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Calibration Edition

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here:http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial:http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/. good luck

>Resources for Third Edition
>3E Core and Splats
https://www.mediafire.com/folder/b54o6teut3fx6/Exalted_3e

>Errata for Third Edition
https://docs.google.com/document/d/1n3ooTmopm3CBxW5jwPp1761xsaIccea-5XIhVM_PQEc/edit

>Other Ex3 Resources
https://pastebin.com/fG1mLMdu (embed)

>Resources for Older Editions
https://pastebin.com/BXSGuFdQ (embed)

>Current Quixalted Extended QE Version (Fanmade Supplement)
https://files.catbox.moe/rjgmo5.pdf

>Optional Quixalted Exalts
https://www.mediafire.com/file/jg86yrewnhx2ov3/QE_Reject3eExaltHomebrew.pdf/file

>Exalted Demake/Black Vault (Now with updates):
https://pastebin.com/Tt1PjuYt (embed)
https://pastebin.com/qHRW9N51 (embed)

>collection of Exalted Hacks
https://pastebin.com/gtZnycJs (embed)

>stuff that might be interesting
https://forum.rpg.net/index.php?threads/the-exalted-thread-with-no-original-ideas.317216/

Last thread:>>96401058
>TQs
>Have you ever done anything with Calibration in your campaigns?
>What about other holidays in Creation, have you ever used them in a campaign? Or even made an original one?
>>
>>96441763
>>Have you ever done anything with Calibration in your campaigns?
>>What about other holidays in Creation, have you ever used them in a campaign? Or even made an original one?
I once had a city-state with a nearby shadowland where Calibration was a time of more-or-less friendly interaction between the living and the dead, with the dead coming out to hang out in the city. Like, a man might have a drink with his dead father and reminisce about the past and so on. The PCs happened to pass by around Calibration. They were DBs, one of them was an Immaculate monk and deeply disgusted by that custom, so they overthrew the shadowland side's ghostly monarch and put an end to such blasphemous traditions. I don't think I've done anything else special with Calibration, though.
>>
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How do we fix Lunars?
>>
>>96441950
Make them YA magical fiction where they're the hyper-competent super-special chosen one being fought over by other, more physically powerful, men.
>>
>>96441950
Why is "dark fantasy" just look at these three hot tall guys who abuse me and sexually harass me?
>>
>>96441763
>Calibration
But we're not in December.................
>>
What's the point of a skill like Lore in a setting where every natural phenomenon falls under Occult?
>>
>>96442052
A return to 2e? But with 60 lunars, and each Lunar is bound to a Solar circle?

>>96442055
With women it always was, the problem is that 3e is misaligned Tanith Lee's gooning principles.
>>
>>96442107
>What's the point of a skill like Lore in a setting where every natural phenomenon falls under Occult?
Because History and stuff like that make more sense as their own skill.
>>
>>96441950
>How do we fix Lunars?
What's their problem?
>>
>>96442587
They exist. They add nothing to the world, it's lore, or any sort of interesting plot.
>>
>>96442055
>Why is "dark fantasy" just look at these three hot tall guys who abuse me and sexually harass me?
Because that's the only goddamned thing that sells with the title.
>>
>>96442107
It is a long story, a resume is that it is a legacy of an urban fantasy system ported to a pulp fantasy.

In pulp fantasy occultism and science aren't really separated, contrary of urban fantasy, so a lot of "lore" falls under "occult".
>>
>>96442593
In that case you either remove them or give them a general goal and conflict with other factions. For example, giving them a Great Wall™ analogue piece of infrastructure to keep against the Wyld or a task along the lines of "keeping the menagerie of creation alive."
>>
>>96442639
So what do a Lore 5 Occult 0 and a Lore 0 Occult 5 character look like?
>>
>>96442873
It would be analogous to the difference between a generalist handyman/electrician and a historian/lawyer.
>>
>>96442078
>But we're not in December.................
Something something our calendars are out of sync. Something something Chinese New Year blah blah blah.
>>
>>96442078
It is based on the Aztec calendar.

https://en.wikipedia.org/wiki/N%C4%93mont%C4%93mi
>>
Why are Fae vulnerable to Iron in this setting?
>>
>>96443403
Because they're creatures of raw Chaos and iron is associated most strongly with the element of Earth, which embodies order and stability.
>>
>>96442078
Calibration is towards the end of the autumn-equivalent, not midwinter. It's very similar to southern-hemisphere Halloween in vibes.
>>
>>96443746
Isn't southern Halloween around the vernal equinox? With Christmas around the summer solstice?
>>
I want to do a crossover game with World of Darkness so correct me if I’m wrong: awakened mages in Word are equivalent to sidereal exalted. I want to have mage characters from world of darkness be randomly transported to the Exalted setting. They should be roughly as powerful as sidereals correct?

I want them to be hardasses from the Technocratic Union if you know about Mage lore. They’re actually even bigger control freaks. My friends and I already talked about it
>>
>>96442706
Treating any Exalted type as a faction is a mistake. In fact being treated too much like a faction with shared goals is a problem with Lunars as it is, and doubling down on that isn't going to make things better.
>>
>>96444143
The Realm was made by the Dragon-Blooded, with the rest being put in the outcaste book.
>>
>>96443403
Honestly I wish there was a more detailed and autistic explanation like there is for a lot of shit than >>96443530, I mean it kind of makes sense but with how powerful high level Raksha (let alone Unshaped and Ishvara) are supposed to be lorewise I just wish there was more to it

>>96444136
The high end of them are much more powerful than Sidereals could ever hope to be-frankly rivalling the Primordials themselves-but the vast majority of mages, including PC mages, operate similarly to Sidereals, yeah. For most intents and purposes you can treat them like subtle manipulators who can be situationally deadly and masters of hax fuckery but are also geased to hide from the limelight, it’s only if the metaplot lore about mages having shards of God that want to reunite and form a new Godhead that you have to start worrying about aiming hire. And frankly I’ve never heard of anyone using Masters of the Art rules in an actual Mage game. In spite of the fact I know of someone who statted fighting an avatar of Malfeas in a game of Exalted (reskinned Behemoth, basically).
>>
>>96444239
Re: power level can’t exalted shards technically keep growing in power too? I agree that for PCs it isn’t really relevant. Ascended archmages can’t even come to Earth any more, they have to move to the umbra.
>>
>>96444180
Sure. All Dragon-Blooded aren't from the Realm, however, as you yourself point out. Realm itself is at the moment only nominally united at the moment. There are Dragon-Blooded factions, but the Dragon-Blooded are not themselves a faction, and things are specifically set up so that the most dominant faction among them is falling apart. There's no shared Dragon-Blooded cause, not in the same way there's a shared Lunar cause.

