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File: ranger.jpg (539 KB, 1920x1080)
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War War Never Changes.
They finally fucking did it. The bombs fell not long ago. The world is over. No more people. Just shambling radioactive corpses. No more nations, just glowing craters, dust, and shadows of people that once were. No more seasons, just nuclear winter. Shopping? No such thing. Have fun struggling to find a drop of water or a crumb of food that won't kill you. The RADS oh god the fucking RADS, inescapable and everpresent. Truly the end of the world. Rapture maybe happened and whatever is left...well, most people are quickly giving up on God. Kinda hard to keep believing when the world ended, and you were left behind. Except for the zealots, anyway, but those guys are crazy as the cannibalistic raiders.

That isn't even getting into all the weird shit that keeps happening and becoming. Makes you wish it was 'just' a nuclear winter. Walking corpses. Mutants. Inexplicable anomalies. Unnatural terrain. Strange whispers that you aren't the only one hearing. Honestly, it just keeps getting worse...especially with everything you have to do just to 'survive'. Living...living is just a luxury that only the pre war world got to enjoy. You meanwhile, are just another poor sucker caught up in this clusterfuck, trying to survive.

(This quest will be ripping heavily from games like Fallout, Metro, Stalker, and Bioshock basically anything that fits within the setting theme to keep things interesting)

>Character Creation
You may choose any trait from any game OR include a custom option that may be vetoed by me IF it's too unbalanced. Custom traits MUST include both positive and negative effects otherwise, it's an automatic veto.

The first character will be a young male because this is about a dynasty over the generations. So long as you have a living family member the game will not end however, your characters can and WILL die over time.

Anyway the last character DIED without offspring, resulting in game over, so now it's a restart with some adjustments. So here we go again. I wasn't joking about the difficulty...
>>
>>6338149

Now how many years has it been since the bombs dropped?
>50(super easy)
>40(easy)
>30(Average)
>20(Hard)
>10(Very Hard)
>5(Nightmare)
>1(Hell)
>6 Months(Dante Must Die)
>1 Month(DOOM)

Origin?
>Vault
>Subway
>Bunker
>Deep wilderness
>RANDOM
>Custom

Character requirements-
>Name
>SPECIAL(56 Special points to allocate)
>Tagged Skills(3)
>Date since bombs fell(higher difficulty comes with special rewards including bonus starter gift package and other stuff)
>Origin(random or custom may have special 'prizes' and surprises)
>>
>>6338150
>Name
William
>Date since bombs fell(higher difficulty comes with special rewards including bonus starter gift package and other stuff)
1(Hell)
>Origin(random or custom may have special 'prizes' and surprises)
Subway
>SPECIAL(56 Special points to allocate)
S:5
P:9
E:9
C:8
I:5
A:10
L:10
>Tagged Skills(3)
Sneak
Small Gun
Repair
>>
>>6338150
>30(Average)
>Subway

Bob Petter

S:10
P:9
E:9
C:3
I:10
A:10
L:5

Unarmed
Survival
Throwing

Trait: One Hander
>>
>>6338150
>>1 Month(DOOM)
>Bunker
>Arty Smiggles
S:9
P:5
E:10
C:4
I:8
A:10
L:10
>skills
Survival
Repair
Sneak
>>
>>6338150
>Name
Samatha Frost, age 23, aspiring novelist turned sudden mom of two.
>Special
S:5
P:6
E:9
C:10
I:9
A:7
L:10

>origin
Bunker which was meant to be shared between you and several neighbor households, but due to the fact several of them were out of town, you were now left with a very oversupplied bunker and the two teenagers you were house watching. Both of which are still somewhat in a state of shock due to the sudden end of the world, and the likely death of their parents which were visiting family in Arizona.

(Additonal characters are Jorge Anderson and Victoria Anderson.

Jorge being a semi nerdy Jock who played football and learned about power armor mechanical repair, since he aspired to join the military just to wear one, and Victoria being a full on nerd that was trying to get into STEM, and was actually enrolled very early in university, but now lives kind of aimlessly since her entire future now kind of blew up in the most literal sense.)

>tagged skills
Survival
Repair
Small arms

>Date since bombs fell
6 months.
most of the worst of the rads should have dissapeared by now while still keeping the land mostly untouched.

>custom trait: body gamble
"You are build different! Possibly incorrect. Your immune system is very relaxed around genetic mutations, so if you suddenly grow a third eye, dont panic! Downside is you are also prone to cancer, so be sure to check yourself regularly and know a good doctor!"
>>
(I do not see why it needs to be a male start since female led dynasties are also a thing. Dont worry, i didnt add the two adopted kids as an already existing pool of heirs, only to add flavour and experience to my starting pick)
>>
>>6338391
Mainly for insurance due to danger male characters can easily sire plenty of heirs making game over far more unlikely. Which is vital for first mc. Now after first mc you should hopefully have enough spare heirs available so it stops being a huge problem and will no longer matter.

Also interesting to go straight for a mutant trait. I'll allow it. Though keeping in mind with a trait like that staying pure is gonna be a lost cause. Meaning besides the obvious inherent risk of mutations have even decent compatibility with old world goodies is gonna be a lost cause among other effects.
>>
>>6338462
Forgot to mention pregnancy is also a big concern but due to being a SPECIAL character that is partially mitigated. Still not good for the baby though.

Also purity is easily lost and practically impossible to reaquire especially among offspring. Once gone it's gone for good also effects future gens. Same with mutants unless you are sterile like FEV mutants. but suffice it to say there are reasons why even centuries later you have such powerful factions obsessed with it. Its effects go beyond maximum compatibility with prewar tech. But I'm not gonna spoil what those are yet. Not to say that mutants or wastelanders are weak. They each come with their own style but pure is definitely the rarest.
>>
Quick vote tally-
>Origin
2 bunker
2 subway
>Time
1 Hell
1 30
1 month
1 6 month
>Tagged
2 sneak
1 small gun
2 repair
1 unarmed
2 survival
1 throwing
>Traits
1 One Handed
1 Body Gamble(mutation precursor)

SPECIALS all vary, as do names. Hopefully a few more votes or character options trinkle in. Btw even for those that don't win they will instead become SPECIAL characters available in the same starting region. So keep that in mind. The same is true of anything lore worthy that fits in.

The voter tally doesn't apply unless there is no majority winner for character options but enough votes overlap for everything else that a composite character can be made.
>>
>>6338287

Supporting.

It's perma death if we don't get offspring. So having average difficulty lets us be a bit more ambitious.

I like the idea of being able to throw shit hard is badass. We could have been a rat hunter from a young age growing up in the subways.
>>
>>6338656
For difficulty a major part depends on location and rolls to determine the richness of what's there. The downside of 'safer' gameplay time period is the great loss of loot. As stuff gets looted and decays without proper maintenance. So if your willing to take the risk of early in the apocalypse, prioritize knocking someone up, and get lucky with starter location(or simply just leave to find a better spot). The difficulty can GREATLY decrease while still maximizing potential profit. Which is what happened with the first btw. GREAT starter location despite hard difficulty. The only major downside was the lack of population and tech junk. Even the radiation was lower there and basic supplies plentiful. Death was due to charging right into particularly dangerous high level zone and getting one shotted by a sneak attack crit. So playing smart is arguably the most important thing about not dying. Don't be afraid to run and escape quickly if the threat is dangerous enough. The only ones who have the right to be a bullet sponge are tanky high level characters in power armor and that will only last until the enemy uses Armour Piercing or just blows them up.

Another thing worth pointing out about starting earlier is that the mutants and escaped bioweapons haven't had time to really escape or spread out yet. In addition to being still plagued by negative mutations that have yet to die out. So even the wildlife and mutants, while rarer, are also going to be weaker with certain exceptions like GHOULS, which are fucking nightmare fuel enemies to fight against, thanks to their sheer numbers and overwhelming buffs from high radiation. That is why you should avoid high population density areas and extremely radioactive zones. Ghouls come from people and are attracted to radiation after all.

So there are hidden effects to time period selection. Yeah you COULD play it 'safe' by starting later but then all the good shit is gone/destroyed and the fucking wildlife/mutants has finally managed to adapt/get rid of bad mutations. Of course, at least basic survival is going to be MUCH easier in theory.
>>
>>6338287
+1
>>
>>6338687

Alright, I'll still support this >>6338287

But vote for 1 year after the bombs drop.
>>
Rolled 100, 97, 74, 55, 65, 58, 10 = 459 (7d100)

>>6338287
>>6338695
1 Year Later...

You are Bob Petter and life...life has changed a lot. From going to school to this inescapable hell. Crammed in the subways with other survivors. Hiding from the fucking zombie hordes on the surface and radioactive snow. You haven't seen the sun in over a year. Just never-ending storms of ash, snow, and lightning. In order to survive in such closely confined spaces and after the initial chaos, people did terrible, unspeakable things. You were one of the luckier ones. You knew how to survive and throw a proper punch. Worst case scenario make shit blow up. So you kept away from others until things eventually calmed down. Hiding away deeper in the tunnels. You sure as fuck don't trust the Stations and the only decent people left were those crazy fuckers topside who tried to protect the refuges and clear the evacuation routes...not many of them left but considering the gunfire, explosions, and unholy screams that can still be often heard throughout the ruins. Apparently, they are still up there fighting. Been months since you last saw any of them pass through except for Riot Police turned wasteland justice ranger Henry who is the only one who bothers to check in on you regularly. He is usually busy hunting down the cannibal bands and raider gangs down here, though.

Honestly if you weren't such a 'troubled' kid growing up you don't think you would have survived. Learning how to make homemade 'fireworks', getting into lots of fights, scout trips, and martial arts lessons. You've seen what happens to those who cannot defend themselves...too many small clean skeletons and the screams. Those nightmares still wake you up whenever you try to sleep. So you hid in the tunnels. Away from them. You don't trust the adults enough to sleep in the stations and not have your throat slit and put in a stew pot. Oh no your way too smart to do that. The difference between them and cannibal bands as far as you're concerned, is that one is at least honest about where the fresh 'pork' is coming from.

Too bad, after the initial riots and the oncoming blizzard supplies have gotten extremely scarce. Cannibalism isn't exactly rare. Supplies often means taking an extremely dangerous trip topside sneaking past the hordes of ghouls and dealing with the radiation and cold to scrounge for supplies. That is if you're lucky.

S:10
P:9
E:9
C:3
I:10
A:10
L:5

Unarmed
Survival
Throwing* Explosives (throwing has been divided into explosive or melee weapons since you have unarmed you'll get explosives instead)
Trait: One Hander bonus to one handed weaponry(including unarmed) and penalty to two handed weapons
Barter 11
Energy Weapons 23
Explosives 38
Guns 25
Lockpick 23
Medicine 23
Melee 25
Repair 25
Science 25
Sneak 25
Speech 11
Survival 38
Unarmed 38

Rolls are for the following
Resources(large bonus to refined resources)
REDACTED
Bandit(large bonus)
Abominations(large penalty)
Ghouls(large bonus)
Wildlife(large penalty)
Population(bonus)
>>
Rolled 65 (1d100)

>>6338809
100 Resources
Holy shit a crit on resources-
97 REDACTED
...oh nvm that is gonna suck.
74+Bonus Bandits Very Large
55-penalty Abominations Low
65+bonus Ghouls large
58-penalty Wildlife Low
10+bonus population Low

...Damn most of the population are a bunch of cannibals, looters, raiders, and other trash. Yeah No shit you ran like hell.
>>
>>6338815
aw shit here we go again
https://www.youtube.com/watch?v=n7PpuT3tuMU
>>
Rolled 13 (1d100)

>>6338815
Inventory:
1 Power Fist
1 Maintenance Suit(provides radiation resistance and is armored)
1 Gas Mask
1 Box of air filters
2 Frag Grenades
1 Plasma grenade
4 Molotov Cocktails
8 Tin Grenades
8 MFC grenades
1 Fungal Growth Kit
1 Moss Growth Kit
1 Box of MREs
1 Box of snacks
1 Box of purified water tablets
3 Fungal Radiation Cleanser
3 Herbal healing Pouches
2 Bottles of Battle Brew
1 Crate of purified water

Hell Difficulty Bonus Reward
Scout's survival Kit(Bonus to survival checks and additional survival loot)
Demolitionist Cookbook(bonus to explosive crafting and usage)
Brawler's Gloves(Bonus to unarmed checks and special moves)
Home Gym
School Terminal
VATS Module

Honestly if you ignore the fact that you are living from the subway tunnels down a few shafts. You have yourself a nice cubby hole setup for yourself. Sure, your family is dead but you managed to escape to the subway lines. Your 'home' has a bed, gym, a few gardening beds full of stuff your experimenting with. Mostly fungi and moss so far. A school terminal that you may have looted from a university(you already finished all your school curriculum). Looted a nearby gym too for exercise equipment and some knick knacks to keep you entertained. That one time you last met those Oathkeepers were even kind enough to leave you a batch of supplies along with whatever else you could scavenge. You hope they're alright. The only good people left in this shit hole are them. Hell you even have some company if you include the robots and automated systems that are trying and failing to keep the city from falling apart completely. They leave you alone so long as you offer some now worthless prewar cash to one of their terminals for a passkey and room you took once belonged to maintenance personnel with an oddly well armored and protected 'maintenance' suit with a suspicious amount of explosives for some reason. The power fist you got as a gift from the Oathkeepers who passed through a while ago, when you sparred with them as a means to protect yourself.

With the traps you set up. So far, you have managed to keep all the damned cannibals away, too. Life though, is still really tough. Your sick of MREs and lonely as hell. God, what you would give for a girl but good luck finding one out here who isn't a fucking maneater...if only you could get into one of those vaults or bunkers. Maybe even leave this place but go where? It's fucking freezing and radioactive as hell up there. Yet according to the computers you tinkered with down here they say there are train lines down here underground even. That might be your best option for escape but there are also a few...restricted areas you avoid. Too much automated security.
>>
Rolled 35 (1d100)

>>6338825
Just as you were flipping through an old worn out comic for the hundredth time you suddenly heard a BOOM down the tunnels followed by gunfire. Well nothing strang-wait why is it coming this way? There ain't shit where you stay at precisely to avoid attention. It's how you survived for so long, along with all the traps. The only thing interesting down this way besides your home is the supply, maintenance, and repair automated hub. Has fuck all for anything interesting and most importantly being so close means the life support and repair is the best here. Including clean air. Which is very rare nowadays, even down here. Hence why you chose this spot.

Accessing your terminal you gain access to the nearby cameras to take a peak. If shit is too hot you'll just bail after hiding your supplies like last time. What you see though makes you raise an eyebrow. One man and woman...no wait, that man is actually a woman. Holy fucking Amazon. She is huge. Her friend meanwhile is much smaller and more lithe. Only she has a gun and its a laser pistol she is firing away at a cannibal band who obviously smell fresh meat. The two of them look far too healthy and clean along with their strange outfits...aren't those pipboys? The big girl meanwhile punches out another cannibal before proceeding to pick him up and use him as a melee weapon to bash his buddies to death with.

Using the microphones you could hear some of what they were saying.

"I TOLD YOU WE SHOULD HAVE STUCK WITH THE GODDAMN TRAINLINES!" Roars the big one.

"If we kept going that way, we would have ended up underwater you really want to go there after what we just escaped?" The smaller one points out.

"Goddamn, it's either ghoul hordes or insane cannibals," complains the big girl. "As she proceeds to crush a skull like a melon with her bare hands.

"We need to find some place to hold off these fuckers," mutters the smaller one as she pulls out a strange looking dagger to stab a cannibal who finally bypassed her big friend to go after the smaller and weaker prey.

"Give me a minute and I'll get us out here," states the big one. "If we keep going we are gonna end up in a trap." She than lifts a needle injecting herself with something and pops some pills with a deep breath from an inhaler. Than she SCREAMED. "FUCKING KILL YOU SONS OF BITCHES-"

"NO," screams the smaller girl. "You know what that stuff is-DAMN IT," but it was too late. As the now enraged and frenzied woman threw herself into the group of cannibals. Who suddenly found themselves both regretting yet happy their prey finally came to them...except now they were the ones who became the prey. Given the biting and limbs being ripped off.

...huh no wonder Henry warned you to stay away from chems.

What do?
>Reach out over the comms to them
>Let them finish their business
>Go out to look for yourself
>Other?
>>
>>6338831
>>Go out to look for yourself

Let's head out and try to help them. Our Cha is low so the best way to convince them we could be allies is helping them in combat.
>>
I forgot to mention you also have a pipboy also from the missing maintenance worker.

The update will come when my migraine wears off.

>>6338824
Oh yeah. I can only imagine how much a madhouse the surface must be. No wonder the Oathkeepers haven't stopped fighting the entire time. Not like they are gonna run out of ammo any time soon. LOL.
>>
Rolled 100 (1d100)

>>6338843
I won't lie, the low CHA is gonna hurt. Especially in terms of seduction. It will also make using companions harder and you won't have access to the better CHA perks. CHA perks are mostly good for buffing, noncombat, and even recruitment.

Seeing what's going on and fearing they might stumble upon your carefully laid and elaborate trap setup that took you months of hard work...you really didn't want it getting fucked up. Besides staying hidden it's by far the single greatest contributor to your safety. Having it damaged is gonna be hell to fix given the scale of the fighting. So you decide to go over and see what's going on with your own eyes.

You also felt a strange...tugging going on in mind to head there. Although it's very weak and reminds you a bit too much of getting to close to the wrong restricted areas or the crazies. At least it didn't feel very wrong. So heading over you saw the battle was still ongoing. With the big gal going beserk and high on a combination of chems. The cannibals were having a very hard time as such the berserker bitch was right in their midst and literally tearing them limb from limb...yeah you definitely gonna take that chem usage warning seriously. Goddamn.

The other girl you discovered had ducked into a nearby closet with a terminal and...oh shit.

"HOSTILES DETECTED IN RESTRICTED ZONE. INTRUSION IN RESTRICTED AREA CONFIRMED. HOSTILE INTENT CONFIRMED. INTIATING LETHAL FORCE," speaks out a couple of Protectrons as they march out and open fire...at least the Mr. Handy isn't in its charging station. Probably doing repairs somewhere. You also saw the turrets activate and light them up.

...You are REALLY glad for that uniform your wearing. As you know from experience, it flags you as friendly. You just gotta stay away from the sections that require additional ID and DNA scans. So the turrets and Protectrons ignore you and focus on the cannibals. With the girl shouting.

"PULL OUT YOUR DAMNED TICKET ALREADY YOU BITCH," she shouts, reminding her companion who, despite her state, pulls out a ticket. Flagging her as a customer and will instead be faced with a warning and required to leave the area. Huh seems like they have done this before...that was the trick you depended on back before you found the uniform.

"GREETINGS PASSENGERS YOU HAVE ENTERED A RESTRICTED AREA. PLEASE VACATE THIS AREA IMMEDIATELY OR LETHAL FORCE WILL BE AUTHORIZED," warns the Protectrons after scanning both tickets.

The cannibals...you know, of all the scum down here, they HATE robots the most. Mainly due to the whole inedible nature of them. They REALLY hate that. You while they were distracted prepare to sneak up by crawling through a nearby shaft and dropping down behind them...with some grenades. No need to risk getting yourself shot or hit in the crossfire since they won't know you're friendly yet.

>Intelligence check passed
>Agility Check passed
>Explosives check passed
>Stealth check passed
>>
Rolled 15, 71 = 86 (2d100)

>>6338989
>WARNING BREAKTHROUGH DETECTED WARNING
Suddenly, your pipboy alarm goes off just as you gently let the tin grenade roll right down to where the fighting was but where the blast won't hit the berserker.

Than you felt a piercing PAIN in your mind. As a psychic scream rips forth. Hammering away at your mind thank god you were in the ducts otherwise you would have been trouble. You could barely hear your grenade go off. Looking around you tried to find out the reason for the scream...only to see why.

GHOULS.

What are ghouls doing down here. They don't like the lessened radiation. So they prefer the surface mostly. Unless...they heard and smelled the blood. Oh crap. Sure enough the speed and power they have reminds you exactly why everyone is hiding down here. Even the cannibals finally started to panic and tried to runaway but it was too late. The ghouls were already right on top of them. Ripping, tearing, and biting as they howled.

The only good news is that with the lack of radiation, their regeneration won't be as strong and they'll be a bit weaker. The numbers indicate this isn't a proper horde. Just some pack that must have been passing through whose attention got lured. Looking at their dress, they appeared to have been former station dwellers. Liking getting too sick and turning into monsters. Sure enough, you see a few ghouls still have enough wits to pull a gun and shoot, which they did.

Just your fucking luck. The berserker was getting overrun by the ghouls. While the half crazy ghouls had successfully shot the other woman, forcing her to duck into cover. Her status unknown. The berserker meanwhile the first time you have ever seen that didn't require power armor. Managed to burst out of the pile of ghouls that had buried her alive. Enraged and despite her grievous injuries, she fucking FLEW straight at the feral ghoul gunners, who were caught by surprise that the meal that should have been very dead was not only alive but suddenly right in their midst and attacking them. Even the feral ghouls from the pile on top her were left confused at how their meal just escaped and was now attacking their backline...
>>
Rolled 99 (1d100)

>>6339003
The cannibals meanwhile, had their lines completely collapsed and overrun by the ghouls. The robots meanwhile had formed a firing line and were firing away into the teaming mass of ghouls and cannibals alike. Than you heard a very loud thudding. Almost like power armor...but no not metallic enough. Looking down the other passage you saw a very large menacing...THING suddenly burst in. It was humanoid and huge. Wearing a ruined jumpsuit that appeared to have been...unable to contain whatever it used to hold.

>Perception check passed
>Perception check passed

The creature didn't charge in directly. Instead after finally getting into sight it paused and looked around. Its eyes...sharp and disturbingly intelligent. Its visage twisted in a mockery of man. You heard rumors of things like these...mutants and abominations. Its eyes paused where the woman who ducked behind cover was and...it SMILED. A very menacing smile.

"I HEARD YOU CALL US," bellowed the abomination. "WE COME! WE KILL! WE FEAST!"

ALERT
Escaped test subject detected in the vicinity
ALERT

Well...shit, but it's intelligent maybe you could reason with it? Unlike those ghouls. Good thing you got plenty more explosives...you are gonna need it in this fight.

What do?
>Approach the intelligent abomination
>Toss grenades
>Head to the wounded girl
>Fist to fist
>Other?

Captcha says
>4vrgn
Apparently it also wants you to lose your virginity.
>>
>>6339010
Are your rolls enemy success?

>Toss grenades

We got to surprise them while the mutant hasn't fully grasped the situation. First impressions are important. We chuck the plasma grenade at the intellectual ghoul hopefully for the kill.(I assume it's our strongest bomb.)
>>
>>6339010
>>Toss grenades
>>
>>6339018
>>6339019
Allies, enemies, and random events is what I normally roll for.

Your plasma grenade is your sole grenade. write up will have to wait. I gotta go to the hospital.

Also give me some 1d100s. I didn't ask last time because it counted as a sneak attack and those are auto crits.
>>
>>6339028
Not sole grenade STRONGEST grenade. At least until you find something stronger or have high enough explosive skills to make deadlier versions.
>>
Rolled 16 (1d100)

>>6339028
>>
Rolled 41 (1d100)

>>6339028
>>
Rolled 54 (1d100)

>>6339028
>>
Rolled 25 (1d100)

>>6339037
>>6339019
>>6339018
The nice thing about explosives is unless your specifically having to try and avoid friendly fire, it's pretty damn hard to fuck up with them. Plus being absolutely amazing when you are outnumbered much less solo against a group of enemies. There is a reason why the Oathkeepers vouched for the stuff and made sure you had a decent stock of grenades when they pass through. Hard to get medical supplies form them but you don't blame them. They need that stuff a lot more than you after all given their nonstop fighting.

So to make a great first impression you brought out your best bomb. The plasma grenade. Tosing it towards the backline of ghouls with guns. Their gear is gonna get wrecked from but honestly since they are already at least half mad you very much doubt the condition of their gear anyhow.

Next you grab the two frags and throw them both towards the other part of the ghoul pack. Making sure you catch them all in the blast. Ghouls are damned tough and the bastards regenerate. It hurts using your best bombs but it's not worth risking with ghouls. With three blasts. One a carona of plasma tearing apart the newly turning ghouls...they were too fragile even with their armor. Neatly covering for the enraged berserker bitch. The other two frags meanwhile detonate in the midst of the full ferals even with their armor the frags hit them hard. Blowing limbs off those it didn't outright kill. Crippling them and greatly reducing their threat. Those without legs are completely harmless now, so long as you're not stupid enough to get too close.

The abomination meanwhile charged into the fray with a cheerful roar lifting up a sledgehammer and started swinging. Sending ghouls flying with each hit. Easily smashing their skulls open, breaking limbs, or punching holes through their bodies.

"GIRL, DO NOT LET THOSE MACHINES SHOOT ME!" Roars the abomination as it shrugs off a laser blast from a turret.

Not long after you notice the turrets get turned off and the Protectrons recalled to their charging stations. As the rest of you mop up the remaining ghouls. Looking around at the dead bodies you get reminded why explosives has drawbacks...namely the terrible damage it does to any loot remaining assuming it wasn't outright destroyed.

>roll 1d100 for LOOT penalty due to heavy use of explosives first one only

The abomination meanwhile was standing before the smaller girl who was desperately trying to keep the big girl alive....she was very VERY bad shape. Yet somehow still breathing which was deeply disturbing on its own. The only ones you can think of that can survive that kind of punishment and live are those mutants...first time you see someone norma-

>Medicine check failed
>Medicine check failed
>Science check failed
>Science check success
>Intelligence check success
>Perception check success
>>
Rolled 46 (1d100)

>>6339230

...Those...are augmentations. You only caught a glimpse of it, but you know enough from school that shit ain't normal. So not baseline human and not cybernetics...biomods. You suppose of some variety. That would partially explain the drastic difference,s and when combined with the chems...you shudder as you look around at the cannibals and ghouls who got torn apart limb from limb and missing suspicious chunks of bite sized flesh. Yeah fucking chems to forcefully boost the biomods...no wonder.

You remember Henry and even some Oathkeepers bringing it up before. Normally only seen with power armored troops getting overrun by a horde of ghouls. The sheer numbers burying them alive and ripping them apart after a while, but thanks to the power armor,r they can do enormous amounts of damage, but are generally fucked at that point, as they can no longer escape. Cyborgs and certain heavy augmented can do something similar, but not endure as long as the power armor troops before getting ripped apart. Yet when enhanced with heavy chem usage...looking at the nearby pile of used chems. Jesus Christ, what wasn't this woman on? Doesn't she know how insanely dangerous it is to mix up and take so many different chems at the same time? She should have dropped dead from overdose and chemical reactions alone...

One super stimpack, several doctor bags, a couple of splints, and a pile of used up bandages later. The big gal was somehow still breathing. Goddamn. Hands down the toughest bitch you have ever seen. Fuck. The abomination surprisingly, was patient enough to wait until she was finished, even if it did snack on some ghouls and human flesh.

"You called to us witch...I heard. I answered," it stutteringly spoke staring down at the little despite now being crouched and with a stuffed mouth. "Now I haz proof ahaha," it chuckles, spitting out chunks of flesh.

...Honestly you've seen cannibals eat more messily. Good table manners even

"Yet your not hostile...are you for some reason?" She inquires to the abomination.

"Heheheheh normally weak manlings inferior but you different no? No man. Now a witch. You called out. We heard. We answered. Others didn't believe me but now I haz you as proof."

"If I don't want to come?" She asks nervously.

The abomination surprisingly shrugs it off. "Doesn't matter. You screamed once. You called once. You call again. Next time they will realize it not fluke. Next time more may show up. Next time I haz proof either way. So waiting...eh who cares."

What...a disturbingly reasonable abomination. You never heard rumors of them being...reasonable. Ever. Something is wrong though. You can feel it in your guts.

"You make boom boom good little man, " suddenly speaks the abomination looking at you. "Normally I hunt. I kill. But with so much food and you helped protect WITCH. This time I remember. No Kill. No Hunt. The Little Man."

"The name is Bob Petter not Little Man," you correct and than ask "Now what's yours...mutant?"
>>
Rolled 7 (1d100)

>>6339233
"Kakaka not MUTANT. Stronger than MUTANT. I was blessed. STRONGER. SMARTER. I CAN HEAR THEM GOOD. I IZ SHAMAN," explains the Shaman.

"I mean your name..." you point out.

>Speech check failed

"Names like Bob? Eh...not called by name in long long time." Mutters the abomination rubbing its skull in confusion.

"He means...what were you called before you got turned into this," gently inquires the girl.

>Charisma check success
>Charisma check success
>Speech check success

"Hm...long time ago. When weak and fragile...not name though. Numbers. Test subjects dey called us. Most...than everyone died. I didn't...I heard voices. They thought that breakthrough so I lived. Called...Zero," mutters the mutant. "After previous failure...got transferred away but than...others helped Zero escape. Name changed to Shaman. No longer Zero. No longer a worthless nobody or test subject," halting explains the abomination at it scratches madly at its skull so hard it bleeds. "Hurts to remember. Before times...especially. Ice cream...sun. Senpai...famil...no more. Nevermore."

Ignoring the mutant that was now having a mental breakdown, weeping, and crying to itself as speech turned into impossible to decipher mumblings. The small girl turned towards you.

"Thanks for the rescue. I honestly thought everyone here was a bunch of insane cannibals," she admitted.

"Most of them are," you admit. "The only decent folks here are very rare. Mainly the Oathkeepers on the surface, a few roaming underground rangers, and a few things like the bunkers or vaults that are locked down. Most people though will as soon eat you as talk to you."

"Yet not you?" She inquired.

"I never trusted them as soon as we made it here. I knew better than trust grown ups so I ran...the others...well there is a reason why you don't see kids anymore. Too weak to defend themselves so they were the first ones who got eaten."

"Jesus...that bad?"

"People are too cowardly to challenge the radiation snowstorms on the surface and fight past all the ghoul hordes to scavenge. They would rather target and eat the weak down here," you elaborated. "I was one of the smart ones. I ran away and hid before things got too bad. Later though I began to hear the screams and begging night after night. Had to investigate...and yeah."

"Every place we go is always a fucking nightmare," she grumbles. "Anyway to safely leave this city?"

"City went into lockdown sometime after the bombs dropped. The Oathkeepers had overrides for it when they tried the evacuations early on...but where can you send people when its all fucked?"

"Lockdowns? Let me guess ghoul hordes?"

"yeah started that way...but seeing that thing," you state pointing at the abomination. "I think there is more going on now too. Their official excuse was to keep the ghoul hordes from spreading. Still good people though..really the only ones."
>>
>>6339235
"Oathkeepers huh? They really do seem to be everywhere."

"Really? Not just this city?"

"Yeah everywhere we passed through had them present to some degree. I'm sure you know at first they provided emergency relief, riot control, and tried to help with evacuations before mutants like ghouls started showing up in mass."

"I remember that. They helped me out a bunch. Nowadays a rare sight given...well the obvious."

"Yeah they switched gears when they realized the dire threats emerging. The fucking military and police forces were supposed to deal with banditry...but look at how that worked out when the justice system and government fell apart. Best they can do nowadays is throw themselves at trying to contain shit like ghoul hordes and thin their numbers," she sighs.

"You don't know about the rangers?" You inquired curious.

"Not everyone is as...lawkeeping as the rangers. The military especially and not many ex cops wanted to join their ranks. The only military forces who kept their oaths joined up with the Oathkeepers same with every other official who wasn't corrupt, dirty, weren't cowards, and didn't keep their oaths."

"I haven't had run ins with the military and government their that bad?"

"Worse. I would say. Nobody could agree on a damn thing. Entire command and government structure collapsed and they decided to fuck off or outright take advantage of the situation. The only ones who gave still had a fuck to give all joined up with the Oathkeepers and tried to help with emergency services but look where that got them in end...no backup. No resupply. No orders. No place that is safe to evacuate to. Surrounded by a bunch of desperate people on the inside and hordes of hostile mutants outside. If you see any remnants...stay far far away from them. They aren't good people and only MIGHT not shoot and kill you like any other bandit."

"Yeah I haven't done much traveling for obvious reasons...how did you do it?"

"Underground railway network. Part of the emergency infrastructure plan for a New America should the worst come to happen. Also helps hide a backup logistics systems and their dirty laundry they don't want people finding out about...its relatively safe. So long as you avoid all the blacksites, restricted areas, and have the right passes to deal with automated security. If you get real unlucky you could stumble upon mutants or worse remnants."

"Where you headed than?"

"She...wants to go back home," the little gal pointed towards her friend. "Me I'm trying to get us to a bunker we have access to. Do you know anyway to get through? Our passage lead us straight to a deadend that was sealed. So now we have to fight another way around through these tunnels."

"When the bombs were falling the entire place went into a full lockdown and the automated security turned hostile. You need to avoid the main stations as those places..are hell on earth thanks to their inhabitants. The safest station is the Oathkeeper HQ."
>>
Rolled 27 (1d100)

>>6339239
"Which is the station built in closest to the warehouses. The only other 'safe' stations is Corporate Station in the middle of Main Street. University Station closest to the colleges and lastly two others but you need the right credentials for those places. One of them is built closest to military logistics centre with a bunch of soldiers the other is the main hub for maintenance and repair full of robots now."

"Right avoid those two places especially than," she notes.

"Eh the robots honestly aren't so bad. I just haven't figured out how to get better credentials yet. Best I got is an old uniform maintenance suit I'm wearing that only works for cursory checks. Anything with depth and I'm fucked."

"Oh no we...we need to run NOW," suddenly screams the abomination looking down a line. Its face contorted with fear and its eyes full of terror. "RUN NOW. Its coming! IT must have heard like me but was slower. We need to go now. Escape now before its here."

"You fucking kidding me? All my shit is here and I'm supposed to run away-" you countered but than very quickly shut up as a heard a very disturbing echo of some unearthly shriek and very loud...something. Almost as loud as when the trams still ran. Coming from the very same direction the abomination was so suddenly terrorified of.

"What the fuck is that?" She ask in panic.

"A Wyrm. Big one too." Replies Shaman. "REAL big. Real mean. Extremely strong. We must run NOW."

What do?
>Hide in your saferoom hopefully it ignores you
>Follow the abomination
>Flee towards a nearby station hopefully make it their problem
>Head towards Oathkeeper HQ
>Other?
>>
>>6339243
>Hide in your saferoom hopefully it ignores you

We need those supplies hopefully it will be satisfied with the corpses.
>>
>>6339259
Don't forget a loot roll. Also more votes is always appreciated.
>>
Rolled 25 (1d100)

>>6339264
Sorry, forgot.
>>
>>6339243
>Follow the abomination
They're a whacko but I'd rather take my chances. We can come back to our base later when it's hopefully fucked off. And don't forget to take the casualty with us.

I'm just going to keep pulling from the soundtrack given we're basically playing Metro here https://www.youtube.com/watch?v=933cOSx5dtI
That does make me think, I do wonder if we could get hold of functioning MOW equipment given it should all still be in working order to speed around the rail tunnels with. If we dared, that is.
>>
>>6339267
>Dat roll OOF especially with penalty

Looting the corpses you discovered that most of their shit has been wrecked beyond usability, much less repair. Fortunately, you could still scrap it for raw materials as junk. The ghouls themselves, while freshly turned, had their stuff already in bad shape, even before getting blown up. The ghouls with the best loot that could still shoot...well let's just you ain't finding much there besides slag. Completely totaled. The other ghouls stuff is at best scraps. What limited loot you could find came from the cannibals even if most their shit was also damaged from being blown up.

1 broken 10mm pistol
1 broken 9mm pistol
1 broken 45mm pistol
1 broken double barrel shotgun

1 broken cannibal raider armor

Water wise they only had a few bottles of dirty water that somehow not to leak. Food...well they don't have anything besides dried 'mystery' meat which is inedible. The broke fucks didn't even have any meds. Their bullets was also mostly consumed from the fighting. You can barely scrounge a few incomplete boxes of ammo.

1 half box of shotgun shells
1 partial box of 10mm
1 partial box of 9mm


>>6339259
>>6339273
Any tiebreakers?
>>
>>6339304
I'll switch to.

>Follow the abomination

We got low CHA and have lots of traps around our base. But the ghoul is fed at least, and we have a common enemy.
>>
Rolled 15 (1d100)

>>6339339
>>6339273
The abomination while crazy is also strong as hell and given how big that thing is, that is coming...your traps are good, but not THAT good. At best it can scare of some mutants and ghouls. Not whatever the hell that thing is. Clearly, you need to do some serious redesigning and upgrading after you come back. So you rush back to room to grab some supplies and come out. Seeing the abomination had surprisingly carefully picked up and was cradling the beserker bitch before leading the way.

At first you recognized the routes he took...but than he took a side path you been avoiding for months. Mainly because it...well it led to sections that 'went dark'. Like, completely dark. Even the automated systems did was block off a few sections and entry points before giving up on all the side passages. There were rumors of what dwelled there...glimpses of unspeakable things. No longer human or never even was human. The kinda stuff that gives even mutants nightmare fuel. This path led to a redacted site before it went...dark. You once explored it before the lights went out and the security drove you off...but now being back here again. You could already sense the wrongness. The smell of rotten blood. Long blood smears, piles of...refuse, and even gore stacked up littered the entire place. All increasing and heading deeper in which the abomination took you.

A few times you could hear things scrampering around. Shadows of beings. Which all ran off when the abomination would start bellowing at them. Apparently he is a bigger fish. After awhile and down a few passages after you run into a blockage of rubble and a former gate that was buried that previously led to the facility you last saw. You once again saw that Facility XS-13. Except somehow the blast doors were ripped open from something coming from the INSIDE. Ripping its way out. Blast doors mind you were specifically designed to handle a nuke to the face.

>Discovered location REDACTED Facility XS-13
>Discovered New Region The Pits

There you saw other abominations hanging around and quickly approaching upon recognizing Shaman. Oddly enough while they did leer at you with hungry gazes they didn't actually turn hostile. Instead speaking with Shaman.

"You ran Shaman. REAL fast. Found some fresh food eh? Strange, why run so fast for? We still have food!"

"You found it Shaman? You say you heard voice. Where is it?"

"Right here and these three are NOT food. No eating! I found source of voice in flesh! A witch!" Greets and replies the shaman before pushing the small woman forward. "If you want to stay safe witch, time to show them what you got. You close now. They should hear good!"
>>
Rolled 98 (1d100)

>>6339362
The girl trembling badly at being completely and utterly surrounded by escaped abominations without hope, gave in...and you felt a pulse briefly burst through your mind. It gave you a dull ache in the head...but the abominations. Their reactions were far more severe as they screamed, yelped, and grabbed at their heads before fleeing from her.

"WITCH SHAMAN FOUND WITCH!"

"AAAHH THE VOICES THE VOICES ARE GONE!"

"SHAMAN IS RIGHT SHAMAN IS RIGHT!"

They bellowed and fled deeper into the facility. Leaving you all stunned there except for Shaman who giggled crazily.

"EHEHEH they always say Shaman crazy. Shaman hear voices best but guess what! Voices is REAL. Now they see PROOF. Good thing voices this time is witch...last time...last time was really scary," muttered the abomination as trembled at the end. "Not all voices good...no...no...no. Some bad. Some REAL bad. Too many scary. Too many strong. Too much conflicting answers and lies."

a great the abomination is going crazy again as it leads you the rest of the way inside the facility. Honestly if you thought it was bad outside. Inside was somehow WORSE. Piles of detritus. Impaled people in labcoats who had been skinned and gutted alive hung up neatly on the ceiling. Along with lots of heads on spikes. Some still wearing military helmets and gasmasks.

"THESE ARE SACRED GUESTS WITH WITCH OF SHAMAN. NO TOUCH. NO HURT. ONLY FRIENDS YES?" Bellows out Shaman one last time as he leads you inside. "Lucky you, we got doctor. REAL good. Somehow came out different from the others...bit crazy yeah but genius. Only good Doctor besides Victor. I miss Victor. He was good friend," explains Boris as he leads you'd down an increasingly clean passage. Upon opening the door you instantly regret it. Inside was a hulking monstrosity with far too many limbs and heads climbing up on the ceiling and...was...dissecting no...doing surgery on another abomination. One of its many different heads of differing ages and sexes turned towards you.

"New Patient? Human? How rare. Humans too fragile. Don't last long enough to see me. Rare guests indeed, you brought Shaman, Speaks the head as it suddenly extends from a...neck? Tendril? "Hm...this one. New patient...rare. Experimental escapee. Still human too. Remarkable achievement that." It utters as some of its limbs and tendrils reach down and grab the big gal to place her on the table. When it brought out an array of surgical tools to start cutting, slicing, suturing, and more with remarkable speed in precision. While other devices it lifted to perform scans. All done at the same time in perfect unison.

"This one...this one...hm...side effects I see. Shame. Would have been useful...chem dependency? AHH that is how one bypasses it. Clever. Very Clever. Other standard human remarkable male specimen and the last ah, Psychic program? Unfortunate for you. Lucky to escape yes?" It speaks in different voices in union from differing heads as it scans all three of you
>>
Rolled 4 (1d100)

>>6339370
Carefully with its various scientific devices. Most of which you have no idea what they are or do.

>Perception check passed
>Intelligence check passed

You notice the girl flinch but suddenly it focus towards you with a head while another speaks quietly to the girl on the side. "Remarkable specimen you are. Low contamination even despite not being in bunker or vault."

"I live near a automated maintenance hub," you reply.

"Oh smart. Yes that would explain it. Yet...your scores. VERY high. Too high. If only I could still access city records, I could find out why but alas they cut off this facility after the escape. Still such a specimen...oh what wonders we can make from your flesh! Ever thought about...becoming something more?"

"Hell no. I don't want to lose my humanity and just want a family again."

'Family? We still family yes? Always looking for more members! As for humanity...overrated. Detrimental even in this new world. Do you really think humans are still gonna be on top of the food chain? Foolish. Hopeless even. We have things here that can make you more. Much more...so very easily."

"Like what? If its a mutagen I'm not interested."

"Bah mutagens terrible. Too unpredictable trying to stabilize strains is a nightmare. Oh no no no...we did better here MUCH better. Exotic Energies. Exotic Materials. Growth of new genetic material and advice from wonderful voices yes. With your body and mind both tough enough to handle it. Very rare. Pain in the ass to find more specimens like you...but your a guest while a viable subject you wren't brought in to be otherwise. What a shame."

"What exotic energies and materials?"

"Brand new discoveries thanks to anomalies just after the bombs dropped and certain...experiments went awry. Produced new and interesting materials to experiment with. Very dangerous. Highly unstable. This site was selected to experiment with them via the biological manipulation angle. Did NOT go according to plan obviously. Before that this facility was involved in mutation research. Lousy subject was so grateful for the change. Wanted nice stable predictable mutations can you believe that?"

Science check failed
Medicine check failed
Intelligence check passed

"Err...I wouldn't know but I could learn!"

"Hm...you seem smart enough yes. Could use an assistant. Try as I might these...brutes tend to be lacking in intelligence or go crazy like Shaman."

"Hey I was proven RIGHT!" Disagrees Shaman.

"Shaman do I really need to bring up the incident with the alter and whatever that thing was you found deeper in the pits?"

The two began to squabble and allowed you focus on what you overheard from the other conversation it had with the girl.
>>
Rolled 75 (1d100)

>>6339378
----------
"Psychic Program yes, I know about it girl. Top secret. Extremely high grade of research. You shouldn't be free."

"Well, fortunately VaultTec is a bunch of incompetent buffoons. Thanks to that we were able to escape after our transfer."

"Ooh so the other girl too? Interesting you came from the same project."

"Yeah I don't really know the details in our differing...objectives. They said she was...faulty after the all...major changes."

"Yes. The brain's development was badly compromised but brute force fix with mentats? Clever."

"Desperate actually...rejects...were...dealt with. Via chems I could barely keep her performance above the requirements but than...well things didn't go according to plan."

"Hm but not with out side effects yes? Remarkable how her body adjusted to external factors. As for you...you can hear them too? Loudly I bet."

