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File: KTG.png (819 KB, 894x490)
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Sleepover With The Bros edition

▶Previous thread:
>>96343986

▶News: New Kill Team Approved Ops 2025
https://www.warhammer-community.com/en-gb/articles/mhstieyb/kill-team-approved-ops-2025-snatch-the-initiative-and-secure-new-objectives/

▶News: Next box is Deathwatch versus Necrons in an ItD-alike tomb world terrain set
https://www.warhammer-community.com/en-gb/articles/9lpgtcwy/the-big-summer-preview-deathwatch-kill-teams-descend-into-the-tomb-world/

▶News: Tomb World box preorder on Saturday
https://www.warhammer-community.com/en-gb/articles/g9yodfir/sunday-preview-dare-you-enter-the-tomb-world/

▶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
▶Rules Scans
https://gofile.io/d/AinK04
▶Boxed Set Rules Scans
https://gofile.io/d/NWRByw
▶Brief team summaries if you are wondering who to try out next
https://files.catbox.moe/rc8pib.png
▶Homebrew teams by a kind Anon:
https://mega.nz/folder/RedyyTTZ#hNv1fp2Yocqg536MozmbyA

▶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973
▶Game assistant websites (including rules)
https://kt3.albecortes.com/
https://ktdash.app/
https://wahapedia.ru/kill-team3/the-rules/core-rules/

▶TQ:
Are you looking forward to the Tomb World terrain? Will it manage to be a successor to the ItD terrain, or is there some flaw you see with it already?
>>
>>96409778
I decided to jump the gun and just add the new summary pic to the OP despite no feedback, but that could be fixed for next thread if there is feedback to be given

Also, new article today
https://www.warhammer-community.com/en-gb/articles/r3fnsbz1/killzone-tomb-world-dare-you-enter-the-necrons-domain/
>>
>>96409778
I'm mostly curious to see if the approved ops layouts for tomb world actually use the scatter terrain, teleport pads, and breachable walls or not
>>
Cut a deal with a pal at my LGS, we're splitsiesing tomb world. He gets the terrain, I get the models. What he doesn't know is I'm using him. I know he loves painting terrain so by giving him the terrain I'm guaranteed nice looking KT terrain in a month
>>
>>96409778
>Are you looking forward to the Tomb World terrain? Will it manage to be a successor to the ItD terrain, or is there some flaw you see with it already?

The flaw is that its Necron terrain, making it pretty much a one-trick-pony. It looks great, but it will always just be that: Necron terrain.
Say what you want about the always samey imperial ruins (including the ITD terrain, which is in imperial design).. it just is way more versatile.

I will try to get a set (i have no high hopes, because the Marines will make it a high demand box), and hopefully its compatible with the ITD connectors, but if i do not get a box, i am not terribly sad about it either.
>>
>>96410432
Just looking at the wall connections, it is certainly not compatible with standard ItD.
>>
>>96410432
>necron terrain is "a one trick pony"
>imperialshit somehow isn't
average imperiumtard
>>
>>96409778
I'm actually more interested in homebrewing narrative rpg campaigns with the terrain than playing regular KT. I feel that with very little work you can make a successor to Blackstone Fortress.
>>
>>96410424
Devilish
>>
>>96410749
Imperial Gallowdark shit can be used in Necromunda. Necron terrain, despite the name, doesn't really fit the underhive aesthetics
>>
>>96409778
>TQ
I personally am skipping it.
Into the Dark is cool and fun, but I feel like doing it again but slightly different is a bad move.
Should have gone for something that neither ITD nor Volkus offers.
Still better than Beta-Dogshit though.

Also really sucks to see the price jump on this box.
I was sort of excited to get the terrain and the Deathwatch team and then just use the Necrons to run joint ops for friends.
Then I realized I could get a Saturnine box and finish my CSM army for the exact same price and pulled the trigger on that instead.
If this box is anything like Hivestorm, it will sit at my locals until my funds replenish and maybe then I'll get it.
>>
Its a scummy move to make the box short 1 gravis body for full options
>>
>>96413075
Just buy a regular heavy intercessor from ebay. The third "breacher" build is just a heavy intercessor with a heavy bolt rifle. Hell you can probably even use the bits from the kill team box on a regular heavy intercessor it's only the head and arms.
>>
>>96409794
if you're accepting revisions, change "A FUCKING BROODLORD" back to "GIANT FUCKING BROODLORD"
>>
>>96413075
kitbash/proxy
singleton heavy intercessors are even easier to find after the starter box rereleased SM heroes
>>
I am
EXCITED
For the DeathWatch team.

That said I miss older editions customization options.
>>
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Hey so.

If I were to use, say,
Alpha Legion Horus heresy troops...

Do you think they'd better fit a Legionairs Kill Team, or a Marine Scout Kill Team this edition?
>>
>>96413944
Legionary. That said, I have also seen a Phobos team done up as AL
>>
>>96413075
Make one of each pose and then you can just run the heavy bolter guy as bombard or horde slayer depending on what you want for the game
>>
So...