>>96442107
While making distinctions between supernatural and natural phenomena and related knowledge in a setting like Creation is artificial as fuck and probably pointless, Exalted does for whatever reason make such a distinction. Occult deals with the supernatural, not the natural, and knowledge about natural phenomena doesn't fall under it.
>>
The sidereal exalted would probably get along great with The Technocracy from mage. The Technocracy is into the same shit but they are actually competent and always win instead of fucking it up
>>
>>96444256
Outcastes are like 1e!Lunars that weren't part of the Silver Pact, or ronin Sidereals.
>>
>>96444136
>correct me if I’m wrong: awakened mages in Word are equivalent to sidereal exalted
No, they're different. They're not based in the same ideas, and exist in completely different environments. The only equivalence is that Sidereals generate something called paradox, but the paradox that Sidereals generate is only the same as Mage paradox in 3e. In 1e/2e a Sidereal's paradox is just a measure of how annoyed the pattern spiders are at them.

If a Mage crosses over into Exalted and paradox is the same thing they would likely start getting pattern spiders biting them in the fate the same way Sidereals do, or recieving pattern shock the same way 3e sidereals do if they're going into that edition (because the Loom of Fate is a more active reality engine than the frayed consensus of WoD or the supernal ideas of nWoD), which might put stronger limits on their top end.
>>
>>96444267
>The sidereal exalted would probably get along great with The Technocracy from mage. The Technocracy is into the same shit but they are actually competent and always win instead of fucking it up
Sidereals haven't fucked up yet. It's only in the non-canon scenarios like RotSE that they're completely buggered, and that's because those scenarios write them out because they don't know how Sidereals work in the first place.
>>
>>96444274
Except for the Realm not being as central to the Dragon-Blooded as Silver Pact or Sidereal factions are to their respective splats, the Realm not really being a united faction at the moment, the Realm not having a distinct common goal the same way the Silver Pact has even when it was firmly united under the Empress, and there being both major and minor Dragon-Blooded factions outside the Realm. In other words, not really.
>>
>>96444300
They were said to be equivalent in the first edition. Obviously they operate in different environments but awakened mages essentially have the same exaltation. You’re right that their power would be more limited in Creation
>>
>>96444136
Just look at Holdens WoDvs Exalted you are better off doing that then doing it from scratch.
>>
>>96444484
Holdon writes some pretty great stuff even if I find the mechanics on it all pretty lacking. Love the Broken Winged Crane, dislike the mechanics. Amazing how consistent he's been with that.
>>
>>96444239
>I just wish there was more to it
They couldn't come up with a good reason for that in changeling. Trying to make it a coherent thing in Creation would raise more questions than answers even if you have some very basic ideas like Auto hating on the Wyld so hard he creates fucking anti matter out of it because fuck them in particular.
>>
Exalted has this weird issue where it feels like the bigger you try to make it the smaller and less significant everything feels. I don't really have the words to explain it but I'm pretty sure other people know exactly what I'm talking about.

When you first learn about the settings you have all these amazing ideas for what 300 solars could do if they came back and change the world - then when you're really into the setting you wonder why there are billions of people and how 300 people could ever do anything cool in a way that doesn't sound absolutely silly. 3e doubling down on smaller adventures doesn't really help with this. It makes me wonder if any game actually feel like your effecting things at a scale where things feel important and impactful. The battle group mechanics are nice but still feel pretty jank in pretty much every setting, although 3e easily does them best.
>>
>>96444705
There isn't a good way to make the numbers work, people already tune things out dealing with IRL Imperial China numbers to making meaning changes to creation as a whole is just going to raise more questions and problems at the table.
>>
>>96444723
Yeah... A thing that makes me sad in a strange way is this desire to make settings "bigger then earth". Like, earth is already huge with billions of people and all their stories. We're just a marble, floating out in space, forever alone. Then you get into a fantasy setting and it's just "There is always more, everything is infinite, everything is endless." Heck, from what I remember it's canon that Exalted is a multiverse with infinite suns and universes with who knows how many other Creations out in the Wyld or in the Well of Urd.

It just shouldn't be hard to have your cake and eat it too but I haven't found a system that really pulls of that feeling. Exalted used to be the closest but less so nowadays. I don't know, just lamenting.
>>
>>96444705
>Exalted has this weird issue where it feels like the bigger you try to make it the smaller and less significant everything feels. I don't really have the words to explain it but I'm pretty sure other people know exactly what I'm talking about.
I get it. It feels impossible to push against the vast everything. The best you can really do ends up being cutting it down into chunks you can take on until you reach a tipping point or are forced to flee greater retaliation, or otherwise looking for key events and positions where you can weigh the scales in your favor. Local issues ends up being 99% of games.
>>
>>96444746
I'm pretty sure the Exalted multiverse thing came from the Nocturnal fanbook to explain their weird Schrodinger's Gear charms being fleshed out into a whole thing.

As far as making things have a sense of weight to them, you could "just" plan things out as an ST on a macro level but a lot of games make that kind of stuff pretty much irrelevant. Who gives a shot about the Realm losing 8 trillion people in a single battle and 6 million Terrestrials on the way to said skirmish?
>>
>>96444746
>Heck, from what I remember it's canon that Exalted is a multiverse with infinite suns and universes with who knows how many other Creations out in the Wyld or in the Well of Urd.
The Wyld is theoretically endless, but there is only one Creation in it, and the rest of the endless Wyld is forced to orient itself around Creation. There could be other stable lands, but those capable of making a persistent land and fighting off the raksha would also know about Creation and likely be able to move there if they wanted to, because Creation is never that far away even in the endless lands of True Chaos (which is to say that space and distance are negotiable out there to the extent that there is an upper bound on how difficult it can be to get to Creation from the Wyld). The Well of Udr is an access to an unlimited multiverse, but it's not a portal that goes to a consistent place, and there isn't any way back. The Arch of Undreamt Dreams is a better way to access a theoretically infinite multiverse (even if the understanding of it is flawed, that understanding still provides access to an infinite multiverse of alternate timelines) if exploring the multiverse ever became a meaningful thing, but it's like... not that relevant, really? It could be, in that there could be an invasion of outworlders, but how really cares, y'know?

The difference between a multiversal invasion and a sea of beasts from deep underground coming up into the world, or something coming down from the moon, is pretty aesthetic and tactical. It's all outworlder invasions fundamentally, and the strategic differences are minimal. There is no wildly out of scale enemy that could crush all of Creation and it's defenders with it's little pinky unless you subscribe to the wildest Ink Monkey fever dreams, and even then that enemy is the Unconquered Sun and the expectation of the Ink Monkeys is that if your Solar PCs eat their vegetables and grow up big and strong they can beat him too.
>>
>>96444908
I'm pretty sure the multiverse talk came about when stuff about the Well of Urd and it having alternative Creations in it. I thought that came about in the 2e abyssal book but it was probably invented way earlier. I don't think it was ever directly said that there are infinite multiverses though, just that the possibility may exist. Which like... just say no.

Although I bet anything someone out there thinks the Well of Urd is the coolest thing ever. For me it's the Eye of Auto. The fuck is that thing, why is it here, what would I do with it. I refuse to leave the ancient artifact that dooms everyone it touches. I want to, I don't know, give it to that lady in the sun. Maybe it can help make her job easier or something. Find stuff that can actually improve your job in the Daystar seems like a pain in the butt.
>>
>>96444252
Techhnically, sure. But I mean…max oWoD mage wank goes up to introducing new constants to the universe with NO “it has to be subtle” limits, experiencing and interacting with all of space-time at once, or outright creating new universes.

