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On a faraway world, humanity is thriving. Across the surface of this planet, thousands of tribes have been born and most of them have fallen to the wayside in their quest to become something greater – true civilisations. Only the worthy have evolved beyond a tribal state and now they are ready, to leave their mark on the world for evermore.

We are following one such civilisation, who call themselves the Croglatovic – the People of the Great Lake, in their own tongue.

They belong to the Scavic, a race of people with soft faces, fair hair and blue-grey skin. Like the rest of their kind, they inhabit the Grascan, a vast oceanic forest filled with dangerous beasts and towering trees.
The Croglatovic have dominated the shore of the Croglatol and the banks of the Choslitol, a great lake and the river that flows from it into the sea. Here, the forest is thin and civilisation is allowed to flourish without fear of predation.

Though most of the Croglatovic still enjoy a rural lifestyle of rearing swine and tending to hives of honey bees, the city of Ancron has become increasingly important to the chiefdom. Hundreds of men and women now work as artisans, copyists and couriers. Instead of growing or butchering their own food, they pay for it with toroc, the shell money that serves as the civilisation's currency. Urbanity is taking hold.

Yet the chiefdom still clings to its faith. The Croglatovic have devoted themselves to An, the Allmother and the source of the divine energy that flows through all living things – Drocrom. Though the sisterhood of priestesses known as the drobrac oversee the worship of Allmother, the chiefdom has other gods. Il, the Great Father, the first son and first lover of An, serves as her masculine counterpart, while the Four Winds govern the natural world.

The most notable servants of Il are the Brulicruvic, the Truthguard, the warrior caste of the Croglatovic. Armed with spears and dressed in shining scales, they defend the Croglatol from Grovic thieves and foreign raiders. As the chiefdom comes to rely on bronze rather than copper, these soldiers will have to adapt and embrace new technology. Will they find success in this new age, or will they fail the civilisation that they serve?

The warriors aren't the only ones who shall be challenged by the shifting status quo. The wily merchants of the Croglatovic might have more avenues for exploitation than ever before, yet they also have to deal with more competition. The Glalividul and Anidan, the chieftain and saint who rule over the chiefdom, may struggle to manage the increasingly clever Glavic, the council of headsmen and patriarchs who serve them. Great change awaits this civilisation.
>>
>Archive. You can find all of the previous threads here.
https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=yet+another+civ
>Encyclopedia. This document contains a glossary and everything that there is to know about the Croglatovic civilisation so far.
https://docs.google.com/document/d/1hHXocAYEMmlKvGJSvHA07fqvnlbYrqSC5VHMmxxUxIY

The Croglatovic Chiefdom is far from the only civilisation that inhabits the Grascan. Though humanity still struggles to find a foothold within the depths of the forest, tribes have flourished all along its rivers and its coastline. Some of them have even developed to the point where they can no longer be considered tribes, but fully-fledged societies.

The Shagodalek, or the Windborn, are an unstable warrior nation known for practising human sacrifice in an effort to appease Shagol, god of the western wind. They are on poor terms with the Croglatovic, due to the protection that the chiefdom grants the southern tribes.
These tribes are the Roguwek and Brobokrak, the Rock Eaters and the Foebane. Though they are grateful for the aid that the Croglatovic have given them, they are eccentric. The former have made a ritual out of eating salt out of lead bowls, while the latter are paranoid about outsiders who live beyond the Grascan.
The Pradroveg and Brydroveg, better known as the Moonmen and Sunblessed, can be found on the northern coast. Once a single tribe, they split in two due to an ongoing religious feud. More importantly, the land that they live on is the only known source of the arsenic that bronze requires.
The Cliffmen of the Klarowek, the Riverfolk of the Shotolak and the Sealords of the Klatulyklawek also call the Grascan home, though their distance from the Croglatol makes it difficult to maintain contact with them. Despite this, it would be prudent not to underestimate any of them, nor the impact that they might have on the Grascan's future.

Yet many of the Croglatovic are curious about the world beyond the Grascan. Long ago, an explorer once spoke of a land to the south where trees are few and summer lasts forever, a paradise full of long grass and giant goats. The same man spoke of a frozen wasteland to the east of the Sunblessed lands, where winter is eternal and almost nothing lives. What land lies on the other side of the Sharoc, the mountain range east of the Croglatol? What of the sea, does it go on forever or is there unchartered territory to be found out there, beyond the waves?

Only time will tell. For now, the Croglatovic must focus on the unforgiving forests of the Grascan and the myriad societies that call it home, if their civilisation is to survive.
>>
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In recent developments, the Croglatovic made contact with the Pradroveg and Brydroveg, after finishing the construction of a great northward road through the Grascan. Rather than take a side in the religious dispute, the chiefdom has decided to serve as a mediator and attempt to negotiate the reunion of the two sects. This decision has not been a particularly successful one – as a result of the chiefdom's neutral position, neither of the tribes favours the Croglatovic as a trade partner. Though both the Sunblessed and the Moonmen are still willing to sell arsenic to our civilisation, the prices that they ask for are steep, to say the least.

