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Tear Throat Edition

>Previous thread:
https://archive.4plebs.org/tg/thread/93579002

>Official Website:
https://massifpress.com/lancer

>Mediafire (Books and LCPs)
https://www.mediafire.com/folder/0txhhkaj3y7vg/Lancer

>Retrograde Minis
https://retrogrademinis.com/
https://mega.nz/folder/aMslAKxI#UNjxW7xB2RMqbLZqCWqpUg

>Comp/Con
https://compcon.app/#/

>Useful tools and Anon's Guide to Lancer in Foundry
https://pastebin.com/vKnrQTJ9

>Newest Releases
https://pigsriot.itch.io/blood-money
https://7thsealgames.itch.io/bleeding-hussars
https://belram.itch.io/the-sixth-voice

TQ: What's the craziest new build you can think of now that you can use your pilot as a weapon?
>>
>>96440880
> TQ: What's the craziest new build you can think of now that you can use your pilot as a weapon?
The only thing I can imagine while picturing this is a mech literally pulling the pilot from its chest then catapulting it across the battlefield and then going splat on impact.
>>
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>>96440901
There is the Eject action. not even an inviable strategy, going splat might require some help
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I always thought getting rodeo'd and not being able to deal with the pilot was the most aggravating thing, so someone who constantly rodeos enemy mechs would probably piss off the GM to no end. I imagine black thumb would pair pretty well with that.
>>
>>96440901
Idea, a pilot of a Size 3 mech, who is wearing a size 1/2 mech while inside and piloting the size 3 mech.

The little mech detaches from the big mech and gets launched
>>
Had a session this weekend. Running a very personalized take on Wallflower. My PCs have loaded up Contingency White's ship (RIP crisis responders), and will be blasting off into space next session. I've wanted to run this bit for a couple years now, and finally the time has come. Got some Hiroyuki Sawano tracks to play, and I'm working on some other effects to help sell the idea of high-G maneuvers in debris-choked orbit.

>>96440880
>now that you can use your pilot as a weapon?
Did some new talent or system get released? I assume you mean something beyond the Jockey action or using the pilot's weapons while on foot.

I half expect this is a bait thread, but I'm going to post in good faith and hope for the best
>>
>>96440880
In terms of melee damage, is the level 3 Hunter talent better than the level 3 Duelist one? That's how it seems to me, but I'm a noob and our game isn't even at LL2 yet.
>>
>>96442538
>Had a session this weekend.
it sounds like that must have been a lot of fun, how have you handled the... "moral choice" of the game? curious how it's being handled

