[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


File: cosmererpg.jpg (383 KB, 2048x1152)
383 KB
383 KB JPG
The Stormlight books were released a couple weeks ago, what does /tg/ think of the game so far?
>>
Probably pretty much the same as when you made this thread last week.
>>
>>96303302
Didn't read the books so I didn't give a shit about the RPG that is more likely a 5e heartbreaker. I don't give a shit if it isn't a heartbreaker either, I got loads of RPGs and systems and settings already, I'm not making space in my house or my mind for another god damn system that won't get played outside of a one off sitting because nobody else wants to read the rules either.

That's what I think.
Feel free to think differently.
>>
>>96303302
Never played it, what's the gimmick for this book?
>>
>>96303443
Some author I don't know called Brandon Sanderson got on the OGL scandal and made a RPG the main gimmick I saw you can add a d6 plot die to rolls with 1-2 being a complication and 5-6 being a bonus
>>
>>96303302
The stuff I saw at GenCon makes the whole system seem very cool on a mechanics level, but since I haven't read a single Stormlight book and don't plan on doing so anytime soon, I can't see myself investing in this game at all. None of my friends/players are Stormlight readers either, so I guess we're waiting until the Mistborn material starts coming out.
>>
>>96303302
My group has 2 people who are long time sanderson fans, so we've been playing through the adventure path for a few sessions.

So far, it seems...fine? Combat feels a bit more interesting than 5e, but it does suffer from each character largely doing the same routine each turn. The game's initiative system where you choose fast or slow turn and get 2 or 3 actions respectively sounds nice on paper but the damage output of both PCs and NPCs is high enough that PCs almost always go fast each turn besides maybe the first to remove enemy action economy via dropping enemies (or at least get their actions out before they get dropped). Oh, and you are basically expected to max your combat attribute (strength or speed) if you want to be useful because your total modifier is also your damage modifier, and you probably want the other combat attribute if you want your AC equivalent to be remotely up to snuff (because Phys AC = Str+Speed).

Outside of combat, the game works well enough. The plot dice mechanic is optionally brought in by the GM (or the rolling player with certain talents) so you don't suffer the same problem that you do in other games with complications where you get oversaturated with dice mandated plot events every time you do the most trivial roll. Skills are basically fine, although it does suffer from the problem where you can't really be very good at a skill without having appropriate attribute investment, which pigeon holes characters into specific niches. This is especially a problem because fundamental character statistics are derived from attributes so character builds become fairly pigeon holed if you want to fully cover your niche.

We only just had someone complete their first ideal, so I can't speak to the mechanics of the magic system besides that the free health regen every turn seems very strong at low levels.
>>
>>96303626
Thanks for the concise answer, anon. Guess I'll ask my friends if any of them care about Mistborn then.
>>
I heard they were going to release a setting neutral version of the game, waiting for that.
>>
>>96303302
It's genuinely pretty great in my view. It's a really well-considered amalgam of a lot of d20 design that takes a lot of the best bits of other games, understands what does and doesn't work about them, and then manages to put them together in a way that leverages those strengths and downplays those weaknesses. It doesn't totally remove said weaknesses in some cases but it does ameliorate them.

It's got Pathfinder 2e's 3 action point system, but streamlined to remove some of the excess complication. It's got Shadow of the Demon Lords fast/slow initiative system but has you lose 1 action point to go fast, which helps give going first more of a cost to avoid it being quite as much of a de facto once engaged. It's got the FFG Star Wars class trees, but now as a classless system and has better groups talents together for specialisations within a class. It's still doing D&D's 6 attributes but drops CON and rolls it into STR, gives each stat a bonus outside of the mod, makes the ratings just 0-5, and has what would be Fortitude/Reflex/Will as a combination of two stats and makes those work as three kinds of AC. Armor is also DR here rather than AC. It's also got 4e style skill challenges, FitD style Clocks, ways to push rolls for more risk/word, and a special kind of d6 to add more weight to rolls that are important. Then a load of little nice touches, and more of an emphasis on some narrative stuff that stop it being nothing but a combat sim. The Stormlight setting is also well done here IMO so it's got more interesting magic and items than d20 games tend to have, and the art is all great.

It's not perfect and there are a couple of bits I'm not in love with. I don't like how it's grid-based but tells you grids are a variant, I think shields are not particularly designed well, they use D&D's advantage and while it's a lot better here it's still advantage. Stuff like that. Nothing that gets in the way of it being great, but it's not without blemishes.
>>
BUY. AN. AD.
>>
File: Rithmatist cover one.jpg (63 KB, 410x630)
63 KB
63 KB JPG
>>96303302
Would anyone here be interested in RPGs for any of Brandon Sanderson’s other properties? I know that I wouldn’t say no to a Reckoners game, and it would be interesting to see how a Rithmatist RPG would work. Fun fact actually, The Rithmatist was originally meant to be a Cosmere book, so we might have gotten an installment for it in the Cosmere RPG eventually.
>>
>>96304021
Mistborn is good. Same core system, but some different class options, different magic, different gear. All of it is solid from the playtest.
>>
>>96303302
Meh. The rules look like someone actually put some time coming up with a 'better' 5e. As for the setting, I'm not a teenager nor a woman so idc about it.
>>
File: KRO47362334.jpg (154 KB, 500x2072)
154 KB
154 KB JPG
>>96303302
Which Knights Radiant Order(s) do you like best/prefer to play as and why? For me it’s probably Lightweaver, I like illusions and using one’s art to their advantage.
>>
>>96303302
left-wing nutjobs (sanderson) and popular fantasy slop series that are pumped out in the dozens and dozens by someone almost certainly employing talentless ghostwriters, zero appeal nowadays.
>>
>>96307406
You're going to summon retards posting how is a non-practising Mormon and that gives him a pass.
>>
>>96306051
Truthwatcher for me. I want to bond a corrupted spren.
>>
>>96303906
>you don't suffer the same problem that you do in other games with complications where you get oversaturated with dice mandated plot events every time you do the most trivial roll

If a thing is trivial, is it worth rolling for? :p
>>
>>96306051
God dammit I hate the fucking glyphs. They're so ugly, I genuinely don't understand how people are so obsessed with these stylized squiggles.

