On a faraway world, humanity is thriving. Across the surface of this planet, thousands of tribes have been born and most of them have fallen to the wayside in their quest to become something greater – true civilisations. Only the worthy have evolved beyond a tribal state and now they are ready, to leave their mark on the world for evermore.We are following one such civilisation, who call themselves the Croglatovic – the People of the Great Lake, in their own tongue.They belong to the Scavic, a race of people with soft faces, fair hair and blue-grey skin. Like the rest of their kind, they inhabit the Grascan, a vast oceanic forest filled with dangerous beasts and towering trees.The Croglatovic have dominated the shore of the Croglatol and the banks of the Choslitol, a great lake and the river that flows from it into the sea. Here, the forest is thin and civilisation is allowed to flourish without fear of predation.Though most of the Croglatovic still enjoy a rural lifestyle of rearing swine and tending to hives of honey bees, the city of Ancron has become increasingly important to the chiefdom. Hundreds of men and women now work as artisans, copyists and couriers. Instead of growing or butchering their own food, they pay for it with toroc, the shell money that serves as the civilisation's currency. Urbanity is taking hold.Yet the chiefdom still clings to its faith. The Croglatovic have devoted themselves to An, the Allmother and the source of the divine energy that flows through all living things – Drocrom. Though the sisterhood of priestesses known as the drobrac oversee the worship of Allmother, the chiefdom has other gods. Il, the Great Father, the first son and first lover of An, serves as her masculine counterpart, while the Four Winds govern the natural world.The most notable servants of Il are the Brulicruvic, the Truthguard, the warrior caste of the Croglatovic. Armed with spears and dressed in shining scales, they defend the Croglatol from Grovic thieves and foreign raiders. As the chiefdom comes to rely on bronze rather than copper, these soldiers will have to adapt and embrace new technology. Will they find success in this new age, or will they fail the civilisation that they serve?The warriors aren't the only ones who shall be challenged by the shifting status quo. The wily merchants of the Croglatovic might have more avenues for exploitation than ever before, yet they also have to deal with more competition. The Glalividul and Anidan, the chieftain and saint who rule over the chiefdom, may struggle to manage the increasingly clever Glavic, the council of headsmen and patriarchs who serve them. Great change awaits this civilisation.
>Archive. You can find all of the previous threads here.https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=yet+another+civ>Encyclopedia. This document contains a glossary and everything that there is to know about the Croglatovic civilisation so far.https://docs.google.com/document/d/1hHXocAYEMmlKvGJSvHA07fqvnlbYrqSC5VHMmxxUxIYThe Croglatovic Chiefdom is far from the only civilisation that inhabits the Grascan. Though humanity still struggles to find a foothold within the depths of the forest, tribes have flourished all along its rivers and its coastline. Some of them have even developed to the point where they can no longer be considered tribes, but fully-fledged societies.The Shagodalek, or the Windborn, are an unstable warrior nation known for practising human sacrifice in an effort to appease Shagol, god of the western wind. They are on poor terms with the Croglatovic, due to the protection that the chiefdom grants the southern tribes.These tribes are the Roguwek and Brobokrak, the Rock Eaters and the Foebane. Though they are grateful for the aid that the Croglatovic have given them, they are eccentric. The former have made a ritual out of eating salt out of lead bowls, while the latter are paranoid about outsiders who live beyond the Grascan.The Pradroveg and Brydroveg, better known as the Moonmen and Sunblessed, can be found on the northern coast. Once a single tribe, they split in two due to an ongoing religious feud. More importantly, the land that they live on is the only known source of the arsenic that bronze requires.The Cliffmen of the Klarowek, the Riverfolk of the Shotolak and the Sealords of the Klatulyklawek also call the Grascan home, though their distance from the Croglatol makes it difficult to maintain contact with them. Despite this, it would be prudent not to underestimate any of them, nor the impact that they might have on the Grascan's future.Yet many of the Croglatovic are curious about the world beyond the Grascan. Long ago, an explorer once spoke of a land to the south where trees are few and summer lasts forever, a paradise full of long grass and giant goats. The same man spoke of a frozen wasteland to the east of the Sunblessed lands, where winter is eternal and almost nothing lives. What land lies on the other side of the Sharoc, the mountain range east of the Croglatol? What of the sea, does it go on forever or is there unchartered territory to be found out there, beyond the waves?Only time will tell. For now, the Croglatovic must focus on the unforgiving forests of the Grascan and the myriad societies that call it home, if their civilisation is to survive.
In recent developments, the Croglatovic made contact with the Pradroveg and Brydroveg, after finishing the construction of a great northward road through the Grascan. Rather than take a side in the religious dispute, the chiefdom has decided to serve as a mediator and attempt to negotiate the reunion of the two sects. This decision has not been a particularly successful one – as a result of the chiefdom's neutral position, neither of the tribes favours the Croglatovic as a trade partner. Though both the Sunblessed and the Moonmen are still willing to sell arsenic to our civilisation, the prices that they ask for are steep, to say the least.In addition to this, the chiefdom chose to guarantee the independence of the Roguwek and Brobokrak after they freed themselves from the yoke of the Shagodalek. While the southern tribes are grateful for Croglatovic support, the war-like Windborn are outraged by this. Though they have not taken any action against the chiefdom as of yet, they have made it clear that Croglatovic merchants found in their territory shall not leave it alive. For this reason, few traders dare to venture north of the Choslitol's mouth and risk being caught by these wind-worshipping zealots.Twenty-five years have passed.Having gained access to arsenic and acquired the means to smelt bronze, the Croglatovic Chiefdom has left behind the Chalcolithic Period and entered the Bronze Age. The transition shall take time – generations shall pass before bronze can be found in every household. In the eyes of Shogaril, the latest chieftain, refitting the Brulicruvic with bronze armour is the chiefdom's top priority.The old saint, Chislatin, somehow clings to life despite her venerable age. To make matters worse for Shogaril, she vehemently disagrees with him. Having consulted ancient texts found within the Bruliscan, she believes that it is unwise to over-invest in the warrior caste. At the latest harvest feast, the council of headsmen is called upon to settle this dispute.The Truthguard deserve full-body plate panoplies. A cuirass complete with a throat guard, shoulder guards and a knee-length skirt of bronze bands.The Truthguard deserve revolutionary laminar armour. They should abandon traditional scale mail in favour of the superior protection granted by overlapping bands of metal.The Truthguard deserve superior lamellar armour. Laced plates should be more durable and easier to replace than flimsy copper scales sewn into robes.The Truthguard deserve the same armour that they have always worn. The Brulicruvic should be proud of their traditional armour, rather than abandon it.The Truthguard deserve no armour at all. A true warrior has no need for such protection, for he should be able to escape harm through skill alone.>Full-body plate panoplies. >Revolutionary laminar armour.>Superior lamellar armour.>The same armour that they have always worn.>No armour at all.
>>6355186Good to see you back, Numpty! >Full-body plate panoplies. The costs will be ruinous, but the drip cannot be fathomed.
>>6355186>Full-body plate panoplies. Holy shit, it's back!
>>6355186>>Revolutionary laminar armour.This style of armor should be more flexible than the full plate one
>>6355186>Revolutionary laminar armour.glad to see ya again
>>6355186>>Revolutionary laminar armour.laminar 4 lyfeAlso I am so excited that this is back
Locking the vote there.
>Standing Military effectiveness increases.>The civilisation gets +0.05 Technology.>The civilisation gets +0.05 Militarism.>The civilisation gets +5 Security.>The civilisation gets -5 Cohesion and Prosperity.>The civilisation gets -10 Productivity.On this occasion, the council supports the chieftain – the Brulicruvic require superior armour. As the use of bronze becomes more widespread, coats of copper scales will cease to provide the Truthguard with adequate protection. In fact, why not replace scale mail with a superior form of armour? Why not use a series of curved plates instead, carefully laced together in an overlapping fashion, inspired by the tails of the crayfish that call the Choslitol home?Fashioning such armour requires more copper than ever before, as well as a great deal of arsenic from the north. Artisans are pressured to learn an entire new method of creating armour in order to satisfy the chiefdom's leadership and after a few years, the Truthguard begin to sport cuirasses made of banded bronze, complete with shoulder guards.The reaction to this new armour is mixed. While it undeniably offers greater protection, it looks nothing like the scaly robes that the Truthguard are famous for, that the stories speak of with such reverence. The mystique that once surrounded these warriors has been damaged and as a result, they garner less respect than they used to. Some of the Brulicruvic even keep their old coats of copper for ceremonial purposes, to wear during feasts and similar events, in an effort to keep their old image alive.Twenty years pass.There is no one left alive who remembers the Deluge, or the war waged against the Scagravic. Though many descendants of the Tree Dwellers are slaves to the savage blood that flows through their veins and end up serving the chiefdom as thralls, many others have embraced the Croglatovic way of life and have been accepted into civilised society. The slave population dwindles with every decade, making them easier to keep in check. Unfortunately, less slaves means less of the labour that the chiefdom has come to rely on.>The civilisation gets +5 Security.>The civilisation gets -5 Productivity.However, even though they were subjugated over a century ago, the legacy of the Tree Dwellers still remains. Especially along the northern shore of the Croglatol, swineherds tell their children that if they won't behave themselves, then the Scagravic will come and take them away to the forest. They have become monsters of the mind, spoken of in hushed whispers, used to reinforce a fear of outsiders.
The latest chieftain, Clotrol, takes the duty of the Truthguard seriously and believes that such superstition should be purged from the chiefdom. However, the saint Scotridin believes that a fear of the outside world is healthy. The Croglatovic must always remember that outsiders are savage and inferior, that they cannot be trusted until they are broken and remade into civilised people – this is what she preaches.Our civilisation could allow these stories to proliferate. There is nothing wrong with a little bit of healthy xenophobia. It will keep the Croglatovic from becoming too trusting of outsiders.Our civilisation could have the sisterhood preach about the dangers of the outside world. Fear shall transform into hatred and the common man shall become eager to conquer the Grascan.Our civilisation could make a festival out of this fear. Villages shall assemble effigies to represent the Scagravic, only to burn them. By doing so, they shall rid themselves of their fears.Our civilisation could teach the people the objective truth. The elderly teachers known as the vibruc shall be instructed to teach children nothing but the facts – no silly stories allowed.Our civilisation could outlaw this primitive bigotry. Contact with the outside world is vital to the prosperity of the Croglatol. Those who shun the chiefdom's guests must be punished.>Allow these stories to proliferate.>Have the sisterhood preach about the dangers of the outside world.>Make a festival out of this fear.>Teach the people the objective truth.>Outlaw this primitive bigotry.
>>6355389>>Make a festival out of this fear.Better to laugh at it then be slaved to it
>>6355389>Our civilisation could teach the people the objective truth. The elderly teachers known as the vibruc shall be instructed to teach children nothing but the facts – no silly stories allowed.
>>6355389>Make a festival out of this fear.
>The civilisation gets +0.05 Culture.>The civilisation gets +5 Cohesion and Happiness.>The civilisation gets -5 Health and Prosperity.The next harvest festival of the chiefdom features a peculiar new event. When dead leaves cover the earth and the Croglatovic people have gathered firewood aplenty in preparation for the coming winter, some of it is used to construct effigies of the Scagravic. When the feast day comes at last, before the people fill their bellies with blood pudding, roasted cheese and honey-glazed ham, they burn these simulacra to represent their mastery over the Grascan and the subjugation of the Tree Dwellers.This ritual serves as an outlet for the superstitious and gives the Croglatovic the chance to bond over their shared history. However, many homes are left colder in the winter, thanks to this frivolous use of wood that would have otherwise kept the people warm. Despite this, the chieftain and saint agree that this should become a tradition, as a way of transforming the fear of ruralites into something more constructive.Twenty years pass.Perhaps they are stupid, or perhaps they are courageous. No one knows which word suits the boat full of traders best, who dared to sail beyond the mouth of the Choslitol and around the coastline dominated by the Shagodalek. They successfully evaded capture and arrived at Tulyvan, the city of the Klatulyklawek, said to be almost as impressive as Ancron.There, they were able to exchange Croglatovic copper and curios for many exotic goods which they have brought back to the chiefdom. However, they also return with news that would have otherwise taken years to reach the Croglatol. The Windborn launched an invasion of the Shotolak earlier this year, an assault that the Sealords took advantage of to organise their own attack. The Riverfolk have been conquered – the northern bank of the river Shotol now belongs to the Klatulyklawek while the Shagodalek rule over the southern bank.This provides the Croglatovic with an opportunity.As the Windborn are likely hard at work subjugating the Riverfolk that they now rule over, it is doubtful that they have left a significant number of warriors to defend their southern border. This means that the chiefdom might be able to launch an attack and seize some territory from the Shagodalek, an idea that old Clotrol is in favour of. The recently selected saint, Slosopran, disagrees with him. She believes that this is a good opportunity to reinforce the existing border with walls and watchtowers.
The Glavic are called to Ancron, months before the harvest festival is due to occur. Once enough patriarchs and headsmen have gathered, they are tasked with deciding on an appropriate course of action, and quickly – if the Croglatovic don't take advantage of this opportunity soon, they will lose it entirely.The civilisation could send gifts to the Shagodalek to discourage aggression. The giving of protat is an ancient tradition. Hopefully conflict can be avoided by appeasing the Windborn.The civilisation could inform the Roguwek of this opening. Perhaps a greater bond can be forged with the Rock Eaters, by supporting their conquest of Shagodalek territory.The civilisation could reinforce the border and prepare to repel any potential attack. The construction of palisades and watchtowers should deter the Windborn for decades to come.The civilisation could make demands of the Shagodalek. Surely the Windborn know that they are stretched too thin. Perhaps they will be open to attempts to extort them.The civilisation could attack the Windborn and claim their southern territory. All of the Choslitol's northern bank should belong to the chiefdom, along with the nearby coastline.The civilisation could invade the heartland of the Shagodalek. The Windborn city of Blutuskan must be razed to the ground – even if the Croglatovic do not know its precise location.>Send gifts to the Shagodalek to discourage aggression>Inform the Roguwek of this opening.>Reinforce the border and prepare to repel any potential attack.>Make demands of the Shagodalek.>Attack the Shagodalek and claim their southern territory.>Invade the heartland of the Shagodalek.
>>6355814>>Reinforce the border and prepare to repel any potential attack.
>>6355814>Reinforce the border and prepare to repel any potential attackWe should also notify both the Roguwek and the Brobokrak about the recent Shagodalek conquest.We are their protector, and it would only be fair to inform them about our common aggressive neighbour>Inform the Roguwek and the Brobokrak about recent eventsMan am I happy you returned Numpty! I have missed this quest :)
>>6355814>Attack the Shagodalek and claim their southern territory.All the river is our river.
>>6355814>>Send gifts to the Shagodalek to discourage aggression
>>6355850+1Oh man!! Welcome back!!
>>6355814>Attack the Shagodalek and claim their southern territory.>>6355816>>6355850I don't think staying on our asses against an aggressive nation is the right play. At the very least we should demand something from them
>The civilisation gets +0.05 Technology.>The civilisation gets +5 Security.>The civilisation gets -5 Productivity.The headsmen support the saint's proposal and decide that the chiefdom should prepare for an inevitable assault from the Windborn, rather than launch an incursion of its own. Craftsmen shall be sent down the river Choslitol, where they shall construct a series of outposts to house a Truthguard garrison and serve as the first line of defence against the Shagodalek.Most of the floodplains along the river are unsuitable for such structures, but a few rocky outcrops can be found there. These serve as the foundation for the first multi-storey structures that the chiefdom has ever built and though they are a challenge to make a reality, the crafty Croglatovic rise to the occasion. A lack of local quarries and the hundreds of kilometres between the western border and the chiefdom's granite pits means that the watchtowers have to be built of wood, but once they are finished, each one of them stands tall and proud, complete with a palisade perimeter to dissuade any would-be attacker.Within these stockades, homes are built for the Brulicruvic watchmen to occupy, while a system of beacons is devised to connect the towers. Should the Shagodalek attack, one watchtower shall alert the rest and the one furthest upstream shall send a messenger to inform the city of Ancron. Once they are completed, these outposts serve as an effective deterrent – the amount of skirmishes that occur along the border drop dramatically as the Windborn choose to keep their distance.However, the chiefdom is being stretched a little thin. Between all of the different projects – the maintenance of the watchtowers and the great northward road, the conscription of young men to serve a year in the Truthguard instead of labouring alongside their families, keeping the soldiery armed and armoured and sustaining a significant population of couriers, copyists and other non-manual workers - the Croglatovic have little in the way of resources and manpower left to spare. This may soon become a problem.Twenty years pass.At the latest harvest festival, the chieftain and saint are bickering again. The subject of the latest argument is the Gramivec, the Woodsmen who dwell along the great northward road. They are not true Croglatovic but uplifted savages whose existence the chiefdom entertains, as their settlements serve as ideal stopovers for merchants on their way to and from the lands of the Sunblessed and Moonmen. None of these primitive people can remember a time when the chiefdom did not watch over them and many of their youth are leaving behind their old ways, in an effort to become truly Croglatovic.
