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Shit's on fire yo edition

Previous thread:
>>96372624

>Thread Question:
Do you ever use fire or smoke in your games? was it worth it? was it fun(tm)?

>Community Summary of Wargames:
https://docs.google.com/spreadsheets/d/11JoUpGIRDp5DZdgJ24rijKHgyY-qvvR5QnVtHIp57Tw/edit?usp=sharing

>List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

>ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

>/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

>Naval wargaming stuff:
https://pastebin.com/LcD16k7s

>Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern
https://www.mediafire.com/folder/gdvadj7t6l5w6/Aero_Wargaming
https://www.mediafire.com/folder/ittx73oyyz7t1/Naval_Wargaming
https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://www.mediafire.com/folder/j962ws6h50bqj/Victory_Games
>>
File: Battle of Chesme - 1770.jpg (2.65 MB, 2622x1943)
2.65 MB
2.65 MB JPG
>New Trove Link
https://mega.nz/folder/19kUXC6T#U31scUNwyuVI8cHvX6GIgQ

>Rick Roll Trove
https://mega.nz/folder/78pF0CYI#Jc2IO8IQVwRDP1Chwr_iGA

>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>AK-47 Republic
https://www.mediafire.com/folder/6v39gcjode5ln/Insanely_Based_AK-47_Republic_Folder
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/file/f8a58xjysyweaz8/Black+Powder+Rulebook.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Flames of War
https://mega.nz/folder/lc1SRajQ#QTDXthNFG-sDoYe08bhV9A
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>GMT
https://mega.nz/#F!D1dHQZCJ!V9pYq0CUc4iCrNiOcBOBtg
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>The Perfect Captain
http://perfectcaptain.50megs.com/captain.html
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>>
>okay I'll buy Pillage
Then I saw the prices for the rules and decided not to buy pillage. Holy hell this is bad.
Guess I'll suck it up and buy the PDF rules.
>>
>>96506431

>Pillage PDF rules.

Available in Rick Roll Trove
>>
Just as the DBM spear exception is vulnerable to missile fire, I propose a similar unit.

Saxon Raider, 400 to 600, Warband Exception,

They're 4 or 4 Fast vs melee, but 2 vs missile and cavalry.

With their loose formations and smaller shields, but intense aggression, they can fight and beat auxiliary but can't keep pace with pisoli
>>
File: Dash for the T60.jpg (3.83 MB, 3024x4032)
3.83 MB
3.83 MB JPG
>TQ
Of course I use smoke, half the fun of wargaming for me is putting down little smoke plumes
>>
>>96511129
Nice puffs my friend

PAINT YOUR T-60!
>>
Trying to make a realistic artillery mechanic for a ww1 game.

Currently it's like this:
>You fire your artillery (heavy seige variety)
>it has an area of damage of 4 hexes
>roll die for each individual hex trying to get a 6
>rolls (2,2,4,6)
>the first 3 hexes are misses and the last hex is a hit because you rolled a 6
>Any unit in the hex will be stunned or killed, and leave a crater


-Theres also a shop where you can buy a large assortment of historical artillery for the nation you play as, and they each have different areas of effect sizes and shapes.
>>
>>96512481
>roll no 6s
>shell has zero effect on anything
Is this the intended experience?
>>
>>96513016
yeah, the intention was to replicate ww1 artillery barrage on a trench line. So they will mostly miss, but they will suppress and cause craters which can be used as mini defensive forts when going over the top.

For example A long range Skoda 38cm kanone fires from behind friendly lines but has a wide 7 hex spread. So it may miss targets but will also create craters and prevent opponent from bundling up in one area



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