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What's the problem with having a combat wheelchair in your d&d games? It's fantasy, after all.
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>>96434606
can I also have a pick-up truck and an AR-15?
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>>96434606
Just pretend you have normal legs, it's fantasy after all
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>>96434606
What's the problem with having zero crippled people in your d&d games? It's fantasy, after all.
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>>96434606
If you can be anything you want to be why would choose to be crippled. It's, as you said, fantasy.
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>>96434606
My combat wheelchair is motorized and also has tank treads and also i dont have legs im fused to the tank tread wheelchair at the waist and also im a druid
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I remember when people used to put effort into their bait threads. Actually that's a lie, 90% of bait threads have always been low-effort. But my God man, you'll never catch any fish with so shoddy a tackle.
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>>96434606
depends on if we use raw for spells
is the DM gonna be a fag ebout everything or wut
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I would be more okay with them if they didn't insist on using the contemporary wheelchair design that was invented in 1933.
At least use historical wheelchair designs to make them seem less clashing.
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>>96435055
In theory, the idea of playing a disabled character is fine, but there's a few glaring problems with how the idea has been pursued in D&D, specifically.
* D&D is a combat game. If you aren't, at minimum, operating at the expected combat efficacy the bounded accuracy calculations expect, you are a hindrance to the rest of the party and WotC has made zero considerations for what a less-than-optimal party can do about that
* Despite wanting disability to be acceptable and normalized in D&D's fantasy world, they have chosen the least cohesive way to do it: an extremely modern looking wheelchair made by high level artificers that is indestructible and loaded with special enchantments and game rules that mitigate all of the complications of being paraplegic, including being able to float up stairs
* Contrary to the claims of wanting representation, the advised procedures for handling wheelchairs and disabilities in games like D&D and now Daggerheart is... "Do Not Do That™" - as in, do not play to the disability. Do not knock the cripple out of the wheelchair. Do not take away the chair. Do not damage the chair. Do not ever put the chair in any situation where it would be considered a hindrance or disadvantage. Treat the character as if they were 100% able bodied and allow the Wheelchair to exist as a sort of cosmetic item.

If a player told you their character wore an eyepatch, but that they were not going to take any penalties to perception or aiming or anything else. And also the Eyepatch gave them bonuses on a variety of skills. And also the eyepatch was indestructible and no one except his character can remove it. Also, as a free action, the eyepatch generates a forcefield and if he wants to he can upgrade it to shoot arrows. You'd tell that player to go fuck themselves.
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>>96435820
>If a player told you their character wore an eyepatch, but that they were not going to take any penalties to perception or aiming or anything else.
Absolutely nothing wrong with this.
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>>96435886
So they can totally see fine and it's only decorative instead of something used for a handicap?
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>>96435906
>it's only decorative
>an eyepatch
Yeah? You gonna make a blind wizard need a seeing eye dog in your game?
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>>96435886
And everything else?
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>>96435921
Yes.
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>>96435991
Fuck off
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>>96434606
>What's the problem with having a combat wheelchair in your d&d games? It's fantasy, after all.
The problem isn't the wheel chair, it's the system.
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>>96435063
>implying the wheelchair wouldn't be able to fly
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>>96434606
You will complain when the evil wizard doesn't make his dungeon wheelchair accessible, and you will be insufferable about it.
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>>96435933
Literally only the skill bonuses and actions it grants are an issue. Unless you're the type of massive faggot that's gonna tell the alchemist they incur a 0.1m movement penalty for every potion they carry, a one-eyed marksman isnt a problem in the slightest.
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>>96436130
That's stupid
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>>96434606
Stairs, mostly. I doubt many ancient ruins or dragon's lairs are handicap accessible.
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>>96434606

For once, an honest answer. I'm bored enough.

Aesthetically-wise, something akin to a combat wheelchair isn't absurd. I mean, having it be basically a 2025 wheelchair is as bad as the ranger having a hydration pack from a 21-century army, but I can imagine something more fantasy (I dunno, a flying carpet, a golem thing that makes you have a silver runed exoskeleton) working without much problems. Maybe could need some rulings to personalize it, possibly not for every class/character, but whatever.

The problem is tonal. This is why people can't suffer the idea, not (really) muh SJWs ruining the hobby.