Anyway, is it viable to play a non-radiant character in these rules?
>>
>>96310849
Yep, heroic paths are also very good.
>>
>>96303906
>Skills are basically fine, although it does suffer from the problem where you can't really be very good at a skill without having appropriate attribute investment, which pigeon holes characters into specific niches.
I feel like the attribute/stat caps do a pretty good job of mitigating that issue. Sure, you do want to invest in that one attribute if the skill is going be your main thing, but you have enough starting points to start with up to 4 attributes at cap
>>
>>96310849
>They're so ugly, I genuinely don't understand how people are so obsessed with these stylized squiggles.
One of my players put it: Emoji language for metal album art font
>>
>>96307406
Everyone I don't like is a left-wing nutjob! The emotional child's guide to /pol/itical discussion.

>>96307743
>You're going to summon retards posting how is a non-practising Mormon and that gives him a pass.
He's a practicing Mormon and serves as a gospel doctrine teacher at his church. I get that you guys just love lying and hate truth, but could you do it somewhere else?
>>
>>96303302
I don't think I'll be able to pull my friends in until I get the physical books. PDFs can only go so far to engage people.
>>
>>96303302
I heavily prejudged it because nobody seems enthused about the mechanics. It's just a Brandon Sanderson vehicle without really anything interesting going on.
If you like Brandon Sanderson, play it, I guess.
If you don't like Brandon Sanderson or don't care one way or another, it's obviously a massive waste of time.
It's just a gimicky licensed product from a low-tier dork celebrity, at the end of the day. If you're already in his fan base, buy it and support him.
Personally, I think he's a blowhard who produces low-brow slop for band kid idiots, so I'm not playing this shit.
Simple as.
>>
>>96303302
I'm actually pretty hopeful for it, and I'm looking to start a game to try it out, but it's not really anything but a 5e alternative. It's a 5e alternative that's WAY better than all the other dogshit 5e conversions I've seen out there, though, and that makes me hope that it'll manage to displace 5e as the primary conversion slop.
>>
>>96315915
I like the mechanics. It feels like what people think 5e as a simple modern d20 everything system. I'm actually working on adapting it for my own setting separate from cosmere.
>>
I read the first Mistborn book out of curiousity and I get the impression that Sanderson is popular because he's writing with autists in mind.

I mean, he goes into depth and explains how the magic works to a level I've never seen another fantasy author attempt. He writes multiple books a year which appeals to the binge-consumption nerds(they'll never have to be social and speculate with other fans or try other authors). And he beats you over the head with morals and themes of the story. EG in Mistborn the mentor character tells the heroine that he wishes he and his wife had a daughter like her 3 times. Most authors would have just let that be obvious subtext.
>>
>>96319493
>they'll never have to speculate
Cosmere is actually one of the more heavily-speculated series, and it's actually encouraged. Sanderson regularly takes time in public appearances and liveshows to answer people's highly-technical inter-magic-system theoreticals
>>
>>96321639
Doesn't Dragonsteel also have its own convention?
>>
>>96321639
>Sanderson regularly takes time in public appearances and liveshows to answer people's highly-technical inter-magic-system theoreticals
And if it's anything he was planning or wants to steal, it gets an Read And Find Out, which is like 90% of the interesting stuff.
>>
>>96319493
>I mean, he goes into depth and explains how the magic works to a level I've never seen another fantasy author attempt.
I'm not sure that's even true. Fucking Wheel of Time wastes even more of the reader's time on asinine magic system lectures, except even after hundreds of pages the One Power remains as much handwavy magical mumbo-jumbo as it starts out in Book 1. The fucking woof dream realm shit is infinitely easier to wrap your head around with a fraction of the autism dumps.

So it's time that's just kinda wasted.
>>
>>96319493
>I mean, he goes into depth and explains how the magic works
It does tend to all be pretty relevant though. Both in terms of plots stuff and more general "what the fuck was that bullshit". It's great for an RPG too, lots to work with there and shit like D&D goes into way more detail than Mistborn or whatever does too.
>>
>>96321710
>Doesn't Dragonsteel also have its own convention?
Really, it does?
>>
>>96306051
Imagine being a normal Skybreaker
>your entire order is powered by sheer, unbridled lawtism and retardation
>your spren is an autistic cunt hated even by the others sprens
>>
>>96325469
>your spren is an autistic cunt hated even by the others sprens
There seems to be a lot of animosity between the different types. Syl also dislikes Cryptics.
>>
>>96325469
And what’s up with their names? Seriously, just random numbers?
>>
>>96310725
Sounds based to me! What specifically is your reason for that?
>>
>>96306051
For me, it's Elsecaller. Soulcasting is the coolest magic, though Elsecalling itself seems like a niche ability. Inkspren come off as total bros, at least the one we see that's willing to bond a human.
>>
>>96306051
I think Lightweaver oaths are pretty engaging and cool, but personally Truthwatcher, the non-corrupted one. Healing hands, but also messing with plants in general, and illusions are a fun power to have in a limited world like this. Soulcasting is also really cool, but I think Soulcasting and Illumination together can be a touch boring.

