[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


Kitty Hawk Edition

Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
>http://www.modiphius.com/star-trek.html
-PDF Collection
>https://www.mediafire.com/folder/0w33ywljd1pdt/
-Character Builder and Token Maker
>https://sta.bcholmes.org/
Star_Trek_Adventures
-Homebrew Collection
>https://continuingmissionsta.com/

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)
>http://pastebin.com/ndCz650p
Other (Unlicensed) RPGS (Far Trek + Lasers and Feelings)
>http://pastebin.com/uzW5tPwS

Star Trek: Attack Wing
-Official WizKids Page (Rules, FAQ and Player Resources)
>http://wizkids.com/attackwing/star-trek-attack-wing/

Star Trek: Ascendancy
-Official Gale Force Nine Page (Rules and Player Resources)
>http://startrek.gf9games.com/

Star Trek: Fleet Captain
-Official WizKids Page (Rules and Player Resources)
>https://wizkids.com/star-trek-fleet-captains/

Star Trek: Into the Unknown
-Starter Rules
https://drive.google.com/file/d/1w8nb0ow28rE9SWPCp10wOGZWmGoTetYQ/view?pli=1

Lore Resources

Memory Alpha - Canon wiki
>http://en.memory-alpha.org/wiki/Portal:Main

Memory Beta - Noncanon wiki for licensed Star Trek works
>http://memory-beta.wikia.com/wiki/Main_Page

Fan Sites - Analysis of episodes, information on ships, technobabble and more
>http://pastebin.com/mxLWAPXF

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>http://www.startrekmap.com/index.html

/stg/ Homebrew Content
>http://pastebin.com/H1FL1UyP

Thread Question: Do you make use of combat-focused shuttles?
>>
File: NY-wing.png (876 KB, 1230x615)
876 KB
876 KB PNG
>Do you make use of combat-focused shuttles?
I'm rolling up a Captain's Log campaign and intend to have some combat shuttles in the sector. No plans to trench run anything.
>>
>>96462110
>TQ
Generally no. Any time I think about doing it I just think how dumb it was in Discovery and how little they seemed to help the Odyssey in DS9. Far as I'm concerned, shuttles exist to be shot down to start a plot.
>>
>>96462110
>Thread Question: Do you make use of combat-focused shuttles?
>>96464626
Make it a Corvette then!
>>
File: USS Shangri-La.png (2.44 MB, 3200x1800)
2.44 MB
2.44 MB PNG
Shangri-La class, my beloved.
>>
File: USS Intrepid.png (3.04 MB, 3200x1800)
3.04 MB
3.04 MB PNG
>>96465486
Constitution class, also my beloved.
>>
>>96462110
I'm planning on a carrier/fighter heavy STA game. I'm still new to the game, has anyone used fighters in STA combat? I suspect taking the extensive shuttlebays talent a bunch of times for a carrier could make a really overpowered combatant.
>>
>>96466332
>the victory of form over function, 2255, colorized
>>
>>96464801
I mean what does Corvette even really mean in Star Trek terms? Something like a Bird of Prey?
>>
File: STA Swarm sidebar.png (172 KB, 950x500)
172 KB
172 KB PNG
>>96466332
>has anyone used fighters in STA combat?
I'm in a similar boat to you, starting up a campaign. Page 184 of the Fed-Klingon war book seems to have something on ship swarms which I'll probably pick-up and see how goes.

There's likely youtube, continuingmissions, and forum support too but I haven't AI'd it to find a best practice.
>>
>>96465486
I hate the Shangri-La. I like it when you see natural evolution in ship design from one generation to another. But when you have was is obviously just a throwback that makes little sense in being around when other ships are around that show their progress, it just irks me to no end.
>>
>>96462110
Why do these future starships all require skylights for their main hulls? Does the Federation just hate windows after the 2400s?
>>
>>96469360
It makes perfect sense given its fluff of
>Oh dear the Excelsior project is a shitshow and the Connie is a creaking relic even with refits, we need a new asskicker quicksharp before the ruffleheads get any ideas...
>>
>>96462110
not running scatterpack and wild weasel shuttles is silly. they pump out so much ECM and ECCM AND they let you focus your own ship's power on weapons and shields and engines.
>>
>>96465495
>>96465486
its fucking beautiful.
>>96469577
you fucking take that back, you filthy heretic!
the excelsior project WAS a success. TNG warp 10 is about tOS warp 15-18. and the warp scale re-defined co-incided with the excelsior project, so whilst it DID NOT provide a working transwarp system
(even the borg in TNG only had a transwarp network because they built fucking macroscalar engineering projects in the form of transwarp conduit gates)

the excelsiors massive nacelles, hugely increased warp coils and the sheer engine power of how much warp plasma she could generate, helped her lead science into the re-done warp scale, finding far better, more efficient ways of doing warp.

