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Summon the clans, inform the guilds, and pop the casks, it's dwarf time.
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MUSTER THE THRONG
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Wahey.
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>>96528692
stfu please fuck ur races and other ones same with humans
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MAN THE GATES!
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GRIIIIMNIIIIIR
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>>96528692
Hell yeah! Currently have three tabletop Dwarf armies I split my time and work between, considering adding a fourth!
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>>96528692
Dwarf dwarfing time
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Tis a blessed day!
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Let's talk Underway. Or whatever analog dwarfs should use to get around between their various cities. I always wondered how the fuck they carved them to be so massive.
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>>96531441
It's called the Screaming Seas. It's a vast cavernous area under the world that's flooded. Geothermal activity keeps the water near boiling, the steam occasionally blowing through tight cavernous areas like a tea kettle, giving the sea it's name. It acts as a gateway more or less to the world below, which gets weirder and weirder the closer it gets to the world battery. Dwarves traverse it with giant ships of metal, the people that ply those water are a grim and superstitious folk.
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>>96531441
Personally I take the "No sleep" thing from Elfs and give it to Dwarfs. Either as-is where they just doze for a few hours per night or altered like they can stay awake for days and then sleep for 24 hours on Sunday. I also make them more resilient to fatigue when they have to make Forced March checks and the like.

I don't really understand where it comes from or what it's supposed to represent and accomplish for Elfs. Elfs live naturally. They don't need to spend tireless days bending the branches of their treetop cities or whatever. They build in and around what's occurring already or the trees themselves bend to home them.

Dwarfs have to carve their space inch by inch and if there's not some innumerable population of workers, doing something like Moria for instance would be an insanely lengthy process even if you bless them with some extra technological advancements like minecarts and cranes and such.
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>>96531441
>I always wondered how the fuck they carved them to be so massive.
They probably took advantage of natural caverns. Well that, and it also probably took them thousands of years to finish. They probably weren't always so nice looking.
>>96531656
I always liked the idea that dwarves just take naps whenever possible. It's not like they'd have a reason to have a steady circadian rhythm, what with living underground and all.
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>>96528692
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For some strange reason, dwarves never developed currency. At most you have the usual bribe of honey bread, beer, or cured meats to smooth over exchanges of goods. However the most this race of women have used coin for, is to hollow them out as stylish armors akin to scale maille just because they look nice.
When elves hire them as mercenaries, they must pay in raw goods.
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The Elf thread lasts days. Weeks.
Dorfs can't survive the weekend. What gives? Thought these were the popular reddit race yadda yadda.
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>>96538633
I guess you could say dwarf threads just fall short!
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>>96538633
What are you on about?
Last dwarf thread lasted a few weeks. Also don't try to turn elf/dwarf threads into shit flinging about the other.
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>>96538633
>The Elf thread lasts days. Weeks.
>Dorfs can't survive the weekend. What gives?
Leaves move around a lot. Rocks not so much.
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>>96532338
Holy mother of bait.
>>96538633
The elf thread is full of autists screaming at each other and when those take a break coomers and sloppers fill in.
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Tell me of the origins of your dwarves.
For me, the dwarves as they stand are the third and worst iterations of the mortal race of the god SDK. The first dwarves were made of gold and were perfect, with intellect surpassing even the gods. Their forms were determined by the function they would serve and the other races feared them as monsters. This led to a war amongst the gods and their followers until SDK relented and agreed to destroy his children. The second iteration were made of silver, they were supreme sorcrerors and their advanced civilization made even the elves envy them. They integrated among the other races much better, but in their hearts they would never be content knowing they were the second best creations after the gold dwarves. LKR, the son of SDK, agreed and directed secretive cults in the ways of alchemy. However to reach gold, they must first become like that of lead. When their vile and evil practices were discovered the followers of SDK prosecuted righteous war on them, and lost. The silver dwarves tore each other apart and all that remained were the horrid race of lead that still terrorizes the world to this day. SDK, still needing tools to enact his divine plan then made the iron dwarves. Brutish, simple, complacent with their lot in life.
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What deeds of bravery would an exiled Duergar have to accomplish to be allowed in a Stout Folk beer hall?
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>>96547150
It was just now, that we had an event in VT2. To prove ourselves, we had to slay a troll chieftain, So off we went, in to the bowels of old Karak Dal, to slay a chief troll and prove ourselves worthy of the title of Drengbarazi.
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>>96540425
The same place all other non-human sapients came from: humans created them and they eventually broke free.
which is why they're a female-only race, like all other non-human sapients
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What's your favorite dwarf miniatures?
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I really feel like digging a hole...
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>>96549961
Mesbg dwarves.
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>>96549392
based
https://youtu.be/VgKnSriC1vY
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>>96532640
>wearing armor except for the most important part
>gay zoomer side fade