Is alpha legion loyalist?
>>
I haven't played Kill Team since mid-Gallowdark cycle. Thread seems dead. Dead game? The community always kind of sucked ass.
>>
>>96414303
dunno
>>
>>96413944
Legionaries or angels of death
Scouts are individually too weak to represent Alpha legion marines
Phobos are closer but it will be difficult to kitbash the specialists and I'm pretty sure Phobos armor is supposed to be weaker than any of the heresy era patterns
>>
>>96414414
there's nothing to discuss about the game itself besides the occasional newfag questions about how the rules work so most discussion you get "what team do I buy next", "dudes how can I proxy [space muhreens] as [space muhreens]????" or speculations about next releases
>>
>>96414461
Ahhh, typical KT21 bespoke team monotony.
>>
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>>96414467
as if a gorillion "dudes how do I build my space muhreens???" questions sprinkled along the rest of the other ones would provide such a quality organic discussion to the thread
>>
>>96414467
>>96414501
It's not just the team building not leaving anything to be discussed. Kill team's gameplay is good now, but it's incredibly rare that rules questions can lead to any meaningful discussion. There are basically just two types of answers to a question about what to do in a situation - either the answer is obvious and not worth discussing because it can be answered correctly just by reading the rules/FAQ, or it's so complex that it becomes impossible to answer without a level of detail about the situation in question that it is impossible to achieve it in a 2000 character post and a single image.
Not that this makes the gameplay bad, mind you. Just not very useful for discussion here. Combined with no real options for team building and all that's left is speculation and easily answered beginner questions.
>>
What time do preorders start?
>>
never played KT but a buddy is thinking of getting into minis and wanted to try it before going whole hog into 40k proper
which killteam is the most fun to fight *against* as in which one has the most straightforward rules to understand as an opponent
>>
>>96415138
I believe it is at 17:00 CST/10:00 WAT/04:00 PET
>>
>>96415163
Depends. Would you take basic warriors in place of specialists in order to reduce the complexity of specific models in a team?
>>
>>96415163
>which killteam is the most fun to fight *against* as in which one has the most straightforward rules to understand as an opponent

If it's just for beginner games I suggest doing a Joint Ops. You share a kill team together and you fight against random mobs, like Hormagaunts or Necron Warriors. This way you can dedicate yourself to your rules, because the opponents are basically an horde of extremely simple enemies, and get a feel of how the game works. Playing Aliens is always fun.
>>
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Every now and then I remember that the interaction between superconceal abilities and concealment-ignoring abilities is nonexistant, despite the examples that all superconceal abilities list, and that the dev team never fixed that so the RAW and obvious RAI are in extreme conflict and it just makes me so frustrated
>>
>another indoors season
Gellerpals... we're so back
>>
>>96416281
>No heavy cover for long stretches of corridor
>5" movement nowadays, and doors cost one to move through this edition
>it has even been mentioned that some doors close automatically, which means your objective grabbers have to pull double duty holding the doors for your big guys that can't operate them
Sorry, they won't dominate again just because of the indoors setting. Their balance has changed too fundamentally for that.
>>
>>96416351
it's over
back to being accursed cultists for 40k
>>
>>96416351
>>it has even been mentioned that some doors close automatically, which means your objective grabbers have to pull double duty holding the doors for your big guys that can't operate them
That's only part of the narrative events
>>
I'm new to both tabletop 40k and Kill Team, are there any noob traps I should know about with KT? I was thinking of getting the Phobos Strike Team and painting them up as Raptors
>>
>>96409778
>chronically no-games
I'm gonna write a program that uses a raspberry pi, a camera and QR codes to recognize objects on the battlefield and train an AI to play the opponent
wish me luck

I think I can pull it off, even though my coding skills are junior-level at best.
maybe that will land me a job

>optional
>robot arm that throws dice
that I have no idea how to do, but it would be funny
>>
>>96416598
I dont wanna spoil your programming project, because it kinda sounds fun in an autistic way, but there are rulesets for simulating an AI opponent already. Be it with dicerolls, by drawing cards, looking at a behaviour table etc.

There is even the official GW/Kill Team solo mode (but its not the best that is out there). Its fine to use tho.
>>
>>96416661
I know, but there I have to do this shit all by myself, which I'm too lazy to do.
>look up the rules, think about how the AI would move, throw the dice for that team and do the math etc.
it's playing two games at once and that's just not fun

yes, I'm too lazy to play the AI opponent myself but not to write a program that does it for me

plus, I can learn new stuff
>>
>>96416709
fair enough. I wish you success, because i can see this could be fun to play
>>
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Played some solo Kill Team because my friends are flakes and the FLGS is full of mutants, had actual fun, would recommend.
Tried a couple of my teams I've never been able to run before, it's nice being able to look up rules without making the opponent wait.
>>
>>96416828
Nice anon!
>>
>>96416562
What's noob trap, precious?
>>
>>96417240
Are the kill teams reasonably balanced around each other that, as playing pieces, any given team isn't a waste of money?
>>
>>96417247
Balance is overall fairly good, though maybe with a few outliers
Elite teams like phobos are in a good place this edition. Phobos are a little more technical than some other elite teams but do just fine when properly piloted
Just be aware they have a decent selection of operatives if you want to build all your options
>>
>>96417270
Thanks anon, after some googlan it sounds like I could have all my options with the Phobos killteam set and a box of Reivers to make the rest of my options
>>
>>96415631
ideally i'd engage in minimal shenanigans without outright throwing the game

>>96415713
that sounds like a good idea, what do you recommend for a newbie? im also fine to paint pretty much anything up as painting endless rubric marines is gonna drive me crazy
>>
>>96416598
(Responded to the wrong person)
Good luck anon! I'm a chronic solo gamer, so I am very used to playing Me vs Evil Me.