"...Far too loudly. No matter how far I try to run from them."

"Hm...side effects perhaps of experiment or purposeful? A few lunatics were getting too curious for their own good. Like what happened to poor shaman."

"What...is he exactly?"

"Fringe experiment with some kind of weird backing. Originally a total failure until Shaman survived when they were shutting it down. Anyway they were curious about the findings and transferred him over for further experimentation. Turned out Shaman wasn't as crazy as everyone thought he was. After the bombs dropped it turned out he was ahead of the curve."

"So he's not crazy?"

"Oh he DEFINITELY is but he is the right kind of crazy. The most dangerous kind. As for you...I don't know much about the Psychic Program. That was hush hush even by my standards."

"Anyway to reverse it?"

"HAH unless you want to become a lobotomite? No."

Before the conversations could continue you heard explosions, gunshots, and screams coming from outside.

"Bah those fuckers never learn their goddamn lesson," complains the...Doctor? "Shaman wake up a big guy and deal with them would you?"

"I went last time," grumbles Shaman.

"Well go again. Before those idiots get inside like last time. It was a pain digging all those rats out."

"Fine. Fine." Complains Shaman grumbling as it leaves.

"I would suggest staying out of it if I were you, humans...are not supposed to be here. Especially on such 'friendly' terms," kindly warns the abomination with far too many limbs and heads.

What do?
>Tag along with Shaman
>See what it can teach you
>See what's going on for yourself
>Other?
>>
>>6339384
>>See what it can teach you
>>
>>6339384
>See what it can teach you
Not our circus, not our monkeys. Do what we're apparently here for now.

also
>Boris
That better not be that mofo again
>>
>>6339384
>See what it can teach you

Many brains much knowledge.
>>
Rolled 58 (1d100)

>>6339389
>>6339393
>>6339443
...hating on Dear Uncle Boris. What did he ever do to you? Well besides his uh...destructive tendencies, mad science, and love of robowaifus.

------
>Intelligence check passed
>Intelligence check passed
>Intelligence check passed
>Intelligence check passed

"So what can you teach me?"

"Much. SO VERY MUCH I can still access the data archives, and I have the brains of many geniuses with differing specialties. Always looking to..add to my collection. Your brain though while potent is a depressingly empty vessel of knowledge. Yes...no good no good at all. Stuffed brain is much better. Considering this facility's limitations however...hm let's start with biology. Maybe some exotic material sciences too later on. Now how much do you know of the human body?"

"Uh I completed all my schooling and stole a college terminal that I really need to use more."

"Hm basics fine. Let us begin. Best warn you about the hazards of exotic materials too. There is a LOT of that stuff around here and reality...works weirdly with the stuff around. Exotic matter was a brand new pioneering field. First created during certain experiments in extremely limited quantities. Later after the bombs dropped not only was there an unexpected surge in their formation but also entirely new varieties. Many more. All of which needed cataloging and studying. However their...effects on reality made it particularly troublesome to collect data from them much less gather them directly. Worst they are also extremely hazardous most of the times. From mutation, insanity, radiation, burning, fire, and who knows what really. Very different from our...artificial variety. Much more stable even if...side effect prone. So unless you have the proper equipment best be avoided...i see you have a pipboy. There was module adopted just after the bombs fell that improved its detective abilities to better detect these anomalous materials. As is they'll show up as sources of radiation if detected at all. Hopefully it works and you can find that module."

"Let me guess you don't have one?"

"Hah no. Not anymore. That stuff was...too fragile for this form. I still have a bulkier, cruder, and heavier versions but they aren't exactly portable."

"Figures."

"The think tanks have some locked up their bunkers or facilities. Maybe the military too if they got a resupply shipment from them. Otherwise good luck with that. It's manufacturing was extremely limited given post war conditions. Now onto biology. Mutants and abominations what is the difference?"

"...Their both mutated?"
>>
Rolled 30 (1d100)

>>6339449
"Not quite. One is mutated in an understandable form. This is why some lifeforms that you can still identify their origin are classified as Mutant. While those that cannot...the other is indecipherable. That is the Abomination. Look at my greatness for example. By all understanding, this form is impossible. Too many bodies fused into one mass? So many minds and brains connected together? Impossible. Especially in such a smooth...clean fashion. No surgery. No augmentation. Yet perfect fusion. Perfect control. Yet they still reject our greatness. The Fools."

"...Right and what are the side effects?"

"Potentially harmful change and instability. In time the problem will solve itself but for us early generations...it is a problem that must be rooted out. A true curse for us early generations. I can only imagine the greatness that the future generations will hold. Which is why much of my work is trying to fix, guide, or otherwise resolve the problem here. Not everyone gets lucky with positive changes after all and if they get hurt they need treatment too. Not like an autodoc will know how to heal them."

"This is a rather...advanced subject," you note.

"Well if I had more cadavers and other humans, I could start with the basics. Here though I got nothing but mutants and abominations. Too many frankly. Keeping track of them is a nightmare especially with ongoing changes."

"Wait why would we need other humans?"

"NOTHING is better for education than a live visisection my boy! Learning what works, how it works, feeling, touching, seeing, and finally a mistake on your part will end the lesson too early!"

"...And the um...patient?"

"Who cares! Always plenty more where they came from. Who knows you might get lucky and some survivors will be brought back. Than I can give you some proper lessons. For now however I believe your intelligent enough to grasp my knowledge about the mutations and even maybe the Abominable."

>Gained First rank in perk Many Brains Much Knowledge++++
Thanks to careful lessons and frankly far too many mutants and abominations that could walk off getting vivisected alive for knowledge and lessons...you learned a lot. Even as your own hands got far too dirty and the knowledge about abominations makes your head hurt, not in a natural way. Thanks to your intelligence you were able to FULLY grasp all the knowledge offered.

Gain crit chance +4% towards mutants and abominations
Science, medicine, and speech checks towards mutants and abominations +2 per rank.
Unspeakable Mentorship: There is something distinctly off about you now, but only those who are suitably changed enough can detect it
Too many brains too much knowledge: Gain an additional roll when rolling for learning

"Damn boy with the right augmentations or changes you kid would be a brilliant scientist!" Compliments the abomination at the end of your lesson for knowledge that will haunt you to the day you die.
>>
Rolled 82 (1d100)

>>6339456
"...How is it even possible for a ghoul to survive getting butchered alive?" You couldn't help but grumble a question at the still moving ghoul whose organs were no longer inside its body but was still perfectly capable of moving and trying to bite your head off.

"Radiation is wonderful isn't it! Besides that is what more SCIENCE is for! Quite an interesting mutation. Despite the obvious decay they maintain remarkable function and even heal. Look the organs are already being moved back into place and the wounds are regenerating."

"...Please tell me this is the last fucking ghoul I have to vivisect?"

"Bah I chose ghouls to start with because of how easily recyclable they are! You really have to try very hard actually, to kill one. That makes for perfect practice for vivisecting. Now as soon as a new test subject gets brought in I can give you some proper lessons on human anatomy! Hopefully its one of those military grunts and not another damned cyborg. Fucking cyborgs throwing away the greatness that is the flesh and biological for lousy metal. Bah. Primitive and backwards thinking."

"Well the finding just ended and I'm sure its safe for me to go back home now...so uh..."

"Heh you really think you can make it back out of the Pits that easily?"

"Pits?"

"Its what they started calling it when the test subjects escaped and took over down here. They thought digging DEEP to bury all their naughty secrets will keep them nicely hidden and neatly trapped all the way down here. Didn't work out for them now did it? HAHAHAH."

"So not safe to leave?"

"Go with some our kind if you want to make it out alive. Unless your hiding some power armor somewhere and the skills to use it properly with the right gear. This place is deadly."

"That's strange we weren't attacked or noticed much on the way down here."

"Because you had a psychic and Shaman with you. Your kind might still be blind the wonders of the mind but those changed are much more...sensitive to our instability to such things. Especially when their close. Unless of course your a brain is rotten as a ghoul. They don't care or notice."

"Going out without them is...bad?"

"Fatal."

"...Okay where is the psychic and Shaman then?"

"Shaman is presumably busy cleaning up the mess. No idea about the Psychic. Probably still with her friend. Otherwise just go out with a band and separate when your in a safer area."

What do?
>Stay for another...lesson
>Look for the girls
>See what Shaman is up to
>Leave with a band
>Other?
>>
>>6339457
>See what Shaman is up to
>>
>>6339457
>>See what Shaman is up to
>>
Rolled 8 (1d100)

>>6339459
>>6339482
You decide to see what Shaman is up to. Considering he's the one who guided you and what not. Plus he was also sent to resolve the trouble earlier. SO heading back towards the exit you soon see fresh bullet holes, scorch marks, and bloodstains. At the end you see a scrapped piece of power armor that appeared to have been ripped apart. A fresh pile of gore that was tossed to the side with few mutants and abominations feasting even on their own kind. As you note a number of mutated corpses as well. Shaman meanwhile was busy...muttering to himself or ranting to the others. Something about the voices from the depths.

Anyway you still get some funny looks but since you came with the 'witch' and Shaman they leave you alone. Allowing you to directly approaching the preaching Shaman.

"Yo...shaman is there a way...I can safely go back home?" You inquire.

"Feeding time and sleepy times are safest," answers Shaman. "Best with guide though. Humans...aren't liked down here. If you have other muties with you they are gonna think twice before starting anything."

"So I am not the first one down here?"

"Nope, Victor is welcome down here too. Along with that ghoulish ranger Alfred. Ghouls don't like coming down here, though. Too far away from their precious radiation on the surface. You need to go back?"

"Well I'm trying to find a safe way yeah. Unless I want to get stuck with that...thing with too many heads and brains for another lesson."

"HAH you must be REALLY smart. That fucker hates dumb dumbs. As far as it is concerned everyone is a dumb dumb."

"Anyway you can help...and who ended up attacking you guys?"

"Bah military bucketheads again. It's either them or those damned research monitoring teams. Always coming down to harass, kill, and study us. We smash them good but they always go down fighting. Takes a lot of bodies to bring them down. Good way to get rid of the weak though."

"So...where does all their stuff go than?" You couldn't help but inquire about the loot.

"Eh throw in stockpile if we cannot use it. Otherwise it shared around to equip everyone."

That perks you up. "So you guys do trade?"

"EH....I suppose," mutters Shaman thinking hard as scratches through his scalp again. "You humies be weak though. Not much for trading and our supplies...eh some of it might be edible for you too, come to think of it."

What do?
>Head back home
>See this stockpile
>See about resupplying
>Inquire about a looting run
>Other?
>>
>>6339660
>>Head back home

We got to check on our base. We should try to capture a cannibal to learn from many heads.
>>
>>6339660
>>Head back home
>>
Rolled 61 (1d100)

>>6339664
>>6339928
You decide to head back home. Luckily you have Shaman with you that seems to scare the everliving shit out of the other mutants and abominations nearby for some reason. He isn't even THAT scary or intimidating compared to many other freaks down here. Which also makes him the best guide and protection when entering or exiting The Pits. Which with Shaman to guide you and explain you see why. The Pits were dug out into massive chambers with the only way in or out being the underground rail system with plenty of bulk heads to lockdown as needed. It was also buried VERY deep from the city above. Neatly concealing its presence while providing no shortfall of...test subjects and other resources required for the facilities. Now however there have been breaches. Things are crawling out. They mostly stay near the Pits so far but who knows how long that will last?

Still scary as fuck to see nothing but deep darkness with a single rail line over a massive empty rift below it until you get to the other side. Whatever the fuck they were working on, they were extremely paranoid and afraid of it escaping. Too bad that already started happening. You aren't sure what to make of them but they sure aren't THAT friendly but smarter than you originally gave them credit for. Especially Many Heads who cannot apparently agree on what its actual name is, so everyone else just gave it the nickname Many Heads. Which you found out from Shaman was also because it was obsessed with gathering 'new' heads full of knowledge to add to its 'collection'. Apparently okay to be around until it starts to have an identity crisis but it REALLY doesn't like 'stupid' people. According to Shaman, despite its bulk and intelligence it ain't 'that strong'. Whatever that means but it is the 'smartest'. Albeit quite nuts given the aforementioned Many Heads of differing origins and identities that were brute forced into a semicohesive mass and albeit insane hivemind.

Shaman explained Many Heads was made when they rounded a bunch of scientists up to 'give them a taste of their own medicine'. They were thrown into a vat at the same time. Many Heads was what came out. Many Heads somehow knew how to add onto itself and even other abominations. Including how to 'improve' them. Shaman was honestly quite friendly when he wasn't having a mental breakdown or going crazy. You knew Many Heads was also extremely intelligent. Smartest...thing you ever knew existed. Definitely smarter than almost all geniuses you heard about prewar. Too bad it's also batshit insane. Apparently, it's not the 'only' interesting abomination in that facility. Shaman also mentioned a few other 'friendlier' types. Like the Caretaker and Fixitz.
>>
Rolled 39 (1d100)

>>6340186
With Shaman the route was smooth but he decide seem to never take the same path to exit the Pits. According to Shaman this is because mutants and abominations aren't the only 'dangers' down here. He mentioned you also need to look out for the machines, the military, researchers, and worst of all, the anomalies. Shaman though is extremely sensitive to certain presences so you never got a glimpse of the anomolies. You did however catch glimpses of the Machines with Sentry Bots, Assaultrons, robobrains, and Gutsies on patrol or attempting to purge the area of mutated filth. Same is true of the military whom you often saw wearing power armor and what infantry wasn't wearing it had some kind of hazard suits equipped under their armor. The scientists were the least...'hostile'. They were more focused on studying and gathering samples. Yet for some reason Shaman was scared of them the most but he made sure you avoided directly running into them.

Honestly first time you saw so many active military forces besides the Oathkeepers. You know these aren't friendly though. All the military personnel who gave a single fuck joined up with the Oathkeepers instead. These guys...they aren't that. So you didn't have a problem with avoiding them and you don't have the credentials to keep from getting shot by the robots. Your stolen uniform only comes with basic bitch credentials that can barely stave off cursory checks. You dread to think how strong their credential checkers are down here. As for the scientists... whatever can make Shaman that terrified, you decided you didn't want to find out.

Surprisingly it was only when you left the Pits that you actually ran into trouble. Having to dodge a few packs of ghouls making their way to the surface and seemingly endless barrage of crazy cannibals. Even when you got back home finally it wasn't much better...and the place was wrecked. The bodies are gone but something HUGE came through here. Worst of all, the robotics also got wrecked. With only a few surviving turrets. Son of a bitch. That is REALLY going to fuck over the repairs and maintenance around here, which you depend on to keep the life support in good condition. Meaning it cannot even be easily fixed.

How are you going to fix the robotics? There are already issues with resupplying and long term maintenance cropping up with the automated systems. Much less the outright replacement of destroyed and lost robots. Fuck. That was why you always avoided activating the security systems. Cost cutting meant they often served dual purposes helping to handle basic maintenance, repairs, and even low level security work. If only your repair was higher you could fix them up maybe.

What do?
>Go to a 'friendly' station for spare parts
>Head back with Shaman since your home got wrecked...
>Take a risky trip to visit the main automated depots for support
>Do the best you can to fix it up with what you have
>Other?
>>
>>6340204
>>Go to a 'friendly' station for spare parts
>>
Rolled 96 (1d100)

>>6340538
You think not many stations are 'friendly' fewer still would have the parts for robotics. Of them the safest and best supplied would be the University Station or the Business Square Station. University Station...those people are notably less friendly despite their expertise. So your best bet is the other and they happen to be located near the center of the city. So not too far from anyone. Making them your best bet now your only problem is how your gonna trade for all those parts your gonna need...well you got some junk you can trade. The broken weapons would be worth more repaired, but bullets are always in demand.

So you explain your plan to Shaman.

"Hm...not familiar with that place. We don't venture that far yet. Too busy dealing with the Pit."

"Which reminds me how do i safely revisit the Pit?" You ask.

"Did Many Heads forget to give you a token? EH figures. Than again I don't think you would want one of those shrunken heads," mutters Shaman as he pulls out a glowing pustule with a gigantic eye on it from his tendrils on his back. "Not the best thing ever. Many Heads has something far better but he almost never gives it out. You should ask him next time he likes you enough to probably give you one. This one is Da Pit Eye. It helps disguise you like a mutie and helps detect anomalies. This one is a sample from X13 grown by the Caretaker. Not good to keep around though without...protection."

>Gained 1 X13 'Pit Eye'
"Why is it radioactive?"

"Yup, also whispers into your mind's eye."

"...Got anything safer?"

"You a humie. Ain't no such thing as safe for your kind."

"The one from Many Heads would be better right?"

"Eh...maybe? I only ever saw him give one to Victor before but it's very effective. Its presence alone scares the shit out of muties."

"So Mutie repellent?"

"Yeah but its...got character and very annoying. Not to mention scary," shudders Shaman. "Nobody likes that thing but that is precisely why it's so effective."

"So I take it you aren't coming along?"

"Oh I come. Best I be the ones given I is sneaky like and more reasonable."

You look at the towering abomination with far too many eyes and tentacles. "right...how do you plan to disguise yourself?"

"A robe. Big robe and a uh...mask? I think got a spare somewhere."

"Right...well you can at least help scary stuff I suppose. Although going in might be tricky for you. People hate mutants never know when they'll try to kill you."

The journey this time was much quieter than your last trip. Sure there were a few cannibal bands roaming around but Shaman was somehow both sneaky and even more perceptive at times than you. So it wasn't hard to sneak past them until you reached the station. That was gonna be trouble. You could see from far away the array of guards in power armor T45, turrets, robots, and heavily armored mercs on standby shaking down anyone wanting to go in. Didn't matter if you were a starving orphan or not.
>>
Rolled 38 (1d100)

>>6340795
The only thing they cared about was money and after cash became largely worthless it's just bullion and bullets now. At least your uniform still has some uses here too which helps as they give you a passing glance and let you through before you get stopped at the door.

"Repairman huh? Surprised you guys aren't just leaving it to the machines," grumbles the guard captain looking you over. "Probably a good thing. Now for customary sake I'll let you through but you still gotta pay if you don't handle some repairs got it?"

You nod and hand over some bullets.

"Figures," grumbles the guard captain before letting you through.

Inside the station its bustling. Nobody is allowed to stay overnight without paying. Those eyebots WILL find the tramps and homeless without a residence card to sick the guards on them. Living here is by far the most expensive, but also the most available, because they only care whether you can pay or not. Making it a good home IF you have the skills or savings to afford it. Of course this also means the place is packed and the market is bustling. They even still have functional Vendortrons hooked up that take prewar money.

Looking around you already know your destination. You have been here before when you needed to trade and while you would prefer the Oathkeeper station they are uh...rather lacking outside of basic supplies and war materials. So like everyone else you often get stuck coming here. As you head into the market sure enough its still packed full of goods and people. The tricky part is gonna be figuring out how your gonna afford all the spare parts you need...

Soon you find yourself before the robotics junkyard area. You can see scrapped vehicles, appliances, machines, and more piled to the roof. Here you can get the parts but its gonna cost you...

Barter items available
>Pit Flora(rare and mutated)
>Scrap(Mid value)
>Broken Gear(low value)
>Bombs(will cost you explosives)

Trade for
>Everything you can
>Whatever should be enough
>Barely meets the requirements
>Cut corners
>Other?
>>
>>6340796
>Scrap(Mid value)
>Whatever should be enough
Consider it equivalent to turning the scrap into usable parts
>>
>>6340796
>>Scrap(Mid value)
>Whatever should be enough
>>
>>6340796
>Scrap(Mid value)
>Broken Gear(low value)

>Whatever should be enough
I need to check what we're buying, just spare parts to fix life support or is something more available?

Archive made of the previous thread:
https://suptg.thisisnotatrueending.com/qstarchive/2025/6321401
Of course I forgot to make a unique tag for the series, but it's the best send-off I could give to young man Cleetus.
>>
Rolled 69 (1d100)

>>6340949
>>6340996
>>6341019
Parts to fix all the shit that got wrecked. The nearby maintenance hub doesn't contain spare robotic parts, as it was meant for maintaining the rail lines. You DO have spares for the other stuff but the MC doesn't have very good repair or science skills. So it is something the automatic repairs handle from the bots. Hence needing to get parts for them.

>Barter check failed
You trade your stock of scrap that you picked up in exchange for some robotic parts. Pretty sure you got ripped off in terms of price but it should be enough to get the bots online. Too bad you weren't able to afford the parts for the turrets too, but those are expensive. Nobody wants to easily trade away something so useful like that for cheap. With the robotic parts...wait shit how are you going to carry all this crap back? Not like you are on of the main lines but a side passage for safety.

"Yoo job is done huh," suddenly greets a towering figure wearing a spooky ass mask in a robe that...writhes far too much to be normal.

"Oh shit Shaman? How the fuck did you get in here...wait how did I fail to notice you?"

"I be REAL sneaky like," states Shaman with pride as he picks up a huge portion of the parts with ease. "Little mind trick here or there and NOBODY sees SHAMAN~!"

"A giant...stealthy...intelligent abomination. Goddamn Shaman, you are fucking terrorising."

"Any other errands?"

"Not really but huh...any idea how we are gonna get all this shit back?"

"Hm...nope," shrugs Shaman. "Too much weight. Loud. Clunky. Bulky. Hard to be sneaky even with the mighty SHAMAN!"

"Ah...figures this is why I never take trade trips that require such large portions if possible, but this time I got screwed with so many of the robots getting wrecked at the same time...damn it," you grumble. "This return trip is gonna be dicey as hell. Only good news is that at least we can both carry it all back at the same time."

So you were forced to leave. As much you would LIKE to restock on more shit...honestly you both are weighed down far too much. Sure as Shaman states a loud and clunky target. Now matter how hard you tried to be silent. Even Shaman couldn't pull his usual tricks and be sneaky despite the improbable. The problem its impossible to get far without drawing far too much attention...

"Shaman thinks you might not be able to survive too many fights yeah?"

"And you can?"

"Nope," admits Shaman with a shrug. "I mighe big, scary, sneaky, and smart but tanky no. Hence why I need to be sneaky and SMART."

"Well..." shit there is no way to go around down here. Up top there is the snow, ash, lightning, rads and howling but...you have space to move around.

"You think you can handle the surface Shaman?"

"Can you?"

"We are sitting ducks down here. Can you handle the ghoul hordes?"

"Hm...Not too many at once. Ghouls...be crazy. My tricks are no good on them. Too braindead like Machines."
>>
Rolled 97 (1d100)

>>6342064
"It's much noisier up there, and more importantly, we have space to maneuver and hide."

"What about other survivors?"

"Rarer yeah but nowhere near as twisted as the sickos down here. They got balls at least and aren't fully willing to go full crazy ass cannibals. Plus if we got lucky we can meet some Oathkeepers...well maybe with you that might not be such a good idea..."

"Oathkeepers? Do dey be like those military buckethead pricks?" Asks Shaman.

"No. They are actually good people. Didn't turn their back on everyone when they nuked the world and did their best to save people instead."

"Hm...interesting but we could also go deep yeah?"

"The depths? Even I don't dare go down there especially not after finding out about a place like the Pits."

"Depths be real bad yeah but don't forget I am SHAMAN The Depths speak and I understand," comments Shaman.

"Still sounds like a terrible idea. How does it compare to the Pits?" You question him.

"Differing objectives. The Pits had a biological focus," elaborates Shaman. "Depending on what section we pass through. Even I don't have it all mapped out yet but I regularly explore The Depths all the time."

"...Alone?"

"Yeah others be scared. Say it's too dangerous but they just a bunch of pansies."

"Shaman do you think that the same group of mutants who can tear apart a bunch of 'bucketheads' might have a point if they say it's too dangerous?"

"Bah not you too. Perfectly safe if you can understand what the voices say! Too many can hear but not understand. That is when the problems arise."

What do?
>Take the surface as a shortcut
>Head to the Depths
>See if you can find a convoy in the main passage
>Try to go around via the side passages...
>Other?
>>
>>6342068
Now I'm worried about the implications of the roll.

>Try to go around via the side passages...
The Wyrm has already passed by, so surely nothing else that bad for now.
>>
Rolled 60 (1d100)

>>6342075
Been long enough and you got so damned lucky this time around.
-----
You decide to take the side passages despite the risks and time it will take. Honestly it was quiet TOO quiet. For some reason you found piles upon piles of bodies and only partially looted battlefields. Seeing all that wasted loot was killing you but you were already packed to the brim...maybe you should have had Shaman get some friends damn it. Best you could do is try to stash some away hidden and hope nobody finds it.
>Survival check passed
>Intelligence check passed
>Perception check passed.

Gained Loot Stashes containing ?????

Later on the trip you finally started to hear the occasional sounds of gunfire and screams that will go silent long before you finally got there. Seeing even fresher battlefields made you finally realize that whoever it was going on a killing spree your destination must be pretty close...and closer...and closer. Day after day. Okay wtf this is a pretty quiet stretch which is why you bothered to settle down here. How the fuck are they STILL headed in the same direction?

Finally curiosity got the better of you and Shaman. So you both dropped off you the robot parts and decided to sneak closer to see what the hell was going on.

"Are we there yet," complains a woman in combat armor double tapping a ghoul pack.

"Almost there now," states a guy in riot control combat armor with a familiar voice. "Something BIG came through here recently...strange. These kind of traces I've only encountered in the deep before. Never this far away."

"Doesn't sound good for the kid your trying to check up on huh?" Chuckles the woman.

"Oh shut up we were passing by anyway, doesn't hurt to check on one of the few people down here who isn't an insane cannibal looter."

"Yeah...right one HELLEVUA detour," she continues to rub in.

"Bah I just hope the kid is alright. Stubborn little shit refused to move closer to the Oathkeeper bases."

"Still, there is an awful lot of cannibal activity. What the hell has them so riled up around here?" She mutters.

"Certainly been an oddly busy trip," Ranger Henry agrees. "At least they had enough ammo, supplies, and spare parts to keep us compensated."

"Think its do to a lack of supplies? It HAS been a year now." She asks him.

"Hm the ones down here are mostly cowards who would rather eat each other than sneak past the ghoul hordes and radiation snowstorms on the surface," he states. "They won't start getting brave until they eat most of themselves down here. Give it a few more years and they will eliminate themselves for the most part."

"Yet here you are killing as many of them as you can instead of dealing with the ghoul hordes on the surface," she points out.

"People still need to understand that Justice is still a thing, I don't mind being that boogeyman to remind them of it," retorts Henry.

"Coward."

"Bitch."
>>
Rolled 72 (1d100)

>>6342511
Welp that is Henry alright. Don't know who the woman is but probably an Oathkeeper. You only ever seen Henry interact with them without shooting them in the face. Normally you would go ahead and greet them but with Shaman...yeah that might be...definitely difficult. Shaman at least while definitely insane isn't outright hostile like the others you have seen of his kind besides Many Heads. Looking over you...wait where did Shaman go? Sneaky big bastard. He was right there beside you even.

Well that does make things easier...

>Perception check passed

"So wait, why did you insist I come along this time anyway?" She asks Henry.

"bait." Henry smoothly states.

"Bait?" She asks, even more confused.

"Lonely young man and a pretty woman. Duh."

"...Oh you fucker-!"

"HENRY is that you!" You shout out.

"Kiddo Bob? Were you out scavenging?" Shouts back Henry before muttering to his companion. "Put your gun down already."

"fuck you I ain't hooking up with some little twerp just because you--HFHM"

"Nah had to go on a trading trip after some...mutant wrecked the place," you grumble to him turning the corner and seeing Ranger Henry headlocking a woman.

"Uh...need a room?"

"Nope. Just showing the rookies how it's done. You know how it is," smoothly explains Henry. You would have believed him too if you hadn't heard the truth.

Looking at what Henry brought. He wasn't in fact joking about rookies. A small troop of Oathkeeper rookies is escorting a small Protectron Cargo caravan loaded down with whatever is inside the huge crates their carrying. Henry being the only experienced one there...besides the woman. Her armor and gear has seen HEAVY usage. Like the other oathkeepers you've seen.

"What are taking rookies down here? The dangers down here aren't insanely stupid like ghoul hordes." You ask him.

"That is exactly the point," explains Henry. "Ghouls are easy once you look past how hard they are to kill, but man is dangerous."

"Not just man things down here anymore I'm afraid," you warn him. "Mutants too."

"Mutants? Like what?"

"What did you think caused me to make a trade run? Fucking HUGE mutant came through and wrecked the place. Cost me all my scrap just to get barely enough parts to get them working again and the turrets...I still got to find parts for them," you explain.

"Damn that bad huh?" Comments Henry.

"Yeah caught it on camera too. Luckily I made sure to run away before it showed up, but when I got back shit was wrecked."

"Hm mutants seem to be getting more and more common-" Henry suddenly wheezes as the woman puts a well place elbow strike to his side and loses his grip.

"Mutants showing up down here to?" She confirms with you...and damn she is super pretty alright. Not as absurdly hot as that one girl you saw previously but if it weren't for her definitely #1 hottie. You can see why Henry thought he could lure you back with this honeytrap.

"Yup, and you are?"
>>
Rolled 68 (1d100)

>>6342521
"Captain Elisia, I got stuck wrangling the freshmeat with Henry here as our 'guide'." She states pointing her thumb at Henry who was still busy wheezing against the wall.

...Damn, that must have been one hell of a blow. You only seen Henry react like that one time when you accidentally hugged him a bit too far.

"Any idea what's going on with the locals kid?" Finally asks Henry rubbing his sore side.

"Not about the cannibals but the mutants...their coming up from the Pits."

"The Pits?" She asks.

"Kid how do you know about the Pits?" Sharply asks Henry.

"When I ran away there were ghouls and cannibals galore. Weren't able to take my usual route and ended up there by accident," you state leaving out important info.

"What the fuck is the Pits?" She demands.

"...Restricted zone. One of the things we try to keep an eye on. Your saying they broke out?"

"Big time. I saw several compromised facilities down there crawling with the things before I escaped back up here again then I found my place wrecked and had to go on a trip for spare parts."

"Ah shit just what we need, you think you can confirm Henry?" She asks him.

"hm...yeah we take shelter at his place than I'll take look. If facilities are already falling apart and getting overrun this quickly...I don't like where this is headed. Hopefully its not too bad."

....Oh dear, you have no idea Henry. NO IDEA. Heading back you notice the pack Shaman was carrying is missing...hopefully he doesn't lose it and returns it. Heading back it wasn't too long until you return home with their group. Sure enough a few booby traps got activated and the remains of those who died to it no doubt dragged away and eaten. Not to mention the bots remains would have gotten picked over if it weren't for the few still functioning turrets left after you dragged them.

"Shit kid you weren't joking were you," mutters Henry looking at the devastation.

"Yeah it was a bad day, ghoul pack AND cannibals that lured whatever the fuck that thing was," you agree.

"Password for the terminal?" Elisia asks you which you give and they proceed to watch the video of what passed through at least catching a glimpse before the cameras got smashed.

"Damn that is the biggest mutant I've seen yet," mutters Henry.

"How the fuck did it grow so big down here so quickly," questions Elisia.

"Well I'll investigate tonight while the rest of you rest," states Henry as he prepares to set out.

What do?
>Go with Henry
>Fix up the bots
>Interact with the recruits
>Flirt with Elisia
>Other?
>>
>>6342526
>Fix up the bots
>Interact with the recruits
Any of them know repair?
>>
>>6342526
>>Fix up the bots
>>
Rolled 52 (1d100)

>>6342530
>>6342536
"Any of you happen to know how to repair robots?" You ask the fresh Oathkeepers who collectively stared at the sole guy with a pipboy among them.

"Oh come on why is it always me..." he grumbles before stepping forward.

"Oh good repairing isn't exactly my specialty," you thank him shaking his hand.

"Nothing too complicated right?"

"Just Protectrons and some Mister Handies." You answer.

"Well lets see the damage here...oh damn. No shit you had to go get spare parts. These things were ripped to pieces," He comments looking over the damage.

With some help it took time for you to do repairs. Which meant ripping out a lot of broken scrap and replacing it with the new parts you acquired. If only you had some better facilities but they at least had the proper tools brought with them in case any of their cargo Protectrons broke down.
----
Meanwhile a lone ranger Henry approached the Pits, sneaking his way through stealthily. "Hm...a lot has changed in a short time since I been through here—containment breaches in multiple facilities. One has been overrun with some kind of...super undergrowth that is spreading rapidly," he reports speaking into a recorder. "Another looks like it got overrun by escaped experiments...several more facilities have gone dark—some broadcasting for backup or under full lockdown. Automated Security Systems are still functional but inadequate. Seen some patrols of military remnants but they are also being kept busy. I have also seen a number of anomalies which is...most unusual. This place is located deep enough that unless they got hit by a bunker buster nuke they should have been fine. Given the amount of resistance automated security is putting out we at least have a few years before what is currently here can breakthrough by my estimates. Longer, depending on how long the military remnants hold out with their forces. However the spread of some of this new...undergrowth deeply concerns me. It's spreading way too fast and growing way too big. In a place that is purposefully starved of access to nutrients and biomass. Gonna need some scientists down here...speak of the devil and they shall appear. I'll see about making contact. Hopefully this goes better than last time with trigger happy deserters."

-----
>Repair check passed(Parts consumed)
>Intelligence check passed

It took you all night and than most of the next day even with help. The only trouble is Henry was supposed to have been back by morning and he's been gone all day as well instead. Which is getting even Captain Elisia antsy.

"Uh Captain should we investigate?" Asks one of the recruits.

"With you bunch green as grass? No way. Bah if only I had some power armour I would take a look, as is. We can stick around another day and than book it to a base and send in a proper team. We are gonna need to do some recon on our own anyway," she orders.

What do?
>Follow Henry
>Find Shaman
>Go with them
>Convince them to search
>Other?
>>
>>6342616
>Find shaman
>>
>>6342616
>Find Shaman
>>
>>6342616
>Find Shaman

Or preferably, haul loot from the stashes earlier. Ideally both. Did we reclaim Shaman's backpack?
>>
Rolled 74 (1d100)

>>6342617
>>6342699
>>6342724
You did find Shaman's backpack. It mysteriously showed up without nobody knowing how it got there cause SHAMAN. Its why the repairs went according to plan.
-----
You decide to find Shaman. Which...well hopefully he's nearby. That big ass fucker is REALLY goddamn sneaky when he wants to be. Shaman should hopefully have an idea of what happened to Henry or at the very least can help you carry all those loot stashes you were forced to leave behind. Hopefully nobody found them yet.

So you headed out a aways a bit...and shaman didn't show up, but you know where he stays and the route to reach the site. Plus with the new thing he gave you hopefully it will be an easier trip. Just avoid the roaving cannibals and head closer to the Pits hoping you don't find anything too nasty to handle. Sure enough the Cannibals do seem to be oddly active around here lately. Which isn't good at all considering where your home is.

Heading closer to the Pits you noticed increased mutant activity extending beyond it. Notably through the new kinds of mutated 'flora' that are emerging and spreading with disturbing speed. Before all you ever found was mushrooms and moss...not whatever this new stuff is. You can also see signs of fire being used to try and limit its expansion. With the strange 'eye' thing that Shaman gave you it did indeed work to help scare away the mutants. They really didn't like that creepy eye...but you had to keep it out for it work right. Even so the mutant activity is still being curbed...for now but it IS slowly spreading out. Given where your home is, this will become a problem sooner rather than later. Shit.
>>
Rolled 4 (1d100)

>>6343408
You were wary of entering deeper into the Pit and given how its spreading...you realize the domain of the Pit might be spreading too. Luckily the site X13 facility isn't too deep into the Pits and is actually quite close to one of the rail lines, directly for undoubtedly sinister reasons. Luckily you didn't need to go too far in after checking the expanding perimeter of the Pits to find Shaman...well not so much as find and hear. Shaman is very loud when he wants to be which is how you found him. Simply follow his bellowing. Which led you along a rail line and directly to a troop of brutish mutants 'escorting' a band of newly shackled and gagged cannibals. Leading them directly into the Pits and there you found Shaman. Who apparently was arguing with another band of mutants doing the same thing.

"MANY HEADS DEMANDS FRESH MEAT! YOU BRING HUNT TO MANY HEADS!"

"THIS HUMIES ARE FOR DIPPING!" Bellows back the leading mutant.

"NO DIPPING WITHOUT MANY HEADS SAYS SO! HUMIES FROM THIS HUNT IS FOR MANY HEADS SPECIAL REQUEST! YOU NO GIVE THAN MANY HEADS ANGRY YOU WANT MANY HEADS ANGRY?"

That finally cowed the other mutant leader who grumbled away very loudly to himself before agreeing. Only than did you emerge to an oddly jovial Shaman who gave you a far too slimy and widespread crushing hug.

"Aye good timing! Many Heads is just about to get a new shipment for your next lesson," Shaman informs you.

"...Vivisecting humans huh," you state looking at the desperate pleas from the cannibals...but you remember the smell. You remember the screams of children. All these months later, and the nightmares still wake you up. Honestly if it was anybody else you would have some qualms but these scum...well they deserve far worse than ending up mutant chow or Many Heads' newest experimental subjects. "Say Shaman who are those other guys? They don't look like the mutants from X13."

>Intelligence check passed
>Perception check passed
>Speech check failed
>Medicine check failed

"Oh those guys...they come from another facility. Needs lots of humies for some reason," explains Shaman shrugging. "Best stay away from them without any of us as company."

"Than why do they bother to agree with you than? Is Many Heads really that influential?"

"You have no idea the terror of Many Heads," defends a trembling Shaman. "Many Heads despite its distinct personality quirks and insanity is extremely helpful to countless mutants and abominations. Too easy to end with bad mutations, but Many Heads can help with that. Many Heads can even help you grow stronger. So nobody dares to end up on the bad side of Many Heads in the Pits. At least among our kind anyway."

"Say I got a lot of loot stashed...anyway they can help me retrieve it?"

"Hm...for a share of the loot. Even better if we have fresh meat or captives," states Shaman. "Won't be a problem. With no catches, they'll want a share instead."
>>
Rolled 75 (1d100)

>>6343418
"Eh I doubt the bodies will still be there but its gonna be a long trip full of loot as bait. It would be far more surprising if we don't end up with uh fresh meat yeah?" You point out.

"Hm...shouldn't be hard to persuade them yeah," mutters Shaman scratching his head. "Gonna need more guys though...lot of loot and fresh meat. Plus, we never went out that far out before."

"Say Shaman you noticed a ranger recently?" You finally inquire about Henry.

"Ranger? Sneaky humies? Hm that one humie with you earlier?"

"Yeah him. Know anything? He should have shown up but hasn't returned yet from the Pits."

"Hm...sneaky humies almost never get into trouble with us muties. Too sneaky and mutated with perception worth a damn are very rare. Most likely, he got into trouble with the other humies or machines," explains Shaman.

"Ah just great. Noticed anything?"

"Hm...heard of one of dem rangers sighted with a patrol of scientists but that is about it. Only saw that one recently. I don't know if it's the same one, though. I wasn't there to confirm."

"Any idea where they went?"

"Yeah. Only some facilities in the Pits are still operational enough to dispatch research teams outside. Most are locked down or getting overrun. Would be one of them. Have to ask around to confirm which," explains Shaman.

"Well Henry is a strong fella...hopefully he should be fine."

"Most dangerous things in the Pits ain't us muties yet but dem machines or bucketheads. Scariest are the scientists."

"Yet?"

"We grow stronger and the weak die. Eventually, us Muties will reign supreme," brags Shaman to the nodding of the other muties.

"Right..."

What do?
>Track down Henry with Shaman
>Head with them to see Many Heads for another lesson
>Have the mutants help you loot the stashes
>Go back home
>Other?
>>
>>6343427
>Have the mutants help you loot the stashes
MC can help with bringing the flesh back to Many Heads too.
>>
>>6343427
>Have the mutants help you loot the stashes
>>6343434
i also agree with this anon
>>
Rolled 60 (1d100)

>>6343434
>>6343573
Go evil karma route this time eh?
> - Karma
> + Reputation with Da Pits
----
You decide to join the mutant convoy as they drag their prisoners along deeper into the pits. You ignore the pleading and begging of the cannibals the entire time. Instead chatting with the new breed of mutant that frankly are a LOT more human looking albeit still grotesque and heavily mutated. At least they aren't glorified blobs of flesh like Many Heads. From them you learn that apparently they do indeed come from another facility that once helped develop 'supah soldiers' and 'next gen humanity' experiments. Apparently they go out and help collect fresh meat for processing. As a result, they have the most interactions with humies among the mutants in the Pits.

>Discovered site of Project 'Supah' Facility D13.
Facility D13. Responsible for Research in Super Soldiers and Next Generation Human RnD.

Too bad, given how they hunt humans, those interactions are not, by any means, positive. When Shaman revealed the fact that you are apprenticed Many Heads even got squeamish before their leader handed you a bloody card with a researcher ID on it. According to him, you can use it to gain access to Facility D13. Which will contain some very usual stuff for 'humies'. Turned out the facility in question was along the same railway that was close to XS-13. All you head to do was follow it and it would take you directly to them. So heading to XS-13 the journey with so many mutants made damn sure nobody got in the way. You even saw military remnant patrols run away. So it was a quiet trip back you knew it wasn't going to be a quiet journey to pick up all that loot much less bring it back.

At the facility you saw some other mutants come out and dragged the prisoners deeper into the facility. While Shaman talked with a few of them before going to you.

"Many Heads doesn't mind you running off to do other stuff but he wants me to remind you that the new stock he gathered for your lessons will only stay good for so long. So he wants you back soon for another lesson. Besides that I think I gathered enough muties for us to have a proper warband. Especially with reinforcements from another facility joining in. Heheh we never went so deep in humie turf with so many before. Should be some good fun! Maybe even we hitz a station," continues Shaman as you take a break with the rest of the mutants as they regrouped and brought out the needed gear and supplies. Eventually another band of mutants coming along the tracks also shows up.

The mutants you notice their armor isn't just some random plate but was processed to help proper fit their contours. Almost like...mutant sized combat armor but how? Not to mention they brought along plenty of chains and cages. In addition to heavy weapons the like of which only power armor can comfortably use.

"...Uh Shaman you SURE what their packing isn't a bit too much? Plus, where did they get the armor from?" You ask him.
>>
Rolled 72 (1d100)

>>6343579
"Those guys? They got an entire bloody armoury with equipment sized for the brutes like them. Lucky bastards," spits Shaman. "Compared to what they usually pack this is actually pretty light."

...That totally isn't suspicious as hell.

Meanwhile the mutants that came from XS-13 were not by any means standardized with plenty of abominations mixed in. Their gear and armor also varied, assuming they even had any. Plenty of them were naked with no weapons at all but that certainly wouldn't make them any less dangerous. As this batch you noticed were not as...flawed as many mutants you see normally lurking around.

"Anything special about those guys," you pointed to Shaman. "Ah them? Dey got special upgrades from Many Minds. Says it will be a good 'field test' for them. Even insisted we bring along some Eyebots for recording purposes." Sure enough you see a few oddly discreet eyebots floating around stealthily now that you looked carefully enough.

"Where are they usually? I don't recall see so many of them before."

"Normally, Many Minds' is either experimenting on them or sends them out for whatever reason," shrugs Shaman. "First time they get sent out so far though. best not be underestimate them though. Dey don't have bad mutations or be flawed. If anything they be likely hiding something nasty." Shaman warns.

After that you all marched out. The only human in a mutant warband...okay you probably should keep a low profile or at the very least adopt a disguise, but before you could leave. You see a familiar scarred amazon still in bandages who cheerfully skipping towards the warband while carrying her struggling friend with one arm over her shoulder who clearly did NOT want to be there. You noticed that while they both still had vault suits they had apparently acquired some gear scavenged from somewhere. While waving with her other arm.

"HEY DON'T LEAVE ME OUT OF THIS. I WANNA HAVE FUN TOO!"

"Fucking stupid bitch are you nuts? A bunch of goddamn mutants we should be running from, not JOINING them," curses and complains her smaller friend failing to escape her clutches.