I don’t think even max 2e wank E10 Charm bullshit competes with that on an individual basis, at least. Not from the Sidereal charmset. Besides, it takes thousands of years to even get to statted First Age Solar level and Sidereals all have set lifespans so if we’re really playing this imaginary big dick contest seriously-the Sidereals are inherently disadvantaged because they just drop dead by the time it takes for them to even come close.

Anyway, like you said all of that is navalgazing for the purposes of PCs who aren’t locked into a campaign where they have to deal with Voormas trying to use the Pashupata Astra to eliminate the concept of death. Because if you end up in such a campaign, either your ST hates you or you’ve long ago agreed on a set of homebrew rules to enable it that ensure you are basically not playing Exalted anymore.

>>96444679
Nah, miss me with that pessimism. Having a longwinded autistic explanation about Auto’s enmity with the Wyld is exactly the kind of experience I come to Exalted for.

>>96444746
I’ve come to accept that Nobilis is the game that Exalted was sold to me as. And unfortunately, it is a very different experience to Exalted.
>>
>>96444969
>give it to that lady in the Sun
Given Nysela just wants to uphold the ideals of the Unconquered Sun as much as possible (and get dicked down by him; 3e making her his daughter just makes that funnier) so handing her the object notorious for dooming any owner sooner or later is probably a good way to make her very upset.

In fact, I’m totally using this idea as an Infernal plot someday. Why bother cursing or corrupting the Daystar when you can simply put a treasure in there that will do it for you?
>>
>>96444794
>Local issues ends up being 99% of games.
I feel like that's desirable, to be honest. There's some people who treat Exalted like its Crusader Kings and I've never been interested in that at all or considered that kind of removed interaction with the world at large to be really fitting for Exalted. Keeping it local lets you build up interesting characters/places, and make the stakes more personal when push comes to shove.
>>
>>96445088
>Having a longwinded autistic explanation about Auto’s enmity with the Wyld is exactly the kind of experience I come to Exalted for.
If I had to write a lore explanation for this kind of stuff, Auto creates various porpuse organisms and materials.
After the 777 billionth Fae fucking around with his shit leading to a lost game of divnity he says "Well fuck your kind, in general" before crafting the mother of all stable materials even cutting a part of himself to allow it to cut the illusions of the fae. The main reason why this wasn't developed further was because if he replicated that targeting other deities would be bad enough to justify imprisoning him driving a wedge that would eventually lead to the devine revolution.
>>
>>96441763
Monthly Update
>Predevelopment
Sidereal Jumpstart
Alchemical Companion
Essence Extended
Essence Storyteller's Guide
>First Draft
Essence Player’s Guide novellas
Essay Collection lol last seen here
>Development
Riders from the Sunless Lands: The Abyssals Companion
Infernals
>Art Notes Prep
Champions of the Divine Flame
Essence Player’s Guide (possible error)
>Art Direction
Essence Player’s Guide
Alchemicals: Servants of the Machine God
Agents of Heaven (Sidereals Companion)
>Proofing
Miracles of Divine Flame (Exigents Companion)
>Press
Exigents: Out of the Ashes: Quoting
Exigents Storyteller Screen: At Studio2
Sidereals: Charting Fate’s Course: Quoting
abyssals was out last month and the novella omnibus. the closest thing coming is the exigent companion, may see it within a month if timing is good. we may even see alchemicals before or after year's end if thing's go smoothly. infernals crowdfunding still seems to be planned for the holiday financial reaming zone
>>
>>96445201
Yeah, desu. It's just I really want it to be both, ya know? Crusader Kings is a great example. Or Shadows of the Forbidden Gods. I do enjoy local stories as well, especially when "local" can mean an entire kingdom or country.
>>
>>96445210
The funny thing is this is the canonical reason why SWLIHN’s attack Charms do Aggravated damage to Wyld things.
>>
>>96445387
Every reminder about 3e preparing to butcher Infernals inspires numbing dread in me, like anticipating a failing mark from exam results.
>>
>>96445554
They'll be better than old Infernals
>>
>>96445581
Bullshit. Every single thing I’ve heard about them makes them sound infinitely worse.
>>
>>96445491
I feel like it was every fucking thing that opposed the wyld and did special effects or better damage to creatures of the Wyld by the end of 2e. She Who Lives in Her Name opposed the Wyld, Adrien opposed the Wyld, Theion opposed the Wyld, Autochthon opposed the Wyld, Gaia stands against the Wyld, The Unconquered Sun opposes the Wyld, Luna stands ward over the Wyld and enforces it's separation from Creation, the Maidens of Fate work daily to weave fate in order to sustain Creation from the Wyld, the essence of death and everything that uses it (Neverborn, the Underworld in general, ghosts, Abyssals) oppose the Wyld, Solars crusade into it to claim and stand against the Wyld, Lunars oppose the Wyld, Sidereals oppose the Wyld, the Solar's creations build bastions in the Wyld, fucking commerce opposes the Wyld.

Like it's a bit of a wank for raksha and the Wyld that all this shit can be set against them and they're still encroaching on the borders of the world while historically being some of the closest to achieving their overarching goals, but I mean really? Don't you think this is a bit much? They're just raksha. Imagine one Solar with their mate and a circle of outcaste dragonblood backup dancers Wyld-Shaping a couple miles of mountains made of cold iron wrapped up in a wall around the world and try to think of a way the fae do anything about it.
>>
>>96445635
I mean, to be fair-it makes sense for all those things to oppose the Wyld with how consistently voracious and predatory the Wyld has acted towards Creation.
>>
>>96442052
So give them multiple solar mates instead of just one?
>>
>>96445662
While each of them could be and have been justified to oppose the Wyld on an individual level, for some of them it's a stretch, and taken collectively it's a huge enclave of forces that'd usually be at odds that can agree that the Wyld should go kaput and have special powers to make it happen. It's not really needed to have all of that be anti-Wyld. Like, any fae invaders are going to come in to tear down the stable reality of Creation and find that under that vile stabilizing force is an EVEN MORE STABLE world, and this time it has death and destruction!

Also, a lot of the justification of opposing the Wyld being this voracious all-devouring anti-stability force that can never really be defeated, only held back, loses a lot of weight when Creation is the only realm threatened by it. The Underworld isn't bordered by the Wyld, it's bordered by an endless blank white nothingness. It never even touches the Wyld unless there's a shadowland that's been swamped by bordermarches. Yu Shan just has quicksilver oceans that go on forever (so far as we're told). Malfeas is surrounded by Cecelyne and Kimbery, the Wyld being a non-factor. The Wyld is completely unknown to the nations of Autochthonia, and Zen-Mu probably isn't attached to the Wyld either or it would have seen a Wyld Crusade rallied to take it down with how long it's been left unattended by greater powers.