Also give the AI a cute girl overlay.
>>
>>96417538
Try scouts. Their specialists are simple, they have mostly warriors, and they still get to have fun with their team rule.
>>
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>>96417538
>that sounds like a good idea, what do you recommend for a newbie

In the app you can find a sequence of 3 Missions about your team having to deal with a sniper. They are generic so you can use basically whatever you want as enemies, which if you are a TS player I suggest using Slaangors. They are supposed to be used with the Volkus terrain, but you can basically use whatever you want as long as you have a similar layout.

As an alternative you can find other 3 generic joint ops missions in the Core Book, about infiltrating a facility, sabotaging it and then escaping while the enemy hordes try to catch you. As I said they work by having generic datasheets for the NPCs, with examples of what models you can use for them. So for example nothing stops you from using a mix of cultists and Marines, or something similar.
>>
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>>96416828
I dont have anyone to play with but Im also too retarded to play solo, because I cant for the love of god remember all the rules for 2 teams at the same time and playing against NPOs is kinda boring imo
>>
>>96417426
As someone that also got the phobos team, I kitbashed assault int weapons on phobos bodies, but in hindsight I think it came out a little funny and you could just proxy the assault ints so you don't have to get another whole box worth of guys.
>>
>>96418659
Just look up the rules. It's like anon said, no one's waiting so you have all the time in the world.
>>
There's suspicion that deathwatch might be released as a 5 man box, but is there any real indication that's the case? A few other teams have come out to 6 sprues already so the idea that it's too many sprues doesn't work
>>
>>96420955
I'm gonna say this is the one time GW won't cheap out and the box will be 10 models like Phobos.
>>
Why is this not available anywhere anymore?
>>
>>96421024
Sure, I think they're gonna be 10 too since it's the army's battleline, but Phobos was 2x2 sprues with an upgrade, different scenario
Blades of Khaine I believe was 2x3 and double the model count of every other aspect warrior box which is huge
Mandrakes I know are 2x3 and they're basically scorpions but evil
Scouts I think are also 2x3 since they're the same size/price of the aforementioned two
>>
>>96414461
But what about lore?
What about /yourdudes/?
What about the tales of battle?
>>
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So I bought a Voidscarred box, which one I am supposed to build, the Fate Dealer or the Kurnathi?
>>
>>96421621
fate dealer looks better on the kneeling model imo. you can just make the kurnathi out of someone else, I think even with all specialists you'll have one guy that's a warrior
>>
>>96421060
Nope, GW are going to selling the KT branded box so you'll have to get the normal CSM box and get kitbashing to make the operatives or find old stock from a third party
>>
>>96417426
You only really need 5 reivers if you can get half a box for cheaper, a sergeant, 3 warriors with knife and pistol and the last body to make another warrior or a different photos operatives. You'll never use the reiver with bolt carbine
>>
>>96422059
stop selling*
>>
>>96422088
>>96422059
They'll release them again somewhere down the line. Either individual models as part of a different kit/game system, an upgrade sprue or as a "new" unit for 40k proper.
>>
>>96422226
It's already the normal CSM box you can uy without the upgrade sprue
>>
I got a 230 dollar amazon giftcard and a 50 dollar Visa Vanilla gift card, now I just wait for killzone tomb world to go up on amazon like all the other ones and boom, free killzone.
>>
>>96422245
damn dude last time I got an amazon gift card it didn't work
>>
>>96422255
It's already loaded on the website they can't shaft me.
>>
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>>96416281
>another indoors season
Is it though? The night lords VS sisters reveal indicates that a core theme of this season might be fighting split amongst an upper outdoors level and a lower indoors level.
>>
>>96422637
nightlords vs sisters might as easily be the end of season box
>>
>>96422637
>>96422788
They already confirmed thats only coming in the last box of the season
>>
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>>96421060
I still see a lot of Kill Team Legionaries on Google Shopping at normal price.

In any case, remember that GW is discontinuing the "Year 1" Kill Team kits. Krieg already got repackaged to 40k without the upgrade sprue. Kommandos and Novitiates are about to get the same on preorder, but it appears they'll keep their KT upgrades, even when Novitiates have a separate upgrade sprue like Krieg. Like Legionaries Phobos and Pathfinders always had their 40k kits without the upgrade sprue. GW is still selling Blooded and Corsairs, but we'll see what happens to them.

Also remember that 40k repackages won't have tokens, if you care.
>>
>>96422788
>>96422810
Its the 3rd box of the upcoming season.
>>
https://www.warhammer-community.com/en-gb/articles/lyczjxkf/tomb-world-how-the-new-season-stacks-up-according-to-kill-team-experts-squad-games/