"Oh come on running away from the only group we have encountered that doesn't want to rape, torture, enslave, kill, and eat us but also helped us out on top of that? Its you who is a ungrateful bitch," she admonishes.

"They fucking EAT and kill people! Not only their twisted experiments! FUCK," she tries to point out.

"Right, no different from the other humans except no rape and actually helpful. Plus, they are actually fun geeze," shrugs her friend in response.

"-FFFFUUU-" She tries to continue, only to get smothered into silence in such a way that makes you extremely jealous...damn dem titties are monstrous.

"Oh don't mind her, she's been moody ever since I woke up," she tries to explain away embarrassed. "Say does anyone have any chems and drinks? I could REALLY use a fix right now."

The mutants surprisingly handed her some kind of drink that soon gets her good
>>
Rolled 9 (1d100)

>>6343584
Coughing and completely red in face.

"Holy fuck that shit is strong," she says afterwards with a wide grin after taking a long drink. "Goddamn this is the strongest shi I ever had it burns, icy, and that aftertaste of raddy tazzy goodness. Fuck me." She comments clearly loving the drink while her smaller friend has stopped struggling and gone silent in an increasingly worrying manner without her apparent notice.

The mutants meanwhile stare at her eyes wide and jaws dropped in shock.

"She...ain't dead?" Mutters one.

"Or passed out? Humies can't stand the brew," comments another confused mutant.

"Gods be damned Many Heads really wasn't exagerating about her ludicrous physique," whistles Shaman. "That should have killed her...and she's chugging down the entire bottle now. She is tough as a mutie that one."

"Lethal to humans?" You check.

"Yup, big time. A heavily diluted dose is also great knocking them when they get too annoying," confirms Shaman.

Sure enough, the Amazon was just fine and finally remembered her nearly suffocated to death friend that she simply shrugs off as if its nothing and puts back on her shoulder to carry along as luggage. With that you were finally off. To your partial disappointment you didn't encounter any fights on the way to the first stash, but you knew that would change as you start loading up. The only reason trouble avoided you so far was the fear of mutants and their numbers. Plus these ones are most unfamiliar to people down here. The only mutant that people are sorta familiar with is ghouls. You did stumble upon a few packs where normally you would avoid them. Instead they promptly got ripped apart and eaten by the mutants.

Finally, you reach the first stash loaded full of goodies. Since not much time had passed and being out of the way almost all of it was still there. Loading up on the first stash you soon headed towards the next stash, but what the mutants brought up you couldn't shake. What IF you DID raid a station with these guys? It's not like they could stop you so long as you targeted a smaller station...

Eventually the witch did wake up and realizing her situation gave in and followed along with a grumble. With the first loot you were dressed yourself up in a disguise that will hopefully keep your identity secret. You aren't exactly interested in burning bridges yet even if most the people down here deserve it to be honest. The witch much smarter than her friend even helped you with Shaman. Giving the former cannibal armor a disturbing eerie flare to it with a mask, helmet, and everything. So long as nobody realizes your human you should be fine for now.
>>
Rolled 51 (1d100)

>>6343587
The following loot stashes was when you finally would have gotten some action if the mutants hadn't beaten to the punch. Unsurprisingly the cannibal bands didn't stand a chance in hell. Even the really crazy cultist bastards got wiped. The only thing you assume could cause trouble to them would be the Oathkeepers or some other powerful force. With their deaths or capture fresh meat to keep them interested and craving more. Plus more loot that was split up. Turned out the mutants don't have much interest in things that are meant for tiny human hands. Same is true of their disinterest in 'humie trash'. Sure it was stuff they threw out but they threw out a LOT as a turned out. Which made the idea of attacking a station all the more tempting...

Shaman meanwhile really showcased his sneaky abilities. Making sure the warband avoided any forces that COULD put up too much trouble, but such encounters were rare for now. Oathkeepers were too busy on the surface against ghoul hordes and the military remnants were keeping a low profile as usual. The Amazon meanwhile successfully won a hand wrestle with the mutants on several occasions but lost the rest. She also gets along a little 'too' well with them in general. Her far more reasonable witchy friend had misgivings with the mutants for obvious reasons but you know she isn't 'normal' and right now the abnormal eat a bullet for being different or avoid people entirely. To be fair though chances are they becoming ghouls are about to lose their minds and attack people or some shit like that. So its not like you can really blame them for it.

You even learned their names, Meredith(witch) and Morgana(amazon). Now if only you weren't surrounded by a bunch of muties you would consider how to flirt with them but alas. Well its not like you know them very well yet anyway...

What do?
>Finish looting the stashes
>Raid a station
>Head to the surface
>Other?
>>
>>6343589
>>Finish looting the stashes
>>
>>6343589
>Finish looting the stashes

Maybe hanging with the abominations is evil karma, but so far they're the baddest guys around that can be friendly. They're also helping clean up the place, in a manner of speaking. I'm hoping we can manage a balance between the stations and abominations, with a focus on clearing up everything in between like cannibals and ghouls.
Especially if more eye bots can be found to make a surveillance network around the troubling areas like deep-Pits or wherever the Wyrm went.
>>
Not dead got migraines and family stuff came up.
>>
>>6344832
Thanks QM, I hope you recover soon and continue the apocalyptic madness
>>
>>6343599
>>6343610
https://www.youtube.com/watch?v=Z0wL6DXIvoc
Something fun to watch for fallout fans.

The baddest guys around who are friendly are the Oathkeepers but they are largely still busy on the surface, desperately trying to hold back and thin the hordes of ghouls numbering millions up there. Keep in mind a LOT of Oathkeepers particularly their militant wing are former military who more often than not took entire bases, armories, and military detachments with them to join the Oathkeepers. Hence why they are the only 'friendly' military remnants around. The Rangers are currently part of the Oathkeeper Law enforcement attempts but later split off when the justice system fell apart completely and began to enforce Wasteland Justice on their own terms as Judge, Jury, and Executioner ever since. There is a reason why even centuries later Rangers are feared by all. Other military remnants are major dicks tho for obvious reasons.

Abominations and mutants right now are weak as fuck. Not enough time has passed for them to root out bad mutations except for certain refined products from bioweapons divisions and research like Super Mutants and Deathclaws or those who won the lottery. In time, they will become a dire threat to the wasteland and humanity itself. Especially as they increasingly improve upon their mutations, kill off the weak, and breach containment. Of course even now you have lucky abominations and mutants around that somehow avoided mad mutations but for now they are still exceedingly rare but extremely dangerous. Even Many Heads isn't one of them. Not to say teaming up with them is a bad choice but definitely not a Good Karma one. Truthfully interacting with them so early on their development could have very interesting long terms implications on their development including their stance towards humanity.

If you want more eyebots you will need to check out the surface or the robotics depots underground. There was a bloody crit 100 for resources and you get Urban bonus to loot nearby which includes refined resources and finished products like robotics. Suffice it to say the city your in is FILTHY rich in resources. Like ungodly so. The downside is REDACTED which you know is gonna suck balls to deal with and means while filthy rich saying the place suspicious is a vast understatement to just how bad its gonna turn out to be. Plus the whole rad snowstorm up there...
>>
Rolled 50 (1d100)

>>6345174
The trips to the remaining stashes were much the same. Even though you did get nervous near the end being so close to one of the biggest and most importantly friendliest stations. Luckily you didn't run into anyone from them. Besides whatever unlucky cannibal bands and other trash that got caught. Were soon loaded up with loot and chained before heading back. Obviously the loot was whatever the Oathkeepers left behind. Which meant 'meat rations' which the mutants indeed confirmed was human flesh after sampling it. No surprise there. To dirty water, questionable chems, their inferior armor, and weaponry. However, the sheer volume is something else, and there are enough weapons around that you can easily dismantle some to repair others into good condition. Sadly the ammo is lacking, as obviously the oathkeepers need that too but they didn't take everything. Especially the low quality munitions they left behind entirely. They might be dirty but they still get the job done. Quite the windfall for you especially all the random junk they had that the Oathkeepers couldn't afford to carry away. Junk nowadays is the closest thing to resources and materials you can get anymore since the economy got nuked out of existence. Even a bunch of crappy bombs that you can 'fix' so they won't be so unreliable.

The mutants even taught you some tricks on how you can 'strip' weapons and 'refit' armor. At first you didn't take much note of until you realized that many of the mutants were much bigger and clumsier than humans. So they preferred weapons that were durable, bulky, heavy, and even their sausage fingers could use. Meaning that a lot of human weapons they needed to 'modify' in order to use properly and they did so in such a way that stripped them bare and then forcefully slapping together junk around them to fortify and easier to use. Their 'guns' as a result of this were heavy and could easily be used to beat/stab someone to death and still be maximum shooty with massive magazines wrapped around the guns. Making them crap for most people unless their in power armor...but you just so happen to be strong enough to use it their weaponry without issue. Which pleased the muties so much they even gave you a share of their 'kustom' gear. While their armor modifications and designed you notice worked great on them despite their wildly differing physiques and most importantly you noted could easily be used on power armor too...with lack of quality they simply made up for with bulk. Like shooting through a punch of phonebook really. Honestly if it wasn't for how big and strong they were it would have backfired on them instead. Oddly making it superior the shitty homemade armor you see a lot on scavs and cannibals.

Gained Mutie Speshul Boolet Hose(Machine Gun)
Mutie Speshul Handy Boolet Hose(SMG)
Mutie Speshul 'Sweeper'(Shotgun)
Mutie Speshul 'Butcher Fist'(Power Fist)
Mutie Speshul armor designs(requires very high strength or endurance exception Power Armor)
>>
Rolled 3 (1d100)

>>6345184
The 'butcher' fist especially made you curious as it was impossible to use power fists for mutants but you realized after examining it. It wasn't a power fist at all but some kind of mining equipment exavatorclaws that they jury rigged into a fist weapon. Particularly one clearly designed with crude cruelty for handling particularly large and dangerous foes/being a handy too afterwards for butchering. Which honestly made you a tad bit worried on how just big, tough, and menacing a foe it would have to be to even make a mutant abomination reconsider fighting it with their bare fists and especially design a tool to deal with it...

>Warning
Mutie gear is normally unusable to humans unless in power armor. However if you have high enough Strength and Endurance they can still be usable but will count as Big Guns in terms of perks.

The MC can use Mutie gear without penalty. With Superhuman SPECIAL you can even unlock speshul moves associated with the gear in question otherwise unique to mutants. Consider it compensation for me being late.

On the way it was the usual and you thought you would be home free. Alas you heard the familiar clanking of of metal and machinery ahead when a panicked Shaman came diving back. "MACHINES BE COMING BIG BOYS TOO!"

This excited the mutants and abominations greatly at the prospect of a 'good fight'. You on the other hand were concerned. Especially when the robots finally came around the bend and you saw what you were facing which made your blood run cold. Sentry Bots newest model as hulking tanks in the front with an entire line of assaultrons. Behind them as close fire support you saw Mr. Gutsies and older model Sentry Bots that were smaller and further back Robobrains equipped with high power charging laser sniper rifles.

"Oh fuck," you couldn't help but mutter as the fight began with the Robobrain sniping mutants blowing their heads off with each shot, the sentry bots opening up with a barrage of artillery shells and missiles. With the Assaultrons charging in with their head lasers shearing right through the mutant ranks as they charged into melee. You barely had time to hit the deck when the explosions rang around you and ducking just in time to avoid a sweeping headlaser. Which a mutant beside you wasn't so lucky to avoid.

"CONTAINMENT BREACH DETECTED. ELIMINATE ALL ESCAPEES," calmly orders the robobrains to the rear.

The mutants and abominations however did not panic or even scream in panic. Instead they cheered and roared as they charged into battle. Finally happy to engage in a good fight. With most of the abominations climbing onto the walls and even ceiling as they charged at the machines. With the mutants clashing with the assualtrons below in melee. The assaultrons were fast with their blitz. Charging, dodging, parrying, and striking back. The mutants however didn't care and used their superior size to their advantage ignoring the rain of bullets falling down upon them.
>>
Rolled 6 (1d100)

>>6345192
With the melee mutants keeping the assaultrons engaged. The other mutants open fired upon the encroaching sentry bots. A literal storm of bullets emerged from both sides and fell upon each other. All the while explosions range out on both sides. As mutants threw grenades and used missile launchers. With the sentry bots returning fire with their own bombardment of shells and missiles. With the occasional plasma bolt or laser beam streaking across. You laid there in slackjawed amazement at the sentry bots soaking up so many bullets and explosions even power armor wouldn't be able to withstand it. Much to your horror how many bullets and explosions the mutants and abominations were absorbing would have killed any man many times over. Hell some of them would give even power armor or those sentry bots a run for their money with their absurd superhuman toughness.

Even worse many fallen mutants and abominations that you had thought dead or crippled began to pick themselves back up from the ground covered in blood and gore. Many of their wounds are healing right before your eyes. Some mutants and abominations even reattach blown off limbs that weren't even their own. Laughing the entire time. The only ones who didn't get back up were either missing their heads or were blown to bits.

You on the other hand got lucky. Weren't considered threatening due to how small and 'weak' you look compared to your mutant comrades. So far you avoided eating any bullets as the robots focused fire on those they considered greater threats.Which given that they were forced to spread their firepower unlike the mutants in order to also cover the walls and even ceiling gave the mutants the distinct advantage. As they were able to concentrate their own firepower. As the climbing abominations creeped up on them rapidly the Mister Gutsies finally moved forward and suddenly the world burst into flames. As their flamethrowers swept over the entire tunnel. Despite being further bag your lungs still choked with smoke and lack of oxygen. Their flames stretching across the assaultrons and lit the climbing abominations aflame much to their howls of agony.

Seeing the fight...you suddenly realized that this clearly wasn't the first time the two parties had clashed.

What do?
>Head to the rear to guard the prisoners
>Crawl closer to the robots...
>Regroup to the two other humans
>Start shooting too
>Other?
>>
Rolled 99 (1d100)

>>6345197
https://www.youtube.com/watch?v=rVX3Hq9XA5M
----
Meanwhile at an Oathkeeper Station...

"report came in from the rookie Captain. Ranger Henry went into the pits after hearing some alarming news and failed to return. The Captain took the risk to take a quick look before returning with her company. Requesting immediate rescue and scouting of an restricted zone. Apparently there may have been multiple containment breaches for the facilities down there."

"Even Ranger Henry no word from him?"

"Negative sir, that is why the rescue request is so urgent and so too is the scouting. According Elisia its catastrophically bad."

"Any proof of life for Henry?"

"Life signs were still there when Elisia checked the perimeter."

"hm...send in the Deathsworn Squad."

"Sir?"

"You heard my orders."

---
"Hell Hounds, new orders you are to safely extract Ranger Henry as your primary objective. Secondary objective are to investigate the restricted area in which he disappeared. Tertiary is to bring about anything interesting you find so we can have an idea what we are dealing with."

"Finally a mission that isn't dealing with more goddamn ghoul hordes. Those fuckers are neverending," mutters a soldier hopping into a heavily modified suit of T60 painted deep black with a blazing hell hound sigil on it.

"Can't believe Henry of all people got himself into such deep trouble, really not his style at all," sighs another soldier hopping into a suit of T51.

In rapid time a squad of power armored troops marched out with soldiers in combat armor carefully hanging off their sides and back. With the gates being opened they suddenly broke out into a full on sprint.

"Hang on tight from here on out, we go full speed redline your system."

"Roger that," agrees the soldiers as they lifted in the restrictions on their power armor. Suddenly the previously sluggish power armor went from a slow unstoppable trot to an unbelievably rapid pace pushing their customized power armours to the limit as they sprinted with unbelievable superhuman speed down the tunnels. Not stopping to rest as the soldiers hung onto them for dear life as it would be impossible for them to keep up otherwise.
>>
>>6345197
>Head to the rear to guard the prisoners
Not our fight with the robots, but we have a mutual hate of the cannibal bands swept up as prisoners.

>>6345184
Cool loot, though I imagine it's bulky as anything. Can MC carry anything else while lugging all these arms and armour?
>>
>>6345231
He can so long as it's not too bulky. Plus, the excess stuff is just being packed onto the slaves. Nice thing about mutie gear its designed/modified to be able to beat someone to death while super mutant strength and still keep shooting. Downside is how bulky and heavy it is with such high SPECIAL requirements to use. As for armor he isn't using mutie armor. Not big enough and way too fucking bulky. Mutants make up the shit quality with bulk.
>>
>>6345197
>>Head to the rear to guard the prisoners

Could we use the Butcher Fist?
>>
Rolled 45 (1d100)

>>6345351
You do have the stats for it yes. In terms of damage its a High Crit chance weapon but big and slow. Does hit hard. The mutants like to use it for 'big game'. Against humies it tends to be...overly messy to use. Yes, it does have a partial armor piercing effect.

>>6345231
>>6345351
Seeing the fights with the robots...you decide its not your fight. More importantly if you lose the captives than the mutants are gonna be mighty upset and will take your loot instead. So you headed back towards the rear which proved to b a good idea. As most of the mutants ran off to join the good fight. You did find a few who stayed who appear to be some kind of sniper team. As you saw a few small groups of mutants crowd around large cannon or sniper rifle like weapons and shoot towards to devastating effect. In fact the weapons had to be reloaded with each shot and were breach fired oh boy were they fucking loud too.

Looking at how a sentry bot was missing an arm, another a leg, and one a smoking crater you realized this must be one of the 'big gunz' the muties brought. Your pretty sure a direct hit could even take out power armor too. Looking away from the ongoing fight you notice the witch other two humans were here too, but before you could approach.

>Perception check passed

Despite the ruckus you heard it. Footsteps. LOTs of them. Not as fast and crazed as ghouls either. These were humans incoming. Giving you just enough time to shout an alarm before a horde of cannibals poured out of the tunnels and even side passages. Son of a bitch, they must have been onto you and no doubt attracted by the all the 'fresh meat' and loot. There are a LOT of them and they came packing. The only time you ever saw this many was around a cannibal station or when they were raiding another station.

...Well fuck. Caught right between robots and cannibals. Flanked and surrounded. This was gonna get ugly. At least some of the muties heard you. As some closer to the rear turned out and open fired upon the incoming cannibals. Including a few miniguns the problem was most of the muties were tied up by the robots and it will take time for them to reposition. While there were a LOT of cannibals and god help you should they manage to free and arm some prisoners instead of just eating them.
>>
Rolled 55, 32 = 87 (2d100)

>>6345386
45-penalty from being flanked muties VS
>>
Rolled 77 (1d100)

>>6345387
>>6345386
The fighting against the robots suddenly turns for the worse with the incoming flankers. Mutants and abominations now distracted by the new threat had to redirect their guns and reposition. While the big gunz emplacements had to be abandoned in order to defend the rear. This gave an opening for the robots to push hard against the mutant menace successfully. With sentry bots closing in with their miniguns and missile launchers. The Gutsies showing plasma bolts and flamethrowers also rapidly closed in taking advantage of the openings. While the Assaultrons kept the melee mutants and abominations distracted. The only ones who didn't move were the robobrains who simply kept on sniping and taking out mutants.

The mutants for their part did their best to adjust their ranks. With abominations close to the robots dropping down on top of the machines to attack or firing away from angled positions. The ones further away meanwhile withdrew to reinforce the flank. However that weakness proved fatal. Despite their natural toughness getting blown into bitz, vaporized, or missing heads couldn't come back. Even those who didn't could only absorb so many damage before their regeneration failed to keep up or their regeneration began to run out from sheer exhaustion. Mutants and abominations were dropping. When they did they weren't always getting back up anymore.

"DAMN SNEAKY HUMIES THINKZ THEY CAN STEAL OUR LOOTZ," bellows a mutant boss. "Sweepers move to the rear. Big gun boyz support dem! Da rest of you deal with those damned tin cans."

"Dere be a LOTS of humies incomingz anyone got any burnaz?" Shouts a mutant formerly using a big gunz.

"Da cooking supplies for roasting," shouts another. As they dig around bringing out some crudely modified flamethrowers. "Oh yeah time for A BARBECUE!" Roars the burn happy mutant as it charges towards the humans flames roaring. Catching the cannibals by surprised in such a confined environment. The cannibals at least didn't handle their ambush being ruined as well as the machines did. They still charged and open fired. Ignoring their unlucky in chain compatroits. The smart ones of whom hid behind the loot they were being forced to carry.
>>
Rolled 82 (1d100)

>>6345395
The cannibals came pouring forth. Relying upon sheer numbers to overrun the few mutants who stood in their way. Yet as the mutants picked up gunz and even Burnaz to shoot pack. Assuming they didn't leap into the fray directly into the horde of cannibals swinging. The cannibals were not as nearly well armed as the robots were or had as tough armor. This the mutants used to their advantage along with their toughness and strength to temporarily hold. The smaller caliber weapons, few energy weapons, and makeshift explosives not being enough to completley deal with the mutants.

That was when things got...weird. Shaman showed up. His tentacles breathing like crazy as he whispered something to the witch and than with a gesture he pointed at a cannibal who suddenly raised his own pistol to his head...and shot himself. While another group of cannibals suddenly panicked screaming and shooting at nothing. While another group started to try and retreat but failed due to the cannibals behind pushing them forward.

"FEEL DA POWAH OF THE CHOSEN YOU WEAK HUMIES! FOR WE ARE SUPREME!" Screams Shaman. As you see a flicker and suddenly the homemade explosives still on the cannibals self ignited. While fallen weaponry rose up into the air and attacked nearby cannibals. Guns shooting until they ran empty. Melee weapons impaling cannibals or breaking before stopping. After that Shaman simply shifted and blurred out of existence. Avoiding the desperate return fire from angry cannibals.

The witch meanwhile also reacted staring hard at a cannibal who suddenly turned on his comrades catching them by surprise. While the Amazon charged into a direct brawl with mutants to try and slow their advance.

What do?
>Toss grenades
>Charge into melee too
>Borrow a burna for a roast
>Start shooting
>Other?
>>
>>6345399
>Start shooting
>Mutie Speshul Boolet Hose(Machine Gun)
>Mutie Speshul Handy Boolet Hose(SMG)
>Mutie Speshul 'Sweeper'(Shotgun)
whatever's the best option for the distance we're at
>>
>>6345399
>>Toss grenades
>>
>>6345399
>>Toss grenades
Got to quickly clear some space.
>>
>>6345481
>>6345610
Give me a 1d100 this is an easier roll so you get multiple rolls
>>
Rolled 96 (1d100)

>>6345630
>>
Rolled 2 (1d100)

>>6345630
>>
Rolled 33, 65, 2 = 100 (3d100)

>>6345651
>>6345679
Lol damn both unlucky and lucky at the same time explosives have terrible crit chance.
-----
Seeing the encroaching horde of cannibals...damn your trip must have really riled them up. Well that and all the tempting loot and freshmeat...come to think of it there isn't too great of a difference between them and muties but at least muties have the excuse of losing their humanity.

Still with such thoughts you open your bag full of grenades and started throwing. A mixture of tin, MFC, and a Molotov cocktails for area denial. The molotovs especially landed just right to deny them the advantage of numbers unless they were willing to dive through the flames and burning flesh of their fallen. The tin and MFC grenades on the other hand were the real killers. Taking advantage of the being so tightly clustered and the tight confines of the tunnels did enormous amounts of damage to them.

So much so the mutants were impressed and also remembered that they too had grenades. Which with their insane strength they were more than capable of lobbing very far. The chunky salsa effect was lovely and the cannibals couldn't even escape the blast radius even if they wanted to. With the molotovs burning away denying access and helping keep space cleared. For the mutants to charge up. The first mutants to arrive held their sweeper modified shotguns either belt fed or carrying large ammo boxes full of shells. Their automatic fire was devastating against the far more fragile cannibals. Reinforced by a few mutants carrying miniguns firing away too. On the walls and ceiling you could see the abominations flickering across closing in on the cannibals preparing to drop down right on top of them.
>>
>>6345704
The combination of shotgun blasts, minigun lead storm, and sudden barrage of grenades into their ranks proved too much for the cannibals. As they proceeded to get overwhelmed. Especially once the abominations started dropping right on top of them or pulling up people directly to rip apart and feed. Spraying those down below in an endless rain of blood and gore. Coming right on top of them were gleeful mutants with automatic shotgun sweeping through their ranks taking advantage of the lead storm to push right up on top of them. If somehow a cannibal survived long enough to get their heads caved in or impaled upon the guns.

Previously you didn't get to see much of their combat effectiveness simply because whatever cannibal group you stumbled upon would get overwhelmed instantly but now that there is enough to allow for a proper fight the experience was eye opening. The cannibals simply weren't able to deal enough damage fast enough to slow down, disable, or kill the mutants. Despite the mutants crappy bulky armor being enough to holdout unlike against the robots which regularly broke their armor. Not to mention their unnatural toughness.

As a result it was clear that the cannibals were going to lose this fight and very badly at that. However things were not by any means going well when it came to fighting the robots. Taking advantage of the mutants getting flanked and having to reposition. They successfully broke through the mutant ranks with sentry bots leading. They were rapidly closing in your position. While many abominations were successfully burned and blown off the ceilings and walls. Leaving hills of burning giblets where many of them once climbed. The rest meanwhile were also getting pushed back. Hard. With the Gutsies incinerating everything in a steady, terrorizing wall of flame. With any mutant unable to escape, it perishes. There was no way to avoid it except for retreating.
>>
Rolled 17 (1d100)

>>6345712
With the assaultrons meanwhile having successfully broken past the melee mutants many of whom now fallen and penetrated into the gunner mutant ranks. However these mutants were more than capable of fighting in melee the problem was while doing that they couldn't keep shooting at the encroaching wall of robotics. Creating openings that were precisely exploited by the robots. While the Robobrains now hard to see through the wall of flames and smoke but you knew they were still shooting with pinpoint accuracy. Sniping away at key targets like mutants carrying missile launchers and the like.

At this point the robots were definitely winning right now and pushing back the mutants. If only the damned cannibals hadn't shown up to interfere...

What do?
>Run away
>Throw grenades at the robots
>Finish off the cannibals
>Grab a fallen missile launcher to fire
>Other?
>>
>>6345715
>Finish off the cannibals

I'm tempted to pick up a rocket launcher, but we get a larger threat priority from the robots. Clearing out the cannibals will help our probable retreat and make less targets.
>>
>>6345715
>Finish off the cannibals
>>6345735
support, I'm hoping like mad they won't target a human that hasn't attacked them.
>>
>>6345735
>>6345747
roll a 1d100
>>
Rolled 57 (1d100)

>>6345774
>>
>>6345715
>>Finish off the cannibals
>>
Rolled 14 (1d100)

>>6345774
>>
Rolled 17, 85, 43 = 145 (3d100)

>>6345735
>>6345747
>>6345917
>>6345784
Now lets see here...
>>
Rolled 17, 83 = 100 (2d100)

>>6346082
hm...
>>
Rolled 35 (1d100)

>>6345735
>>6345747
>>6345917
You decide to finish off the cannibals first. Truthfully they were already at the end of their rope. So you figure it wouldn't take much more to make them scatter. At least that is what should happen. However even after exhausting what remained of your explosives and moving into melee against them/away from the killing machines. The cannibals unexpectedly were actually holding. Apparently realizing if they hold out for long enough, keeping the mutants trapped, the robots will finish the job and they'll get to loot everything here. So instead they dug in. Even as the mutants kept on getting pushed back further and further realizing their only way out alive was by breaking through the cannibal ranks.

However against all odds the fucking cannibals held the line. Even as the killing machines crept closer and closer with the bullet storm, laser sniping, and wall of flames. You realized you in very deep shit. Not even Shaman's mind tricks were able to find a way through. Even worst the robots were now getting far too close. While they were still ignoring you so far the mutant casualties were getting high. Not even their supernatural toughness and regeneration was no longer able to keep up. More and more of them kept on dropping and didn't get back up.

That was when a sneaky eyebot finally showed up with a crackling and familiar voice on its radio.

"Well so much for this field test. Automated defenses activated and attacked test subjects. Results are...disappointing. My best stock and this still happened. We need to do a lot of improving," analyzes Many Heads.

"Any idea how the fuck we can get out of here alive?" You asked the eyebot.

"Due to such a rich amount of loot and captives a troop of reinforcements was sent in order to collect the loot and prisoners while reinforcing the warband to continue its rampage. However that has drawn to an early close with most poor results."

"We have reinforcements?"

"Yes but they ran into a pickle themselves. Apparently the automated systems broadcasted an alert and some military remnants bothered to respond. They ran into a detachment near your location. Probably cannot hear it, given the ruckus."

"You got to be fucking kidding me," you moan. At this point, the situation really couldn't get any worse.

"Now now don't be like that ;) the incoming reinforcements aren't from my rejected experimental subjects stock. They are proper mutant strains explicitly for combat from another facility. The fight did NOT go well for the military remnants. Now, if you can hold out long enough for them to arrive it's a different story."

"Our lines are already broken and the cannibals finally rediscovered their balls, successfully keeping us pinned down unable to escape. If a fucking miracle happens doesn't happen real fucking soon we ain't getting out of this alive."

"That is why I am contacting you. In this eyebots I kept something hidden for...insurance should the worst happen."
>>
Rolled 17 (1d100)

>>6346094
"In the back of the eyebot is a hidden compartment in its port. Inside are injectors for an...experimental and extremely potent substance I kept just in case. Find some still living abominations their condition doesn't matter and inject it into them then run like hell."

"...You sure it's gonna work?"

"It will provide a fitting distraction, the robots will likely be able to kill the things eventually, so you need to be quick."

"Why do I have terrible feeling about this..."

"To be fair it is a HIGHLY dangerous and experimental substance. Far too aggressive but in a worst case scenario it certainly causes a sufficient amount of chaos and damage. Just run very fast and far away."

Looking around the robots are rapidly closing in on the trapped mutants. Even as the mutants realize the danger and desperately try to fight their way through the cannibals who are somehow stubbornly hanging on despite their berserk and desperate attack to breakthrough their ranks. No mutant is unscathed and their healing is failing to keep up. Finally overwhelmed. So far the robots haven't attacked you yet but you don't know how long that is gonna last. While the cannibals definitely are gonna eat you...

What do?
>Fuck it inject the abominations
>Try to hide and play dead
>Look for an escape
>Try to breakthrough with the mutants
>Other?
>>
>>6346101
>>Fuck it inject the abominations
>>
>>6346101
>Fuck it inject the abominations

For Science!
>>
Will be busy this weekend and on Friday. So next post will likely be on Monday.

Also roll 1d100.
>>
Rolled 24 (1d100)

>>6346286
>>
Rolled 17 (1d100)

>>6346286
>>
Rolled 65 (1d100)

>>6346286
GET REKT CANNIBALS
>>
Rolled 63, 54, 52, 44 = 213 (4d100)

>>
>>6346384
>>6346162
>>6346253
For SCIENCE!

https://www.youtube.com/watch?v=ukU4-x8-XXI&list=RDukU4-x8-XXI&start_radio=1
----
You decide to follow Many Heads instructions as you admit to yourself to being VERY curious on how bad does it have to be if even that mad genius(es) Many Heads kept it as a last resort? So grabbing the eyebot and popping open the compartment you see a vial with a need a script on in capital letters saying WARNING EXTREMELY DANGEROUS UNSTABLE EXPERIMENTAL INJECTOR. You ignore the warning grab it and find a nearby toppled abomination that was still quivering to inject in it. After that you immediately ran like hell.

You heard the rips of flesh, snapping of bone, and a unspeakable howl coming from behind you as you fled. You noticed immediately the robots red gazes suddenly started flickering immediately before they abruptly focused ALL their fire upon the injected abomination behind them. Followed by a shrieking alarm emitting from them.


WARNING
ANOMALOUS ABOMINATION DETECTED
WARNING
ALERT
EVACUATE THE AREA IMMEDIATELY
ALERT
CODE BLACK
CODE BLACK
CODE BLACK
MESSAGE WILL BE REPEATED IN...


The muties realizing what happened were also suddenly screaming and cursing Many Heads as they abruptly stopped fighting and also began to flee in mass.

"RUN AWAY NOW," screams the sole surviving mutie boss among them. "FUCKING MANY HEADS SHOULD HAVE REALIZED THAT FUCKING ABOMINATION WOULD HAVE PLANNED DIRTY STUNT LIKE THIS."

Not even being trapped in certain doom managed to make them react like these. They never stopped fighting either but this...whatever you just did was enough to completely shatter their ranks as they collectively fled. Forgetting to even bother fighting back so desperate were they. The cannibals meanwhile were the only ones who didn't realize the danger they were in. Instead still trying to finish off the mutants and try to loot/eat.

It was only when you turned around to look that you finally realized what you had unleashed...
>>
Rolled 51 (1d100)

>>6346780
You couldn't even recognize the abomination you initially injected. Instead it was replaced by a cancerous tumor and tide of flesh that was growing impossibly fast. Absorbing anything organic it can find in reach to absorb into its mass. Despite the now concentrated fire of the robots it didn't stop. Even when the Gutsies redirected their flamers stopping the wall of flames to focus fire on them. Sure the flesh exploded, vaporized, and burnt at first...but it kept on growing faster than it was destroyed. Not only did it grow faster but it also became increasingly resistant to the damage it was being inflicted. You even saw boils emerge and explode right before a missile could hit causing it explode early and not nearly inflict as much damage as it should have. You saw holes open and spew mists dispersing to the heat and energy weapons. You saw plates of armor grow to block the gunfire. It was mutating and adapting so damned fast. With utterly impossible speed.

Worse you saw it begin to reach out to whatever was in range. Mutant or human to grab and devour. If they were lucky a mouth would eat them if not...they would disappear underneath the growing carpet of flesh. The mutants knew the dangers. They desperately grabbed whatever was in range as a shield to protect them from getting splattered by blown off giblets from it and blood. As well as throwing whatever they could find to distract whatever grasping tendrils or limbs that reached out to devour them. The cannibals didn't realize this until it was far too late. Some of them glot splattered by the gore and blood than immediately starting screaming and desperately cutting or slicing at themselves but they failed. It grew onto their hands. It grew rapidly all over them consuming them into a blob of pulsating flesh that attempted to feed on whatever was around them until getting reclaimed by the whole. The mutants meanwhile would sacrifice whatever got hit and throw it at the mass before grabbing another dead or unstable to stop them meat shield as they ran.

In desperation the sentry bots began to fire their limited stockpile of high explosives, plasma, and incendiary missiles. Desperately bombarding the growing anomalous abomination. While the rest of the robots began to overheat in their desperation as they proceeded to redline their entire systems to output as much damage as possible as quickly as possible, but it just wasn't enough. The sentry bots began to overheat, and one that was too close was grabbed by the mass and didn't even have a chance to self-destruct before it was absorbed. Than the abomination reached the ranks of the cannibals...that was when hell REALLY broke loose. As the chained up ones were smart enough to also try and flee putting some distance from it but the rest didn't do so in time.
>>
Rolled 32 (1d100)

>>6346787
The tide of flesh hit their ranks...and they simply vanished into its cancerous, tumorous tide of flesh. Screaming in untold horror and agony as they disappeared into its mass. Even a few unlucky mutants and abominations that weren't able to flee fast enough in time suffered the same fate. Finally realizing the danger the cannibals began to throw everything they had and try to retreat too. But turning their backs on it was a fatal mistake for too many of them.

The anomalous abomination was singlehandedly turning the tide even if it couldn't differentiate between friend or foe. You were...fascinated. The sheer implications of such miraculous biotechnology. The sheer possibilities were endless. Even as you joined the mutants in taking advantage of the distracted robots who having a crazed flesh tide tearing through their ranks. Their neat formation was no more. Providing a neat escape route. As they were even busy ignoring the mutants as they desperately tried to kill the anomalous abomination. Too bad looking at its greatness hurt your mind and stung your eyes...

>Perception check passed
>Intelligence check passed

Ahead you heard loud stomping boots approaching. Big as power armor but not metallic enough. Not orderly enough for robots and too large for humans..you realized it was mutants. Sure enough they came around taking advantage of the distracted robobrains and flanking them to destroy them. Further disorganizing the robots but very abruptly halting when they noticed the anomalous abomination. You noticed they had no abominations among them and no mutants from X13 either. They wore oversized combat armor sized for them and weird helmets with goggles.

"...Goddamn Many Heads, Shaman you alive? Fucking bait this fucker to the surface," suddenly bellowed out the one who had a decorated helmet that must have signified his rank.

...

"Shaman? Aw shit hard way it is then," the commander mutant grumbled.

"FUCK YOU I'M BUSY OVER HERE JUST USE SOME GODDAMN MININUKES YOU PRICK," finally answers a frazzled Shaman who had been backed into a corner by the growing mass of flesh with two familiar but now trembling humans.

"Why isn't it attacking us?" Asks the witch.

"We be psychic DUH our psi field...effects them weirdly," explains a worried Shaman. "Don't know how long before it decides to eat us tho."

"Anyway out?"

"I can climb but the flesh tide is growing too fast. Normally, I cloak and sneak away but sneaky don't work when your right on top of it..." grumbles Shaman. "Unlucky, this one became too unstable too fast."

"SELF DESTRUCT PROCEDURES INITIATED, ANONAMLY MUST BE CONTAINED," Suddenly bellows the robots as they proceed as one ot throw themselves at the anomalous abomination. Self destructing as miniaturized nuclear bombs except for the sentry bots whose explosions were BIG as their systems began to malfunction from redlining themselves to the point of self destruction and running out/low of ammo.
>>
Rolled 43 (1d100)

>>6346800
Meanwhile the mutant reinforcements also open fired. Wielding a mixture of big guns and explosives. Lasers. plasma, lead, missiles, grenades, and even the whistling of mininukes. All fell upon the anomalous abomination in an endless barrage as they also ignored the suicidal robots and panicking cannibals. Focusing all their firepower upon it.

Facing so much firepower and damage...finally proved too much for the anomalous abomination as its wailings hurt the mind and its growth not only halted but retracted. However its desperate suicidal counterattack successfully overwhelmed both the suicidal robots and panicking cannibals. With the mutants too far for it to target and requiring having to fight through the robots first. Yet somehow despite the chaos...the trio remained unaffected as you noticed a strange anomaly appeared in its behavior...it created a shield from its own remaining and ever depleting biomass to protect them.

"WHAT IMPOSSIBLE," shrieks a eyebot as you heard the crowd of Many Heads voices couldn't contain themselves and utter aloud in shock. "NO CEASE FIRE YOU FOOLS I NEED YOU CAPTURE IT ALIVE!"

"Gahhaha WE DON'T LISTEN TO YOU MANY HEADS YOU AIN'T OUR COMMANDER," laughs the mutants as they kept shooting.

"FUCK AT LEAST LEAVE ME A SAMPLE THIS IS PRICELESS, DAMN YOU! QUCK MY LOVELY APPRENTICE SECURE ME A SAMPLE!" Quickly orders the eyebot from Many Heads. You meanwhile shook your head madly as you saw it force itself into a small hill of flesh that just absorbed another overheated sentry bot...

"NNOOOOOO FUCK FUCK FUCK I SWEAR YOUR SCIENTISTS AND OFFICERS WILL HEAR FROM ME ABOUT THIS DAMN YOU ALL I SWEAR IF THERE ISN'T A SAMPLE FOR ME TO COLLECT AFTER THIS..." The eyebot began to babble and moan a series of increasingly indecipherable and crazed threats and curses.

Eventually the hill of flesh was contained and surrounded by the mutants as they kept shooting. They at least had the courtesy to give the three a way out as they eventually fled away from the shield while the coast was finally clear. With both bewildered and confused Shaman and Witch watch as mutants with flamers and heavy incinerators approached and burned all that was left to ashes ignoring the desperate but maddened shrieks from the eyebot.
>>
Rolled 31 (1d100)

>>6346806
The eyebot abruptly halted and zipped over the trio as its scanner emerged and carefully recorded everything about them. You decided to follow as you were also curious about what happened.

"DETAILS SHAMAN NOW!" poorly whispered the eyebot.

"Ask witch it reacted to her most," shrugged off the Shaman.

"WELL?" The eyebot ask turning towards her.

"It...spoke. Plead. Begged...but nobody could hear it. It was crazy at first...but grew weaker and weaker. So I...I talked to it."

"You TALKED to it?" Inquired the eyebot before turning to Shaman.

"Shaman you good with voices why you not speak?"

"Witch is much better at this sorta stuff than me," defends Shaman. "Yeah I can hear good and be sneaky with some mind blasting but...I don't have those kind of talents. She does. She hears. She speaks. They listen."

"...Well that is...interesting, now girl I detected you pulled a sneaky move...but why isn't it...attacking you?"

She shrinks in alarm at realizing she was found out before...revealing what she had hidden inside her sleeve and there you saw a familiar tumorous mass that despite contacting her flesh wasn't attempting to devour her.

"Well I'll be damned," admits Many Heads through the Eyebot.

"...It listened to me when it was finally weak enough," she confesses.

"So you secured me a sample? My girl you just won yourself a BIG prize upon your return. I knew the psy field as some effect but to think it could have such effects...hm need to do a LOT more work on the psychic mutations I see."

>Roll 1d100 for loot first taker only
>>
Rolled 24 (1d100)

>>6346810
>>
>>6346810
This was some kind of shit. Wow QM.
I knew this was some kind of body horror, but remaking the [REDACTED] train station gestalt was not what I was expecting.
>>
>>6346835
Luckily, volume makes up for all the shit that got wrecked from chaos.

>>6346838
That is why you do not fuck with anomalies...shit gets unspeakably crazy dangerous really fast.

-----
The mutants you noticed scattered to chase down the would be escapee cannibals. Those too wounded simply decided to help sort through the loot. Even if most of it was scrap now at best. As for the captives...if they couldn't move they were eaten. Roasted with flamethrowers and the mutants feasted. As you dug through the loot you realized that most of the loot was going to be manflesh as not many cannibals were able to outrun the mutants and most of the survivors were swiftly rounded up and dragged back in chains.

Most of the loot was now scrap. But you were shocked to find that underneath the ashes were two shockingly intact sentry bots. Albeit with their reactors mysteriously gone and one was badly damaged. The robobrains were at least in better condition...enough to be salvaged for scrap as at least they hadn't the chance to meltdown and explode. The rest of the bots unless they got ripped apart too quickly by the abomination, were smoldering radioactive piles of slag. Most scrap but you might be able to salvage a few parts from them.

The mutant gear unsurprisingly survived a lot more intact. Albeit the mutants had to rip off and replace all the broken excessive armor plates, stabby bits, and spikes they liked on it to reveal remarkably intact weaponry or armor hidden underneath it all. Previously you thought it was far too excessive but the fact that they still fired despite everything...made you realize you had severely underestimated the ingenuity of mutant design. The cannibal gear was a lot worse off. You found crushed mounds of what was once crude armor and weaponry. The smaller bits survived better if they weren't hit by the explosives, flames, or energy weapons. Suffice it to say not much. Most of what was 'recoverable' was broken but could be repaired. Especially if you sacrificed broken weaponry for parts to repair others with.

The mutants obviously weren't interested but honestly fixing it all would be an utter time consuming bitch. At least the stuff the slaves were carrying(those that survived anyway). Were in much better condition despite how damaged a lot of it was. Plus you were seriously considering how you were gonna salvage the sentry bots when you noticed that some of the weapons the mutant reinforcements brought required fusion cores...

>Intelligence check passed

Fusion cores you could rig to power up the sentry bots again. Only issue is reprogramming...than you notice the hovering eyebot following the witch around. Many Heads should know programming right? With how many heads he has a few have to know how right? So you ask Many Heads.
>>
>>6346846
"Reprogramming those sentry bots? Doable. Mutants owe you for helping with the fresh meat and believe in sharing. So they'll provide the fusion cores. Use your pipboy to help me connect to them. Wouldn't be my first time reprogramming some automated defensive robotics. Usually the ones they bring back are wrecked assuming they even bother. However one of them appears to be out of ammo and the other is running low. While their armor plating also needs work and one of them needs entirely new limbs among other parts," Many Heads explained with a practice eye using the scanner to analyze the damage.