Most of these otherworlds aren't attached to or upheld by Creation either - if Creation falls, Yu Shan keeps rolling on (though hopefully adopting some humans so that prayers can keep rolling in), Malfeas is completely unaffected, Autochthon doesn't even notice, and Zen-Mu is even more lost. The only winner is the Neverborn, who either finally die for real or continue to exist as shadowlands in the Wyld, neither of which can eradicate the other.
>>
>>96445703
That would be too straight forward. She needs at least one love triangle between a Lunar Elder the MC and a Abyssal.
>>
>>96444705
It is the "AAA+ open world game", it is a big world but mostly "empty".
Addition of more land doesn't make the world better, it may end up making it less dense.
Malfeas city is so big that planets can pass between his layers, but we don't have means to interact with stuff in thar scale.
3e's ideas of more personal is to make the setting more insulated, not just the locations, but also concepts like the devil stars.

>>96445581
Essence's version caused the original rpgnet thread to be nuked.
>>
>>96445635
Oh yeah it's overkill to give everyone and their mother anti Wyld charms but no one gives a shit about the raksha and company, mostly because no cared for Dreaming.
>>
>>96445623
I think the ability framework is good and they have nice charms in Essence. I also think focusing on revenge against the world is better than the focus on being the bitch of the Yozi 2e had.
>>96446287
>Essence's version caused the original rpgnet thread to be nuked.
Anything gets nuked on rpg.net, the mods there are trigger-happy prudes.
>>
>>96446287
Ahh the No Man's Sky of TTRPG locations.
>>
Are the Solar flame charms too much of an overlap with the Fire Aspects?
>>
>>96446974
Yes, and the overlap is even worse with Golden Janissary Style. Golden flames just shouldn't be a thing Solars do, really. Anima flare is already golden glow enough, you don't need to put it on charms too when you have superhuman skill as a more easily useable and telling visual bit.
>>
>>96444705
I can't agree with that. Even right off the gate, Exalted PCs can change the fate of nations, and they definitely can change the world, too - not trivially or swiftly, but they can do it. Exalts start off nation-shaking and end up world-shaking, and the world being big as fuck and taking a whole lot of effort to shake just means that there'll be something to do and something worth striving for even in a game that runs centuries in-game and sees the PCs become established, experienced, high-Essence powerhouses.

>It makes me wonder if any game actually feel like your effecting things at a scale where things feel important and impactful.
What counts as important and impactful to you? I've seen young Exalts with little support to begin with do things that impact the lives of hundreds of thousands or millions of people. Is that not on the level of being important or impactful? If not, then impacting things on a larger scale is obviously possible, but it takes more time and effort, as it, IMO, should.
>>
It's not a matter of scale, it's the relentless mudcoreification Exalted has suffered in 3e, though truth be told the over-explaining they did in the latter half of 2e also helped kill the mysticism and wonder of the setting.
>>
>>96447501
While I don't disagree that 3E could use more thaumaturgy and wacky mortal martial arts shenanigans and so on, there's still so much magic and so many weird, powerful things in the setting that talking about "relentless mudcoreification" is ridiculous exaggeration. And not just as something rare and separate from mundane mortal life, either.
>>
>>96446974
You can do it.

>>96447293
This didn't stop Abyssals from throwing "fire" and ice around, or Cecelyne from having sand charms.

And why have those sidebars from Exigents.
One saying that it is OK to outright copy charms, and the other saying to not fear overlapping themes
>>
>>96447318
These are good points and I'm still trying to think up a proper response.
>>
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>>96447293
>>96447656
The Abyssals have a better excuse because of the underworld elements, but those are far too underdeveloped as far as I know at least.
>>
>>96447293
Golden Janissary is anti-CoD though. Flames, Gold, Sunlight are all part of their theme. You can't deny a concept its parts just because it exists Elsewhere.
>>
Golden fire fits solars just fine imo, seeing as how the sun is also made of fire. Things like solar flares, light that literally burns, or something like a red dwarf star. You just don't want red/blue flames or really fancy shit like dragon-blooded can do. You might run into overlap but that doesn't have to be a bad thing.

A fire tornado, bending flames, setting yourself on fire, throwing fireballs, that's all still dragonblooded stuff. No real reason for solars to have that even if they can shoot a laser beam or glow so bright things catch on fire. Or say, collapsing their anima on themselves and turning into a walking red dwarf star.
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>>96450690
>A fire tornado, bending flames, setting yourself on fire, throwing fireballs, that's all still dragonblooded stuff
Not really, they are too inhuman supernatural; a Dragon-Blooded should just attack with the ferocity of a fire tornado (reroll 6s twice during a withering attack)
>>
uuuuuhhhhhh need big tiddy abyssal gf
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>>96441763
in my game, a cult was using calibration to reverse erupt a chain of volcanos to use the entire gem population as a sacrifice to the yozi and summon mucho demons.

the PCs had to fight the cultists and some 2nd circle demons in the volcano while random effect happened every 5 ticks. earthquakes, color changes, strong winds, etc.
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>>96441763
Say, if I was looking to create my own original holidays in Creation, what should I make sure to keep in mind?
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>>96452719
Checking your white privilege and taking a class in sensitivity training.
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>>96441763
this week's is so small i might as well do it now
Weekly Update
>Art Direction
Ex3 Alchemicals – Revisions and finals are in. Sending off for dev approval
>Proofing Queue
Miracles of the Divine Flame
no real change from the monthly >>96445387 yesterday, probably won't be for a week or so, though alchemicals might get to layout soon depending on those approvals
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>>96452719
holidays are usually made to commemorate, celebrate and/or indoctrinate. the event is shaped by both the circumstances and people of the area and time, creation having the added fun of all the magic in it
what happens on the holiday?
who started it and why?
what do people care about it for vs. what are they meant to care for?
what can they do/have to do they wouldn't/couldn't normally?
what do the greater powers and forces in the area want from it?
does it change circumstances in your plot in a significant way?
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>>96445581
Will we still be able to get our own souls? That's something I liked, though I followed the idea of keeping the Essence on the same level as demon summoning for 2nd and 3rd circle equivalents.
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>>96453305
Sort of - going by Essence, you'll be able to make some demons of your own, but it's based on summoning, creating, and upraising coadjutors despite confused phrasing that tries to have it both ways by calling it a demonic emanation of your soul. Picrel is the text.
>>
>>96453783

Essence is also extremely jank (Getimian charms, looking at you) and has a very different charm design philosophy, so they might well be completely different. We do know that the 3e infernals have a 1/story super mode and will definitely have Soul Hierarchy stuff, it just probably won't be 2e's "you have 15 third circle demons" level of elder essence nonsense.
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>>96454557
>Getimians.
They don't really have a "north", and their deal "time travel" is against the setting ethos.

>"we don't want time travel, so the players don't erase their past mistakes".
>"Getimians is all about retconing the past".
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>>96441763
Say a Solar or another “Anathema” has captured a DB, and needs their assistance to achieve an objective. What are some artifacts and/or Charms, but especially the former (or maybe some spells) that they can use to keep the DB compliant? Picture related clearly won’t cut it, lol.
>>
>>96455217
Thrice binding of heart.
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>>96455217
Celestial Bliss Trick, next question.
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>>96455217
>none of the above
Eclipse Oath anima power is the obvious answer, but I understand that's sketchy with how weak it is.