AND, you ingrate, whilst the connie was a heavy Cruiser, the excelsior entered service a Battleship. being over twice the size of a connie.

Shangri-La is obviously a connie, but rebuilt or redesigned heavily to slant the entire purpose towards combat. a science or exploration vessel she aint. she is clearly a torpedo spitting death machine with all those extra toooooooobs.
>>
>>96469792
I fucking love Scatterpacks and Wild Weasels, it's a fun clicky.
>>
File: 1596244738117.jpg (452 KB, 1600x876)
452 KB
452 KB JPG
Speaking of attack shuttles, you need ships to carry them, and what better carrier than this bad boy?
>>
>>96469011
Am I missing something or is the swarm's scale just chosen arbitrarily?
>>
>>96462110
Star Trek Online was a mistake.
>>
>>96473876
You mean "based" right?
>>
>>96469360
It was the last gasp of the Constitution-craze which led to everything in TOS being some variation of the same basic saucer. Fixes the weak neck issue that makes Connies liable to do an involuntary saucer seperation whenever their shields are down.
>>
>>96473887
Sutherland, my beloved.
>>
>>96473887
>>96476091
Looks like it has two saucer sections like the SFB Gorn ships.
>>
>>96473687
>Excelsior with less space and a weaker warp field

Cool
>>
>>96477166
I believe the Curry class had basically just as much internal volume as the Excelsior and why would it have a weaker warp field?
>>
>>96462110
is kitty hawk edition full of catboys and birdgirls
aand or
birdboys and catgirls
>>
>>96477210
Yes to both.
>>
>>96477214
huzzah
>>
>>96477202
I thought it was missing the neck, but I guess it has one. As for the warp field, those nacelles aren't Excelsior's and Excelsior wouldn't use those for 80 years if they were inferior.
>>
File: Coronado 1.jpg (1.54 MB, 3616x4802)
1.54 MB
1.54 MB JPG
>>96466332
Fuck Terry Matalas and fuck New Jersey
>>
File: Coronado 2.jpg (989 KB, 3616x4802)
989 KB
989 KB JPG
>>96477538
>>
File: Coronado 3.jpg (1 MB, 3616x4802)
1 MB
1 MB JPG
>>96477544
>>
File: Coronado 4.jpg (1.04 MB, 4802x3616)
1.04 MB
1.04 MB JPG
>>96477554
>>
>>96469809
>Shangri-La is obviously a connie,

it's a Constitution-III class, except that bullshit on the front
>>
File: xw2ysheu2pm91.jpg (20 KB, 640x246)
20 KB
20 KB JPG
>>96469809
>Shangri-La is obviously a connie
No
>>
>>96473876
Heretic! Blasphemer! Thou art a foul knave!
>>96477628
>>96477653
Damn skippy its a connie. A connie built for murder out of hateinium.
>>
Aside from my feelings about the quality of the current season of SNW (it's fine, better than STD, worse than Prodigy.) I'm finding that it hasn't inspired me to try and run a campaign or captain's log with any of the ideas presented in it. Even shit Trek usually gives me some sort of idea, over the course of a season. An idea I think could be better executed or something so dumb that I have to use it. But we're 1 episode from the end of the season and nothing stands out for me.
>>
>>96477628
Actually Constitution III is the anachronism, Shangri-La came first and was just given a reskin.
>>
>>96478314
Still, from looking at what STO was like early on it's hard to believe that it's one of the only ongoing parts of the franchise that seems to be made by people who actually like Star Trek.
>>
Give me a vibe check on this campaign idea.