In addition to this, the chiefdom chose to guarantee the independence of the Roguwek and Brobokrak after they freed themselves from the yoke of the Shagodalek. While the southern tribes are grateful for Croglatovic support, the war-like Windborn are outraged by this. Though they have not taken any action against the chiefdom as of yet, they have made it clear that Croglatovic merchants found in their territory shall not leave it alive. For this reason, few traders dare to venture north of the Choslitol's mouth and risk being caught by these wind-worshipping zealots.

Twenty-five years have passed.

Having gained access to arsenic and acquired the means to smelt bronze, the Croglatovic Chiefdom has left behind the Chalcolithic Period and entered the Bronze Age. The transition shall take time – generations shall pass before bronze can be found in every household. In the eyes of Shogaril, the latest chieftain, refitting the Brulicruvic with bronze armour is the chiefdom's top priority.

The old saint, Chislatin, somehow clings to life despite her venerable age. To make matters worse for Shogaril, she vehemently disagrees with him. Having consulted ancient texts found within the Bruliscan, she believes that it is unwise to over-invest in the warrior caste. At the latest harvest feast, the council of headsmen is called upon to settle this dispute.

The Truthguard deserve full-body plate panoplies. A cuirass complete with a throat guard, shoulder guards and a knee-length skirt of bronze bands.

The Truthguard deserve revolutionary laminar armour. They should abandon traditional scale mail in favour of the superior protection granted by overlapping bands of metal.

The Truthguard deserve superior lamellar armour. Laced plates should be more durable and easier to replace than flimsy copper scales sewn into robes.

The Truthguard deserve the same armour that they have always worn. The Brulicruvic should be proud of their traditional armour, rather than abandon it.

The Truthguard deserve no armour at all. A true warrior has no need for such protection, for he should be able to escape harm through skill alone.

>Full-body plate panoplies.
>Revolutionary laminar armour.
>Superior lamellar armour.
>The same armour that they have always worn.
>No armour at all.
>>
>>6355186
Good to see you back, Numpty!

>Full-body plate panoplies.
The costs will be ruinous, but the drip cannot be fathomed.
>>
>>6355186
>Full-body plate panoplies.

Holy shit, it's back!
>>
>>6355186
>>Revolutionary laminar armour.
This style of armor should be more flexible than the full plate one
>>
>>6355186
>Revolutionary laminar armour.
glad to see ya again
>>
>>6355186
>>Revolutionary laminar armour.
laminar 4 lyfe
Also I am so excited that this is back
>>
Locking the vote there.
>>
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>Standing Military effectiveness increases.
>The civilisation gets +0.05 Technology.
>The civilisation gets +0.05 Militarism.
>The civilisation gets +5 Security.
>The civilisation gets -5 Cohesion and Prosperity.
>The civilisation gets -10 Productivity.

On this occasion, the council supports the chieftain – the Brulicruvic require superior armour. As the use of bronze becomes more widespread, coats of copper scales will cease to provide the Truthguard with adequate protection. In fact, why not replace scale mail with a superior form of armour? Why not use a series of curved plates instead, carefully laced together in an overlapping fashion, inspired by the tails of the crayfish that call the Choslitol home?

Fashioning such armour requires more copper than ever before, as well as a great deal of arsenic from the north. Artisans are pressured to learn an entire new method of creating armour in order to satisfy the chiefdom's leadership and after a few years, the Truthguard begin to sport cuirasses made of banded bronze, complete with shoulder guards.

The reaction to this new armour is mixed. While it undeniably offers greater protection, it looks nothing like the scaly robes that the Truthguard are famous for, that the stories speak of with such reverence. The mystique that once surrounded these warriors has been damaged and as a result, they garner less respect than they used to. Some of the Brulicruvic even keep their old coats of copper for ceremonial purposes, to wear during feasts and similar events, in an effort to keep their old image alive.

Twenty years pass.

There is no one left alive who remembers the Deluge, or the war waged against the Scagravic. Though many descendants of the Tree Dwellers are slaves to the savage blood that flows through their veins and end up serving the chiefdom as thralls, many others have embraced the Croglatovic way of life and have been accepted into civilised society. The slave population dwindles with every decade, making them easier to keep in check. Unfortunately, less slaves means less of the labour that the chiefdom has come to rely on.

>The civilisation gets +5 Security.
>The civilisation gets -5 Productivity.

However, even though they were subjugated over a century ago, the legacy of the Tree Dwellers still remains. Especially along the northern shore of the Croglatol, swineherds tell their children that if they won't behave themselves, then the Scagravic will come and take them away to the forest. They have become monsters of the mind, spoken of in hushed whispers, used to reinforce a fear of outsiders.
>>
The latest chieftain, Clotrol, takes the duty of the Truthguard seriously and believes that such superstition should be purged from the chiefdom. However, the saint Scotridin believes that a fear of the outside world is healthy. The Croglatovic must always remember that outsiders are savage and inferior, that they cannot be trusted until they are broken and remade into civilised people – this is what she preaches.