The traditions that the Woodsmen are abandoning are curious, for they mostly revolve around their belief in spirits that supposedly inhabit everything in the Grascan, even the smallest stones. Every time that take from the land, they offer a token of contrition as an apology for their crime against the forest. It's very quaint, in the eyes of the Croglatovic. A few merchants have picked up their primitive superstitions but for the most part, their animistic beliefs have had no influence on the chiefdom and are soon to disappear entirely.The Glalividul and Anidan couldn't care less about this. Young Grashun, who became a grandmother and was chosen to serve as saint before she was even thirty, is happy to welcome the Gramivec into the fold. But Botragal, who earned the respect of the Truthguard by fending off Windborn raiders by the borders, believes that the Croglatovic been too gentle on the savages. They would serve the chiefdom better as slaves, he insists. It's up to the council to settle the dispute. The civilisation could segregate the Woodsmen to keep their culture alive. They serve the chiefdom best as simpering savages, eager to please their betters.The civilisation could incorporate the animism of the Gramivec into the Croglatovic faith. Perhaps these spirits are a manifestation of Drocrom? There is wisdom in the ways of the Woodsmen.The civilisation could allow the Gramivec to assimilate into Croglatovic society. Let them embrace Croglatovic culture if they wish to. Within a few generations, the Woodsmen will be no more.The civilisation could enslave the Woodsmen and put them to work. A thousand more thralls to serve as labourers will provide a much needed – albeit temporary – boost to the chiefdom's infrastructure. >Segregate the Woodsmen to keep their culture alive.>Incorporate the animism of the Gramivec into the Croglatovic faith.>Allow the Gramivec to assimilate into Croglatovic society.>Enslave the Woodsmen and put them to work.
>>6356129>>Allow the Gramivec to assimilate into Croglatovic society.
>>6356128>Allow the Gramivec to assimilate into Croglatovic societyWe need more population, might as well let them assimilate if they want, no pressure.Honorary Croglatovic
>>6356129>Allow the Gramivec to assimilate into Croglatovic society.I don't see any significant downsides from this.
>>6356129>Allow the Gramivec to assimilate into Croglatovic society.We are the consumer of all lesser people
>>6356129>>Enslave the Woodsmen and put them to work.The land is a hungry beast with ten thousand maws
>>6356129>Incorporate the animism of the Gramivec into the Croglatovic faith
>>6356128>However, the chiefdom is being stretched a little thin. Between all of the different projects – the maintenance of the watchtowers and the great northward road, the conscription of young men to serve a year in the Truthguard instead of labouring alongside their families, keeping the soldiery armed and armoured and sustaining a significant population of couriers, copyists and other non-manual workers - the Croglatovic have little in the way of resources and manpower left to spare. This may soon become a problem.welp>>6356129>Allow the Gramivec to assimilate into Croglatovic society.
>>6356129>>Allow the Gramivec to assimilate into Croglatovic society.Business as usual. Even easier, because they want it.
>The civilisation gets -0.05 Culture.>The civilisation gets +5 Cohesion.Quite simply, no action needs to be taken. Within a hundred years, the descendants of the Gramivec will embrace the Croglatovic way of life of their own accord and forget the ways of their forebears. Though some of them may choose to remain in the Grascan and maintain outposts along the length of the great northward road, the quaint animism of their ancestors shall be abandoned. The spirits of the land shall have to grow accustomed to gifts no longer being given to them, if they exist at all.Twenty years pass.At this point, it has been over a hundred years since arsenic first began to flow down through the great northern road and into the hands of the Croglatovic. The adoption of bronze as the metal of choice for tools should be well underway, yet there are some communities that shun the use of this revolutionary alloy – for the good of the chiefdom, of all reasons.There are some headsmen who speak of all of the great projects throughout the chiefdom, which have a greater need for resources than the common man. They ask the farmers and swineherds of their villages to shun bronze and even abandon copper, to resort to stone tools instead of metal ones. Surprisingly, many of the common folk agree to this, believing that they are serving their chiefdom by allowing metal to be used for a better cause. “The Truthguard need their armour more than I need a shiny new knife,” is a common statement.When the Glavic gather at the next great feast, some of them brag about the selflessness of their communities. The latest chieftain is so impressed that he believes that this should become law, that the use of metal should be regulated by the chiefdom. The saint Grashun, who is still alive and well, disagrees. She insists that the common folk should live their lives to the fullest, rather than sacrifice their individual wealth for the good of the collective.Our civilisation could regulate the use of metal. In order to ensure that the chiefdom's bronze is used productively, the common man will be barred from owning anything made of metal.Our civilisation could allow this practice to continue. Those who wish to give up their own wealth for the good of the chiefdom are welcome to do so, and they will be honoured for their sacrifice.Our civilisation could shun this senseless asceticism. The Croglatovic are people, not a hive of insects. It is important that a common man lives a good life, he shouldn't have to sacrifice anything.Our civilisation could encourage the adoption of bronze. The common folk should have the highest standard of living. The artisans of Ancron shall churn out all manner of bronze appliances, to make this a reality.>Regulate the use of metal.>Allow this practice to continue.>Shun this senseless asceticism.>Encourage the adoption of bronze.
>>6356486>Rtegulate the use of metal lightlyTools and equipment which need metal should get it, but only after the army gets the metal it needs
>>6356486>>Encourage the adoption of bronze.
>>6356486>Allow this practice to continue.Developing early patriotism
>>6356486>Allow this practice to continue.Cohesion above all, I'm curious to see what will happen if one of our stats reaches 100.
>>6356670I'm >>6355191 and >>6356246 also, just to dispel the sudden dread it comes across like my 1 post is samefagging
>>6356486>Shun this senseless asceticism.
>The civilisation gets +10 Productivity.>The civilisation gets -5 Prosperity.If the common man wishes to abandon the use of metal so that it may go to the soldiery instead, that is his prerogative. While this sort of dutiful asceticism isn't embraced by the mining communities nor the people of Ancron, it becomes increasingly common in rural society, especially on the southern bank of the Croglatol. Headsmen spin tales about the Truthguard fighting off savages along the western border, encouraging those who live off of the land to surrender their bronze for a greater cause.As the demand for bronze drops, so does the value of arsenic and copper. As rural villagers stop purchasing bronze appliances from merchants, artisans stop forging them and instead dedicate themselves to creating that which the chiefdom needs the most – arms, armour and the tools required to make them, as well as the tools necessary for construction and the maintenance of Croglatovic infrastructure.Unfortunately, merchants stop visiting many of these rural settlements, as this trend of self-reliance means that farmers and swineherds have little interest in anything that these traders have to offer. Additionally, the common folk find that life is harder without the ease of metal tools, which last so much longer and are capable of so much more than tools made of slate or shale. They convince themselves that it's for the good of the chiefdom and mumble old Sitrunic proverbs as they toil away, about how a worker bee must sometimes sacrifice itself for the good of the hive.Twenty years pass.At this point, Scagravic savagery has been bred almost entirely out of existence. Most of the descendants of the Tree Dwellers have assimilated into Croglatovic society, with many of them not even knowing that their ancestors fought against the chiefdom long ago. As a result of this, the thrall population has dwindled significantly over the course of the last century. It is almost a stable level – for every slave that proves that they deserve freedom, a Grovic outlaw is captured and sent to the mines to toil. However, there are still over a thousand less slaves than there were a century ago, compelling many of the eastern Croglatovic to become haulers and miners rather than overseers in order to maintain a steady flow of copper from the foothills. The bright side of this is that these days, there are almost no slave revolts to put down.>The civilisation gets +5 Security.>The civilisation gets -5 Productivity.This becomes the subject of debate at the latest gathering of the Glavic, as some of the headsmen express their concerns about the future of the chiefdom. How can the Croglatovic hope to prosper, without a significant population of enslaved savages to perform all of the hard labour for the free folk? Capturing outlaws and indenturing lawbreakers simply doesn't provide enough thralls to keep Croglatovic civilisation afloat, or so they argue.
Trupatal, the latest warrior elevated to the role of Glalividul by the Truthguard, unsurprisingly yearns for conquest. Those who live on the land that the Croglatovic shall conquer will be sent to the mines in chains. Grashun, a withered old crone who is somehow still alive and kicking at this point, would rather acquire thralls from other civilisations peacefully. The chiefdom could always trade for any flesh that the other Scavic nations are willing to sell.Despite their differences, the chieftain and the saint agree on one thing – the Croglatovic must acquire more slaves. The Glavic have no choice but to comply with this consensus, unless they are willing to face the consequences for defying the true rulers of the chiefdom.The civilisation could go to war with a neighbour. The simplest way of acquiring new slave labour is by capturing savages. Blood will be shed and lives will be lost, but it will be worth it.The civilisation could enact draconian punishments. Slavery shall become the default punishment for a great deal of crimes, rather than the last resort if the offender cannot pay the claimant.The civilisation could purchase slaves from other societies. In addition to other goods, merchants shall be encouraged to purchase human chattel from the tribes that are willing to sell it.The civilisation could deny the chieftain and saint. The chiefdom must learn to rely on free folk rather than slave labour, even if the rulers think otherwise. There will be consequences.>Go to war with a neighbour.>Enact draconian punishments.>Purchase slaves from other societies.>Deny the chieftain and saint.
>>6356784>Go to war with a neighbour.Our Militarism is pretty high, and we just ensured our soldiers were fully equipped with metal.
>>6356782>Go to war with a neighbour.It's been too long since we've plunged our spears. Besides that, I'm curious to see that new armour at work.
>>6356784>war with a neighbour
>>6356784>Go to war with a neighbour.anons who cucked out of the easy war earlier and wasted resources fortifying instead in shambles rn
>>6356784>>Go to war with a neighbour.
>>6356784>>Deny the chieftain and saint.
The Glavic concur with the Glalividul – it is time for war, for the Croglatovic people to enlighten and uplift the savages of the Grascan through conquest and enslavement. However, there are a few details that should be discussed before the Truthguard are sent marching out of Ancron.First of all, who shall serve as the chiefdom's target?The warrior cult of the Shagodalek is the most obvious candidate. The Windborn are aggressive and occasionally raid settlements along the northern bank of the Choslitol, in search of captives to offer to their dark god. This is a chance to put an end to the nuisance that they represent. Their close proximity also makes them a good choice. However, a century ago, it was said that they had over three thousand warriors – more than double the current numbers of the Brulicruvic. There is a chance that their ranks have only swollen since then. If this is true, then there is a good chance that the Croglatovic may lose a war against the Windborn.Then there are the Rock Eaters. Though the chiefdom has sworn to protect the Roguwek from Windborn aggression, they were not promised protection from the Croglatovic. Traders estimate that their lands are home to little over ten thousand tribesmen and report that they have no caste of warriors to protect them. Conquering the Rock Eaters would be easy enough and as they neighbour the chiefdom, it would not take very long at all. The only downside would be the potential outrage of the Brobokrak further to the south, who may see this as a sign of betrayal.Finally, there are the Pradroveg and the Brydroveg – the Moonmen and the Sunblessed – who can be found on the other side of the great northward road. Though the arsenic needed for bronze can be found in the territories of both clans, it is far more common in the land of the Sunblessed. By seizing control of either of these tribes, the Croglatovic could turn the stream of arsenic that comes from the north into a raging river. Yet attacking either of them would involve sending an army a long way through the forest.Next, there is the matter of the optimal time for invasion.During the winter, most of the Grascan's inhabitants hunker down until spring arrives. Travel and communication between settlements is limited, which would make conquest a great deal easier. Unfortunately, this also means that moving an army through the Grascan during this season is unpleasant, to say the least. Living off the land is next to impossible, leading to low morale and significant attrition, if there are too many warriors to feed.During spring and summer however, the forest comes to life and offers its bounty to those who are willing to take it. Travel becomes much faster, attrition is much less of an issue and morale isn't impeded by freezing rain. However, the enemy shall also be more active during these seasons and be able to retaliate with great haste. The element of surprise means little during this time of year.
Our civilisation could attack the Shagodalek. The Windborn represent the greatest threat to the chiefdom by far. Eliminating them will be a challenge, but it is necessary.Our civilisation could invade the Roguwek. The Rock Eaters will be helpless to stop any invasion. Enslaving these savages should be a simple task.Our civilisation could assault the Pradroveg. The great northward road leads directly into the territory of the Moonmen and they are more vulnerable to attack than their neighbour.Our civilisation could conquer the Brydroveg. The lands of the Sunblessed are home to much more arsenic, making them a much more valuable prize than the lands of their neighbour.>Attack the Shagodalek.>Invade the Roguwek.>Assault the Pradroveg.>Conquer the Brydroveg.Our civilisation could go to war during the winter. The chiefdom's forces will have the element of surprise, though they may suffer from attrition and low morale.Our civilisation could prepare to march out when spring arrives. Travel will be much easier but the enemy will be able to >Go to war during the winter.>Prepare to march when spring arrives.Please choose one option from each of the two groups.
>>6357211>Attack the ShagodalekAttacking your enemies rather then your friends is the customary way to do things>Prepare to march when spring arrives.And we don't want attrition and bad morale when moving into enemy-held territory.
>>6357211>Assault the PradrovegWe're in desperate need of more arsenic and of the two, this will be the logistically simplest campaign.>Prepare to march when spring arrives.The supply chains are going to be brutal regardless. I'm not yet confident we have the numbers to pull a win against the Shagodalek, but a domestic supply of bronze would surely improve the numbers of the Truthguard.
>>6357280+1Can we send messengers to the Sunblessed and get some help?
>>6357211>Attack the Shagodalek.the only realistic option>Prepare to march when spring arrives.on the upside, siance they aren't invading us as much thanks to the defenses, going into the spring won't make that much of a difference
>>6357211>>Attack the Shagodalek.
Entering a Special Situation: The Windborn War.It is time for the Shagodalek to face justice for their warmongering ways. Those who are not slain in battle shall serve the chiefdom as slaves, until they abandon their zealotry and embrace the cultured existence of the Croglatovic. The Truthguard shall lead the charge into the territory of the Windborn after winter's end, when the weather improves and the land comes to life once more. Until then, the people of the chiefdom must steel themselves in preparation for the coming conflict.There are a few more details to consider – how many soldiers should be sent to participate in the conflict, how many of the common folk should be sent to support them and whether it's worth involving the Rock Eaters. More combatants means a greater chance of victory, yet it also means a more cumbersome force that might be difficult to maintain.Our civilisation could send four hundred Brulicruvic. This is that the Truthguard can afford to send without causing their other operations to suffer. Our civilisation could send nine hundred Brulicruvic. Tax collectors and manhunters will be diverted from their duties to fight the Shagodalek.Our civilisation could send fourteen hundred Brulicruvic. Even the guards who keep the slaves in check will be sent to fight the Windborn.>Send four hundred Brulicruvic.>Send nine hundred Brulicruvic.>Send fourteen hundred Brulicruvic.Our civilisation could refuse to amass any irregulars. Imagine the glory if the Truthguard are able to seize victory on their own. Our civilisation could amass a thousand irregulars. This is the most that can be sent without Croglatovic life notably suffering. Our civilisation could amass three thousand irregulars. Quite a bit of labour will be left undone for as long as the conquest lasts.Our civilisation could amass six thousand irregulars. Over a fifth of the chiefdom will disappear to take part in this conflict. There will be consequences. >Refuse to amass any irregulars>Amass a thousand irregulars.>Amass three thousand irregulars.>Amass six thousand irregulars.Our civilisation could leave the Roguwek out of this. The Croglatovic has no need for the assistance of savages. The chiefdom shall stand alone.Our civilisation could offer the Rock Eaters a chance at revenge. All the chiefdom is willing to give the Roguwek is the opportunity to avenge their ancestors.Our civilisation could provide gifts in exchange for Roguwek aid. An offering of wealth shall be given to the Rock Eaters, if they are willing to join the fight.Our civilisation could promise the Rock Eaters territory. The Roguwek will get some land north of the Choslitol, as long as they help fight the Windborn.>Leave the Roguwek out of this.>Offer the Rock Eaters a chance at revenge.>Provide gifts in exchange for Roguwek aid.>Promise the Rock Eaters territory.
Please choose one option from each of the three groups.
>>6357632>Send nine hundred Brulicruvic.>Amass three thousand irregulars.>Offer the Rock Eaters a chance at revenge.A balanced force with ample numbers, and not too much damage to the rest of the chiefdom. This should to be sufficient to, as they say, get 'er done.
>>6357632>Send nine hundred Brulicruvic.>Amass three thousand irregulars.>Offer the Rock Eaters a chance at revenge.force big enough to take a lot of stuff, but it's not close to our total
>>6357632>Send nine hundred Brulicruvic.>Amass three thousand irregulars.>Offer the Rock Eaters a chance at revenge.
>>6357632>Send four hundred Brulicruvic.>Refuse to amass any irregulars>Leave the Roguwek out of this.
>>6357632>Send fourteen hundred Brulicruvic.>Amass three thousand irregulars.>Offer the Rock Eaters a chance at revenge.
>The civilisation temporarily gets -5 Prosperity, Productivity and Security.A messenger shall be sent to the Roguwek, to inform them of the coming conflict and to give them the chance to fight alongside the Croglatovic against the Windborn who once oppressed them. They shan't be given any reward, other than the opportunity to avenge their forebears. As for the Glavic, every headsman shall return to his village and bring them news of the war to come. He shall ask for any willing women to volunteer and then he shall select the strongest men of his community – when spring comes, they shall be brought westward, down the Choslitol to the chiefdom's border.A month or so after winter's end, that's exactly what happens. Roughly three thousand men and women amass along the bank of the great river, along with almost a thousand of the Truthguard. They're an impressive sight in such numbers, striding alongside each other and catching the sun's light with their laminar armour. The overlapping bronze plates click against each other with every step that they take, filling the air with a sound not unlike the chirping of a great many crickets. It will be a struggle to keep such a significant host fed for long – after a month has passed and they have eaten the last of the supplies that they brought with them, attrition may become an issue.As for the Roguwek, only a couple of hundred volunteers arrive, rowing across the river to join the chiefdom's ranks. Behind their backs, many of the Croglatovic sneer at this pitiful contribution, but the reality is that the Rock Eaters have more to worry about than avenging their ancestors. While the Shagodalek are a threat, most of the Roguwek believe that the chiefdom is strong enough to handle the Windborn on its own. Additionally, they don't want to leave themselves vulnerable and helpless if the war effort fails. Self-preservation comes first.When the incursion begins and the force crosses the border, there isn't much resistance. The common people ruled over by the Windborn aren't fond of their masters, so it is no surprise that they are not willing to fight on their behalf. The few Shagodalek who oversee these settlements flee for their lives, to bring news of the invasion to their comrades. Within a couple of weeks, the entire northern bank of the Choslitol and much of the nearby coastline has fallen under Croglatovic control, along with over a dozen villages. The first true obstacle is found further along the coastline, forty kilometres from the river's mouth. On top of a hill not far from the ocean, the Windborn have built a stockade not unlike the palisades that the chiefdom built along the old border, though they lacked the expertise to construct a tower. Many of the fleeing Shagodalek have taken shelter within this outpost, a few hundred in total.