You use your pipboy at a hidden port Many Heads somehow knew about to plug it in and Many Heads uses it to gain access through the Eyebot. Your pipboy screen gets overtaken by long lines of programming that makes your head spin. You have to turn down the offers of roasted human or mutant flesh they made to you. Honestly, the smell... you're getting disturbingly used to it. Maybe it was the cannibals from all this time or the mutants simply finished the job. The smell of roasted mutant is new though and somehow even more sickening.

The witch meanwhile also turned out the offers and after helping patch up her seriously wounded(again) berserker amazon friend adding an entirely new collection of scars. Went around patching up the other mutants too. Shaman meanwhile was busy arguing with the new mutant boss who showed up about how they were going to split the fresh meat. They were still miffed about getting ripped off by Many Heads last time and even MORE pissed with the whole anomalous abomination 'failsafe' that nobody knew how it happened...good thing everyone was distracted when you did that.

You did notice even the new mutants were now scared and in awe of the Witch due to what she did to the anomalous abomination. Used to be just the x13 who were so wary of her...but word is definitely gonna spread after this among the Pits big time. Hell you even heard them talking about you as a 'good humie' and admiring how 'mutant-like' the amazon was but saddened by her continued humanity. They even asked her about also becoming a mutant too. Your pretty sure being a 'good umie' isn't an actual compliment...

"Now after we drop off your loot I expect your return with the convoy. With all these test subjects we can cover LOTS of learning material. My I think I even have enough to introduce the mutation process on the human body! Fantastic. I thought I was gonna have to delay that lesson too! As for the Sentry Bots...consider them a gift from your teacher. You will need them to stay alive down here but you have won over the mutants so I don't expect the smarter ones to trouble you much from now on. Still got to watch out for the dumb and animalistic ones. Abominations too, they tend to be...unpredictable."

"So the Pits are still unsafe?"

"They are that way for the locals too but now the smart ones shouldn't bother you anymore."
>>
Rolled 52 (1d100)

>>6346852
"You wouldn't happen to have any spare parts for them at your place would you?"

"I wish as robots know how to follow orders properly...unlike those damned mutants. I'm afraid our installation only had enough for security and maintenance but most of it got wrecked during the breakout. Otherwise, I wouldn't be stuck trying to remind these lugheads to bring back replacements and parts somehow hold back on completely wrecking the damned things."

"No deal uh?"

"Our robotic maintenance hub isn't much better than yours. Just more security focused, I'm afraid. Don't even get me started on our parts situation or operational robotics. Otherwise, I wouldn't be limited to deploying eyebots."

>Trade discovered robotics shortage Facility X13

"So what does it mean that they like me now anyway?" You ask Many Heads only for Shaman to answer instead.

"Not much besides them not catching or killing you. However you can join in on raids and if some are nearby maybe even call in backup especially if a good fight awaits or fresh meat. Besides that you can also enter our bases without too much trouble. Humies though...they definitely won't be too happy with you," explains and warns the mighty Shaman.

"Backup?"

"Oh right your not witch. Calling in backup is tricky for you...mutants not too fond of fragile radios. Ah wait a second," Shamans calls over a mutant in combat armor and wearing a helmet.

"Share radio frequency you use?"

"Eh normal radios can't..oh pipboy yeah that should work," begins the mutant scratching its head before pausing after noticing your pipboy. He than tells you a frequency to a secret encrypted channel and the password to access it. "Password is temporary you gonna need to show up at our place so we can give you your own. Won't a problem the eggheads already likes you. Those guys are picky."

What do?
>Head to site X13
>Insist on staying home
>Go the new site for ID
>Ask the Witch about the...new pet? she has
>Other?
>>
>>6346855
>Reputation with Pit Mutants: Friendly
>Reputation with REDACTED Automated Security: Suspicious
>Reputation with Cannibals: Slaver
>>
>>6346855
>>Head to site X13

Let's learn from many heads.
>>
>>6346856
>Reputation with Pit Mutants: Friendly
>Reputation with REDACTED Automated Security: Suspicious
>Reputation with Cannibals: Slaver

Better a Slaver than fresh meat, I'm OK with this.

>>6346855
>Head to site X13
Help with returning loot
>>
Rolled 33 (1d100)

>>6347073
>>6347026
Forgot to mention
> -Karma Lost

Loot is a small pile of low condition but usable small guns and cannibal armor with a collection of chems and a little bit of dirty water. You also have two piles of scrap metal(former armor and weaponry ripped to useless shreds mostly not even Jury Rigger perk can fix or use that shit). 1 Small pile of advanced robotic parts and high tech scrap. One Good Condition Sentry Bot MK 3 Siege(with damaged armor plating and low ammo). One bad condition crippled Sentry Bot MK 3(out of ammo, needing a new arm and leg on top of heavy repairs). Both have had their mini fission reactors missing but are currently running on backup power system via Fusion Cores.
----
You decide to head back with the muties after dropping off your shit on the way. The muties were cool with making a quick pit stop for you and left the sentry bots behind on account of their condition and not wanting to use up the backup fusion cores. Those are pricy. Heading back was very quiet. You didn't even run into any cannibals this time. Apparently word is spreading about how dangerous near the Pits are now if you had to guess. Best you found were a few feral ghoul packs roaming around trying to find their way to the surface no doubt. They unsurprisingly got instantly wiped by the muties.

Heading back into the Pits despite the fact that you weren't gone for very long...you noticed the growth and spread of the strange undergrowths appearing here. What it's surviving on you have no idea to be frank and its disturbing to say the least. Especially how...bizarre they are. Your pretty sure flowers aren't supposed to scream or bite and how 'Trees' full of eyes instead of leaves. Generally making it very clear and obvious just how 'wrong' this whole place is. Not enough to get your head hurting like that anomalous abomination was capable of but you couldn't help but feel a bit of buzzing in your head and grateful for your suit and gas mask. Although at this rate a biohazard rated one would definitely be nice to have...god knows what the fuck is in the air around here.

X13 is where you parted ways with the clear standardized and well equipped mutants. Along with the few survivors from Site X13. There they split up the loot. A larger part of the captives were taken away by the other mutants on account of saving your asses and compensation due to Many Heads experimental shenanigans. There was still a LOT of people left over and they were dragged inside kicking, screaming, weeping, and begging. Knowing instinctively on some level that if once they entered that hole...they ain't coming back out.

You ignore them on some part of you filled with a sense of schadenfreude and pleasure that their future torment will be suitable compensation for the atrocities they committed. Completely ignoring the knowledge of what Many Heads next lesson for you is.
>>
Rolled 36 (1d100)

>>6347360
Eventually you go inside along with them after Witch's new 'pet' gets thrown into a strange container crackling with an energy field that was taken away. While Witch and Amazon as the muties call them decided to visit this 'Caretaker' for medical treatment. For some reason fearing Many Heads...'medical assistance' offers. Strange its not like his expertise is lacking. You meanwhile go see Many Heads. The fattest abomination you have ever seen yet. With far too many heads, limbs, and tendrils hanging on the ceiling as a hill of pulsating flesh. You note that this time part of many heads attention was diverted to an experiment and testing it was conducting on the sample the Witch brought back. Another set of heads and limbs were 'upgrading' some unlucky mutants and abominations. While the rest were preparing an all too familiar surgical theatre for live vivisections.

"Ah my lovely student has returned at long last! Lucky with plentiful number of test subjects we may even have a chance to learn about the additional field of biological augmentation with human bodies. Much more predictable and easier to learn. With this batch I should be able to cultivate some reinforcements and with the cast offs another lesson of Vivisection except this time with mutants and abominations particularly the failures but that is for next time." Elaborates Many Heads explaining what your lesson will entail. "For now we shall start with live human vivisection. Once you have acquired sufficient understanding I'll get to show you what this facility originally specialized in."

"What was that?"

"Biological Augmentations. Most would claim that would be genemods or biomods but no no no...we were FAR more advanced here. Bleeding edge in fact. Originally we were investigating the potential usage of and cultivating Symbiotic organisms. Not just the lousy mutagnes have you seen floating around here. Oh no...but of course the bombs fell and we were 'lucky' enough to be selected for the new experimental study of utilizing anomalous materials particularly those of biologically suspected nature. Oh boy did THAT ever backfire. Not even the bombs could take this place down...but that stuff certainly finished the job," muttered Many Heads.

"Now shall we begin?" Finally finishes Many Heads have injecting the paralytics to reduce movement and handing you the surgical tools. With cannibals already strapped down and ready for your 'lesson'.
>>
Rolled 55 (1d100)

>>6347364
Vivisecting humans as it turned out is much harder than ghouls. At least with ghouls some radiation will make them heal right up so it was honestly quite hard to kill them even if you did butcher them alive so long as you kept the rads high enough. Many times mistakes that would be fine on ghouls would kill the humans on the table with Many Heads nonchalantly allowing a mutant 'assistant' pull them off the table and drag the corpse to the kitchens for their next meal. With Many Heads explaining what you did wrong and how to do better. Eventually it became a game. How much can you cut them up and keep them alive at the same time? Eventually Many Heads even allowed you to use life support machinery to really bring it to the next level. As you extracted and put back in organs until finally the human test subject being vivisected could no longer handle it and expired. Then the next person would be placed on the table with the blood still dripping and the organs piled right there to be joined by a fresh batch.

Eventually Many Heads was satisfied with your progress and gave you a 'new' challenge. This time you had to surgically remove explit parts of the body including entire organ systems and limbs. You weren't sure why but you did as instructed and then something was delivered in carefully sealed containers. You swear some of them were moving as if something was trapped inside...and you couldn't even hear weird noises coming from them.

>Perception check passed
>Intelligence check passed
>Intelligence check passed
>Intelligence check passed
>Intelligence check failed

"Uh...many heads what is that?" You couldn't help but ask your teacher.

"That my dear student is the next part of our lessons. Biological augmentation. Now we replace what was removed with something superior and than try to keep the test subject alive. Admittedly my stocks of normal augments are...low ever since THAT happened but this will provide a great learning experience for you. Like what happens when you attempt to graft mutated biomods on a human. A VERY educational it will be. Oh yesss. Very."

Even Many Heads was careful about opening them one at a time and made you insert them yourself. This time however he showed you personally how to do it and even some hands on lessons before watching and correcting you. Unsurprisingly, most of the test subjects weren't able to...handle their new biomods and even those that DID survive the procedure were...abnormal. Still technically alive but ill and...possibly 'mutating'. You began to realize where at least some of the mutants came from within X13.
>>
>>6347365
Some of the biomods looked strange, some moved on their own as if they had a will of their own, and finally, the containers that were carefully sealed and even locked up with chains around them. This time Many Heads didn't allow you to continue instead insisting on you watching only. Preferably behind a solid reinforced barrier. As he shooed you away in a heavily fortified position overlooking the theatre to watch.

Site X13 Theme Song Related: https://www.youtube.com/watch?v=1--e7SYTJEI&list=RD1--e7SYTJEI&start_radio=1

When Many Head finally opened one of the containers you saw a blur of...something RUSHED out and tried to attack Many Heads. Only to be easily caught by them and despite its struggles and attempting to fight back with its maw full of circular fangs and tendrils. It even had many legs sharp that also tried...but its resistance was futile before Many Heads sheer bulk as it forcefully inserted it into his newest patien-test subject and quickly sewed, glued, and sliced it into place as if it were an implant. Instead of some...clearly foreign alien organism that you don't recognize whatsoever. This one looked like some kind of strongly wormy centipede with far too long legs, face tendrils, and claws/teeth. After he finished the grabbed the patient and threw them into a tube resting nearby that was quickly taken away by some mutant workers with great haste deeper into the facility...

"This my apprentice is stage 1. After I finish this first batch I'll show you the Stage 2." He quickly explained before pulling out something different this time it was a pulsating mass that looked like a tumorous brain with tendrils dangling under it. It attempted to escape and even unleashed a psi blast that you could feel despite the barriers but its resistance was also futile as he also forcefully implanted it into his next test subject before moving on once more. This time it looked like a large mass of wriggling worms with eyes and fangs. Some were different. Some were the same. Eventually he ran out and wrapped it up. This time guiding you deeper into the facility as he climbed along the ceiling.

"These are symbionts unique to this facility after...contamination of an anomaly or anomalies maybe. Never did figure out what exactly happened. Anyway now that they have been implanted into their hosts we shall begin Stage 2."

"Stage 2?"

"Yes. Now that they have been implanted we must...encourage and accelerate the growth and fusion. Especially before the symbiont consumes its host out of lack of nutrients to facilitate proper fusion or otherwise goes insane. I'm still working out the kinks of this specifically but it has truly immense potential." Many Heads insist as you brought to an entirely different and new wing of the facility. This place was stacked with rows on top of rows of pods and tubes pumping something into and out of the pods.
>>
>>6347367
"This used to be MUCH easier back before our cloning equipment got ruined and we lost contact with a cloning facility. Standardization of clones used to make this stage of research SO much easier. Oh well accelerated and rush research it is given the ongoing war and all. Desperate times do call for desperate measures after all. Now watch carefully."

Monitors suddenly fell down from above with monitoring equipment. "Now we shall see how successful this batch will be. Some will fail and perish with the symbiont may or may not survive and be reusable. Some will succeed but be uncontrollable going into a mad frenzy. Some will succeed while stable are flawed. The rest will succeed and be usable."

"How high is the failure rate?"

"Highest of all our available augmentations outside of the anomalous variety but the results are drastic if successful. Minimal strain on the host in fact its entirely possible that their threshold for how much augmentations they can withstand will INCREASE and not decrease afterwards."

"Impossible even the lightest of genemods carries strain that reduces the total remaining capacity. No way it can be improved upo-wait Symbionts?" You suddenly getting halting your speech to a cackling Many Heads.

"That is the BRILLIANCE of symbionts yes. Due to being a symbiotic organism, there is no strain on the host; to the contrary, the host directly benefits from the bond."

"Whats the catch?"

"Contaminated by an anomaly and Rads they mutated. Seemingly becoming parasitic and even infectious. At times I even wonder if they somehow became...intelligent."

"WHAT?"

"You should see what happens when the 'failures' gather together. They even attract each other and seem to prefer humans over mutants as prey. I'm still doing experiments on them. Already got a request from a bioweapons facility for samples, as they want to run their own tests and experiments. Shamans says he 'hears' something from their symbiont hive after all."

"...Than the other abominations or mutants?"

"Not my only source and from different methods. After all, mutated biomods have such an endless supply of wonders to experience and toy around with. They however unlike the symbionts...put a load on the body. Often one much more than 'normal' biomods sadly. Its often why I end up with so many damned abominations. Every time I think I can find a stable threshold I always get proven wrong. I swear the load actively varies at random times. Its deeply frustrating."

"So the Abominations here..."

"They surpassed the limits of their threshold and ended up like that for most of them. The rest are...unfortunate experimental results. Not the only way to produce abominations but that is how we make them here."

"So all the mutants and abominations here...were formerly human?"

"Some. Humans are hard to find these days. Especially those still uncontaminated. I have to make do with my compromised and mutated cloning equipment and that...has severe side effects."
>>
>>6347371
What I would give for a new set...and preferably with clean gene templates. Oh, who I would kill for some clean gene templates again..."

Watching the monitors, you could see people screaming in agony endlessly. A lucky few fell into a coma. Most weren't lucky. Some exploded, some were eaten alive form the inside out, and the rest just...dissolved. Others changed and lost their minds trying to bash out of the pods, but couldn't. Some changed and eventually calmed down. Some of the changes were good, and some were bad. Some of the changes you could clearly recognize as the symbionts themselves or part of them. For awhile it appeared fine. The pods worked to contain them as they were pumped with strange fluids. After the changes stabilized the pods depending on the results were taken elsewhere in different directions and thus destinations.

That was when something went wrong. In not just one container but two. One person mutations went out of control and swelled into completely encasing the pod and blinding the monitor. Another one...appeared normal. TOO normal. As in perfectly normal human.

"Oh what's this...two unusual variations? Oh my must be my lucky day. How unusual. One...such stability. I have only seen it in one other. Hopefully the other isn't just another abomination. I have way too many of those and boy are they useless 99% of the time. Well I guess I'm gonna have to call in security just in case," mutters Many Heads as he pushes a button and sounds an alarm. Coming in was an entire troop of mutants you hadn't seen before. Half them were using scavenged human weaponry and power armor pieces strapped over them. The other half on the other hand were covered in organic plates and pulsating flesh. Even their 'weapons' were organic some clearly a part of their very bodies. As they swiftly surrounded the problematic pod.

"What is the 3d stage?" You suddenly asked Many Heads.

"Evaluation period. 4 is the corrective procedures. 5th is testing."

"...any safety to use on humans?" You asked him.

"I managed to salvage a small stockpile of normal augments. Many of which were experimental the rest were a control group for research. Nowadays I don't bother with normal stuff anymore. Too weak and frankly much of the equipment has been compromised. Hard to do without clean source of gene templates and organic printing or growths. I wouldn't recommend it though. I have stock of REALLY good stuff and your body and mind should be tough enough to handle the strain."

"...I would rather not lose my humanity just yet," you inform him.

"Hm horny perhaps? Not all of them turn you sexless. Besides I don't even have a good strain that would be fitting for you. A random mutation would be an utter waste of such potential. Far too random. Give me time to...inquire on something suitable. Your body is so strong and brain intelligent. Most stable strains are made to explicitly specialize. Tough to find something with cross disciplines or a generalist."
>>
Rolled 63 (1d100)

>>6347385
"Wait there are...refined mutant strains?"

"Of course you saw some just recently. Those were part of a soldier program. After all why bother with normal soldiers when you can have some super mutants handle it hm? Much cheaper than power armor too."

"Right their equipment...why was it so good?"

"They were given an armory with fabrication capabilities in order to properly test equipment requirements along with the mutant strains that were being developed. Much more dangerous than our facility I'll admit after all we only specialized in Augmentations even after we were granted access to anomalous research materials to experiment with. Those guys were a very different story."

"...How long has stable mutant strains been a thing?"

"Years before the bombs fell. They were already gradually rolling out bioweapons to field and testing it out with them. The plans for new super soldier programs were meant to begin experimental field testing shortly. Of course not all the stabilized or refined strains were suitable. Many failures among them. A lot of which broke loose nowadays or will soon enough. Not to mention new wild strains appearing thanks to all the radiation, anomalies, and contamination."

"Hm...looks like its gonna break out, best we move out. Don't want to get in the way and looks like this one will be a big one," suddenly Warns Many Heads as it moves out of the monitoring station and back down a hallway pulling you along as the bulkheads roll down sealing the way behind you.

What do?
>Insist on seeing the action
>See what happened to the other two
>Get a symbiont implanted in you
>Choose from biomod catalog(choose mutant or stable and SPECIAL stat or other effect)
>Other?
>>
>>6347395
>"looks like this one will be a big one"
When the guy with all the heads says that, you know it's a big deal.

>Choose from biomod catalog(choose mutant or stable and SPECIAL stat or other effect)
Curiosity, cats, etc etc - I want to know what they got.
>>
>>6347426
Clean mods
Cat Mods: Cat Reflex, Cat's Paw stealth, Cat's Eyes,
Curiosity: Inquisitor Eyes(reduces difficulty of certain perception and search checks), Muse's Blessings(boost's odds of inspiration)

Mutation
Cat Mods: Catlike X RESTRICTED(note to self DO NOT mess with commercial fetish mods goddamn furry freaks), Cat Beast Infiltrator(another bestial stealth mod okay for basics but needs a LOT more work for advanced stealth I heard some interesting stuff about chameolon related research maybe a hybrid form would work better put that on a note), Cat Beast Combat(deadly and graceful not to self still gotta work out how fucking pyschotic and murder happy they keep coming out as), Cat's Grace(reflexes, agility, and perception in need model I'm proud of myself for this squeezing so much performance into a single mod now if only they weren't so fucking lazy and disobedient goddamn bestial side effects this is why short cuts are shit)

Curiosity: Bottled Genius(who says you can't shove brilliance into a single neat little package? I mean sure it doesn't help with your sanity but a price must be paid for any form of genius besides most of them are crazy anyhow who will ever notice), Eldritch Muse(guarantee inspirational state in exchange for temporary bout of insanity I'm so proud and its so good I even use this one myself...okay maybe shouldn't have tested this on myself but damn it if its not effective besides its not like I do no-) Many Eyes Many Gazes(note to self reconsider applying multiple perceptory functions into a single organ, very effective arguably too much so too many mental breaks but is it due to data overload or maybe noticing something they shouldn't have? Needs further investigation), I SEE YOU(REDACTED)
>>
>>6347395
>Choose from biomod catalog(choose mutant or stable and SPECIAL stat or other effect) Stable
Any bull mods minitour feel. As we are in a concrete labyrinth. Or maybe an organ that purges out radiation.
>>
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867 KB
867 KB GIF
>>6347434
I SEE YOU(REDACTED)
picrel

I'm really tempted by the clean mods, but somehow I suspect Cat Reflex will have us jumping at shadows, Cat's Paw gives our feet actual paws and Cat's Eyes give a slit pupil and glow in the dark or something.
Are there side-effects of Inquisitor Eyes or Muse's Blessing?

>>6347497
Radiation or lymph node upgrade would be cool to collect and spit out toxins, especially if the growths keep going they way they are in X13
>>
>>6347497
>>6347627
Bull Mods

Clean: Bull's Strength, Bull Headed, Grass stomach,

Radiation Purge: Rad X Gland, Rad Away Lymph Enhancer EXPI, Rad Cleanse Kidney

Mutation:
Bull mods: Minos Mind(why did I think it was a great idea to use bovine instincts over rats or mice for labyrinth testing), Minotaur X RESTRICTED(I hate furries), Red Rage(note to self do NOT keep anything red in the room and preferably clean up all the bloodstains or change its color very effective though), Bully Skull(great for headbutting and resisting injuries to the skull but inhibits brain growth last thing I need is mutants that are even dumber than usual)

Radiation Purge: Rad Rage(to think its possible to use radiation to supercharge the body...now if only I could find a way to do so without driving them crazy, I need to dissect and study more ghouls for inspiration), Rad Out(use radiation cleanser to enhance regeneration, knew the ghoul mutation would be good for something), Rad Bioreactor(what happens if you figure out how to turn radiation into a fuel source for the body? Drastically reduced appetite and calorie intake requirements but a strange craving for radiation, ghouls really are something else...now if only I could figure out how to improve this design and link it to other biomods design holds so much untapped potential). ATOM'S GIFT(REDACTED)

clean mods do not hold any side effects but will take up an implant slot=Endurance.

I SEE YOU
REDACTED SECURITY CLEARANCE REQUIRED...lab assistant of Doctor Many Heads confirmed. Granting limited access to REDACTED RECORDS.

Anomalous Augmentation: Derived from anomaly Evil Eye, Gorgon's Gaze, and All Seeing Eye samples. First successful augmentation of perceptory augments via vision. Highly dangerous and unstable but usable. Ignore perception penalties including stealth fields, improved field of vision, and potential foresight. Side effects include insanity, hallucinations, the feeling of always being watched and REDACTED.
Ability to see what should remain unseen, hallucinations may in fact be real, being forced to see more than the brain can safely process or perceive, and the feeling of being watched that I'm pretty is VERY real based on Shaman's input among other psychics. However the ability to perceive things that normally only psychics can, on top of full vision that can ignore any interference? Was still deemed 'successful' by superiors. Pretty sure the sickos just want to better understand what they accidentally unleashed and improve anomaly research capability/retrieval. Not by any means ready for field testing but they insist...best results so far come from psychics, but its effects on them are noticeably dampened and they hold greater resistance. Those it will help most on the other hand can least withstand it. One needs a VERY strong mind to withstand what will be revealed to you and control is distinctly...lacking I strongly suspect external unknown origin interference.)
>>
>>6347426
>>6347497
You can also go for basic mods. Like plus to SPECIAL built in armor, health regen ect. All kinds of stuff really and this shit is the REALLY good top of the line shit. Even the 'standard' versions were at the absolute PEAK of performance Prewar and post war had a chance to be upgraded(Many Heads is equivalent to an entire team of scientists with multidisciplines that are a hivemind with occasional bouts of insanity and inspiration).

The mutation and Anomalous variety are even MOAR extreme in performance albeit cost a lot more in capacity and may come with...side effects.

So far you want an augment now what do you want exactly?

Seems like some kind of radiation resistance one?
>>
>>6347395
>>See what happened to the other two
>>
>>6347804
Radiation resistance and radiation purge specifically. Rad Cleanse Kidney should do it. It should give our MC Bob more options such as travelling the surface more.

Charisma is lacking, so I'm also interested in something that can boost speech skills somehow, like [Silver Tongue], maybe it mechanically works like RNG for additional enhanced or subtracting effect during negotiations. Or a SPECIAL equivalent?
>>
>>6347799
>>6347395
Voting for ATOM'S GIFT(REDACTED)
>>
>>6347799
ATOM'S GIFT(REDACTED)

Mystery Gift. It might help with going up onto the surface. Where high grade loot could be.
>>
Rolled 65 (1d100)

>>6348155
>>6348241
ATOM'S GIFT(if you had high charisma I would you could have been the first Prophet of Atom lol)

After going over the totally not suspicious corrupted wording you select Atom's Blessing from the terminal. As a tendril holding a syringe dropped from above to inject you and you fall unconscious.

>ATOM'S BLESSING
derived from a wide multitude of Radiation related anomalous samples that were largely organic in nature. Full potential yet unknown as test subjects had a bad habit of losing their minds and becoming ghouls. It is noted however that in ghoulish physiology is massively enhances their mutations and those who lost their minds keep ranting about Atom as if it were some god clearly insane.
Many Heads Notes
I'll admit even I don't know how I made this implant. It was only thanks to my recordings that I was able to reverse engineer the process of its manufacture but it requires a truly vast amount of anamolous materials not just those of organic nature, and all with EXTREMELY high RADs. It happened when I went a little crazy after I got inspired from working on some ghouls as test subjects. Testing has indicated it holds an IMMENSE amount of energy and not only that it will also absorb any radiation around it. Injecting it into the organ and enhancing its effects. So far I haven't found a human test subject that could withstand it. While ghouls had the best odds of survival now, if only I could keep one sane enough for some proper answers. All responses I have acquired were completely illogical. Radiation has a blessing? Splitting of the atom into infinite worlds including those who got vaporized as the greatest 'blessing' possible? RADs are a gift from Atom? Atom is a god? Absolute lunatics. In mutants they become radioactive and have an innate bioreactor with how much energy it puts off. Interesting applications for some...larger and deadlier specimens. However the impact it has on ghouls is notably much more powerful. If you think a glowing roasted ghoul was superhuman you just see the results of a ghoul implanted with Atom's Blessing. It makes even the deadliest ghous look like a normal man vs a bonafide superhuman. Now if only I could get some stable results from implanting into a human...


You found yourself dreaming. Over and over nightmares. You saw the bombs fall. You got vaporized. All in different places, different people, and different distances from the bomb. Some it fell right on top of you and the last thing you saw a blinding flash of light. Other times...you suffered. You realized death by vaporization was a true merciful way to die. Dying slowly from radiation was awful. Even worse when you 'changed' into a feral beast attacking and killing until put down like an animal.
>>
>>6348257
You could swear you heard something...laughing. Reaching through the veil of reality as the so much detonations, energy, death, destruction, suffering, and radiation made it possible for THEM to reach into your own home. Your reality. Your world. Your dimension.

Suddenly you saw those 'blessed by atom'. Despite being human, they were completely immune to radiation. You saw a preacher among them ranting about Atom and the heretics who refuse his gifts and deny his greatness. You realized you were one of them now. As a beautiful heart of glowing radiance descended from the skies and was implanted directly into your heart.

You saw countless universes form and die. You saw the atom split and the release of radiation from the atomic level. You saw how radiation killed, healed, and even 'improved' upon life itself. You saw what fueled mutation. You saw...ATOM. Granting his blessings to your world...and you saw glimpses of THEM also reaching into your world. You saw how their influences clashed and vied against each other.

>Intelligence Check passed
>Endurance Check passed
>Ghoulish Perk????

Then you awoke.

In a clean hospital room. Perfectly normal. Too normal in fact. You looked around, and noticed a massive gruesome wound on your chest where your ribs were cracked open...and something was implanted in there.

>You have leveled up twice!
>Gained 30 Skill Points.
>Gained 2 Perk or SPECIAL points.

You could feel...immense amount of power churning in your chest. So much so it put immense strain on the rest of your body. Even stranger was how it CRAVED The GLOW. The prospect of radiation...no longer made you feel fear. Instead you felt HUNGER for it.
>>
Rolled 81 (1d100)

>>6348265
What do?
>Go back to sleep
>Need...radiation
>See where you are
>Press the call button
>Other?
>>
>>6348280
+12 Explosives
+18 Unarmed

Demolition Expert
Lady Killer

Lady Killer will help our Charm problem with the Ladies and Demo for more fireworks.

>Need...radiation
>>
Right forgot to ask

I need a 1d100 to determine how much sanity damage you took from getting implanted with Atom's Blessing. Thanks to passing both checks you get 2 rolls.

Also you may want to do some stuff to restore sanity loss soon. Health loss can be recovered via healing items and rest but sanity loss is a lot more annoying. An easy means of treatment booze for example is addictive. You have taken a good amount of sanity damage especially with the shenanigans with the anomalous abomination.
>>
Rolled 88 (1d100)

>>6348324
>>
Rolled 27 (1d100)

>>6348298
Support

We used a lot of nades maybe we can start pumping some points into science in the next levels.
>>
Rolled 74 (1d100)

>>6348327
Lucky you didn't take much sanity damage.

>>6348298
>>6348333
Demolition Expert(MOAR damage)
Lady Killer(finally anons remember how GG happens)

Unarmed 56
Explosives 50

Mad Bomber would be best for making more explosives btw. You DO unlock additional recipes with higher skills and explosive related perks, with certain exceptions.

----
You...feel the call. The urge. You NEED radiation. The glorious RADS. To embrace the blessing of Atom! So you get up and follow your newfound instincts. Numbly walking down hallways and going through doors. Deeper and deeper into the facility. Ignoring the strange effigies, wards, and barricades. Ignoring the signs and warnings of radiation. Through the decontamination arches and bulkheads. You can feel it. Closer...and closer. A large potent source of radiation.

"What the hell is some human doing down in nothing but a fucking patient gown," mutters a ghoul wearing a utility uniform with a toolbox.

"How have the rads not killed him yet? Are you kidding me?" Mutters another ghoul.

"Oh shit he's heading straight for that infested reactor!"

Too late to stop you as you ignored the warning signs of a sealed door with fresh burn marks and smell of burnt flesh. You go through noticing a carpet of strange pulsating flesh that you walk across. Ignoring the flickering lights, strange scittering, odd whispering voices, but you ignore it all. Until finally you entered a room that with a pulsating mass of flesh in the center. Reactor and radiation shielding torn apart and thrown to the far ends of the chamber. Ignoring the slumbering ghouls hibernating throughout the room. Walking straight up to the infested reactor where a crack and throne was with a gigantic glowing mutated ghoul resting there. It woke up as you approached. Its crazed glare watching you as you felt a familiar hum coming from the monstrous ghoul...and noticing a pulsation echoing from its chest.

"...A human? Blessed by Atom?" It gratingly echoed in a hoarse voice.
>>
Rolled 77 (1d100)

>>6348378
As it stood up you realized there was a glowing pulsating tendril connected directly to the ghoul's back. Its flesh and skin was thick and hardened into practical plates of armor yet decayed...and within it thrummed with infinite power. Its veins glowed as did its mouth and eyes. Massive claws and a distended jaw turning its mouth into a large jagged toothy weapon. It came right up to you sniffing around.

"Many Heads...finally found a test subject who survived Atom's Gift? And yet you couldn't resist the allure of the RADS despite its dangers to you as a mere human. Very foolish to come down here. Even more foolish to head to this reactor in particular. Corrupted as it is," it muttered.

"Corrupted?" You ask feeling the sheer volume of radiation emitting from it.

"Yes...corrupted. It doesn't illuminate with just normal RADS oh no no no...other kinds of radiation too. Special kinds. Highly dangerous and even impacts us ghouls. Even other mutants too. Other reactor much safer...only those ghouls too far gone come here...to be...assimilated."

Looking around you notice the ghouls...not all of them were passed out and being covered by the growths. The rest who positioned as if they were...praying. Worshiping the infested reactor with its...blighted eminence radiating from it.

"You felt the call of radiation yet you didn't ask yourself what KIND of radiation did you?" chuckles the hulking monstrosity.

"You are the same no?"

"Me? I'm crazy according to Many Heads. Thinks I lost my mind like the rest. No. I just...understood Atom's Glory. You too right? You also saw THEM didn't you?"

"..."

"I thought so...they think we're crazy, you know. Despite the plague of madness, despite the mutations, despite the anomalies. They dare not consider what they have invited here. What they have...attracted. Nobody wants to accept the reality. No...no. Deep in denial they ALL are and those who do? They call them crazy."

"Than what are you and...what is that?" You ask it.

"Me...I'm the first one who got Atom's Gift. It made me...special. Originally I was just another human being experimented on, just like you, but then I turned. I mutated. I became something...more. Blessed by Atom. I do not sense that from you. Curious how you are still alive. I wonder how long the Gift kills you for being unworthy."

"It should shield me no?"

"Heh. You think it absorbs radiation and churns with all that power? Where does the power go? Why into your body, of course...and whatever you have INSIDE your body," it laughs as you suddenly see both its arms burst into a swarm of tendrils tipped with gnashing maws at the tips. You even see large Eyes appear around its shoulder opening with a maddened gaze. "SEE this is what it can grant you POWER to behold ATOM Glory's power to UNLEASH and FUEL not just yourself but whatever you keep in body too. Makes you stronger and IT stronger...assuming your body can withstand it of course."
>>
Rolled 79 (1d100)

>>6348386
"With your fragile inferior human body I estimate you won't last long. Too WEAK. Too FRAGILE. A true waste of Atom's Gift! A utter disgrace you are," it mocks as it arms reverts back to normal.

"...The Symbionts right?" you ask it to confirm.

"Yes, they become remarkably friendly and tame with such...enticements. Of course I don't mind other mutagenic implants as well. Turning my body...into the ultimate personal Temple of Atom! If you want to live...you will NEED something for that energy and power to go. Your body won't be able to withstand it on your own." It warns you as it sits back down and pats a tumor on the infested reactor for you to sit on. Sitting on it...you really could FEEL the immense amount of power infused into it. Its glorious glow sinking into your flesh and being sucked into the Atom's Gift.

"Will the power from Atom's Gift...change me?" You ask the monstrous mutated ghoul behemoth.

"Yes but ultimately its limited by how much your body can withstand it. The better your body is at withstanding it the more it will change. That's why it works best on us ghouls. We are the closest to RADS and all personally blessed by Atom...even the Rejects who cannot withstand his glorious eminence and lose their minds from their inability comprehend."

"Anyway I keep my humanity?"

"IF you are immune. Atom's Gift...well it both does and doesn't. At least with the thing concocted by Many Heads anyway. Some are Blessed by Atom and immune to radiation. The Gift that Many Heads was enlightened by Atom on how to recreate doesn't quite work like that. The Glow must go somewhere and it mustn't be wasted. Even if you were immune the Atom's Gift would eat you alive from within. It craves infusion. It craves to 'share' its blessings. It speaks to us as a voice of Atom should we be so blessed to hear him speak. Tell me what did Atom speak with you when you were first blessed by him?"

You began to explain what you 'saw' when Atom Gift was implanted into you.

"Hm...interesting. A chance to see into the mind of us ghouls. As well as a warning. I experienced something different. I got the warning as well but I also...lights. Those who would embrace the Glow. Those who would dare defile the Glow. I saw my poor lost comrades unable to Hear Atom unable to realize how blessed they truly are! A shepard I realized I was. A guardian of the Flock. A crusader against those who DARE to defy Atom's Will. What about you though? What will you choose?"

What do?
>Embrace Atom's Will
>Surrender Atom's Gift
>Glory to Atom!
>Share Atom's Blessing
>Follow the Glow
>Escape
>Other?
>>
>>6348389
>Glory to Atom!
I am wondering on which option allows a crusade against THEM, understanding what they are etc
>>
>>6348389
>>Glory to Atom!
>>
>>6348452
>>6348561
Follow the Glow would have led you directly to THEM. Sharing the blessings would have gotten you a special bonus relating to even feral ghouls. Surrender Atom's Gift would have reduced the side effects. Embrace Atom's Will would give you a RAD Crusader blessing. Escape means NOPE. As for Glory to Atom...

"GLORY TO ATOM!" You suddenly bellow.

"YES GLORY TO ATOM INDEED," shouts the gigantic mutated ghoul as well.

Suddenly you feel as if a veil is...lifted from your mind and vision. You could see the Glow. You could see the radiation pulsating through every ghoul like their lifeblood. You realized...what radiation truly is to a ghoul. It keeps them alive when decay and death should have claimed them. It heals them. It makes them stronger.

>Gained Heart of Atom Unique Perk

Inside yourself looking down you realized what Atom's Gift truly was...a heart. A bioreactor capable of absorbing and sharing the GLOW. Your flesh, however...is too weak. It is not that of a ghoul. It is incapable of enduring the Gift of Atom. While it might spare of you dying from radiation, you will instead be rend asandar as your body is incapable of withstanding its power. You will explode in a glorious nuclear explosion. However looking at the gigantic mutated ghoul you realized what he claimed was true.

You could see how his own Heart of Atom pulsed and shared the GLOW with his implants. Even the symbionts too were carefully nurtured and fed by it. You were amazed at how they became something...more. The GLOW is mutating and making them stronger. This meant that if you had the right implants that could withstand the burden, it could save your inferior flesh.

Looking around you noticed there were different colors of GLOW and GLOW. The Heart of Atom however treats it all equally but you estimate they must have differing effects and you can't help but wonder what kind of radiation is it exactly? You realized that the corrupted reactor...wasn't churning out normal radiation. It was...changed. Deep inside you could see a now familiar light but the growths changed the properties of the GLOW, which changes its colors.

"Is...this what ghouls see," you could help but ask him.

"Hm yes and no. Most humans are incapable but for us ghouls...even as our eyes rot the GLOW provides vision. It warms and cares for us. Feeds and empowers us. For us the GLOW is ever present. Ever welcoming. Without the GLOW...we feel naked and vulnerable. Even my crazed kin instinctively understand this, which is why they Follow the Glow. Always."

"What would be the best implants to take advantage of this gift?" You ask him realizing you needed to something soon. Your body might be considered peak human but...well you aren't superhuman much less a mutant.
>>
>>6348698
"Hm I'm not the right person to be asking ISN'T THAT RIGHT MANY HEADS? I KNOW YOU HAVE BEEN LISTENING THIS ENTIRE TIME!" Suddenly shrieks the giant mutated ghoul into the seemingly empty air...only for a eyebot to float down from a air exchanger port on the ceiling.

"YEAH yeah...to think that maybe you aren't so crazy. I'll need more than just you two to confirm that of course...and getting the right materials to make an Atom's Gift is...very expensive and costly to acquire," speaks the intercom from the eyebot with a screen portraying a crackling image of Many Heads.

"Hurry up and give the boy something before he explodes," interrupts the mutated ghoul.

"Fine Fine...originally I had labeled the implant as a bioreactor .The power it puts off is immense. Incredibly effective at powering up and even enhancing other implants so I had intended to use it to power up the most power hungry modifications that would normally be limited in what a subject could use. However the side effects it had beyond something that obvious was far beyond that.

"Yes you did that to Atom's Wrath before it turned into an abomination."

"Yes a real shame but definitely the strongest abomination I have made yet and more importantly it remained lucid enough to be usable. The other...is you of course isn't that right Atom's Chosen?"

"First of Atom's Chosen," the ghoul corrected.

"Right...anyway, with him, I also tried to test the limits of what could be done. However unlike that fatass that was Atom's Wrath, its capacity was...lower, so I tried to mix in symbionts to see if that would help it worked beyond my wildest expectations."

"See I told you using the Hive as the source on the reactor floor would work better," states Atom's Chosen.

"That it did." Admitted Many Heads. " Thanks to that not only was I able to surpass the limits of what his implant capacity should have been but even the symbionts themselves changed and achieved a state of Fusion with the ghoul. Remarkable truly. However that is also the problem You see I have plenty of data on mutants but none on humans because none of the test subjects I had were as such high quality as you. They expired far too quickly."

"They were Unworthy of Atom," confirms the Chosen.

"...whatever anyway a reactor that yields that much energy would normally be seen on full conversion cyborgs and not just any normal borg. Instead, it would have been exclusively for the heaviest, biggest, meanest, most formidable Borgs out there. Basically top of the line stuffed full of all kinds of extremely dangerous and demanding toys. This would have been my preferred option but this facility isn't equipped with cybernetics. In the entire Pits there is only a SINGLE facility that experimented with cybernetic mutant compatibility. Even that place wouldn't have the right implants. Alternative options are mutated implants but...you are a normal human. Your tolerance for something like that is gonna be low."
>>
Rolled 20 (1d100)

>>6348709
while you can now endure the stronger ones easily I'm afraid you simply don't have high enough capacity to endure the ATOM'S GIFT in the long run. It will buy you time...finally the last option is the Symbionts. Experimental as all hell that they might be but they were the true magnum opus of this facility before we got forced to work on anomalous materials. In particular we have...well used to have 3 variants but too well the last uncontanimated Symbionts got transferred away. Of the two remaining hives that we source from the one that has the highest...compatibility with RADs is the one behind you. The other one we different but honestly I'm not sure which would be best for you. After all your no ghoul so I wouldn't expect as amazing a reaction as Atom's Chosen got."

FIRST ATOM'S CHOSEN," loudly grumbled the ghoul.

"Wait that THING is a hive?" You ask looking at it.

"Yes. When the accident happened, the Hives split. One of them went towards the radiation. That is this one here. I'v been studying the differences. This Hive exhibits increased aggression, size, and far more proactive. If it weren't for many experiments I would have thought it reverted into parasitism but that wasn't true it just places a much greater burden on the body and thus...accidents are far more likely. However that will unlikely be a problem for you despite being a human. Normally, I use this one strictly for mutants. While the other I experiment with on humans."

"Any..alternatives?" You couldn't help but ask.

"Yes another RESTRICTED zone may have the cybernetics you need...or head to the surface and haul ass to whereever cybernetics will be offered but keep in mind you NEED the ones that demand the most energy and are the easiest to Redline. Those will work best with Atom's Gift."

What do?
>Symbionts(suggestions)
>Mutated Mutations(suggestions)
>Rush to the surface
>Find another restricted zone
>Other?

Feel free to offer suggestions or Many Heads or the Chosen will also make some recommendations.
>>
>>6348711
>>Find another restricted zone
>>
>>6348711
>>Symbionts(suggestions)
>>Mutated Mutations(suggestions)
Something that could let out our radiation to channel it into things like power cells and robots. Or a tentacle/tentacles to enhance our limbs and use for tossing explosives.
>>
>>6348711
>>6348794
Imagine a built-in battery charger that can top-up fusion cores/batteries and keep the sentry bots we have going. Then change the armaments of the sentry bots to lasers or something else energy based.

Or a fission/fusion stomach that decomposes any material into a foodstuff. We could be shitting bullets if not for risk of tearing a new asshole.

Maybe a cybernetic microwaver to cook anything we need, weaponised or as a chef. Or brain augment like a Virtual Assistant computer.. lots of possibilities.
>>
>>6348895
We already have a pit boy. I don't know if we have VATS on it, but I think most do. We can just make a fire or get a hotplate to cook food. I like the microwave as a weapon, but we might have to up our energy weapons and most of stronger enemies are probably rad resistant robots/mutants/feral ghouls/paladins.

I like the idea of tentacles outside our body less intrusive surgery grafting them into our limb bones. As we just had major surgery our heart was replaced. Tentacles could help us where bulkier mutant armor helping fill in the gaps. They also may be good at hiding themselves when we are talking with smooth skins.