shame; this was almost a good pic
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Dwarves are slightly more massive than humans, work harder or longer, and live at a higher altitude and in colder temperatures. They thus eat more, and not just grains like some dysgenic peasant slave. So I'm wondering how they would keep themselves fed without relying so heavily on trade.

I can see farming more nutritiously-dense food on the best soil of the mountain valleys, particularly any that run east-west which get more sunlight, and grow grains and oats and shit in the worse locations, and ranch hardier livestock (like goats and sheep) on the grassy land thats too steep to farm (and extract as much cheese/milk as they could from these). They would have fisheries anywhere they could, including in caves. They would grow mushrooms wherever they could. I don't know if honeybees do well in mountainous areas. They could collect berries and roots and stuff as well, but not at the same scale, likewise with bird meat and venison.

They could trade for fruits and "heavier" meats (like beef and pork), with humans, hobbits, or friendly giants. Mostly stuff thats been dried/smoked/salted, so it lasts the trip and they can stockpile it. Fresh stuff would be expensive delicacies, probably mostly for wealthier dwarves. If they can't make honey, they'd trade for it, since it lasts forever.

Oh, and of course alcohol. They wouldn't be dwarves if they didn't make and consume massive amounts of it; probably all their domestic production of grain/barley. Maybe they'd trade for bulk amounts of grain to make bread with and keep as an emergency food.
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>>96549961
I like the Kings of War Dwarfs.
But I totally get it if they aren't other people's thing.
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>>96539933
BLOOD OATH
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>>96538633
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Small shields or big shields for dwarves?
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>>96549961
These little fuckers
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>>96550476
Dwarfs would also herd and care for bat colonies.

Both as a source of food and as a source of guano.

The guano is used to fertilize the terraced mountain side they cultivate (because of course they'd terrace the shit out of their mountains) and as one of the ingredients for gunpowder.
Similarly i imagine they're good at managing and reusing their own waste to fertilize their fields while keeping it away from their inhabitated areas and clean water source.

I figure they'd also partake in transhumance, using well defined and cleared paths, their goat/sheep herds guarder by an handful of members from the shepherd's guild.
Minor runes could be used in aiding with food/milk conservation.

My (warhammer) dwarf hold is located in what would be the equivalent of a central-southern italian appenine area. So they grow hardy olive and fig trees as well as grapevine at lower heights, and focus on more woody growth of trees/grazing pastures at higher altitudes.
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>>96549961
Oathmark for me.
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ROCK AND STONE
>>96538633
INTO THE WAGON YOU GO
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How many dorfs you need to screw in a light bulb?
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>>96538633
Isn't Alf a half-dwarf?
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>>96528692
EGYPT
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What are the best tabletop books for dwarves from Lore and Art perspectives? I really like the Warhammer FB army books for dwarves and "Moria – Through the Doors of Durin" for The One Ring.
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>>96552887
#1 war fan
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>>96538633
rn the elf thread is only being propped up by discussions about whether or not human pheromones make elves go into heat so I guess it's a quality vs. quantity comparison
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>>96531854
what dis from
looks like some iseki shi but im a sucker for dorfs and dog lads
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>>96550476
cats