Having accompanied the invaders, the chieftain Trupatal orders an assault on the stockade. Outnumbered ten to one, the defenders shouldn't stand a chance against the might of the Croglatovic. Once it has been overrun, such an outpost should serve as an excellent staging ground for a greater incursion, or as the marker of a new border.>Give me three rolls of dice+1d100. I'll accept the best of three.>You will need to beat a target number of 16. The more you beat it by, the greater your victory. The more you lose by, the greater your loss.
Rolled 34 (1d100)>>6358055
Rolled 34 (1d100)>>6358055rollin
Rolled 4 (1d100)>>6358055Here goes...
Don't have time for another update today, but the outcome based on that roll:>The Croglatovic win against the Shagodalek by a difference of 18 – they achieve a Close Victory.>The civilisation gets -188 Population.>The civilisation gets -146 Military Reserves – 126 dead and 20 deserters.>The civilisation gets -42 Standing Military – 42 dead and 0 deserters.>The civilisation gets -279 Military Reserves temporarily due to wounds.>The civilisation gets -85 Standing Military temporarily due to wounds.Additionally, unless people have a preference for rolling themselves, I might do the rolls in my own posts in the future, so that I can fit a meaningful update that offers choice into each day. If I don't, there will be more days like this one where I have nothing to offer but dice rolls. Any objections?
>>6358180sure, you can roll it
>>6358180Yeah that works, no objections. Love the quest btw
>>6358180sure, as long as you continue to grace our presence.
>>6358180All good OP. Maybe you'll roll better than we will.
Out of a desire to conserve the chiefdom's warriors and ammunition, Trupatal decides to expend what he sees the chiefdom's least valuable resource – the common man. No arrows are to be wasted in the assault, nor are the Truthguard to assist. The mustered Croglatovic, lacking armour and armed only with knives – many of which are made of slate and shale rather than bronze – are sent forward to assail the stockade, to overwhelm the Windborn with their numerical superiority.After several minutes, the folly of this plan becomes obvious. Though the armour of the Windborn is made of little more than quilted cloth, it's still thick enough to protect their organs from Croglatovic knives and give them the opportunity to strike back, with axes and long blades wrought from bronze. The strength and expertise of these warriors allows them to cut through their assailants with ease, carving through the chiefdom's irregulars by the dozen.By the time that the chieftain orders the Brulicruvic to assist the conscripts, the Shagodalek have already inflicted a tremendous amount of damage and covered the ground with the bodies of the dead and wounded. If this didn't make things difficult enough for the Truthguard, over-eager irregulars continue to charge in while panicking fighters scramble away, turning each of the choke points leading into the stockade into a chaotic crush. This jostling the soldiers makes any sort of formation impossible and leaves the Brulicruvic disorganised and vulnerable.Meanwhile, the Windborn are fighting for their very lives, knowing that they have nowhere to run. They are encircled, they are doomed no matter what, so they plan on dragging their foes kicking and screaming with them, right into the howling mouths of Shagol himself. By the time that they are finally overwhelmed, for every one of the Shagodalek that has fallen, he has taken one of the Croglatovic with him and wounded two more.In the aftermath, it becomes clear that this battle was a disaster. Though none of the veterans who lead the Brulicruvic dare to make their displeasure known to the chieftain, they mutter bitterly to each other about Trupatal's incompetence. Murmurs of discontent and the pained cries of the wounded fill the air as the Croglatovic lay claim to the stockade and the Shagodalek who yet live, most of whom are wounded – only a score or so chose to surrender rather than fall in battle.>The civilisation temporarily gets -5 Cohesion and Happiness.After such a Pyrrhic victory, there are several decisions that must be made and few of the leadership are willing to trust Trupatal's judgement, after the disaster that left almost two hundred Croglatovic dead. There is much in the way of debate and heated discussion between these headsmen and war leaders, while the lower ranks go about setting up camp, licking their wounds and gathering the dead.
First of all, there's the matter of morale. In order to keep spirits high after such a miserable battle, it is suggested that the Croglatovic should indulge in a little blood-drinking. Those who fell should be drained of vitae, so that it might be boiled and drank by the soldiery. This suggestion causes some consternation, as there are some vengeful fellows who want to exsanguinate the wounded Windborn along with those who surrendered, while there are a few who believe that this tradition should be left in the past, along with the Vuvovic.Second, there's the issue of nearby settlements. Even though they have supplemented their supplies with the fruits of the land, the Croglatovic force has already burned through half of its rations. After a couple more weeks, attrition will become an issue, as many of the irregulars will start to lose the strength and will needed to fight for the chiefdom. Some of the leadership suggest seizing any food found in nearby villages in order to bolster the force's supplies, while others want to go a step further and conscript the men of these villages to fight alongside the Croglatovic. Some are determined to see this conflict through to its end without exploiting the locals at all.Finally, there is the issue of grand strategy. The Croglatovic could continue along to conquer the coastline, or they could change course to head inland and into the forest, where the Shagodalek city of Blutuskan is hidden, nestled in a valley further inland. Alternatively, the invasion force could hold its ground and defend this stockade – or even retreat back to the original border, which is vastly more defensible. Only one thing is certain, not all of the Windborn stayed at the stockade to fight. There is no doubt that the rest of the Shagodalek will learn of this incursion if they aren't already aware of it and they will send a retaliatory force, many times larger than the army that the Croglatovic just struggled to best.Our civilisation could bring an end to blood-drinking forever. It's a foul practice that should be left in the past, along with the Vuvovic of old. The soldiery will have to amuse themselves some other way.Our civilisation could drain the dead of their blood and cook it. It is tradition. By drinking the blood of the fallen, the living shall a absorb a portion of their Drocrom.Our civilisation could slay any living Windborn and exsanguinate them. After such a poor performance, the only sure way to raise morale is to make a show out of executing these monstrous savages.>Bring an end to blood-drinking forever.>Drain the dead of their blood and cook it.>Slay any living Windborn and exsanguinate them.
Our civilisation could raid the villages and take everything they own. Morale will surely rise if the warriors are allowed to take out their anger on these worthless savages.Our civilisation could enlist the locals and have them join the fight. Almost two hundred fell, so almost two hundred bodies are required to take their place, if victory is to be achieved.Our civilisation could take any provisions that the locals might have. This invasion force cannot afford to lose any of its fighters to something as trite as starvation.Our civilisation could leave the coastal villages in peace. When the Windborn fall, these are the people that the chiefdom will rule over. It cannot afford to be cruel to them.Our civilisation could give each settlement a garrison. In order to ensure order and protect them from retaliation, each village shall be given a few Truthguard and a dozen irregulars to protect it. There are dozens of villages.>Raid the villages and take everything that they own.>Enlist the locals and have them join the fight.>Take any provisions that the locals might have.>Leave the coastal villages in peace.>Give each settlement a garrison.Our civilisation could sue for peace. Messengers will be sent ahead to inform the Windborn of this new border, which the Truthguard will protect until peace is confirmed. The irregulars can go home.Our civilisation could stand strong at this border. Though the stockade is nowhere near large enough to house the entire invasion force, the land here favours the defender. The Windborn will soon retaliate.Our civilisation could retreat to the old border. There are far more palisades to be found there, along with watchtowers. It's the most defensible location, even if it involves surrendering gained territory.Our civilisation could continue along the coastline. The invasion can't stop here. By taking more settlements along the coast, the chiefdom will deny the Shagodalek the supplies that they need to keep their warriors fed.Our civilisation could seek out the city of Blutuskan. Cut off the head and the body dies. It is time for the Croglatovic to venture deep into the forest and search for the hidden city of the Windborn, to meet them head-on.>Sue for peace.>Stand strong at this border.>Retreat to the old border.>Continue along the coastline.>Seek out the city of Blutuskan.Please choose one option from each of the three groups.
>Drain the dead of their blood and cook itWe need food>Take any provisions that the locals might haveWe need food>Stand strong at this borderEven if we sue for peace, there is no guarantee the Windborn will uphold it. Let them counterattack, then we can decide our next action after the result.
>>6358998I'll agree with this. That battle was a disaster and has kneecapped our campaign, though we might manage to make a rebound yet.
>>6358782>Slay any living Windborn and exsanguinate them.>Raid the villages and take everything that they own.>Continue along the coastline.Only slaughter for our enemies, the drinking of blood will empower us forward
>>6358780>Drain the dead of their blood and cook it.>>6358782>Take any provisions that the locals might have.>Continue along the coastline.>>6359018Calm down, pal
I will wait for one last vote, to break the tie between "stand strong at this border" and "continue along the coastline." Consider the vote locked after that. If there's no tie-breaking vote within eight hours, I'll have to roll for it in order to keep things moving.
>>6359135>continue along the coastline
>The civilisation temporarily gets +5 Cohesion and Happiness.>The civilisation gets -8 Population.>The civilisation gets -5 Military Reserves – 5 dead.>The civilisation gets -3 Standing Military – 3 dead.>The civilisation gets -17 Military Reserves temporarily due to wounds.>The civilisation gets -9 Standing Military temporarily due to wounds.Those who yet live shall imbibe the blood of those who have fallen. A river of blood flows from the veins of the slain as they are drained of their vitae, which is boiled in pots before the Croglatovic imbibe it. Unfortunately, exsanguinating hundreds of corpses takes enough time for the blood to go cold and in some cases, it isn't boiled for long enough to kill any bacteria, parasites and other foulness that might fester in the fluid. Five irregulars and three warriors end up poisoning themselves by drinking bad blood, while over two dozen of the Croglatovic fall ill.For the most part however, the rite of blood-drinking allows the combatants to forget the disastrous battle, as they revel in a ritual that most of them have only experienced in stories. Some even share blood with a few of the Roguwek – though some of the Rock Eaters are sickened by the grisly ceremony, others are curious and intrigued by the ways of the Croglatovic.Over the next few weeks, the incursion continues. As villages along the coastline are liberated, so is any food that they have stockpiled. It all goes to a good cause, to keep the Croglatovic fed so that they needn't worry about suffering from starvation as they advance through Windborn territory. The outcome of this is that the chiefdom is not seen as a liberator deserving of praise, but simply as a new master, hardly any better than the Shagodalek. The Croglatovic might not threaten them with ritual sacrifice, but that doesn't mean that they're overjoyed about having to go hungry so that their 'saviours' might eat.With every day, a new settlement is claimed by the chiefdom. Progress is slow but steady, a fact that the Windborn take advantage of. On occasion, hostile scouts are spotted in the distance, trailing after the Croglatovic host or watching it from the treeline. While some of them are caught or shot from afar, many more manage to escape and report to their leadership. Those who are interrogated are defiant to their last breath – they laugh at their captors and claim that soon, the Croglatovic shall experience the full might of the Shagodalek.
Rolled 45, 18, 21 = 84 (3d100)Over a month after the invasion began, the day of judgement finally arrives. The chiefdom's host approaches the southern bank of a river that drains into the ocean, shallow enough to be traversed yet deep enough to slow anyone who seeks to cross it. On the other side of the river, hundreds of the Shagodalek have amassed and bay for blood – there must be close to a thousand. Yet as the chieftain calls for the forces to muster and prepare for battle, sentries spot more of the Windborn emerging from the treeline further inland, almost a kilometre away. At first there are dozens, then there are hundreds, then there are over a thousand, gathering and preparing to flank the chiefdom's host.Only a handful of minutes after they have been spotted, this flanking force charges towards the invaders while the Windborn on the other side of the river hold the line, cheering and hurling curses from afar while they wait for the perfect opportunity to strike. Are the Croglatovic able to reposition in time to fend off these flankers, or will they find themselves outplayed by the Shagodalek?>I am rolling dice+3d100 and accepting the best roll to determine our civilisation's success. We will need to beat a target number of 59. The more we beat it by, the greater our victory. The more we lose by, the greater our loss.
>The Croglatovic lose against the Shagodalek by a difference of 14 – they suffer a Narrow Defeat.>The civilisation gets -781 Population.>The civilisation gets -618 Military Reserves – 358 captured, 242 dead and 20 deserters.>The civilisation gets -163 Standing Military – 80 captured, 83 dead and 0 deserters.Under the guidance of a quick-witted soldier called Roslarul, the Brulicruvic swiftly respond to the assault and wheel around the mass of irregulars to erect a wall of bristling spears. They stand at the ready to counter the charging Windborn and sure enough, they thwart the flanking manoeuvre with ease. Dozens of wind-worshipping zealots end up impaling themselves of the spears of the Truthguard.Unfortunately, the chieftain seems incapable of directing the conscripts to support the soldiery. Arrows fly through the air seemingly at random, some lobbed across the river while others are directed at the flanking foe. Under Trupatal's guidance, none of them seem to know what to do. With most of the Truthguard busy fending off the foes who came from the forest, the horde is left vulnerable to the mass of Windborn on the other side of the river, who begin to ford its shallow waters.It takes a few minutes for them to cross the flowing water in significant numbers but when they do, the Shagodalek savages dive straight into the vulnerable mass of irregulars, lacking armour, organisation and any arms other than bows and knives. As the barbarians carve through them with ease, the panicking Croglatovic begin to flee, crushing one another in their hurry to flee from the Windborn assault. This leaves the Brulicruvic with no choice but to retreat as well, as the Shagodalek threaten to surround them.By the time that the battle is over, almost eight hundred of the Croglatovic are missing – over six hundred irregulars and a hundred and sixty of the Truthguard. So far, this campaign has been an unmitigated disaster.>The civilisation temporarily gets -10 Cohesion and Happiness.As soon as the routed host pauses to catch its breath and lick their wounds, accusations start flying. The chieftain bellows at the irregulars for their cowardice, the most senior Truthguard bark at the chieftain for his ineptitude and the irregulars blame the Truthguard for their failure to provide adequate protection.Roslarul, who has earned the favour of many of the Brulicruvic with his quick thinking, insists that the battle can still be won, if they turn back and charge again – but only if the Croglatovic do away with Trupatal's inept leadership. The chieftain, terribly offended by this insubordination, has lost his appetite for battle and wants to turn back, to flee back to the captured stockade before the Shagodalek chase them down. Many other headsmen and war leaders have many different ideas, and they all struggle to be heard.
The civilisation could depose Trupatal and charge the Shagodalek. Roslarul shall take his place as chieftain and lead the host back to fight the Windborn once more.The civilisation could delve into the forest to find Blutuskan. It's a risky gambit but having sent over two thousand warriors to that battle, surely the Shagodalek have left their city undefended.The civilisation could retreat back to the stockade. It's a defensible position where the Croglatovic will hopefully be able to stand their ground against the Windborn.The civilisation could return to the original border. The numerous watchtowers and palisades shall grant the Croglatovic a significant advantage, even if it means surrendering the territory that they have gained.The civilisation could sue for peace. Emboldened by such a victory, the Shagodalek shall expect the Croglatovic to surrender any gained territory, at the very least. The host shall retreat to the old border.>Depose Trupatal and charge the Shagodalek.>Delve into the forest to find Blutuskan.>Retreat back to the stockade.>Return to the original border.>Sue for peace.
>>6359248>Depose Trupatal and charge the Shagodalek.Trupatal has shown us his incompetence. Let us give Rolslarul the chance to prove his might.
>>6359248>Depose Trupatal and charge the ShagodalekRoslarul seems capable. If he thinks the battle can be won, then let us do it his way.Im rolling a dice, just in case you want one :)
>>6359248>>Depose Trupatal and charge the Shagodalek.
>>6359248>Depose Trupatal and charge the Shagodalek.MORE BLOOD MORE DEATH
>>6359248>Depose Trupatal and charge the Shagodalek.fuck this nigga
Rolled 69, 63, 47 = 179 (3d100)>The civilisation temporarily gets +5 Happiness.>The civilisation temporarily gets -5 Cohesion.Roslarul has made his point clear. Before long, all of the senior Brulicruvic are roaring for Trupatal's head – any respect that he once held has been annihilated by his recent failures. Though the laws of the chiefdom state that the chieftain's word is final regarding matters ouf warfare, no one seems to care. Someone must answer for this humiliation, and not even the title of Glalividul can protect Trupatal from punishment. When the old chieftain is put to the sword, headsmen and captains alike cheer on their new leader.Roslarul wastes no time drinking the still-warm blood of Trupatal, to steal the Drocrom that he was unworthy of. With his mouth stained crimson, the new war leader – the new chieftain – belts out a rousing speech for all to hear. He screams of the superiority of the Croglatovic people, of their destiny to rule over all of the Grascan as the greatest of the Scavic, of the barbarism of the Shagodalek and of the captives that they took when the host was forced to fall back. Hundreds of An's chosen people have been seized by the enemy and if the Windborn have their way, they will feed the essence of every last captive to Shagol, in an effort to sate the dark god's bottomless appetite. Roslarul will not stand for this, and so he invites those who still have the strength left to stand to join him, to put an end to the evil of the Shagodalek for evermore.The Truthguard rally behind their new leader without fail, filling the air with an almighty roar for Windborn blood. Though the irregulars are hesitant to start with, they soon find themselves infected by the same enthusiasm and cheering along with the soldiery. Within minutes, the host has rallied and readied itself for one last charge, to liberate the captured Croglatovic before they are sacrificed to Shagol.The sun sets in the west, its amber glow reflecting off of the bronze armour of the Brulicruvic who form the vanguard, spears and shields at the ready. A great mass of irregulars trail after them, armed with bow and knife, ready to the reinforce the warriors. The Shagodalek are caught in the midst of revelry, unprepared for any sort of retaliation, with the river that they once exploited to their north and the ocean to their west. They were too busy readying their captives for ritual sacrifice to even think that their foe might rally, and now they are trapped and at a disadvantage, even after all of the casualties that they inflicted.How will the Croglatovic fare this time?>I am rolling dice+3d100 and accepting the best roll to determine our civilisation's success. We will need to beat a target number of 56. The more we beat it by, the greater our victory. The more we lose by, the greater our loss.