>artifacts
A five dot Slave Collar is the penultimate way to force submission, but difficult to procure. A Collar of Dutiful Submission is not as good, especially if you need them to do something very specific that they very much don't want to do and double so if it's on a time crunch, but they're much more easily obtained because they exist in a known location - they're used by Heaven's law enforcement to punish gods. Manacles of Night are also relatively obtainable, and while they don't actually force obedience themselves they do suck out all of a person's motes which typically leaves them easy prey.

>charms
Standard social influence, Celestial Bliss Trick (3e), Hypnotic Tongue Technique, Memory-Reweaving Technique, and Husband-Seducing Demon Dance are the classical tools for Solars to force a relatively helpless enemy to assist.

>spells
Now this is where you can really start cooking. From the first circle we have Peacock Shadow Eyes, Droning Suggestion, Hypnotic Piping, and in certain cases Theft of Memory and Sorcerer's Irresistible Puppetry would work. At Celestial we have Threefold Binding of the Heart as the premiere for 'you are now a minion', and at Solar Circle Sorcery the spell Evocation from the Mirror is often even better.

The best in terms of availability is probably using Peacock Shadow Eyes to implant fake memories if you being their best buds forever, since you can probably chase down a mortal sorcerer with the spell relatively easily (compared to finding an artifact that might not have been seen for millennia, at least).
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>>96455405
>>96455237
What if they don’t have those Charms? And does the former even have a 3e version?
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>>96455217
look up how glowies do it
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>>96455446
>3e version
oh I didn't realise you were in 3e, the comic pic had me thinking it was 2e. My bad.

Yeah, CBT is unironically your single best way to go about making it happen. Failing that, the Solar charms I mentioned before are still good for it. Without any really truly relevant charms, brainwashing comes down to running through the list of social influence actions with some occasional escalation until the DB runs out of Willpower, then building up an Intimacy structure in them that you like and does what you want. If you want their assistance faster, though, just keep using Read Intentions to find Intimacies that're of the right scale and type that you can target with Persuade actions convincing them to help you until they relent. If you have them captured there's very little stopping you from changing scenes until they run out of Willpower, if they decide to hard resist you that way.
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>orgasm-causing sex charm
>it shortens to CBT
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>>96455712
Even more so when it was a Sidereal astrological power under the Lovers.
>it is symbolic of sexual depravity and sexual or social rape of the helpless or entrapped
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>>96454557
>will definitely have Soul Hierarchy stuff
If that's confirmed then that's great.

>it just probably won't be 2e's "you have 15 third circle demons" level of elder essence nonsense.
I'm fine with that. Honestly I think they should just take inspiration from sorcery and its demon summoning when it comes to soul hierarchy. Like you can only bring out one at a time or something like that, with a ritual or something, with the rest staying in your soul or something.
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>>96455740
I need an adult.
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>>96455740
>empty life of sex and submission.
>kept courtesean.
Weren't those expected to have more going with them than mere sex?
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>>96455822
Yes, and also no. It depends, and some amount of that extra they do can be folded under the 'submission' part of the Lover's archetype too. There were courtesans catering to the upper class who were expected to be intellectuals and lower class courtesans who weren't respected in that way. Courtesan is also a word that traces back to courtier, and the words split off in ambiguous enough fashion that many who were considered the latter at the time might have been attributed to the former later on.

Creation is also a world of mythic fantasy. Courtesans of the kind that spend their day lounging about on the lap of the truly rich Leia-and-Jabba style are something that exist in Creation even if they aren't very realistic to IRL's history, kind of like how rich, fat, lazy merchants are around despite also being the kinds of people who got run out of business IRL.
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>>96455822
It depends on the culture.
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>>96455436
>Solar Circle Sorcery the spell Evocation from the Mirror is often even better.
I love that one, specially when you use it to fuck with their friends and family.
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>>96455822
>Weren't those expected to have more going with them than mere sex?
They were supposed to be entertaining in various ways even before you got to fuck them.
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>>96445387
>Essence Storyteller's Guide
Will that be kickstarted like the player's guide?
I hope we see a ton of options for NPC there and other game aids but my gut tells me it's going to be more vague and numinous vibe based advice on how to be cringe and gay.

>>96446974
Makes sense and they already have these powers for example the Archer cham that let's you shoot a nuke and other charms that allude to slar flames.

In my opinion a way to keep them apart is that solar fire is thematically different from DB fire.
DB fire is earthly mundane flames while solar fire is the empyrean flame that surrounds the celestial dome it is holy and pure anathema to darkness and more akin to pure plasma or lighthning leaving behind mundane fire as a secondary effect of its use rather than it's main effect.
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>>96445387
>Essence Extended
What is this?
>>
>>96456911
NTA but that is the KS strech goal for the player's guide.
basically more charms for all the exalted and a few more exigents.

>>96453783
God I love power from darkness.
I'm gona build a holy army of solar spirits with this.
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>>96456945
>NTA but that is the KS strech goal for the player's guide
Oh, the players guide companion. It is getting hard to keep track of Essence.

>basically more charms for all the exalted and a few more exigents.
Essence will get too bloated at this point, it has 4 books of player options at this point.
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>>96456985
>Essence will get too bloated at this point, it has 4 books of player options at this point.
Which books am I missing? Core, Pillars of Creation, Player's Guide.
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>>96457162
>Which books am I missing? Core, Pillars of Creation, Player's Guide.
Essence extended.
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Literally the realm
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>>96457708
False. The Realm don't have cool iconic uniforms.
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>>96458014
WW/OP's sense of aesthetics went to shit during the 10s, to the point exalted lost the few iconography it had.
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>>96458140
*what little iconography it had. But yes, I feel ya. Not even Mel-Uran can carry the art direction anymore.
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>>96458014
They had extremely cool designs for the legions in the making of exalted.
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>>96458272
Prove it.
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>>96458388
Honestly the original sketch was the better design.
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>>96458388
Forgot to attach the screenshot
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>>96458484
That looks really cool. I remember there being some badass pictures of warstriders and stuff around as well. Sadly 2e had some of the worst art you've ever seen. 3e is significantly better but that's not really saying a whole lot. I hate to be honest, I pictured realm solders looking more... anime-ish and pretty.
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>>96458484
>Rigid roman formations.
Strange how, of the ancient world, only the Romans are associated with battle formations.