If I had to pick something to personally challenge myself, though, Dustbringer. No idea what the regular spren are for either order, but I think they'd be pretty cool.
>>
>>96332036
>No idea what the regular spren are for either order, but I think they'd be pretty cool.
What do you mean, the books clearly explains the types of spren for each order and what they look like, along with other kinds of non-sapient spren.
>>
>>96330528
Elsecalling hasn't really been seen on-screen except for Jasnah returning from Shadesmar at the end of Words of Radiance. I like the half-slip into Shadesmar dodge the game adds, but as a low level player it's a one way trip that requires a hoof back to the nearest perpendicularity to return to the Physical Realm.
>>
>>96333790
Oh, that in the books we haven't gotten a super clear example of what mistspren culture really looks like. We've seen them on ships, and the blurbs in the book talk about them being curious and interested in new perspectives- but a paragraph long blurb doesn't really let you get to know someone as a person. Same for ashspren.
>>
>>96321860
>even after hundreds of pages the One Power remains as much handwavy magical mumbo-jumbo as it starts out in Book 1
The problem is no matter what info the author gives on the magic, there's no way to exploit it were you given a character. Cosmere magic systems in general seem to be designed to be side-compatible in such a way that someone with Gold Fercuchemy and any of the Knights Radiant orders should have a near infinite source of healing without the genetic impossibility of being a gold compounding twinborn or the soul damaging aspect of one or two hemalurgic spikes.
>>
My group played Bridge Nine a little while ago when that came out and we liked the mechanics, especially the raise the stakes bit. We're likely going to play Stonewalkers when our current campaign wraps up, which should be fun. Some of us have read the Stormlight books and some haven't read any, but those that haven't read much at all got into the world when we played Bridge Nine to test it.
>>
>>96339427
If the thread is still up by then, please let us know how that goes.
>>
File: Cosmere-rpg-5845343.png (443 KB, 680x1433)
443 KB
443 KB PNG
>>96303302
I hear that the Stormlight physical books are shipping soon, did you order them? And what are your hopes for the Mistborn books?
>>
>>96341844
>10 week shipping
ouch
>>
>>96341453
Will do, friend.
>>
>>96341453
nta, but I've been running Stonewalkers with a group of one person who's read all the books, two people who read mistborn era 1 and way of kings in preparation, and one person who hasn't read anything. The first two sessions were slow from running the pseudo-character-builder The First Step that leads into it, but the first session fully using the module has been fairly snappy, with it looking like we'll be ending chapter 1 next session.
The thing that stood out to me the most is how quick combat is. Once players know what they're doing, rounds go really quick, and combat time is about half of what it would be for something like 5e
>>
I'm finally running Stonewalkers this coming Friday. I've got one player in another time zone, so we're playing hybrid: 4 players and me at my house and one player online, all in Foundry VTT. The players with laptops are controlling their own characters, while those that don't will be controlled as a group on the big screen TV while I DM from behind my computer Monitor/DM screen.
It's the first time I've made notes for a module I was running instead of just winging it, so hopefully the game runs a lot more smoothly since I've read the chapters I've taken notes on pretty thoroughly.
>>
File: Agent.png (7.41 MB, 3826x2475)
7.41 MB
7.41 MB PNG
Here's a set of images I made of the skill trees for each of the basic Paths, it's just the pages from the pdf combined into one image each but it makes it a lot easier to plan out your basic character path.
>>
File: Envoy.png (7.32 MB, 3826x2475)
7.32 MB
7.32 MB PNG
>>96344140
>>
File: Hunter.png (6.43 MB, 3826x2475)
6.43 MB
6.43 MB PNG
>>96344141
>>
File: Leader.png (5.88 MB, 3826x2475)
5.88 MB
5.88 MB PNG
>>96344144
>>
File: Scholar.png (6.74 MB, 3826x2475)
6.74 MB
6.74 MB PNG
>>96344147
>>
>>96303302
It's not D&D.
>>
File: Warrior.png (6.8 MB, 3826x2475)
6.8 MB
6.8 MB PNG
>>96344154
>>
File: Dustbringer.png (7.33 MB, 3826x2475)
7.33 MB
7.33 MB PNG
>>96344157
I ended up doing the Radiant Paths too. Here they are.
>>
File: Edgedancer.png (6.78 MB, 3826x2475)
6.78 MB
6.78 MB PNG
>>96344157
>>
File: Elsecaller.jpg (6.03 MB, 3826x2475)
6.03 MB
6.03 MB JPG
>>96344317
>>
File: Lightweaver.png (6.35 MB, 3826x2475)
6.35 MB
6.35 MB PNG
>>96344320
>>
File: Skybreaker.png (5.68 MB, 3826x2475)
5.68 MB
5.68 MB PNG
>>96344328
>>
File: Stoneward.png (5.12 MB, 3826x2475)
5.12 MB
5.12 MB PNG
>>96344333
>>
File: Truthwatcher.png (6.52 MB, 3826x2475)
6.52 MB
6.52 MB PNG
>>96344342
>>
File: Willshaper.png (5.6 MB, 3826x2475)
5.6 MB
5.6 MB PNG
>>96344346
>>
File: Windrunner.png (5.92 MB, 3826x2475)
5.92 MB
5.92 MB PNG
>>96344352
>>
>>96344157
Did they have a different artist work on the Shardplate in Warrior compared to the Radiant ones? The latter look so much more plastic-y that it's honestly fucking lame.
>>
>be Pewter/Pewter Twinborn
>work as police sheriff
>go drinking after work one day
>meet someone who says they're a wizard from another planet
>get really, really drunk
>wake up naked in a prison cell on another planet
>no idea where you are
>no idea how you got there
>fortunately, a "cultivationspren" has taken an interest in you
>also, the wizard must have given you the ability to speak the local language or something, because you can actually understand them
>suddenly, adventure happens
>become magic turbochad
Warrior path/Edgedancer/Pewter Twinborn for infinite strength plus enhanced physical capabilities in general plus superspeed plus healing plus combat skills to use them in a fight.