>>6359564YEAAHHHH! FUCK EM UP! DRINK THEIR BLOOD!
>>6359564The Croglatovic are sophisticated enough that it's quite easy to forget that their center is a bronze age warcult. Kickass.
>The Croglatovic win against the Shagodalek by a difference of 13 – they achieve a Close Victory.>The civilisation gets -105 Population.>The civilisation gets -77 Military Reserves – 72 dead and 5 deserters.>The civilisation gets -28 Standing Military – 28 dead and 0 deserters.>The civilisation gets -122 Military Reserves temporarily due to wounds.>The civilisation gets -29 Standing Military temporarily due to wounds.Let it never be said that the Shagodalek are not fearsome foes. Though their quilted cuirasses are not nearly as durable as true armour, they provide enough protection that only those who strike true can hope to fell a Windborn warrior with a single blow. Though their axes and knives might lack the range of a Brulicruvic spear, they are all too deadly in close quarters. Though their civilisation is bereft of art and culture, they have convinced themselves that their cause is righteous, that their devotion to their dark god is the only thing stopping a second Deluge from destroying everything. For this reason, the Shagodalek are all but fearless.Yet they stand no chance against the Truthguard. Unlike the chieftain who came before him, Roslarul leads from the front. He guides the Brulicruvic vanguard straight into the heart of the foe, piercing the hearts and bellies of many a savage. The layered bronze plates that adorn the chiefdom's soldiers are soon stained with blood and beneath the fiery radiance of the setting sun, it almost appears as though the Truthguard are aflame as they fight, burning with a righteous fury that infects the brave irregulars beside them.The Shagodalek cannot hold their ground forever. Taken aback by the ferocity of the Brulicruvic, they are left with little choice but to flee across the river, to wade across the waters in search of safety. This is when Roslarul puts the Croglatovic bowmen to good use and orders them to rain death upon the fleeing foe. For every Windborn warrior that was slain by a Truthguard's spear, another dies to a common swineherd's arrow. By the time that the last of them have fled across the running water and towards the distant treeline, over five hundred of the Shagodalek lie dead. >The civilisation temporarily gets +5 Cohesion and Happiness.Yet there isn't time for celebration. All along the shoreline, the Windborn were hard at work erecting stakes to which they were binding Croglatovic captives, so that they might be drowned by the incoming tide and so that the sea might guide their souls into the mouths of Shagol. Many have been bound to these posts and a score of unfortunate souls have already perished, in the time that it took for the Croglatovic to come to the rescue. Fortunately, the vast majority of captives are still alive, even if most of them have been rendered incapable of fighting by the wounds that they have sustained.>The civilisation gets +418 Population.
While the rank and file begin the grisly work of harvesting the blood of the dead so that they might cook and consume it, the leaders of the Croglatovic host discuss the future of the incursion. Including the captives that were taken during the battle for the stockade, the chiefdom now has over three hundred Windborn warriors held in captivity. They could be sent to the great lake to serve the Croglatovic as slaves, yet some headsmen believe that they would be more valuable as hostages, as a bargaining chip.There's also the subject of whether it's worth continuing the conquest at all and if this territory can be held. Of the initial three thousand, only seventeen hundred of the Croglatovic are still fighting fit and of the original nine hundred Brulicruvic, somewhere between six and seven hundred still stand strong. Messengers could be sent to the great lake to summon reinforcements, but it would take months for them to arrive and there is no way that the host would be able to fend off starvation for that long, even by raiding the stockpiles of nearby settlements. Attrition would be inevitable.There is also the matter of Blutuskan to consider. The hidden city of the Shagodalek is suspected to be somewhere in the Grascan, somewhere to the east – likely only a few days away. It is believed to be the heart of Windborn civilisation and if the Croglatovic continue to conquer the coastline, they would be leaving much of the territory that they have claimed vulnerable to reclamation – but what use would they have for these villages, considering that they have already surrendered all of their supplies to the chiefdom? By liberating the remaining subjects of the Shagodalek – along with any food that they have – the Croglatovic might be able to starve the Windborn into submission.Our civilisation could send the captives to the Croglatol as slaves. Those who are too wounded to fight can put themselves to use by returning to the great lake with these Windborn.Our civilisation could keep the Windborn as hostages. Surely the Shagodalek will be more amenable to negotiation, knowing that the lives of three hundred of their warriors are at stake.Our civilisation could slaughter them all and feast on their blood. Morale must rise. It is time for a blood rite of such epic proportions that it would put the Vuvovic of old to shame.>Send the captives to the Croglatol as slaves.>Keep the Windborn as hostages.>Slaughter them all and feast on their blood.
Our civilisation could refuse to bother with reinforcements. It will take months for them to arrive and the Croglatovic can't afford to wait that long, especially not if they plan on attacking Blutuskan.Our civilisation could replace the wounded and fallen. Thirteen hundred conscripts and two hundred more Brulicruvic is all that is needed, there is no need for any more than that.Our civilisation could ask for three thousand more irregulars. Along with two hundred of the Truthguard, this should greatly bolster the ranks of the invaders, but at what cost?Our civilisation could demand the full might of the great lake. Every last Brulicruvic soldier left in the great lake and six thousand more irregulars will bring the Windborn to a swift end. There will be consequences.>Refuse to bother with reinforcements.>Replace the wounded and the fallen.>Ask for three thousand more irregulars.>Demand the full might of the great lake.Our civilisation could continue to conquer the coast. By taking the sustenance that would otherwise reserved for the Shagodalek, the Croglatovic shall fend off attrition and starve their foe into submission.Our civilisation could seek out the city of Blutuskan. Interrogate the Windborn captives. It is time to claim the hidden city of the Windborn and end this war. Reinforcements aren't necessary.Our civilisation could fortify the current location. Resources shall be taken from the nearby woodland to create rudimentary fortifications somewhere nearby, where the ground is strong.Our civilisation could return to the stockade. The Croglatovic host has overextended. It is time for them to withdraw with the supplies that they have acquired to more secure territory. Our civilisation could withdraw to the old border. With numbers like these, the Croglatovic cannot hope to hold the territory that they have taken. They should withdraw to the old palisades.Our civilisation could sue for peace. Enough is enough. Significant losses have been suffered and the chiefdom cannot hope to sustain this invasion any longer. Surely after such a battle, the Windborn will agree to peace.>Continue to conquer the coast.>Seek out the city of Blutuskan.>Fortify the current location.>Return to the stockade.>Withdraw to the old border.>Sue for peace.Please choose one option from each of the three groups.
>>6359685>Slaughter them all and feast on their blood.>Demand the full might of the great lake.>Seek out the city of Blutuskan.This will the end of us or the end of the Windborn. The sons of IL have awoken and our legacy is one founded in blood!
>>6359685>Slaughter them all and feast on their blood.The Windborn are zealots and their culture, inferior to our own. They have nothing of value to pay us with but their lives, and these unruly warriors are better slain than as slaves.>>6359686>Refuse to bother with reinforcementsWe already have them on the backfoot, giving them months to rally and fortify would be a folly. This war is being waged for slaves, and so, that is what we will wage it for. A bid for true conquest can wait for when we're at our strongest.>Continue to conquer the coast.Let us force the Shagodalek into open battle, where our long spears and scales of bronze will serve us best. If they even dare protect their coasts! I am confident in our new chieftain, though not certain of committing everything we have when it is not yet necessary.
>>6359685>Keep the Windborn as hostages.>>6359686>Refuse to bother with reinforcements.>Seek out the city of Blutuskan.
>>6359690anon, reinforcements aren't viable if you plan to strike their capital
I suggest a compromiseThis war was waged for slaves, and now we have some. Kill half of them to feast, and the rest should be sent back home>Slaughter half for blood, send the rest back>Refuse to bother with reinforcements>Continue to conquer the coast
Holy Shit! This Quest is BACK?? Please don't abandon the quest by the time i read the archives like 40k Ai quest (don't trust his lies), QM.
>>6359685>>Send the captives to the Croglatol as slaves.>Ask for three thousand more irregulars.>Continue to conquer the coast.
Locking the vote there. Going with >>6360096's compromise due to the split vote, no more reinforcements and a continued conquest of the coast.>>6360284For a better idea of what the civilisation is like without having to piece together a mental image over multiple archived threads, I advise reading the encyclopedia in >>6355184.
>The civilisation gets +183 Population>The civilisation gets +0.02 Militarism.>The civilisations temporarily gets +5 Happiness and Cohesion.Half of the captured Windborn shall serve the chiefdom as slaves while the other half are to be slain and drained, so that their blood might feed the spirits of the Croglatovic. Drinking the blood of the dead is one thing but for the Rock Eaters, this is far too close to the ritual sacrifice of the Shagodalek for their comfort. The hundred or so Roguwek volunteers still able to fight take this opportunity to say their farewells and depart with their wounded, barely hiding their revulsion as they leave. Their thirst for violence has been sated.Drunk on the vitae fresh from the hearts of the Shagodalek, the leaders of the host agree that no reinforcements are necessary. While those who are unwilling or unable to keep fighting shall escort the new thralls back to the great lake, the rest of them shall continue to storm their way along the coastline. No reinforcements are necessary and as long as keep moving and keep snatching the supplies of any village that they come across, they should be able to sustain themselves for a few months longer. Nothing will be left for the Windborn, and it is they who shall suffer the bite of attrition.More than a month passes.It is well and truly summer at this point and the Croglatovic host has successfully rampaged northward along the coastline, marching through emptied outposts without opposition. It is likely that these were once manned by Windborn, who had been summoned to fight back the invasion, only to fail. Now they are all holed up in their hidden city of Blutuskan and though they may reclaim the villages that the invaders have left in their wake, there is no food left for them to plunder. They shall starve.So the Shagodalek choose a different path.During a pleasant summer's evening after a rare day without rain, a few volunteers keep an eye on the chiefdom's old border from the watchtowers along the Choslitol. It's a needless caution, or so the common folk think – there's rarely anything to see other than the occasional poacher fleeing into the Grascan with stolen livestock. On this day however, they see something in the distance – hundreds of Windborn raiders emerging from the Grascan only a few kilometres downstream, preparing an incursion of their own into Croglatovic territory.The watchmen barely have enough time to call for aid from a few nearby villages, to summon a couple of hundred men and women. These aren't Brulicruvic, they're common folk with barely a kilogram of bronze to split between them. Outnumbered at least two to one by the Windborn, the only advantages that they have are the palisades that were erected long ago to keep such invaders at bay and a good number of bowmen, armed with enough arrows to harry the foe for a long while.But will it be enough?
Rolled 99, 16, 29 = 144 (3d100)>I am rolling dice+3d100 and accepting the best roll to determine our civilisation's success. We will need to beat a target number of 75. The more we beat it by, the greater our victory. The more we lose by, the greater our loss.
>The Croglatovic win against the Shagodalek by a difference of 24 – they achieve a Standard Victory.>The civilisation gets -4 Population.>The civilisation gets -4 Military Reserves – 4 dead and 0 deserters.>The civilisation gets -6 Military Reserves temporarily due to wounds.Crubal. Pashatal. Guril. Glosaban. These are the names of the brave folk who lead the defence of the palisades. As a woman, Glosaban was never conscripted into the Brulicruvic during her youth. She has no military experience of any sort, yet her cunning matches that of the men who are able to recall their Truthguard training. Each of the outposts is sealed shut, their gates securely barred and held in place by the body of those without bows. As for the archers, they occupy the higher ground that the watchtowers are built upon and even stand atop the towers themselves, so that they may rain down death on the invaders.The Shagodalek are fierce in close quarters, yet their doctrine has little regard for ranged warfare. They barely a single slinger for every ten axemen, so when the barbarians crash against the palisades, it's no wonder that they're outmatched. They hack and carve at the wooden walls, yet it is difficult to focus on such a task with razor sharp arrows raining down on them. Dozens fall before they are able to break through, their bodies serving as an additional barrier that prevents their comrades from assailing the defences. Just when the ammunition of the defenders is almost depleted, the Windborn relent and flee, scurrying out of range of the archers before any more of them fall.It's a humiliating defeat for them, but an astonishing victory for the humble swineherds that held the palisades against a host of savage zealots twice their number.>The civilisation temporarily gets +10 Happiness.By the end of it, four are dead and six are wounded, thanks to Shagodalek slingers – the Windborn were unable to breach the walls of a single outpost. If they had, the casualties would have been far greater. As for the enemy's losses... Eighty corpses are strewn all about the palisades, alongside sixty survivors stuck full of arrows, left for dead by their comrades. They are taken captive, to serve the chiefdom as slaves and repair some of the damage that they've done.>The civilisation gets +63 Population.>The civilisation temporarily gets +5 Productivity.Over the course of the next few weeks, these outposts are reinforced and prepared for another assault from the Shagodalek, with volunteers swarming to man the palisades. This time, the chiefdom shall not be taken by surprise. However, when the Windborn next approach the outposts, there are only a handful of them and they lay down their axes and knives – they seek an audience with the chiefdom's leaders.
It takes a couple more weeks for these messengers to arrive at Ancron. Every step of the way, they are kept under guard. The Windborn are taken to the steps of the Bruliscan and before the House of Truth, they tell the old saint Grashun that their warlord seeks peace. He is willing to surrender all of the Choslitol and some of the coastline near the great river to the Croglatovic, up to the stockades where the first battle of this war occurred.Thankfully, the Anidan isn't alone. The patriarchs of Ancron have assembled to advise her, to guide her in the right direction. She wants this conflict to end as soon as possible – especially since she has gotten wind of Trupatal's execution and Roslarul's ascendancy – but many of the headsmen want to push the Windborn to surrender more to the chiefdom.Yet at this point, the Croglatovic host is several months away from its homeland, marauding through Shagodalek territory without any regard for what is happening hundreds of kilometres away. Contacting them may be difficult...The civilisation could accept this offer of peace. The chiefdom doesn't need any more than this and piling on more terms might cause the Shagodalek to withdraw this offer.The civilisation could demand more territory. The great river and a small patch of coast isn't enough. The Croglatovic require more, if their influence is to grow.The civilisation could keep all claimed territory. The chiefdom will control vast swathes of land, but stretched over such great distances, it might be hard to control it all.The civilisation could push for a thousand slaves. For a few generations at least, this influx of labour should keep Croglatovic industry afloat.The civilisation could call for three thousand slaves. Though the chiefdom might struggle to keep so many thralls under control, this should solve the productivity problem.The civilisation could refuse this offer of peace. The Croglatovic will not rest until the threat of the Shagodalek is destroyed for evermore. The war will continue.>Accept this offer of peace.>Demand more territory.>Keep all claimed territory.>Push for a thousand slaves.>Call for three thousand slaves.>Refuse this offer of peace.As always, you can choose multiple choices if you want.
>>6360459Does the concessions amount to our gains on this map >>6359685 ? If so, I'm inclined to accept it
>>6360491Accepting the offer will get you the territory in this picture: >>6358780Demanding more territory will get you the territory in this picture: >>6359685Keeping all claimed territory will get you the territory in this picture: >>6360429
>>6360459>The civilisation could demand more territory. The great river and a small patch of coast isn't enough. The Croglatovic require more, if their influence is to grow.Best not grow too large too quick, though it would be good to get extra slaves as well.
>>6360492I see. I'm gonna ask for more land then, but I'd understand the anons who'd like to keep the small amount and push for the slaves instead>>6360459>Demand more territory.
>>6360459>>Demand more territory.
>>6360459>Demand more territory.They are on the backfoot, and our new warchief is too bloodthirsty to be content with the coasts alone.