Some rules for deathwatch, necrons and the new terrain
>>
>>96410479
i bet one ITD + one tomb world = one boarding actions set
>>
>>96423982
nothing in the warcom article implies that, just because it's 3rd row in the picture after tomb world and ??? doesn't mean it's literally third
>>
>>96416828
which solo rules?
>>
>>96423996
damn, the necron rules seem pretty cool
Shame that I'll be skipping tomb world and will have to wait until they rerelase separately because kdm core game is about to restock and I don't feel like dropping 600+ dollars in a single month on minis
>>
>>96424030
there's rules for solo and co-op play in the KT24 rule book
>>
>>96423996
>scout enemy movement somehow even more powerful than plant beacons was
recon teams can't stop winning I guess
>>
I really hope that the standalone release of the tomb world terrain will include the teleport pads and scatter terrain and they won't cuck us like they did with gallowdark
>>
>>96423996
>https://www.warhammer-community.com/en-gb/articles/lyczjxkf/tomb-world-how-the-new-season-stacks-up-according-to-kill-team-experts-squad-games/
From the Dawn of War 4 leaks and this Kill Team leak it seems they're trying to make terrain a really big part of the necron theming. Which is funny because they were originally raiders who attacked at random, now they're a slow and purposeful force that must expand with their domain
>>
>>96422637
Can't wait to see the setup to put the board over the other, kek
>>
>>96425331
It's just half a board for each. You can see it in the pic
>>
>>96423996
>Some
>>
>>96425550
eceleb NDA lifts in like 12 hours anyway
>>
>>96425550
I have to know
Are there literally ANY weapon options for any operative in the team
>>
>>96425574
For the Marines no.

The Necron can take 2 different weapons on the Crawlers and the Plasmacyte Warriors.
>>
>>96425602
Damn, that's disappointing
If you've got the time and energy, it'd be pretty cool to see the rules so I could use them with my existing models tomorrow
Something like a catbox/imgur/imagechest album
Understandable if not though
>>
>>96425880
Marines?
>>
>>96425911
Yeah, as long as the pics are readable they are enough
>>
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>>96425920
>>
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>>96425973
>>
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>>96425978
>>
>>96425911
Necrons composition, pls
>>
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>>96425988
>>
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>>96426004
>>
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>>96426020
>>
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>>96426031
>>
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>>96426044
>>
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>>96426053
>>
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>>96426003
>>
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>>96426074
>>
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>>96426081
>>
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>>96426090
>>
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>>96426097
>>
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>>96426108
>>
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>>96426116
>>
>>96425911
>>96425973
>>96425978
>>96425988
>>96426004
>>96426020
>>96426031
>>96426044
>>96426053
>>96426064
Huge, big thanks
>S&D/security
>most operatives have very few special abilities and are just strong statblocks
Surprisingly basic, but we'll see how things go tomorrow.
>>
>>96426074
>>96426108
Any reason to take second twin gauss reapers over the Shadow Realm gun?
>>
>>96426151
You are fighting very fragile models that you don't think are going to survive the Gauss anyway so at that point better take torrent? It's the only one I can see honestly
>>
>>96426108
>21 wounds
>instakill gun
what the fuck do you even do against this thing, swarm him with chaff in melee? Deathwatch is 5 dudes

>>96426151
can take 2 crawlers but only 1 shadow realm gun
>>
>>96418659
I'm fucking on it

>>96416709
>>
>>96426262
Shoot it with plasma and pray it fails the 3+ save every time
>>
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>>96426074
>>96426081
No reanimation protocols??
I get why they didnt get them but it still feels wrong
>>
>>96426414
Canoptek stuff didn't have Reanimation Protocols until 9th edition, it's ok.
>>
>>96426262
>swarm him with chaff in melee?

Considering if it's on your Nodes he gets -1 to damage in melee as a strategic ploy, accurate 2 in melee, he can reduce your charge range of 1" and can then retreat and shoot I don't see it much viable.
>>
>>96426453
It's got a 5" movement, you could gum it up with chaff and buy yourself time to do objectives or kill the geomancer
>>
>>96426439
yeah but the geomancer
and living metal too
>>
>>96426481
>It's got a 5" movement
And thank god for that

Still the Necron player still has access to respawnable chaff too, which are going to thrown to death to stop you from doing that.
>>
>>96426506
You can take living metal as an equipment, and living metal again was only given to Canoptek in 9th edition.

The only one I agree is the Geomancer, but I can understand the issues.
>>
Hey leaker anon, any cool paint schemes that are different from the main one for the crons or terrain in the book? Thanks.
>>
>>96426414
Kill Team is anti-soul
>>
>>96426453
If he is in a node he also potentially heals 3d3 every round as well if the reanimator is hiding in a corner.

They are designed to be the anchors.
>>
>>96426664
Which is perfect for Necrons
>>
>>96426600
Nope. Everything pretty standard. The operative page has some variants for the Necrons bit they are the classic ones.
>>
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How is Geedubs justifying charging £150 for the upcoming KT box? That's £20 more than the Ultimate Starter set which comes with half an army for two factions
>>
I find it incredibly strange that GW hasn't made a Hab-Block as a terrain setting yet. It would be nice to have all the little dilapidated apartment blocks with all the paraphernalia of a shithole tower like small wall mounted beds beds, shelves, benches, desks and what-not. If not a hab-block, a prison-block or something similar with all the cells, yards and other stuff. They could twist that there has been a prison riot or something and that the prisoners were low-level cultists and shove out a new cultist set this way (they are getting rid of bloodied, aren't they?).