Stack physical buffs on top of physical buffs. Become turbochad.

Alternatively, replace Pewter/Pewter Twinborn with Steel/Steel Twinborn for infinite speed and the ability to ignore friction with Edgedancer powers to become the Flash.
>>
>>96303302
That last book was so bad i don't care about anything related to this anymore. Other than bitching about it that is.
>>
>>96344601
Yes. I think the Warrior is also a non-Radiant set of Shardplate, probably Dalinar's.
>>
>>96343028
>10 week shipping
Well, they had a VERY successful KS, it's not surprising that they have to stagger things. Guess we just have to roll the metaphorical dice on when ours will arrive.
>>
>>96345545
I hope they stagger in the order of when the person made the kickstarter pledge, I was an early backer and would like to have the books sometime next month.
>>
Does anyone have a link to the RPG stuff where any of the table of contents work as links?
>>
>>96344601
I think the design difference between radiant and dead shardplate is intentional to make them distinct
>>
File: GRL1r3AawAASvaB.jpg (199 KB, 1200x1200)
199 KB
199 KB JPG
>>96303302
What add-ons did you get, if any? I got the Stormlight dice.
>>
>>96349643
Too many. I also got the extra dice including the life light die and the swirly resin dice. I'll probably never use the fancy ones cause I don't want to fuck them up, but they looked cool.
>>
>>96344359
Not gonna mass reply all of these, but I just wanted to mention how gay and soulless this all looks.
In the books are these people gay looking Power Rangers too, or is it just that the art sucks here in particular?
Really hope this wasn't the man's actual vision, because this shit blows. I'm shocked he approved of this crap.
>>
>>96352006
It's magic power armour forged from spirits using magic. How do ypu think it's supposed to look?
>>
>>96352084
I don't know?
Unique? Cool? Personalized?
There's no reason at all it needs to be power rangers looking bullshit.
If I got access to cool superarmor and it looked bland and mass-produced, I'd be really butthurt. This in addition to the fact that the backgrounds are reused often, and the characters aren't photoshopped very diagetically. Lazy looking. Take >>96344157 and >>96344314
Same background, sloppy photoshop job, looks shitty, lazy. Not the only example. There's just an undercurrent of sloppa to the whole production.
>>
>>96352006
Yeah, unfortunately. They're mostly the same in the sketches of the books. The shardplates look like dollar store toy soldiers and painfully out of place compared to everything else but Sanderson must have liked them.
At least some of the artists managed to make them look somewhat cool in some pieces.
>>
>>96354778
For what its worth, the user has a level of control over the look and shape of the armor. The sleeker design is probably to emphasize the fact that it's living, morphable armor, as opposed to the "dead" shardplate with a more static design
>>
>>96355289
Look, I'm going to be honest, I just don't see what you like about this. I don't really want to argue with you or put you down, but at the same time, this shit just seems really gay, I don't like it, and I don't understand why you like it.
Every time people talk about it, they obsess over magical video game mechanics stapled to a story that's irrelevant, stapled to a generic, eye-rolling slop world. I don't get what the fuck you see in this.
>>
>>96355385
Maybe just read a book.
>>
File: Kaladin Oath 4.jpg (53 KB, 776x1234)
53 KB
53 KB JPG
>>96344359
Here's Kaladin's armor, for comparison. It's not perfect, but it's better than whatever the artist they hired for the Radiath Path images did.
>>
>>96351476
Oh yeah, those are cool. I wonder if they'll release Voidlight and/or Lifelight versions of these liquid-core dice eventually? To say nothing of Warlight dice!
>>
>>96303302
What's your favorite kind of Fused? Here's mine.
>>
>>96306051
Personally, Dustbringers appeals most to my natural personality, e.g. self control and taking things apart.
>>
>>96359652
I can fix her.
>>
I applied for a game with a sort of character in mind. GM says, ooh I'm sorry that sort of role is taken. I say ok I'll go down this path instead. Yeah.. he's probably going to multiclass down that route. I froze because I couldn't think of a tertiary concept at the time. (Also casually joked how bold it was to host his foundry game locally because I could hack his computer, so that didn't help)
We then had some connection problem, then he said I didn't pass the vibe check and booted me. I sort of get it but also damn you'd think a setting that has orders of people that follow the same oath, that he'd be more open to people with similar roles.
>>
>>96361094
Finally a playoid gets to experience what it's like when the GM wants to run something other than D&D but his lame play group refuse.
>>
>>96303302
What cultures do your PCs come from? I'd probably be a Listener.
>>
>>96364234
>an array of mostly normal looking humans
>and a random blue chick
Do we even know what's with the Natan? The only time I remenber them being brought up is when that random Natan character got a PoV chapter in the first book. Are they revelant in Wind and Truth, or are they related to others series?
>>
>>96360938
she can devastate me
>>
>>96365610
>Do we even know what's with the Natan?
They're the only human-hybrid race that's part Siah Aimian rather than Singer, with every other ethnicity beside Shin having various levels of Singer DNA, like the Herdazians and their special fingernails and the Unkalaki, who among other things have the ability to hear Rhythms.
>>
Why can't you faggots just buy an add?
>>
>>96369537
>Why can't you faggots just buy an add?
>add
I'll buy an ad when you learn grammar.
>>
https://www.youtube.com/watch?v=uTpyVi7WkjI
>>
https://www.youtube.com/watch?v=PUK5pLvvfwE
>>
>>96369775
>>96369865
If it's really so bad, why doesn't someone homebrew some fixes?
>>
What I appreciate about the stonewalkers campaign book is that in chapter 2's investigation section, for each of the potential clues they give two different hooks, one for if the party is actively looking, and another called "passive" for if they're being lazy pieces of shit
>>
>>96373806
Same, it's for when you have ADD-riddled players who decide that searching all the warcamps is a good idea when it's clear that each one is huge and the reason they even came to the Shattered Plains is because they're looking for someone who is specifically in the Kholin Camp.
>>
>>96369537
It's already been funded, why would it need an ad, especially here?
>>
File: PXL_20241207_041529164.jpg (228 KB, 2000x1125)
228 KB
228 KB JPG
>>
>>96364234
As someone from the Appalachians, the Unkalaki speak to me. Everyone I meet outside of the hills and hollers seem like airsick lowlanders.
>>
>>96369775
>>96369865
>WAAAAAAH!
>EVERYTHING I DON'T LIKE IS WOKE!
You fuckers sound like such absolute thin-skinned children.
>>
>>96385430
It has transition built into the magic setting.
How is it not woke garbage?
>>
>>96385694
That's a consequence of how magical healing works due to it being tied to self-image and Identity, and also means that if a wound is old enough or affected the person enough it might have become impossible to heal.
>>
File: rhl7qwp8s0871.jpg (1.11 MB, 4707x3815)
1.11 MB
1.11 MB JPG
>>96303302
Is anyone planning to have their PC bond two spren? And if so, which type(s)?