The messengers are to return to Blutuskan with the demands of the Croglatovic – the chiefdom requires more territory than the remainder of the river and a narrow stretch of coastland. Everything south of their hidden city should belong to the chosen children of An and Il. Though the Windborn bristle at this suggestion, they allow themselves to be escorted away from the House of Truth and back to the boat that brought them. It shall likely take a month for them to return, with the decision of the warlord.Meanwhile, far to the north...The Croglatovic host led by Roslarul has rampaged along the northern territory of the Shagodalek unopposed by any Windborn warriors, yet the people who dwell here are more spirited than those closer to Blutuskan. They cheer at the prospect of freedom, only to resent their liberators when they are compelled to hand over whatever food they might have. Along this storm-wracked stretch of land, even kilometres away from the ocean, crops struggle to grow and livestock have little to eat aside from hardy grasses. The people here have little choice but to rely on the bounty of the sea, feasting not just on fish but on seals, small whales and even penguins. It is not a diet that agrees with the Croglatovic palate.Still intent on marauding across the lands of the Windborn, these invaders are unaware of the negotiations occurring closer to home. None of them have seen the great lake in over four months. As far as they are concerned, their task remains the same – they must break the will of Shagodalek and in order to accomplish this, they have elected to starve the zealots into submission, along with their subjects.After coming across so many abandoned fortifications over the past several weeks, the Croglatovic host at last arrives at an inhabited stockade near the edge of what was once Shotolak territory. The Windborn here have likely been left behind to watch over the subjugated Riverfolk, to make sure that they don't revolt against their masters while the Shagodalek at war. However, on this day, they have far more to contend with than rebellious rabble and just like the invaders, they have no idea that a truce is being negotiated far to the south. They bellow curses at the Croglatovic from the safety of their fort, even though they are outnumbered at least five to one.It does not take long for Roslarul to punish their hubris, by ordering an assault on the stockade.>I am rolling dice+3d100 and accepting the best roll to determine our civilisation's success. We will need to beat a target number of 23. The more we beat it by, the greater our victory. The more we lose by, the greater our loss.
Rolled 97, 29, 26 = 152 (3d100)>>6360772
>The Croglatovic win against the Shagodalek by a difference of 74 – they achieve an Absolute Victory.>The civilisation gets -2 Population.>The civilisation gets -1 Military Reserves – 1 dead and 0 deserters.>The civilisation gets -1 Standing Military – 1 dead and 0 deserters.>The civilisation gets -8 Military Reserves temporarily due to wounds.>The civilisation gets -1 Standing Military temporarily due to wounds.Assault might be the wrong word. Like the defenders of the palisades far to the south, Roslarul has learned of the Windborn proclivity for close quarters combat, especially after the many failures of Trupatal. Engaging the warriors of Shagodalek at the choke-points that lead into the fort would be unwise, so the chieftain simply orders the Brulicruvic to keep their distance and hold the line, while the Croglatovic bowmen behind them pepper the Windborn with a hail of arrows.It only takes a few volleys for the Shagodalek to lose their nerve. Rather than stand beneath a rain of projectiles and wait to die, the zealots eventually charge out of their fort to meet the Truthguard in battle, only to impale themselves on bronze-tipped spears. The defensive formation of the Brulicruvic effortlessly fends off these savages and before long, over half of the defenders lie dead or wounded, their bodies pierced by spear and arrow alike. Even warriors as ferocious as the Shagodalek know when they stand no chance – rather than charge out of the stockade and into the jaws of certain death, a hundred of them lay down their weapons and beg for mercy, having witnessed how easily their comrades fell to Croglatovic bronze.Not that Roslarul spares them. They are too far from the Croglatol to be sent back home to serve as slaves, nor does this new chieftain have enough mercy in his heart to allow these savages to flee to Blutuskan. He has every last one of them executed, so that his soldiers might feast on their blood.>The civilisation temporarily gets +5 Happiness.As Roslarul gluts himself on the vitae of the fallen, he boasts of his desire to lead this invasion through what's left of Windborn territory, to annihilate every last trace of Shagodalek occupation. Once all of these savage lands are free, he shall lead the way through the Grascan, in search of the hidden city of Blutuskan. His confidence has only grown throughout the campaign and with the Truthguard cheering on his every word, he honestly believes that he can achieve absolute victory.The headsmen who lead the irregulars are less certain. The height of summer has passed and the days are getting shorter. Autumn isn't far away. If this host pushes much further, it shall not be able to return to the great lake before winter's arrival. As it stands, attrition is already inevitable and there is no chance of returning to Croglatovic territory without suffering some casualties, no matter the route. However, winter would only exacerbate this issue.
Should they try to convince their new chieftain to return to the Croglatol before it's too late, or will they kowtow to Roslarul and do his bidding without complaint?The invasion could follow Roslarul's plan to the letter. This will likely take many more months and success is far from guaranteed – but if the chieftain's plan is successful, the Shagodalek will be no more.The invasion could seek out the city of Blutuskan now. No need for any further marauding. The army should push through the old forest in search of the hidden city of the Windborn, so that they might conquer it.The invasion could liberate the last of the subjugated villages. Some of the oldest Riverfolk have lived long enough to remember the days when their tribe was free. They deserve to experience freedom once again – in exchange for their food, of course.The invasion could retrace their steps along the coast and return home. There's no need to risk a dangerous journey through the deep woods. It's better to go the longer, safer route, even through there will still be attrition.The invasion could take a shortcut back home through the Grascan. Provided that the host doesn't get lost on its way through the forest, this should lead to a much shorter journey and far less casualties – hopefully.>Follow Roslarul's plan to the letter.>Seek out the city of Blutuskan.>Liberate the last of the subjugated villages.>Retrace their steps along the coast and return home.>Take a shortcut back home through the Grascan.
>>6360784We have broken our enemy, and we have gotten our slavesOur campaign has been epic, and our goal has been achievedLong may we all remember these days, and let the memory of our men pass into legend>Retrace their steps along the coast and return homeBut we should return home so we can all live another day
>>6360787>Retrace their steps along the coast and return home.It is best not to push our luck.
>>6360787>>Seek out the city of Blutuskan.we're ballsy
>>6360787>>Liberate the last of the subjugated villages.
>>6360787>Retrace their steps along the coast and return home.You guys did good
>>6360787>Retrace their steps along the coast and return home.They’ve done more than enough, get back and consolidate the gains!
>>6360787>Retrace their steps along the coast and return home.Yayyyyyyy
>>6360787>>Retrace their steps along the coast and return home.
>The civilisation gets -45 Population.>The civilisation gets -5 Happiness.In the end, Roslarul is convinced to end the campaign and return to the great lake. He has already proven his prowess as a general and it would be unwise to drag out this campaign for much longer, with summer's end drawing near. So the war host begins its long march home, all along the length of the western coast of the Grascan, feeding on whatever scraps they are able to pilfer from the villages that they encounter. There isn't much to be had, considering that they already deprived these settlements of any provisions that they had in recent memory.The best food goes to the Brulicruvic, while many of the irregulars are forced to go hungry as the army's limited supplies are rationed. Over the course of the next few months, some of the Croglatovic even die from a combination of starvation and exhaustion, while others become so desperate for the chance to fill their bellies that they steal whatever supplies they can get their hands on and flee into the night, never to be seen again.Of course, the Shagodalek are encountered again. The first time that a Windborn patrol is spotted, Roslarul prepares the men for battle only for the barbaric zealots to throw down their arms. They speak of a truce, of a peace that has been agreed to by the warlord and the saint Grashun alike. Though the new chieftain is wary, the returning invaders continue on their way and once they cross the river where Trupatal failed the chiefdom for the last time, any evidence of Shagodalek occupation vanishes. Settlements report not seeing their old overlords in weeks – the Windborn have left them to their own devices and for the Croglatovic to care for.The men and women of Roslarul's host are energised when they return to familiar territory and pass by the watchtowers along the old border, which are manned by volunteers who gladly cheer on the returning heroes. Settlements all along the Choslitol share the food that they've stockpiled for the winter with the weary warriors, putting an end to their hunger. Irregulars peel away from the army to return to their own villages, while the new chieftain and his Truthguard return to the city of Ancron.By the time that they arrive, almost a month has passed since the great harvest festival that marks the end of one year and the beginning of the next. Winter has well and truly arrived, with a thin layer of snow covering the city. However, the headsmen who gathered for the autumnal feast have remained at Ancron, at the behest of the saint. She wished for all of the leaders of the great lake to be present for the return of the 'new chieftain.' While the common folk cheer on this triumphant homecoming, the saint and her Glavic advisors are less enthused.
In particular, Grashun is outraged by the actions of Roslarul. In her eyes, Trupatal was her equal, elected by the Brulicruvic to serve as the embodiment of Il, the Great Father. No matter how terribly he might have failed, he was still the ruler of the chiefdom and the leader of its military. It was not the place of Roslarul to punish him for his failure, or to assume the role of chieftain without due process. As punishment for his crimes, the saint wants to strip Roslarul of his rank and send him to slave away in the copper mines for the rest of his life.>The civilisation gets -5 Cohesion and Happiness.In exchange, Roslarul launches into a furious tirade about the flaws of the electoral system. In his eyes, the primary issue is that chieftains and saints are allowed to reign until the day they die, no matter how old and decrepit they become, with no regard for the withering of their minds and bodies. He believes that the Glalividul and Anidan must be regularly tested, to prove that they are worthy of rulership. If they fail these tests, then they must step down.Venerable Grashun is appalled by this suggestion and calls once more for Roslarul to be punished for his crime against his chieftain, yet the Brulicruvic do not heed her. The majority of them spent most of the last year fighting alongside him – they aren't about to turn on the man who led them to victory. In fact, they seem ready to slay the old saint next, so that she might join Trupatal in death. It is up to the Glavic to broker a peace between the Glalividul and Anidan, to prevent a violent coup from occurring.The civilisation could punish Roslarul for his crimes. Not only will he be stripped of the title of Glalividul, but he will spend the rest of his days a slave.The civilisation could bar Roslarul from serving as the Glalividul. While he will be remain a free man, the killer of the old chieftain cannot be allowed to become the new chieftain.The civilisation could organise an election with Roslarul as a valid candidate. It won't even be a contest. The Truthguard will elect him, this is just a case of going through the motions to appease Grashun.The civilisation could keep Roslarul as the chieftain. Merit comes before the rule of law. He proved himself in the crucible of war and anyone who challenges him will suffer the same fate as his foes.>Punish Roslarul for his crimes.>Bar Roslarul from serving as the Glalividul.>Organise an election with Roslarul as a valid candidate.>Keep Roslarul as the chieftain.
The civilisation could retain life tenure for rulers. Roslarul is wrong. Once they have been chosen, the Glalividul and Anidan must be allowed to reign until the day they die.The civilisation could regularly test the aptitude of rulers. Those who become too weak to labour or too feeble-minded to outwit a simple savage cannot lead the chiefdom.The civilisation could limit term of office for rulers. Chieftains and saints must only be allowed to reign for a handful of years before new rulers must be elected.The civilisation could replace elections with noocratic tests. The same tests used to elect the headsmen of villages and the patriarchs of great families shall be used to determine the Glalividul and Anidan.The civilisation could allow the rulers to be challenged in combat. Not only the chieftain, but the saint as well. Should a drobran wish to usurp the current Anidan, she need only fight her to the death.>Retain life tenure for rulers.>Regularly test the aptitude of rulers.>Limit term of office for rulers.>Replace elections with noocratic tests.>Allow the rulers to be challenged in combat.Please choose one option from each of the two groups.
>>6361088>>Bar Roslarul from serving as the Glalividul.>>6361090>Regularly test the aptitude of rulers.
>>6361088>Organise an election with Roslarul as a valid candidate.While we must reward competence, we must also uphold protocol. Holding an election preserves our societal order, appeases all parties involved, and gives us a new, stronger chief. Also the Brulicruvic would launch a coup if we tried to have their, really, our, war hero disbarred or enslaved.>Regularly test the aptitude of rulers.Roslarul raises a good point about our lack of meritocracy. This will ruffle some feathers, but I believe integrating it into our culture sooner rather than later will yield dividends down the road.
>>6361088>Organise an election with Roslarul as a valid candidate.There must still be the election.>Regularly test the aptitude of rulers.
>>6361088>Organise an election with Roslarul as a valid candidate.He is popular and capable. We should keep him if he is wanted.>>6361090>Regularly test the aptitude of rulers.Time to test and train our intellect. Riddles, rebuses, and Blocrum.
>>6361088>Organise an election with Roslarul as a valid candidate.>>6361090>Regularly test the aptitude of rulers.
>The civilisation gets +0.05 Culture.>The civilisation gets +5 Equality.>The civilisation gets -5 Cohesion.Unfortunately for Grashun, she is not responsible for the chiefdom's success against the Windborn. Roslarul is, and this is why the Glavic favour him. While the Truthguard must elect the next chieftain in accordance with tradition, the war leader's valour has earned him a reprieve. He is free to put himself forward as a candidate and sure enough, that's exactly what he does. Roslarul is chosen as the next chieftain of the Croglatovic, favoured by more than four fifths of the Brulicruvic electors.To make matters worse for Grashun, it is decided that the chieftain and saint must be regularly tested, to prove that they remain worthy of the title. It is yet another ceremony that must occur during the harvest festival, so that all of the chiefdom's leaders might witness the aptitude of their rulers for themselves. There will be two aspects to this trial, a physical component and a mental one.In order to prove their physical strength, a ruler must perform a simple task – they must lift a young pig. Of course, the beast will be slain before this is done, but an adolescent swine typically weighs somewhere between twenty and thirty kilograms. This is an amount that any grown adult should be able to carry, if they are to contribute to the chiefdom. Failure to lift such a weight is evidence that the ruler is no longer physically capable of serving their people.As for proving their mental acuity, a ruler must solve three puzzles devised by the vibruc attending the festival. The first is a riddle, the second is a rebus and the third is a Protadrol cipher that must be decoded. If the chieftain or the saint fails to solve any of the three, they prove to everyone that their minds are inferior to those of the elders that serve them.Grashun is allowed to reign alongside Roslarul until almost a year passes. Winter becomes spring, spring becomes summer, summer becomes autumn and when autumn is about to become winter, the Glavic gather in the city of Ancron to celebrate the passing of another year and witness the saint's humiliation. While she is able to solve each of the puzzles presented to her, it is no surprise when her withered old body fails to lift the pig. She becomes the first ruler of the chiefdom who is forced to abdicate, in accordance with this new law.The lifting of the pig – better known as the grupronigrat – becomes a tradition throughout the Croglatol, a standardised method of proving that someone has grown too old and must be sent away to live for the rest of their days as a vibrul. More importantly, while this law means that no ruler is allowed to remain in office long after they have become infirm or senile, it also establishes the fallibility of the Glalividul and Anidan. How can they be the earthy embodiments of An and Il, if they can't even solve a few simple puzzles or lift a couple of dozen kilograms?
>The civilisation gets +5743 Population.>The civlisation gets -10 Cohesion.Over the next handful of years, the subject of the chiefdom's new territory is a hot topic. The land that the Croglatovic won from the Windborn is inhabited by over five thousand of the Tatek, better known as the Servile. Distant descendants of the few Bladrek who survived the Deluge, two hundred years of serving the Shagodalek has left them with little culture that they can call their own.Centuries of cultural exchange with the Wing Stitchers means that many of the Croglatovic worship the winds as minor deities, second to An and Il. This is a faith that they share with the Shagodalek and these Tatek, though like their old masters, the Servile elevate two-headed Shagol above all other gods. The Western Wind is to be feared and appeased with offerings, lest he send a second Deluge to wipe out the Grascan.It is believed that this religious link and the subservient nature of the Tatek means that their cultural absorption is inevitable. However, they do not see the Croglatovic as their liberators but as new masters, especially after their food was taken from them to sustain the invasion – it wasn't a good first impression. For this reason, they're not particularly grateful towards the chiefdom, even though they are no longer forced to surrender their sons to the Shagodalek to be conscripted or sacrificed. It might take more than a few generations for them to willingly embrace the Croglatovic way of life.There is another issue – the chiefdom is getting unmanageably large. In order for a headsman of the furthest Tatek settlement to have any hope of attending the harvest feast, he would have to leave his village before summer's end and he would only return after the start of spring. Such vast distances hinder cultural exchange and will only slow their assimilation.Roslarul, still riding high on the success of his campaign, sees the Tatek almost like his children. He is certain that with time, they will worship An and Il just as ardently as any Croglatovic. They just need to be given time. The latest Anidan, a fierce woman called Glagaran, begrudges the chieftain for his humiliation of the previous saint. Perhaps out of a desire to spite the Glalividul, she calls for the enslavement of the Tatek and the abandonment of most of the coastline that he won for the chiefdom. It's simply too far away for Ancron to exert any control over it, or so she argues.A surprising number of the Glavic support the Anidan. After all, the war was waged in the first place to seize more slaves for the chiefdom, but only a few hundred were sent back to labour in the mines. Unless some of these Tatek are made to serve as thralls, it could be said that the Croglatovic failed to accomplish their objective.
Our civilisation could allow the Tatek to convert at their own pace. It may take centuries, but eventually they will all be Croglatovic, without any need for coercion.Our civilisation could force the assimilation of the Servile. Vibruc shall be sent to their settlements and their word shall be law. They must all be Croglatovic before the turn of the century.Our civilisation could take a third of the Tatek as thralls. Almost two thousand more slaves would provide a much needed boost to the chiefdom's economy and infrastructure.Our civilisation could make two thirds of the Servile slaves. Any productivity issues that the chiefdom has shall surely disappear with the help of thirty-eight hundred thralls.Our civilisation could subjugate every last one of the Tatek. Great things can be accomplished with an influx of almost six thousand new labourers.>Allow the Tatek to convert at their own pace.>Force the assimilation of the Servile.>Take a third of the Tatek as thralls.>Make two thirds of the Servile as slaves.>Subjugate every last one of the Tatek.Our civilisation could grant the most distant territories autonomy. The headsmen of Tatek villages will not be expected to answer to Ancron – they can handle their own affairs.Our civilisation could demand that they attend the harvest festivals. No matter the distance, the leaders of Servile settlements must travel to prove their devotion to the chieftain and saint.Our civilisation could abandon the furthest territories. The chiefdom will forfeit any land that neighbours the territory of the Shagodalek, to avoid stretching itself too thin. Anyone who lives there will be relocated.Our civilisation could limit the chiefdom's borders to the Choslitol. The Croglatovic will leave behind almost all of the coastal lands that they've won. Anyone who lives there will be relocated.>Grant the most distant territories autonomy.>Demand that they attend the harvest festivals.>Abandon the furthest territories.>Limit the chiefdom's borders to the Choslitol.Please choose one option from each of the two groups.