Our civilisation could allow these stories to proliferate. There is nothing wrong with a little bit of healthy xenophobia. It will keep the Croglatovic from becoming too trusting of outsiders.

Our civilisation could have the sisterhood preach about the dangers of the outside world. Fear shall transform into hatred and the common man shall become eager to conquer the Grascan.

Our civilisation could make a festival out of this fear. Villages shall assemble effigies to represent the Scagravic, only to burn them. By doing so, they shall rid themselves of their fears.

Our civilisation could teach the people the objective truth. The elderly teachers known as the vibruc shall be instructed to teach children nothing but the facts – no silly stories allowed.

Our civilisation could outlaw this primitive bigotry. Contact with the outside world is vital to the prosperity of the Croglatol. Those who shun the chiefdom's guests must be punished.

>Allow these stories to proliferate.
>Have the sisterhood preach about the dangers of the outside world.
>Make a festival out of this fear.
>Teach the people the objective truth.
>Outlaw this primitive bigotry.
>>
>>6355389
>>Make a festival out of this fear.
Better to laugh at it then be slaved to it
>>
>>6355389
>Our civilisation could teach the people the objective truth. The elderly teachers known as the vibruc shall be instructed to teach children nothing but the facts – no silly stories allowed.
>>
>>6355389
>Make a festival out of this fear.
>>
>>6355389
>Make a festival out of this fear.
>>
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>The civilisation gets +0.05 Culture.
>The civilisation gets +5 Cohesion and Happiness.
>The civilisation gets -5 Health and Prosperity.

The next harvest festival of the chiefdom features a peculiar new event. When dead leaves cover the earth and the Croglatovic people have gathered firewood aplenty in preparation for the coming winter, some of it is used to construct effigies of the Scagravic. When the feast day comes at last, before the people fill their bellies with blood pudding, roasted cheese and honey-glazed ham, they burn these simulacra to represent their mastery over the Grascan and the subjugation of the Tree Dwellers.

This ritual serves as an outlet for the superstitious and gives the Croglatovic the chance to bond over their shared history. However, many homes are left colder in the winter, thanks to this frivolous use of wood that would have otherwise kept the people warm. Despite this, the chieftain and saint agree that this should become a tradition, as a way of transforming the fear of ruralites into something more constructive.

Twenty years pass.

Perhaps they are stupid, or perhaps they are courageous. No one knows which word suits the boat full of traders best, who dared to sail beyond the mouth of the Choslitol and around the coastline dominated by the Shagodalek. They successfully evaded capture and arrived at Tulyvan, the city of the Klatulyklawek, said to be almost as impressive as Ancron.

There, they were able to exchange Croglatovic copper and curios for many exotic goods which they have brought back to the chiefdom. However, they also return with news that would have otherwise taken years to reach the Croglatol. The Windborn launched an invasion of the Shotolak earlier this year, an assault that the Sealords took advantage of to organise their own attack. The Riverfolk have been conquered – the northern bank of the river Shotol now belongs to the Klatulyklawek while the Shagodalek rule over the southern bank.

This provides the Croglatovic with an opportunity.

As the Windborn are likely hard at work subjugating the Riverfolk that they now rule over, it is doubtful that they have left a significant number of warriors to defend their southern border. This means that the chiefdom might be able to launch an attack and seize some territory from the Shagodalek, an idea that old Clotrol is in favour of. The recently selected saint, Slosopran, disagrees with him. She believes that this is a good opportunity to reinforce the existing border with walls and watchtowers.
>>
The Glavic are called to Ancron, months before the harvest festival is due to occur. Once enough patriarchs and headsmen have gathered, they are tasked with deciding on an appropriate course of action, and quickly – if the Croglatovic don't take advantage of this opportunity soon, they will lose it entirely.

The civilisation could send gifts to the Shagodalek to discourage aggression. The giving of protat is an ancient tradition. Hopefully conflict can be avoided by appeasing the Windborn.

The civilisation could inform the Roguwek of this opening. Perhaps a greater bond can be forged with the Rock Eaters, by supporting their conquest of Shagodalek territory.

The civilisation could reinforce the border and prepare to repel any potential attack. The construction of palisades and watchtowers should deter the Windborn for decades to come.

The civilisation could make demands of the Shagodalek. Surely the Windborn know that they are stretched too thin. Perhaps they will be open to attempts to extort them.

The civilisation could attack the Windborn and claim their southern territory. All of the Choslitol's northern bank should belong to the chiefdom, along with the nearby coastline.

The civilisation could invade the heartland of the Shagodalek. The Windborn city of Blutuskan must be razed to the ground – even if the Croglatovic do not know its precise location.

