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>GM mentions having written the plot for the next session
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>>96509907
>GM is prepping "plots"
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>Shitty no-games bait thread reaches 200+ posts while mods jerk off in a bucket
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>>96509907
GM is prepping
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>>96509907
>GM is
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>>96509907
If you guys are going into a politically complicated situation I'm gunna have notes.

Also little mini-stories for whatever is going on in an area the party is exploring tend to go over well with my group, even if they don't necessarily tie into the major plot.
>>
>GM is prepping for us to play in his bunker during the nuclear holocaust
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>prep laundry list of details about upcoming session
>when players encounter well thought out scenarios their brains fizzle out and they just brute force through

>prep 1-2 sentences for next session
>players suddenly want tons of details and are super proactive
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>>96511094
Ngl playing with your buddies in a bunker sounds mad comfy, even if it is the end of the world.
>>
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>>96511234
It really does
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>>96509907
>the plot is actually a metaphor for how you didn't take out the garbage like she asked
How do you navigate this?
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>>96509937
>GM is "prepping"
>>
So for GMs who make their own settings. What do you do for your "prepping"
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>>96511409
>What do you do for your "prepping"
I horde cans of food and water filters and ammo.
>>
>>96509907
Sounds like he isn't a GM then.
Any game will have its story intrinsic to how players face its challenges and meet its goals.
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>>96511409
Masturbate.
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>>96510004
>GM
>>
Sometimes I feel like people are willfully obtuse and are actively choosing to get angry at synonyms for 'scenario.'
All this "don't prep plots!" horseshit is buoyed by egotist bloggers and people who would fail a remedial language arts class.
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>>96511755
>>
>GM is prepping the GM for prepping the GM to prepp the GM as he prepps the GM while he prepps the GM to prepp the GM is the GM is the plot
>>
>>96511409
This >>96511527.
Whatever I last jerked off to before the session gets added to the world as the next horror for the players to encounter.
>>
>>96512030
Wouldn't your players get sick of all the horrors just being gay dudes?
>>
>>96511111
Re-heat the stuff they brute-forced through, just change names and places, they won't know. Shit, I ran the same cave for three groups, two with recurring players, they never knew.
>>
>>96511409
I usually end each session without leaving many choices for the beggining of the next one. If you put them on a corridor to the next encounter, before calling the day, they get excited, and on the next session spend their energy on the encounter. Afterwards, they might want to explore, so I offer 3-5NPCs to interact, and if they ask for something I didn't prep, I put it behind some encounter I did prep, which buys me time.
>>
>>96512245
They're gachi fans so they like it
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>>96509907
The GM telling you what they are going to do is the stupid part of this. Otherwise. Yes you retarded motherfucker, I make notes on what different factions will do in reaction to whatever bullshit you all plan to pull.
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>>96509979
>Why I prep the GM, not my character
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>>96511248
Honestly, a nice nuclear civil war in the US so we can just sit in a Rocky Mountain lodge near Denver to play Robots & Rangers is the best case scenario for 2028.
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>>96512489
Fair enough, Carry on then.
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>>96512283
Shit, sometimes you can just bring shit back wholesale. I had a game where the guy running just riffed on all his own notes and blended them together for an off the wall crossover campaign and it was a load of fun. I didn't understand like 80% of what was going on but I had a great time, and appreciated the callbacks I did catch.
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>>96512885
Recurring "Team Rocket" type villains are also a great way to cover for planning mishaps.
>>
>>96511755
nah



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