These are the most hit or miss aspect of my games. How do you run them? How do you deal with misseable clues and dumb player derailments?
>>96509801Robin Laws has made an entire career writing rpgs about your very subject. Start there friendo ~.~
For starters if you want to Investigations in TTRPGs, make sure not to game with dumb player.https://www.youtube.com/watch?v=ZIFCWpn4qQ4
>>96509801https://thealexandrian.net/wordpress/1118/roleplaying-games/three-clue-rule
You aren't writing a novel.If they don't piece the crumbs together, let alone find them to begin with, the world moves without their intervention, with all the concequences & outcomes that entrails.