Also, my favorite canon Radiant should be obvious, because I love her backstory and character arc, but who is yours and why?
>>
>>96390196
I feel like bonding multiple spren would be cool, but considering you've got to maintain both oaths, level them up individually, and the standard Stormlight abilities don't improve from having two sources of them, it seems like a good way to be weaker than the rest of your party who focused on one spren or didn't bond at all.
>>
>>96388788
>if a wound is old enough
>posts the man who grew his arm back he didn't have when he was introduced
>>
>>96392291
It's all about your own internal image of yourself, despite missing an arm for a while he still thought as himself as having two arms, while a person with gender dysphoria would swap genders if their mental image of themselves was strong enough.
It would have to be rock solid though, Kaladin didn't lose his brand scars until after he said his third oath.
>>
File: face-1-frontal-view-pair.jpg (127 KB, 1828x1219)
127 KB
127 KB JPG
>>96392640
The mental image someone has of themselves does not have much to do with what we actually look like. I've never read Sanderson, but I gather he is known for intricate magic systems. This seems like an oversight or a bone thrown to the community.
>>
>>96315204
I've heard mixed reports on him in that department
I haven't read his recent books but I'm told he's showing closer signs of having social views that are contradictory to church doctrine
>>
>>96392765
It's more that those intricate magic systems directly incorporate things like intention, self-perception, and ideal forms a la plato
>>
>>96344789
I haven't read it. What happened
>>
>>96392846
NTA, but the two biggest complaints I hear about the 5th book is that there was a gay romance between the seizure prince and the Parshman spy that was in bridge 4, and Kaladin spends the entire book acting as a therapist for the Assassin in White.
>>
>>96392911
Huh
Well I'm not interested in reading that...
>>
>>96392930
I like the rest of it though, especially Adolin's solo chapters, and the book ends on a major cliffhanger for the series with an in-lore reason why the second half of the series is on hiatus until a bunch of other series's books come out, especially the next Mistborn trilogy and a sequel trilogy for Elantris.
>>
>>96364234
So Stormlight has no white people?
>>
>>96393866
Shin are white.
>>
>>96393911
lol
>>
>>96393913
Okay.
>>
File: file.png (5.77 MB, 1914x3139)
5.77 MB
5.77 MB PNG
>>96392765
Self-image does absolutely affect how a person looks, but this ain't really what it's about. The very rough idea is that self-image affects your soul and you soul is the blueprint used for magical healing. So even if your self-image doesn't affect your real appearance in mundane situations, radical and consistent changes in self-image can matter when magic comes into play or someone enters the mental realm.

The transition thing was basically a one-off line in a side book that most people don't even catch, but self-image in how it affects crippling or scars shows up consistently. There's also instances of people who have mastered this to the extent of effectively shapeshifting on command.
>>
>>96393866
Generally just the Shin, but Unakalki and Vedens have a pretty broad skin tone spectrum that includes white. Just not full pasty-ass pale.
>>
>>96394082
So there are no whites in stormlight
>>
>>96394382
It's whatever you need to be mad
>>
>>96303302
It thinks you should have formed your own opinion and posted it into the prompt like a man instead of waiting for talking points like a low t, soft dick pussy..
>>
>>96394382
Good. Means there will be significantly less whiners.
>>
>>96360938
Ain't broke.
>>
>>96392812
>he's showing closer signs of having social views that are contradictory to church doctrine
Classic religious LARPer, treating religion as a proxy for political affiliation. People are Mormons because they believe Joseph Smith was a prophet of the one true God, not because they agree with every single thing that the LDS Church has ever said about polygamy, gays, women, and blacks. If they spend all day at your church telling you how to feel about faggots, go to a different church.
>>
>>96394382
I'm sure you can find some chronic basement-dwellers like yourself.
>>
>>96392812
It feels less like his own opinions and more like he's regurgitating what his new editor and all the support staff are telling them. Brando was always a pretty shallow character writer, but now it feels like someone who took a single semester in college psychology is breathing down his neck and telling him all the ways his "representation" could be more "realistic" and less "problematic".