>>6361623>Force the assimilation of the Servile.Cohesion above all.>Demand that they attend the harvest festivals.This will damage our productivity, but it will also force innovation.
>>6361623>Allow the Tatek to convert at their own pace.>Grant the most distant territories autonomy.They're very subservient and will fold after this short-term hate passes so there's no need to force them
>>6361623>Allow the Tatek to convert at their own pace.We should bring them gifts during the harvest festival. We took their food once, it is only right we give some back.Of course, they are welcome to join our festivals whenever they want.>Grant the most distant territories autonomy.I would be in favour of making them a buffer state. If we cant exert controll efficiently, they might as well manage themselves.By removing the hostile Shagodalek from the coastline, we should also be able to trade more efficiently, especially wih Roguwek and Brobokrak.
>The civilisation gets +10 Equality.>The civilisation gets -5 Cohesion.Once again, the majority of the Glavic take the side of Roslarul. The Tatek will be allowed to embrace the Croglatovic way of life at their own pace, without any need for oversight. Their leaders will not even have to visit Ancron on an annual basis, due to the significant distance between their lands and the great lake. They're called the Servile after all, there's no need to worry about them betraying the chiefdom or pursuing their own agendas.Unfortunately, this sets a precedent for autonomous settlements. With each year that passes, more headsmen argue that they needn't visit Ancron, because of how far their settlement is from the city and because of how irrelevant the city is to their daily lives. With his actions, Roslarul has shown the chiefdom that the chieftain and saint aren't as important as they would like to pretend, and that they do not inherently deserve the reverence of the Croglatovic.In the years since the invasion of their territory, the Shagodalek have kept their distance from the new border, even though it is only a few days away from the suspected location of Blutuskan. This continues to be the case, with Windborn raiders rarely bothering the Tatek, if ever. Not only have they been put in their place and taught to fear to the Truthguard, but they likely need to focus on keeping their northern territories under control – a task made much harder after their decimation.The seizure of coastal territory is also a great boon to the chiefdom, as the Croglatovic are now able to harvest their own toroc instead of having to trade for them or venture into foreign territory to gather these seashells. Eager young men swarm to the seaside in pursuit of a life as divers, so that they might amass hoards of shell money and live like kings. The lack of hostility from the Shagodalek also allows merchant ships to venture northward, past their territory and to the lands of the Klatulyklawek and beyond.>The civilisation gets +10 Prosperity.>The civilisation gets +5 Security.Ending a Special Situation: The Windborn War.Twenty years pass.Though Roslarul still lives, he has recently failed the Grupronigrat and has had to surrender the role of Glalividul. It shall become rare for any chieftain or saint to last more than a single decade, let alone remain in office for two – most candidates can best be described as middle-aged, which doesn't leave them long before their bodies start to fail them, especially not with this recent development.Records in the House of Truth show that as recently as a hundred years ago, people were living for longer. The average life expectancy has dropped by several years, particularly in the city of Ancron. In the case of artisans, particularly metalworkers, this phenomenon is far more extreme – they are expected to live almost half as long as they used to.
The finest minds of Ancron soon realise the reason behind the shrinking lifespans of the city's metallurgists is also the reason for the chiefdom's recent ascendancy.Arsenic. >The civilisation gets -0.3% Rate of Growth.>The civilisation gets -10 Health.One of the two core components of bronze is toxic, to the point where the people who regularly work with it suffer from debilitating conditions. The incidental ingestion and inhalation of arsenic leads to diseases of the heart, gut, brain and skin. For a while now, metalworkers have been identified by the keratoses on their hands and their leathery, indigo skin, though these conditions were thought to have been caused by exposure to great heat, rather than a poisonous substance.Lead has also been identified as a toxic metal, though it isn't worked with as frequently. It's also not known if the other societies that dwell in the Grascan know of these toxic properties – merchants don't report the Sunblessed or Moonmen taking any extra precautions when handling arsenic and the Roguwek have always a great deal of importance on eating sacred salt out of lead bowls.The chieftain and saint are divided regarding this discovery. While the latest Glalividul wants business to continue as usual due to the importance of bronze to the chiefdom, his female counterpart is far more anxious about arsenic. The Anidan wishes to bring an end to the production of arsenical bronze and seek out another metal that can be used to produce this alloy. No alternative is known at this point, yet she is not willing to let the Croglatovic continue to poison themselves in the pursuit of progress.The civilisation could continue full steam ahead. As unfortunate as this is, the chiefdom needs more bronze, therefore it needs more arsenic – and lots of it.The civilisation could devise safety measures for handling arsenic. Every metalworker must be made aware of what they are working with and taught how to protect themselves from it.The civilisation could alert the other civilisations to the toxicity of these metals. If enough of a fuss is made, perhaps other societies could be convinced to abandon their use of arsenical bronze.The civilisation could cease trading for arsenic and seek an alternative. Safety measures are not enough. Expeditions will be sent into the Sharoc in search of a metal that can be used instead of arsenic.The civilisation could abandon bronze and revert to copper. If arsenical bronze is poisoning the chiefdom's people, then it must be abandoned. The Croglatovic must return to the old ways.>Continue full steam ahead.>Devise safety measures for handling arsenic.>Alert the other civilisations to the toxicity of these metals.>Cease trading for arsenic and seek an alternative.>Abandon bronze and revert to copper.
>>6362028>>Devise safety measures for handling arsenic.
>>6362028>Devise safety measures for handling arsenic.
>>6362028>Devise safety measures for handling arsenic.It is the wisest course of action.
>>6362028>Devise safety measures for handling arsenic
>>6362028>The civilisation could devise safety measures for handling arsenic. Every metalworker must be made aware of what they are working with and taught how to protect themselves from it.
>The civilisation gets +0.1% Rate of Growth.>The civilisation gets +5 Health.The most sensible course of action is to protect the metallurgists of the chiefdom from this poison. Anyone who handles arsenic must cover their noses, their mouths and their hands to prevent the toxic metal from tainting their Drocrom. Once their work is complete, artisans must wash their bodies in the same manner that they would wash their food, in order to cleanse themselves of any lingering poison.What follows is natural selection. Those who refuse to heed this advice inevitably succumb to arsenic poisoning, while those who protect themselves live for much longer and train far more apprentices than their stubborn colleagues, thereby passing on their caution to their students. Unfortunately, arsenic remains a significant cause of death in the chiefdom, due to the contamination of food and water caused by the common usage of arsenical bronze. Rural settlements that abstain from the use of bronze fare better and live longer lives, while the lifespan of Ancron's inhabitants is shorter than that of anywhere else in the chiefdom.Twenty years pass.Over a century ago, it was declared that every Croglatovic man must enlist in the Truthguard when he comes of age. After a year of service, he is free to either return to his home or remain a soldier, if he is considered worthy. Until recently, most young men gladly flocked to Ancron to enlist, emboldened by stories about the Brulicruvic and their many glorious deeds. However, with the recent push for autonomy, more and more of the youth refuse to answer the call to arms. Though the ranks of the Truthguard continue to swell with every year that passes, they aren't nearly as numerous as Drovagol, the latest Glalividul, would like them to be – he is certain that there should be two thousand Brulicruvic at this point, yet there are less than seventeen hundred serving the chiefdom.Drovagol yearns to enforce this mandatory service, instead of relying on young men to simply volunteer themselves when they are old enough. He believes that refusal to serve in the Truthguard for a year should be punishable by enslavement, that the strength of youth must serve the chiefdom one way or another. The saint Bragran believes that this is too harsh. Instead, she is of the opinion that young men should be allowed to escape enlistment, as long as their family is willing to pay the chiefdom for this privilege. In fact, Bragran believes that this system of conscription is unsustainable and that the Croglatovic would be better off without it, but she doesn't argue for its abolition – she knows that her male counterpart would be outraged by such a suggestion.
Our civilisation could punish those who refuse to enlist with slavery. Any man who isn't willing to be Brulicruvic for a year can become Grovic for a decade, as the chieftain wills.Our civilisation could allow those who are willing to pay to evade enlistment. A hefty tithe will be asked of a family for every son that it wishes to protect from conscription.Our civilisation could offer payment to those who are willing to enlist. All those who spend a year as one of the Truthguard will return home with a whole lot of shell money.Our civilisation could designs markers that instil loyalty. Every settlement shall be given a symbol that represents the chiefdom, as a reminder that every village is a part of something greater.Our civilisation could bring an end to mandatory service. At this point in time, the chiefdom needs labourers and artisans far more than it needs soldiers. The Truthguard need to be cut down to size.>Punish those who refuse to enlist with slavery.>Allow those who are willing to pay to evade enlistment.>Offer payment to those who are willing to enlist.>Design markers that instil loyalty.>Bring an end to mandatory service.
>>6362380>Design markers that instill loyalty.Monuments to reflect the glory of our culture. This will drive cohesion, improve enlistment, and expand our cultural reach.
>>6362380>>Design markers that instil loyalty.
>>6362380I think its fine that we dont have as large a military that we once had. But I do think the military we have should be much better.>Offer better officer education, and improve ways of increasing ones rankContinuing ones military career should be lucrative, not only financially, but to also become better men.
>>6362380>Design markers that instil loyalty.
It is decided. Every settlement must be give an icon of some sort, something that represents the chiefdom that the village is a part of. It will be their responsibility to tend to it and maintain it and in return, it shall instill in them a sense of unity and belonging, the feeling that every single villager is a part of a greater whole, no matter how young or old they might be.Yet this only leads to further debate – what sort of marker could accomplish this? What sort of symbol not only commands the respect of the Croglatovic, but embodies everything that the chiefdom stands for? What form should this icon take?Bragran believes that effigies could be made, much like the ones which are burnt during the autumnal festivities, only these would be made of stone rather than wood, to grant them permanence. Drovagol, hesitant to commit Ancron's masons to the chiselling of so many statues, believes that the symbol of the chiefdom could be woven into fabric instead and held aloft. However, even this could be an expensive endeavour, depending on the dyes required.Our civilisation could be represented by statues. Every village shall have a statue of the same individual, someone of vital importance to the Croglatovic and their shared history. Each one of these will likely take years to complete.Our civilisation could be represented by flags. A sheet of fabric that bears a symbol of the chiefdom shall be displayed in each and every settlement. Dying all of these banners might be expensive, but no heavy lifting will be involved.Our civilisation could be represented by totems. Wooden pillars shall be erected in each village and carved with the likenesses of mythological and historical figures, as well as culturally significant animals. Cheap, but impermanent.Our civilisation could be represented by stelae. These stone slabs shall have images chiselled into them that tell a story, one of great historical importance to the Croglatovic people. Not quite as labour-intensive as statues, but they will still need a lot of work.Our civilisation could be represented by runestones. Much like stelae, except the stone will tell its story through words etched into the stone, rather than images. The least demanding of the stone-based options, but not as visually impressive.>Statues.>Flags.>Totems.>Stelae.>Runestones.
>>6362694>RunestonesEmbrace simplicity. Should also be easier to erect more in the future
>>6362694>FlagsOur banners will strike awe into the savages.
>>6362694>>Runestones.hopefully they inspire the curious among us to visit the capital and the Library.maybe we could also have the Truthguard set up a department to cater to those less physically inclined, so that not just the strongest but also the smartest can be picked to stay behind and better society. "The society that separates its scholars from it's warriors will have its thinking done by cowards and fighting done by fools."
>>6362694>Stelae
Every village shall be home to a monolith and on the surface of these standing stones, there shall be a story. The Protadrolic logograms that will cover these monuments shall all tell the same tale, one that will unite all of the peoples of the Croglatol and Choslitol. All that is left to be decided is the particular story that shall stand the test of time, that matters more to the chiefdom than any other.Drovagol is inspired by recent history and the war against the Windborn. He believes that these stones should tell the tale of Roslarul and his rise to prominence, of how he took a stand against the ineptitude of Trupatal and carved a bloody path through the lands of the Shagodalek. If the purpose of these monuments is to encourage young men to enlist in the Truthguard, then there is no other story that is more inspiring than this.Of course, Bragran disagrees. As the saint, she values the religiosity of the chiefdom more highly than any of its other features and for this reason, the stones should tell the story of how the world began. They should speak of how An gave birth to all life, of how she came to love Il not only as her son but as her lover, and of the children that she bore him and how they chose to kill their father while he slept. Through their shared faith, the chiefdom shall experience true unity.But of course, there are more options than that.Our civilisation could tell the story of how the world began. Though the drobrac frequently tell the tale of the world's genesis, it should be written in stone for all to witness. The logograms shall speak of how the Allmother, the Great Father, the Four Winds and more.Our civilisation could tell the story of the giving of the first gift. This ancient tale explores how the tradition of giving protat came to be, how it was used to trick the enemies of their ancestors and earn the favour of the Grascan's mightiest warriors.Our civilisation could tell the story of the unification of the great lake. This is the tale of the Igladac dynasty, of Tradul and Sitrun. Everyone shall learn of how the greatest of the Stone Men fell in love with the beauty and innocence of An's favourite daughter.Our civilisation could tell the story of the Deluge and the reunification. Though this one might seem like a tragedy at first, it has a happy ending. It is the tale of how the people of Ancron triumphed in the face of adversity and against all odds.Our civilisation could tell the story of the war against the Windborn. While there are still plenty of Croglatovic who were alive for this, that won't always be the case. Future generations deserve to know of Roslarul's victory over the barbarian hordes.>How the world began.>The giving of the first gift.>The unification of the great lake.>The Deluge and the reunification.>The war against the Windborn.
>>6362895>>The Deluge and the reunification.
>>6362895>The Deluge and the reunification.This will encourage the most loyalty. Everything else is either too mystical to drive enlistment or less foundational to our society.
>>6362895>>The Deluge and the reunification.NOT A SINGLE TILE
>>6362895>The unification of the great lake.I'm surprised anons decided to pick the cheapest option for the effigies
>The unification of the great lake.Each and every Croglatovic must understand that NOT A SINGLE TILE will be smelted.
Unification of the great lake
>The size of the Standing Military becomes dependent on the civilisation's Cohesion score.>The civilisation gets +0.05 Culture.>The civilisation gets +10 Cohesion.>The civilisation gets +5 Education.>The civilisation gets -0.03 Militarism.>The civilisation gets -5 Productivity.Over two hundred years ago, a great flood destroyed the chiefdom. Civilisation ceased to exist and those who survived the Deluge were scattered and separated. For a time, it seemed as though the old order had been annihilated, never to return. The lesson of this calamity was that there is nothing more to life than chaos and survival for its own sake, that nothing in the world has any permanence or meaning.This lesson is a lie, one that the people of Ancron refused to heed.Rather than surrender to cynicism, they found purpose in preserving that which was nearly lost. They chose the burden of responsibility over false freedom. The Bruliscan still stands because they chose to preserve it, along with everything that it holds and represents. The chiefdom was reborn because they chose to fight for it, to share the light of civilisation with those who had lost their way and to slay those who longed to snuff it out.This is the story that the standing stones shall tell.Every settlement has a crutiscan, an arena where the people gather whenever there are disputes to resolve, proclamations to make or festivals to celebrate. In the poorest villages, these are little more than circular patches of dirt, while the most prosperous communities have pits reinforced with granite, surrounded with stone benches to seat onlookers. Each of the sciroc, or story stones, shall be erected in the middle of a crutiscan, in the heart of every community.On one side of the stele, a truncated version of the tale shall be written in the Low Script, Toproslan. On the other side, the full version shall be etched into the stone in Protadrol. It's not nearly as detailed as the fanciful epic known as One Soldier's Story, but it does its job. The sciroc and the story that they tell shall serve as an eternal reminder of the civilisation that these settlements belong to, as well as encourage the learning of Protadrol so that readers might understand all that is written on these stones.Of course, delivering a slab of rock of the right size to every village and chiselling thousands of words into each of them isn't a simple task. To make matters worse, in order to keep the story legible, the stones will need to maintained and cleaned. This is yet another chore that shall occupy the limited time of the Croglatovic and keep them from focusing on more productive activities, but the chieftain and saint agree that instilling a sense of loyalty is of paramount important.
Finally, there is the fact that the Glavic have chosen against enforcing mandatory service. Young men who do not go to Ancron to enlist when they come of age are not punished. Despite this fact, the rate of enlistment doesn't drop – after the implementation of the sciroc, many youths yearn to see the House of Truth for themselves and serve the Brulicruvic who have guarded it for so many years. Yet if loyalty to their chiefdom ever wanes, this steady stream of willing conscripts will inevitably dry up.Twenty years pass.Only the oldest Croglatovic of the present day were alive during the Windborn, when the chiefdom took so much territory from the Shagodalek. Access to the coast without any need to rely on the hospitality of savages led to a gold rush of sorts, as enterprising divers ventured to the sea in search of cowries that they could make into shell money.The Tatek, who are mostly found along the coastline, have grown accustomed to their relative freedom and their proximity to the source of the chiefdom's currency. Only the eldest among them remember just how hard was beneath the Windborn. For this reason, many of the Servile are not so servile any longer and instead dedicate their lives to amassing toroc, so that they might hoard luxuries brought by merchants from the great lake. The wealth of the Tatek, relative to the rest of the Croglatovic, is shooting up.The lack of hostility from the Shagodalek, who are supposedly having a hard time keeping their subjects under control these days, has made it much safer for merchants to sail to the lands of the Klatulyklawek and vice versa. In fact, the Sealords are the favourite customers of many Croglatovic traders, thanks to how handsomely they are willing to pay. In recent years, they have stopped haggling whatsoever and even offer more toroc than is necessary for the chiefdom's goods, as they recognise the value that the Croglatovic assign to these seashells.Alone, these factors are insignificant. Together, they represent a potential problem for the chiefdom:Inflation.The wealthiest Croglatovic own dozens of baskets full of cowries, which represents enough wealth to purchase everything that an entire village might own, and then some. To account for this, many savvy artisans and traders are raising the prices of their wares, so that they make more money off of these wealthy patrons. Unfortunately, this leaves a lot of the poorer Croglatovic unable to purchase basic necessities.The saint Slatrun is eager to solve this problem before it gets out of hand. She argues that the toliglatat, the annual tithe paid by all of the Croglatovic, should be altered so that the wealthy must surrender a higher fraction of their wealth to the chiefdom, while the poor will have to pay a smaller fraction. Tax brackets, essentially. Rogadal, the latest Glalividul, believes that it would be unwise to rush out a solution to what is potentially a non-issue.