but seriously the answer is they couldnt
its fantasy
mountains are less fertile
low land has more nutrients
and thats even putting aside that frming has historically been an "almost everyone doing it" affair
industry and fertilizers have changed the game for us but if dorfs need more food they would need a larger percentage of the population being farmers and need to be more spread out as a people

maybe include vertical farming as a thing they do and each hold has a "life chemist" and apprentices
casual observers will assume some frankenstein shit or whatever but in reality its the guys who know how to make fertilizer from minerals (working this out better fertilizers is also what initially led the dorfs to develop gunpowder)
feeding their people being a far more pressing issue than waging war in the elf fashion
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>>96531656
for elfs its about their association with grand cycles of nature and fairy magic
its not an eolved trait, its because sleeping through the night would be to seperate dream from wake and detatch an aspect of their nature
elfs never slept and they never will.
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>>96538633
The elf threads are bumped by a mix out of autism, bait, retarded coomerism, image dumps and slop.
You have no idea how good you have it.
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>>96550476
>since it lasts forever
in this cold November rain
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like the dwarven personality but I can never bring myself to play anything that short
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>>96554761
She's too good for him.
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>>96554761
oh hey is that by the same guy who did the elf alchemist?
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>>96554771
I'm the exact opposite, whenever I try to come up with a character that has an actual reason to go out and adventure they always end up being Dwarves.
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>>96528692
What are your thoughts on taking Dwarfs, Hobbits, Halflings, Gnomes, etc.
And just combining them into one short race that has some aspects of all of them?
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>>96555736
Bad.
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>>96555736
its like doing that for asians, remembering that half of them are brown and the other half are nearly-white
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>>96555736
If you want to make your own original short race, you should do that. If you want dwarfs gnomes and halflings, you should do that. Fusing them together sounds like a bad idea that you would have very little to gain from. Why would you want to do that?
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>>96555736
Don't like it. I usually remove gnomes, but halflings, dwarfs, and goblins are all separate species.
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>>96555736
literally how lalafell work
refer to them by either name depending on where they live
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Anyone have that image of some skinny elf wearing a fake beard and saying stereotypical dwarf things, while an actual dwarf is seething.
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>>96556841
THAT'S NOT FUCKING FUNNY.
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>>96556841
kek
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>>96556841
they will make love in the inn room later
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>>96555736
I'm really OK with it. Mountain dwarves - standard dwarves (with beards and some muscles), city dwarves - gnomes (shaved and without physical work). And that's all what I need, don't like halflings much. "Symbaroum" has pretty gnomish dwarves (because in Nordic Sagas they were pretty gnomish, as I understand), but I would add The One Ring's aesthetics of Moria with bearded dwarves to Symbaroum's mountains and it would be perfect.
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>>96555779
They are all human after all. So you can just take on short race with different cultural traits. The ability to shave shouldn't spawn new races. I think fewer races make your setting more plausible.
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>>96560348
Country/village dwarves - hobbits. Not so physically developed as their viking kin, but that was also true IRL.
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>>96554297
>>96553808
>>96553677
>>96552900
>>96552792
>>96551440
>>96540013
>>96539990
>>96539974
>>96539933
OK well understand the context of that post:
It was like 30 hours later and on page 10.
Very glad to see it withstand.
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>>96559450
Who's the artist?
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where and what level of a hold would a throne room be at?
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>>96566680
Dead center. Deep enough to be defendable, but close enough to the surface to still meet with dignitaries.
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>>96566680
Fairly close to the surface. It's a place to awe dignitaries and such. Internal politics would take place deeper in clan hall assemblies.
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>>96552591
>bat guano fertilizer
>>96553803
>terraced farms

Good ideas, fellas. I'm taking that shit.
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>>96569560
Yeah I'd imagine something like picrelated.