>Send gifts to the Shagodalek to discourage aggression
>Inform the Roguwek of this opening.
>Reinforce the border and prepare to repel any potential attack.
>Make demands of the Shagodalek.
>Attack the Shagodalek and claim their southern territory.
>Invade the heartland of the Shagodalek.
>>
>>6355814
>>Reinforce the border and prepare to repel any potential attack.
>>
>>6355814
>Reinforce the border and prepare to repel any potential attack
We should also notify both the Roguwek and the Brobokrak about the recent Shagodalek conquest.
We are their protector, and it would only be fair to inform them about our common aggressive neighbour
>Inform the Roguwek and the Brobokrak about recent events

Man am I happy you returned Numpty! I have missed this quest :)
>>
>>6355814
>Attack the Shagodalek and claim their southern territory.

All the river is our river.
>>
>>6355814
>>Send gifts to the Shagodalek to discourage aggression
>>
>>6355850
+1
Oh man!! Welcome back!!
>>
>>6355814
>Attack the Shagodalek and claim their southern territory.
>>6355816
>>6355850
I don't think staying on our asses against an aggressive nation is the right play. At the very least we should demand something from them
>>
Locking the vote there.
>>
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>The civilisation gets +0.05 Technology.
>The civilisation gets +5 Security.
>The civilisation gets -5 Productivity.

The headsmen support the saint's proposal and decide that the chiefdom should prepare for an inevitable assault from the Windborn, rather than launch an incursion of its own. Craftsmen shall be sent down the river Choslitol, where they shall construct a series of outposts to house a Truthguard garrison and serve as the first line of defence against the Shagodalek.

Most of the floodplains along the river are unsuitable for such structures, but a few rocky outcrops can be found there. These serve as the foundation for the first multi-storey structures that the chiefdom has ever built and though they are a challenge to make a reality, the crafty Croglatovic rise to the occasion. A lack of local quarries and the hundreds of kilometres between the western border and the chiefdom's granite pits means that the watchtowers have to be built of wood, but once they are finished, each one of them stands tall and proud, complete with a palisade perimeter to dissuade any would-be attacker.

Within these stockades, homes are built for the Brulicruvic watchmen to occupy, while a system of beacons is devised to connect the towers. Should the Shagodalek attack, one watchtower shall alert the rest and the one furthest upstream shall send a messenger to inform the city of Ancron. Once they are completed, these outposts serve as an effective deterrent – the amount of skirmishes that occur along the border drop dramatically as the Windborn choose to keep their distance.

However, the chiefdom is being stretched a little thin. Between all of the different projects – the maintenance of the watchtowers and the great northward road, the conscription of young men to serve a year in the Truthguard instead of labouring alongside their families, keeping the soldiery armed and armoured and sustaining a significant population of couriers, copyists and other non-manual workers - the Croglatovic have little in the way of resources and manpower left to spare. This may soon become a problem.

Twenty years pass.

At the latest harvest festival, the chieftain and saint are bickering again. The subject of the latest argument is the Gramivec, the Woodsmen who dwell along the great northward road. They are not true Croglatovic but uplifted savages whose existence the chiefdom entertains, as their settlements serve as ideal stopovers for merchants on their way to and from the lands of the Sunblessed and Moonmen. None of these primitive people can remember a time when the chiefdom did not watch over them and many of their youth are leaving behind their old ways, in an effort to become truly Croglatovic.
>>
The traditions that the Woodsmen are abandoning are curious, for they mostly revolve around their belief in spirits that supposedly inhabit everything in the Grascan, even the smallest stones. Every time that take from the land, they offer a token of contrition as an apology for their crime against the forest. It's very quaint, in the eyes of the Croglatovic. A few merchants have picked up their primitive superstitions but for the most part, their animistic beliefs have had no influence on the chiefdom and are soon to disappear entirely.

The Glalividul and Anidan couldn't care less about this. Young Grashun, who became a grandmother and was chosen to serve as saint before she was even thirty, is happy to welcome the Gramivec into the fold. But Botragal, who earned the respect of the Truthguard by fending off Windborn raiders by the borders, believes that the Croglatovic been too gentle on the savages. They would serve the chiefdom better as slaves, he insists. It's up to the council to settle the dispute.

The civilisation could segregate the Woodsmen to keep their culture alive. They serve the chiefdom best as simpering savages, eager to please their betters.

The civilisation could incorporate the animism of the Gramivec into the Croglatovic faith. Perhaps these spirits are a manifestation of Drocrom? There is wisdom in the ways of the Woodsmen.

The civilisation could allow the Gramivec to assimilate into Croglatovic society. Let them embrace Croglatovic culture if they wish to. Within a few generations, the Woodsmen will be no more.

The civilisation could enslave the Woodsmen and put them to work. A thousand more thralls to serve as labourers will provide a much needed – albeit temporary – boost to the chiefdom's infrastructure.

>Segregate the Woodsmen to keep their culture alive.
>Incorporate the animism of the Gramivec into the Croglatovic faith.
>Allow the Gramivec to assimilate into Croglatovic society.
>Enslave the Woodsmen and put them to work.
>>
>>6356129
>>Allow the Gramivec to assimilate into Croglatovic society.
>>
>>6356128
>Allow the Gramivec to assimilate into Croglatovic society
We need more population, might as well let them assimilate if they want, no pressure.
Honorary Croglatovic
>>
>>6356129
>Allow the Gramivec to assimilate into Croglatovic society.
I don't see any significant downsides from this.
>>
>>6356129
>Allow the Gramivec to assimilate into Croglatovic society.