Meanwhile Brando is a super milquetoast and stable dude who literally can't write mental illness and most of the other topics he loves exploring without a layer of fantasy abstraction. Grind that off and his quality instantly suffers.
>>
>>96360938
>>96359652
I'm disappointed by the final reveal of the Fused. No interesting twists on the powers, just "oh yeah they can use weak powers for free."
>interesting twists on surges
Deepest, Focused, Magnified, Husked
>just worse radiants
Heavenly, Altered, Masked, Flowing, Devastating
>>
>>96394857
Heavenly were cool though because they all seemed to have a sense of honor. They just wanted anime sky duels
>>
>>96394857
Devastating was prob my biggest disappointment because I'd been speculating about them using carapace as reactive armor or something. Might just homebrew that at some point.
>>
>>96385694
>OH NO I MIGHT HAVE TO KNOW TRANS PEOPLE EXIST
>THAT THREATENS MY IDENTITY
>WAAA WAAA WAAA I NEED MY BINKY
Get fucked, snowflake.
>>
>>96385694
You are the stupidest fucking moron imaginable. ANY setting with any sort of shapechanging effect that is remotely permanent has transition built-in. If your instinctive response is to just remove those, you are a retarded loser who is letting the libs or whatever fucking ghosts live in your peanut sized brain ruin your life.
>>
I'm curious why they started with this magic system of his when the pretty boy wizards are clearly the most powerful & versatile of his creations.
>>
>>96400590
Because the stormlight archives is THE epic fantasy series of the different books, one of the more popular ones, and is basically training wheels for designing the system for compared to everything else. They did say they were keeping Elantrians and Aons in mind when they were balancing the system
>>
>>96306051
I like playing lawbringer types, so probably Skybreaker.
>>
>>96306051
I think Soulcasting is the better part of Lightweaver, Soulcasting is so interesting in terms of as an ability that doesn't involve directly transmuting someone into an element, such as turning a boulder into smoke for a giant smokescreen, or transmuting something into blood to hide the facts of a crime scene.
>>
>>96303302
I’m really looking forward to the books for Elantris/Sel, besides wanting to learn more about the planet I’d love to play as an Elantrian with AonDor. What do you think of it, and what other Cosmere worlds are you looking forward to after Mistborn comes out.
>>
>>96405521
Considering we're getting an Elantris trilogy after mistborn era 3, I wouldn't be surprised if we get Sel next. I can imagine the programming-like nature of Elantrian magic is going to give players a GURPS level of control of granularity of abilities.
I want the metalborn abilities just so we know how all of the more mysterious Feruchemy powers work, but I assume it'll be covered in the Mistborn era 3 trilogy, and we probably won't get into on stuff the trilogy is going to cover, considering we're getting Mistborn books within around a year.
>>
>>96405521
I prefer Forging myself. But same.
>>
>>96390196
I don't think this would count as bonding two spren though?
I don't think I'm wrong but those are the same type of spren so it's not like she's got extra powers or anything right? Just another cool sword.
>>
Mistborn Era 3 and Stormlight back half. Their own core rulebook, or supplements to the existing ones?
>>
>>96405521
Honestly I just want more Warbreaker stuff. Awakening ain't as flashy as the other power systems, but it has really neat limitations and creative applications. Nalthis will prob be the first world to develop shit like perfect prosthetics and cyborgs because of it.
>>
>>96405521
I'm pretty basic and I'm just looking forward to Mistborn for feruchemy. I'll admit I'm not super interested in deep dives on individual worlds as I am interested in light worldhopping gameplay. They keep referencing interworld trade off and on in the books, and that's the kind of thing I'm primarily interested in rather than the conflicts between shards and whatnot.
>>
>>96411254
The feruchemy rules are pretty neat too. I wish there was more you could do to store and tap faster for bigger penalties and payoffs but otherwise there are some fun toys there.
>>
>>96406832
Yeah, Forging is based. I wonder how it'll be handled mechanically.
>>
>>96413561
It's a shame that there's no way to become a feruchemist at the moment in Mistborn barring hemalurgy, though I personally wouldn't be surprised if burning Harmonium would do it. I think it'll just make every worldhopping campaign start on Scadriel or Elantris for the arts you can't get anywhere else.
>>
>>96415600
You might be able to become a Feruchemist through a boon from the Nightwatcher/Cultivation, and you almost definitely can become one through Forging.
Considering Feruchemy is a combination of the power of both shards, I'd like to think Harmonium or some extremely weakened alloy/isotope of it could also grant the user the full powers of a Feruchemist, but for now it's just fantasy Cesium in terms of reactivity, meaning you can't just eat some and gain powers instead of exploding.
>>
Nobody is playing this.
>>
>>96421908
There's a lot of people waiting until the physical release for non-backers before they start playing, I've ran a session and am doing another one next week.
>>
>>96421991
Stop lying.
>>
>>96421908
I'm running Stonewalkers weekly, but not much more than that because I want to figure out what I want to do for the main thrust of the plot, but also the group I was doing a campaign on the beta rules with is the most absent motherfuckers I have ever had the pain of running for, and I'm hoping by the time I'm finished they will have given up or somehow found better schedules
>>
>>96421908
I'm playing the Mistborn one right now. It's been a good time.
>>
>>96420641
I'm not super familiar with forging since I've never read any of the Sel or Elantris books, but my rough gathering is that it can do anything IF you're advanced enough, which is the kicker, ain't it.
>Considering Feruchemy is a combination of the power of both shards, I'd like to think Harmonium or some extremely weakened alloy/isotope of it could also grant the user the full powers of a Feruchemist, but for now it's just fantasy Cesium in terms of reactivity, meaning you can't just eat some and gain powers instead of exploding.
I imagine the solution is probably gold compounding of some type or another, since an alkaline explosion is pretty bad, but it's not the sort of instant evaporation that would prevent you from healing. Plus, you likely only need to consume a very small amount to get started, but we won't find out for a while.
>>
>>96421908
I ran my second session of Stonewalkers last night. I don't care enough to make a whole-ass original campaign for this system, but I'm more than happy to play through the premades.
>>
Did anyone read the preview for Ghostbloods?
I was expecting the 80s, but not the 80s with flying cars.
>>
>>96425627
>Did anyone read the preview for Ghostbloods?
What, there's a preview? Where? When?
>>
>>96425658
I got an email this morning from the Brandon Sanderson newsletter. I'll just pastebin the contents:

https://pastebin.com/2X4qQ7v5
>>
>>96303302
Anyone have the Stonewalkers Foundry module?
>>
>>96303626
Isn't this just what Genesys does?
>>
>>96425627
>but not the 80s with flying cars
It is a fantasy setting anon
>>
>>96427345
Sure, but a large reason why the setting was interesting during Era 2 was despite the changing world, coinshots still dominated the sky. If everyone can fly using cars, then everyone's on a level playing field and it's not as interesting.
>>
>>96427510
It seems like the cars fly in specific-height "lanes", so coinshots and lurchers will still have an advantage like a motorcycle weaving through traffic. If anything, this gives them more metal in the air to use as anchors
>>
When will we get kite magic?
>>
>>96427625
Hopefully in the Worldhopper supplement filled with all the world ideas that will never get a book
>>
>>96427625
I wish the Rithmatist series was Cosmere, I like the concept even if it's probably as complicated as Elantrian magic to represent in a tabletop game.
>>
>>96303302
The first two Stormlight Books were very good, the next two were mid and I never bothered with the 5th
>>
File: 28291189._SY540_.jpg (45 KB, 382x540)
45 KB
45 KB JPG
>>96427814
>I wish the Rithmatist series was Cosmere, I like the concept even if it's probably as complicated as Elantrian magic to represent in a tabletop game.
Fun fact, the book originally 'was' a Cosmere story! The reason why the Forgotten in the book were afraid of things like clocks was due to how the Spiritual Realm doesn't have linear time, as the concept for them was that they were Spiritual beings trapped in the Physical Realm. Are there any other Sanderson books that deserve their own RPGs, BTW?

>>96425688
Thanks!
>>
>>96427842
I can understand not liking the 4th book, but why didn't you like the 3rd? Urithuru, the squire thing, the final battle being anime as hell, and Dalinar's flashback chapter are some of my favorite parts of the series.
>>
>>96427860
After checking Words of Brandon, the only reason Rithmatist was not considered part of the Cosmere is because it takes place on a version of Earth.
Why didn't he just change the name of the world, it's not like he hasn't done reprints that have made more than just grammar or spelling mistakes before.
>>
>>96427842
5th is woke garbage so you didn't miss a thing!
>>
Does anyone have the Speak the Words oneshot module? I'm not planning on running it, I just want to read it.
>>
>>96427510
How the fuck do you not see the potential of sick mid-air battles using cars as both anchors and platforms? Or potential for horrific collateral damage either of those Mistings could wreak?
>>
>>96369537
To annoy (You), specifically.
>>
>>96432572
>Does anyone have the Speak the Words oneshot module?
Seconding please.
>>
>>96437435
Thirding this please.
>>
File: N7oAAOSwdytirLv3ter.jpg (382 KB, 900x1200)
382 KB
382 KB JPG
>>96427860
Are there any other Sanderson books that deserve their own RPGs, BTW?
Reckoners, definitely.
>>
>>96441752
Snapshot could be fun with gamefying the simulation degradation and trying to complete investigations in time to catch killers.
>>
>>96441752
Based. Reckoners is absolutely one of the best takes on the supers genre.
>>
>>96432572
>>96437435
>>96440397
no idea if this link will work, but here
https://puu(dot)sh(slash)KA5wX/339bf89fe9.pdf
>>
>>96451230
It works, I appreciate it.
>>
>>96451230
>>96451934
I can't get it to work, never used this site before.
>>
>>96452788
Replace the (dot) with . and the (slash) with / anon.
>>
>>96453041
I tried that multiple times, but it didn't work until after you posted that reply for some reason. Annoying. Maybe the site was just acting up?
>>
>>96364234
I'm still annoyed that alethi are british people and not north indian empire.
>>
>>96429048
>Everything I don't like is woke!
Fuck off.
>>
>>96303302
What kinds of campaigns have you done so far, and do you prefer to keep them something that could plausibly be canon or throw the canon plot out entirely?

Also, I’d like to do some campaigns in the time before the Recreance at some points, or maybe after the rise of Retribution, what about you? Shame that we’re not likely to get book content for either anytime soon.
>>
>>96454908
nta but the series has definitely gotten worse about how they represent those topics over successive books. Just compare the description of Teft's addiction in Oathbringer to Shallan talking about her alters in Wind and Truth. Whoever is doing the sensitivity reading is forcing in more and more clinical and "correct" language, completely removing the actual viewpoint for the character, not to mention making the culture and language between books feel like it migrated decades despite one happening right after the other
>>
Physical rewards are apparently in fulfillment now
>>
>>96451230
Thanks anon. Have you done anything with it yet?
>>
>>96461970
Nothing yet, though I'm planning on running it for a group I did bridge 9 for prior
>>
>>96305373
Yeah godammit I wish WotC would stop advertising with all those D&D and Magic threads all the time!
>>
My friend is really into the books and got all the RPG stuff as early as possible. Personally I think the art in the book looks like the absolute blandest slop imaginable, all of the worst aspects of modern DnD, just completely dead and soulless. Also every time I have been around him listening to the books, which is quite a lot, they sound like YA novels, and I just really don't care for it. But I don't wanna make him sad, so I'm gonna play the game and actually take it seriously, since he usually does the same for me, besides that I think playing a game where I am not interested at all in the setting could make me a better roleplayer
>>
>>96468688
Well at least you know you'll be miserable going in.
>>
>>96468688
Luckily for you, prose of the source material and art in the handbook is in the top 5 things that almost never matter when you're actually playing a game, because those are usually substituted with whatever the GM comes up with or has on hand. Have you found anything of interest in the mechanics?
>>
>>96468688
The audiodrama versions of the books definitely save them for me. I don't think I could get through the fucking thousand page books or whatever if I was reading it and having to lug it around by hand.
>>
Do you have to have some le quirky mental illness or can you just play a normal character.
>>
>>96470331
The supplement requiring you to pick a condition from the bundled DSM-5 got canceled, not enough kickstarter money
>>
>>96470296
>I don't think I could get through the fucking thousand page books or whatever if I was reading it and having to lug it around by hand.
Luckily you can read digital versions of books on your phone, no heavy lifting required.
>>
>>96470331
If you're talking about for magic powers, not at all.
>>
>>96472314
Completely, and not doing that is merely a personal failing of mine. I just don't like being bent over my phone for a long time, so I never use it for reading. Hell, I don't even browse 4chan on my phone because of it. That's entirely on me and not the fault of the books in that instance.
>>
>>96352006
Yes but it's easier to ignore in the books since there aren't pictures everywhere.
Sanderson does like over the top armor and huge swords so he made them magical in nature to justify them looking that way.
>>
This thread is so artificial and cringe. Nobody cares about another shitty fantasy setting, a 5e clone or your flavor of the week "author" that fills the world with even more generic garbage.
Buy and ad or better yet, fuck off.
>>
>>96474434
>5e clone
What makes something a 5e clone? Advantage?
>>
>>96474455
Fuck off marketer. I won't engage in your strawman arguments so you can get the chance to advertise the "merits" of this shitty and cringy product or tell us how "unique and awesome" fantasy setting number 78590 is.