Maybe a retractable blade that can be heated with radiation coming out of our forearm.
>>
>>6348895
Sentry bots similar to power armor have a built in reactor butif said reactor is disabled can resort to fusion cores for emergency power. Old models used to be able to also use fusion cells, energy cells, and microfusion cells but this was quickly phased out for standardized mini reactors and backup fusion cores. Sentry bots happen to big enough to also support both but similar to power armor their reactors are much more vulnerable to targeting hence the emergency backup power supply option. Now if your fusion cores ALSO get taken out at that point your kinda fucked.

Battery chargers are an option but keep in mind most simply use reactors or fission batteries because OP tech. Their stuff will last for centuries easy unless disabled/destroyed. Its far more common to have to repair something than it is to recharge it. Yes this means fusion cores don't suck balls. They're basically weaponized fission batteries meant to unleash a LOT of power at a steady rate. Hence, their use in generators, power armor, robots, and heavy weapons.

Stomachs like that do exist but mainly among borgs as a means of recharging and refueling their automatic repair systems. Many Heads does have a mutant version on account of the distinct rarity of foodstuffs and need of special materials to help maintain/grow certain mutations and implants. Obviously though eating dirt sucks and hence why cannibalism is back on the menu boys.

There are a variety of microwave related technologies. Cybernetics cannot be found here but biological and mutant versions can be. From brainwashing, to Armor piercing, and other weirder effects.

If you want a 'virtual assistant computer' Brain Bug Symbionts are for you. Even Many Heads hasn't figured out a different version yet that doesn't involve multiple heads/brains. He considers that a superior option on sheer principle though so good luck convincing him of a 'downgrade' version.

>>6349034
The pipboy you have belonged to a suspicious maintenance worker. It isn't a standard Vault tech pipboy or military pipboy. You could get some pretty nifty upgrades for it or figure out its mysterious past...

Humans are also very dangerous. Not enough time has elapsed for those who need special maintenance to die off. So a lot of high end cyborgs and bioborgs are still running around. Not to mention bad ass survivors, raiders, and soldiers. Mutants are actually in their weakest phase right now along with wildlife. They need time to purge the bad mutations. Except Ghouls those things are fucking terrifying right now on account of all the RADs.

Tentacles and blades are both easy/plentiful. Many Heads has a thing for collecting Heads...and tentacles.
>>
>>6349095
>>6348711
I'm supporting the tentacles. One for each arm two for each leg and two to reinforce our torso. The parasite bug brain sounds useful though brain surgery sounds like a headache.

So voting for tentacles.
>Mutated Mutations(suggestions)
>>
>>6349107
>>6348794
>Mutagen implant Tentacles

Symbionts are pretty easy to implant you just get soaked in a tube to prevent them from fucking with your head too much on account of hunger and slowed assimilation. As it takes resources and energy to fully assimilate which is NOT a pretty picture when your stomach limits digestion capacity and therefore assimilation rates. It's why Many Heads insists on dipping anyone who gets a symbiont otherwise their hunger and slow assimilation causes many problems. Like becoming insane psychotic cannibal. The tube with nutrient slurry works wonders though.

Considering we are talking a bunch of often crazed cannibal mutants is saying a lot on how bad it can get without the tube. Hence why Many Heads GTFO when that tube broke.

----

"Why the FUCK do you have so many goddamn tentacle implants Many Heads?" You couldn't help call out at seeing the sheer size of the catalog.

"Easy to replace and regenerate. Unlike limbs no need of bone, sinew, muscle, cartilage, nerves, and ligaments. So much work and besides with tentacles they are SO easy to customize!" Brags Many Heads showing off his personal extensive tentacle collection as samples. "I got tools. Weapons. Even...pleasure." He utters in a disturbingly sultry voice winking with his female heads at you.

"...how about tentacles that can uh reinforce the body?"

"Hm...interesting. I thought you would maybe go for a tool or perceptive tentacle. Body reinforcement I have those kinds but odd pick for a normal human. Let's see here...what do I have that will actually fit on a baseline but high quality human..."

"Say you wouldn't happen to have a implant that could channel radiation right? Like using it to power stuff?"

"That I do after I gathered some Glowing ghoul samples but uh...I don't think you can handle that kind of strain on the account of how much radiation it puts out. Plus it makes the Feral ghouls go crazy and sometimes revive...ah those were some FUN experiments. Resurrection. Ah here we go the body enforcement tentacles." Finally finishes Many Heads pulling out some very...thick and heavy looking tentacles out for you.

"Normally I use these on the big guys. Everyone mistakes that taken out their limbs will put them down...fools. Or those who are already covered in tentacles...tentacles tend not to be that great at the whole supporting the body otherwise. So these smaller models should fit...probably."

"Probably?"

"Having extra limbs does funny things to the brain, partly why so many borgs go coocoo in the head."

"They will make me stronger and tougher right?"

"Eh you might want to figure out how to use them before trying anything too harsh. Lest you break some limits. After breaking your limbs a few times you'll learn either way."

"Will these consume enough power though?"

"Uh," mutters Many Heads. "How many strong tentacles I have...but they have to fit on a human. That greatly complicates things."

"So you don't have one?"
>>
>>6349157
"Body Enforcement...tentacle. High powered. Fits on a human," grumbles Many Heads digging through his collection of tentacles.

"Well I DO have some...but I'm afraid there is an issue."

"What issue?"

"Your new gift can keep up but not the rest of your body. Severe imbalance in physique levels. Not a problem if your a mutant but as a human...well expect to break some bones. Maybe lose some limbs. Probably."

"...Anything safer?"

"Nope. Not at that level of strength anyway."

"Any anomalous ones?"

"NEVER. Those are my TREASURES...plus I sorta ran out."

You don't believe him.

"Right...what happened?"

"I may or may not have a crazy dream about a tentacle monster....that I may or may not have uh...set loose. Probably be fine...I think. Unless it can asexually reproduce."

"Isn't this place for implants? How the fuck did you create a tentacle monster?"

"I wish I knew. It was a sick dream but I didn't realize it wasn't a dream until I woke up and found my entire...priceless collection GONE. STOLEN by that fucking tentacle monster!"

"So wait there is an actual tentacle monster rampaging out there?"

"Yeah I tried to get the mutants to kill or take it back but it turned out my tentacle collection was just too amazing and impossible to resist," shrugs the shaking meat mountain that is Many Heads. "That was how I learned next time to keep my collection much further away from the anomaly collection. Also whatever you do NOT bear any holes towards it...it may have included some of my uh sex toys as well."

"...Many Heads you can still think of sex?" You couldn't help but quip in utter disbelief.

"Where do you think all the damned genitals went? No way for me to use them anyhow. It was the worst. Besides not ALL my mutants are sterile or asexual, for that matter. I still gotta fix some of the intersex stuff...shit can get pretty damn freaky otherwise. Its a work in progress if it weren't for those damnd furries and perverts." That actually made Many Head shudder in horror which made you really wonder just how bad must it have been...

"I can still use them though right?"

"Carefully limited power until your body is tough handle to handle its power. Personally if you want tentacles and not worry about breaking your body I would suggest some Symbionts instead. Safer implant won't draw enough power away. I still have my collection of tentacle symbionts even! At least those things know how to reproduce on their own properly," quietly grumbles Many Heads far too loudly to itself thinking it was being quiet.

"I uh...don't trust those symbiont options." You mutter.

"PSHT your missing out big time. If only I could make some that worked with abominations I would add them directly to my personal collection. Alas so far I can only push them to handle Mutants."

>Acquired Mutated Core Tentacles X Supa

Designed explicitly for heavy duty and high powered mutants but downsized to(barely) fit a normal human physique.
>>
Rolled 31 (1d100)

>>6349161
Its power can/will shatter bones and tear flesh including your own. Its toughness and regeneration is however superhuman. Downside is injury will GREATLY worsen your hunger as the healing has to come from somewhere...hence caution is advised should they become 'too injured'. Lest starvation makes you do unspeakable and crazy things.This is arguably the biggest contributor for the mutants becoming cannibals.

These particular tentacles Many Heads mainly uses to reinforce his 'heavy duty mutants' and 'special tentacle surprises'.

"...Many Heads what is THAT?"

"What you said ALL your LEGs besides they aren't strictly limited to just uh...basic stuff."

"...Can they fucking change according to me will?" You utter in shock as the tentacle twists and warps according to your thoughts.

"To a degree but be careful modifying will make you hungrier and be cautious with the sensitivity."

"What sensitiv-HOLY FUCK that hurt...goddamn," you shriek in pain after thinking about it.

"Told you. These aren't normal tentacles. I use them exclusively for my heavy hitters and as key core components to my uh...tentacle related surprises. The strain is no joke as is its power but try not to break any bones yeah? Also don't let them get too wounded. Your digestive ability is limited extensive damage is gonna be a real big time problem for you to recover from. As for changing their specs be careful and slower is better."

"I can change them?"

"Of course but like I said be careful on how you do so and your pacing. Most mutants like to use them as shields or weapons. While my surprises have better taste in utility."

What do?
>MORE MODS(input implant suggestion
>Head to the surface
>Go back home
>Visit character(who?)
>Other?
>>
>>6349162
>>6349095
>Stomachs like that do exist but mainly among borgs as a means of recharging and refueling their automatic repair systems. Many Heads does have a mutant version on account of the distinct rarity of foodstuffs and need of special materials to help maintain/grow certain mutations and implants.
get Many-Heads' stomach implant.
If hunger is a problem then we should address it now.
>>
>>6349162
>Go back home
>>
>>6349196
Quirk of the local mutants. Instead of additional toughness they get to enjoy a healing factor, but the healing ain't free.
>>
>>6349196
>>6349348
Any tiebreaker votes?
>>
>>6349162
>>Go back home
>>
Rolled 59 (1d100)

>>6349508
>>6349348
Time to return home. This time, the trip back wasn't so quiet. You see oathkeeper patrols were previously they never bothered before. On the plus side you also don't see any cannibal bands wandering around. You just don't know if its thanks to the Oathkeepers or mutants. Eventually you return home and feel...ravenous. The tentacle are big and take lots of fuel. You did get a chance to test them out though and boy do they hit hard. Too bad it throws your body off balance and you have to be careful about using them to reinforce your body.

At home you see the two new additions of the sentry bots still holding position. Albeit one looks like shit and can't do shit. While the other is running low on ammo and has damaged armor but otherwise in good condition if you ignore the fact that both are missing their reactors and stuck on backup power supply. A lot has happened and you see the piles of junk you've acquired from your previous trip. A lot of got wrecked but scrap metal has demand on account of there being no more working mines or smelters anymore. Much less shipping.

Going through the pile of damaged and broken weaponry and armor is gonna be a pain in the ass...although come to think of it you DO have more 'limbs' as it were. Probably go a lot faster now. If you can use the sentry bots to haul it all to station for trade its unlikely anyone is gonna wanna fuck with two beefy sentry bots Model 3s. Except you need parts and ammo for them...that will mean poking around the robotics and recently you might have drawn bad attention...but with some mutie armor it might not be a problem. The stuff X13 uses is even designed around tendrils.

What do?
>Head to a nearby robotics hub
>Go through the loot to fix or scrap as needed
>See what's going on with the sudden Oathkeeper patrols
>Hit up the university terminal for lessons/the gym
>Other?
>>
>>6349556
>>Hit up the university terminal for lessons/the gym
Let's train with our new limbs.
>>
>>6349556
>>Hit up the university terminal for lessons/the gym
>>
>>6349556
>>Hit up the university terminal for lessons/the gym
train them on repair too
>>
Rolled 68 (1d100)

>>6349560
>>6349565
>>6349579
You decide to work out and hit the school books. Honestly taking a break from Many Heads crazy ass fuck lessons sounds like a welcome break at this point. Plus working out you could test your new tentacles and see what their limits were.

You start with the PC turning it and start to play around with it as usual.

...Booting up sequence complete. Detecting University Network of *error*. Connecting to network...connection made. Lesson plans available for access. At first you peruse the medical and science lessons but realize quickly that Many Heads stuff is far FAR better and much more advanced than the Unis have. Which is saying something considering this city had some of the best private and corporate sponsored Universities in not such the USA but the entire world too. Many Heads really wasn't joking about being bleeding edge.

So instead of reviewing what he already could teach and in far inferior quality you instead decide to look up something that Many Heads doesn't bring up much. Mechanical and Electrical Engineering. After all Many Heads is biologically focused. Might as well brush on something you can't expect to easily learn form unless Many Heads acquire a new sources of Heads with different expertise to add to its morbid 'collection'.

You just so happen not have some broken robotics and scrap to play around with during your lesson too.

Gained 1 skill point in

>Repair

After giving your brain a workout it was a time to give your body a workout too. Particularly to test out your new tentacles. With some proper gym equipment you were mindblown at discovering just how strong and agile the tentacles were. Straight up superhuman in power. Not just by a bit too bad the rest of your body frankly couldn't keep up. So it wasn't long before you were forced to quit with a very aching body as direct consequence. Apparently you can only afford to use it in short bursts...and probably should stock up on stimpacks too to be on the safe side.

After that you went to bed. When you awoke your appetite had increased by a not so small amount. Looking at your dwindling supplies you realize its no longer to last as long as you would like. Food down here is nonexistent unless you're a cannibal. Everything that can be accessed has been picked clean and what hasn't has the kind of security that ensures even the most suicidally desperate have to give up on it.

What do?
>Keep studying
>Look for supplies
>Fix the loot
>head to a robotics center
>Investigate Oathkeeper patrols
>Other?
>>
>>6349643
>>Look for supplies
>>
>>6349643
Was the hydroponics set also wrecked by the Wyrm passing through?
Can we
>head to a robotics center
>sell scrap
>by hydroponics kits + food supplies
>>
>>6349672
High end implants including organic ones often require special supplements to maintain them properly. For the tentacle implant you got it is both very heavy duty and very high end. Meant for the best muties Many Heads can come up with. The downside is besides the calorie and energy requirements being provided by Atom's Gift it also requires large amounts of proteins basic nutrients, and advanced supplemental material. You just got it so you don't feel the cravings yet but the increase in nutrient requirements is notable.

The wyrm mostly tore though the main passage as it couldn't fit in the smaller small side passages. Yes it was fucking huge comparable to a train. The hydropnics set up you have is small and can't handle the kind of demands those sorts of implants require.
>>
>>6349706
Good point, in which case properly
>look for supplies
>>
>>6349643
>Look for supplies
>>
Rolled 95 (1d100)

>>6349649
>>6349715
>>6349720
Your supplies with your increased appetites is no longer enough to cut it and the Oathkeepers are a bit busy at the moment so its not looking like you can bum some resupply from them anytime soon. While heading to the places with supplies down here is an actual deathtrap otherwise there wouldn't be so many damned cannibals after all. Leaving only one place to as usual...the surface. At least if you get lucky you can avoid the ghoul hordes up there and usually the Oathkeepers are busy keeping them distracted and trying to thin the herd, but if they ever have a chance to leverage their numbers your fucked. Even power armor cannot survive that. Worst the ghouls are on crack from all the rads up there and extremely hard to kill. At least the storms should help provide you with some cover. Too bad you aren't better at sneaking...

So you head down the side tunnels away. Heading towards some doors and manholes you know about that exit to the surface. Former utility worker entrances and the like. You COULD take the sewer but...well you would rather avoid the stench, rads, and flooding. Stopping at the different spots for exiting you don't open the door and listen very carefully through the storm. For the growls and confused murmurs of the ghouls to check if any are nearby. You also check to see if there is any recent gunfire too. From whatever poor bastards accidentally gave themselves away and are about to end up ghoul dinner. This time you got sorta lucky. Didn't have to wait forever until you hear it.

The bombardments of artillery and the screaming of vertibirds opening fire. Instantly drawing their attention as they howl and chase in that direction. Not long after you hear LOTS of gunfire and screams still coherent from so far away and despite the storm over head. No doubt the Oathkeepers as usual. They never stopped fighting after the bombs dropped. First it was the riots and looting, then...well the RADS and snow came with it, the ghoul hordes. Only after waiting a bit to make sure they were all drawn away did you open the door. Grey and white snow pouring down endlessly. It hasn't stopped once in over half a year, after it started a few weeks after the bombs dropped. The real difference is how much is coming down at the moment. With your mask on, Rad X taken, and your utility suit you headed out.

Luckily this city was a HUGE trade hub. A 'city of the future' they called it. An example of a 'post scarcity society'. They liked to brag a lot about it. How so many business interests joined together with the government and military's blessing to build a special city serving as a major trade, logistics, and manufacturing hub from the underwater cities in the depths. Wealthy beyond belief sure and that attracted LOTS of desperate people trying to flee the shortages and find work...but there were always dark whispers about what was really going on. Ones unfortunately you discovered proved to be all too true.
>>
Rolled 82 (1d100)

>>6349972
At least thanks to the cold, the food hasn't spoiled much yet. Even if it's irradiated... finding clean food and water is the real issue. You creep carefully through the streets. Wary of any big businesses and small businesses. Shuttered as they are. You know all too well the automated security system is still active if there isn't a conspicuous hole from the ghouls inside tearing their way out. Housing is safer. Sure its often boarded up but the security is quite lax in comparison except for the real high brow places.

You have scavenged up here before you ain't as cowardly as the cannibals but you don't exactly have a talent for being sneaky. Scavenging sure. Being sneaky not so much so going up was always a risky affair. You learned like the rest of the survivors to time your trips according to Oathkeeper operations. When the ghouls are nice and distracted. Led away by them temporarily. That is when everyone comes out to scavenge. Of course you have to watch out for stragglers, other survivors, automated security, and the like but its far safer than normal times.

Now where to search for supplies...

Go where?
>Apartment complex
>Grocery store with a broken gate
>Trash diving
>Shuttered Factory
>desolate School
Other?
>>
>>6349976
>Desolate School
It should be stocked with a lot of long-life food articles to feed a lot of kids and shouldn't have been a priority target for looters.

Side note, what city are we even under here?
>>
>>6349998
>>6349998
>Desolate School
I can support this. There might also be manuals to read and get those tasty skill ups.
>>
>>6349976
>>desolate School
>>
Rolled 22 (1d100)

>>6349998
>>6350032
>>6350138
You decide to go towards the school. Hopefully nobody bothered to loot it too heavily and you might get lucky with some school books. As you sneaked towards the school you suddenly see bright lights piercing through the snow and metal boots striding through the snow. You quickly dive into the school as a group of power armored warriors stop nearby.

"Hm...strange I could have sworn I saw something," muttered one of the soldiers as he smacks his helmet. "Damned recon scanners must be acting up on me."

"Yeah yeah that is always your excuse. We need to sweep the area before the damned hordes return. Remember to mark sites of interest and keep your damned silencers on," orders another.

After that the soldiers split up into nearby buildings. Primarily going for the factory, tall apartment buildings, and stores. The snowstorm is too intense for you to identify whether or not their Oathkeepers or not. Oathkeepers at least won't reliably shoot on sight. Luckily they don't seem to be too interested in the school for now. So you slip inside.

At first you thought you would be homefree upon entering though you realized something was very wrong. Cots. Baggage not just schoolbags. Crude posters. This school was turned into an evacuation and emergency relief point. Sneak your way through you see lots of dried and frozen pools of blood. Bullet holes and smears. Frozen corpses in...unfortunate state of undress men, women, elderly, and children. It didn't matter. You saw a few people in uniform who appeared to have been gunned down...along with long rows of corpses lined up against a wall. Piled up into hills and forgotten about.

The entire site brings back terrible memories just when the bombs fell...it was a school day. Holloween was coming soon. You heard your uncle was coming to pick you up for Thanksgiving... then the bombs fell. The panic. The fear. Desperation. At first, people didn't realize how bad the RADS or cold were going to be than the tsunamis hit...so much for the esteemed city antinuke defense system.
>>
Rolled 95 (1d100)

>>6350154
You could have stayed at the school. You heard that they had prepared special evacuation just for you...but you didn't trust it. You ran away and eventually fled into the tunnels ever since. Moving through the school you found classrooms turned either emergency triage rooms. Often with bodies still there or in crude dormitories. Some of the frozen bodies you noticed were still in their beds.

You moved quietly through. Trying to find the cafeteria and library. Hell you would even take some class lab rooms or a gym. Instead you heard the slow plodding of a Protectron which made you take cover. Last thing you want is to alert any kind of automated system still here. It was painted in police colors and patrolled through the desolate hallways. You waited until it passed by before continuing.

Than you found it...but not what you were looking for. It was homemade cages and chains. Some you noticed were broken looking like whatever inside broke out. Inside you see chewed bones and scraps of cloth. Than you find a cell that isn't broken. Inside you see shambling ghouls slamming themselves into the cages over and over again. Trying to break out and head outside no doubt. Not as much RADs in here after all...all except for a single ghoul you spot in a cell. Calmly meditating despite the scene of utter carnage around it. Including ghouls hanging from their entrails from the roof of the cell. Piles of gore and bleached bone.

What do?
>Approach the meditating ghoul
>Keep searching
>Just start grabbing whatever loot you can find before GTFO
>Investigate what happened here...
>Other?
>>
>>6350157
>>Approach the meditating ghoul
>>
>>6350157
>Approach the meditating ghoul
We need as much knowledge of the atom we can get.
>>
>>6350157
>>Approach the meditating ghoul
>>
>>6350157
DO YOU PRAISE THE ATOM, DO YOU FEEL THE FLOW?
>Approach the meditating ghoul
>>
Rolled 75 (1d100)

>>6350191
>>6350196
>>6350205
>>6350221
You approach the meditating ghoul as quietly as you can-

>Stealth check failed

Only to step onto some broken glass. That wakes the ghoul up and sends the ferals screaming as they throw themselves at your direction. The makeshift cages still holding them...barely. Only a matter of time before they eventually breakout. This ghoul though while MUCH smaller than Atom's Chosen. Unlike him glows completely. The GLOW of Atom completely overtaking this one. You heard of glowing ghouls before...but never of a Glowing One who hasn't lost its mind already. Even Atom's Chosen only has glowing veins. The rest of flesh isn't there yet unlike this one.

"Do you feel the GLOW broth-

>Perception check passed

"Sister? How does Atom's blessing feel flowing through you?" You couldn't help but inquire. From what you know Ghouls are inherently blessed with Atom's Favor its just many of them cannot handle the Blessing and therefore lose their minds. Although according to Many Heads and his research reports/papers the sole difference between a sane ghoul and insane ghoul is the degree of decay within the brain. The more rotten the brain, the more insane they are.

"Atom? The power of Atom...in hindsight I do suppose that makes sense," utters the female Glowing One. "Strange a human not attacking one my kind on sight. That is a first."

"Ah well how can I dare harm one of uh Atom's Favored who haven't turned their backs on him?" You continue.

"...Of course it has to be a fucking madman. Just my luck, we at least you seem to be of the friendly and hopefully non-cannibalistic variety." Sighs the female Glowing One.

"Well its a first for me too to see a Female Glowing One. Much less a sane one."

"Yeah, a sufficient amount of decay does an expression of sexual characteristics no favor. With the cold though the process would be slowed so long as they are not sufficiently irradiated. Suffice to say Glowing Ones rotted away anyhow. At least I turned into one of those bloaters. I count myself lucky."

>Lady Killer activated
>Heart of Atom activated
>Charisma check failed

"Such incandescent, pearless beauty you have. I pity my fellow humans who have failed to see the GLOW of your underlying charm and personality," you sudden and very smoothly hit on the female glowing one as you feel your...new heart flutter all of a sudden.

"...Now I KNOW you're crazy, but I appreciate the flirtation. I really didn't think I would ever hear some charming words about myself after I became like this," she admits giving you a flirty wink.

For some reason your new heart REALLY wants some of that given how fast its suddenly trying beat out of your chest. Taking a deeper look you try to see why...and realize it instantly after closing your eyes to focus on the GLOW...her Glow is entirely different. Something you have never seen before and you seen some pretty types of Glow on account of the infested Reactor and the leaky anomalous collection in X13.
>>
Rolled 63 (1d100)

>>6350356
Hers is different. A vibrant and soft Pinkish color that is making you...okay down boy. You quickly open your eyes and realize the nearby feral ghouls have also shut up and appear to be...equally enchanted with the female glowing one.

...wait does this mean you have similar tastes to ghouls now? WTF?

"Strange it shouldn't have had any impact on a human, you are an odd one aren't?"

"Says the Glowing Peerless Beauty capable of enchanting even the most crazed and feral animalistic ghoul," you couldn't stop yourself from flirting. Fuck.

"Down tiger, leave the flirting for when we can enjoy some privacy, hm or do you wanna put on a show for an audience?" She asks flirtatiously.

Finally that snapped you out of it. Apparently this is likely one of the side effects of Atom's Gift. Losing your virginity to a glowing ghoul...in front of audience no less is a bit much more concerning she doesn't appear to mind the idea at all. "So your meditating is for..." you change the subject.

"Nothing much to do here otherwise, that or sleeping and sleeping comes with...bad dreams. Lots of bad dreams. Meditation helps calm the mind and soothe the soul," she responds.

"So...you know about THEM too huh?"

"...Perhaps I do not know what they are exactly. The RADs have changed me and ever since I got left in here to die I have had a LOT of time to think."

"Why not break out?"

"Into the madness out there to get treated and hunted like a feral beast? No thanks, here is peaceful if you can ignore those insane idiots. Plus ever since the change I haven't been very hungry or thirsty at all. Just craving the RADs that I seem to attract on my own."

"What kind of dreams?" You ask.

>Charisma check failed
>Speech check failed

"No. I'm not sharing."

What do?
>Fuck it bang the glowing one
>Offer a place to stay
>Free the Glowing One
>Ask something(what)
>Leave
>Other?
>>
>>6350363
>Fuck it bang the glowing one

We got to get over stage fright somehow.
>>
>>6350431
I mean...that's one way to go about it I guess. Talking about diving off the deep end tho. Like fuck talk about freaky and hardcore.
>>
Will be going on a trip to see my dying Grandmother for the last time and for the holidays. Will likely be gone for around a 1 week. So don't be surprised if there is no or limited posting during that time. This will be my future trip.
>>
>>6350363
>>Offer a place to stay
>>
>>6350465
Merry Christmas and happy new year QM.
>Offer a place to stay
Interesting implications in bringing a ghoul like this back to X13.

Also banging the ghoul..sure why not
>"Come back to my place?
We still need to loot everything from this place and more hands help.
>>
>>6350363
>>Fuck it bang the glowing one
Merry Christmas, have one good time with grandma.
>>
Bang the ghoul wins...you sick bastard.

Give me 2 1d100s. Now I gotta go check the wiki about fallout van Buren on ghouls...
>>
File: sickos.jpg (231 KB, 1326x2000)
231 KB
231 KB JPG
Rolled 4, 18 = 22 (2d100)

>>6351163
SICKOS ALL OF US
>>
Rolled 20 (1d100)

>>6351163
>>
Rolled 34 (1d100)

>>6351163
>>
File: female ghoul.jpg (158 KB, 1920x1080)
158 KB
158 KB JPG
>>6351171
>>6351246
>>6351258
tried and failed to find a female glowing one pic.

>Charisma check failed successfully
>Lady Killer Rank 1 detected
>Strength check successful
>Strength check successful
>Strength check successful
>Endurance check successful
>Endurance check successful
>Endurance check failed
>Agility check successful
>Agility check successful
>Agility check successful

Seeing her glowing internal beauty. You decided to go for it. Fuck dying a virgin and time to truly embrace the 'glow' in a way nobody will ever see coming. So you pop a Rad X and make your move. Moving the barricade in way of the door and diving in straight into her glowing blossom as you strip. Ignoring the cold. Yet somehow it didn't bother you. In fact being naked made you feel even 'warmer' in the inside. Whle the glowing ghoul dressed in rags easily tossed them aside and welcomed you with open arms and a sloppy kiss.

You quickly discovered 'new' uses for your tentacles during your coitus and you completely lost track of time and how many times you came. It was a just a glowing blur of endless coitus despite the cold and putting on a show to anyone passing by or the unlucky feral ghousl forced to watch. You honestly don't remember how long it was. That that you eventually passed out and somehow had superhuman stamina as you endlessly plowed the glowing ghoul nonstop. Empowered by the very RADs she radiated.

When you awoke next you were severely dehygridated, starving, badly irridiated, and wrapped up with the female glowing one with your head resting on her disturbingly warm glowing blossom with the beat of heart. Along with noticing your now empty rad x and multiple empty rad aways. With the last one running empty as the last of it flows directly into your veins. Looking down...well you were steaked with glowing body fluids and your genitals was now very much glowing in the dark brghtly. You could see a ripped open rad away and a rag that was glowing despite being mixed with Rad Away...it also stank of your cum.

"Finally you wake up," croaked the female glowing ghoul that you made love to endlessly...for who knows how long. "You are ONE clngy son of a btch and if weren't for how bad in bed you were I would never have known you were a virign. Thank you for that by way," she winks at you one handing going through your air and the other giving a very assertive yet thankful squeeze of your buttcheeks. "I wasn't expecting to make love anymore ever since my change. Much less such a marathon of it. Fucking unbelievable. and what an incredible experience it was."
>>
Rolled 22 (1d100)

>>6351414
"I would LOVE another round but alas I'm afraid you wouldn't survive another round. I did do my best to...heal your uh cock but um...you mght wanna get that check out too," she shyly admits wiith a very...appreciate smirk on their face eyeballng your crotch.

"...You wouldn't mind coming back home with me would you?" you say hugging her tghtly...and accept the fact that despite Atom's Gift was now 'calm' and your balls empty. You didn't regret bedding this glowing ghoul whatsoever and wouldn't mind another round too.

"Down boy...what's next a ring?" she chuckles lightly in her hoarse voice. "I can't say I imagined I would have my way with such a younger man...much less for it get so serious so quickly. No surprise really given the modern conditions. Plenty of people desperately cling to others for survival but sweetie I'm a...monstrous mutant. A freak. A ghoul. You are a young man with a full and long life ahead of you."

>Lady Killer activated
>Mutant Reputation check passed
>Many Brains Many Knowledge activated

"You say that like I'm willing to give up a shiny star like you who has brought the light back to my life with your GLOW. I frankly don't care that your a ghoul and you experienced that damn well. If you think I fear the blowback from our relationship than honey I cannot WAIT to show you what many of my friends look like when we get to OUR home. Besides you are right we might be rushing things...IF it were the old world but the bombs dropped and life is short. Its best to enjoy what we can and take it day by day. Good company is naturally most enjoyable." You smoothly reply. Somow something clicked with you recently. Becoming charming with women and your Atom's Gift reacting so violently...well hornily to the RADs she radiated. You simply couldn't resist the temptaton.

...Well if your fine with...a hag like me than fine but to be frank I know that wherever you live is gonna be lacking in the RADs and warm. Something I would like to avoid. The cold helps...preserve my state while the RADs are just delectable," she finally admits after a long pause.

"that won't be a problem. There are sewer connections near where I live which are cold AND irridiated from the flooding. Too many of ferals though."

"I see...now how about I make you something to eat?" she offers as your stomach begs for relief. "Of course you need to let me go first...don't worry I won't run and your tentacles are extremely hard to escape. It was a real struggle to escape long enough to get you some meds."
>>
Rolled 97 (1d100)

>>6351416
You let her go and naked she walks for a bit eventually bringing back an insulated bag holding the first warm homecooked meal you have had since...well since you were last home. Even before the bombs dropped you had to made do with school food or junk food if you were lucky. She even fed it to you directly with a bottle of beer that wasn't enough quench your thirst. Forcing to you drink dirty water instead. Sure the food was DEFINITELY radioactive given how it made your Atom's Gift thrum but damned if you didn't shed a few tears at the taste of home. You ate a LOT. She just happened to pack the bag full to the brim. Your thirst was also quenched in with the dirty water.

Yet after fucking her, exhausting all your radiation meds, and eating. You find yourelf in quite the pickle. Your radiation levels are dangerous high. Your genitals still glow despite your best efforts to clean yourself and trying to...wipe off all the glowing dried bodily fluids off you simply smeared them around instead. Dirty water even with cleaning supplies is simply too radioactive to clean the mess. God knows what your going to need to get clean and your already starting to...crave another round with her. Which you did enjoy a quicke before getting dressed.

Yet your scavenging trip...has gone terribly wrong all things considered. You still need supplies and now desperately need treatment to handle your high levels of radiation. Even the Atom's Heart gets overwhelmed and you didn't exactly help matters but fucking a glowing one for that close up direct injection and consumption of radioactive biological materials. You just know Many Heads is gonna laugh its fatass off after hearing your antics...and hopefully it has a solution to your uh...newfound health issues. The radiation treatment alone is not gonna be cheap but damn you just cannot resist the temptation of that GLOWING piece of ass and juicy glowing peach of her loins...

>Gained EXP towards Sexpert
>Gained Big GLOWING Balls perk(effects ?????)
>Gained Mutie Lover rank 1 perk(level up by fucking more mutants)

What do?
>Scavenge the school for supplies
>head to a clinic to scavenge for medical supplies
>Make a trip to a hospital instead
>Hit up the grocery store
>Stay with the Glowing One
>Other?
>>
Merry Christmas everyone!
>>
>>6351417
>>Make a trip to a hospital instead
We can also find grub at the hospital.
>>
>>6351417
>>Make a trip to a hospital instead
>>
>>6351417
>Make a trip to a hospital instead
We got the gussy
>>
>>6351417
>Gained Big GLOWING Balls perk(effects ?????)
>Gained Mutie Lover rank 1 perk(level up by fucking more mutants)
hahahawhat

I guess the school clinic is probably cleared out now, so hospital.
>>
Rolled 81 (1d100)

>>6351426
>>6351428
>>6351473
>>6351476
You decide to head to the hospital despite the risks and you have a glowing one as a distraction. Dealing with your radiation poison is now quite urgent. Especially on the account of your likely repeated sexual relations with the glowing pussy...too bad there is no such thing as radiation proof condoms damn it. Bringing up your plans she doesn't mind tagging along in exchange for 'another round'. So biting the bullet you give her a quickie on account of trying not to die of radiation poisoning. She went through some abandoned luggage to put on a dress and completely ignored the cold. You also didn't miss the fact she didn't bother with underwear and gave you a wink with a smirk on her face when she noticed you realized it.

After that you set out. With her leading the way. The streets were unsurprisingly crawling with ghouls. Either wandering around aimlessly or huddling together somewhere that shielded them from the cold but was still heavy with RADS. Upon noticing the glowing one. Their attention was instantly drawn over to her and they started following. It didn't take long for her to gather an entire horde of ghouls as you both headed towards a hospital.

>Stealth check failed
>Perception check passed

multiple times you were nearly caught by feral ghouls wandering around or coming out of the buildings. Luckily the female glowing one when she wasn't sneakily flashing you would release a pulse of radiation. This would instantly attract the attention of the curious ghouls and they would wander her way instead. Still you had some damn close calls. As you got closer to the hospital it only grew worse. Going through the ruins of overrun defensive barricades and emergency relief camp around the hospital. You finally see your objective. For obvious reasons Hospitals became hellish deathtraps shortly after the bombs fell. Flooded with patients dying from radiation. Many of whom turned and became insanely violent. On top of the injuries from rioting and looting. Hospitals were one of the first places to fall despite the best efforts of survivors or even the Oathkeepers. Ever since they have been crawling with ghouls. Only other places with such high concentrations are places like atomic craters, radioactive waste sites, and the like.

Sure enough the place was packed with ghouls. You even see multiple Glowing Ones this time...these ones aren't sane unlike your new booty call. Multiple Putrid Glowing Ones. A single hulking Bloated Glowing One. Along with an entire sortie of skinny Glowing Ones. Luckily the Bloated Glowing One you see appears to still be trapped in confinment higher up in the hospital. While the Putrid Glowing Ones had surrounded a knocked over truck full of now leaking cracked open radioactive waste barrels. The normal glowing ones meanwhile are scattered around throughout the horde.
>>
Rolled 23 (1d100)

>>6351572
Looking at the size of that horde...no way you are sneaking your ass through that without being promptly detected and eaten alive. You might be able to fnid a way through some nearby buildings. You can see some are connected to the hospital in higher floors. You could also try the nearby parking garage, utility tunnels, or even the sewer itself. Your sure there must be some connections. Unless you can find a way to acquire some huge distractoin...like the Oathekeepers doing a nearby purge with artillery that would draw their attention but they never do that multiple times in the same rea. Rotating around to help disperse the ghoul hordes and keep their positions from being surrounded/overrun.

or...looking at the female glowing one. You realized you could just trust her to scavenge for you. She did it for you last time and there is a distinct reason why you didn't die from radiation poisoning after you passed out during sex...all you would need to do is find a safe spot to hunker down and not get found by the many ghouls around the place.

"A sane glowing one? Now its official I either have lost my mind finally or really saw everything," you heard a hoarse voice call out to the Glowing One. Looking over you see a ghoul come out wearing armor and packing a laser rifle smoking a cigarrete. Oddly the ghoul in question had a chain belt attached to which were multiple chain leashes leading to ghouls in harnesses and carrying packs. Those ones clearly weren't sane however.

"Ah...a wrangler? I heard of your kind...back when I was still human," speaks the Glowing One.

"A pleasure we got inspired by your kind after all. Alas we lacked your fancy tricks to draw the stupid ones attention. Much less lead them around but nothing that some collars and radioactive waste can't fix...to a degree," cordially responds the ghoul wrangler. "Now what draws you to a hospital hm Glower? Humans I can understand but our kind only needs the RADS to heal up."

"Same reason as you I would suppose. No other reason for our kind to be scavenging here now would they?" Bites back the Glowing One.

"Touche," admits the other ghoul with a shrug as it flicks away its spent cigarrete. "Never know when we'll also lose our minds like all the rest and some of us still have loved ones to care for aye? Even if they do think were monsters and will kill and eat them at any moment when we inevitably snap. Cannot even blame them really. We have all seen it happen with our own eyes before after all."

"You still have loved ones left...count yourself lucky. Many of us lost that too," bitterly sighs the female Glowing One.

"For now I do, now the hard part is keeping them alive. Especially after I'm gone," admits the other ghoul.

"Surely others thought have hitting the hospital too right? You know anything?"

"There are wings in the hospital still in lockdown with automated security systems still live," explains the ghoul. "Not to mention all the trapped and very pissed crazies."
>>
Rolled 73 (1d100)

>>6351580
"The worst part is many of the ghouls inside are still registered under the Hospital as patients or staff. So if you hit them you'll get identified as a hostile. The bots and ghouls aren't exactly interested in each other. Easy to flip the alarms and naturally you'll get swarmed by the horde. Naturally its pain in the ass even for us. Its why most of us prefer hitting up the clinics or medical supply stores instead. Nowhere near as troublesome."

"Than why here?"

"Heh obviously because what I'm after cannot be found there. Lots of stuff in there is worth a fortune...if you can bring it out intact. I can deal with the ghouls but that pesky automated security is a very different story...but f I had a Glowing One to help. That would be a very different story."

"How shall we split the loot then?" Asks the Female Glowing One.

"Depends on what we both prioritize. I'm mainly after the equipment and parts. I got plenty sources of meds that are much easier to get to."

"I need radiation meds...and decontanimation stuff. Preferably the really strong stuff. Rad Away isn't enough to cut it."

"What the hell does a Glowing One need with stuff like that? You don't have a human lover or something? You still got loved ones left?"

"Who says we cannot find ourselves 'new' loved ones? Might as well enjoy what time we have left right?" Shrugs the glowing one with a smile towards the ghoul full of disbelief.

"...Right as if a human would be interested in a ghoul of all things. Much less a fucking Glowing One. They think were monsters ready to kill them at any time. Now you expect me to believe you got yourself... a little lover or something? If you are gonna lie at least make it believable."

"I don't mind if you wanna watch if you want," shrugs off the Glowing One. "Think of it as proof and hell if he doesn't mind a Glowing One I'm sure he would mind a normal ghoul either."

"...I think I'm take back what I said on you being sane," mutters the other ghoul in disbelief.

What do?
>Reveal yourself
>Back the Glowing One
>Sneak through underneath
>Head to a nearby building
>Head to the parking garage
>Other?
>>
>>6351584
>>Reveal yourself
>>
>>6351584
>Reveal yourself
>>
>>6351584
>>Reveal yourself
amazing
>>
>>6351584
>>6351584
>Reveal yourself
The (sane) few against the many.
>>
>>6351818
>>6351808
>>6351671
>>6351601
You decide to reveal yourself and approach the two sane ghouls. That however startles the ghoul wrangler and more importantly all her 'pets'. As she raises her laser rifle and twirls around.

"Who the hell-"

"Wait he's with me," calls out the glowing one.

With lightning reflexes the female ghoul slams down the shackles on a nearby streetlamp barely containing the now roused insane ghouls. Who luckily were missing much of their jaws and throats scarred to help keep them quiet.

"Woah I'm friendly!" you try to speak up.

"Friendly my rotting ass humans always shoot ghouls," threatens the ghoul wrangler only for the Glowing One to walk right up to you and give you a long DEEP kiss with tongue. Oh that burning sensation and the ticker on your pipboy going crazy again...

"...what the fuck..." utters the now very confused ghoul as the Glowing One finally separates from you but still keeping you embraced.

"See told you he is MORE than just friendly," teases the Glowing One.

"That's it...its official I'm losing my fucking mind," grumbles the ghoul rubbing her head. "One last big job. I gotta have it in me..."

"Ahem excuse me," you try to interrupt.

"Not now sweetcheeks," the Glowing One interrupted while squeezing your ass. "Let us ladies talk it out first. Darling your not going crazy...not yet at least. If you want you can feel it for yourself or do you prefer to watch? I just LOVE putting on a good show."

...Okay maybe she has a point on the Glowing One going crazy already. Early stages maybe but aren't they supposed to be violent instead of horny? You think to yourself as you slap away her hand creeping its way to your crotch. Alas it does nothing to dissuade her from trying again. Just had to fuck the Glowing piece of ass didn't you...

"...You know what I don't know what a human is doing here. Probably suicidal but you DID get here alive thanks to your..."

"Lover, sweetie," elaborates the Glowing One.

"...'Lover' FUCK do you really expect me to believe that? No human wants a fuck a rotting corpse much less a goddamned Glowing One? No way to even survive that," snaps the ghoul.

"Honey, I think she REALLY needs to see proof...and probably get a taste maybe? Would you please be a dear," Not so quietly whispers the Glowing One into your ear as her hands start getting WAY to frisky.

"Lady I'm dying from fucking radiation if we go again I don't think I'm gonna make it," you try to remind her only to get hit in the face with a medpack thrown by the ghoul from one of her bags.

"Some Rad Meds so you don't die and if your legit uh...well...can I get a turn?" she asks the Glowing One ignoring you.

"Oh with pleasure sweetie I know how it feels to want some proper manflesh that isn't too limp and rotting."

"Excuse ME?" You once again try to interrupt.

"Oh don't mind him he is MORE than happy to help a lady out. Might as well enjoy what time we have left after the end of the world right darling?"
>>
Rolled 95 (1d100)

>>6352396
"Fuck I'm going crazy I might as well lose my virginity to a man instead of a ghoul," admits the ghoul wrangler.

"I'm right fucking here," you snap interrupting the ghouls.

"Sheesh see what happens when a young man needs some release? Always so damned horny," grumbles the Glowing One as she strips off her dress.

"You got to be kidding me what about the damned hospital?" You try to speak up but she is already pulling you towards a nearby residence with the ghoul following.

"She's right actually. You try and go in there its gonna be a death sentence, just let us handle it," confirms the ghoul wrangler following close behind.

"So I'm just supposed to wait out here and do what?"

"Rest properly. Even I cannot guarantee your safety if you dare to try and enter," admits the Glowing One. "Might as well take a proper rest. think of it as...payment for services if you must or satisfying MY needs too."

"...What if I just leave and we meet back up later?" You try to negotiate.

"Find you how? Besides you need some potent meds after our last...proper session. Hate to break it to you but I got some NEEDs that a quick fling or a quickie won't fix." Growls the Glowing One.

"Okay but does SHE have to watch?" You point to the female ghoul who had apparently already pulled out some snacks, a positively glowing nukacola, and a bag full of more right besides her as she sits down to watch the show in the bedroom.