Lost era.
Indirect first contact with reclusive aliens on a comparable tech/social/etc level to the federation.
Aliens are actually magic.
Players need to first understand that actual magic is happening, then try to understand how it works.
Understanding how magic works breaks magic, destroying parts of the aliens' society which rely on it.
The federation ends up angering the aliens if they snoop too much.
The federation runs a risk of escalating everything into a blitz or even worse some doomsday spell from the magical aliens, in an effort to destroy the federation before it destroys them by literally taking the magic out of the world.

My worry is that this kinda plot punishes the players for being "good" starfleet officers, but I think it might be an interesting subversion.
>>
>>96479829
>this kinda plot punishes the players for being "good" starfleet officers
There's nothing wrong with that, some of the best stories come from testing starfleets ideals.
>>
>>96479862
On screen, but this is sucker-punching my players irl, and that might leave them with a bad taste in their mouths.
>>
>>96479829
>>96479875
Sounds genuinely interesting. I get your fears, but if you make the story engaging I think it should work. I mean hell, a lot of TNG especially is about learning to bend or outright break the rules when the occasion calls for it.
>>
>>96478748
I found the premise of Four and a Half Vulcans to be fascinating. And then the episode resolved it offscreen in 30 seconds and filled the rest of the runtime with shit.

"Several hundred years" before 2260, the Vulcans encountered a pre-warp planet, gave it nuclear fission technology to avert some kind of disaster, then have presumably been back to visit occasionally to make sure everything's OK. What's the story there?

Is it at the very beginning of the Vulcan's return to interstellar exploration? Was there a certain exuberance at finally being back that caused them to want to say hi to everyone, and it was mistakes on other planets that led to them adopting a policy of non-interference?

Or maybe it was a hundred years later, when they knew they were technically supposed to leave them to die, but their compassion was strong enough that they invented a bullshit 'logical' justification like "Uh, if we don't save them, Andorians will come along and set up a military outpost on the ruins."
>>
File: uss-raven.png (1.26 MB, 1950x900)
1.26 MB
1.26 MB PNG
>>96467969
The only time a Starfleet ship has been called a corvette was back in TNG with the USS Trieste, a Mecred-class ship which Data describes as too small and too slow to intercept another ship but was never seen on screen. In DS9 the Klingon K'Pak class is referred to as a corvette, but is never seen on screen.

The Defiant is referred to as a Frigate and the old Constitution class were Heavy Cruisers, so something between a runabout and a Defiant would probably be a corvette.

My guess is that something like the USS Raven, that ship that 7of9 was on would be considered a corvette. Crew of up to a dozen people but can be piloted by 2, about the size of an airliner.

I've looked for a '4-6 player party van' and the USS Raven seemed perfect.
>>
>>96480574
Yeah, my Wit(t) class Interdiction Corvette is basically a Warp Core with Engines, Weapons, and Control Cradles strapped to it.
Hence why I can't decide on adding the extra "t" to the name, what with brevity and all.
>>
File: Archer-class.png (596 KB, 1280x918)
596 KB
596 KB PNG
>>96480574
So, like the USS Archer? Though, it might be smaller than the Defiant if I recall, but it's quick and smart.
>>
>>96480356
I think the former is more likely, but there's a certain appeal to the latter. I don't like how often modern Trek treats the Vulcans like total assholes/minor villains.
>>
>>96480653
I would say a corvette is more defense/patrol oriented, Archer is a science/intelligence scout. Both are in the same size range.
>>
>>96469809
Excelsior was a success *eventually*, but it absolutely failed at what Starfleet wanted it to do at the time we're talking about: take over from the Connie as the Fed's primary line vessel that makes "warrior races" decide peace is a better choice when they see one. Its development ran over by years, it took them even more years to salvage anything useful from it's floptacular "transwarp drive", their initial configuration used way more resources than the Connie did; it was a complete boondoggle until some more sensible officers were brought in to "value engineer" the project, and in the meantime SFC were pissing their monster maroons at the thought of what the Klingons might do if they looked weak and the Shangri-La is the stopgap they came up with - no bleeding-edge tech that'll shit itself the first time they hit a gravimetric wave, a per-ship investment more along the lines of a Connie, just a shitload of torps and a bad attitude.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.