We are the consumer of all lesser people
>>
>>6356129
>>Enslave the Woodsmen and put them to work.
The land is a hungry beast with ten thousand maws
>>
>>6356129
>Incorporate the animism of the Gramivec into the Croglatovic faith
>>
>>6356128
>However, the chiefdom is being stretched a little thin. Between all of the different projects – the maintenance of the watchtowers and the great northward road, the conscription of young men to serve a year in the Truthguard instead of labouring alongside their families, keeping the soldiery armed and armoured and sustaining a significant population of couriers, copyists and other non-manual workers - the Croglatovic have little in the way of resources and manpower left to spare. This may soon become a problem.
welp
>>6356129
>Allow the Gramivec to assimilate into Croglatovic society.
>>
>>6356129
>>Allow the Gramivec to assimilate into Croglatovic society.
Business as usual. Even easier, because they want it.
>>
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>The civilisation gets -0.05 Culture.
>The civilisation gets +5 Cohesion.

Quite simply, no action needs to be taken. Within a hundred years, the descendants of the Gramivec will embrace the Croglatovic way of life of their own accord and forget the ways of their forebears. Though some of them may choose to remain in the Grascan and maintain outposts along the length of the great northward road, the quaint animism of their ancestors shall be abandoned. The spirits of the land shall have to grow accustomed to gifts no longer being given to them, if they exist at all.

Twenty years pass.

At this point, it has been over a hundred years since arsenic first began to flow down through the great northern road and into the hands of the Croglatovic. The adoption of bronze as the metal of choice for tools should be well underway, yet there are some communities that shun the use of this revolutionary alloy – for the good of the chiefdom, of all reasons.

There are some headsmen who speak of all of the great projects throughout the chiefdom, which have a greater need for resources than the common man. They ask the farmers and swineherds of their villages to shun bronze and even abandon copper, to resort to stone tools instead of metal ones. Surprisingly, many of the common folk agree to this, believing that they are serving their chiefdom by allowing metal to be used for a better cause. “The Truthguard need their armour more than I need a shiny new knife,” is a common statement.

When the Glavic gather at the next great feast, some of them brag about the selflessness of their communities. The latest chieftain is so impressed that he believes that this should become law, that the use of metal should be regulated by the chiefdom. The saint Grashun, who is still alive and well, disagrees. She insists that the common folk should live their lives to the fullest, rather than sacrifice their individual wealth for the good of the collective.

Our civilisation could regulate the use of metal. In order to ensure that the chiefdom's bronze is used productively, the common man will be barred from owning anything made of metal.

Our civilisation could allow this practice to continue. Those who wish to give up their own wealth for the good of the chiefdom are welcome to do so, and they will be honoured for their sacrifice.

Our civilisation could shun this senseless asceticism. The Croglatovic are people, not a hive of insects. It is important that a common man lives a good life, he shouldn't have to sacrifice anything.

Our civilisation could encourage the adoption of bronze. The common folk should have the highest standard of living. The artisans of Ancron shall churn out all manner of bronze appliances, to make this a reality.

>Regulate the use of metal.
>Allow this practice to continue.
>Shun this senseless asceticism.
>Encourage the adoption of bronze.
>>
>>6356486
>Rtegulate the use of metal lightly
Tools and equipment which need metal should get it, but only after the army gets the metal it needs
>>
>>6356486
>>Encourage the adoption of bronze.
>>
>>6356486
>Allow this practice to continue.
Developing early patriotism
>>
>>6356486
>Allow this practice to continue.
Cohesion above all, I'm curious to see what will happen if one of our stats reaches 100.
>>
>>6356670
I'm >>6355191 and >>6356246 also, just to dispel the sudden dread it comes across like my 1 post is samefagging
>>
>>6356486
>Shun this senseless asceticism.
>>
Locking the vote there.
>>
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>The civilisation gets +10 Productivity.
>The civilisation gets -5 Prosperity.

If the common man wishes to abandon the use of metal so that it may go to the soldiery instead, that is his prerogative. While this sort of dutiful asceticism isn't embraced by the mining communities nor the people of Ancron, it becomes increasingly common in rural society, especially on the southern bank of the Croglatol. Headsmen spin tales about the Truthguard fighting off savages along the western border, encouraging those who live off of the land to surrender their bronze for a greater cause.

As the demand for bronze drops, so does the value of arsenic and copper. As rural villagers stop purchasing bronze appliances from merchants, artisans stop forging them and instead dedicate themselves to creating that which the chiefdom needs the most – arms, armour and the tools required to make them, as well as the tools necessary for construction and the maintenance of Croglatovic infrastructure.