You all suck and you know it.
>>
>>96474481
Answer the question or just accept that you're a shitposter in a normal thread you don't like.
>>
>>96474434
I mean, it pulls from PF2e, FFG SW, and SotDL a lot lot more than it does 5e
>>
>>96474520
But you don't understand, it has a d20 and Advantage!
>>
>>96474549
Shut the fuck up, just because I disagree with them doesn't mean I like you any more.
>>
>>96474434
It's a just-released kickstarter system. The only people who have anything of any depth to say are the sickos who were keeping up with the beta outside of here. As one of those sickos, I hope that once the books get circulated more openly, and people have had a few weeks to actually use it, some more meaningful conversation can happen. Maybe some arguing about whether all the guns in Mistborn should have armor pierce, people love arguing about that.
>>
>>96476775
I think it's fine. People aren't rocking armor in Mistborn that's going to stop a bullet anyway and Lurchers get a talent for more deflect and the removal of pierce. So the only thing it matters for accounts for it.
>>
>>96476885
Where are you getting the info from? Is this from the alpha tests, or some shit they showed off at a con?
>>
>>96476909
I'm not going to upload it but you can ask questions.
>>
>>96477053
How the fuck do the metal paths actually work, and how do they balance between Misting and Mistborn so that Mistborn isn't the objectively superior path under all circumstances?
>>
>>96477107
Metalborn paths have a single specialisation and when you take the first talent you get one or all metals as nascent powers. To unlock the full power it's a goal for the misting metal and a goal for each pair of metals for the mistborn.

Each metal gets its own path with some metals having no talents like aluminum and others like gold having lots of talents. They each come with a burn metal action that covers its basic functionality. Talents either passively improve that or give you new ways to use it.

Mistings get some talents that make their single metal stronger but mistborn get some talents to cheat the action economy.

Mistborn are the stronger of the two options. The balancing factor is that investiture is used for all your metals and the action economy of not being able to use them all at once. I didn't find they overshadowed mistings but they are stronger.

Ferrings and feruchemists work similarly. Twinborn are unique in that they have two specialisations for each metallic art.
>>
>>96477212
I never considered mistborn unlocking metals in pairs, but it makes sense, it was about how they were taught in the books. Still, 8 goals to get full access is rough, but makes sense. Not quite as hard a gate as a talent tax, but not quite full access for free like I was worried about

What's the rules for refilling your metals? Do they give a shit about tracking individual stores, or are there any built-in ways to lock out certain powers because you don't have the exact metal for it?
>>
File: file.png (614 KB, 860x573)
614 KB
614 KB PNG
What do you guys think of the minis?
>>
>>96477262
There is a light amount of tracking for rarer metals. The 8 basics are assumed to be always available and you only need to use an action to replenish investiture. The others you need specific vials for. If you lack access to a metal you can't use it. From a practical standpoint this means that rarer powers have a cost to using them. A mistborn can get a talent to deplete a metal reserve to use it once for a more powerful effect. You could do a powerful steelpush but be unable to steelpush again until you down a vial despite having investiture available to use on the other metals.
>>
File: file.png (527 KB, 764x571)
527 KB
527 KB PNG
>>96451230
>pronouns
Eww
>>
File: file.png (52 KB, 592x108)
52 KB
52 KB PNG
>>96477567
>gender binaries are not biological but imposed in human society
I am so tired bros
>>
File: file.png (464 KB, 1011x437)
464 KB
464 KB PNG
>>96477579
>>
File: file.png (506 KB, 682x731)
506 KB
506 KB PNG
>>96315204
>He's a practicing Mormon and serves as a gospel doctrine teacher at his church
lol
lmao
>>
>>96477597
Weird I don't see anything there about him not being a practicing Mormon
>>
Brando Sando fucking sucks. Generic reddit bullshit 'fantasy' from r/worldbuilding.
>>
>>96477579
Eh, it makes enough sense since outside of Mateform all singers are basically asexual and gender dimorphism is not a thing for them. It really is a pure "lock or key" distinction.
>>
>>96476775
I think as well, the cosmere stuff is... it's really just light reading, despite the absurd length of all of it. I like it and I want to give the system a try, but I'm not absurdly committed to the setting to the point that it's one of my passions or whatever, and that's basically been the case for every person I've spoken to about it that wasn't a teenager. So the tone of the thread entirely checks out to me as a bunch of people who look at it and go "Oh, cool."



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.