Slatrun turns to the Glavic and asks for the council of headsmen to intervene on her behalf, to make her more equitable system of taxation a reality.Our civilisation could do not intervene in matters of the market. Rogadal is right in this situation. This is just the nature of the economy and it would be wrong for the chiefdom to interfere.Our civilisation could destabilise the Sealord economy. They are clearly trying to orchestrate a supply shock. The least that the Croglatovic can do is try to beat the Klatulyklawek at their own game.Our civilisation could prohibit trade with the Klatulyklawek. The Sealords are not our friends – this is clearly an act of hostility, they are just using money instead of weapons. Bar them from the chiefdom.Our civilisation could replace shell money with something else. Perhaps it's time that cowrie shells should be replaced by something else. Maybe a token made out of beeswax, copper or something else.Our civilisation could heavily tax coastal communities. Steps must be taken to prevent these autonomous settlements from accumulating too much power, especially the ones which are still Tatek.Our civilisation could implement a wealth tax and tax relief for the poor. Slatrun will have her way. Those who hoard wealth must give more of it to the chiefdom, while the poorest shan't have to pay at all.>Do not intervene in matters of the market.>Destabilise the Sealord economy.>Prohibit trade with the Klatulyklawek.>Replace shell money with something else.>Heavily tax coastal communities.>Implement a wealth tax and tax relief for the poor.
>>6363204>Replace shell money with something else.We were always going to need to do this eventually. Better now when we've got a bit of wiggle room. Perhaps we could do a buy-in of shells for an equivalent value of the new currency?
>>6363204>>Replace shell money with something else.Metal?
>>6363204>Replace shell money with something else.It's time to switch towards a currency that's not just collected from the ocean
>>6363204>>Replace shell money with something else.
>>6363204>>Implement a wealth tax and tax relief for the poor.
>>Implement a wealth tax and tax relief for the poor.While i do believe getting a new currency would be a good idea, i also think not letting elites away from the capital amass power is a better idea, and while preventing said elites rise if we also give more reasons for the common folk to buy into rule from a distant capital by giving them the benefit of tax relief, that's just a bonus!
>>6363204>Implement a wealth tax and tax relief for the poor.>>6363413fair
>>6363204>Replace shell money with something else.
If the Tatek and Klatulyklawek seek to take advantage of the chiefom's usage of cowries as currency, then the Glavic decide that the only option is for the Croglatovic to decide on a new medium for money. Seashells shall shall only have value in the eyes of those who find them pretty, though there shall be a period of exchange, during which the government of Ancron shall sell these new tokens in exchange for shell money.The chieftain and saint are both intrigued by the idea, though they propose separate materials. Slatrun believes that the abundance of copper found in the foothills should be used for the creation of this new money, as there is no other society in the Grascan that produces nearly as much of this metal, minimising the influence that outsiders might have the Croglatovic economy. The Glalividul disagrees with the Anidan, as he believes that the chiefdom's copper should go towards the creation of bronze. Instead, he suggests that these tokens should be made out of lead, the majority of which comes from the hills owned by the neighbouring Roguwek.Our new currency could be made out of copper. Not only will this currency be less susceptible to foreign influence, but it can be used for the production of bronze goods – provided that people don't starting hoarding these copper tokens.Our new currency could be made out of lead. While this metal is known to be toxic, the handling of lead tokens shouldn't be a cause of widespread poisoning, nor does lead have any major practical use at this time. However, the Roguwek control the primary source of it right now.Our new currency could be made out of precious metals. While silver can be found in the foothills of the Sharoc, its value is notoriously volatile, plummeting when new sources of silver ore are found and shooting up when these sources are depleted. Gold occurs further south and can be found in the murky waters of the river Grashatol, owned by the Brobokrak.Our new currency could be made out of ceramics. A particular sort of clay token will need to be designed, one that cannot be easily replicated in order to prevent the market from being flooded with forgeries. Such money will have little value outside of the chiefdom.Our new currency could be made out of beeswax. A block of high quality wax, stamped with the seal of Ancron, could serve as a form of money. However, it could be vulnerable to damage and decomposition if it isn't stored properly, and it'll be quite bulky.>Copper.>Lead.>Precious metals.>Ceramics.>Beeswax.
>>6363489>Copper.Originally i wanted vote precious metals but i feared just replacing inflation with deflation. Presumably all picks here but lead gives -productivity. Hopefully we get to cut back on other projects and start new ones that will increase it.
>>6363489>CopperIt seems like the most practical material for the job.
>>6363489>>Copper.ballin
>>6363489>Copper.I'd pick lead, but relying on a foreign source for our currency is too much of a problem
>>6363489>CopperSounds like the best material to go for currently
>>6363489>Copper.Perhaps we can mix the copper with another metal like lead to make an odd but distinctive alloy to discourage pilfering of coinage for its metal?
>>6363489>>Beeswax.Hopefully this gives rural communities a shot since the currency is of something the can make, also it should still carry weight abroad until people don't need candles anymore.
>>6363489>Copper.Though perhaps some Silver pieces of higher denomination as well?
>>6363489>>Copper.
The chieftain is convinced to abandon his misgivings about the usage of copper tokens as a form of money. By shifting the value currently attributed to seashells to this abundant metal, the Glavic hope to encourage all of these enterprising free folk who seek to make a fortune as divers to serve the chiefdom as miners instead. Hopefully, this will make up for how the slave population responsible for the extracting most of the chiefdom's copper has declined over the last couple of centuries.One issue remains. By allowing people to buy into this new currency in exchange for the old one, Ancron will be flooded with cowries. Millions of seashells of no inherent value will fall into the hands of the government, but perhaps they can be repurposed. The saint suggests that some trace amounts of Drocrom might still linger in these shells and that by grinding them up and feeding them to the land, the Croglatovic could enrich the soil and produce superior crops. While the chieftain doesn't have any ideas of his own for this surplus of seashells, he turns to the council of headsmen in the hope that they might come up with an alternative use for all of these cowries.Our civilisation could use these seashells as fertiliser. Ground-up seashells shall become recognised as a viable method of supplying crops with nutrients and improving soil fertility.Our civilisation could use these seashells as a component of cement. Perhaps the durability of these shells could be incorporated into the construction of new buildings, as an ingredient of mortar.Our civilisation could use these seashells as cosmetics. The fine white powder produced by crushing cowries could be used to grant wealthy Croglatovic an unnatural, ethereal pallor.Our civilisation could use these seashells as decoration for the capital. They needn't be destroyed at all. Instead, they can be used in the construction of mosaics that shall augment Ancron's beauty.Our civilisation could use these seashells as jewellery. Before they were used as currency, it is said that seashells were used in jewellery. Perhaps the Croglatovic should return to this tradition.>Fertiliser.>A component of cement.>Cosmetics.>Decoration for the capital.>Jewellery.
>>6363804>Jewelry.Let us RETURN to tradition.
>>6363804>Cosmetics.The hyperborean stare
>>6363804>cosmetics
>>6363804>A component of cement.Become brickie
>The civilisation gets +0.05 Culture.>The civilisation gets +5 Cohesion and Prosperity.>The civilisation gets -5 Productivity and Happiness.Once all of the decisions have been made, the patriarchs of Ancron begin working on yet another project. Many of the metallurgists of the city are instructed to exclusively produce small, uniform copper discs in their hundreds, to serve as the new currency of the chiefdom. One side of the coin bears the impression of the ventral face of a cowrie shell, a long, narrow, slit-like opening, while the other side bears a relatively simple Protadrolic logogram, denoting the value of the currency. For ease of transition, the name of the currency remains the same – toroc.Of course, there is displeasure when the common Croglatovic learn of this transition. Many of them have grown accustomed to handling and storing shell money, and then there are those who have devoted their lives to harvesting cowries. However, the exchange of the old toroc for the new toroc softens the blow and over the course of the next decade, the streets of Ancron become more packed than ever before. Men and women come from all over the chiefdom's territory, venturing from its furthest corner to exchange their wealth of cowries for these new copper coins, so that they might not be left behind by this great change. Of course, while they are present in the city, they are encouraged to exchange their currency for many of the luxuries and fine goods that Ancron's artisans produce.Yet the impact on the economy isn't entirely positive. While the switch to a copper-based currency encourages swarms of fortune-seeking youths to venture eastward instead of westward, to work in the mines instead of by the sea, much of the metal that is mined goes towards the minting of coins rather than the fabrication of tools. To make matters worse, many of the Croglatovic hoard their wealth and jealously guard it, meaning that a great deal of the chiefdom's copper ends up gathering dust and isn't used for anything meaningful. It's not all negative though. As the mints are based exclusively in Ancron, the city and its rulers have direct control over the production of the new toroc, which means greater control over the merchants who rely on this currency.As for the millions of cowries that are exchanged for coins, they're put to good use too. All of these seashells are crushed into a fine powder, which is used in the production of a paste used to cleanse, renew and lighten one's skin. This is combined with damp charcoal, which is used to darken and define one's eyes, lips and scars. After the Glalividul and Anidan use this combination of cosmetics to shock everyone in attendance at the latest harvest festival, the chiefdom comes to associate beauty with pallor and contrast – the most handsome Croglatovic require an eggshell blue complexion and a dark, smoky countenance.Twenty years pass.
During this period, the tension between the Sunblessed and Moomen factions has finally escalated into a full-blown conflict. Merchants who went north with the new toroc – a currency that the other civilisations of the Grascan value much more highly than the old shell money – return with arsenic and news regarding this conflict. Supposedly, with the aid of a thousand shipborne Klatulyklawek, the Brydroveg have seized control of the entire length of the river Brigatol. While the Pradroveg still live, the Moonmen have been pushed westward and have nothing to their name but a patch of rocky, storm-wracked coastline.This conflict has left the Brydroveg and the Klatulyklawek on excellent terms with each other. While the Sunblessed don't trade exclusively with the Sealords, traders report that they are given a much better deal than the Croglatovic. This has always been the case but now that the Brydroveg own all of the land with arsenic beneath it, merchants are no longer able to seek better value from the Pradroveg. As a result, arsenic has become more expensive and less abundant in the chiefdom, something that has an impact on the production of bronze.>The civilisation gets -5 Prosperity and Productivity.There's good news too, as the bond between the Croglatovic and Roguwek has been growing stronger with every year. The border between the two civilisations along the southern border effectively doesn't exist, as many of the Rock Eaters have come to embrace the primary culture of the chiefdom. They hold seasonal feasts, they worship An and Il in their own odd way, and they even imitate the use of seashell-based cosmetics by using a mixture of powdered lead and ash.While their Croglatovic neighbours consider this mimicry quaint, the latest chieftain takes it as a sign that the Roguwek are ready to join the chiefdom. Dragragal wants to invite all of the Rock Eaters to become one with the people of the great lake, yet his saintly counterpart considers this unwise. The Anidan Shatradan worries that they might bring their fixation with lead with them, a metal that she considers useless and that is known for its toxicity. It is also feared that the salt they eat might come from the same earth as their lead, which might be the source of their comparatively shorter lifespans. Shatradan also argues that Roguwek with less contact with the chiefdom might be less open to the prospect of joining it, and might react to the proposition with hostility.It's up to the council of headsmen to decide the fate of the Roguwek. They are utterly harmless as neighbours and in due time, they may come to abandon their foolish traditions through continued cultural osmosis. However, they might be of more use to the chiefdom as true subjects of Ancron.
Our civilisation could allow the Roguwek to continue to exist as they are. Give it time. Perhaps in a few centuries, they will abandon their foolish ways and seek to join the chiefdom of their own accord. Until then, they should be left alone.Our civilisation could accept immigrating Rock Eaters and offer reimbursement. Any of the Roguwek who are willing to abandon their old ways are welcome to become Croglatovic, but the tribe that they leave behind will be given protat as consolation.Our civilisation could invite the Roguwek to join the chiefdom as they are. They will bring all of their land and their resources with them, as well as their peculiar ways, which may influence the Croglatovic in turn. Some may refuse this magnanimous offer.Our civilisation could ask the Rock Eaters to abandon their old ways before they join. The Roguwek will be assimilated, like so many other tribes who came before them. They will become truly Croglatovic. Many will refuse, out of a foolish fondness for their savage ways.>Allow the Roguwek to continue to exist as they are.>Accept immigrating Rock Eaters and offer reimbursement.>Invite the Roguwek to join the chiefdom as they are.>Ask the Rock Eaters to abandon their old ways before they join.
>>6364644>Allow the Roguwek to continue to exist as they are.Lets leave them be. We have other more pressing issues to deal with.
>85 education>15 productionHmm, we might need to dedicate some people to explore and research ways to improve our production
>>6364644>>Accept immigrating Rock Eaters and offer reimbursement.
>>6364644>invite the Roguwek to join the chiefdom as they are.>15 productioni stand by my suggestion that we use the Brulicruvic to set up some sort of army corps of engineering or A&M university to capitalize on our high education. alternatively the Anidan could get her year of service from the population, perfect balance between An and Il, but it would be at the end of one working life(when most full of Drocrom) before they take the place as village elders and community teachers. together in the capital they could share and learn about the best ways to farm and craft goods before they return home and lead their communities.
>>6364644>Accept immigrating Rock Eaters and offer reimbursement.I'm concerned about their lead fixation. This could seriously damage our health and the average IQ of our people.
>>6364644>Accept immigrating Rock Eaters and offer reimbursement.just caught up, read from the first thread. you made me glad to use this board.>>6364670>>6364736I think the best path forward for production is if we get new animals to help develop plow farming. though we may have to reverse course on metal tool allocation first.
>>6364644>Allow the Roguwek to continue to exist as they are.
Btw we gotta think of ways to increase our productivity guys
>>6364644>>Ask the Rock Eaters to abandon their old ways before they join.
>>6364644>Invite the Roguwek to join the chiefdom as they are.
>The civilisation gets +0.3% Rate of Growth.>The civilisation gets -5 Health and Prosperity.In accordance with the old ways, any Rock Eater who wishes to leave behind their people and join the chiefdom will be welcomed with open arms. Though the Roguwek and the Croglatovic are on excellent terms, protat shall be given to the primitive tribe in exchange for each expatriate, and this gift shall take the form of a fat sow and her latest litter of piglets. Some traditions never die.A lot of Rock Eaters eagerly accept this offer and abandon their old ways, in favour of those of the Croglatol. Some of the stories that they tell about their old culture are disturbing, as it becomes increasingly clear that the Roguwek are aware of the toxicity of lead and the salt that they ritually consume. They believe that Brurokegut, the rite of eating this salt, is a test of one's spirit. The unworthy experience little aside from headaches and abdominal pain, with the truly undeserving dying in agony. However, those who are worthy ascend to a higher state of being, characterised by delirium, amnesia and hallucinations. These enlightened invalids are supported by the rest of the tribe, who seek to glean wisdom and prophecy from their delirious slurring, until their lives are inevitably cut short by their frequent seizures.Those of the Roguwek with a strong connection to the chiefdom believe that the salt contains the Drocrom of the Allmother herself and allows the worthy to commune with An. However, many more view this practice with scepticism and seek to leave behind such barbarism behind. While these migrants are welcomed by the Croglatovic, a lot of them are small and feeble in comparison to natives of the great lake. Any offspring that they produce are similarly stunted, though those who are able to conceive children at all are the lucky ones – a shocking number of these expatriates prove to be sterile.The holy women of the chiefdom view these poor souls with pity and pray that, with time, the tainted Drocrom that dwells within their blood will be diluted to their point where their descendants will be free from the poison that their forebears imbibed. As for the Rock Eaters, they are pleased with this exchange – those who do not truly believe in the enlightening properties of the sacred salt are free to leave for the chiefdom, especially if the Roguwek are given their weight in delicious pork as compensation.Twenty years pass.For a civilisation of the Bronze Age, the Croglatovic Chiefdom is remarkably well-organised. An army of warriors clad in gleaming bronze maintain order across the Croglatol and along the length of the Choslitol, while the scholars of Ancron interpret a document written in an ancient script and create hundreds of copy written in a modern fashion, to be carried by couriers to their intended recipients throughout the great lake and along the river that flows from it in a matter of weeks.