With the terraces being developed over the course of centuries.
With rocks and stones removed from the soil (and used both to make the reinforcing dry stone walls and as building materials for roads and fortifications) and additional soils brought in from the digging INSIDE the hold.

Where I grew up they were mostly used for olive trees, vineyards and some stone fruits (apricots and cherries) but in other areas they were used for citruses, apple trees, aromatic trees or even just as a source of grass for smaller flocks of goats/sheep.

>>96553803
>guys who know how to make fertilizer from minerals

that's a very good point
it doesn't even require them to have any real understanding of chemistry: just knowing that certain types of rocks, when pulverized, make your crops grow better.
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THE CLANS UNITE!

Do you think dwarfs be a decent BBEG?, it mostly a lich, a evil dumbass elf, warlock or maybe even a dragon, but never a dwarf like I never seen anyone use dwarfs other than angry bearded man with a axe, like a dwarf king enraged over the crimes of against his hold and people by local arrogant human kingdom that being fucking over his hold for years as they state the mountain belongs to them, so there for the hold and it riches also belong to them, so he starts a invasion against the humans with the full might of dwarf steel and gunpowder at his disposal, not even caring if the local villagers had nothing to do with the greed of their lords (they still manlings, they will die)
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>>96570544
In KoW one of the biggest antagonists is a cruel dwarf empire that seeks constant expansion.
No, it's not the chaos dwarfs.
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>>96566680
>>96567212
>>96567838
that does make me wonder on the layout of a hold, the surface level would be a fortress, mostly defences and barracks, that would then lead down into the equivalent of a cargo port that manages goods coming and going from the hold , from there I'm never too sure, I would imagine the next thing would be somewhat of a transit level, that branches off and leads to various other sections
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>>96550476
you're forgoing all the fantasy elements here
dwarves would probably hunt and eat cave trolls(and do in some settings) since that's necessary both to defend their holds, and an excellent source of meat due to the sheer size of such monsters
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>>96574753
But how sustainable is this? At one point wouldn't they just hunt them to extinction?
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>>96531441
A lot of dwarf structures can actually make some semblance of practical sense if you picture them as being built upon cooled lava tubes and magma chambers. Provides a lot of empty space already without having to excavate an entire city block from solid stone.
Honestly with how common it is for art of dwarf cities to involve big lava flumes and fountains seemingly only for aesthetic effect, I'm surprised I haven't seen something deep-dive more into dwarves as true volcanic engineers, managing the flow of lava to slowly bore new tunnels for them over their extremely long lives. Maybe they'd even seed new volcanos right under precious elven forests just to fuck with them.
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>>96577260
I really don't want to think about how trolls breed.
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>>96551311
Something about the blocky stature of them and cartoony proportions that I really like.
But sadly they're gonna get phased out I think. I gotta buy more just in case.
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>>96582492
Where are you located? I'll mail you the few i have. I'd rather someone gets to paint them.
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>>96582914
Can I see some pics of your dwarf minis first?
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>>96585559
They're just the old (?) Shieldbreakers.
I bought a box of 10 back in 2011 or 2012 to use them as hammerers for my whfb but i never liked them much. And the lack of bits and customization limited heavily what I did with them. I painted them, used them for a bit, then stripped thinking I could make them better with a different paintjob. In reality they ended up partly assembled in a box and i have not touched them since.
You might need to replace some of the hammerers (the ones that were loose and not molded to the hands were used in a couple of kitbashes)

They're currently in storage with my bits. Which I know doesn't answer your request but it does mean that I can't take a picture at the moment.