Unfortunately, merchants stop visiting many of these rural settlements, as this trend of self-reliance means that farmers and swineherds have little interest in anything that these traders have to offer. Additionally, the common folk find that life is harder without the ease of metal tools, which last so much longer and are capable of so much more than tools made of slate or shale. They convince themselves that it's for the good of the chiefdom and mumble old Sitrunic proverbs as they toil away, about how a worker bee must sometimes sacrifice itself for the good of the hive.

Twenty years pass.

At this point, Scagravic savagery has been bred almost entirely out of existence. Most of the descendants of the Tree Dwellers have assimilated into Croglatovic society, with many of them not even knowing that their ancestors fought against the chiefdom long ago. As a result of this, the thrall population has dwindled significantly over the course of the last century. It is almost a stable level – for every slave that proves that they deserve freedom, a Grovic outlaw is captured and sent to the mines to toil. However, there are still over a thousand less slaves than there were a century ago, compelling many of the eastern Croglatovic to become haulers and miners rather than overseers in order to maintain a steady flow of copper from the foothills. The bright side of this is that these days, there are almost no slave revolts to put down.

>The civilisation gets +5 Security.
>The civilisation gets -5 Productivity.

This becomes the subject of debate at the latest gathering of the Glavic, as some of the headsmen express their concerns about the future of the chiefdom. How can the Croglatovic hope to prosper, without a significant population of enslaved savages to perform all of the hard labour for the free folk? Capturing outlaws and indenturing lawbreakers simply doesn't provide enough thralls to keep Croglatovic civilisation afloat, or so they argue.
>>
Trupatal, the latest warrior elevated to the role of Glalividul by the Truthguard, unsurprisingly yearns for conquest. Those who live on the land that the Croglatovic shall conquer will be sent to the mines in chains. Grashun, a withered old crone who is somehow still alive and kicking at this point, would rather acquire thralls from other civilisations peacefully. The chiefdom could always trade for any flesh that the other Scavic nations are willing to sell.

Despite their differences, the chieftain and the saint agree on one thing – the Croglatovic must acquire more slaves. The Glavic have no choice but to comply with this consensus, unless they are willing to face the consequences for defying the true rulers of the chiefdom.

The civilisation could go to war with a neighbour. The simplest way of acquiring new slave labour is by capturing savages. Blood will be shed and lives will be lost, but it will be worth it.

The civilisation could enact draconian punishments. Slavery shall become the default punishment for a great deal of crimes, rather than the last resort if the offender cannot pay the claimant.

The civilisation could purchase slaves from other societies. In addition to other goods, merchants shall be encouraged to purchase human chattel from the tribes that are willing to sell it.

The civilisation could deny the chieftain and saint. The chiefdom must learn to rely on free folk rather than slave labour, even if the rulers think otherwise. There will be consequences.

>Go to war with a neighbour.
>Enact draconian punishments.
>Purchase slaves from other societies.
>Deny the chieftain and saint.
>>
>>6356784
>Go to war with a neighbour.
Our Militarism is pretty high, and we just ensured our soldiers were fully equipped with metal.
>>
>>6356782
>Go to war with a neighbour.
It's been too long since we've plunged our spears. Besides that, I'm curious to see that new armour at work.
>>
>>6356784
>war with a neighbour
>>
>>6356784
>Go to war with a neighbour.
anons who cucked out of the easy war earlier and wasted resources fortifying instead in shambles rn
>>
>>6356784
>>Go to war with a neighbour.
>>
>>6356784
>>Deny the chieftain and saint.
>>
The Glavic concur with the Glalividul – it is time for war, for the Croglatovic people to enlighten and uplift the savages of the Grascan through conquest and enslavement. However, there are a few details that should be discussed before the Truthguard are sent marching out of Ancron.

First of all, who shall serve as the chiefdom's target?

The warrior cult of the Shagodalek is the most obvious candidate. The Windborn are aggressive and occasionally raid settlements along the northern bank of the Choslitol, in search of captives to offer to their dark god. This is a chance to put an end to the nuisance that they represent. Their close proximity also makes them a good choice. However, a century ago, it was said that they had over three thousand warriors – more than double the current numbers of the Brulicruvic. There is a chance that their ranks have only swollen since then. If this is true, then there is a good chance that the Croglatovic may lose a war against the Windborn.

Then there are the Rock Eaters. Though the chiefdom has sworn to protect the Roguwek from Windborn aggression, they were not promised protection from the Croglatovic. Traders estimate that their lands are home to little over ten thousand tribesmen and report that they have no caste of warriors to protect them. Conquering the Rock Eaters would be easy enough and as they neighbour the chiefdom, it would not take very long at all. The only downside would be the potential outrage of the Brobokrak further to the south, who may see this as a sign of betrayal.

Finally, there are the Pradroveg and the Brydroveg – the Moonmen and the Sunblessed – who can be found on the other side of the great northward road. Though the arsenic needed for bronze can be found in the territories of both clans, it is far more common in the land of the Sunblessed. By seizing control of either of these tribes, the Croglatovic could turn the stream of arsenic that comes from the north into a raging river. Yet attacking either of them would involve sending an army a long way through the forest.