DND is a power fantasy game. You are supposed to be a competent and badass adventurer, even starting out. This, quite honestly, means more badass than you are IRL: nerd, normal person or even gymbro*. Not Exalted-level of awesomessness, possibly not even Conan for the first levels, but yeah, pretty badass and ready to have a life of killing monsters in dungeons. Notice that this badassitude is still fantasy badassitude.
Now, while you can (at least in theory) be, I don't fucking now, a warrior without an eye -more or less traditionally cool- or a crippled wizard on the aforementioned magical carpet -less traditionally badass and more similar to an IRL "common" disability. I guess-... why would you use something that signifies IRL constraints? THIS runs contrary to game assumptions, especially tonal assumptions.
It's like having factory-made pills instead of magical healing. Why would you do that?

*=yeah yeah, your warlock is probably less fit than an IRL athlete, but he IS badass enough in the narrative to get his feet wet with orcs' blood. Roleplay him as being fat and tired, but yeah, he is cooler that way than the people at the table.
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>>96436148
>That's stupid
Well I happen to think one-eyed snipers are pretty fucking cool, akshually.
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>>96436284
I think it's cooler when the one-eyed sniper is able to make their shots even with the handicap.
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>>96436338
Ok. Ill put one hand over my eye while we play.
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>>96436346
Good
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>>96434606
The actually most retarded thing in RPGs, ever.
I remember wanting to play a centaur as a one-off once, a long time ago, and my DM was simply, "No, it doesn't fit inside dungeons."
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>>96435820
>If a player told you their character wore an eyepatch, but that they were not going to take any penalties to perception or aiming or anything else
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>>96434606
>op pic
disingenious question if you cant find the obvious answer from your provided image file.
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>>96435886
>Absolutely nothing wrong with this.
Wrong. If you're missing an eye, you take penalties. Simple as.
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>>96435820
Pretty much.

I've had characters play disabled characters before and it was fun because they did it as part of an actual character concept rather than just some obnoxious need for representation. As part of that they made sure the representation of the disability was appropriate to the tone of the game (no ridiculous modern wheelchair out of nowhere) and were happy to face challenges as a result of the disability.
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>>96436716
Do you lose 1 charisma if you're missing a testicle too?
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>>96436800
You'd also take strength and constitution hits due to lack of testosterone.
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>>96436041
that's more the problem though. Not only is the combat wheel chair in the game at all it's hilariously overpowered.
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>>96434606
Wheelchair lad here.
It is blatant pandering and outright fetishization for a crippling disability.
When I go to game I don’t want to be reminded that I’ll never be able to walk. I want to escape that shit even if for an hour.
Some people may not see it that way but I do and I hate it because I don’t want to be reminded that I’ll never be able to take a single step in my life.
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>>96434606
1: The original was an overpowered ridiculously unbalanced power fantasy/lash out by someone who wasn't even disabled long-term, and lashed out at people who criticized it from an objective standpoint. This has rightfully made it suffer a bad reputation.

2: Why is a wheelchair okay, but characters who are disabled in other ways are not? Why is a mute character not acceptable? Why is a one-armed character not acceptable? Why is a deaf or blind character not acceptable? What about someone who is schizophrenic or delusional? Or albinistic, or even with allergies? There are overwhelmingly more examples of one-armed, blind, psychotic, or mute badasses in both real life and fiction.

3: Why should I be expected to depict violence against the disabled in my game? If your character is not disabled that's a problem on its own since pretending to be disabled is a really shitty thing to do.

4: Why do I have to include them? This is a world of dragons and magic, is the idea that there are no physically disabled people (especially in games that literally have no maiming or amputation rules other than vorpal sword decapitation) really THAT far-fetched?

5: It's performative inclusion, the worst kind of inclusion, where are the large print character sheets? Where are the large-print dice? Why are the books not formatted in clear and consistent ways with important game terms being bolded?

6: >>96435820 Why is it given special protections? Why should YOUR character have special unjustified rules JUST for them? You might as well ban violence against women and minorities if we're going that route.