I was always searching for alternative to GW miniatures and when Mantic was started over 10 years ago the prices were too good to be true so I bought one of those VHS-type boxes. Too bad their dwarf plastic infantry was never to my liking.So.... here's a picture of what I'm currently working on
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what's the best and most complete dwarf language?
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>>96606216
I made one up in highschool with the concepts of "proper letters" that could only be used at the start of a sentence, a more base tone required to speak it, and the formal language being easier to write but harder to speak and the common language being easy to speak and hard to write.
But I wrote it in a notebook and that was over a decade ago. It no longer exists.
So whatever the hell they speak in Fantasy.
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>>96539933
That one's going in the book.
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>>96555736
I kinda did this, with a little bit of goblin sprinkled on top, but they're not dwarves because it's a furfag setting.
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>>96606216
It's either Khuzdul or Khazalid. Of the two Khazalid might actually be more "complete" since the dwarves in LotR were notoriously secret about their language.
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>>96570544
Ganon-Dorf
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I really like this hairdo for female dwarves. Also it is a pretty nice solution to the whole dumb "Female dwarves have beards" matter. Nah, it's just a traditional hairstyle but I get the misunderstanding by you tall'uns
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>>96606216
there's this write up for dwarf fortress
https://www.bay12forums.com/smf/index.php?topic=173289.0
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>>96606703
I think fur scarves(think something like pic related) being a status symbol among dwarf women might also work as a decent explanation
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>>96587240
I finished painting these guys.
>>96613711
Wouldn't a smith have some sort of desk/workbench upon which paint her miniatures?
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>>96613711
>fat muffintop despite being a smith

you can tell a troon drew this.
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>>96616888
Worse, he's French.
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>>96619769
God help us all.
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Notes for dwarves in muh setting
>Dwarfholds traditionally don't allow outsiders inside. As a result, human villages invariably spring up right outside the holds gates. They're called 'Dwarftown' more often than not. The dwarven holds usually have a market square right inside the gates, where travellers can marvel at the might of dwarven masonry.
>While humans worship a pantheon lead by Mother Sun, dwarves worship a signifigantly different one ruled by Father Stone
>The dwarves of the south have mastered gunpowder. A dwarven phalanx of pike-and-shot is nigh invulnerable to anything but a rival dwarven force. Because of this, dwarven city-state confederations rule vast empires of millions of humans.

>>96616888
I know a smith and he's both fatter than her and less muscular.
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>>96620696
That's pretty cool.
How do they cope with magic?
What about dragons or perhaps other large subterranean horrors?
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>>96573514
anybody got a full res version of this ?
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Most dwarfy states!
>West Virginia
>Colorado
>Wyoming
>California
>Utah
>New Mexico
>Alaska
>Montana
>Nevada
>Hawaii
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>>96625730
Imagine the size of the dwarf hold under mount McKinley.
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>>96528692
I too am a fan of Wind Rose
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i claim this thread for Hashut
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>>96626618
Fun fact! Hashut is NOT the Chaos God of industry, he's the Chaos God of tyranny. It just happens that industry is the most effective way to rule others.
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My Elder Scrolls libraries are close to done. I have templates for races, birthsigns, and classes. A full library of Ritual Magic spells assigned to TES Colleges with inappropriate spells removed and unique TES spells added (Bound equipment, Soul Trap, Mark & Recall, etc.), small collections of custom traits (mostly talents but also a Weirdness Magnet based on Bethesda jank) and custom skills (the magic college skills, Hidden Lores, etc.), a list of diseases, some TES armors and equipment modifiers, and a complete catalog of monster statblocks from Morrowind.
It's in a usable state already, but I have a few more things to add, namely lenses for vampires and werewolves as well as monster statblocks from Oblivion and Skyrim.
The plan is to, hopefully, get it included in GCS' homebrew folder, so anyone can use them as they please.
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>>96627145
Motherfucker I posted in the wrong damned thread.
Sorry for my tardation, dwarfbros.
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My dwarves are two things:
-Bureaucrats
-Perfectionists
-Autistic as hell about giving their word

Their society is run on a series of labor contracts, timetables, work orders, and paperwork. Lots and lots of paperwork. Most of which is carried out on stone tablets. Rather infamously, the first contact between a human kingdom and a dwarf hold resulted in serious consternation when the human chief greeted the dwarf leader with a handshake that was not pre-approved by the Committee of Surface Affairs. The dwarven word for king more directly translates to "Chief Administrator".