>Anime armor.
It looks more like fallout.
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>>96459018
Mentioning Roman battle formations as an inspiration does not imply associating only Romans and no one else with battle formations.
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>>96456592
Either by successfully arguing Confucious w/ you w/o making you angry, or talking about a shared interest like the most recent fights.
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>>96459001
>3e is significantly better but that's not really saying a whole lot.
AHAHAHAHAHAHAHAAAHAAHAHAHAHAHAHAHAHA
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>>96459151
According to Grabowski "the use of rigid formations would reminder the the players of the Roman legions", I.e rigid formations = reminds of Romans.
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>>96459184
I am pretty sure that was bait.
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>>96459249
It's just true.
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>>96459514
Not sure why but there's something wrong with 3e piece, beyond the pose art; I think it is the perspective, namely the ghost woman legs, her left foot looks like it is closer to us than it actually is.
>>
Do Solars have any charms to force spirits to materialize?
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>>96459869
Phantom Siezing Strike off the top of my head.
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>>96459869
>>96459887
Spirit-Caging Mandala too.
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>>96459762
They have a sweatshop art house working for them. I might be wrong about the location but I think it's in Indonesia and the core book art was so bad they had to redesign it.
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>>96459938
I'm more inclined to believe they are nepotistic and only hire their retarded gay friends who don't know how to draw.
At least of they paid some slaves to do it I would expect them to at least churn out the books quickly instead of taking a year for each one.
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>>96459938
>the core book art was so bad they had to redesign it
Sorcerer Saitama.
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>>96459001
>worst art you’ve ever seen
Paulie bring up the art of the haslanti league from across the eight directions
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>>96459184
Speaking of 3e being better I want to know where is Exalted's fanbase in general? I played 1e and 2e with and without errata. I played a bit of 3e and I found it to be okay. Did it get any better with all the new releases they've done? I haven't read to see if they've nerfed sidereal martial arts or not. As far as the lunar book showed me it look like they were going to repeat the mistake of later releases meaning the most powerful Exalt type at that time.
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>>96460024
Nah they went to some 3rd world sweatshop for some reason. Maybe so rich can take more kickbacks.
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>>96460063
I have strong suspicion that it was AI, and comments from these threads made them more rigorous with the art, to the point they caught an AI artist.
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Strange how despite all attempts of fixing Lunars, the devs never gave them the nature manipulation charms that 1e!Sidereals said they have.

With the closest being the territory charms.
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>>96457708
Very stupid post for a number of reasons.
>The Realm practices slavery in all editions
>The Realm is racist against foreigners in all editions
>The Realm isn't fascist in any edition, as its a pre-modern imperial state
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>>96460636
Because that kind of shit clashes with what they are "supossed to be" even when you try to include animals that alter their enviroment.
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>>96460636
They can 'fix' Lunars by nixing the Solar-Lunar Bond and making them more involved in the Solar Comeuppance, to the point they tried to take the Solar's place as Lords of Creation before pre-emptively being told to walk backwards into the Wyld without Moonsilver tattoos. To the point that its Lunars that are considered the main Anathema and Solars being viewed as a strain of those Wyld barbarians that lurk at the edge between chaos and order.
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>>96460810
Not really, it is the natural evolution of the god-animal archetype, for example; the Night Elves from warcraft, and the Forsaken from WtF.

It is a more natural evolution than those weird attempts of cultural heroes from the essence player guide.
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>>96461095

Both the Exalted fans and the developers do not know what they want it to be. Not to mention they may know what Exalted is. I think the tabletop game would honestly benefit immensely from a video game that is well made that'll help give a coherent vision. I'm pretty sure the developers and the fan probably can't agree on what an Exalted game would look like either.
>>
Now that I think about it, it is weird how the development team's take away from 1e is.

>"the book was rushed!!!"
>"the charmset themes don't match the made-bad-on-purpose published charms".
>"Let's remove the themes".
Than they proceeded to try to fill the holes of the charmset with random stuff
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>>96460903
Sidereals have too much foresight to let Lunars near a thing that they can entrench themselves in better than Dragon-Blooded, so they should be targets of the initial attack as well.

>>96461002
They were never supposed to be Night Elves, and both Werewolfs games have themes that don't entirely carry over... though now you can always have them learn appropriate spirit Charms that fill in for these grab bag functions, since Eclipses stopped bogarting Charm share and it was pared back significantly. Behold, Gifts as they were in Apocalypse!

>>96460757
The original Dragon-Blooded hardback listed SM Stirling's Domination series as an inspiration, so it might not be as off-target to call the Realms fascists as you think.
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>>96461363
>The original Dragon-Blooded hardback listed SM Stirling's Domination series as an inspiration, so it might not be as off-target to call the Realms fascists as you think.
As far as I know, they lack a lot of the more cultish bullshit you see in fascism. They are just another absolute monarchy.
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>>96461595
>The Realm
>NOT having cultish bullshit
…y-you realise the Immaculate Faith exists, right?
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>>96460636
What are you picturing? like terraforming a place via spreading seeds and building dams?
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>>96461640
That's a mainstream religion.
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>>96461640
>…y-you realise the Immaculate Faith exists, right?
I keep forgetting about knock off shintoism, not sure if that's a me problem or if the whole thing just rings hollow to people.
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>>96461640
It is closer to how Christianity was during the absolute monarchies of Europe.
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>>96461664
Religion is just a big cult. Specially in this scenario.
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>>96461664
…one used to justify religious violence against Solars and Lunars, yes (but not Exigents lmao)? You remember this part, right? The dreaded Anathema? Right?
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>>96461686
The main difference between religious cult and cult!cult is how open to new members it is.
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>>96461640
>Immaculate faith

That's Lookshy's version. The Realm's version is the Immaculate Order.

>>96461664
The only one, because it wields the Realm's power against every other form of veneration of spirits. Also, it holds that the Scarlet Empress is a luminary that upholds civilization with the blessing of the Dragons. Part of the deal that she made with the Sidereals was that if she helped them carry out the Bronze agenda, they would directly support her reign with religion. Kind of a no-brainer for the both of them.

The Scarlet Empress is also said to enjoy a great deal of secular veneration... in the text of the Cult background. So she absolutely has or had an actual Cult as an objective fact of her Background.
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>>96461666
Probably just you, as I've seen plenty of people talk about liking the Immaculate Faith, I've seen plenty of people talk about disliking the Immaculate Faith, I've seen people argue about whether or not the Faith's got a point in some respects and whether it's overall more of a positive or a negative force in Creation, and most importantly, it's got cool kung fu monks. Immaculate Faith is definitely something people remember, think about and have opinions on.
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>>96461595
>As far as I know, they lack a lot of the more cultish bullshit you see in fascism
Its more that the Realm (like the ancient empires of old) doesn't have the tendency towards internal terrorism and the self-victimization in fascist states.
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>>96462102
>Its more that the Realm (like the ancient empires of old) doesn't have the tendency towards internal terrorism and the self-victimization in fascist states.

Anon they literally import all the dangerous animals that Wood Aspects can train to inhabit the wilderness and make it too dangerous for peasants to even consider fleeing into the hills. Also, on Calibration, some of the Dragon-Blooded dress up as Anathema and go on to rape and murder in scapegoat guises engineered to continue making the peasantry afraid of the boogiemen that they created.
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>>96462285
I vaguely remember reading about that Calibration custom, but what book is it from? It's so blatantly un-Immaculate behavior that I doubt it's officially sanctioned or widely accepted, but I'd like to check whatever book that's in to see for sure.
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>>96462285
Sounds pretty clownish if true. I don't think that's how it is in 3e in any case, and that's the only edition (+Essence) that has any players these days, so I'll only be using that as a baseline.
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>>96460903
>Lunars can be fixed if they take the place of Solars.
Why do lunar fans just want to play Solars with shape shifting?
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>>96460757
>Let's ignore the huge trans elephant in the room tho.
It's obviously an exaggeration to criticize safe edginess.
The realm is an evil colonialist empire that's supposed to be very into eugenics yet they are extremely racially diverse despite being xenophobic and they accept all sexualities and identities despite that clashing with their whole deal of having political marriages to produce DB children.
I do agree that at the very least 3e didn't get rid of slavery.
>>
>>96461595
Anon everything that's not commie is fascism for Americans.
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>>96462699
>The realm is an evil colonialist empire that's supposed to be very into eugenics yet they are extremely racially diverse despite being xenophobic
Their brand of eugenics doesn't really have anything to do with race, and they're not so much xenophobic as jingoistic and firmly convinced of their own superiority. That sense of superiority is more cultural than racial - it's not that people of the Blessed Isle are the right color and barbarians are the wrong color, it's that people of the Blessed Isle talk, behave, believe and dress like civilized people ought to while barbarians don't. I don't think it's accurate to describe the Realm as a whole as extremely racially diverse as there's a clear main ethnicity there, but regardless of that, racial diversity doesn't really clash with the any part of the Realm's ideology or goals.