I get these aren't 'big' settings like a tomb world or some sacred artifact, but this kind of thing would be a reason I'd get a KT box for the terrain rather than the minis.
>>
>>96427236
>How is Geedubs justifying
It's not. It's just increasing the price and seeing if people still buy it. Spoiler alert: they do.
>>
>>96427236
10 deathwatch will retail for 2x£40 eventually. necron warrior box is £31.50. necron kill team probably £42.50. plus terrain. so you're actually getting a great deal be thankful.
>>
>>96427236
3 Kill Teams, Terrain, Game Board for said terrain, Data Cards, and Ops books.
>>
>>96427236
Significantly more terrain, a comparable number of models but they're multi-part models instead, and more side tools I think
It makes sense, especially the terrain bit. If you want everything in the box, it'll be worth the price. The real issue is that they're cramming so much into the box that you're unlikely to actually genuinely want it all.
>>
>>96427236
Terrain: 100€
Kill Team x3: 150€
Necron Warrios: 40€
Cards: 50€
=340€
Tom World price: 200€
So -140€
It's a great deal lol
I got it for 160€ so it's still ok for me.
>>
>>96427383
Yeah, the Deathwatch likely being a 5-man box is what people are probably missing when it comes to the price analysis. Maybe forgetting about the Necron warriors too.
>>
It fucking sold out again in minutes.
>>
>>96429574
No shit, GW make like 50 boxes per region
>>
>>96429580
Fucking faggots, I'm just gonna 3-d print everything.
>>
>>96429574
>>96429580
Isnt it too early for preorders yet? I dont even see the box on gw’s website
>>
>>96429608
FLGS and online sellers allow you to pre-order at midnight est.
>>
>>96429608
preorders for aus open 2.5 hours ago
>>
I'm just happy I play DW and I don't need the box, I have enough bits to build a DW list. I'm printing the frag launcher guy, though, fuck not being able to use your old veterans.
>>
>>96430125
>I have a sergeant with a plasma pistol, but he's wielding a power maul
>I have a guy with a storm shield, but he has a power sword
Fuck mono loadouts
But if I can get a game to test them today the only thing I need to get access to the bombard/horde-slayer for this temporary test is to place a 40mm base under the existing guys
>>
Preorders are up on the website for whoever's interested, english set is still available
>>
>>96430430
Its gone. It wont let you add to the cart.
>>
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>>96430466
>mfw have one in my cart just in case even though I'm not planning to buy it
>>
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>>96427489
Are they REALLY fucking selling the Deathwatch as 5 mans? Fuck OFF
>>
>>96430478
Are they selling any of the Elite marines in boxes of 10? You should be happy its not boxes of 3.
>>
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>>96430478
I mean we don't really know exactly how the separate box will be packaged, imo it would make more sense for them to sell them as 10man but at a bigger price, but GW and sense don't really go well together

>>96430528
nemesis claw and legionaries
>>
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>>96430532
>I mean we don't really know exactly how the separate box will be packaged

Unfortunately we know
>>
>>96430570
>10 operatives
How many gravis bodies, though? I have enough primaris bodies to build every option already, but the bloody gravis are a different thing.
>>
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>>96430570
marinelards in shambles
so that means if I buy the box I can actually resell the deathwatch for ~120+$ instead of ~60 which will pay off half the box price
>>
>>96430601
One gravis body per 5 man sprue
>>
>>96430601
3 tacticus, 1 phobos and 1 gravis on the body sprue, you get all the weapons with the 3 sprues so you just need an extra 6 bodies and you can make them all
>>
>>96430532
>it would make more sense for them to sell them as 10man but at a bigger price, but GW and sense don't really go well together
pretty sure that would have been the scummier option, forcing people to buy two sets of identical sprues and doubling up on the equipment options they then can't use. this way a box of 5 let's you fill out the kill team with cheaper marine bodies from other kits.
>>
>>96430691
Agree to disagree then
Not being able to get all the specialists from a single box and having to pay the same price for a team of 5 marines while previous teams gave you 10 (well, or 7 if we count the starter set) sucks
Literally every other marine team actually gave you MORE minis than needed, but apparently this is going away since murderwing also looks like it's gonna be 6 bodies and that's it
>>
>>96430532
>nemesis claw and legionaries

Upgrade sprues for an existing set Anon, not the same thing. Would you rather gotten an Intercessors box with an upgrade sprue?
>>
>>96430885
the phobos team gave 10 marines but only one of each bit of gear for most of the specialists because they came on a separate sprue. the scummy part there is not getting a helix adept in the 40k box, you had to buy the more expensive kill team box for the proper infiltrator loadout. and you still have to buy more marines to play the team fully as there are no reiver parts.
>>
I was on goblingaming spamming refresh since 9:30. Caught the preorder as soon as it came up. The time it took to redirect for paypal confirmation (details were already in, wasnt like i had to put in card details), sold out. Wasnt even 1 minute past 10. Went straight to gw website, already couldnt add to cart. Absolute dogshit.
>>
>>96430885
>but apparently this is going away since murderwing also looks like it's gonna be 6 bodies and that's it

Marines boxes have unfortunately been pretty consisted for a decade at this point. If you are a basic marine unit (tacticus/Phobos, very little options if anything at all, anything that GW might consider a basic entry to the army) you get a 10 models box. If you are a veteran, a unit with options, anything with a jump pack or something that might qualify as big or elite you get the 5 models box, or even worse the 3 models box. Very little has been deviating from this logic since 5th edition. The only reason for why Deathwatch veterans came in a 10 model box before was that Deathwatch was considered a separate faction by GW, and thus got the entry point discount.