7: Disability is not a superpower, calling a disability a superpower is one of the most offensive things you can say to disabled people, and downplays their difficulties in daily life

And 8: Why is it touted as some kind of new and innovative thing when MULTIPLE systems have had similar things in them for DECADES? It's the D&D version of Disney's "First LGBT whateverthefuck"
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>>96437083
It's not even official D&D shit, it's someone's retarded homebrew that social media ran away with as some sort of super inclusive thing when it's not
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>>96434606
Because in a setting where magic can restore any injury, raise the dead, and commune with actual fucking gods, physically able the social justice warriors shoehorned a reminder of disabled people's physical limitations in their escapist fantasy.

Like for real, thousands of players with actual physical disabilities hate this shit with such a fiery passion, but bleeding heart sjws pushed it because they know what's best.

Personally, as a paraplegic, if I ever meet one of these fucks I will strangle them.
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>>96437091
The mechanics aren't, but it's in the official art.
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>>96434606
Because it's the most boring, least-fantastical way of playing a character whose legs don't work. The result of people who can't think of anything except modern day solutions.
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>>96434606
Are the chairs still overpowered to the point where you're nerfing yourself if you're not in one?
>>
>What's the deal with combat wheelchairs?
>I had a player wanted his character to be in a wheelchair, one made for fighting.
>I said to him, "What kinda game you think this is you can fight in a wheelchair?"
>He looks straight at me and says, "It's a ROLL playing game!"
>>
It's been 5 fucking years since this piece of shit homebrew came out

move
on
>>
>>96434606
For HIGH fantasy/steampunk games where everyone and their cat has access to godlike magics and tech, sure, no problem. In LOW fantasy medieval settings though, pic below is more appropiate, if you want to avoid being accused of being a witch and you and your infernal wheelchair burnt by the inquisition.
>>
Hmm, so an indestructable weaponized wheelchair that can fly and is available to everyone? Are you a Dr Who fan?
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>>96434606
>he fantasizes about being a wheelchair
Someone introduce this anon's kneecaps to a shotgun.
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>>96437514
The people who needed it in haven't moved on from ruining printed media and discourse around the hobby.
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>>96438006
>the party is a witches coven in a low magic setting
>they are part of the few people with healing spells but are persecuted by the local religion
>since the party doesn't have any high STR or CON members they have to sneak around at night or blend in during the day to try to help patients
>if they get lucky one can infiltrate a church as a novice sister and work their way up to give other players a heads up when inquisitors will appear
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>>96436284
>>96436338
The most badass snipers would poke out their weaker eye by themselves to improve their aim
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>>96434606
Make it cool and then we'll talk. The default wheelchair brought up in these discussions is boring dogshit and I won't have that at my table.
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>>96434606
Reminder that conjuring magic force limbs or building cyberpunk-tier construct limbs are both infinitely cooler than these gay wheely shits
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>>96434606
I don't play D&D and the system my table uses balances magic items. If your character turns into a cripple, you can make a new one. If you ask nicely the GM might introduce it as an NPC when he needs a beggar, though.
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>>96434606
On top of everything else said ITT, the combat wheelchair, going by 'official' stats, is also poorly designed and overpowered as shit.

>You would expect a wheelchair to inform on a character's capacities, nature and activities.
Except the combat wheelchair doesn't restrict the user in any way, shape or form.
Do you need to sacrifice your hands to push the rims? Nope, because it's powered by your mind, and magic.
Do you struggle with obstacles like rocks, fallen masonry or fucking stairs? No, because the chair has built-in levitation magic, so you can also fly. And if needed, it can become a raft.
Struggle to keep up with others? No, you can keep a 30ft movement speed with your mind, and actually bump it up to 60ft if you're going on any kind of downhill because wheels. Who decides how fast you go? You do of course.
Maybe you're vulnerable to being grappled or knocked over? Acktually the fifth wheel in your wheelchair makes you super stable.
Maybe it makes you easier to hit? Nope, +2AC and resistance to certain damage types. Or, you can give yourself permanent half or 3/4 cover.
Or maybe you can't swing a sword as hard, being paralysed? Nah, you get extra damage, and the ability to knock up to 4 people prone. Also, by rolling up to someone and skidding into them, your wheel can do the same damage as a longsword. If you down them and roll over them in your movement, you do the same damage as a warhammer. And also, your attacks can impose disadvantage. Compare all that to a solid punch from your average, non-paralyzed fighting man.
Makes you less subtle, perhaps, given all of the above? Actually, it can give you advantage on dex saves, acrobatics checks and stealth checks.