>they accept all sexualities and identities despite that clashing with their whole deal of having political marriages to produce DB children.
I'll at least partially agree with that, though -partially because the Realm's always been fine with gay people and that's completely consistent with the rest of their culture. It's just that marriage used to and should serve a practical purpose, and personal romantic and sexual life used to be something Dynasts had on the side, on their own time after they'd taken care of their duties to the Realm and House.
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>>96462751
>Realm's always been fine with gay people and that's completely consistent with the rest of their culture
Yeah because of a quirk of the exaltation they were hyper sexual and to prevent the dilution of the blood gay sex became normalized.
But that was completely stripped from 3e so there is no excuse for it now.
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>>96462782
>But that was completely stripped from 3e so there is no excuse for it now.
Buddy I can tell you that one never needs an "excuse" to have gay sex.
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>>96462788
Sure but you do need one to have it be so widespread to a whole race of exalted.
Specially when they have such a strong incentive to force everyone of them to be straight.
This was recognized by the old writers.
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>>96462782
No. That hypersexuality wasn't a thing when first 1E material on the Realm was published. IIRC DBs having a heightened libido, or at least their first generation having been chosen for a strong libido, was first mentioned in 2E. In 1E DBs just were fine with homosexualitu because there was no cultural or religious reason to feel otherwise.

>>96462817
It's not particularly widespread in the Dynasty, I don't think, it just isn't frowned upon. And again, the original writers didn't write in any particular reason beyond cultural norms for the Realm being fine with gays.
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>>96462892
The culture wasn't fine with it. Which is why you had to hide it. The first edition dragon blooded stresses is that almost everyone is miserable their lives. Dragon-Blooded have expectations to meet from childhood until retirement and even retirement is filled with fulfilling duties. The norm for dragon blooded marriage is either neutrality or abject hatred to the point that happy couples are noted because they are the exception. One thing 3e just doesn't understand is that the realm oppresses the dragon blooded in a similar vein as the the rest of it's populous. The culture has expectations that kill a large portion of dragon blooded before the age of 100. The reason the former books only had 10k dragons is because a significant number never survive allowing dragon blooded to never reach more than replacement numbers. It's not outright stated but it's the only thing that makes sense. if you join an order you can't have kids. If you go into the military there's a good chance you won't make it to 100. You might not even have time to pop out kids. By softening the edges of the Realm you have a bigger issue of how there aren't way more than 15k DBs in the modern age after 900 years.
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>>96463118
Cool maths. Mind showing the class your working out?
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>>96463128
nta but the first assertion was that the Realm was fine with it to begin with, so the burden of proof would start with that side of the argument.
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>>96463132
That's retarded. The assertation is that the Realm shouldn't be okay with homosexuality. It's like saying the person saying water is wet has to prove to the person who said it was dry that water is indeed wet. That's stupid.
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>>96462409
Very early in the line. And a lot of Dragon-Blooded families, if the original deeb book is to be believed, were fairly heretical and out there; even without them, scions going in for a deniable Purge is still something that their culture could contain even if the IO disapproves of it. They're most shades of decadent warrior aristocrat; the peasentry existsin social fact to indulge them, even if the monks insist that it's to enlighten and become a Dragon-Blooded via reincarnation.

>>96462668
You're leaving a lot of potential on the cutting room floor, but it costs money to have a full collection of every edition, so I can't fault you for possibly not wanting to expend a large sum on something you might never use.

>>96462782
>quirk of Exaltation was that they were hypersexual

Let's leave that in the deepest vault of 2e. And even if you're playing 2e, it should stay buried.
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>>96463151
The realm as a culture isn't okay with it in 1e. It expects you to go into a loveless marriage and uses eugenics to get as many dragon-blooded children as it can from you. You are allowed a private lover but you have to keep them a secret gay or straight. If you rape people you can't have children out it. Once you do have children you are expected to remove yourself from their lives. So they can been raised by nannies just in case they fail to exalt because they've become a failure to the family. Their luxuries came at a very steep price for anyone who isn't a ruthless sociopath. The Realm is set up like this for the explicit reason of distracting the dragon-blooded by putting them into a perpetual meat grinder in order to prop up a single woman who's death will spell the end of it. You can't just start changing things without expecting everything to unravel.
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>>96463118
You didn't have to hide it anymore than your extramarital affairs in general, in other words you didn't really have to hide but you had to pretend to hide it so that other Dynasts could pretend to not know about it and everyone could pretend to respect the concept of marital fidelity. There was no particular stigma associated with homosexuality, there was just an expectation of a modicum of discretion in both heterosexual and homosexual affairs. 2E was more explicit about this, clearly stating that homosexuality was fine, while in 1E it was more just that there was no implication anywhere of it not being fine. As for spouses often despisibg each other, Exalted: the Dragon-Blooded clearly states that families usually avoid pushing marriages between two Dragon-Blooded who genuinely dislike each other and that courtships can last for decades in order for the would-be couple to get to know and hopefully like each other. Love isn't the point of marriage, but an amicable working relationship between husband and wife is definitely and explicitly something the Dynasty considers desirable.
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>>96463183
The Realm has never, in any edition, ben depicted as trying to get as many Dragon-Blooded children as possible. 3E is actually kind of closest to it, because progenitive Essence means that you can't push out children more frequently than Dynasts typically do and expect them to have a decent chance of Exaltation. In the previous editions Dynastic birth rate was similarly low because that just was how Dynasts preferred to do it. Sure, there was the thing about too frequent childbirth causing health issues, but even considering that the average Dragon-Blooded couple could've had children more frequently than it did but just chose not to.
>>
>>96463151
>That's retarded. The assertation is that the Realm shouldn't be okay with homosexuality. It's like saying the person saying water is wet has to prove to the person who said it was dry that water is indeed wet. That's stupid.
In your analogy the person saying water is wet should have to prove their assertion, but they can do it by falling on prior established common ground and common knowledge, or by providing proof (licking a finger, for example), not because they should assume it's obvious. In this situation it was not agreed prior that the Realm was okay with homosexuality, it was actually outright disagreed upon.