You might not like it (I don't) but that's how it works.
>>
>>96430901
> Would you rather gotten an Intercessors box with an upgrade sprue?
might as well be
most if not all the sculpts already come from existing sprues with tacked on deathwatch bits, don't see how they couldn't have cobbled something together out of existing molds and added a single new upgrade sprue instead of making a brand new mold out of reused sculpts, these are fucking space marines after all
>>
>>96431002
Pretty much this.

For 40k, new Deathwatch box is in line with Sword Brethren, Inner Circle, Sang. Guard, Bladeguard Vets etc.
Its not Deathwatch Intercessors.
>>
>>96431014
>these are fucking space marines after all

A mix of 3 different armour types tho. I dont wanna argue, a box of 10 would absolutely be better, but it is how it is.
Its like saying why do they not put 10 Havoks in the havok box, or 10 heavy intercessors.. They dont, because "elite" (not in the KT sense of the word) squads in power armour in 40k do not get boxes of 10.
>>
>>96431039
The box it's replacing is also 5 models
>>
>>96431060
Thanks, i actually wasn't aware. Makes even more sense if thats the case.
>>
>>96431080
Can't find many pics of this one now google is filled with the new KT release
>>
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Excuse me?
>>
>Gone not just on discount retailers but the gw site itself
God damn
I was on the fence about the teams so at least this takes the decision out of my hands I guess
Might even grab 2 sets of the terrain when it releases seperately
>>
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>>96431039
But they could. They should.
>>
>>96431242
You're excused
>>
>>96431242
>155 British Pounds Sterling
>for THAT
I've got to see a man about a monkey.
>>
>>96431242
Reminder that GW employees have names and addresses
>>
>>96431112

Im gonna go around my local stores to see if I can get this one. If I end up not wanting to use it, how much do you recon I can fleece the grogs for it?
>>
>nooooo I must preorder!!!! WHY CAN'T I PREORDERRRRR AAAAAAHHHHH
If you're a preorderer don't complain about GW and their shitty practices, you're the one who made them (and not just them) this way. If you preorder anything ever you deserve a kick in the teeth and getting pushed out of a window.
also; imagine buying terrain instead of making your own
like, ever
lol
lmao
>>
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>>96431396
>>
>>96431400
I find inventing and making terrain, even if it's kind of shitty, far more sovlfvl and satisfying than gluing together any premade stuff ever could be.
And I'm 100% correct about preordering and you know it, it's a horrible practice that spoils the seller and encourages price gouging. It should be illegal. Only shills or mentally ill addicts defend it.
>>
>>96431427
everyone hates when you show up with your dogshit obvious foam and cork painted trash. they all shit talk you behind your back
>>
>>96431427
okay bro why dont you go buy it off a scalper in 2 weeks when I got it from my LGS at MSRP-15%
>>
Hereteks vs. Wracks coming I can feel it in my bones
>>
>>96431250
>Kill teams are a random assortment of the hundreds of space marine chapters
>Still has 2 Ultramarines in the squad
Lol
>>
>>96431457
>everyone hates when you show up with your dogshit obvious foam and cork painted trash.
Too bad!
>>
So what's the gimmick of new Sisters?
>>
>>96431530
anti psychic keyword. as in, they're going to be useless
>>
>>96431427
Post your terrain and we'll see. I like handmade terrain and even crappy cardboard terrain can help bring a board to life but hating premade terrain is crazy behaviour. Most (all?) of the premade terrain from GW is really good.
>>
Well, I was able to get a reservation of Tomb World with a phone call to a local store (which I also previously got Typhon from), so I have that to fall back on in case I can't get it from a discount online store opening on GW's US preorder time in a couple of hours.
>>
Imagine. My. Surprise.
>>
>>96432779
So teams will now be 70+ plus tip plus tax
>>
>>96431614
Seems like the couple of discount stores I was eyeballing put up listings for Tomb World as sold out right on the hour. I wonder if they were running secret advanced preorders.

But GW still has it for the full price plus tax.
>>
>>96433002
As like as not they only had enough to sell stock physically, one of my go-tos sent out an email saying something to that effect.
>>
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1. Be GW
2. Have a design studio
3. Employees in the studio design new minis
4. Have a factory
5. The factory manufactures the new minis
7. Have a sales division
8. The sales division sells the new minis
9. Profit!!!

This is what seething retards are referring to as "horrible business practices" btw
>>
Good news. Unlike Death Korps, the 40k reboxing of Novitiates does indeed include the upgrade sprue.