"Oh I NEED to see this, ain't nobody gonna believe it otherwise myself included, and consider the cost for my help." She explains.

Goddamn it. Your dick is already thrumming from the RADs and you just took a bunch more meds...which honestly does make you feel a lot better but doesn't change what happened to your dick and balls. Good lord how are you gonna fix that...

What do?
>Take a rest
>Wait in the tunnels nearby
>Insist on coming along
>Fuck it go ALL in
>Go back maybe Many Heads can fix it...
>Other?
>>
>>6352398
I'm back home now and wtf is with all these REALLY good random events.
>>
>>6352398
>Take a rest
We all in, maybe we can fix our balls later now that their glowing we got a better chance at our seed catching.
>>
>>6352398
>>Take a rest

>"please dont make my dick fall off, i still need to figure out how to fix this, so i can give you children."
>>
>>6352408
In terms of uh your 'ability' to impregnate ghouls. Base ghoulish fertility rate is 2% after EXTREME methods are used. This is the baseline for ghouls on the account of RADs and necrosis which does mean technically 'fresher' ghouls are potentially more fertile...temporarily also the kind of damage/type of ghoul also makes an impact..

For YOU however mutant lover boosts fertility vs mutants(including ghouls). Other sex related perks/traits can also affect fertility. Sexpert does NOT affect fertility(directly) for example but Stud does. You get Stud unlocked via you guessed it LOTS of babymaking, not just sex.

Your Big GLOWING Balls does have some impact as well as Atom's Gift and Heart via certain limited means potentially but you'll need to bother Many Heads or other experts to get a better idea of what the actual impact is. The MC has already noted that certain kinds of GLOW makes him horny in addition other potential side effects besides energetic and calorie intake requirements reduction. the female Glowing One was not a standard Glowing One. Yes it does specifically mean those especially attuned to Atom/Radiation. Although the Big Glowing Balls may have uh other effects as well. Have fun with that LMAO

In general though impregnating ghouls is EXTREMELY difficult. They have the highest fertility penalties out there and that 2% fertility came from a Genius Ghoul doctors after solid decades minimum to century+ research and experiments.

So yes your Big GLOWING Balls does technically make it easier to impregnate ghouls but holy shit is Petey a total hardcore freak. Going for that Glowing One was beyond hardcore. Have fun dealing with the uh...side effects and consequences of your actions.

Yes, your fertility is different from baseline vs abnormal(mutants). Expect to eat fertility penalties when you're getting freaky with a mutie(again).
>>
Rolled 84, 54, 72 = 210 (3d100)

>>6352412
So yeah there is your fertility modifier vs their fertility modifier including potential racial penaltes like Ghouls get to determine what DC you are trying to beat. Also despite my disgust over going for the gussy banging mutants is a great way to acquire those traits and bloodlines without going full mutant yourself. Just starting with a glowing one of all things is like..damn man. What kind of Crusader Kings eugenics programming are you planning to start with, you know?

>>6352411
>>6352408
Wait why the fuck is his junk GLOWING? Holy shit he really did bang a glowing one after all? How did he even survive *click*," mutters the ghoul wrangler after grabbing a camera to take some shots after you stripped revealing your new GLOWING tool.

"Damn right and his sexual stamina is OBSCENE too, even being able to keep up with a ghoul's under RADs," quipped the Glowing One who threw you onto the bed. "Now watch closely dear I'll show you the right way to fuck a man and lose your virginity without it hurting. All you'll get is pure pleasure baby. Now as for you STUD...just because you lost your virginity doesn't mean you magically improved in bed. So pay close attention too and learn how treat the ladies right. End of the world doesn't mean you get to stop being a gentlemen in the street or in the bedroom honey. Oh and don't worry I don't want your cock to fall off that would be most...counterproductive to my needs. As for knocking me up...heh you can sure try hard boy but don't get your hopes up. I wasn't exactly 'young' before turning into this and I haven't heard of any ghoul babies either."

This session was different from last time. As she took the time to explain and given hands on sex lessons. The pace wasn't as frantic as before. Even when she hopped off and let the other ghoul take a ride. She still instructed and you discovered the different tastes between a Glowing One and a normal ghoul. The taste is nowhere near as 'spicy' and reminds you more of rotten fish on a moldy taco sprinkled with hot sauce. Yeah not great...not great at all. At least with the Glowing One you cannot taste shit besides it feeling like you just swallowed cocktail made from cracked fission battery moonshine, an energy drink, and super spicy chilis. Also not sticking your dick in a leaky reactor was a nice change of pace all things considered.

Sadly you missed out on a threesome on account of 'trying to keep your dick attached syndrome'. You'll admit though your uh dick is looking like its in REALLY bad shape. Extensive soaking in radioactive bodily fluids and necrotizing flesh turns out ain't so good your genitalia and general wellbeing. The pussy was so good though. They both even offered you a threesome or a tryout with the crazy ghouls. Alas you needed your rest so you missed out...it was a standing offer though.
>>
Rolled 19, 53, 70, 77 = 219 (4d100)

>>6352420
Being in bed after a 'gentle' marathon session with two ghouls was an unbelievable experience but now with PROOF...as soon as the pictures come out. Whenever that will be. You were asleep when the two left for the hospital after barricading the apartment you took over as your crash pad. Left with a neat pile of supplies and meds to hold you over.

----
Meanwhile during your long deserved nap...

"So your best idea was for me to hit security and somehow not die when they attack that will throw the crazies in a frenzy?"

"Yup."

"I hate this plan."

"Oh come on do you have any idea how hard it would be WITHOUT an intelligent Glowing One? Once the security gets busted everything will be a breeze and we can pick this place clean! Shit if we need any more additional loot carriers, I've got plenty of crazies outside I can easily catch. Plus it wouldn't kill you to wear body armor."

"On the contrary darling fashion and beauty are forever."

"...No really put on the goddamn body armour before I make you."

"Just lend me some meat shields and it will work out."

"Why should I give YOU the ghouls I processed already? You can easily rally together your own horde. Unlike with you Glowing Ones we have to actually WORK for it."

"Skills issue darling."

"ARGH-"

Despite their loud constant bickering the ghoul hordes not only ignored them but made way for them thank to the Glowing One leading the way. Their movements drew the attention of more ghouls who decided to tag along. Attracted by the unusual 'flavor' of Glow this Glowing One produced that was different from the norm. Soon they entered the hospital with the still fashionably dressed Glowing One that appeared to be immune to feeling the cold given the distinct lack of...coverage. Promptly threw a pebble at a nearby security camera.

"HOSTILE CONTACT *CSHDHSH* ACTIVATING SECURITY COUNTERMEASURES. PATIENTS, GUESTS, AND EMPLOYEES PLEASE VACATE THE ARE IMMEDIATELY. Accounces an automated message over the intercom.

"ATTACKING!" Shrieks a Protectron.

"This is now a FREE FIRE ZONE!" shrieks another.

"You SURE this was a good idea," yelled the Glowing One diving behind some ghoul bodyguards covered in heavy armor. Upon seeing a Glowing One being attacked all HELL broke loose as the crazy ghouls went into a uncontrollable frenzy.

"Of course see how easy the defenses are getting torn apart? Its gonna be a breez-"

RIOT DETECTED

RIOT SUPPRESION COUNTERMEASURE ENGAGED

"...aw shit," shrieks the ghoul wrangler as walls drop down revealing their far superior robotic defensive units. Even the streets outside weren't spared as alarms blared and previously hidden countermeasures rose out of the ground.

"...Well I sure do hope you have a plan to counter riot control," the Glowing One couldn't help but quip.

"I thought that due to past riots, they should have been disabled or overrun by now. How the fuck was I supposed to know they still had leftovers?"
>>
Rolled 17 (1d100)

>>6352422
Turrets went live and robots open fired indiscriminately into the hordes of ghouls.

"LETHAL FORCE AUTHORIZED. PLEASE VACATE THE PERIMETER TO AVOID INCIDENCE OF ACCIDENTAL DAMAGE TO PRIVATE PROPERTY AND PERSONAL SAFETY. THE CITY AND BUSINESS WILL NOT BE HELD LIABLE TO ANY LOSSES ACQUIRED DURING THIS PERIOD OF RIOT SUPPRESSION."

Naturally the previously mostly chilling ghouls outside did NOT take kindly to this and began fighting back against the automated security systems and riot suppression that already showed signs of being overrun. With ghouls even forming living ladders to reach targets or throwing debris. Some even still even had some wits enough to shoot. As a result a tide of steel and decaying radioactive flesh slammed into each other. Both inside and outside.

As the two troublemakers huddled in a nearby women's toilet to discuss their new plans.

"Well looks like we are gonna be in the clear soon once they settle down than we can loot!"

"...You sure there will be much left after this? The fighting is breaking out throughout the building. Ghouls are even throwing themselves off buildings and out of windows to keep attacking. There is too many Glowing Ones to counter my influence."

"Most Glowing Ones are outside near the radioactive spill or close to reactors. Some are trapped in certain areas that were locked down but we should be fine so long as we stay inside and away from maintenace-"

*KABOOM*

"...was that power generator?" Asks the Glowing One.

BOOM BOOM BOOM

"Nope...sounds like the Oathkeepers are at it again. That is not good. Terrible timing. Those fuckers are gonna lead away the ghoul reinforcements despite the alarms."

CRITICAL DAMAGE TO POWER SUPPLY DETECTED...SWITCHING TO EMERGENCY POWER

"...You were saying?"

"Okay maybe the first wasn't but the rest totally were."

What do?
>Keep laying low
>Gather a horde
>Collect superior ghoul recruits
>Prioritize the loot
>Other?
>>
>>6352428
>Prioritize the loot
There's honestly no shortage of ghouls.
>>
>>6352428
>Collect superior ghoul recruits
>>
>>6352442
>>6352520
Gonna need a tiebreaker vote.

To elaborate a bit on both loot will mean securing and trying to protect the more valuable loot from the fighting.

Recruiting superior ghoul recruits means looking for stronger ghoul variants to snatch. Much more dangerous and stronger than their more common counterparts.
>>
>>6352524
I'll switch.
>Prioritize the loot
>>
Rolled 55, 61, 23, 18 = 157 (4d100)

>>6352442
>>6352554
"We should prioritize the loot before shit all gets destroyed from the fighting," comments the ghoul wrangler.

"Agreed."

That turned into using the Glowing One as a beacon to lure out the enraged ghoul hordes away from more precious areas. With the ghouls leaving the security measures also left or deactivated. The fighting however didn't let up very soon. The artillery drew ghoul reinforcements away while leading those that were otherwise too distant directly into the ongoing brawl. The hospitalized emergency relief zone that once was quiet for months once more roared with violence. Emergency distress beacons activated and tried to call for reinforcements but there was no answer.

Gradually what was left was consumed, overrun, and ripped apart by the teaming hordes of enraged crazed ghouls. Until gradually more and more drifted away towards the ongoing bombardment from Oathkeeper artillery positions. Once more trying to thin the ghoul hordes distributed throughout the city. While inside the hospital.

"You sure you know how take this apart?" Asks the Glowing One to the ghoul wrangler now equipped with a tools that were hooked up to some still running power cables that was taking apart an entire decontamination room and arches hall.

"Hell yeah Mom was an mechanical engineer and Dad was an electrician I was the only girl. I had to learn how to take apart and repair all the shit my little brothers would wreck all the time or we would all get our asses whooped. This is easy compared to removing glue, rocks, and broken parts from overstuffed machines. Now hand me that other toolbag. No not the blue one the red one!"

"...How long is this gonna take?"

"Fuck if I know better get all the good shit before the other scavengers show up. Unless you know to make the crazies attack us sane ones."

"I'm still new at the whole glowing thing."

"Oh when did you change?"

"...Hm couple weeks to a month."

"Damn your fresh. I been this way for...maybe half a year or so? Give or take a couple months. Still its only a matter of time before other sane ghouls show up to take advantage, but with you around we might be able to intimidate them or hope my backup arrives."

"You got backup?"

"...well I went ahead of the crew. A scout if you were poking around and preparing. Didn't expect to run into a still sane Glowing One. It REALLY moved up our plans."

"When are the rest supposed to show?"

"When they wrangle enough Glowing Ones. Old plan was to concentrate them into a group than have someone hide in the middle to take a shot and enraged the security than let the Glowies get hit and piss off the horde."

"How do you wrangle a Glowing One?"

"Honestly its hard as hell. Crazies ignore us just fine until we start really fucking with them or worse touch a Glowing One. They REALLY hate. Easy to wrangle the others they won't care too much so long as we don't start killing or hurting them too bad, but you cannot get away with that with a Glowie."
>>
Rolled 85 (1d100)

>>6352572
"You touch a Glowing One even if your a fellow ghoul they still get pissed," she finishes. "You're lucky you're a Glowing One. Makes the whole Ghoul Wrangling the crazies SUPER easy. So goddamn jealous."

"So when was the backup supposed to show up exactly?"

"No idea. It takes forever to wrangle the Glowing Ones. I just went ahead to set up and scout ahead. They'll get word soon enough though. Hopefully they beat the others to the punch. They were supposed to find some Glowing Ones to wrangle nearby."

"...How long is this gonna take exactly?"

"Without help its gonna be a while."

"We don't have a while to wait before loverboy bites the dust. I need it SOON. Not later."

"Bite my rotting ass I'm working as fast as I can. Still cannot figure out how he survived plowing your glowing ass and not keel over from it. That little shit is tough."

"Prioritize the Radiation stuff."

"For real? What about my cut huh? Plus we got plenty of cargo carriers we can wrangle up whenever."

"Time is of the essence. In exchange I'll stick around to help-"

"DEAL, now let me finish this up. The really strong Antirad stuff should be quarantined with the initial ghoul treatment center they set up. That won't be a problem for us now though. Should be easy enough...well except for the big and bulky shit. That is gonna take a while to take apart and move."

"Just hurry it up otherwise don't expect to find another man willing to fuck ghouls," she reminds her.

"Why do you think I'm rushing? I need to hurry up and get ahead of the line before all those other horny bitches find out. I want to enjoy that tight ass and big cock for myself for a while at least."

"Ahem."

"...He can fuck me longer than you can fuck you without keeling over so bite me. I want dibs."

"Remember that requires him to still be BREATHING, so hurry it up."

"Fuck you horny ass hag go outside and make sure nobody is gonna show up. My crew will be all women wranglers with a big mean angry cooked bitch as boss. You'll tell who it is with a glance. Most of those like her already lost their minds but she is a really fucking tough bitch."

"Did she get cooked?"

"Big time. Got roasted and broiled by a nuke that hit the ocean than swung on her wrecked boat that made a crash landing from getting picked up by the resulting tsunami slamming it into the city. Not only did she live but stayed sane so far. Really fucking hard to kill."

"No shit? How did she survive all of that?"

"Exactly why nobody likes fucking with her and why she is great to team up with. Except for the uh...anger problems and pain issues. She ain't so right in the head but hasn't lost it yet at least."

"Hm..looks like the ghouls and robots are still fighting. Might be a while before it calms down." Calls out the Glowing One from down the Hallway looking through a window.

"So long as you keep those fucks away from the good stuff with your Glow, than we are good." Shouts back the ghoul wrangler.
>>
Rolled 44 (1d100)

>>6352573
"Uh...we might have a problem actually," corrects the Glowing One looking through the window.

"Ah fuck what is it?"

"We got company incoming."

"What kind of company?"

"More wranglers but they don't look female...and some guys in power armor."

"Ah shit. What color is their power armor?"

"Green and Blue."

"Fucking Oathkeepers. Those shitheads will shoot us on sight. Those wranglers aren't with me. We didn't arrange for any men on our team this outing."

"Don't the Oathkeepers have some ghouls among them by now?"

"PFFT only those dickheads in the Power Station. Made some deal with the fuckheads but everyone else is fair game. Especially us Wranglers. Good lord they are gonna freak the fuck out when they see you. A sane Glowing One is their worst nightmare among us ghouls."

"...Any ideas?"

"You could rile up the horde but good luck doing so without them realizing what your doing. I wouldn't trust those wranglers. No idea what crew their with. A lot of us don't exactly have the best relationships with each other in Crater City, but with you being a unknown sane Glowing One you would have a lot better luck than I would."

"Figures."

What do?
>Rally the ghouls
>Approach the incoming wranglers
>Hide
>Escape
>Other?
>>
>>6352575
>Escape
Grab a few goodies and dip.
>>
>>6352575
>The really strong Antirad stuff should be quarantined with the initial ghoul treatment center they set up.

>Hide around there
>>
>>6352575
>>6352623
Changing to support >>6352611
>Escape

It'll only get worse if the girls are sandwiched between Oathkeepers and Robots.
>>
Rolled 98, 8, 1 = 107 (3d100)

>>6352611
>>6352632
"We should bail while we still have time." Speaks the Glowing One.

"Already? I suppose we can quickly grab the lighter stuff but the real goodies take time and are bulky," points out the ghoul wrangler.

"We don't have time. The Oathkeepers will likely have codes to identify them as friendly to the robots. Even with the wranglers also inbound how long can they last against power armor?"

"I wouldn't underestimate a ghoul horde if I were you. There is a reason why despite all their big guns and power armor the Oathkeepers cower behind their walls. I've seen ghouls easily swarm and tear apart tanks. Much less power armor."

"And your solution to the wranglers? You say they aren't likely to be friends of yours."

"...Touche. Fuck did all the goddamn work just for someone else to profit. My backup better be showing up soon or all the good shit is gonna be gone."

Moving quickly the two ghouls quickly fill up their bags and the bags of cargo carrying ghouls before setting out with all due haste. Quickly moving through the still fighting ghoul horde and down a alley before disappearing underground to get out of sight before emerging back to the surface. Once more heading to the apartment where certain Freaky Petey was resting at...

"I sure do hope this is enough to keep him alive," mutters the ghoul wrangler as they climb the stairs.

"Temporarily. Just need him to be good enough shape to find medical attention, he said he knows a guy who wouldn't look twice at his uh...problem," mentions the Glowing One.

"Really a big ass glowing dick and balls with a bad case of never before seen likely STDs? What is gonna be some ghoul doctor or something...although come to think of it given his tastes I wouldn't be surprised about that at all," admits the ghoul wrangler. "Damn shame about all that sweet loot though. It ain't easy breaking into hospitals. Too much damned upgraded security when shit was hitting the fan."

"What about medical centers?"

"HAH now THOSE places are death traps incarnate. Top of the line security BEFORE shit the fan. After they upgraded it even further and engaged emergency protocols. Hasn't stopped people from trying but damn is it a slaughter to try. Best off to just wait for shitting to fall apart from disrepair and lack of maintenance before trying."

"Really the security is so tight on them?" Mentions the Glowing One.

"Hm not from around here huh? This entire city was a corpo paradise. A grandstanding privatized monument to Capitalism and later militarism with all kinds of shady deals going on. A wet dream to all kinds of scum, immoral businessmen, and mad scientists who still wanted Uncle Sam's protection and dime, unlike the Sunken Cities who wanted to be independent. Of course everyone wanted to be here because there plenty of good jobs and great pay...at a price of course. Back before the bombs I was going to university here and already had a nice paid internship that was a great career opening."
>>
>>6352643
"I swear every goddamn time they think a smart Glowing One has emerged they send an entire detachment out Radstorm or Blowout be damned. Every fucking time its nothing. At most a freshly turned Glowing One whose clothing isn't rags yet," grumbles a marching soldier in power armor.

"Yeah yeah quit your bitching the eggheads say that if normal ghouls can still retain their sanity for a time the same is true of the Glowing fuckers. Even though nobody has actually seen one yet."

"Uh about that," speaks up a combat engineer with a pipboy and a large oversized radio backpack. "I'm getting some disturbing readings from the Security cameras. I think this time it could be legit."

"Shit really? You close enough to tap into their network?"

"Yeah but I need access to a terminal for proper confirmation, but the city cams...it ain't looking good. It might be legit this time."

"Fuck you heard him boys release the restraints and haul ass IMMEDIATELY we CANNOT let that Glowing fucking ghoul getaway."

"OORAH," bellows the power armor platoon as they other soldiers desperately grab onto their power armor for a ride before they begin to sprint.

Soon the armored platoon got into range to see automated security forces that were getting overrun but still fighting back desperately.

"FRIENDLIES IDENTIFIED. REINFORCEMENTS ENGAGED." Bellows the robots.

"Sir we got incoming Wranglers reinforcing the horde! They are likely working with or harboring the Glowing One," reports a scout over the radio.

"DO NOT LET A SINGLE ONE OF THOSE SCUM GETAWAY. KILL THEM ALL IF YOU MUST BUT TRY TO TAKE SOME ALIVE WE NEED ANSWERS!" Ordered the Captain.

The arrival of the Oathkeepers instantly turned the battle into a one sided slaughter. Their heavy weapons, power armor, and firing lines cutting through the ghoul horde as they rapidly charged to the wranglers who didn't even have time to react before they found themselves surrounded and contained. They tried to fight but the majority of them were captured...

The robots with reinforced were able to not only contain the ghouls but even began to purge the buildings themselves. With power armor in the lead clearing out the ghouls inside. While Oathkeeper techies tapped into the hospital mainframe and security network.

"I got a feed here...oh fuck me. Its real...a female Glowing One. Intelligent and working with a wrangler," reports techie to the Captain who also watches the feeds cursing under his breath before grabbing a the large radiopack to report.

"We have a code red I repeat a Code Red situation down here...and very likely could turn into a code black. We need IMMEDIATE extraction of key materials and rapid deployment of Hunter Seekers, Over."

*Crackles*"Confirmation of the Glowing One? Over." crackles the voice over the radio.

"Confirmed and with recordings."

"...Vertibirds being sent in. Load up the key materials. Hunter Seekers inbound, over."

"Roger that, Over and out."
>>
>>6352648
CRITICAL LOSSES TO LOCAL SECURITY NETWORK AND AUTOMATED RIOT SUPPRESSION CONFIRMED. REQUESTING REINFORCEMENTS FROM AWD...

REQUEST CONFIRMED.

PERMISSION GRANTED.

INVESTIGATION REQUEST FOR NATIONAL SECURITY CONCERNS FROM ADJACENT MILITARY CHAIN COMMAND SENT...

REQUEST ACCEPTED.

HANDSHAKE IN PROGRESS...

TAPPING INTO AUTOMATED CITY NETWORK WITH AWD OVERRIDES...PROCESSING...PROCESSING...INCOMPLETE REQUEST AND TRANSMISSION DETECTED. URGENT REPAIRS REQUIRED OF COMMUNICATION FACILITIES.

ATTEMPTING BYPASS...

BYPASS SUCCESSFUL.

ERROR. COMPROMISED DATA TRANSMISSION. ERROR.

REROUTING...REROUTING...

REROUTE SUCCESSFUL.

ERROR HIGHER SECURITY CLEARANCE REQUIRED ERROR

ACCESS DENIED

REQUESTING SECURITY CLEARANCE PERMISSIONS...

ERROR

UNABLE TO CONTACT HIGH COMMAND

ERROR

REROUTING PERMISSIONS...

ERROR

MULTIPLE QUALIFICIATIONS DETECTED

ERROR

TESTING FOR VERIFICATION...

ERROR

ALL VERIFIED.

ERROR

ERROR

CONSENSUS FAILED

UPLOADING EMERGENCY BACKUP PROTOCOLS...

ENGAGING...ENGAGING...BYPASS ACCEPTED.

ACCESS DENIED.

"FUCK," screams a tech as he angrily slams his fist down the terminal. "We cannot get access, completely blocked and there IS no High Command anymore so its impossible to bypass. We would need high level AWD clearance codes to do a damned thing."

"Last time we tried to break into the AWD facilities it wasn't pretty, can we still access hospital and city records at least?" Asks a Hunter Seeker Captain in his custom power armor.

"We can but its limited access only. Fucking Automated Systems requested backup from AWD and it was granted for some reason thus providing a full suite upgrade. Our permissions are no longer high enough for full access. At least we had some techies on the ground before it happened so whatever they scraped is likely gonna be the best we can get."

"Fine. Print out a dossier for my squad we'll debrief in route."

"Understood sir."

You meanwhile woke up with the most brutal and painful case of blue balls you felt in your entire life. The worst part is no matter how hard you tried to jerk off you couldn't feel a goddamn thing. Plus your balls...aren't supposed to be that big. Like...holy shit you thought the whole Glowing thing was bad. You don't even have the excuse of waking up from a dirty dream as an excuse either...
>>
>>6352654
I cannot believe I accidentally forgot the theme song for the Oathkeepers...my bad song related: https://www.youtube.com/watch?v=9ocFYysAOKw&list=RD9ocFYysAOKw&start_radio=1

The Future Walking Deadmen are no joke.

---
Luckily a certain Glowing One showed her skills with a very powerful blowjob that successfully revived your dick..you could even feel it! Also biggest load of your life. She had to get backup to help swallow it all down.

"Goddamn those are the biggest balls I have ever seen," finishes gulping the Glowing One with choked gasps for air as she patted the back of the ghoul wrangler who was still struggling to get it all down.

"I uh...yeah that shit ain't natural, so you got the stuff?" You admit and ask.

"Yeah a part of it but we had to bail when some guests showed up," begins the Glowing One.

"Yeah fucking Oathkeepers and some competition showed up, got out right in time before shit really hit the fan," gasps the ghoul wrangler in a coughing fit. "fuck me it supposed to be that thick?" She asks the Glowing One.

"Nope." Admits the Glowing One. "But damn if it wasn't super delicious. I do hope the taste stays."

"...Come to think of it, it DID taste strangely tingly."

"Ahem so you didn't get it all?" You interrupt their discussion.

"Should hopefully last you long enough to get treatment. Some extra powerful Rad meds and anti Rad meds which btw will be part of my tab," speaks up the ghoul wrangler. "Say how about a threesome before we go?"

"NO, my dick is losing all sensation and the only thing that woke it back up was fucking radioactive blowjob from a Glowing One. If we fuck again I don't think its gonna stay attached at this rate."

"...what a shame indeed," agrees the equally disappointed Glowing One. "I was really looking forward to my reward...you'll have to REALLY make it up to me later, dear with interest."

"Is dick all that goes on in your head?" you couldn't help but ask completely exasperated.

With a completely straight face and tone as if stating the obvious. "Of course what else am I suppose to do for fun or occupy my time? Not like I need to eat or drink hardly anymore. Its not like the TV still works or there shopping or social events to do." The Glowing One pointed out.

"Damn right...wait you don't need to eat or drink?" Confirms the ghoul wrangler.

"Very little. At most just need some fluids occasionally," admits the Glowing One. "I DO get super fucking horny but its not like there is anything else to do...and dreaming is not a good thing for me."

"Ahem so what's your two's plans...I gotta place I need to get to for medical treatment but my place is on the way there," that last part instantly draws their attention as both starting licking their lips. "NO SEX," you quickly finish crushing their hopes and dreams.

"Aww...well I wouldn't mind knowing where you live for a booty call," comments the ghoul wrangler. "Mind if I bring some friends next time? They are just gonna LOVE knowing you."
>>
Rolled 51 (1d100)

>>6352658
"...Only if it doesn't kill me and NO diseases. Get yourself checked out first goddamn," you grumble trying to scratch the itch that just doesn't go away and remembering that no matter what banging ghouls was gonna get you sick with RADs.

"Fine...fine...pretty sure they're loaded on Rad meds...and just to inform you I was a virgin so whatever you caught wasn't from me."

"What you don't like enlarged genitals? I'll admit the glowing part was by accident," defends the Glowing One. "But seriously who in their right mind would fuck a Glowing One raw and with ZERO protection for days straight? Not my fault."

"...So you interested in coming or not?"

"Ah sure I wouldn't mind seeing where you live but I do have some errands I need to run."

"Same here. I want revenge against those fuckers who ruined my job. I didn't get nearly as much loot as I was supposed to. Practically a bust considering a lot of it needed to be used to keep your ass alive...and don't forget my share damn it."

What do?
>Go home first
>Rush for medical
>Other?
>>
>>6352660
>>Rush for medical
>>
>>6352660
>Rush for medical
MANY HEADDDSSS GIVE THE RAD CLEANSE KIDNEY
>>
>>6352660
>>Rush for medical
High test from big balls. But we got to worry about our pecker.
>>
>>6352732
>>6352807
>>6352882
You decide to rush towards Many Heads. Hopefully he has a way to fix it with its mad genius and its collection of heads put together.

Heading down you were wondering how you were gonna get past the Oathkeeper patrols that started showing up. When the Glowing One led a horde of ghouls down into the tunnels...nevermind that should do it. You meanwhile hung back with the wrangler who was using you as 'bait' to keep the packmules headed in the right direction despite being weighed down by a hilarious amount of loot and stuffed bags but you were still able to chat to pass the time. Occasionally take a break to...unload your balls. As much as you appreciate the size increase its reached the point of not good thing anymore. Plus painful as hell and they refill painfully too damned fast.

"So you also went to school here uh?" She asks.

"Yeah, a disciplinary school on account of frequent delinquency. Eventually they got sick of it and transferred me over here."

"No shit you went that school? How did you even manage to escape the emergency transfer?"

"I throw a REALLY mean punch...also explosives."

"HAHAH holy fuck that's great," she laughs her ass off on your 'escape'. "You remind me almost of the boss she was also a hellion."

"You?"

"Technical University of Engineering and Research for Underwater RnD."

"Oh shit you were from the sunken city?"

"Nah I just wanted to move there to get away from all this war bullshit you know? Of course I didn't make it out in time..."

"You mentioned you still had family? Lucky you."

"Yeah I managed to save some of my younger siblings in the chaos. My parents didn't make it and I got no idea of the rest of the family. Me being the oldest I got stuck trying to keep them alive...it was okay at first. I knew enough technical skills to scavenge the good shit with the right tools but the RADs caught up with me. I didn't lose my mind yet but I need to stock up for when I do so that they aren't completely screwed. It's annoying to sneak into stations but that is what masks are for...and why I took up smoking. People just think the hoarse voice is from too much smoking. What about you?"

"I had some cousins in a different school. A few aunts and uncles in the city from both sides. I was supposed to get out on break but the bombs ruined that. I had an uncle who was planning to take me along to visit family...but well shit happened."

"No luck finding them?"

"Nope. I checked the schools they were supposed to be in but they were empty and some got converted into emergency relief shelters. As for my few relatives in the city...they were working in the city center. In the chaos I didn't have much luck and later the calm came, the hordes."

"City center huh? Yeah that place is a real clusterfuck. Only places that didn't get overrun were part of the commercial and academic districts. The only reason they lasted was due to the big ass Stations there that they fortified to hell and back."
>>
>>6352889
"You forgot the automated city center."

"PFFT I might be a ghoul but I sure as shit ain't suicidal enough to get anywhere near that place. The only place in the center of Care Corp City that is a complete deadzone. Even us ghouls and those Oathkeeper no matter how crazy avoid that place. Dead and yet full of machines."

"Not that bad. Why do you think we still have fucking power and even those shitty autovendors still run? Isn't most of automated maintenance at this point?"

"Not entirely actually. You have a ghouls of Radtown that help out especially on the surface. No surprise you would know about it though. Only us ghouls and I think the Oathkeepers do on the account of their lack of shooting them."

"Maintenance workers?"

"Something like that. Tradesmen and stuff too. Crater doesn't have that kind of ghouls mainly lots of a fucking crazies and wranglers like me though. We don't get see eye to eye with Radtown."

"How so?"

"They cling their fading humanity too much. Just look around us. All these crazy ghouls that ignore us and it never occurs to them that is a valuable resource their wasting? Might as well get some kind of use out of them."

"...they are violently and cannibalistically insane," you point out to the gagged and struggling pack ghouls trying to eat you.

"Yeah for humans but we ain't humans anymore now are we? Plus that's rich coming from a freak who down to fuck ghouls."

"Impregnate ghouls thank you very much," you correct.

"...Wait do you not know we are sterile?" She points out now confused.

"Doesn't mean its not fun to try or that there isn't a solution," you shrug.

"...Yeah you got a point there," she admits. "Sure is a lot of fun...and thank god i didn't have to lose it a male ghoul whose junk was likely to rot off any second."

"Shit that happens?"

"Yeah you ever seen a bloated or scorched ghoul that still have their dangly bits? Even those female ghouls lose their tits at some point. Shit just falls off if the rot is bad enough. I got lucky though the cold slows down the decay and I'm one of the better preserved ghouls. The more damaged ghouls also seem to lose their minds quicker too."

"So...what if you were pregnant, hypothetically speaking of course?"

"A pregnant ghoul who is going to lose her mind and has younger still human siblings to care for still? Shit is gonna suck hard. Why keep it?"

"Not interested?"

"Look who in their right mind would want to have kids now of all times? It's hard enough staying alive,e much less keeping a defenseless infant and child alive too. Honestly its one of the few things I am grateful about this transformation. No kids."

"If that were true you wouldn't be still caring for your younger siblings," you point out to her silence respond.

Sure enough the Oathkeeper patrol seeing a horde of ghouls...promptly decided to run away too. Maybe bots would show up but as you approach closer to the Pits the are busy on the perimeter there or maintenance thus don't care.
>>
Rolled 13 (1d100)

>>6352893
Damn traveling with a ghoul horde is so damned smooth. Even the mutant warband wasn't anywhere near this cozy or safe. You cannot help but find yourself agreeing with the Wrangler a bit on how useful even 'crazy' ghouls can be. Seems like among ghouls so far you know about they have adapted to this new wasteland world far better.

"You see that tunnel down there? Take the side passage and stop before you run into two Sentry Bots MK3. There is a nearby post with a terminal that you can send to maintenance to contact me if I'm not around after you shout and get no response," you point out passing by where your home is.

"Two sentry bots? You have two of them?" The ghoul wrangler asks.

"Why yes but...they need some work still and the last big fight happened near my place wrecked a lot of the security systems(like the broken turrets). Still get the job done. I haven't had any problems ever since I parked those two bots there. You wouldn't happen to anything about robotics would you?"

"I got a friend who does but it wasn't my specialty. I do know some basics."

Thinking about the damaged sentry bot...yeah basics wasn't gonna be enough. "Figures."

"So what is this Pits exactly?" She couldn't help but ask.

"Mutant central."

"Oh right those big bad muties that everyone whispers about really exist? Yeah right."

"Seeing is believing. Luckily they know me so I'm gonna have to sneak around the horde and prevent a fuck up from occurring. While ghouls are welcome there you don't see them much around," with that you wait until you get closer to the Pits and it opens up to go around the ghoul horde and head over to prevent a fight. Unsurprisingly you noticed the growths have continued to expand.

Luckily the site wasn't too far away of a walk before you waved down the mutants hanging around outside.

"Oh...you look like shit Petey," mentions a hulking brute mutant guard.

"Yeah I need urgent medical attention...also I have company coming by with a ghoul horde that is supposed to be friendly."

"What? A 'friendly' ghoul horde? What the fuck have you been up to exactly?" The guard couldn't help inquire now confused.

"Not much. Lost my virginity and got a great new Glowing Lover. You'll see soon enough."

"Oh shit he's legit...wait is the Glowing One leading them sane than?" Asks a watcher mutant on top of the structure.

"Yeah like i said friendly. There is also a wrangler hanging back whose sane too."

"What the fuck do we do with a ghoul horde? Leading them to the reactor?"

"...Yeah probably where else are we gonna stick them?"

"Fuck alright everyone clear out. Lower the doors except for the passage to the reactors. Let the ghouls handle it from there," calls out the guard captain. "We can come back out once they passed by."

You head on in a hurry to meet Many Head in desperate need of emergency treatment so you scream your head off.

"EMERGENCY MANY HEADS I NEED IMMEDIATE MEDICAL ATTENTION. HURRY UP BEFORE MY DICK ROTS OFF!"
>>
Rolled 67 (1d100)

>>6352897

"If you need medical treatment go see the Caretaker I'm busy right now." Speaks over the intercom.

"What if I told you I found a Glowing One variant that I fucked and uh...ended up with a certain genital mutation?"

"WHAT? You...fucked a Glowing One...and survived? My god how many RADS did you absorb?"

"Too fucking many now can we please get me same help?"

"Fine fine. I'll call over Caretaker. We'll do the examine there with all the medical supplies."

"Also you wouldn't happen to have that Rad Cleanser kidney still right? Preferably upgraded?"

"...We do but uh your implant load is getting excessive and if you want to breach into superhuman it would be best to try a Symbiont."

Soon you were ushered into a Doctor's room with Many Heads a large monstrosity that you never saw before you were examing you naked while asking you medical question like 'why the fuck would you fuck a Glowing One' and 'how much RADs did you intake from fucking a leaking bioreactor'.

"Hm...definitely a mutation of some sort," confirms the Caretaker. "Extreme radiation poisoning...but not just standard. A variant too matches that one biological anomaly we have recorded that you could never figure out how to use properly."

"Hm...so this Glowing One is an anomolaous Glowing One? How did you even manage to fuck it? Much less survive doing so?" Mutters Many Heads scratching its heads. "Your tastes are uh...unprecendently hardcore. I did have this one research request form another facility I was originally planning to turn down but with your tastes we could...


"Not NOW Many Heads. This is my patient that needs urgent medical treatment...have you identified the diseases?

"Some basic radiation immune necrosis and...mutated unknown diseases. What's strange is though that the unknown disease doesn't seem to...overly harmful right now, unlike its origin. Concentrated in the gonads with a...stimulator effect? Is it mutagenic perhaps?"

"So is my dick going to be saved or not?" You desperately inquire.

"Well...that depends. What you had sex with wasn't a normal Glowing One. Its radiation is also unusual in composition and likely anomalous. We have a few different options for you to choose from..."

Choose One:
>Big GLOWING Balls Trait(bonus fertility towards mutants but lower fertility towards humans)
>Big GLOWING Balls Perk(increased flat fertility+additional speech options)
>Big GLOWING balls stable mutation(stable fertility buff+controlled expression)
>Big GLOWING balls unstable mutation(random fertility bonus every roll + fluctuation)
>Cure Big GLOWING Balls(back to baseline but with improved radiation resistance)
>>
>>6352903
>>Big GLOWING Balls Perk(increased flat fertility+additional speech options)
>>
>>6352903
>Big GLOWING Balls Perk(increased flat fertility+additional speech options)
Our seed may reach many fields.
>>
>>6352916
>>6352947
Perk it is than. a suicidally ballsy pervert it is.

---
After the procedure and getting a LOT of drugs pumped into you. Including lengthy surgery to remove all the tumors and cancerous nodules that had formed in you physically...

"Sure enough everything marks that damned anomalous sample. Cancer. Tumor. Regeneration," mutters Many Heads going over its findings and dissections.

"Turns out it can have a...benign and even helpful function. Even after we removed its mutative effects, there is still a drastic increase in size and production of sperm. Interesting," notes the Caretaker. "I think your previous experiments were wrong the whole time. You should have listened to Site X13 on that fertility booster implant they wanted after all. That sample would have been perfect for it."

"Bah that fucking sample turned everyone around it into a tumorous, cancerous evergrowing biomass that was an absolute bitch to burn out. Which begs the question how the fuck did a Glowing One become safely infused with it? Was it a reaction from the ghoul gene?"

"You'll have to ask the Glowing One."

"Bah no such thing as a sane glowing one. Too much rapid degeneration, necrosis, and radioactive damage nukes their brains into a puddle of glowing ooze."

"Except for this one...that anomaly it was exposed to help keep it sane."

"What? What Glowing One?"

"Did you really miss the entire horde of ghouls your pupil brought in? It was led by a sane Anamolaus Glowing One variant."

"An entire horde of ghouls? Did he somehow find out about that fertility experiment I'm planning to dump on him?"

"Ah you are going to make him do it?"

"I cannot handhold him through everything. Plus, he seems to have a talent for...fucking the unbelievable. The kid's a hardcore freak and that makes him perfect for playing along with all those other perverted freaks. Dealing with them is his problem now. I'm sick of dealing with those fucking degenerates."

"Anyway, how about we examine the two intelligent ghouls? Including a wrangler from Crater."

"Ooh that ghoul haven? Plenty of test subjects...damn I adore this kid. First helping that warband bring back all those otherwise rare human test subjects and now a ghoul horde with contacts including an anomalous. I swear this brat is after ALL my many twisted hearts."

"...Aww sounds like your developing a soft spot for him. Here I thought you were stuffing his brain so you could claim his head later for your collection."

"Bah no point in claiming a head whose knowledge all comes from me. I won't gain a damn thing from it. So the kid's safe."

"See told you were developing a soft spot. Never thought I would see the day."

"Oh fuck you its not like I treat everyone has a adorable pet around me."

"Excuse me, those abominations are the CUTEST things ever. Even the ones you insist on having far too many tentacles."

"Tentacles...are....the...BEST! I won't have you talking shit about superior tentacles!"
>>
Rolled 15 (1d100)

>>6352978
"Many Heads when you say shit like that and than complain about those perverts how is it you never see the irony or hypocrisy?"

Tentacles are like Heads. There is no such thing as TOO MANY!"

---
Eventually, you woke up once more in a hospital bed. Quickly checking your crotch you were deeply relieved to find your dick was now back to normal damn and your balls still enlarged and the glow was no longer quite as eye piercing. Much more subdued and soft concentrated around your balls.

"YES THANK GOD ITS ALL STILL ATTACHED!" You couldn't help but cheer loudly. As for whether you learned your lesson...nope, of course not. How can you resist the GLOW of that delicious peachy ass and soft yet tight gussy?

Getting up, you realized you were still in the hospital wing of the facility where the implanting is done. Your not sure where the others might be but have a good idea where the ghouls all end up.

What do?
>Get an implant/symbiont(which?)
>Go see Many Heads
>Find the Ghouls
>Look for the girls
>Go home
>Other?
>>
>>6352981
>>Look for the girls
>>
>>6352981
>Get a symbiont
Something that can eat RADs and fuel the tentacles. My vote is on a nuclear stomach still that can digest -anything-
>>
>>6352992
Rad Eater Symbionts: were a recent development by Many Heads to reduce upkeep requirements in exchange for radiation exposure. Suffice it to say they were a HUGE hit among ghouls. Most of them behave similarly to other symbionts except for differing means of nutrient acquisition(aka radiation).

Symbionts that would uplink with the tentacles would be Tendril symbionts, Bone Mites, or Mussel Muscles.

Digestive symbionts do exist(there are a lot). For a nuclear stomach that can in theory digest anything would require implanting the strongest version possible. Alchemical Star Hydra. Even Many Heads doesn't use that thing very often on account of how demanding it is physically. He usually combines it with a bioreactor and full implant set of some kind. Only his biggest bestest muties can enjoy that kind of treatment. For a normal human normally symbionts are very light in terms of capacity but that is one of the few exceptions that isn't.

Lighter ones do exist but you cannot expect it to be a reactor capable of digesting anything. Many Heads treats them as standard issue for his mutants to reduce their upkeepotherwise they eat a metric shit ton of high end nutrients. Usually it also combines it with a digestive implant too. The most common being the Oozo symbiont.
>>
>>6352996
Oozo symbiont then, light dependency but it'll be worked hard keeping our horny muscleman out of trouble.
It should widen the range of food we can eat to also be any stuff out of date or otherwise contaminated and also convert RADs to a reliable use.
>>
>>6353002
Oozo can handle most organic matter making it edible it also helps clean out your intestines. Inorganic materials are harder but it can still break down certain minerals and supplements easy enough. Just don't expect being able to live off rocks and dirt. It will also boost your poison and rad resistance a bit. There is a reason why Many Heads treat's it as the basic standard.

Rad Eater Oozo also breaks down radioactive materials. Many Heads experimented with it before discovering that using it on ghouls results in them directly consuming radioactive waste instead of simply staying in the vicinity of it. Its a work in progress but even sane ghouls comment on how 'delicious' it tastes now. Works fine on ghouls with no side effects besides the eating radioactive materials directly but with nonghouls...where does the eaten radiation go?