All that for 200 gold, plus some 15 gold upgrades around the place.
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>>96434606
I like my fantasy games to not also be retarded and stupid.
>>
The cult leader cackles madly as her foul magic gives new strength to your legs, and to your horror, you begin to move them again. "Now you will have to walk like the rest of us. Your identity is no more."
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>>96434606
Specifically, it's a fantasy where magic capable of fixing such disabilities is available in every town with a population larger than about ten thousand people.
The only valid excuse for a combat wheelchair in an adventuring party is that the occupant is literally adventuring specifically for the purpose of gathering the gold to buy a casting of the spell which would restore the use of their legs.
And even that has a HUGE glaring problem: how would such a character convince their adventuring party to carry them through a dungeon? Dead weight like that is dangerous. Being a literal burden on your adventuring party means you get a smaller share of the loot... if any at all. Disabled characters are NPCs left at home. They are the sibling you're fighting for. Not fighting alongside.

And for the disabled who believe their wheelchair is such a foundational premise of their self-identity... That's dangerous bullshit and delusion. You are not your disability, and your emotional coping mechanism is not making you less disabled. It doesn't matter how happy you are, you still can't fucking walk. You will never play water polo. And you will never be in the NBA even if you learn to bounce a ball around. You're not gonna play soccer. No. Stop it.

For the GMs who allow this toxic shit? You suck. You fucking suck and you're abusing your player(s). You're also failing your players if your game is so trivial and full of bullshit that adventurers can be disabled. That's not a game. That's kindergarten story time.
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>>96436041
... why does a flying wheelchair have... wheels...?
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>>96438835
>You are not your disability
Wrong.
The wheelchair must be attached to you, always, at all times, even when you wildshape, you'll never be free of it, it doesn't transform because it's not your body: the wheelchair is your soul.
This is the moral lesson that you'll never walk again, even in a setting where moderately powerful magic would let you, instantly and with no downsides.
This why roleplaying games were created.
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>>96438860
>picrel
Like I said earlier, remove the legs and replace wood wheels with tank treads and this instantly goes from unfathomably gay to unfathomably based.
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>>96438887
mecha t-rex tank
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>>96434606
The problem is that it's not done to be cool, it's done to be a fucking asshole by introducing a meaningless wedge issue where there doesn't need to be one.
>>
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>>96438860
this is the most idiotic appeal to woke i've seen, and absolutely insulting to real disabled people. these people think someone like Ricky Berwick wouldn't instantly choose to change from a misshapen goblinoid to a normal human just because he's making the most of it in his current form. people don't want to be in a wheelchair, or enjoy rolling in one, its just a better alternative to dragging themselves around.
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>>96434606
the green areas are everything the stubborn, wheelchair-bound tiefling rogue who won't pay for healing can access. it is unclear how he got onto the ship in the first place.
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>>96434606
Nothing. There is no badwrongfun. Fuck off with your bait. Go play any game you want to.
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>>96434606
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>>96440236
It's more impressive he's not sliding around on the deck and falling out of said chair, frankly, with how that ship is tilting
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>>96434606
Nothing, Its just the kind of person who would insist upon it.
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>>96438796
>All that for 200 gold, plus some 15 gold upgrades around the place.
That's actually the most insulting thing about it. By their own rules, a character can just declare they have one "as part of their backstory" at no cost, whatsoever. Humorously, this also means that if someone is playing with the combat wheelchair splat, RAW, every player can just declare they have one "as part of their backstory" even if they aren't crippled.
>>
Why does tg go for the same boring bait thread over and over again? Is this board just this low iq?
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>>96444072
Because it's fun to point out the retarded shit that the biggest game manufacturers churn out and expect to appeal to their customers? It's the forum equivelent of a normal human jousting with dragons.
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>>96444072
Because there's nothing else to do on this board in its current state
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>>96436235
I just find the whole thing galling. I've played with people with a few different disabilities. These were good games. Good players. But never once did they ever even consider playing someone with their own disability. They wanted to be warriors. thieves rogues etc. Because in their mind and their imagination they're not cripples. The whole point of the game is to be more than what we are. This isn't being more inclusive, this is saying to someone that they must always be defined by their handicap. When my friend Steve came to play he was a half elf archer and in those moments he could forget his physical limitations because they didn't matter anymore. If you honestly give this any thought at all it's obvious how insulting it is. How egotistical it is. How it exists purely for the benefit of the person who included it to let them think they made a difference to let them stroke their own sense of self superiority. Can you honestly imagine, explaining the game to some child for the first time, explaining how the world is limited only by his own imagination, how he can be anything he wants to be, and as you watch his eyes light up and his imagination begin to race, you look down to him and say "Oh yes and also there's a wheel chair so you can play too." Disgusting. They should be ASHAMED.
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>>96434606
What's the problem with having a knight driving a ford mustang in your d&d games ? It's fantasy after all.
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>>96440919
Just strap armor onto it and make it into a steampunk tankette
>>
There's a difference between playing a crippled character and fetishizing disabilities. Combat wheelchairs unironically fall in the same category as furries, vore and stuff like that, they are just a bit more sneaky about it. It's a disability-without-drawbacks just for the sake of fulfilling someones fetish.
>>
>>96445556
>What's the problem with having a knight driving a ford mustang
Nothing. Go play a game.
>>
>>96434606
Just zoom and boom. That's what combat wheelchairs are for.
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>>96434606
If I found a lamp with a genie in it, I would wish for you to die horribly three times over.
>>
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>>96434606
Serious question, does anybody outside of shitposters on /tg/ even remember that the combat wheelchair exists at this point?
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>>96447052
Not even shitposters on /tg/ get it right. They're not even published D&D material--just homebrew. Complaining about them is like complaining that "Weresnails" were a thing for WtA in the 90s, because a mildly prominent forum for it had rules posted for them.
>>
>>96436029
Generic systems tend to be much better at representation.
>>
>>96445366
I was watching something about the Yakuza games and the guy put his entire video essay script on hold for a portion of the video to talk about how the lead writer has "problematic tendencies" towards disabled people. Namely that the villain of 7 is a guy who cured his unnamed condition that put him in a wheelchair since childhood with experimental drugs, and also that a kid in the pirate game wanted to cure his asthma. This became a side tangent about the pernicious habit of writers to make disabled characters that want to be "cured" with emphasis and implication that we, the audience listening to him, should understand that disabilities aren't things to be cured and fixed and that it's ableist to believe that disabled people want to be able to see and walk and live without chronic pain and severe hindrance to their ability to do things.

