You're Tupolev, the Merchant. All your peers warned you to stay away from the Misty Mountains for strange things happen there.But you saw a profit opportunity during war time by going through the mountains to avoid the worst of the fight. However, by the time you left the mist, the land was unrecognizable.None of your old maps made any sense anymore.You sent some scouts out and they confirmed - you're in uncharted territory somehow.The question that remains is: what did you bring to these strange lands?
You have 10,000 gold to distribute on whatever you want that you brought on your trip.You need minimum 1 wagon, 1 horse or ox, 1 teamster, 1 laborer, 1 camp cook, 1 scout, 1 mercenary of any kind, 20 days of animal feed, enough rations to last your team 20 days, and one unit of whatever cargo. Max carrying capacity is 2,500 lb per draft animal, max of 10,000 lb per wagon.Consider that each person is 200 lb cargo. More than 5 people per wagon is uncomfortable.CARGOCrate of Grain (50 lb) - 2 gpSack of Salt (60 lb) - 5 gpAmphora of Olive Oil (20 lb) - 10 gpBarrel of Dried Fish (40 lb) - 3 gpIron Ingot (10 lb) - 10 gpWagon of Lumber (200 lb) - 10 gpBale of Wool (30 lb) - 4 gpBolt of Cotton Cloth (10 lb) - 8 gpBolt of Silk (5 lb) - 25 gpChest of Spices (5 lb) - 50 gpCask of Fine Wine (40 lb) - 20 gpBottle of Elven Wine (3 lb) - 100 gpKeg of Dwarven Ale (50 lb) - 15 gpBundle of Incense (2 lb) - 30 gpVial of Perfume (1 lb) - 75 gpStrongbox of Jewelry (10 lb) - 500 gpBundle of Exotic Furs (15 lb) - 60 gpPouch of Spell Components (2 lb) - 50 gpCase of Alchemical Reagents (15 lb) - 25 gpCase of Healing Potions (5 lb) - 50 gpLivestock Sheep (60 lb) - 5 gpRiding Horse - 75 gpCaged Exotic Bird - 200 gpCrate of Soap (10 lb) - 2 gpBale of Parchment (20 lb) - 10 gpCrate of Dwarven Tools (30 lb) - 15 gpPEOPLEDay Laborer - 8 gpTeamster / Driver - 30 gpCamp Cook - 15 gpMilitia Guard - 75 gpArcher - 105 gpProfessional Sellsword - 150 gpSpecialist Scout - 225 gpElite Mercenary - 375 gpSpellcaster - 750 gpTRANSPORTWagon 35 goldHorse (draft) 50 goldOx 15 gold FOODAnimal feed (20 days) 1 goldTravel Rations (2 days) 1 gold
I'm gonna leave the vote open until tomorrow.I will try to update daily.
>>6340374Wagon x 2, Horse (draft) x 2, Teamster, Driver, Camp Cook, Specialist Scout, Spellcaster, Elite Mercenary, Animal feed x 3, Travel Rations x 12, $1610Cask of fine wine x 2, Strongbox of Jewelry x 3, Crate of Dwarven Tools x 3, Crate of Grain x 2, Iron Ingot x 5, Pouch of Spell Components x 10, Case of Healing Potions x 4, Bolt of Cotton Cloth x 8, Bolt of Silk x 4.$4113 total. Hopefully i haven't gone over the weight limit.
>>6340468+1 to this
>>6340374>>6340468Sure, why not? +1!
>>6340468Alright, just a couple questions:Since you don't have day laborers, are you going to load/unload all the stuff from the wagons yourself?The travel rations you listed are wholly insufficient, did you plan to eat the grain from the crates you're hauling?Other than than your loadout seems fine, though I haven't calculated the costs yet.
>>6340672Can add in a day laborer or two.>The travel rations you listed are wholly insufficientCan you add in enough to get a "good" amount."
>>6340682alright.So I think this is the final loadout:Wagon x 2: 100 gpHorse (draft) x 2: 100 gpDay Laborer x 2: 16 gpTeamster: 30 gpDriver: 30 gpCamp Cook: 15 gpSpecialist Scout: 225 gpSpellcaster: 750 gpElite Mercenary: 375 gpSuppliesTravel Rations (9 people * 30 days): 135 gpAnimal Feed (60 days / 2 horses): 2 gp(10 days worth of supplies were already consumed, leaving you with 20 more)Cargo:Cask of Fine Wine x 2: 40 gpStrongbox of Jewelry x 3: 1,500 gpCrate of Dwarven Tools x 3: 45 gpCrate of Grain x 2: 4 gpIron Ingot x 5: 50 gpPouch of Spell Components x 10: 500 gpCase of Healing Potions x 4: 200 gpBolt of Cotton Cloth x 8: 64 gpBolt of Silk x 4: 100 gpTotals:Total Cost: 4,282 gpTotal Weight: 4,193 lbs / 5,000 lbsMoney Remaining: 5,718 gp (in pouches of ~300 gold each, inside a chest; roughly 165 lb of gold)I'll start writing soon.