This also means that dwarves hate seeing other people work. If you can't do a job right, don't do it. When traveling abroad, it's not uncommon for a dwarf that comes upon human laborers or craftsmen to take over the task by force to "show them how it's done". Human smiths left with top-quality metalwork, woodsmen given snares that could catch a bulette, human soldiers drilled to absolute military precision. Then the dwarf, satisfied with a job well done, returns to his original task.

And dwarves never go back on their word if they can help it. Breaking your word makes you untrustworthy, and if you're untrustworthy all your work is untrustworthy, and anyone you trust is untrustworthy. This means that dwarves naturally distrust all humans, elves, and other surface dwellers who are far less set in stone. But they tend to look on the shorter lived races, like humans or halflings, with begrudging leniency one would afford a child who doesn't know better.

As an added note, the dwarves of my world built their holds strategically, in spots where the underdark meets the surface world. Dwarven mythology says that in the beginning of time, a surfacer begged the first dwarf clans for help fighting the monsters from under the ground, and the clans all promised to. Now they take it as personal obligation to seal off the underdark, and won't let anyone else take the job for fear of them screwing it up.
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>>96629038
Whoops, my dwarves are THREE things.
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>>96626618
>>96626656
it's Hashut release day. praise be to the Bullfather
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>>96621363
Magic in the system I run is very risky (dc10+spell level, a genius wizard (+6) has a 65% chance of flawlessly casting a fireball equivalent) and quite weak, so rote application of it is rare. Adventurers turned military assets exist but aren't common - I imagine the dwarves have an anti-magic division with enchanted armor for that sole purpose. Similarly, their manufacturing and logistics are advanced enough to forge a cannon breech-loaded with drill-like 'Dragonkiller' projectiles. Possibly filled with gunpowder and designed with a ceramic tip that shatters on impact, leaving the dragon with a bomb stuck in its chest. Just an idea though, ultimately large monsters are a problem for the dwarves as well. That said, dragons are extinct in the peaks of Dwarfdom. The old ones have all left, although young dragons, greedy and brave, sometimes make an attempt.

>>96629038
My dwarves are two things too.
>Mercantilist
>Renaissance Dwarfist
>Clannish
This translates to them seeing themselves as leagues above a human. A dwarven scholar at some point empirically proved, using statistics and philosophy, that a dwarven life is worth eight hundred and sixteen human lives. Most inter-dwarven conflicts are fought with equal parts of subterfuge, economic warfare, and massed human levies partaking in near-ritual warfare that leave hundreds of thousands dead.
>Why don't the humans constantly rebel?
The taxes aren't that high desu. In fact life under the enlightened dwarven despots is better than anywhere else I've worldbuilt so far.
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>>96629312
(((dwarves)))
bad take, anon
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>>96626618
HASHUT HASHUT HASHUT
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>>96629404
I would like to clarify that I did not intend any antisemitic subtext, although that might've possibly, subconsciously inspired "Y human life is worth Y dwarven lives", that notorious canard.
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>>96631999
Just admit that in the past, elves had soap made from dwarves.
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Visiting the mine here, so sorry if it's already been asked or if it's a meme question lads: what's the best plastic miniature maker to reinforce my MESBG dwarves? My understanding is my little diggers are old school 25mm or something and it's pretty unique nowaday so I'm fucked.
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>>96528692
>it's dwarf time.
Shill space dwarf miniatures.
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>>96639859
Forge Fathers look so good.
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What about Bards?
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>>96550476
You know the best thing about fantasy? You can just make shit up and roll with it. There's nothing keeping you from putting expansive ecosystems inside mountains that serve as a consistent food source for their holds. The real question you should be asking yourself is "what kinda food do I want my dwarfs to have?" and build upon that.
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>>96550476
Like a lot of other dwarfs have been saying, you have to account for the breadth of things that fantasy can involve that also still grip to reality. Trolls and cave beasts as sources of meat, from giant moles to more out there things like deeper monsters that might dwell in subterranean lakes or rivers. D&D, flaws aside, had examples like giant blind crawfish that lived in the underdark and were a food source, as well as the Rothe, oxen-like beasts that lived underground and ate fungus/lichen. Also tubers and fungus could definitely be part of a dwarf's diet, given that they both grow underground and frequently.
Moreover, you might also have reasoning that dwarfs might consume minerals, or mix them into their food like with Warhammer's Stonebread, which is grain and rock dust mixed together into bread, specifically to help make grain stores last.