While that is all obviously fucking retarded, it was a little eye-opening when it comes to the blatant disability fetishism we see displayed by the diversity and representation crowd. They have somehow twisted themselves into such complex ideological pretzels that they have begun to believe that disabilities are not disabilities. They want everyone to think of "wheelchair" as if it were a race or gender. Like it's an identity on the same level as any other innate biological quality a person can have, and thus does not need to be changed, fixed, or cured. Blind people don't need to see. Deaf people don't need to hear. Paraplegics don't need to walk.

You're supposed to think they are perfect the way they are, and also that they are just as equal and capable and not at all hindered by their obvious inability to do many things that able-bodied people do naturally. And then, once you accept that insanity, you are supposed to think that it's just natural for heroes in a fantasy adventure game to be wheelchair-bound.
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>>96448095
No I don't think anything that you just said is true.

People with disabilities criticize media for representing disabilities as something to be cured, rather than dealing with what living with disabilities looks like. Not "because it's ablist to want to be cured."

I think you made up the parts you didn't understand.
>>
>>96448111
The person dictating these beliefs was not disabled, if that clears things up. But he was doing the typical
>ermmm yikes? that's kinda heccin problematic that your villain didn't want to live in a wheelchair all his life
Kind of sanctimonious pearl-clutching that the activist and ally crowd loves to do on behalf of a group they aren't part of for virtue signaling points.
>>
>>96448125
The point of the ablist "criticism" is that it's shitty to use disabilties to earn empathy from viewers/readers if, instead of honestly portraying what having disabilities looks like, you take the empathy and then handwave it away, later.