Kommandos still have all of their upgrades too, but that's a given since they always had essential parts and upgrades intermingled across all of their sprues.
>>
>>96431250
Those are monopose snapfit with literally zero options.
>>
>>96433332
A 10 man squad built from a pair of the new set is basically the same but with a dozen shoulder pad and helmet options in place of any variation or interesting details.
>>
>>96431250
Why is the white scar on a bike
>>
>>96433469
Clarification: why is he the ONLY one on a bike. I get WHY white scars love bikes but it's very out of place in a squad of dudes on foot
>>
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>>96433361
>set is basically the same
It's really not.
>>
>>96433493
WS on bikes are the 40k equivalent of D&D combat wheelchairs, please understand
>>
>>96409794
What's up with Navy Breachers having a red 1 on the summary? It looks to me that the single box of 12 models gives a full team, just lacking in alternate Armsmen and a few options.
>>
>>96433973
The box only has 2 big bodies with 28mm bases, and you certainly want 3 of them for any team setup. Exchanging the pet units for another full operative is also a really powerful option.
>>
Is the terrain any different at all from the itd? it would be like GW to put out the same set but with a gem in the wall or some shit that ruins the game if you dont buy it. But I already have my old deathwatch team magnitized and dont want the necrons, so id really like to not have to get the terrain if I font have to.
>>
>>96434043
Breachable walls, scatter terrain, and a teleporter pad are part of the basic setup this time. It'll be on the approved ops maps this time, unlike the extra expansions to ItD that just had those as part of specific missions that most people skipped.
>>
>>96409778
Local LGS fucked up my order, I heard someone here sculpted some themed terrain already, anyone know where I should look for that? I appreciate the help
>>
>>96433493
It's his emotional support motorcycle
>>
>>96433493
There are also two guys with a jump pack and a Terminator that is supposed to deep strike. That squad was initially released as a side product and wasn't really built to be played as a squad, more as a collection of individuals each one doing its thing
>>
>>96433493
That's just sort of how kill teams (can) work. I don't think we ever got bikes in KT18 but you were able to field normal guys, assault veterans, and terminators in a single team together.
>>
Deathwatch team looks sick as fuck in melee. The shield guy is insane.
>>
>>96434920
Honestly, it looks sick as fuck everywhere.
>>
>Still have my old DW veterans
>Have the exact same loadout as the rules
>The base is the same, and the minis' size is the same.

Now I just need to find a base adapter for the gravis, and I don't need to get the box.
>>
>>96433361
That's completely retarded. The new kill team is a classic multipart kit where the torso and the legs are a single piece while the arms, the head, and the backpack are separate pieces that can be easily swapped between each other and between other marine kits.

That's completely different from Deathwatch Overkill where you have stuff like a marine that has the whole right side of his body, arm and leg included, as a single piece, while another one has an arm that is also fused to half of the torso, no head as a separate piece and so on.

Sure, if you follow perfectly the instructions you are going to end up with exactly the same poses, but if you want you can easily do stuff like having a marine dual wielding a knife and a power maul on the sergeant body, or have two breachers in a different pose because you are mixing stuff from the Heavy Intercessor kits. Things that you can't do on Kill Team Cassius without a huge amount of knife work and greenstuff
>>
>>96435312
Maybe I am just too used to that exact level of cutting and the real variety that kits used to have before primaris came along. I'm really annoyed that this kit is just a downgrade from the old one and that the rules have been dragged down by that downgrade.
>>
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>>96435312
>if you want you can easily do stuff like having a marine dual wielding a knife and a power maul on the sergeant body
which nobody is going to do because that's an illegal loadout. The new team is shit from a modelling PoV, specially the retarded gravis with the bolter + aux grenade launcher looking at his cell phone

The old DW team from the KT21 compadium was unironically more varied and full of options.
>>
>>96435446
Look, the new kit is inferior to the old veteran kit? Sure. But please let's not kid ourselves and pretend it's even comparable to a snapfit one like Kill Team Cassius. Something can be worse without automatically being the worst possible thing ever made.

>>96435492
>which nobody is going to do because that's an illegal loadout.
That's a problem with the rules and the people that sperg out if they see anything even a little different, not the kit.
>>
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>>96426127
>got cucked out of my game for the first time in forever because everyone else had already booked opponents this week
Guess I'm not getting to test the team this week.
At least I got some paint on my arbites instead, and I got to witness a salvagers player line up the shot of the century. Grudge token plus toil earns and one natural crit led to 12 damage on the initial target and 3D3 damage to the other four, 36 damage in total. Unfortunately he failed the cleanup afterwards and still lost after letting the wounded marines run rampant for too long.
>>
>>96435555
Cassius has given me a ton of interesting parts to work with, it really doesn't take much to separate the arms from the torsos and the heads are for the most part just ready to swap. So no, it's not comparable to cassius, it's a massive downgrade from that too. It's the worst parts of both the generic box and the cassius box with none of the good parts.

Now that what the instruction booklet tells you is possible is what determines the rules, deathwatch just aren't what they should be. I know we like to talk big about rules being temporary and models being forever, but it's been 4 years since I was able to use my deathwatch team's original sergeant and main man without proxying him in some way or using homebrew rules (I armed him with a stalker bolter and xenophase blade back in KT18, not exactly an insane loadout). Out of the 24 models I have in my deathwatch (16 if discounting the ones that are really out there loadout-wise), an incredible 3 of them have currently legal loadouts. Grinds my gears something massive.
>>
>>96435681
>So no, it's not comparable to cassius, it's a massive downgrade from that too. It's the worst parts of both the generic box and the cassius box with none of the good parts.

Honestly, I think that you are projecting you dislike for current Kill Team in terms of rules/edition on new kits because you associate them together. This is the kind interpretation. The less one is simply that you have completely rotted your brain.
>>
>>96435741
nta, but anon is right. The new DW kit is shit compared to the old one or the Cassius KT. And I like primaris, this is about removal of a lot of options, which also means their 40k version is also fucked
>>
>>96435775
>And I like primaris, this is about removal of a lot of options,
Ah yes the lots of options of Kill Team Cassius.
>>
>>96435787
AFAIK, KT Cassius was playable in KT18, and it unironically had more options than the new kit
>>
>>96435741
Nah, the new kit sucks even independent of its effects on the rules. I can certainly complain about both.

