Are Eurasian Cultures represented in your fantasy settings /tg/?
Tried; couldn't fit any because I couldn't make room for their hats.
>>96432134Never learned a system that properly conveys the headgear.Not saying there isn't such a system, I just haven't played it.
not that I know of
No.
>>96432134No, why would fictional kingdoms be "represented" in the world? Is it the Mad Man's Carnival again or something?
>>96432134>I'm sorry friends but I can't join you with your dungeon crawl, it's those darn ceilings you see.
>>96434178I'm astounded that there isn't a real life version of a hat I came up with. It's like a cloth (silk), rimless tophat, with no support at the back so it sags down a little (similar to a rasta). It's such a cool look, like a kinda casual blend between fez and beanie, and yet no culture has ever popularized it irl.
>>96434383Sounds like a waste of material.
>>96432261Savage Worlds has rules for headgear as a separate part of armor, so it wouldn't be hard to homebrew it in.
>>96434383Šajkača?
>>96435653Taller than that, like a toppa. And the crown is flat/stiff>>96435288It's worn by nobility. They can afford it.
>>96432134my dwarves are Dagestani, if that counts.
>>96439278>my dwarves are Dagestani>Hairy manlets who are borderline illiterate, don't know much about the religion they practice, but work out all day and are insanely good at grappling.It tracks.
>>96432134Are traditional games represented in your table?
>>96443800No, I don’t play games. Mostly microwaved Trader Joe’s meals and the occasional buttered pasta.
>>96443800Yeah but all their games are cooler than the ones we have. Playing a board game there is like taking shrooms, your immersion goes through the roof without compromising the gameplay.
>>96432134Sort of but not really. It's more like the Comanche had horses for millennia but the end result is still pretty Mongolian.