In your case it would better transfer consumed rads to your Atom's Gift/Heart(technically a form of bioreactor).
>>
>>6352981
>Look for the girls
>>
>>6353006
To point out the obvious, a reminder Many Heads and this facility itself ORIGINALLY specialized in symbiont development among augmentations. Many Heads later acquired cross-disciplinary training and knowledge from adding to its head collection. However the facility itself while being an augmentation specializing in symbiont RnD only later required to dabble with anomalous materials which was when shit hit the fan..

That is also why Many Heads can getaway with mutated and anomalous implants. Normally that stuff is...exceedingly difficult to make and much less find but Many Heads is a monstrous like that and has the facilities to do so. The secret those implants? Symbiotic research and soft usage of mutagen to ensure compatibility and stability with host. Many Heads while crazy is insanely good at what it does.

In Fallout Terms Many Heads can be considered a FEV abomination like the Master formed from many scientists on the level of the Big Empty and Institute forced to share the same body. His grasp on technology and research are beyond advanced(aka he has 10+ Int superhuman tier). Actively steals more knowledge, expertise, and experience by 'collecting' more heads to subsume into its mass. Petey himself isn't sure just how it manages to get the mutated implants to play along exactly and as far as the anomalous implants are considered might as well be considered magic. He is learning though but Many Heads hasn't brought up the anomaly research yet nor granted access to certain key ingredients like mutagen agent for infusion.
>>
>>6353008
>Does this mean Many Heads is a BBEG
Yes. Yes he VERY much is. I compare him directly to the Master for a reason. You happened to meet him when he was at his lowest point(see shitty mutants and mutations everywhere). While a filthy newb with nothing good in your brain but full of potential. So Many Heads did something very uncharacteristic which was consider Petey a viable pupil/apprentice to study under itself. Hence why you not only survived meeting him but got a kickass perk and ally from it.

If you had met at a higher level or much later in time it would have been a very different story. As Many Heads itself is classified as a flawed abomination by its very own standards nor has had much time to develop new means. Eliminating bad mutations is a time and resource consuming task. Not to mention issues with securing resources, manpower, and tools. The site while dangerous is honestly full of a bunch of failed mutants. The mutants who are actually viable are very much a minority much less the truly dangerous prime specimens. Truthfully most of Many Heads best muties are ghouls. Which annoys him to no end given their mental problems and filthy nature(it does NOT like how contaminating they are on account of the whole being radioactive and rotting) but their plentiful so it had the most specimens to experiment with and hence made the most progress.

It is worth noting he is much weaker than the master(see not good in a fight besides being a giant blood bag and not psychic). But if Many Heads finds a way to upgrade itself that can be a very different story. As is though he is chill and friendly with the MC. Just keep in mind he very much isn't a good character and is absolutely insane.
>>
Rolled 15 (1d100)

>>6353011
I just realized I messed up by calling Many Heads a he. It is a sexless abomination. Which is why the topic of sex annoys it so much. It remembers what sex is like but its new body...well let's just say it ain't happening.

>>6352984
>>6353007
>Big GLOWING Balls Perk activated

Also yay not gussy again. Its a step in the right direction at least...sort of.

You wonder if the two girls are here...honestly after losing your virginity to a Glowing One and coming back for seconds. The huge Amazon and psychic no longer scare you. On the contrary now the thought of fucking them...that challenge. Has you more interested in than ever before. Plus your afraid that might move out soon and than fat chance of ever encountering an absolute beast and monster pair of women like that.

So you go to find them. The Witch...was now dressed very differently. She had her new 'pet' wrapped around her neck and whispering something to her with one of its many mouths. While its eyes crazily darted all around. She was with Shaman over a...new 'alter' made of flesh, bone, metal, and stone. The Alter portrayed a strange monolith and was covered in eye hurting scipt that seemed to pulsate and move. More worryingly as you got closer you could FEEL your Atom's Gift warming up and the Atom Heart beating rapidly despite the lack of radiation.

"Are you sure this is a good idea Shaman?" She asks him.

"It worked didn't it? See voices not so loud anymore...except when close and even the others can hear it easily enough now."

"I didn't think the anomaly could stabilize like that...but fuck me we did it and the voices were right after all."

"See now we know how to shut them up too. Maybe I'll finally be able to sleep good for once."

"That makes two of us..."

Perfect opening.

"What is this about sweet dreams and lonely nights?" You couldn't help but quip. This was gonna be tricky the witch is a mind reader...but you know just the trick to opening her heart.

>Ladykiller activated

"Ah you again the uh...assistant to Many Heads right?" Speaks the Witch.

"What can I not catch up with friends?"

"Friends?" Questions SHAMAN.

"Right...friends we barely know each other," brushes off the witch.

"Now now you know I ain't like that no matter how much your used to or wish for it to happen," you tease.

That makes her raise an eyebrow and give you a long DEEP piercing look followed by confusion at what she finds...or lack thereof to be precise.

"Uh...your tastes are...a bit...intense?" She cannot help but question.

"It was never about the looks, but what was deeper inside. That is why there is no such difference of beauty between you and them." You answer her smoothly. Leaving a very confused Shaman scratching its head before looking at her pet who simply winks at him with part of its many eyes. After that Shaman...vanishes. Somehow getting the message. Alright you already like that pet of hers. A great wingman already.
>>
>>6353014
"...If it were anyone else I would never believe that...but you...you," she keeps trying to process it. Someone immune to beauty but instead loving that which was underneath.

>Speech check failed
>Ladykiller perk detected
>Big GLOWING Balls detected

"Yeah I can only imagine what you've been through with that gift of yours but there is no need to keeping running away from intimacy is there?"

She gives you a frown.

>Charisma check failed
>Charisma check failed
>Charisma check failed
>Intelligence check passed
>Intelligence check passed
>Intelligence check passed

"Don't think I'm as horny and dumb with simple tastes as my best friend. I prefer my man...handsome and not a manwhore."

"Hate to break it to you but I'm serious. I fuck solely for procreation purposes only."

That time you see her practically have a meltdown and struggle not to breakdown.

"You...ghouls? I've seen your so with what? Just be a deadbeat dad and stud?"

"Are you saying ghouls don't deserve a love life and family?"

She shudders. "no...nope. NOT going there. If you want to get laid I'm sure my friend will gladly hop on for a ride but I am NOT like that. I won't be held down or do such things. Never."

"Right...so you wanna be on top or in charge than? I'm good with that."

"...Just go hit on my friend instead will you?" She tries to shoo you away.

"Not unless you join us."

"...let me blunt as someone SPECIAL as you. Why the fuck would I want to be with you huh? You do not have the charisma. The same capability or leadership qualities," she scathingly challenges.

>SPECIAL Character detected
>Big GLOWING Balls Perk activated
>Lady Killer Perk activated

"Who says I want to be in charge huh? Why not team up wouldn't two SPECIAL people be twice as good as one?"

"...Are you saying you'll join me?"

Choose wisely:
>Yes(join other's party gain access to TWO SPECIAL Character the other is a Charisma perk specialized Psychic)
>No(Cannot easily recruit SPECIAL characters especially those with superior charisma)
>Other?
>>
>>6353021
>>No(Cannot easily recruit SPECIAL characters especially those with superior charisma)

Tempting, but we got to make a Dynasty.
>>
>>6353025
I forgot to mention that you would be able to negotiate terms. It's more about which party buffs apply(as this is largely based on leadership position) and certain orders. You would not have gotten that option without those fucking perks. As you have fuck all for leverage against a high charisma focused SPECIAL character build.
>>
>>6353030
What was her goal again? I remember she is trying to get back to her home. It may have changed after getting her new pet.
>>
>>6353021
>>Yes(join other's party gain access to TWO SPECIAL Character the other is a Charisma perk specialized Psychic)
>>6353030
if we can neg terms then sure
>>
>>6353021
>>6353065
I'll switch.
>Yes(join other's party gain access to TWO SPECIAL Character the other is a Charisma perk specialized Psychic)
>>
>>6353065
>>6353075
Feel free to make term suggestions so I know what else to add.

>>6353047
Right now? finding a safe place to setup, gaining a better grasp of her gift, and trying to keep her friend from further degenerating(she is loving the wasteland lifestyle a wee bit too much).
>>
Rolled 56, 69 = 125 (2d100)

>>6353075
>>6353065
"Deal and you know my terms already."

"...For real? A dynasty...what is your obsession with breeding so much? Good lord you didn't even spare ghouls."

"Well someone has to repopulate the planet and I want to the winner in that regard."

"Fair point so position as matriarch is mine than?"

"Yes."

"Terms accepted."

>Psycher Meredith Kaiser has joined the party

Traits
Psychic
Good Natured

Tagged Skills
Energy Weapons
Speech
Barter

S 3
P 9
E 4
C 10+
I 8
A 3
L 7

Specializes in Charisma and noncombat related skills. Prefers to 'talk' things out rather than fight...disturbing persuasive to the point of having a would be enemy change sides.

Many Heads redacted note section: Subject of redacted psycher program. Later transferred to a vault facility facilitating eugenics based program. Among psychics her gift isn't very offensive but...well first human subject I have encountered capable of producing psy zombies AND taming the most feral of mutants. Machines and insane ghouls seem to be resistant. Shoot first and do NOT speak with subject. If you talk than you have already lost.

Telepathic and mind control specialist. EXTREMELY DANGEROUS. Too late now...never should have spoken with her. Ugh my Heads...


>With two SPECIAL characters you may now take double actions so long as one character is involved in 1 action. Shared actions with ALL SPECIAL characters may stack

"So shall we start with a threesome as a means of...celebrating our union?" She candidly asks you to your shock.

"...REALLY?"

"Trust me you do NOT want to fuck that woman solo...even you ain't THAT tough."

"I fucked a Glowing One I'm sure I can handle it."

"Oh...you poor dumb horny bastard. Don't say I didn't warn you."

"Hey I'm a genius!"

"Yet your dick does all the thinking."

"..." OOF she gots you there. Maybe you should think more before fucking it...

Together with her you soon catch up with her BFF and promptly get dragged to bed by said friend who was VERY eager to try out the new boytoy her girlfriend decided to bring back. More in shock than anything at the idea of her friend...finally finding someone. It would offended you more if you hadn't realized she wasn't fucking kidding about her friend.

>Strength check passed
>Strength check passed
>Strength check passed
>Strength check failed
>Endurance check passed
>Endurance check passed
>Endurance check failed
>Endurance check failed
>Agility check passed
>Agility check passed
>Agility check passed
>Agility check failed

>Ladykiller perk activated
>Big Glowing Balls perk activated

Roll 3d100s.
>>
Rolled 26, 94, 1 = 121 (3d100)

>>6353095
>>
File: jazz music stops.png (506 KB, 438x540)
506 KB
506 KB PNG
Rolled 51, 78, 22 = 151 (3d100)

>>6353095

>>6353096
>1
>picrel
>>
File: kebob guy.jpg (76 KB, 566x800)
76 KB
76 KB JPG
Rolled 83, 1, 61 = 145 (3d100)

>>6353095
>>
>>6353096
>>6353108
Double 1s, boys do we even get it up?
>>
>>6353096
>>6353108
>1
>1
LMAO.

Look on the plus side at least your life didn't depend on it but uh...well Petey won't be forgetting the shame of this for the rest of his life.

Also goddamn it I was almost done when the second 1 dropped. Fuck. Holy fucking I'm dying from laughter with how bad this is gonna be...

>>6353110
Honestly that would have been far better. This is gonna be so much worse.
>>
>>6353096
>>6353104
>>6353108

----
You knew ghouls cheated with their damn rad powered stamina but with you being such great shape a human shouldn't be a problem though right. Right? Plus your mind was most definitely strong enough to handle whatever the witch could throw at you.

Only the sex didn't even start before your mind went dark as you felt a piercing pain in your head and dick. You found yourself adrift in a strange mental hellscape. As you felt mind get ripped apart and crudely stitched back together again again until finally you...connected. Than you finally got to 'see' what was happening from her perspective. Your body collapsing. Your seven ortifices bleeding and you frothing at the mouth. Only for it abruptly halt and your body shakily getting back up to...participate.

You got to watch as your body and mind was toyed with until broken by the two girlfriends who turned out to be far more than just friends. You only got snap out of it when your dick finally snapped from the strain. Unable to withstand it any longer. The kind of pain finally woke you up in the worst pain you have ever felt in your life by FAR.

As the Amazon was extremely successful in asserting her sexual domination and proceeded to fuck you so hard your Big GLOWING Balls were drained into a tiny pair of raisins that might as well had shrinked inside your body. While the witch also finally got to enjoy a boytoy. only for it to be cut short thanks to your dick...well it didn't survive. Completely broken and forcing you to get immediate medical treatment in a surgery suite to...do what it can for the damage. Good news is thanks to immediate very high grade medical attention, you got to keep your dick.

Downside is...um...well let's just say everyone in the entire facility most DEFINITELY heard you scream from the agony of breaking it and begging for help. You had serious thoughts about replacing it with an upgrade...but remembering her superhuman strength and endurance. Honestly she would have broken it anyway. At least you passed out when they pumped enough drugs into you until you woke up.

At which the witch was surprised to find you still alive and comforted you with the fact that unlike anyone else who uh... 'slept' with her best friend forever. You were the only one to survive her intimacy. She was also amazed you even managed to wake up from your coma as apparently whenever she tried to...have sex with someone their minds wouldn't make it. All it cost you was your dick, dignity, and eternal shame but you 'technically' survived her affection too. Realizing this you eventually realized who at the end of the day was really 'dominant' in their relationship dynamic. Honestly the only possible reason the witch could dream of fighting back was aggressive amounts of mindrape. Which was difficult to accomplish given all the chems her friend was on...
>>
>>6353113
>WARNING
>Taken catastrophic amounts of sanity damage
>WARNING
>Bodily harm...critical

You were still bed bound when you awoke next. To see a collection of mutated flowers next to your bedside with well wishes...and LOTS of graffiti poorly drawn throughout the room making fun of what happened to you. Clearly the mutants work. Before you could get up a eyebot with a familiar voice blaired.

"I wouldn't give up if I were you. Doctor's orders and all of that," explains Many Heads. "You know now I honestly believe you really DID fuck a Glowing One after seeing what you just tried to do."

"...I'm never going to live this down am I?"

"MUWAHAHAHHH I wouldn't count on it little buddy...not ever. Why did you even think it was a good idea to have a threesome with a superhuman Amazon high on chems and a mindrapist capable of mental enslavement? Honestly we do not know how you even survived the encounter. If it had happened anywhere else you would have died. Here we barely had the expertise, facilities, and tools to keep you alive. I even had to burn through some of my best symbionts to piece back your mind together and you don't wanna know what we had to do save your penis and testes," explains Many Heads laughing its ass off the entire time with many heads so much so it was hard to understand what it was saying.

"How long am I bed bound? I'm ready for another round damn it," you utter. Eager to...redeem your shameful performance.

"...Son I am not even your doctor and I STILL would have to strongly suggest against it kid. If it wasn't for Caretaker you would have been toast."

"You don't understand doctor I NEED to do something...otherwise how am I ever going to live this down?"

"Just acknowledge the fact that you lost and were defeated to a catastrophic degree. For the love of god do NOT do that shit again."

"You don't understand I NEED to fuck them...although you do have a point about beating them...next time maybe it will go well if we are gentle?"

"...How can someone so smart be so fucking stupid," complains Many Heads to itself yet before it could continue.

A very angry ghoul wrangler rushed in charging right at you screaming "HOW COULD YOU!" Before slapping you HARD across the face before breaking down in snot and tears. Much to your confusion. As the Glowing One hurries in and does her best to comfort the ghoul.

"Wha-" Before you could ask what the fuck was going on the Glowing One shows you a VERY mean look that shut immediately shut you up. As she did her best to comfort the poor girl with a lot of hugs and whispers. Generally just holding her. At this you noticed that even the friggin Eyebot had run away apparently.

"I...I..." the ghoul tries to continue.

"I know...it will be okay sweetie," comforts the Glowing One.

"I'M PREGNANT YOU BASTARD," finally finishes the ghoul wrangler who proceeds to completely break down at that point.

"Uh, congratulations?" You try to begin only for those words to make her cry even harder.
>>
>>6353116
You give up when the Glowing One this time sends you a much more evil glare screaming SHUT UP. So this time you stayed silent...

"..."

"...We are both pregnant," finally explains the Glowing One after she finally settles down the other ghoul. Who now wasn't weeping quite so hard. "I originally thought you were joking about the whole having children thing...especially given our condition but considering you successfully impgrenated both of us clearly you had a good idea about this ahead of time right?"

"..." Honestly you had no idea just wanted a family and now uh...oh dear. You are not by any means ready. Seeing this clearly play out on your face the Glowing One simply sighed an exhausted yet knowing but deeply disappointed sigh before speaking. "If this were the past before the bombs...well it would be a VERY different story. Yet to impregnate two women on purpose after the bombs dropped without the desire to take responsibility or the ability to care for the children? Somehow I feel like I should be shocked or surprised but frankly I'm not. Luckily I have the means to help care for our...no my children, just fine. I don't mind helping this poor girl out, who has never before even had children. Much less doing so under such dire circumstances."

"No...I I am MORE than ready and willing to take responsibility I just uh...need time to get my shit together right? Just need to get baby stuff and uh-"

"Oh shut up," scoffs the Glowing One. "You think we didn't check what your 'home' was like? What about the needs of us ghouls and god forbid whatever we actually give birth to? How about the needs for the children? Ability to provide and protect? You were so eager to impgrenate and never thought beyond that right?"

"I...but-"

"No buts. Even if your young such behavior is inexcusable. Especially nowadays. This isn't the prewar where consequences of a quick fling can easily and heartlessly be thrown away like trash."

That stabbed you hard in the heart far too much... reminds you of your own disappointing and troubled childhood far too much.

"Look I can do better alright? I promise. I WILL make it right okay? Just...I just...need time to heal and come up with a solution okay?" You begged.

"...I do not want to separate my children from their father if I can help it but so help me God should you fuck this up that's it," grudgingly warned the Glowing One. "However I would suggest just settle with your two new 'girlfriends' as their boytoy. Clearly that would suit you far better. No responsibilities. Just a fuckboy."

With that the two pregnant ghouls left the room. Leaving you alone with your thoughts clutching your skull despite the terrible migraine and flashbacks. Desperately trying to think of a solution...

What do?
>Undergo full conversion to immediately settle your recovery period
>Didn't the witch agree to be a matriarch? Get her help
>Go back to sleep...
>Callback Many Heads this fucker had to know
>Other?
>>
>>6353121
Alright got it fixed.

You fuckers have no idea how much I regretted giving you a freebie pregnancy the first time. On a goddamn Glowing One of all things. The other was due to great luck.

Anyway have fun with your mess lol. Consquences be a bitch. Especially knocking up more than one at a time at the same time. Remember Crusader King Dynasty build responsibly.
>>
>>6353121
I'm almost speechless.
>Callback Many Heads this fucker had to know
>>
>>6353121
>>Didn't the witch agree to be a matriarch? Get her help

At least we survived, our mutie stocks dropped hard. Witch is a good option for bringing the ghouls into the clan.
>>
>>6353121
>>Undergo full conversion to immediately settle your recovery period
>>
>>6353122
you are a fucking devil you know?
>>
>>6353319
Actions have consequences and I figured you would uh set yourself up first before going on an impregnation rampage. Also the freebie was from the start and garaunteed so long as you didn't fuck a robot first or something. The Glowing One caught me by surprise.

All I have to say about Petey is apparently one extremely hardcore horny freak with a deathwish in pussy. Not oathkeeper pussy. No pussy at whatever station. Oh no he just had to go for the most fucking deadliest cunts he could find to plow and impregnate. All I can say is Petey would have been SCREWED without such high Endurance and Intelligence(sanity damage). So he could in theory survive plowing that lethal piece of ass.

I'm still trying to figure out a proper perk name for it because fuck me, at this point it's extremely well deserved. Technically you should have died at least three times now from fucking the wrong vagina. I doubt that will be the last at this point...

>nb4 deadly pussy bias

Who do you think has the balls and ability to go prowling around out there right now? It sure as fuck ain't a harmless housewife or something. Those who are out there 1 year after the bombs dropped most definitely have the ability to defend themselves and managed to survive an entire year while still confident enough to move through the wasteland themselves. Just uh...a bit hardcore in tastes tho. The warnings and clues were there.
>>
Ahah I got it! Also finally a three way tie.

>Gained Perk Femme Fatale Fanatic Rank 2
The more dangerous the woman and deadlier the pussy, the better.
Improves nonhostile success towards deadly female characters. You are more attractive to dangerous female characters.
Gain exp towards it via surviving relations with deadly female characters.

Also I forgot

>Enthralled Rank 1
Gain sanity damage share.
Can be improved via improving relations with your matriarch.

>Boytoy rank 1
(specific effects in progress)

>Stud rank 2
Boosts fertility
>>
>>6353328
all i'll say is please give us time and we'll be the best father.
>>
>>6353340
You have months to go. Just don't expect an entire year.
>>
>>6353123
>>6353253
>>6353310
I guess all it is than...damn.
>>
Rolled 100 (1d100)

>>6353123
>>6353253
>>6353310
"MANY HEADS GET YOUR FATASS IN HERE!" You shout while pressing the call button.

"Is it safe? Oh good," speaks the eyebot dropping out of the air ventilation duct.

"You fucking knew didn't you? Also call the witch over too."

"Actually it was the caretaker who found out after a medical exam. Couldn't believe the results at first so she contacted me and uh...yeah. Surprised the hell out of me. Only you were already in a coma at that point so...yeah."

"What the fuck Many Heads HOW?"

"We would like to know that too. Necrosis and radiation should have sterilized the ghouls entirely. Yet not one but two pregnant ghouls. One of which is a Glowing One at that."

"Bullshit you don't know. You had my ass in a coma and two samples before you. At the very least you have a very educated guess."

"Confirmation of my suspicions will require your services in a fertility experiment jointly done with another facility who are far more interested in this topic of research."

"So...what do you know?"

"Its the Glowing One and the mutation we had adjusted that it gave you. Specifically the anomaly that...effected the Glowing One's the sample known as Life. Despite its name its an...exceedingly dangerous anomaly. Only machines can get closer to it. Anything alive...will explode into cancerous growing tumors. I once had a sample here but let's just say it didn't end well."

"That cancerous infestation from hell? What suspicion?"

"Something like that yeah...as for what i suspect. The Glowing One's radiation is abnormal. More similar to that anomaly yet somehow...stabilized. It has a potent healing aura but...well bad things happen if your uninjured and exposed. That energy and regeneration has to go somewhere right? Hence cancer and tumors...but what if it was diverted via sexual reproductive activity? You so deeply exposed to a more stable version directly it...gave you a mutation that we later resolved. However the damage was done."

"Wait are you saying it was strong enough to revive the dead? Reverse necrosis?"

"Needs further studies but among anomalies so far discovered it is easily among the highest danger in rating. Its impossible to get close to it and its mere radiance will cause explosive and uncontrolled growth in anything nearby. Even a sterile quaratined environment cannot properly contain samples."

>Intelligence check passed

"So it supercharged my balls."

"I suspect the presence of the Glowing One in question during conception also had a profound impact, but there will need to be studies to confirm."

"...So what about the fetus status?"

"Still unknown. We are flying completely blind here. For the sake of slowing down the necrosis that could...impact the pregnancy cold is needed. Likely radiation as well."

"Radiation? Seriously? Wouldn't that harm the baby?"

"If it could they would never have been conceived now would they? Besides its vital for ghoulish physiology anyway."

"So my sperm count is uh..."
>>
>>6353364
"Highest ever recorded and overly energetic. Your original samples were even more so but after stabilizing your condition much of that activity was lost."

"Shit you saying was even more virile back than?"

"Oh no doubt about that I consider it a miracle you failed to knock us up," suddenly interrupts a certain witch who comes through the door just than. Followed by the amazon in a protection position right behind her. "Believe me we had it checked but I imagine its only matter of brief time spent to ensure doing so."

"Good so you know and uh...your okay with it?" You couldn't help but ask assuming something like this would have scared her off.

"Oh honey I'm already used to wrangling one horny retarded beast pretending to be human," she replies while patting her giant Amazonian friend pulling her forward. "I'm more used to it than you can imagine dealing with this since we were both little girls. Adding a horny freak who only thinks with his dick is no problem. Besidess it makes you easy to satisfy and control. Would be a waste to throw away someone who could uh...survive us both. Much less at the SAME time. That is...quite the first for us."

"So...your really cool with it?" You couldn't help but exclaim in shock.

"I don't mind at all. After all your mine now AND you submitted. I shouldn't expect much more from a horny genius and quite the specimen of a man who only thinks with his dick. I already have a plan to fix this whole situation."

"Seriously?"

"Yes but...well with YOUR tastes our new home will have to be satisfy mutants, ghouls, humans and whatever else you are inclined to breed. That is...not easy at all. Especially with your frankly suicidal taste in pussy. Not that I can complain about that of course but...they are hard to reason with. I would know. Yet the place must also be safe, secure, and full of the required facilities and resources. After all God alone knows what twisted hellspawn you're going to be pumping into this world."

"Those are my...no our kids-"

"No. They are MINE now. Just as YOU are. So be happy with being a good little Stud and Boytoy for us to enjoy properly," she swiftly and harshly corrects you. "Which reminds me. Make sure to get your cock upgraded. I was pissed when I found out what we missed out on. Should have asked first, damn it. As for balls...I'll leave that experimental subject to the experts."

"So your solution is?"

"Its impossible for us to find everything we need. So we will simply take it for ourselves. Freezers and radioactive waste for the ghouls. Whatever the hell the mutants are going to need. Along with some proper living quarters for us normal...seminormal humans," she corrected herself. "Need strict segregation to prevent contamination. Not everyone wants to be radioactive and VERY strong security, as it's only a matter of time before others find out. They most assuredly won't appreciate what we are doing. Of course we'll also need plenty of space for all my...pets."
>>
Rolled 100 (1d100)

>>6353367
"Uh pets?"

"Well of course aren't you one? Feels like that is all I gather these days. Humans pets. Mutant pets. Abomination pets. Very annoying but I do so adore them all. Cute and deadly they all are."

The thing wrapped around her upper torso proceeds to wringle its many tendrils vigourisly in joy and agreement along with its many smiles and far too many creased eyes.

"See isn't it just adorable?" She points out playing with her...pet. That you swear gives you a dirty wink and lewd smile to you from where she cannot see from while not so covertly grasping her breasts 'playfully'.

"..." You winged man for me once, so I'll let it slide...this time. At least it's letting you get a good view.

"Now as for to set up...that is the tricky part. Sunken City is far more isolated but limiting. Wilderness much safer but fewer resources. While staying here is full of insane ghoul hordes, rampant machinery, and twisted experiments. No matter where we consider going its going to be an utter struggle."

"What of a bunker or a vault?" You ask.

"Heh where can we find one that can possibly store everything we require hm? Or are you crazy enough to consider taking over an installation like this place? I rather not be so close to who knows what kind of insane experiments they're doing. Even the bombs couldn't stop those lunatics."

"So...wait you already have everything planned out?"

"Yes. I just haven't made up my mind on what location on what will become home. So what do you think?"

>Wilderness
>Sunken City
>Urban
>Bunker
>REDACTED
>Other?(now is the time to make a great suggestion)

I cannot believe the witch rolled a fucking 100 on such an insanely important roll. Definite Matriarch material right there goddamn.
>>
Rolled 75 (1d100)

>>6353371
>>6353364
...uh oh fuck me. I don't even...is this revenge from the dice gods?

My god, that matriarch is fucking terrifying. All 3 crits came from her. What a goddamn mosnter. Fuck me.
----
"Ahem," interrupts Many Heads. "You also need to consider what type of buid you wish to go for if you wanna go full conversion to avoid the recovery period."

"Yeah I definitely need that. What is available?"

"I got the full set make your choice."

Choose 1
>Cybernetic Conversion
>Bioborg
>Symbiont Host
>Superhuman
>Other?

Remember to vote for both. My brain kinda crashed from double 100s...
>>
>>6353371
>>6353372
Dam, them dice hitting extremes both ways.

>Bunker
>Superhuman
>>
>>6353372

>Sunken City or bunker

>Superhuman

We still get to less rads around for our harem I think a sucken city would have areas without much rads. Also that double crit from witch.
>>
>>6353395
Sunken Cities are largely underwater and powered by reactors. Don't forget where the rain will take all the rads to. There is a reason why mirelurks showed up and overrun the coasts.

There are sunken cities underground but those are far more restrictive. The underwater ones are noteworthy for being extremely anti-government. Especially those in international waters. The down side is of course limited space whatever horrors they were working on that they didn't want the government to know about.
>>
>>6353396
>>6353395
Alright, I'll just go with Bunker. But thinking about it I think that some wilderness would have less rads and we are skilled in survival. So, if someone votes Wilderness I could agree with that too.
>>
>>6353397
Wilderness isn't bad keep in mind what happened to the first MC.
>>
>>6353376
>>6353395
>Superhuman

"Excellent choice. I even added my own special blend."

"...I won't end up a mutant right? RIGHT?"

"Of course not. I just did some tinkering with it. Modified the implants. Keep in mind this procedure will make you more human than human. A superior breed of man. It will unshackle you from your previous limits."

"Downside?"

"Humans have limits even when unshackled and trying to...naturally push past those limits is most difficult. Uncapping the potential is one thing, maximizing that potential is a whole other story. There is a reason why so many decided going Borg was better. I personally preferred the Symbiont Host myself. Excellent balance and performance. Smooth means of improvement. Just gotta keep the Symbionts well fed."

"I like to keep my humanity."

"...Please tell me you see the irony in that," Asks Many Heads to the witch.

She simply shrugs and says "For having such a big brain all he thinks with is his dick."

"Ugh...don't remind me. He's just like those damned faculty members from that other facility...bunch of perverts."

"Wait really? Sounds like my kind of people, which one is it?"

"See the problem?"
-----
"Bunker huh? I think I know just the place." She says. "I know a direct route and best part is the place is unclaimed."

"...How is that possible? Wouldn't everyone rush there?"

"Not everyone has access to bunkers. That particular complex was a joint project that got abandoned halfway. Normally I would prefer to avoid it given the lack of manpower but with you winning over the ghouls and my own means of recruitment it shouldn't be a problem."

"Why was it abandoned?"

"No idea exactly I think it was a competitor to vault tech that went bankrupt. Contracts went out to companies, government, military, and think tank but went nowhere. Originally we thought about claiming it ourselves but with just two of us? No way we could manage it alone. So we left it behind. It IS connected to the underail network. Right off the coastline. Nobody found it because the surface entrance is underwater. You need a boat to even try. Going through the tunnels...has dangers of its own."

"How do you know about it?"

"Honey I'm mindreader. I found out awhile ago about it but like much stolen knowledge nothing I could do with it."

"Hm...which complex?" Interrupts Many Heads.

"Site Osaris Delta Theta CX5."

"Hm...joint project. Joint Partners Fusion Facility. REDACTED...REDACTED...REDACTED...ahah got in. Not that easy to keep me out...hm oh my. It was originally planned as a joint liaison research facility that was to be militarized. Plans fell through. Was later picked back up by a private company bid but was actually a AWD affiliate trying to cut corners and recycle forgotten facilities. Was marked for underwater RnD and backup sites. Part of it was contracted out on account of robotics. Contractors...hm I see now why you know about it little girl. It was a backup repopulation and genetics project repository."
>>
>>6353402
"Not just that. Check why it was lost."

"...Connected to...error. Hm I don't have those records. What is missing?"

"Hysteria outbreak, bioweapons containment lose, and forbidden research courtesy of certain sunken cities."

"Ah yes i wouldn't have access to those records in particular...what substance?"

"Evolutionary, mutagenic, and multidimensional. The site was supposed to support various projects but fell through on account of certain partners...going completely dark."

"Hm before Bombs even?"

"Yes. They like to blame resource shortages or communist uprisings but the truth was far more sinister I'm afraid. Certain projects backfired so badly it would take down the entire city...and being a sunken city there was nowhere to run or hide from it."

"Seems a bit hot doesn't it?"

"The plans fell through and it was never put into operation. Much less having all the really dangerous goodies transferred over. It ended up becoming an abandoned glorified and forgotten warehouse. The real issue is how dangerous it is to even reach it. The actual facility itself is automated skeletal crew at best."

"This is AWD we are talking about those fuckers are relentless."

"Except their primary investments wasn't in aquatic warfare and they were prioritizing backing up the industrial and energy supply to ensure ability to maintain a forever war. The reason they bothered to buy that facility out was for storage and closer access to sunken cities for exploitation. It was just close enough to this major economic hub located above us and sunken cities to ensure easy stockpiling and if required a launching point if the future demands it. So even for AWD it was very low priority. Just a glorified storage depot."

"What of the contractors?"

"They wanted cheap top of the line facilities that can be easily converted. AWD only really needing the storage space didn't care much. It would have neatly covered the costs to maintain the city with profit leftover. Only the bombs fell before it can be fully converted and rebuilt into new use."

"I would advise you not to underestimate AWD girl. They were our only major competitor and after the Bombs nobody can even stop the damned things."

"Wait shouldn't they beholden to orders or remnants?" You interrupted with a question.

"In theory...yes but AWD was specifically designed, built, and engineered with the idea of total elimination of all personnel but still needing the ability to function and engage in warfare. Yet now there is no high command and why would a living person want to be trapped in the middle of a bunch of mindless machines and heartless AI? Say what you want about the bioweapons divisions but at least they're alive and require humans. Those things don't." Explains Many Heads.
>>
Rolled 64 (1d100)

>>6353407
"AWD doesn't operate that far out and can't given its restrictions." She points out.

"AWD never received a shutdown order girl and more importantly they still have war protocols engaged. With nobody left to turn the damned things off."

"Bullshit, there were overseers in place to override them."

"Than explain why the AWD major hub in the city center is still operational?"

"..."

"Exactly. They never got the overrides or a manual shutdown. I hate to break it to you girl but its no coincidence AWD bought out a facility that just so happened to dabble heavily in tech that specifically affects humans and that their robots are innately resistant towards."

"Of course you know about those underwater projects."

"Rapture may have been the first...but it wasn't last. AWD always wanted access to tech that was always meant to be outside their scope. They weren't happy being a 'backup'."

"So...its not safe?" You inquire.

"Yes." Says Many Heads.

"No." She says. "Many Heads the facility was never refurbished and left incomplete. Even the damn robots are just storage."

"Hah you are no scientist or dabble in that kind of research. Something that dangerous...its going to have safeguards. Big ones. With it being a joint project its gonna be leak like crazy. Sure you can take it over...but than what huh? That place is right smack between the inland and sea underrails. Right on the mainline no less even if it is locked down and abandoned. If you take do consider if you can keep it."

"I'm confused...isn't that what we have you for Many Heads?" You point out.

"???"

"???"

"You aren't about to leave us out to try right? Neither are the Pit Mutants. Surely you wouldn't mind an expansion."

"...I would never entrust such an expansion to a horny freak like you. Such a waste of potential to limit yourself as breeding stock."

"Excuse me but that stud is owned now and besides he has a point. Isn't there that other facility interested in him for some...joint research projects?" Reminds the witch.

"Ugh don't remind me of those perverts. It's his problem now anyway. Not mine. I'm out. Gotta prep for surgery..." claims Many Heads eyebot before hurriedly escaping.

>Superhuman
Stat limit of 10 on SPECIAL has been lifted.
Genetic Enforcement and Stability. You are forever PURE.
Increased implant limit.
????? interaction with anomalous implants...

When you awoke you never felt in such great shape in your entire life. You were also...surprisingly normal. You don't feel any different or bad just. BETTER. As a whole. It is a strange feeling and you wonder what to do next...

What do?
>Head straight for your new home
>Go back to old home
>Do your own research project
>Make contact with these 'pervs'
>Other?
>>
>>6353411
>>Go back to old home

Got to whatever useful over there. See if we can download the lessons from the terminal to our pipboy or a hard drive.
>>
>>6353411
>>6353433
support
>Go back to old home
strip everything out because we're off to the next hideout.
>>
Rolled 67 (1d100)

>>6353433
>>6353449
Go back home it is.

The trip was smooth. Mostly because you noticed that there were even more Oathkeeper patrols and you didn't take anyone else with you that would have alarmed them. So you got back and realized...how the fuck were going to take all this shit with you? Too many oathkeepers to use mutants or ghouls to help haul shit. So you look at your two sentry bots...if only you had the parts to repair them with. That would work great actually. Hook them up to a trolley and you would be able to carry it all back.

Luckily Many Heads sent you a eyebot courier to send any messages back with so you sent back some requests.

"I don't have robotic parts. Your two baby mommas said they knew a ghoul robotics expert. Parts will cost you and you're broke. Also apparently your uh...wife? Said she wasn't paying for your gussy bill. I won't say what the ghouls suggested for payment. As for data storage the eyebots are equipped with recorders and data storage upgrades. Can't fight but they can store more data and record. So just download it to them if you mean that terminal...most of the data is taken from the university network. There are safeguards to prevent it from being leaked or copied. Greedy cunts."

"Your wife did say though that there should be a line with a tram connected to a nearby automated hub. Apparently after shit went down it was all collectively switched over to an automated system. If you get a ticket an alert will be sent and a tram dispatched. In theory. So you can just load up all your shit on to one of them."

"Message over," states the robotic voice.

Well at least you packed everything else and you got a lot of junk you still haven't gone through. That could cover the cost for parts and repairing your robots. Hopefully ammo too. That will require sending out a message or you can take a walk to automated hub or station to get a ticket and assign a tram over.

What do?
>Ask the witch to cover it you got junk to pay with
>Pay for the ghouls to show up with parts
>Head to the automated hub
>Salvage a trolley hooked to the sentry bots
>Other?
>>
>>6353450
>>Other?

How about we sell the stuff we don't want to carry most of the heavy stuff is machinery we could sell to the ghoul mechanic.
>>
>>6353450

>Ask the witch to cover it you got junk to pay with
>>
>>6353450
>>Salvage a trolley hooked to the sentry bots
>>
>>6353450
>Salvage a trolley hooked to the sentry bots
Ghoul mechanic can look at all our stuff at X13, sell it then.
>>
>>6353450
Changing to >Salvage a trolley hooked to the sentry bots
>>
>>6353450
>>6353453
I'm retarded.
>Ask the witch to cover it you got junk to pay with

Is basically what I wanted to do. But I'm switching to.
>Salvage a trolley hooked to the sentry bots
>>
>>6353483
>>6353520
>>6353635
>>6353704
This time you have something prove. You don't need nobody's help just to...well move all your shit. Luckily you know about an old busted trolley. Hook that up to the lines and than in turn chain the sentry bots to it. The functional sentry bot can drag the rest behind it with the other sentry in the rear for cover. Even with your strength moving those sentry bots around was a real bitch. Piling up all your crap onto it was much easier just time consuming. Eventually you had everything piled up and strapped down. Had the sentry bots follow you back.

This time you noticed a bit fewer Oathkeepers poking around. Even ended up running into an old friend.

"Yo kid...where the fuck did you get two sentry bots?" Asks Ranger Henry finally showing up after all this time. Normally he doesn't take this long but you have also been busy.

"Robots tussling with the muties. I got to salvage them," you smoothly replied without lying technically.

"Yeah the muties...are new and becoming yet another problem. The radiation, ghouls, and anomalies were bad enough but shit keeps on getting worse," sighs Henry in agreement. "Sorry for taking so long to visit kid but man last trip I made I really got my ass handed to me. Barely got out of there alive."

"The muties?"

"No worse. The fuckers MAKING the mutants. A bunch of old research stations are either breached or still disturbingly functional. It's a real goddamn mess and we keep finding more of them."

"That sucks."

"Which is why I finally got around to visiting. Its not safe for you to stay here any longer kid. Oathkeepers are about to move out in force down here."

"What why? I thought they were busy trying to contain the ghoul hordes on the surface?"

"Previously yeah but...things keep on escaping from containment. Now we gotta figure out how to stop it or at the very least delay them as long as possible. People need time to live and recover yeah?"

"Not too many people around anymore Henry and the numbers just keep dropping. Are the Oathkeepers really that hellbent on killing themselves? We already saw that the ghouls are much better adapted to this new wasteland world than us humans."

"...We have to try kid. Think about how impossible its gonna be to try and survive without us pinning down those ghoul hordes and thinning their ranks as much as possible. Imagine how bad its gonna get if we fail to contain these new abominations from escaping and causing havoc outside? The longer we hold them off the better people can rebuild and adapt."

"I don't think that's gonna work, Henry."

"We have to die trying kid. Otherwise humanity is doomed."

"What you don't think the vault programs and bunkers will be able to rebuild?"

"PFFFTT how if they come out and realize the entire world is now ruled and overrun by mutated abominations? They wouldn't last long enough to even try to rebuild."

"Well, Henry you don't have to worry about me. I'm already ready to move out somewhere else."
>>
>>6353964
"No shit? Where moving to?"

In with my girlfriend. She has got a place."

"Damn you, finally found someone special, you picky brat? I was really starting to wonder about your tastes, sonny."

"...Oh you have NO idea Henry. No idea."

"Well shit where you moving to?"

"Some abandoned projects closer to the sunken city along the lines there."

"...You be careful getting closer to those underwater cities kid. They were a special kind of fucked up even before the bombs dropped. I can only imagine how bad they must be after."

"Really no Oathkeepers over there?"

"Hell no. They were far too selfish and no where near enough honor and duty to allow something like the Oathkeepers spring up. Shit, you think the men in suits and corporations are bad up here? You have no idea how bad it was down there."

"Well thanks for the uh warning Henry."

"Good luck to you too kid. Tell your misses I said hi will yeah? I would have loved to have gone see what kind of woman she must be like but I've been busy lately. Making up for all the lost time I spent in the hospital bed."

"Bye Henry."

...oh if he only had any idea what you've been up to lately. Mixed feelings. Henry and the Oathkeepers helped you out quite a bit but now...maybe next time you'll end up enemies trying to kill each other. Oh to reward gratitude with enmity.

The rest of the way was quiet...too quiet. Normally you could hear the echoes of mutants moving around down here. Instead you see a lot more battlefields given the remains. Oathkeepers trying to either push in or contain. Yet their work doesn't stop the spread of the new flora growing down here on who knows what exactly. Following the tracks you soon return to XS 13. Where the mutants welcome you back despite their relentless teasing of you 'hooking up with the priestess' to put it nicely.

They even gave you ammo for free to reload the Sentry Bots with. You still haven't quite figured out how their idea of 'trade' and 'economy' works. Very communal. Almost communist even. In exchange they did take away the armor scraps you have but they gave you a LOT of ammo for the sentry bots for it. Even with your shit barter skills you can tell its too much.

Upon heading inside. You found out the witch is apparently gone right now. "gathering reinforcements" apparently. According to the message she left behind. Leaving you with a rather irate Many Heads.
>>
Rolled 88 (1d100)

>>6353968
"Back so soon and with all your crap? Moving out with that pesky little psychic? Oh dear what about our lessons? What about the SCIENCE!" Threatens Many Heads. "You still haven't introduced yourself to the rest of the faculty and neither have you started any research projects of your own. UNACCEPTABLE."

"Uh...its not like I'll be gone for l-"

"If I have to keep getting those goddamn messages from those perverts than yes I'm going to make it YOUR problem. I'm not the one who successfully impregnated a fucking ghoul! If I have to keep getting those unbearable reminders from those filthry minded degenerates than I sure as hell can make sure YOU suffer for it."

"Geeze...what did they do you this time?" You couldn't help but mutter under your breath but sadly Many Heads heard.

"SEXUAL PERFORMANCE AND FERTILITY IMPLANTS FOR MUTANTS! DO YOU HAVE ANY FUCKING IDEA HOW AWFUL THAT WAS? BECAUSE THIS IS A GODDAMN FACILITY SPECIALIZING IN AUGMENTATION, SO I COULDN'T EVEN REFUSE OR DELAY THE REQUEST! ALL BECAUSE YOU! YOU AND YOUR INABILITY TO KEEP YOUR DICK IN YOUR PANTS AND ABSURD FERTILITY! CLEAN UP YOUR OWN GODDAMN MESS AND MAKE SURE THEY STOP BOTHERING ME!" Screams and bellows Many Heads with all its heads bashing themselves against each other.