Or maybe they simply get all the necessary nutrients from alcohol.
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Opinion on Half-Dwarfs?, we got half-elves, half-orcs and probably other half-[blank] around, but nothing about half-dwarfs

I think they be kinda neat but they probably look weird like a tall skinny dwarf
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>>96653148
Half-elves are the product of a human king and elven queen. Half-orcs are commonly a product of sexual assault. What would lead to a half-dwarf?
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My Torch and Shield warband. Anyone play?
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>>96653442
sauce on those dwarves?
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>>96653449
I don’t think I have a link. Some are highland miniatures STLs and should be easy to find. Most are Atlantis Miniatures I bought years ago and I think they’re out of business. Sucks cuz they’re the best dwarf minis ever created.
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>>96653462
fugg
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>>96653148
Dwarf women are at a 1:7 ratio to dwarf men. The loss of one, even if of her own free will, would start history-shaping wars.
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>>96653389
The union of a human badmaid to a dwarf brewer. Or a dwarfen merchant to a human innkeep. Take your pick.
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>>96653485
Such a union would bring indescribable dishonor on a dwarf. Plus I imagine their penises are wider than they are long.
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>>96626618
HASHUT
HASHUT
HASHUT
>>
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>>96653148
When dwarven women rape human men. They don't break like elves and birthing a scrawny half-dwarf is much easier than a ro- dwarf baby.
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>>96657365
Oh, meant for >>96653389

Seriously though, for me dwarves are too proud to get mingled with other races (like elves also should but it's centuries too late) and their women just don't get pregnant that easily anyway.
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>>96657373
>Dwarves are too proud to racemix
So there is no recorded instance of a dwarf falling in love with a human ever?
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>>96657365
>"Dwarven women rape human men"

Pretty sure that orcs and goblins women do that more than dwarf womenfolk who probably live rather strict lives under their father rule who would brutality arse rape with a pickaxe to any non-dwarf who even dares to joke about asking for his approval for his daughter's hand in marriage


But still, I think it would be a cool concept, would make an interesting character, like a fish out of water type of character

>Born and raised in some nameless village, thinking they were just a slightly shorter and stockier human, but never truly felt any connection with the residents of the village or felt they belonged there.

>Human parent on their deathbed, tells them of their father/mother was actually a dwarf, they sworn them to make a oath to never tell their child of their true origins for their own safety, but felt they deserved to know the truth.