Next, there is the matter of the optimal time for invasion.

During the winter, most of the Grascan's inhabitants hunker down until spring arrives. Travel and communication between settlements is limited, which would make conquest a great deal easier. Unfortunately, this also means that moving an army through the Grascan during this season is unpleasant, to say the least. Living off the land is next to impossible, leading to low morale and significant attrition, if there are too many warriors to feed.

During spring and summer however, the forest comes to life and offers its bounty to those who are willing to take it. Travel becomes much faster, attrition is much less of an issue and morale isn't impeded by freezing rain. However, the enemy shall also be more active during these seasons and be able to retaliate with great haste. The element of surprise means little during this time of year.
>>
Our civilisation could attack the Shagodalek. The Windborn represent the greatest threat to the chiefdom by far. Eliminating them will be a challenge, but it is necessary.

Our civilisation could invade the Roguwek. The Rock Eaters will be helpless to stop any invasion. Enslaving these savages should be a simple task.

Our civilisation could assault the Pradroveg. The great northward road leads directly into the territory of the Moonmen and they are more vulnerable to attack than their neighbour.

Our civilisation could conquer the Brydroveg. The lands of the Sunblessed are home to much more arsenic, making them a much more valuable prize than the lands of their neighbour.

>Attack the Shagodalek.
>Invade the Roguwek.
>Assault the Pradroveg.
>Conquer the Brydroveg.

Our civilisation could go to war during the winter. The chiefdom's forces will have the element of surprise, though they may suffer from attrition and low morale.

Our civilisation could prepare to march out when spring arrives. Travel will be much easier but the enemy will be able to

>Go to war during the winter.
>Prepare to march when spring arrives.

Please choose one option from each of the two groups.
>>
>>6357211
>Attack the Shagodalek

Attacking your enemies rather then your friends is the customary way to do things

>Prepare to march when spring arrives.

And we don't want attrition and bad morale when moving into enemy-held territory.
>>
>>6357211
>Assault the Pradroveg
We're in desperate need of more arsenic and of the two, this will be the logistically simplest campaign.

>Prepare to march when spring arrives.
The supply chains are going to be brutal regardless. I'm not yet confident we have the numbers to pull a win against the Shagodalek, but a domestic supply of bronze would surely improve the numbers of the Truthguard.
>>
>>6357280
+1
Can we send messengers to the Sunblessed and get some help?
>>
>>6357211
>Attack the Shagodalek.
the only realistic option

>Prepare to march when spring arrives.
on the upside, siance they aren't invading us as much thanks to the defenses, going into the spring won't make that much of a difference
>>
>>6357211
>>Attack the Shagodalek.
>>
Locking the vote there.
>>
Entering a Special Situation: The Windborn War.

It is time for the Shagodalek to face justice for their warmongering ways. Those who are not slain in battle shall serve the chiefdom as slaves, until they abandon their zealotry and embrace the cultured existence of the Croglatovic. The Truthguard shall lead the charge into the territory of the Windborn after winter's end, when the weather improves and the land comes to life once more. Until then, the people of the chiefdom must steel themselves in preparation for the coming conflict.

There are a few more details to consider – how many soldiers should be sent to participate in the conflict, how many of the common folk should be sent to support them and whether it's worth involving the Rock Eaters. More combatants means a greater chance of victory, yet it also means a more cumbersome force that might be difficult to maintain.

Our civilisation could send four hundred Brulicruvic. This is that the Truthguard can afford to send without causing their other operations to suffer.

Our civilisation could send nine hundred Brulicruvic. Tax collectors and manhunters will be diverted from their duties to fight the Shagodalek.

Our civilisation could send fourteen hundred Brulicruvic. Even the guards who keep the slaves in check will be sent to fight the Windborn.

>Send four hundred Brulicruvic.
>Send nine hundred Brulicruvic.
>Send fourteen hundred Brulicruvic.

Our civilisation could refuse to amass any irregulars. Imagine the glory if the Truthguard are able to seize victory on their own.

Our civilisation could amass a thousand irregulars. This is the most that can be sent without Croglatovic life notably suffering.

Our civilisation could amass three thousand irregulars. Quite a bit of labour will be left undone for as long as the conquest lasts.

Our civilisation could amass six thousand irregulars. Over a fifth of the chiefdom will disappear to take part in this conflict. There will be consequences.

>Refuse to amass any irregulars
>Amass a thousand irregulars.
>Amass three thousand irregulars.
>Amass six thousand irregulars.

Our civilisation could leave the Roguwek out of this. The Croglatovic has no need for the assistance of savages. The chiefdom shall stand alone.

Our civilisation could offer the Rock Eaters a chance at revenge. All the chiefdom is willing to give the Roguwek is the opportunity to avenge their ancestors.

Our civilisation could provide gifts in exchange for Roguwek aid. An offering of wealth shall be given to the Rock Eaters, if they are willing to join the fight.

Our civilisation could promise the Rock Eaters territory. The Roguwek will get some land north of the Choslitol, as long as they help fight the Windborn.

