What happens if I design a single player version of chess, but the enemy AI moves 3 pieces using a fixed pattern where each enemy piece in a diferent pattern and the enemy board can select 3 random pieces to move by each of the player movement.But you only control a single king, but it can move 2-3 tiles instead of one.
Sounds like you'd want a computer to control the enemy pieces rather than having a big tome of instructions.
>>96529769It can be made with a few rules, like moving closer to the player using manhattan distance to a position where they can checkmate the player.