>>96435787
It has 11 weapon combinations. Even accounting for reasonable arm swap combos, the new kit is not very far ahead of that, just without any of the details and wild bits that made cassius attractive to build. And unlike cassius, there is not (and I'd be incredibly surprised if they made) a kit with more poseable models and a massive amount of weapon options that you could use in place of or in combination with it for expanded options.
>>
>>96435853
>it unironically had more options than the new kit

What
I am sincerely baffled. The only explanation I can see is that what you mean by options is something that I can't understand

>>96435868
>It has 11 weapon combinations
No, it had 11 monopose models.

>And unlike cassius, there is not (and I'd be incredibly surprised if they made) a kit with more poseable models and a massive amount of weapon options that you could use in place of or in combination with it for expanded options.
So if I am following your rule of thought basically you are saying that Cassius is a better kit because you can use knife and green stuff con convert while the new one is worse because despite actually been made to allow easy kitbash with other kits it's not compatible with a third better kit
>>
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Anyone has a scan of Space Marine 2 Mission Pack from White Dwarf 515?
>>
>local game shop goes "yep we got one for you big man"
Excellent, love the preorder goodness
>2 days ago "GW is being shit and the store is getting nothing"
Fuck
>Go online for North American pre order
>Aquire one, I think
>"Something went wrong
>Fuck fuck fuck
>Manage to snag another
>Check email
I bought 2?
>Local game shop goes "Hey fellas we managed to secure one for you"
What the fuck. I don't wanna scalp em, but man 3? I feel like a dirty scalper
>>
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>>96436801
Not mine, but I was able to find these elsewhere
>>
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>>96436801
>>
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>>96436921
just sell them back normally or for less at your lgs
>>
>>96431291
get the marketing manager and the sales people... they are at fault. Also they are increasing prices and blaming trumpf. So why not just increase the prices for the americans? why do brits and europeans have to recieve the price increase as well? If their shit government would stop censoring their people then they would drop the tariffs.
>>
>>96436921
>>96437113
Take the middle path and sell each team/terrain/books and tokens at 15% less than gw msrp on ebay. You'll sell them quickly since all the scalpers are selling them at above msrp, you'll under cut them as well and you'll not only make your money back but also make a profit.
>>
>>96431250
they should re do them on primarinos scale now.
>>
>>96435918
I'm saying cassius is better because once you go through the little effort needed to enable arm and head swaps, it provides you with a much more interesting palette of pieces to work with than the ones you get from the new kit.
Oh and there are actually 10 unique body poses instead of 2x5, and the price comparison will be laughable once the new kit gets sold separately.
>>
>>96437891
Cassius is unavailable tho
>>
>>96437958
Highly unfortunate stuff
>>
>>96436963
>Multi-melta is a massive damage single target gun that could kill a carnifex is 2 or 3 shots
So much for being inspired by space marine 2
>>
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>new DW team is strong
Good but also dang, it means lots of mirror matches.
For the most part I can at least proxy a bunch of them for casual games. So I'm still hype.
>>
>>96438026
unlimited range too!
>>
>>96439516
it's PvE, and you can mod it however youd like - 12" would match pistols' 12"->8" reduction
>>
>>96436963
NTA, but where did you find these? Sending them to a friend that's been interested in doing some solo play to learn the game, so thanks for sharing
>>
Alright marine faggots, where can I find some minotaur shoulder pads for death watch
>>
>>96441319
Cults3d
>>
>>96441319
Current deathwatch kit, unless you want the greek nu-minotaurs texas longhorn look then suffer.
>>
>>96441378
there's no Minotaurs shoulder pads in any plastic GW kit, that's another chapter
>>
>>96441385
It matches the old minotaurs look pre-forgeworld fuckery. Fucking faggots couldn't paint stripes and threw a bitchfit.
>>
>>96441319
Some Chinamen have the old FW ones
>>
>>96435681
Considering how much GW likes banking on nostalgia, I can see them releasing a Primaris Cassius Kill Team box. Good for having a bunch of HQs, I guess.
>>
>>96441492
>Nostalgia
>2016

I hate that you are probably right
>>
>>96441492
The Cassius KT was already nostagia/kitbash bait. Several of the characters were just plastic versions of finecast ones.
Cassius is now Legends, and if he wasn't re-done for 10th ed Leviathan, he never will
>>
>>96441566
>Cassius is now Legends, and if he wasn't re-done for 10th ed Leviathan, he never will
They cannot drain nostalgia all at once. If they did, they'd have nothing left for a while until it kicks in again.

One of the reasons I hoarded multiple primaris bikes in the Imperium collection, I know they'll eventually release bike HQs, and I'll just convert them.
>>
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>>96441578
>The Primaris bike HQs are on jetbikes
>>
>>96441612
Anti-grav tech as anything more common than one-of-a-kind relics like Samael's bike is really not the marine aesthetic
>>
>>96441612
I like the rider model, but that bike is ugly as shit.
>>
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>>96441612
yuck, just use jetek
>>
>>96441612
jetbikes are the only vehicle where grav is acceptable, shit like >>96443424 always looked and felt completely retarded
>durr I can only shoot at stuff I'm driving directly at and can't properly pivot
it's like nobody on the design teams had ever ridden a motorcycle before.



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