It's not sustainable.Each of these services requires manpower. For every soldier, scholar and courier, there is one less farmer, labourer or artisan. To make matters worse, the limited amount of bronze that the chiefdom is able to produce mostly goes to maintaining the arms and armour of the soldiery, leaving precious little for craftsmen to work with. As arsenic has grown more expensive, thanks to the monopoly established by the Sunblessed, many of the chiefdom's finest artisans have been forced to use copper tools rather than bronze ones, making them even less productive.The Glalividul and Anidan concur – something needs to be cut. Though many headsmen insist on implementing new methods of making the chiefdom industrious, if the chieftain and saint come to an agreement, their will cannot be denied. Such is the law of the Croglatovic. The only saving grace is that they cannot agree over precisely what service should be discarded.Croguton argues that the armour worn by the Truthguard is unnecessary, that all of the bronze that goes towards crafting and maintaining over a thousand cuirasses would be better served as tools in the hands of craftsmen. Only the most worthy deserve such protection, surely. Meanwhile, the chieftain Vudal is scarcely able to hide his distaste for the saint and her suggestion. In return, he insists that the chiefdom can do without so many couriers and copyists, that such men and women would serve their people better as miners or haulers.Our civilisation could disarm the soldiers. More like disarmour. Bronze armour shall only be reserved for the finest of the Truthguard, the rest will have to settle for nothing but helmets and shields. The bronze will go to a better cause.Our civilisation could ditch the couriers. There is no need for the Croglatovic people to be quite so well-connected. If someone wishes to tell someone something, they should go themselves. This postal service is a waste of energy.Our civilisation could deprive the scholars. A mind is much better at holding knowledge than scrolls or tablets. One should use one's body for labouring in service to the chiefdom, rather than spending every day hunched over a table, reading and writing.Our civilisation could dismantle the defences. After the Windborn War, new watchtowers and palisades were built along the Shagodalek border. The chiefdom should cease maintaining these defences and leave them to rot – they are unnecessary.Our civilisation could defy the rulers. The chieftain and saint are in the wrong, even if they are in agreement. None of these services should be discontinued. There will be consequences, if the headsmen go against the will of the Glalividul and Anidan.>Disarm the soldiers.>Ditch the couriers.>Deprive the scholars.>Dismantle the defences.>Defy the rulers.
>>6365749>The civilisation gets +0.5% Rate of Growth, not +0.3%.
>>6365750>>Disarm the soldiers.
>>6365750>Disarm the soldiers.As painful as it is to go back on, giving everyone armour like this is an extravagance - while it sets us above others militarily, we must turn some of our swords into ploughshares for the sake of preserving what allows our military to exist at all.
>>6365750>Disarm the soldiers.It is unfortunate, but necessary.
>>6365750>Disarm the soldiersSwords to plowshares. For our last war we made good use of our good equipment, but right now there are less enemies.It will probably hurt the more prideful soldiers, but its the better place to make cuts
>>6365750>Launch an invasion of the SunblessedWe need slaves and to break their monopoly, we have tons of soldiers.
>>6365750>>Launch an invasion of the Sunblessed
>>6365750>Disarm the soldiers.people might go back to scale armour from this. looks like we're going to be short for a while since tin and copper aren't often found near each other.By the way, do we have shields, I dont remember that being added.
>>6365750>Dismantle the defences.We have the military edge over them, so fuck that protection we built in the older border
Locking the vote there.>>6365948>By the way, do we have shields, I dont remember that being added.I don't mention every invention. Regarding shields, assume that they were developed alongside laminar armour during the refitting of the Brulicruvic, sometime around 100-120 Dadravatim.
>Standing Military effectiveness decreases.>The civilisation gets +10 Productivity.>The civilisation gets +5 Prosperity. >The civilisation gets -0.05 Militarism.>The civilisation gets -5 Cohesion, Security and Happiness.When the council of Glavic back the saint's proposal, Vudal is incensed. The chieftain launches into a furious tirade about how ungrateful they are, how the chiefdom would have burned to the ground a hundred times over if it wasn't for the Brulicruvic, and so on. Tensions rise and for a moment, it is feared that he might be on the verge of enacting a bloody coup. Fortunately, this doesn't happen. Once his ranting comes to an end, Vudal simply storms off to drink himself into a stupor, far away from the headsman who chose to deprive the Truthguard of their armour.Henceforth, only the most experienced soldiers who have earned the privilege of electing the Glalividul shall be given a laminar cuirass. The rest of the Brulicruvic shall have to rely on their shields, their helmets and their hide garments to protect them from harm. The existing armour is melted down and repurposed, to fabricate new tools for Ancron's artificers. This sudden influx of bronze appliances is a boon for the city and allows many of its craftsmen to work much more efficiently than before, when they had to work with soft copper and brittle stone. Though the labour shortage remains an issue, the dearth of bronze is a problem that has been solved.For the rest of his reign, Vudal remains resentful. He neglects his role as chieftain and spends his most of his days hunting Grovic alongside his soldiers, far away from the city of Ancron. He only returns when his duty demands it, in order to attend the occasional feast and perform the grupronigrat, to prove that he still deserves his title. Many of the Brulicruvic are just as bitter as their leader and resent having to surrender their armour – it isn't rare for a warrior of the Truthguard to think of the common Croglatovic as thankless cowards, who betrayed them despite everything that they've done for the chiefdom.While this mindset becomes less pervasive after Vudal eventually fails the grupronigrat and is replaced as Glalividul, there are still some soldiers who disdain the masses for their perceived crime against the Brulicruvic. In addition, the absence of their storied armour has damaged the reputation of the Truthguard and emboldened some of the chiefdom's criminal elements, who believe that they now stand a chance against the law. They couldn't be more wrong, but that doesn't stop them from trying their luck.Twenty years pass.For as long as the Croglatovic have been capable of writing, they have been counting. They have added, subtracted, even multiplied and divided when they have had to, yet they have never delved deeper into the nature of numbers than that.
This has changed with the rise of Gashogil, a chieftain not only respected for his role as the leader of the Brulicruvic, but for his astonishing intellect. His wisdom rivals that of the most cunning patriarchs of Ancron and unlike Vudal, he spends most of his days in the city, discussing matters of the mind with them.Together, they discover that numbers can be used for so much more than recording measurements. In fact, with an advanced understanding of the relationship between numbers, one can calculate values that would take an inordinate amount of time to measure through using standard methods. Gashogil and his peers obsessively devise all manner of equations in their pursuit of knowledge and in a little over a decade, they create the foundation of Croglatovic mathematics.Many headsmen are astonished by Gashogil's wit and the latest saint, Tragan, is outright baffled by this field of study. Despite this, none of them interfere with his studies – in fact, they strive to emulate his brilliance and understand his formulae. Many of the Glavic spend hours poring over copies of his work, so they might share his wisdom with the communities that they preside over. Yet there is one contribution to this field that outshines all of the others, a key achievement that the chieftain Gashogil shall forever be remembered for and that shall put the chiefdom a step ahead of its competitors.What is it?Our civilisation could pioneer advanced notation. The chieftain has developed his own base-sixty numeral system, having taken inspiration from the honeycomb of bees. Such a notational system allows for the efficient calculation of fractions and the expedient division of goods. Our civilisation could pioneer practical geometry. Through trial and error, a vast number of formulae have been devised for calculating lengths, angles, areas and volumes. Such mastery over matters of space shall surely be a boon for Croglatovic construction.Our civilisation could pioneer deductive reasoning. A conclusion must follow from its premises – if the premises is true, the conclusion cannot be false. Logic shall come to play an important part in so much more than just mathematics.Our civilisation could pioneer the concept of zero. Both positive and negative, yet neither. By defining the absence of anything as a thing in and of itself, the chieftain shall enable the exploration and exploitation of nothingness – for better or worse. >Advanced notation.>Practical geometry.>Deductive reasoning.>The concept of zero.
>>6366133>Practical geometry
>>6366133>>Deductive reasoning.This is what can take the puzzle making of the Croglatovic to the next level
>>6366133Whats this, a non-militaristic and well-educated chieftain? Sign me up!>Deductive reasoning.Time to reap benefits from high education. Feels good
>>6366133>Deductive reasoning.Gashogil will be our Socrates.
>>6366133>>Deductive reasoning.
>>6366133>>Practical geometry.
>>6366133>Practical geometry.with a productivity scare, I dont want to fall into the traps of Hellenic philosophy and dun-scotis scholasticism where rational argument would override practical objective decision making.If we have geometric mathematics we should be at least able to get the benefits of early classical thought.
>>6366133>Deductive reasoning.
>>6366133>Practical geometry.How else are we going to build wonders of the world?
>The civilisation gets +0.05 Technology and Culture.>The civilisation gets +10 Education.Until now, the rules that govern numbers have been established through trial and error, through observation of processes that produce outcomes. Patterns are noticed and it is assumed that they are reliable, until they are shown not to be. There is no certainty, only assumption.Gashogil changes this. He isolates the most self-evident truths of mathematics and uses them as his premises. If two separate quantities are equal to a third quantity, then they are equal to each other. A quantity is lesser than a sum of quantities that it is a part of. So on and so forth. Once these rules are established, he uses them to reach conclusions, to prove with absolute certainty that numbers will always behave in a certain fashion, provided that the most obvious truths remain true.The Croglatovic take the logic of the chieftain and run away with it. They identify the apparent rules of the world that they live in and use them to define everything that they know and to justify the actions that they take. The utterance of a syllogism becomes a quick way of proving one's wit in front of one's peers, while those who act on base impulses rather than sound logic are considered intellectually inferior. Not everyone approves of the sudden popularity of Gashogilic reasoning. Some of the drobrac struggle to defend their faith when faced with logical arguments – if An is simultaneously the world and the mother of all life, and if all mothers possess an organ with which they give birth to their offspring, then surely the world itself must possess the very same organ, so where is it? This is but one of the many questions that challenge the mythology that the chiefdom has been founded on. So far, this hasn't led to any negative consequences, but eventually, the Croglatovic will have to find a way to reconcile their spiritualism with their newfound logic.Twenty years pass.Unfortunately, Gashogil's brilliance was short-lived. Less than a decade after he devised this new method of reasoning, he began to suffer a severe cognitive decline. When he failed to solve a riddle that used the very logic that was named after him, he had no choice but to surrender the role of Glalividul and allow a new chieftain to replace him. This led to the rumour that he was never that clever in the first place, that he stole most of his work from the patriarchs of Ancron whose company he enjoyed so frequently.
The incumbent chieftain, Dradal, is much more typical. Like so many of the Glalividuc that came before him, he's a war hawk and often pushes for greater investment in the Brulicruvic. His saintly counterpart, Blasun, fears the growing influence of Gashogilic reasoning and is desperate to prove the sisterhood that she leads is still important to the chiefdom.When news comes from the north that a distant tribe has been eliminated, the two of them argue fiercely over the correct course of action.Together, the Klatulyklawek and the Pradroveg have put an end to the Cliffmen, to the savages who occupied the windswept cliffs between their respective territories. Though the majority of the land has been claimed by the Sealords, it seems as though they allowed the Moonmen to snatch up a small parcel of territory for themselves. It's a peculiar development – within living memory, the Klatulyklawek helped the Brydroveg push the Pradroveg out of their homeland. Why would they change course and fight alongside the Moonmen, at the risk of offending their Sunblessed allies?No matter what the answer to the question is, Dradal insists that this is the perfect opportunity to strike at the Brydroveg. The fact that the Sealords now favour the Moonmen is surely evidence that their relationship with the Sunblessed has soured and that they will not come to their aid. While the saint agrees that this new development has likely damaged the bond between the Klatulyklawek and the Brydroveg, she couldn't disagree more with the chieftain's approach. Blasun wants the Croglatovic to replace the Sealords as the favoured partner of the Sunblessed and in order to accomplish this, she has a radical proposition.The Anidan wishes to host a harvest festival in the distant city of Droveron. All of the fine food and festivities that would otherwise be enjoyed in Ancron will instead be brought to the land of the Sunblessed. She is certain that the sun goddess that they worship is simply their interpretation of the Allmother and that through cultural exchange, the Croglatovic and the Brydroveg could forge an unbreakable bond.Of course, Dradal believes that such an idea is foolish – it would take most of a year to transport all of the nourishment and luxuries up there and the chiefdom can't afford to squander its resources right now. His Truthguard should be allowed to seize what the chiefdom needs from the Sunblessed – all of the slaves and arsenic that the Croglatovic could ever desire.
Our civilisation could launch an invasion of the Sunblessed. Dradal is right. The chiefdom needs slaves and arsenic, both of which Brydroveg have in ample supply. It's time for the Truthguard to shine once more.Our civilisation could host a festival in the city of Droveron. Blasun will get the opportunity to prove the value of the sisterhood. Hosting such a splendid feast in such a faraway land will be costly, but hopefully it will be worth it.Our civilisation could sweeten the deal with the Brydroveg. The wealth amassed by a new tax shall be given to the Sunblessed, in exchange for more arsenic and a stronger relationship with them. The middle ground.Our civilisation could do not interfere with the Sunblessed. They are likely still under the protection of the Sealords. It's best if the Croglatovic do not upset the Klatulyklawek by messing around with their ally.>Launch an invasion of the Sunblessed.>Host a festival in the city of Droveron.>Sweeten the deal with the Brydroveg.>Do not interfere with the Sunblessed.
>>6366480>>Launch an invasion of the Sunblessed.
>>6366477>Launch an invasion of the Sunblessed.Do i believe this will work? Not really. Why am i voting for it? Intense desire for Kino for one but also the desire for slaves and minerals. We done goofed. This state can't handle what it advertises to it subjects. Its one disaster away from abandoning half of its practices. To ensure future generations will also won't smelt NOT ONE TILE (abandoning practices that make the Croglatovic superior to everybody else) we either have to achieve mineral or labor "surplus" or admit defeat (maybe through a war) and abandon some... "labor right" (get turbo slavery instead of indentured servitude) practices.
>>6366480>>Launch an invasion of the Sunblessed.FEED THE FORGES! FEED THE MINES!
Invading the sunblessed through the woods? Sounds really dangerous. Attrition from food shortage and wild animals are sure to be high.And we just melted down our fancy armour.>Launch an invasion of the Sunblessed.
>>6366480>host a festival in the city of Droveron.i really wanna settle inland more and explore the forest, but i don't want war right after we disarmed
>>6366480>Sweeten the deal with the Brydroveg.Should've picked the dismantling forts option, anons
>>6366477>>Launch an invasion of the Sunblessed.truthguard better prove they deserve the armor they lost
>>6366480>Launch an invasion of the Sunblessed.This has been long in the coming.
Entering a Special Situation: Arsenic Acquisition.Dradal's proposition is backed by the Glavic – it is time for the chiefdom to go the war. Though most of the Brulicruvic have been deprived of their armour, they are still a force to be reckoned with and the Sunblessed are not a society known for their martial prowess. Victory is assured, provided that there are no blunders in matters of tactics and strategy. At least, that's what the headsmen tell themselves as they lend their support to their chieftain.This will be a very different war to the one that was waged against the Windborn. The land owned by the Brydroveg is concentrated in a much smaller area, though it is cut in half by the river Brigatol and its tributaries, most of which are too deep and broad to be forded. These waterways can be circumvented, but that would require a long detour through the Grascan, around the forested hills from which they all flow.In fact, the Grascan poses a significant problem from the very start. The northward road was only meant for merchant caravans and it is barely wide enough for half a dozen men to stand shoulder to shoulder. As for the outposts along the highway, while they have enough food and shelter to accommodate a few travellers, they will not be able to support an army. The invaders will need to bring at least a month's rations with them just to make it as far as the northern coast and even then, they shall likely suffer some losses due to predation – wolves, bears and other beasts are likely to pick off the unwary who stray too far from the road.If the invasion occurs during winter, the Croglatovic will suffer additional attrition due to exposure, especially if they linger for too long in the lands of the Brydroveg, which are known for their chill. However, most of the Sunblessed will be huddled around their hearths in an effort to stay warm, greatly reducing the likelihood of an organised defence. In addition, the river Brigatol and its tributaries might freeze over and become traversable during winter, though there's no telling if the ice would be thick enough to support the army's crossing.Crossing the river is important, if the chiefdom seeks to attack the Sunblessed city of Droveron. Most of the territory that the Brydroveg own can be found on the east of the Brigatol, but some of the headsmen argue that attacking the Sunblessed where they are strongest is unnecessary – the Croglatovic could just seize control of the western bank, snatch up as much arsenic and as many slaves as they can and give the land back to the Pradroveg, to whom it belonged less than a century ago.Of course, there is the counterargument, that the Brydroveg would have no choice but to lay down their arms if they lost their city. By seizing control of Droveron as swiftly as possible, the chiefdom could avoid a protracted conflict and demand an unconditional surrender.
The civilisation could conquer the western bank of the Brigatol first. Seizing control of this side of the river that once belonged to the Moonmen should be an easy feat, but it may give the Brydroveg the time that they need to gather their strength and defend their core territories, east of the river Brigatol.The civilisation could seek to cross the Brigatol and overrun the east. The city of Droveron must be seized before the Sunblessed can muster an effective defence. However, crossing the waterways will require a lot of time and boats, unless the Croglatovic are willing to walk across the ice in the middle of winter.The civilisation could take the long way around, through the Grascan. It is suspected that the Croglatovic will have to wander at least two hundred kilometres through the forest, off the beaten path, in order to arrive at the doorstep of Droveron without being seen. Is the element of surprise worth the inevitable attrition?>Conquer the western bank of the Brigatol first.>Seek to cross the Brigatol and overrun Droveron.>Take the long way around, through the Grascan. The civilisation could go to war during the winter. Heavy snow, freezing rain and howling wind will damage morale and cause at least a little death, but the weather will hinder the enemy and transform impassable rivers into traversable ice. The civilisation could march out when spring arrives. Though the lands of the Sunblessed will still be chilly, the weather shouldn't be responsible for any deaths. However, the Brydroveg will be able to organise and respond to the invasion much more effectively.>Go to war during the winter.>March out when spring arrives.Please choose one option from each of the two groups.
>>6366898>>Seek to cross the Brigatol and overrun Droveron.>Go to war during the winter.