>Leave the Roguwek out of this.
>Offer the Rock Eaters a chance at revenge.
>Provide gifts in exchange for Roguwek aid.
>Promise the Rock Eaters territory.
>>
Please choose one option from each of the three groups.
>>
>>6357632
>Send nine hundred Brulicruvic.
>Amass three thousand irregulars.
>Offer the Rock Eaters a chance at revenge.
A balanced force with ample numbers, and not too much damage to the rest of the chiefdom. This should to be sufficient to, as they say, get 'er done.
>>
>>6357632
>Send nine hundred Brulicruvic.

>Amass three thousand irregulars.

>Offer the Rock Eaters a chance at revenge.
force big enough to take a lot of stuff, but it's not close to our total
>>
>>6357632
>Send nine hundred Brulicruvic.

>Amass three thousand irregulars.

>Offer the Rock Eaters a chance at revenge.
>>
>>6357632
>Send four hundred Brulicruvic.
>Refuse to amass any irregulars
>Leave the Roguwek out of this.
>>
>>6357632
>Send fourteen hundred Brulicruvic.
>Amass three thousand irregulars.
>Offer the Rock Eaters a chance at revenge.
>>
Locking the vote there.
>>
>The civilisation temporarily gets -5 Prosperity, Productivity and Security.

A messenger shall be sent to the Roguwek, to inform them of the coming conflict and to give them the chance to fight alongside the Croglatovic against the Windborn who once oppressed them. They shan't be given any reward, other than the opportunity to avenge their forebears. As for the Glavic, every headsman shall return to his village and bring them news of the war to come. He shall ask for any willing women to volunteer and then he shall select the strongest men of his community – when spring comes, they shall be brought westward, down the Choslitol to the chiefdom's border.

A month or so after winter's end, that's exactly what happens. Roughly three thousand men and women amass along the bank of the great river, along with almost a thousand of the Truthguard. They're an impressive sight in such numbers, striding alongside each other and catching the sun's light with their laminar armour. The overlapping bronze plates click against each other with every step that they take, filling the air with a sound not unlike the chirping of a great many crickets. It will be a struggle to keep such a significant host fed for long – after a month has passed and they have eaten the last of the supplies that they brought with them, attrition may become an issue.

As for the Roguwek, only a couple of hundred volunteers arrive, rowing across the river to join the chiefdom's ranks. Behind their backs, many of the Croglatovic sneer at this pitiful contribution, but the reality is that the Rock Eaters have more to worry about than avenging their ancestors. While the Shagodalek are a threat, most of the Roguwek believe that the chiefdom is strong enough to handle the Windborn on its own. Additionally, they don't want to leave themselves vulnerable and helpless if the war effort fails. Self-preservation comes first.

When the incursion begins and the force crosses the border, there isn't much resistance. The common people ruled over by the Windborn aren't fond of their masters, so it is no surprise that they are not willing to fight on their behalf. The few Shagodalek who oversee these settlements flee for their lives, to bring news of the invasion to their comrades. Within a couple of weeks, the entire northern bank of the Choslitol and much of the nearby coastline has fallen under Croglatovic control, along with over a dozen villages.

The first true obstacle is found further along the coastline, forty kilometres from the river's mouth. On top of a hill not far from the ocean, the Windborn have built a stockade not unlike the palisades that the chiefdom built along the old border, though they lacked the expertise to construct a tower. Many of the fleeing Shagodalek have taken shelter within this outpost, a few hundred in total.
>>
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Having accompanied the invaders, the chieftain Trupatal orders an assault on the stockade. Outnumbered ten to one, the defenders shouldn't stand a chance against the might of the Croglatovic. Once it has been overrun, such an outpost should serve as an excellent staging ground for a greater incursion, or as the marker of a new border.

>Give me three rolls of dice+1d100. I'll accept the best of three.
>You will need to beat a target number of 16. The more you beat it by, the greater your victory. The more you lose by, the greater your loss.
>>
Rolled 34 (1d100)

>>6358055
>>
Rolled 34 (1d100)

>>6358055
rollin
>>
Rolled 4 (1d100)

>>6358055
Here goes...
>>
Don't have time for another update today, but the outcome based on that roll:

>The Croglatovic win against the Shagodalek by a difference of 18 – they achieve a Close Victory.

>The civilisation gets -188 Population.
>The civilisation gets -146 Military Reserves – 126 dead and 20 deserters.
>The civilisation gets -42 Standing Military – 42 dead and 0 deserters.
>The civilisation gets -279 Military Reserves temporarily due to wounds.
>The civilisation gets -85 Standing Military temporarily due to wounds.

Additionally, unless people have a preference for rolling themselves, I might do the rolls in my own posts in the future, so that I can fit a meaningful update that offers choice into each day. If I don't, there will be more days like this one where I have nothing to offer but dice rolls. Any objections?
>>
>>6358180
sure, you can roll it
>>
>>6358180
Yeah that works, no objections. Love the quest btw
>>
>>6358180
sure, as long as you continue to grace our presence.



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