So no: I don't for a moment believe your misunderstanding.
>>
>>96448146
Who said anything about empathy? Did you actually read the post? Because it was very much not about portraying disabilities realistically and that wasn't even a point that was brought up.
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>>96448162
I read it, and you misunderstood whatever you watched.
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>>96448166
Do you even know what I watched?
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>>96448181
Nope! But I know what you said and it's clear you misunderstood it. Incidentally, if you'd like to find out why the overwhelming majority of advocates for the disabled aren't? Take care of someone you love who is.
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>>96448222
So you're literally making up an argument on behalf of something you don't know about to make a point about disability advocacy. Do you think you're being witty or are you just bored and desperate for attention?
>>
>>96437497
>>He looks straight at me and says, "It's a ROLL playing game!"
Damn it Carlos, I chuckled...

>>96438462
>Reminder that conjuring magic force limbs or building cyberpunk-tier construct limbs are both infinitely cooler than these gay wheely shits
You could at least make an Animated walking chair!
>>
>>96436029
>rules support since 1986
GURPS really does have everything.
>>
>>96434606
My character is a vegetable and no one complains. Last session he won a participation award at the local lord's fancy ball, and a nice lady praised his pirouetting.
>>
>>96438860
Whenever I see the image of the disabled wolf I'm taken back to every druid ever who at one point will have said "I'll transform in to a dog/cat so I can wander through town without suspicion" and how that idea is instantly crushed by still being the dog-cripple on wheels from Babe 2, or Herbert's dog from Family Guy.

What if you transform in to something with no legs, do you get any wheels? Many legs = many wheels? If you're two legged do you still get a chair, like a t-rex in a wheelchair? Or if you're an octopus, does it transform in to something water apprioriate, but more wheels? What about a giant spider? I mean, they don't have spines right, so how can the spinal cord be severed in that case meaning you need a wheelchair?
>>
>>96446004
This is not a ford mustang. Pic related is. If wheelchairfags don't want this in their game, they're hypocrites.
>>
>>96445366

I dunno man. It's thinkable, I guess, but I get your point.

But I mean, I'm clinically depressed and wouldn't do a character like that in DND (or, fuck, in Broken Compass for that matter). If you want to, tough, maybe consider a tiny bit of tone in the game? One thing is a character doing the usual lone wolf drowing his sorrows in alchool*, another would be your thief getting industrial pills fto be functional.

*=which is actually a terrible stereotype, but I mean, Elric doing drugs is or at least was a thing, so tonally would more or less make sense
>>
>>96448971
Anon what the fuck are you talking about? That's clearly a road in the Mojave Desert.
>>
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>>96435921
Yes, absolutely.
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>>96435158
That looks very comfortable honestly
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>>96435063
lol at this pic, imagine not picking a race that can fly and just dominated the DM's stupid obstacles.
>>
>>96449045
Sozzled gruff guy slowly warming to the party before one day the inebriation causes him to make a tragic mistake that costs them greatly and swearing off the stuff so that he'll never screw them ever again is a really cool trope.
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>>96448095
>>96448111
It's a fantasy game. All they're trying to say is that they support people who want to make-believe that a wheelchair is not an inconvenience for two or three hours a week. It's a dumb, tone-deaf way management has decided to make line go up by appealing to a previously untapped group of customers.
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>>96450076
As many have argued many times ever since this stupid wheelchair shit was foisted on to D&D, is the is hyperfocus on the chair itself that leaves many scratching their heads. There's often little to be said about paraplegia as a condition, how it effects the body, but so much to say about *THE WHEELCHAIR* almost like the person in it is secondary to the importance of the chair itself. The chair as a mythical, unbreakable, magical, floating, telekinetically linked super item.

In other words, they care more about wheelchairs than they care about disabled people. Wanting the wheelchair to be something other than a modern-style wheelchair is unacceptable, because it's not about the magical fantasy of "What if being crippled didn't stop you from going on magical adventures" but rather, they have presented it as "what if you had a magical wheelchair so you could still be wheelchair bound, but also go on an adventure with a magical wheelchair" which is not an especially empowering fantasy for anyone buy wheelchair manufacturers.
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>>96451079
Well now I'm imagining an Evil Magical Wheelchair that possesses whoever sits on it!
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>>96451110
You kill the wheelchair-bound Lich only to realize he was being puppeteered by the real source of evil: The Wheelchair
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>>96451135
Get the Lillend...
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>>96434606
Nothing a few neural contact points to your spine can't help with.
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>>96435055
>>96435049
It can lead to some very interesting characters. The one-armed sword fighter is a fantastic trope for instance.