>The assertation is that the Realm shouldn't be okay with homosexuality.
The opinion that 'The Realm SHOULDN'T be okay with homosexuality' wasn't ever in the debate, and if anything it seems all parties agree on it. This wasn't an opinion argument and you didn't ask for them to prove their opinion, you asked for them to prove the fact they asserted. I hate to call things gaslighting but this is actually that. We can literally scroll up and see that you're stating false information as fact here.
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>>96463368
There is nothing in 1E stating or implying any kind of bias against homosexuality. There's a lengthy writeup in Aspect Book: Air about Ledaal Kes, who's homosexual, that writeup has a section on Kes' romantic life, and there's nothing about anyone having ever given shit to him about being gay. He does have a reputation for debauchery, but that's due to him and his wife doing things like using sorcery to change shapes in order to have something of a shared sex life, not due to his homosexuality. What is your basis for asserting that the never-mentioned anti-homosexuality attitude was totally a thing in 1E's take on the Realm?
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>>96463424
I already know you're going to over-exaggerate any stance made even vaguely against you on any topic. You have already done it, even, by claiming that asserted something myself, because all I'd done was point out that you were being an asshole demanding evidence when people argued against you when you hadn't first provided evidence to back your own claims. I'm actually going to pass you back to >>96463183 though, because they are actually making the claim you're trying to refute.

>There's a lengthy writeup in Aspect Book: Air about Ledaal Kes, who's homosexual, that writeup has a section on Kes' romantic life, and there's nothing about anyone having ever given shit to him about being gay. He does have a reputation for debauchery, but that's due to him and his wife doing things like using sorcery to change shapes in order to have something of a shared sex life, not due to his homosexuality.
See this? This is what I'm talking about. You have first referenced evidence to back your claim before asking what the basis of the opposing argument could be. Good work.

To be clear, I'm pretty sure there's stuff in 1e Dragonbloods that could be used to argue an anti-homosexual sentiment exists in the Realm between the whole thing where you don't marry for love and statements the focus on reproductive capacity and reproduction itself as an important facet of social status and tradition and so on. On the other hand I think you could argue that homosexuality as an accepted form of love makes it pro-homosexual even if gay marriage isn't a thing, and that the actual reason it seems homophobic is because of Realm society's distaste / disregard for love, seeing it as a bad thing and low priority. My personal opinion is actually that there are a mix of factors at play that don't easily reduce without losing context and that this is probably a good thing, because it helps open up the space for storylines that don't all have antagonists with the exact same opinion.
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>>96463565
I'm pretty sue you're confusing me with another anon, but this whole "burden of proof is always on other people" thing is pretty tiresome. It's especially tiresome when the argument, which was very explicitly made way before, was that there's nothing in 1E hinting at anti-gay sentiment. Asking for a source for that is absolutely nonsensical.

>because of Realm society's distaste / disregard for love, seeing it as a bad thing and low priority
Just as a side note, while the Realm does consider love a low priority, it does not consider it a bad thing. As was mentioned before, Dynastic Houses do try to give a potential couple time and opportunities to get to like each other, and if they actually fall in love, that's all the better. It's just not the point of the institution.
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>>96462688
as seem in ExVsWoD, narratively wise Lunars are Solars with shapeshifting.
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>>96462688
>>96463743
>>96460903

It's a little weird to hear people still argue on how to fix lunars. Is it just that people want lunars to be equal to werewolves in world of darkness in importance?
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>>96463848
>people want lunars to be equal to werewolves in world of darkness in importance?
It's almost as if that is one of the main problems with them.
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>>96463848
I think its just cargo cult at this point; people bitch about them ITT because its expected even if fundamentally the thread's resident shitposters have niche opinions that aren't backed up by anything. Lunars are more popular and frequently played than the other non-Solar splats, indicating that they work for quite a few people. Its really only here that complains so much about them, leaking into the broader RPG space here and there, and the complaints are often rooted in a very baroque view of the setting.
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>>96463848
Lunars are controversial for decades at this point, the first thing that I learned about them, is that there was always a flame wars raging about them.

But my post was more about the accidental meta analysis from ExVsWoD.

In it, problems such as the similarities of the Solar and Lunar narratives, get more apparent.
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>>96463864
>>96463903

Maybe you're both right? I know Exalt over the editions has fallen into the problem that everyone wants their Exalt to be the best and really dislike Solars for that position.

Now that the power curve has been compressed the only thing lunars might not have is an established power structure that all splats are forced to interact with.
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>>96463929
>Now that the power curve has been compressed the only thing lunars might not have is an established power structure that all splats are forced to interact with.
That'd be amusing, considering how much this thread bitches and whines at the prominence of the Realm (which is an inescapable part of the setting). I think the complaints about Lunars ITT usually stem from a blinkered view of why other people choose certain splats over other/ what other people find cool, along with a little resentment towards Exalted for being hard to run and hard to find games to play in.
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>>96463848
>It's a little weird to hear people still argue on how to fix lunars.
It's a complex issue with many possible solutions that are each exclusive with each other while each being fairly involved on their own. This means that people can look at Lunars and see one or even several potential ways to improve them, and can even look at the ways other people posit as improvements to the Lunar condition and sometimes agree. There are a lot of traditional talking points to go over but there are also a lot of new takes and interesting implications to cover that still sometimes get brought up. Sometimes it even spirals out into broader setting changes that can get quite involved in an alternate history kind of way.

Unironically, arguing over Lunars is one of the most consistent ways /exg/ produces novel content.
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>>96464026
I think it is because of how many problems 1e Lunars had, depending on which you focus, you end up taking Lunars to a completely different direction.

For example: changing moons were not meant to be a socially focused caste, they were meant to be night analogs; you can change changing moons to be a social caste or find ways to make them rogues and still give Lunars social charms, such as giving no moons Charisma or changing Lunars to be ability based.
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>>96464026
>Sometimes it even spirals out into broader setting changes that can get quite involved in an alternate history kind of way.
Yeah, having more prominent Celestials around does fuck with a lot of the Assumptions of the original setting. For examples Half-Casts being around reduce the Dragon Blooded main advantage by a significant margin.
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>>96463743
>>96463923
Using EXvsWOD to compare the narrative differences between them is interesting and there is actually a huge one you seem to have missed.
Lunars in EXvsWOD are simple power fantasies without a direction they give power to the oppressed and that's it they do whatever they want.
While Solars are hand grenades meant to destroy and change the status quo they choose people aware of the supernatural and with both an axe to grind against it and a willingness to change the world.

This reflects their position in classic exalted Lunars are mostly aimless they do whatever they personally want with maybe the silver pact giving them some collective direction.

While Solars are a returning unstoppable ancient power renewed and ready to reshape creation with their powerful passions and ambitious for better or for worse.

Seeing them from this perspective Solars and Lunars are Ying and Yang.
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>>96464240
So what you're saying is. Solars impregnate, and Lunars pregnantete?
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>>96464240
Now that you mean it, this matches how players describe their characters.

>>96465421
Solars do, Lunars are.
Solars are masculine minded, defined by their actions.
Lunars are woman brained, defined how the "slay"/serve cunt.
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>>96465644
It is true that men are unable to serve cunt at all. But surely that doesn't mean their dicks live in their hands?



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