>Decided to join a party of adventurers to seek out other dwarfs to learn of dwarf culture, kinship and maybe even true belonging or seek to find their other parent for answers to only be met with open disgust and threats of death for what they view as a beardless abomination, comes to the realization they will never find belonging, not with humans nor dwarves, but forever a outcast.
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What did they mean by this?
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>>96662498
He nuts grobis. What's not to get?
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>forgive and forget, live and let live
>getting drunk before noon is uncouth
>discrimination against lanky homos isn't "okay"
i'm starting to realize i'm a dwarf living in an anti-dwarf society
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>>96668947
don't forget
>group A commits horrible atrocity after just waltzing into your land
>but don't look back in anger, don't be racist and hate group A invading you!
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>>96669778
and i'm not even allowed to strip naked and kill things until someone says my honor is returned.
i hate living in modern times
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>>96554761
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>>96570544
>there for
I've been swindled into reading the post of a retard. I will now exit this thread
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>>96619769
>guard offers absolutely zero hand protection AND makes a bind impossible, literally designed to make a blade glance downwards and slice off your entire arm instead of just your hand
>blade so ridiculously Dragonslayer tier wide it would weigh 100 lbs and is incapable of a thrust
>fuller so fucking deep and wide it might as well be two separate blades, will probably fucking shatter into your face on impact
Make this worthless fat dyke take the Slayer's Oath for wasting good gromril. Fucking disgrace.
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>>96629038
>>96629047
>my dwarves are a coupla three tings
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>>96677090
>I wanted a Gromril axe. I had an iron fork. I compromised.
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do dwarves smoke pipe weed or magic herb?
i've been having a hard time reaching a dwarf mindset ever since i stopped drinking alcohol
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>>96553759
Shinju no Nectar
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>>96677073
Maybe it's just a ceremonial blade or decoration. I could definitely see dwarves decorate their halls with over the top weapons. Or hold contests to see who can craft the peacockiest item.
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>>96616753
>>96587240
Nice paintjob.
Bonus for authentic dwarven weapon, without humans inventions.
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>steals your hold
get used to it shorties
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>>96678014
LADS

BRING OUT THE NUTTER
>>96662498
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Discuss Dwarfism.
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>>96678883
no
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>>96677073
>>96677712
it was probably commissioned by the US air force
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>>96679757
why do they need a big sword? don't they use missiles and shit?
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>>96679953
https://en.wikipedia.org/wiki/Order_of_the_Sword_(United_States)
If other officers in the Air Force like (or "like") you enough, they'll commission a ceremonial sword to commemorate your service. The more ostentatious the sword, the better.
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>>96595874
why is she ejecting full bullets?
Is that 65% more bullet per bullet?
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>>96528692
My first TTRPG experience I played a dwarf named Bomrek.
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>>96531441
If it's anything like me and minecraft, it's the result of autism and time.
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>>96682812
Did he rek some boms?
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>>96682890
He was a chef who was super good at stealth and melee stuff. And also played the violin.
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>>96528692
Should you strive to make dorfs in your world unique, or should they just be dorfs?
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>>96683090
Just make 'em dorfs I say. If being unique is a perogative then it's better to go all the way and invent a completely new race. Trying to change up already well established tropes to me always felt like a half measure.
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>>96683307
For me dwarves should always be "dwarves", stocky, grumpy, traditional, hardy bearded miners. I prefer my elves as tolkienesque "better humans but usually non-asshole way" but i'm open for different takes, even dramatically different. But no pure coomerism, thank you...
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working on something
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>>96682934
>stealth chef
This has hilarious "poison specialist" potential
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>>96684332
The dwarf girl literally looks like a chubby chud meme.
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>>96683090
Start with dorfs, keep them recognizable, don't put anything in that makes your player feel that they're somehow less dwarven than their imagination of one.
I don't run elves. Fuck elves.
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>>96682934
>good at stealth
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post more cute dwarfen lasses
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>>96687335
good that's exactly what i was going for
never ask a dwarf supremacist the height of her bf
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>>96626618
>i claim this thread for Hashut
>posts guy from warcraft
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>>96677432
I'm still curious about the answer to this, if anyone has one.
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>>96690673
Dwarves don't natively smoke a pipe, that's an imported surface dweller thing.
They do smoke certain minerals though. Cracked-rock that make them obsessive and compulsive, usually channeled into an artisanal pursuit for weeks at a time, locked away in their workshop, refusing to eat or bathe or comb their beards.
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>>96687418
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>>96690760
i see, they like tweaking out everyone once and awhile
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>>96690779



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