I do agree that I would prefer a character without use of their legs be permanently mounted on a horse or with some kind of megitech spider legs strapped to them rather than in a wheelchair. Nothing to do with "historical accuracy" but just because it does break the aesthetic a bit for me.
But like who cares? Of course people with mobility issues are more likely to play tabletop RPGs and why hold it against them for wanting to do self-insert characters. It's pretty natural and no more cringe than someone playing a bard rolling to seduce the barmaid or whatever
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>>96435921
If the blind wizard isn't just using a familiar as eyes replacement untill they can afford greater restoration they're already proving to be too retarded to be a wizard in the first place
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>>96451238
I don't think anyone truly minds characters with disabilities, but the idea is typically that you play to the disability. The one-armed swordsman can't take actions that require two hands. The blind wizard can't describe things he sees without using some magic to see for him. Etc.

If you take away all of the hurdles the disability presents, you are turning it into a cosmetic accessory, and in the case of the combat wheelchair, not only erasing the disability, but turning it into a complex set of setting-disrupting magical bonuses for playing a crippled character.
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>>96450076
Nobody wants to pretend to be a wheel chair guy. You could be playing an actual fucking X-men game and still it won't be two sessions before your Professor X is up and walking around with a Shi'ar exoskeleton or some shit. Like you said it's a fantasy and you'd be very hard pressed to find someone with a cripple fantasy.
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>>96434606
certain people use it as an excuse to give their character superpowers that makes the drawback of having a disability negligible and it ends up just being an accessory.
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>>96451238
That's kind of the thing, most people with disabilities don't self-insert. And when they do, they usually do it without any particular frills or special advantages to negate their disability. Stuff like the magical wheelchair is kind of an insult to them since its existence is condescending, like they can't get around or adventure unless they're basically handheld through their adventure. They know how much of a pain in the ass it is to go through life with their disability. They don't need the GM to intentionally harass them for it, like throwing obstacles specifically designed against their character's limitations, but they don't need to be coddled either. Most parties that play with characters that have disabilities will prefer to either have some degree of teamwork like a teammate carrying their paralyzed companion through difficult terrain or EARN some degree of control over their situation such as building a set of prosthetic legs or magitek chair with their own gold and knowledge. Rarely are they going to be happy to be just GIVEN this kind of obstacle-defying device and told that it's in their best interests for "fairness", in other words "because they're too helpless and weak otherwise".
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>>96434606
The obvious reasons aside, it's offensive to the imagination. Youre in a fantasy setting and that's the best you can come up with?
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>>96434606
What kind of retarded asshole wants to fantasize about being a cripple?

I mean cripples sure as fuck don’t. It’s like fantasizing about being a fucked up tranny monster or a black. lol. It’s just silly.
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>>96451494
Wouldn't be too much of a stretch to conclude that the disruptive and jarring nature of the whole thing was the entire point and that the entire thing was done in bad faith on purpose.
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>>96451599
I can easily see modern creators trying to wage a war on actually thinking
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>>96451439
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>>96451238
>But like who cares?
People who don't want the aesthetics to be broken just so somebody can have a wheelchair specifically rather than the myriad of much more interesting options.