>Did some new talent or system get released?
in the OP, it's the 2nd link under >new releases
Bleeding Hussars, huge catalogue of new pilot gear and some extra rules. bunch of people have been banned from the typical lancer spaces for it online
>>
>>96442680
>spoiler
Okay, I know this gonna invite the usual but what the fuck for?
>>
>>96442700
>Okay, I know this gonna invite the usual but what the fuck for?
mods claim it's because they're associated with 4chan and have their own server called "SecComm"
>>
>>96442700
we frequent the board.
and yes, our own discord is called that
>>
>>96442700
It's mostly bullshit excuses mixed with blatant ad-homenim, the usual when it comes to pilot.net and the subreddit. If you're familiar with them and most lancer communities this shouldn't be surprising.
>>
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>>96442680
>moral choice
Do you mean the choice between Hivehome or Evergreen, natives or colonists? Especially after REGRET ? Between my rewrites ("This could be solved by a single conversation") and the PCs being the goodiest of goody-two-shoes, they just smashed through that with the power of friendship. Heroically browbeat the organic belligerents into an alliance. Which is funny, because the replacement PC and several antagonists are shocked that it worked.
Admittedly, there was also some weirdness with one player having to leave and their absence throwing off some key plot and theme elements. I had hoped to delve deeper into the locals' psychology and backstory with that PC, and the others were not as interested or suited for it.
Unless you meant a different moral choice.
>>
>>96442930
>Unless you meant a different moral choice.
nah you got the right one. cool that it worked, nice to have a party that cares about doing the right thing is sorta rare, I feel. that might just be me and my friends, though
cool! always curious how other groups deal with some of the weaker plot points of that book
>>
Two related questions;
How often do you find combat goes beyond the usual 6-round limit suggested by most sitreps? I'm torn, because 6 rounds simultaneously doesn't feel like enough time for a serious combat, but also most players seem like they're slow enough on their turns that even 6 rounds feels like kind of a slog.
Secondarily,
I've been toying on and off with implementing some kind of morale/fear system in Lancer, and possibly a manufacturer that keys off it. But given the shortness of combat, does implementing the ability to demoralize enemies and force them to retreat even make sense in context?
>>
>>96440880
This is that weird commie mecha RPG that resents mecha, innit?
>>
>>96443817
Yes. For people who set out to create a "mud and lasers mecha RPG", the creators of Lancer, and frankly most of the game's core community, are weird squeamish about actually making the game feel like it's about big violent robot fights where people get hurt and die. The core community also lives up to every negative stereotype about Discord communities, and then some. The game is pretty fun but not without flaws.
>>
>>96443842
>The game is pretty fun but not without flaws.
Gotta disagree. There's not a single thing it does that another mecha TRPG doesn't do better. Hell, even Nechronica and Princess Wing offer better mech experiences than Lancer, and they're not even mecha TRPGs
>>
>>96443903
I enjoy it for what it is, it's why I made Bleeding Hussars. Are there things that could be better? sure, but I'm working on that. AGE Hack makes it feel more like Armored Core, someone else said it reminds them of Code Geass, I think it could be cool.
>>
>>96444250
>I enjoy it for what it is
So sayeth the fly snacking on a shitpile.
>>
>>96442679
Anybody? Is there a lot of hidden damage potential in free Grapples and Rams that I'm not seeing, other than knocking the other guy down which you can do with the level 2 talent anyway?
>>
>>96444297
I think it's about having a lower opportunity cost, generally. I won't say it's damage potential so much as it is the amount of debuffs you can stack on the biggest, baddest guy on the battlefield.
>>
there's a lancer general now?
Huh. that's a surprise. Whenever a lancer thread went up over here it usually turned into an open-air sewer by like, the 2nd or third post.
>>
>>96444545
The previous thread link is from 2024, and I've seen this exact thread get posted and then deleted before, so who knows.

Also lancer threads die fast anyway because there's not much to talk about other than drama and the community mostly isn't here, for obvious reasons.
>>
>>96444545
>>96444582
we have other places we go, anyway. someone felt compelled to make a thread, talk about some of the recent stuff.
relatedly, what do we think of Blood Money? Base building, job setups, making mercenaries feel gritty in the world of Lancer, it's different tonally from anything else we've gotten so far.
>>
Is the hex grid obligatory to play this game? I have a bunch of friends into wargames and I feel like Lancer could make for a good bridge to ease them into ttrpgs. We have models and scenery to spare, but can you just use inches or centimetres to play the game?
>>
Been making my own setting for a campaign I wanted to run but I've been on and off fleshing it out and adding details. Anyone interested in hearing the details?
> Captcha: GXS0Y
>>
>>96444617
Lancer is one of the few TTRPGs where maps and hexes are mandatory. In fact it's arguable that a VTT is mandatory since it has so many rules and interpretation that needs to get sped way up with automation, but in person with a hex map works alright.
>>
>>96444640
Darn, I was hoping we'd be able to just use our usual 40k tables, but whatever, I guess I'll get the mat
>>
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>>96444617
inches works just fine, anon
>>
>>96443817
Yeah. You fight for the big lgbtq good guy communist empire that's expanding and pushing into the Periphery to tackle the evil chud cis white nations and bring them to heel for the crimes of..... "wanting to be left alone and not bending over and sucking her brown penis".
Don't worry about failure, it retroactively never happens because the lgbtq empires magic queefbot ai was actually running that session as a simulation works to correct the outcome so you get to go again till you succeed.
Don't forget that any setback the empire suffers is retroactively undone.
And don't worry about losing your mechs, or taking damage, you can always print more.
>the kicker
The mechs are just showing pieces for propaganda, the real fighting is done by fleets firing paracausial weapons from galaxies away with pinpoint precision.

It makes more sense when you realise the writers have complete disdain for any mecha media.
>>
>>96445221
>anons were given a setting where you can roleplay literally any mecha fantasy ever while feeling like a big damn hero
>still whines that setting doesnt assume that player can be a fascist pos and murderrape his way through the game

this is why we cant have nice things



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