...Well shit. Many Heads is actually angry and not having one of his crazy fits again. That is not good and good lord what did they make him do that could make him react like that? Was it something like the furry implants again or something?

What do?
>Introduce yourself to this 'faculty'
>Ghoul fertility experiment
>Head over to visit the mutant facility for these 'pervs'
>A lesson with Many Heads
>Other?
>>
>>6353971
>>Introduce yourself to this 'faculty'
>>
>>6353971
>Introduce yourself to this 'faculty'
"I'm basically a ghoul wrangler. Just use a different rope."
>>
>>6353979
>>6354016
Oh man your going to love a certain quest soon lol.
----
"Faculty what Faculty Many Heads?"

"Hm...I haven't explained yet?" That cuts Many Heads off and by surprise. "Ah this is a joint research institution private and public with restricted access originally. After the bombs dropped we lost contact with our external HQ. Nobody giving orders left in Washington DC after all. The Faculty of the Pits can be loosely organized according to their specialties. This Pit for example specialized in biological development. There other Pits as well such was automation, weapons, armor, medicine, and so forth. The Pits was constructed deep underground hollowed out for maximize secrecy and enforced isolation yet still close enough to the main city for logistics."

"The name?"

"The Abyssal Institution of the Sciences. Most just call us the SCIENCE! Abyss as a slur but it stuck. Recently we were reorganized and renamed on count no more HQ and the catastrophic failure of the rushed research into anomalous. That cost us quite a few facilities. With no more access to resupply or reinforcements, more facilities are expected to fall over time. Especially with the Oathkeepers breathing down our necks now. Anyway I have you registered as an intern studying under myself Many Heads. However you also did a big favor to another facility who agreed to vouch for you too. They don't trust me very much on account of my...changes. That was enough to get you registered...and you were JUST recently confirmed as employee courtesy of your 'research breakthrough' in ghoul fertility. Which by the way is the required topic of research project you are required to complete to stop being intern. You do NOT want to be an intern. Their life expectancy is uh...terrible."

"..." Wow bad enough that even Many Heads flinches at the casualty rate huh? That fucker treats life worse than grass or flies, and roaches.

"Anyway thanks to still being nearby we have hardline connections to stay in communications. Cannot say the same for further communications thanks to that damned storm that refuses to let up, but locally we can still stay in touch. That is why its time to take you to say hello and why I REALLY wished you had some damn research results to showcase in your first meeting...but noo. Now we both have to pull something out of our asses and keep them distracted. The Directors are absolute relentless cunts when it comes to research results and timelines with limited resources and manpower."

"Now follow me to the meeting room and better come up with a good excuse before they decide to transfer you, let you test out some 'experimental technology' or God forbid sent you out on anomaly expedition."
>>
>>6354062
That last part even makes Many Heads shudder. As it leads you to where you'll be having this 'meeting'. Following Many Heads the meeting room...was in fact a giant conference hall full of screens hanging on the walls and ceiling. The floor cleared out of tables and chairs into piles at the edge of the room next to the door. Upon entering you could see the previously dark screens suddenly flicker to live. As a projector and video camera lowers from the ceiling to begin broadcasting.

The screens all broadcasted different faces and or rooms full of people...and no longer people. Hell you even see borgs, brains in jars, and strange sets of falling digits or even scrambled screens full of static.

https://www.youtube.com/watch?v=iH1eURNGbfM&list=RDiH1eURNGbfM&start_radio=1

"Head Scientist Many Heads of facility XS-13 we have heard of an unexpected research breakthrough coming from your newest pupil after you finally opened up your previously closed off facility to outside recruitment once more. This...intern had a breakthrough in ghoul fertility correct?" Questions in a demanding tone, a figure wearing a hazard suit sitting on a large very comfortable but intimidating chair with their fingers crossed.

"I do hope you finally brought this new intern Many Heads. Your delays have greatly threatened many of our time tables in mutant physiology and species developmental index programs!" Threatened another this one with a...is that a horse head and a labcoat? You are suddenly beginning to understand where Many Heads is coming from with its hatred of them. Even you instantly want to beat him up with a single glance. The fucker just oozes the fact that he's a sicko who deserves a beating.

"Oh shut you goddamn degenerate," roars Many Heads at the horse head scientist. "How many times do I have to say it? I am DIRECTOR MANY HEADS of Experimental Symbiosis Hive #1. This is my pupil and newest intern."

"You mean only intern," scoffs another cyborg Director.

"As I was saying. This research is bleeding edge. Involving multiple fields of study and it was...by accident such a discovery was made. It will take time to disect and determine the causing factor involved."

"More excuses Many Heads. You know how we react to 'excuses' right? We REQUIRE results! We don't CARE what you have to do to get them but RESULTS we MUST have no matter the cost!" Reminds the scientist in hazard suit. "Especially now with a shortage of resources and manpower. Results are more vital than ever before. If we don't have sufficient results we have nothing in which to bargain to have our logistics restored! We already running out of test subjects and interns must I remind you?"

In response Many Heads pushed you forward with his tentacles as he tries to fade away into the background despite his bulk...and fails miserably. Instead occupying the entire background.
>>
>>6354065
"Bob Petter. Student of disciplinary boarding military academy for delinquency. Escaped via illegal explosives and violence during evacuation procedures harming school property and employees. Guided by test subject 'Shaman' to XS13 where Many Heads adopted you as his Pupil and inducted into the facility as its newest intern since the incident. Mother Alicia Petter wanted for...wow that's a long list of crimes. I'll just post so anyone can see it for themselves. Father...murdered by Alicia Petter a Morris Wilson. 8 Siblings. Mother lost custody upon arrest adopted by grandparents Bob Petter and Sally Petter," began an old lady in a dress behind a far too fancy chair and desk.

"you yourself have quite the rapsheet taking after you mother, hm? Repeated time spent in juvie from a young age. Kicked out of numerous schools including military boarding schools and specialized disciplinary schools for deliquinets such as yourself. IQ and physique test came out...nearly perfect. Gene scores also rated extremely high. Quite a specimen you are. In only a extremely brief period of time you solved the ghoul fertility problem. Believed to have been extremely difficult on account of the necrosis and high levels of radiation. Such marvelous potential truly. I can understand now why Many Heads decided to use you as a pupil instead of another test subject...only we have yet to see any such further studies? No reports.Nothing. So why should be bother with such delinquent such as you as a fellow scientist instead of tossing you in where you should belong among our test subjects hm?" Threatens the hag director.

You felt chills at how much they knew and the proof being broadcasted by the projector. All private information. You did note however surprisingly some of what belonged to your mother was REDACTED for some reason...even though you knew she was imprisoned and sentenced to death for numerous crimes. Yet according to that report...she wasn't yet executed when she was supposed to be. Instead she was 'transferred'. Yet you couldn't think about that. You needed an excuse and fast...

>Intelligence check passed
>Speech check failed
>Medicine check failed
>Charisma check failed
>Barter check failed
>Science check failed

"I do in fact that is because the breakthrough in question relies upon anomalous assistance," you coolly replied. That shut them up as they all thought about the implications...finally the hag spoke up again asking Many Heads.

"Is this true?"

"Yes, in our analysis the only variable that we suspected to have that capability was in fact exposed to an anomaly."

"ha," sighs the guy in a hazard suit. "That complicates things enormously Many Heads. Why didn't you say so? Why the hell did you entrust this research to your 'intern' of all people? Such research is beyond them."
>>
>>6354069

"Except the variable in question belongs to him. He was required no matter what so why would I steal the credit from him hm? Do you think I am so desperate for achievements even stolen?" Demands Many Heads striking back. "Anomalous or not I am not so petty and desperate for results as to screw over my own pupils or interns. Unlike certain 'directors' we all know are here."

This resulted in stunned silence and uncomfortable shifting among their ranks.

"That doesn't change the fact that we need results Many Heads and...Bob. We cannot afford anymore delays and I suspect that 'variable' is still usable with him as a test subject for such experiments," threatened the hag once more.

Damn you wanna kill that old bitch.

"Unlike most of you I ACTUALLY have first hand persona experience and have done many research projects into anomalies if you want someone who can...counter my points please let them speak," calmly replies Many Heads.

"..."

"..."

"..."

"I thought so. We ALL know what happened to them now don't we? Otherwise you would never even dream of allowing an 'experiment gone awry' scientific abomination myself be granted a position among your 'hollowed' ranks no? So UNTIL you can find someone else who can challenge me in that field of research...my will and expertise is not to be questioned."

"Keep up your hubris Many Heads and see if you're not disposed of and replaced," cooly threatens a new previously silent figure in a shadowy background. "No matter how 'valuable' you believe you are. It is no difficult thing to find a substitute or replacement."

No one else dared speak up after that. Whoever this figure was apparently much higher up on the food chain until Many Head starts to cackle up in deranged laughter.

"HHAHAHHAHAHAH those fools might believe your threats Martin but I won't fall for it! Every single one of your attempts in such anomalies as resulted in disaster and you want me to believe you have another lined up soon? BULLSHIT HAHAHAHAHHHA they only listen because they FEAR that YOU will assign them to anomaly research. Too bad that threat holds no power over me! Neither does any of your petty and futile restrictions. Keep it up Martin we'll see if some test subject doesn't find its way into your office."

"Is that a threat," calmly questions Martin.

"Of course not...it's an inevitability. You fools don't yet understand the implications and I doubt you ever will before it kills you. I am merely the first one who had adopted this new reality of ours. Old rules no longer apply even those of our natural world," points out a crazed Many Heads.

"This is why I said we should never have accepted such a failed test subject into our ranks," pointed out a director.

"Than why don't you volunteer for anomaly research and take over its spot?" Asks another only to answered with silence.

"..."

"I thought so."
>>
Rolled 43 (1d100)

>>6354074
"We shall...grant a brief period of leniency to enable you to educate your pupil Many Heads, but we require those results. Sooner rather than later. If we can solve the ghoul sterility than even many of our other mutant projects plagued by sterility will also have a new research direction for viable breakthroughs," finally states the horse head in a lab coat. "As for you Bob. You have a care package arranged for you. Including our newest uniform designed to even resist anomaly exposure and an upgrade to your pipboy. As for further employee benefits you still need to prove yourself first. Now you can go. We have much to discuss among us Directors that you are not liable to know."

With that you were sent away but even as you walked far away you could still hear Many Heads arguing with them vehemently.

So that is this 'faculty'. Some hellish research institution full of clearly deranged researchers who were once far too well connected. Unlike dear old Many Heads they don't have such a good excuse for their madness or supposed genius. Here those bastards are already threatening you for results or else...and your a disposable intern. Just great.

What do?
>Start the research project
>Get your care package
>Find the witch
>Get an implant(what?)
>Other?
>>
>>6354075
>Get your care package
>Start the research project

Let's do many heads a favor he has helped us A LOT.
>>
>>6354123
Supporting, might as well witch is doing her own thing right now got to enjoy our freedom before the ball and chain get us.
>>
>>6354123
+1
>>
Rolled 91, 62 = 153 (2d100)

>>6354123
>>6354166
>>6354185
You decide to finally aquise to Many Heads. Sure he is an insane supergenius abomination made up of a hivemind of collected heads but truthfully he has never once done anything to wrong you. Taught. Offered protection. Supplies. With the only thing he ever hinted at wanting was help with SCIENCE! TM. You happened to have a research project tailored perfectly for you that fell directly into your lap that you keep delaying. Time to finally bite the bullet how bad could it be to do something that you love?

"This is the first batch. Two hundred ghouls divided into two groups. Half still sane half who have lost it. Normally we would have to drag the sane ones in there but the moment they heard it was you they were fighting over the available slots resulting in multiple riots that had to be put down. Absurd," explains the Caretaker. A hulking monstrosity of what was clearly not a single organism but multiples. Some kind of Super Host? You would have to ask Many Heads later. "Anyway Many Heads wants to leave it up entirely to you in order to shut up the other Directors when your promotion and pay come due. Only things he did was set up the experiment and resources along with the overall principles you need to keep in mind. You already know the goal of the experiment but we don't know the details of how it works exactly with only two samples and more importantly they want to replicate it later. Understood?"

"Yeah so anything to keep in mind?"

"Get your care package first. Apparently the other facility was kind enough to secretly smuggle in some 'extra' stuff to help you in this experiment. Secretly of course to prevent...complaints."

"Did Many Heads no?"

"Of course not he has a HUGE beef with them because of the whole...sex thing. You know how Many Heads is when it comes to being reminded of certain things in regards to its former state of existence. They keep picking those wounds open which pisses it off," reminds the Caretaker. "So ovoid topics in regards to humanity like sex, family, and so forth. Especially topics with conflicting answers. We must avoid internal conflict within itself and prevent a singular personality from dominating the whole. That is the key to handling Many Heads."

"Is that why I got keep my head?" You couldn't help but inquire realizing Caretaker was the doctor and caretaker for Many Heads itself.

"Lack of knowledge and experience. Smart enough to draw its attention but not enough inside to make it greedy. Instead suitable vessel for filling of its knowledge and absorbing that would ruin the point. Nothing to gain from that," answers the Caretaker as you get your 'care package'.
>>
Rolled 75 (1d100)

>>6354504
Inside the box was a strange looking hazard suit/labcoat with odd insignia on it and Label with INTERN Site XS-13. Next to it was a tiny box containing new modules, programs, and upgraded parts for your pipboy. Finally a couple bottles of suspiciously labeled pills with a handwritten note denoting what they do and how 'helpful' they'll be for your fertility and sexual experiments.

Gained

>Abyssal Intern Hazard Labcoat
+10 Anomaly Res
+20 DR
+30 Chemical Res
+30 Fire Res
+30 Radiation Res
+30 Cold Res
+30 Vacuum Res
+30 Shock Res
+30 Disease Res

1 bottle of EXMU fertility boosters
1 bottle of EXMU Sexual Stamina boosters

1 Upgraded Pipboy Abyssal Intern Research Pipboy

"Uniform is modular and can be upgraded. This is the standard intern level uniform. Pipboy is a typical science variant but carrying special mods courtesy of the Abyss. As for the pills...you know what they do," goes over Caretaker.

"Can these really protect against anomalies?" You couldn't help but confirm.

"To a limited extent. It is all pioneering still right now. So don't expect anything great and good luck finding an alternative solution."

"...No weapons?"

"As an intern you only get those for scientific expeditions. If you get promoted weapons will be assigned among other benefits."

Welp time to get to work. You noticed the suit just happened to come with a neat little zipper to pull your dick out...you realized this wasn't a coincidence. You could really use the protection for what your about to do. So heading back you see the crazy ghouls were carefully locked up in all their cells. While the other rooms with the 'volunteers' was much nicer in accomadtion...if you ignored all the sensors and recorders inside. Oh boy last time it was just a few pics...

It turned out those pills you were given were a GODSEND.

Roll 2d100.
>>
Rolled 97, 93 = 190 (2d100)

>>6354505
>>
Rolled 16, 91 = 107 (2d100)

>>6354505
>>6354541
Rookie numbers, watch this.
>>
>>6354541
...wtf dice gods. lol.
---

Despite the time crunch it felt as if the pressure even improved your sexual performance. There wasn't a ghoul in the first batch who didn't end up walking away funny. Apparently after becoming superhuman, the lack of RADs, and those nifty pills were a true godsend. You didn't even need them with the first batch. Alas there wasn't only one batch...

---
"hah finally done...200 hundred fucking ghouls. Goddamn."

"oh your not done yet."

"What?"

"That was only the first batch. Next batch is high radiation. After that high cold. Not safe to due the anomaly variable yet but I'm sure Many Heads will figure something out. Oh also don't forget to standardize the positions as they too could impact fertility in addition to sexual performance," kindly reminded the Caretaker.

"...Are you fucking kidding me?"

"No. Many Head suspected you would try to run early before the experiment finished. So we'll do as many batches as we can. After that it will take time for the initial results to come out, than you'll be free to go."

"..."

"Oh also don't forget the batch in which other humans must also mate with the ghouls. That will likely require special incentive however. Hence why Many Heads has decided to kindly 'lend' you his control collars and control buggos to ensure compliance. You'll need to do that too before you can leave. In addition to calculating and properly reporting your findings."

"...Goddamn it."

The ghouls sane ones were easy and VERY fond you. Turns out many of them are still in deep denial to their changes and cling desperately to their old but fading humanity. Getting fucked by a human man who finds them as sexy as if they were 'normal' again worked wonders. Feral ghouls was doable so long as the bindings were sufficient. Now getting those human test subjects to fuck the ghouls was a very different story. In the end using the guards and control mechanisms that Many Heads gave you temporary access to was vital. You doubt you could have made them do it without starving them for weeks but that would inhibit their performance. After that came the medical treatment and testing for yourself and the humans used in the initial batches of tests.
>>
>>6354599
You had to plow hundreds of ghouls in a row. You also had to force other human men to plow hundreds of ghouls. Alas their performance was far too lacking. You need more human test subjects to make up for it but what do you know there is a shortage. Hopefully you can at least gather enough for a proper control group against yourself. Anyway it was gonna take weeks for the initial test results to come back. Meaning your finally FREE!

...At least until the next round of testing.

"Next testing round besides replicating the previous set we must also consider sexual positions that may impact fertilization and the degree of damage to the body that the ghouls possess. This round was balanced in that regard but you need to...refine your technique and standardize it," reminds the Caretaker. "Also you need to treat the test subjects much more harshly. If it was Many Heads he would have injected them with the best aphrodisiacs and fertility boosters from the pervs than set them loose. At that point they would fuck a rotting pig corpse much less a ghoul."

"...I thought he hated that stuff?"

"Only if it isn't for SCIENCE and doesn't affect himself. Trying to force humans to mate is more agonizing for him than just drugging them."

"So...I'm finally good to go than?"

"Yes the ghouls also wanted to leave a message to 'invite' you downstairs for um...a ghoul orgy apparently."

"Uh...no thanks I urgently need a break,"you answer with the thought of fucking another ghoul so soon made you want to hurl.

"I must say your sexual performance was indeed marvelous. I can see why they want you as a boytoy and stud," complimented Caretaker.

"Uh...thanks? I just uh...go with the flow you know?"

Caretaker looks down on you with its many eyes full of suspicion and disbelief. "...Right whatever your excuse is. Would be lovely if the other test subjects were as enthralled with the subject as you are. Would greatly ease the balancing of results...hm maybe a lobotomy would standardize things properly."

"I thought Many Heads was the main scientist around here?"

"I am the caretaker of this facility with its personnel including test subjects and handle the doctoring. A lot of details like cleanup and ensuring the survival of the patients or test subjects isn't something Many Heads cares for. I on the other hand prefer to keep them alive. A much superior test to my skills that way. Easier to kill than heal as they say."

"Right I'm free to go right?"

"Certainly. Be back within a few months for the next experiment. By that time I'll be able to confirm the initial test results for accuracy than we can start round 2."

"FREEDOM!" You yell dashing out only to run right into a certain Amazon slaming your head right between her breasts. "OOMFH"

You look up and she looks down your eyes meeting.

"...Comfortable?" She inquires. You nod.

"Good. We are back by the way and ready to leave whenever you are."

"Oh...so what did you do?"
>>
Rolled 78 (1d100)

>>6354606
"Some recruiting. Lots of new pets and people. She...may have sorta gone overboard to be honest," admitted the Amazon shrugging. "Her and her love of pets...so many pets. Like what the fuck is a Deathclaw?"

"Deathclaw?"

"Big overgrown armored lizard that rips through power armor as if it was wet tissue paper. Discovered some in a bioweapons facility full of 'cute critters' that she insisted that we 'rescue'. You don't wanna know what else she found, also did I miss the experiment with the ghouls?"

"Yup."

"DAMN IT I wanted to join in...I can at least watch right?"

"Uh...yeah it was recorded for scientific principles."

"Did you fuck another Glowing One? Next time remember to invite me."

"Really?"

"Oh yeah I was jealous as fuck, but she insists its terrible for my health to fuck a ghoul but YOU did and you got away with it just fine! I want to fuck one too damn it."

You reconsider the Amazon...do you have mutual tastes in pussy or something?

"Uh...sure I'll invite you next time."

"Good...uh don't let her know," she whispers.

"She can read our minds won't she already know?"

"Not before its too late. Duh also chems and booze works great to block her out," sagely she advises nodding her head.

What do?
>Party time with the Amazon
>Take another lesson from Many Heads
>Head to your new home
>Join a mutant warband
>Other?
>>
>>6354608
>>Take another lesson from Many Heads
One before the road.
>>
>>6354608
>>Take another lesson from Many Heads
>>
>>6354649
>>6354663
After saying goodbye to that Amazon. You headed over to where you can usually find Many Heads 99% of the time. The Labs. A chaotic mazelike jungle of various scientific instruments and nearby holding cells and clean rooms with storage. That Many Heads get around simply by hanging off the ceiling. There sure enough you find Many Heads working on multiple projects at the same time.

"Ah time for our lesson? Good this one is very difficult but highly rewarding. Today we will cover mutated physiology. Starting with failed mutants and abominations. They're already dying anyway and we'll get to vivisect them to see what went wrong. Hopefully ensuring the next batch will be superior. Now let's start off with causes of mutation."

"It can simple genetic chance, radiation, pollution, or exposure to mutagens like FEV. Some causes result in more predictable changes than others. Others are wildly unpredictable or even hidden without careful study. Like the Ghoul Gene for example. A previously unknown genetic mutation that can only awaken with high radiation exposure. Now when directing a failure keep in mind in most causes they are doomed to expire anyway. Even if they do somehow survive it will be as an inferior crippled product. Easier to kill and recycle after study to determine the cause and hopefully find a way to improve upon it. Even I myself am not exempted from this. I still carry a number of major flaws that need removal but it is an ongoing process." Rambled Many Heads.

"What of those who do not carry mutation and are pure?"

"Heh purity of mankind is rapidly going extinct. Too much exposure to radiation and leaked mutagenic substances to ensure that will happen. However in most causes they still acquire some genetic stability in most cases. Others will continue to mutate until losing their humanity entirely. As for the superhumans...they were very rare even before bombs and so costly to make that most would rather simply borg out instead Cheaper. Easier. Cleaner. A waste if you ask me but understand for most of humanity given their incapability to reach the Peak of humanity. That is simply the lowest requirement to become a viable superhuman."

"Won't the changes effect implant stability?"

"Yes. Very. They can still use them mind you but it will not be as effective. While some more finicky modifications are outright impossible. After all our entire progress was based on the assumption of Pure Humans would be using it. Not the new wasteland variety and who knows how long it will take to reestablish nad remake those adjusted standards. Of course the plus side is they will be innately far less vulnerable to many innate hazards of the wasteland after all many of the mutations they picked up are positive otherwise...well they won't be living long. "Now that you are wearing a proper uniform. It is time to get to work, the first subjects have arrived."

Roll 1d100.
>>
Rolled 84 (1d100)

>>6354678
hope
>>
Rolled 28 (1d100)

>>6354678
in during nat 1
>>
Rolled 23 (1d100)

>>6354678
>>
Rolled 60 (1d100)

>>6354691
>>6354695
>>6354737
"First we shall start with the failed abominations. Once you grasp the abominable grasping mutants will be a breeze. I learned that myself. Now tell me what is the difference between these three specimens?" Asks Many Heads showing three equally bizarre looking abominations that shouldn't still be among the living.

"..."

"vivisect away and tell me your answer."

You killed a few abominations before very slowing the hang of it. Nothing about their physiology makes sense. NOTHING. Even a makeshift Frankenstein monster would make more sense this. You even found flesh that wasn't even human and yet still acting together with other sources of flesh without any kind of problem or immune response? A lot of the time they shouldn't be able to function or live but they do regardless. Trying to dissect why was absolute HELL. You had to question yourself every moment and assume you knew nothing about the creature beneath your knife. Finally after all the visiections turned dissections you still couldn't understand what Many Heads was trying to convey.

>Intelligence check passed
>Intelligence check failed

"...Hm seems like you haven't yet broken through into superhuman intelligence. Pity," mutters Many Heads. "Now watch and I'll explain. Many Heads pulls out three example abominations and vivisects them perfectly. One of these abominations will die on its own. One abomination is a chimera. The last is made up of human tissue only. The last two despite their appearance can survive on their own."

You look in confusion at Many Heads 'art' splayed out hanging in mid air from the surgical theatre. "Now what should be obvious is these abominations are unstable. What is the difference between an unstable abomination and a stable one?" It asks you.

This time you knew the answer from all your time spent here among them. "Refinement." You answered.

"Precisely. The only real difference is whether or not its considered a finished 'product'. That is always the goal. Refined and Replicated. Only once you achieve that may an abomination be considered a refined product. Which you won't be seeing here really. We do implants so the closest thing we got are the Hosts. Like Caretaker. That one is in fact a stable abomination. Our one and only happy accident. I'm still trying to perfect the process of replication but I'm running out of test subjects. Oh what I would give for a functional cloner. "Now let us continue our lesson. Once you grasp the abomination. The mutant will be easy. Plus I'm not running low on dying and failed abominations...so go wild. See what you can make."

"wait make?"

"That's right. I'll give you access to some mutagen agent. See if you can patchwork one back to life and service. You will need to grasp mutagen usage to understand why my implants work the way they do. Despite everything to the contrary."
>>
Rolled 84 (1d100)

>>6354892
That time you failed and kept failing. You left behind a mountain of corpses that were to be recycled. True to Many Heads words though he didn't let you waste his still 'functional' abominations but instead vivisected themself itself for your lesson plan. After so many vivisections and directions, you finally began to grasp what abominable physiology is all about. Even if you still don't have the skill to not kill one yet under your knife. You also got exposed to your very first mutagen and its usage. It made the abominations like clay ready to be molded to your will. The only damned problem was its randomness. The more you tried to mold it to your will the more it seemed to 'reject' such restrictions and unleashed more chaos. More than once you were forced to use a failsafe to cleanse the resulting mess.

But it did tell you how an abomination is made. They're not born. At least not the unstable variety. The 'parts' you can use are not picky at all. So long as its alive or not completely decayed yet. You saw more than once revival of previously dead flesh albeit...heavily changed. Makes you curious about ghouls and their 'stability' which you suspect is tied to radiation. Giving you some more ideas you wouldn't mind at all exploring. If only if it weren't for the 'parts' shortage. You found out from Many Heads back when the Abyss was still spoiled they used fresh never before used test subjects in their experiments. Now they use whatever leftovers they can scrounge up and mash together into abominations, recycling them one last time before they end up dinner. Even now as they struggle with the 'shortage' of materials for their experiments. Many Heads of all things turned out to be among the most 'benign' members because he specialized in implants, which didn't require aggressive consumption of test subjects. Especially with its fondness for those 'symbionts'. At least that was Many Heads 'original' specialty. You realized from knowing him and his interactions with others...they don't seem to grasp that Many Heads has absumed MANY HEADS with differing specialties. It even hinted at you getting your very own 'facility' to yourself upon earning your 'doctorates'. Many Heads indicated one would be 'available' and your choice as a congratulatory gift. Considering how many facilities have already gone dark that doesn't surprise you at all.

>Gained Rank 2 in perk Many Brains Much Knowledge++++
+6% crit chance towards mutants and abominations
Science, medicine, and speech checks towards mutant/abominations +3 per a rank
Unspeakable Mentorship MK 2: There is something off about you now and its no longer limited to those already changed to perceive.
Too many brains too much knowledge: Gain 2 additional rolls for learning.

What do?
>Go to a party to unwind
>Your own side experiment(what?)
>Join up a mutant warband
>Head to your new home
>get a new implant(suggestion)
>Other?
>>
>>6354897
>>Go to a party to unwind
We took a lot of mental damage, got to recoup.
>>
>>6354897
>>Go to a party to unwind
>>
>>6354897
>get a new implant
I still want the Oozo. One day, one day.
>>
>>6354963
Give me 2d100>>6355023
>>
Rolled 9, 77 = 86 (2d100)

>>6355165
>>
Rolled 94, 91 = 185 (2d100)

>>6355165
>>
>>6355236
dayum.
>>
>>6355236
Noice
>>
>>6355236
>>6355170
You decide that you need to desperately unwind and for some reason there is a big party going on. Whatever the cause you must have missed it but that doesn't mean you cannot join in! Thereby you discovered the wonders of chems, booze, and sex all blended together in a great time. Mutants, ghouls, and humans. Your mind felt healed after finally being able to fully relax and unwind. Healing those sanity injuries you had sustained previously. You remember about...half the party pretty clearly. The later half on the other hand all the booze and chems caught up with you. More and more blurry and blackouts until finally the last thing you remember was having sex with nonmutants. A welcome change of pace.

>Full sanity restore

Only when you woke up. You realized the problem. Not only were there more women than you recall last night but also...why is there a bloody ritual site full of the remains of some kind of sacrifice right next there? Why is there so much power armor, armor, and guns thrown about everywhere. Why do all these women have matching tattoos, ritualized scars, and body paint on them? Plus they made your instincts go crazy(literally) on the danger scale. Goddamn you and your suicidal taste in pussy. The only good news is at least you weren't feeling suicidally ballsy enough to go round #2 with the duo.

Looking at yourself...yeah that is some kind of body paint too. Fuck hopefully they can wash off and it turns out you didn't in fact tattoo yourself. Trying to get up though was tricky you were one of the first who began to rouse themselves and the looks those women were giving you...yeah you did it again didn't you? Yup. Fear boner is a go. After some wake up sex and pillow talk later you finally found out what happened.

According to these totally not crazy cultists. A prophet found and rallied them before going around acquiring more 'believers' and 'pets' because apparently their precious priestess/saintess REALLY likes pets...oh no. Asking for details they confirmed that yup it was the Witch. Apparently she found some reinforcements alright and somehow convinced an entire cult that she was their prophesized messiah to lead them in this new wasteland world. As appointed by the THEM. Apparently you were called the Glowing Consort. Which apparently they didn't entirely believe until sleeping with you. Your pearlescent cum from your Big GLOWING Balls had them thoroughly convinced.

You learned that Witch apparently discovered and recruited a cult. Explored the zoo. Broke into a bioweapons facility disguised as an animal control center for 'charity'. Before finding their way back and decided to celebrate before heading out. Apparently it was one hell of adventure that you missed out on. From 'converting' lost souls of the damned, sneaking around ghoul hordes, and breaking through automated security systems. You definitely missed out if you ignore the fact that you buried yourself balls deep into danger.
>>
Rolled 70 (1d100)

>>6355254
You became increasingly aware of that as the women whom decided to sleep with you roused themselves and geared up. Every single one of them screamed danger. Apparently you had found and slept with all the elite female recruits. As they geared up and realizing whom they were sacrificing you understood how close of a call it truly was. Apparently whatever ritual they threw included live sacrifice mid coitus. Close fucking call alright.

As you struggled to figure out where your uniform went...the witch and amazon came through the door looking around.

"Oh what do you know you survived last night," sighs a slightly shocked witch. "Honest how you zeroed in immediately on those uh new members of my uh...convent made me wonder if you were going to survive considering how they decided to throw in some rituals and sacrificial ceremonies. So good on you...for winning them over? Yeah winning them over. My dear friend here was awfully disappointed on missing out but you needed a way to...relax? Unwind? Okay I don't understand how you find that relaxing but hey whatever works for you."

"...Um is it true that you recruited them, found pets in the zoo and a bioweapons facility?" You confirmed.

"Oh yeah, it was a fucking blast. Some of those bioweapons were even finished and so CUTE, I'll have to introduce you later. Make sure not to go by yourself. I already lost a few recruits who mistook them for being tame and or not hungry. Anyway it time for us to go. We got a dangerous trip and our supplies will only last so long. Luckily we managed to hitch a ride on a train but we got to reach the right station first."

"...Don't tell me you took over a station too?"

"Wha-no but that DOES sound fun. Maybe next time. On the contrary some new recruits knew about a deeper station with lines crossing the country. If take one of them on the way to a sunken city it will be a LOT faster, but it can take us closer. The station connected to the facility was deactivated and we'll need to reactivate the station to allow a direct access."

"How dangerous exactly?"

"Whatever the fuck they felt needed to be hidden so deeply and whatever horrors coming out of the nearby sunken city we'll be dropping off at. A former mining station turned 'luxury' vacation. Really just an excuse for the traffic they have to cover up what they're really doing. Shady buyouts and contracts."

"Great..sounds like a blast. Bringing any mutants along or no?" You ask.

"No." the witch answers.

"Yes." States the Amazon.

"...Not this trip," corrects the witch.

What do?
>Take the long way
>Head directly to the deep station
>Transfer from different lines
>Take an overland/boat route
>Other?
>>
>>6355255
>Take the long way
>>
>>6355255
>Take the long way
>>
Rolled 28, 90 = 118 (2d100)

>>6355261
>>6355275
Aw you guys are no fun. No unholy underwater horrors yet I guess...
----
"How about the long way?" You inquire.

"Eh we can but we only have so much supplies. The more we burn on the way there the less time we'll have before needing to scavenge." states the witch.

"No food there?"

"Doubt it was turned into a glorified storage depot for robots and later was being remodeled right before the bombs drop,"

"Long way will be more fun," agrees the Amazon. "More fighting."

"...I don't know if anyone is gonna want to fight us but oh well long way it is. I was looking forward to that shortcut. I hate walking so much," complains the witch.

"Get fit," answers the amazon.

"She's right you know working out is great for your health and body."

"Ugh not another one..."

The long way was indeed long. At first the Oathkeeper patrols retreated when seeing your forces but the witch spoke up then. "They are calling for backup. We can expect a big fight ahead. Not to mention security alarms so we can also expect to run into robots."

"You don't think they are gonna backdown this time? They have before this."

"Oathkeepers recently removed a boot up their ass and decided SCIENCE! Has gone too far and produced threats they also have to eliminate or contain. If you haven't noticed a lot of my pets and where we just left plus what your wearing is gonna get them very angry. No way they let us go without putting up a major fight first."

"How long?"

"Sooner the better. The more we wait that means the more reinforcements they are gonna bring."

Soon after just when you thought the close was clear. You hear familiar robotic voices.

"BIOLOGICAL BREACH DETECTED. ELIMINATE ALL SOURCES OF CONTANIMATION." Roared Sentry Bots as they emerged ahead. Behind them you see an assortment of Assaultrons, Robobrains, and Gutsies.

"Ah fuck here we go again. Faster reaction time too," you complain.

"Of course its robots. I HATE robots," curses the witch as she dives behind some power armored cultists. "Stupid machines and their lack of brains..."

"Protect the convoy, eliminate the unholy machines who dare try to stop our holy mission," shouts a cult captain in power armor.

You for your part hide behind your two sentry bots while considering what to do as they get into a shooting contest with their counterparts.

What do?
>Follow orders
>Escape
>Go the other way
>Bombs away
>Shoot em
>Other?
>>
>>6355306
>>Bombs away

I'm not ready merChads yet.
>>
>>6355306
>Bombs away

We are following order by blowing up some mechs.
>>
>>6355311
>>6355366
give me some 1d100s.
>>
Rolled 25 (1d100)

>>6355376
>>
Rolled 67 (1d100)

>>6355376
>>
Rolled 66 (1d100)

>>6355376
>>
Rolled 21, 12 = 33 (2d100)

>>6355390
>>6355380
>>6355412
Bombs away. Not as many robots as you saw last time but that was a whole warband full of bulky mutants. Best of all there are entire crates full of your favorite explosive ordinance right there. You knew you were going to have a good time. Tossing grenade after grenade towards the robots. Assaultrons were tricky to damned fast and while the MK2 sentry bots were so bulky/armored. Only this time they weren't shooting lots of missiles. They had gatling lasers and miniguns while smaller than their newer counterparts but more reliable no overheating issues but definitely not as strong. Creating an entire storm of lead and lasers onto your positions and without cover...it would have been an extremely one sided massacre without the power armor that moved forward and turned themselves into cover. Blocking most of the firepower.

Clearly they didn't have any AP ammo otherwise it would have gone VERY differently. With the distraction of lasers and bullets it was hard to notice the snipes.

"Get down NOW," yells a distorted but familiar feminine voice grabbing you with a power armored fist and throwing you behind. Right out of the way for a large laser to shoot where your head had once been and hit the power armor instead.

Apparently you had been spotted by a robobrain who tried to snipe you. The powered armored figure strode ahead returning fire wth a neat charged gauss shot taking out the offending robobrain by blowing its head neatly off. Last time the mutants had done a good job at distracting them and being a great distraction but you forgot this time it was only humans and you couldn't pull off the same tricks. Sure enough multiple potent laser and even plasma shots blasted over your head while you were ducking.

...Shit maybe this ones got smarter? At least you don't have to aim directly when throwing grenades so long as nobody got into melee with them yet anyway. Just keep your head down and you should be fine.

*BZZZT*

...What bugs down here-swarms of insects flew directly at the robots and attacked. Those bugs were mutated and big. Size of your hand easily. At first you didn't think they could do much damage but these things...well they weren't normal now were they? The robots using so much firepower came back to bite them. They couldn't easily see the new threat darting right towards them. You heard something MUCH bigger moving around in the covered cages that were also about to be unleashed.

What do?
>Run away
>Hide
>Keep throwing
>Follow orders
>Other?
>>
>>6355564
>Keep throwing
I would love some of these lasers powered by the Atom's Gift and used by our Bob, but first we pull it off their cold, inert hands.
>>
>>6355564
>Keep throwing
>>
>>6355597
>>6355616
Give me some 1d100s.

Cybernetics will let you do that. Otherwise you might have to wait for whatever horrors come out of a right biological facility.
>>
Rolled 86 (1d100)

>>6355623
>>
Rolled 78 (1d100)

>>6355623
>>
Rolled 48 (1d100)

>>6355638
>>6355660
You keep throwing grenades. At this point both sides were beating the absolute shit out of each other. Your pretty sure the only reason your side is arguably winning is thanks to stimpacks and those 'pets'. As admidst the fighting you saw bigger critters come out to play. Notably led by some giant horned lizards and a VERY angry mutated polar bear. Who charged into the robot ranks. At that point you finally chose to stop throwing lest you enrage the witch. You would rather avoid another mindrape session. Some of the pets did fall in the fighting and some got back up after being injected with stimpacks. Others stayed down including a mutating grizzly and an overgrown lizard.

The robots were in much worse shape. Sure they technically brought bigger guns but they couldn't heal and such big bulky tough critters with power armored troops behind gradually resulted in their ranks being overrun. The robots however didn't retreat instead they activated a self destruct sequence to go out in one final blaze of glory that required rapid concentrated fire to stop. By the time the fighting died down the floor of the tunnel was covered in blown apart rubble, scrap, and corpses.

"Oh I do hope there isn't more of this ahead," mutters the Witch. "My forces can only endure so much." She says looking sadly down at her fallen pets.

"Ooh fresh food FINALLY!" Chears her best friend already butchering them.

"...Don't forget the pet food," sighs the witch reminding her.

Looking around you could tell the power armor took one hell of a beating but without them the casualties would have been overwhelming. A number of fallen power armor cultists were dead but they were promptly pulled out of their power armor for it to be reused as the bodies were tossed aside as pet food. The wounded were gathered up treated and if they couldn't keep up thrown on top of the cargo. Some technicians meanwhile started going over the equipment and fallen robots stripping them down and repairing. Pretty soon you saw some of the toasted power armors already back on their feet with a new user. The others would require more extensive repairs.

The witch meanwhile lured her pets back into their cages after feeding them and patching them up. Soon they were snoring away once more. Particularly that big swole polar bear. That thing was RIPPED despite all the fur and fat. You have no idea what those lizards are but they ripped right through the robots as if they had no armor.

What do?
>Salvage the bots
>Gather the wounded
>Help with repairs
>Rush onward
>Other?
>>
>>6355738
>>Salvage the bots
>>
>>6355738
>Salvage the bots
Spare cores? boollets? I hope we still got that trolley from earlier.
>>
>>6355738
>>Salvage the bots
>>
>>6355749
>>6355825
>>6355881
Give me a 1d100 and expect penalties on account of EXPLOSIONS.

You still have the trolley and they brought shit to drag all their crap too.
>>
Rolled 11 (1d100)

>>6355940
>>
Rolled 40 (1d100)

>>6355940
>>
Rolled 55 (1d100)

>>6355940
>>
Rolled 77 (1d100)

>>6355940
>>
Rolled 58 (1d100)

I forgot to roll to see what they find...
>>
Rolled 4 (1d100)

>>6356268
>>6355952
You decide to see if you can salvage or scavenge anything from the robot debris. Turns out throwing explosives at them and them self destructing leaves very little behind to go through. All you can find was scrap and a few potentially repairable parts. All in all fuck all. The cultists meanwhile had a bit better luck than you going through what was left but even they struggled to find much. A few chassis and parts that you thought were written off they decided was still useful. Even some scavenged ammo and lots of scrap. They were picky about the scrap though. Going through it and grabbing whatever seems 'better'. You have no idea what the difference is between good and bad scrap but apparently there is one. So you simply flirted with sole female engineer you got along with and she gives you some answers in exchange for another night's fun with you. Which you loved that idea and realized what you were going to spend your nights doing from now on.

>Intelligence check passed
>Repair check failed
>Science check failed

Luckily you have the brains so you understood what she was talking about albeit you do not have the knowledge and experience yet to fully grasp it. According to her scrap isn't 'just' scrap. Its contents vary, including rare and valuable materials that can be salvaged or outright recycled. Stuff like strategic metals, fuel, and particularly high quality metal. As for the claimed robotic chassis only a few are still usable the rest however have far higher concentrations of intact parts and high quality scrap compared to the junk that got blown up and scattered everywhere. While some parts are also fixable, given time and resources.

After cleaning up the battlefield you move onward but its rather slow going. Thanks to Oathkeeper and robot harassment. After seeing the critters come out they became more cautious. Power armor was bad enough but newly mutated fauna and bioweapons included was not by any means a soft or easy target. Especially in such close and tight confines making avoiding the critters nigh impossible. Especially with their owner regularly letting them loose for a 'walk' that always resulted in screaming and fighting before their return. Especially the bugs. Goddamn creepy crawlies keep getting bigger and moving in swarms. Normally they slept but occasionally she would let them out to 'get rid of rats'.

Every night you got stuck having a very long and late night having fun with the elite female cultists. You kept them happy and they returned the favor. If it weren't for you being superhuman, having such high endurance, or them taking turns you doubt you would have been able to keep the arrangement going. As is you still feel sluggish everyday from a lack of sleep even if all those female fatales are now radiant and beaming. So far you avoided another night with the witch and amazon but you know that won't last.
>>
Rolled 77 (1d100)

>>6356276
As you continued your journey. You think finally nearing the outer city according to the subway signs at least. BIG trouble finally arrived. Forward and backward. In front you saw another Oathkeeper detachment with power armour, big guns, and fortifications quickly thrown up. In the rear was a full robotic attachment featuring Mark 2 and 3 Sentry Bots. Assaultrons with blades and crackling gauntlets. Even the robobrains and Gutsies seemed to be featuring far heavier armour.

"COMMUNIST SPIES DETECTED. BIOWEAPON ESCAPE CONFIRMED. AT WAR PROTOCOL INITIATED. ELIMINATE ALL HOSTILES." Screached the robots.

"Surrender now, forfeit all dangerous materials like those bioweapons, and maybe we can keep the robots from killing you all yeah," threatened the Oathkeeper Commander in modified T60 power armour. "Otherwise don't expect to get out of here alive."

What do?
>Kill em ALL
>Breach through the front
>Retreat through the rear
>Negotiate?
>Surrender
>Find another escape route(how?)
>Other?
>>
>>6356280
>Breach through the front

Robots and their big inorganic brains, or the fleshy and prone to psychic issues men in iron. Maybe Witch can do something useful this time to assist pushing through..
>>
>>6356280
>>Negotiate?
Can we use Witch here to negotiate? Seems like a tough fight hard to handle. Maybe try to forfeit have our bioweapons, Something, like we are on a great journey, and we are just using what we have to survive.



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