>why hold it against them
I'd hold it against them in the same way I'd hold it against an engineer who gets pissy when he's told that his character can't simply roll to invent nukes so they can blow up the dragon from outside the dungeon.
A self-insert still needs to be adapted to fit within the setting. The thing being held against them is their inability to adapt or show an ounce of creativity.
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>>96434606
I would assume that anyone who is pitching a character like this has a fetish and would veto it for sexual reasons. I simply don't believe that anyone would choose to play a character like this without it being arousing to them.
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>>96436988
Dang dude I hate that. Maybe you dont feel this way, but I think the people that stick this into the game do it for themselves, even if they arent disabled. I think they use it to feel better about themselves.
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>>96448166
It seems like you misunderstood what he was talking about. Is there a way you'd like me to break it down so you could understand it a bit better?
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>>96451439
>playing a crippled character to satisfy cripple fantasy
Thats pretty insensitive, especially for the tolerance crowd. I dont think you can justify that
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>Why didn't they cure their debilitating injury with the magic healing available at any corner store?
The world's most boring fantasy setting because everybody is a wizard that has the powers of Star Trek The Next Generation
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i understand that for some people the combat rocket wheelchairs are their escapism of choice but i personally am just not interested in disabled characters in genre fiction who surpass their disability totally with magic handwaves
give me a wizard has a kickass magic staff that rips people in half but also genuinely needs it to walk over any number of flawless magic prosthetics any day of the week
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>>96452844
The point isn't that people should cure their disability with magic the point is that nobody should feel obligated to play a cripple in the first place.
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>>96452892
nobody particularly does. the wheelchair is literally just a random piece of homebrew, nobody is obligating anyone to use it, nevermind play a cripple.
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>>96452979
It was thought up and introduced exactly because they expected people to use it. Just because nobody will doesn't mean it's not fucking retarded and it doesn't mean we shouldn't call bullshit where we see it.
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>>96453165
yeah they expected people to use it. just like people who make fan classes or feats or monsters or whatever. it's literally just some shit some rando made as wish fulfillment. who gives a fuck if this guy wants to give his character a magic rocket wheelchair, literally no different from someone making a.busted magic sword for their module and i don't see endless seethe about that.
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>>96453172
Because retarded or not a magic sword does fit the setting. The wheelchair retardation changes the whole aesthetic.
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>>96453506
>The wheelchair retardation changes the whole aesthetic.
Does it really? The D&D easthetic never took itself all that seriously.
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>>96434606
You can have a combat wheel chair all you want.
You are an absolutely deranged fucknugget if you expect anyone to make a single thing wheelchair accessible.
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>>96435022
Sure
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>>96435022
That is your right given by God
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>>96434606
>What's the problem with having a combat wheelchair in your d&d games? It's fantasy, after all.
in fact, it is not.
The fantasy would be to be able to cure people who can't walk, which is what most fantasies did until a couple of years ago.
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>>96453520
false
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>>96434606
>It's fantasy, after all.
That's why magic can fix the disability so that wheelchairs are not necessary and the person can walk.
It is fantasy, after all.
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>>96435034
>>96435055
These.
Unless you are playing professor X or something similar you should just be a non-handicapped character with working legs. If you are playing X or similar than the reason you are doing so is because being handicapped by being in a wheelchair is an important part of your character, and thus having a combat wheelchair that literally makes an able-bodied person more effective in it than they'd be without it undercuts how that disability and the way it impacts you is a part of your character.
The only reason anyone would want a combat wheelchair isn't for roleplaying or storytelling purposes, but for validation of their real-world political ideas. And no matter what your politics, it belongs in ineffectual mudslinging matches on reddit, not at the gaming table.
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>>96444072
>Is this board just this low iq?
Do you need to ask?
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Here's the god for your wheelchair paladins and clerics
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Without wheelchairs in fantasy I wouldn't have Lily
And that's not a world I want to live in
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>>96451238
the problem's always been that it's in D&D, which is the worst system for trying to make any disability a mechanic in, and that the wheelchair is overly mundane instead of being, say, a magically-animated chair that can walk with its chair legs.
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>>96458214
If the chair was just mundane, fewer people would care. It's the fact that it's an indestructible magical item for free which has a lot of buffs and bonuses, and then they had to go and try to fashion it up with all this twee art of different classes in stylized wheelchairs that are fit to their classes, like a Paladin in a heavy-armor wheelchair, or a thief in a light sneaky wheelchair with blades on the wheels or a fucking druid with a wheelchair made of sticks and branches that shapeshifts into a crippled wolf with fucking logs for wheels.

Elderly Wizard in a wheelchair? Yeah whatever. Makes sense. There's some concepts where a crippled adventurer kinda works. It's all this twee bullshit where it's supposed to be a cool, personalized accessory that goes with any kind of adventuring lifestyle that is just too fucking absurd to accept
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>>96448795
>GURPS really does have everything.
Hell yeah. Being a thrown weapon specialist with one arm and no legs is a classic.
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>>96453520
wtf do the wheels even do on this thing?
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>>96438839
It just does, chud. Check your privilege.
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>>96437497
I'd let that player have the chair. He earned it.



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