Yu-Gi-Oh! General #579"YOU VILL BVY Dracotail" EditionPrevious thread: >>96429134Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Manual Sims:●https://www.duelingbook.com/>TCG Event StreamingNA: https://www.youtube.com/user/OfficialYuGiOhTCGEU: https://www.youtube.com/YuGiOhCardEU>Alternative FormatsOfficial: https://www.yugioh-card.com/en/play/alternate_format_tournaments/Time Wizard Formats Reference: https://www.formatlibrary.com/>Useful LinksCurrent Official Rulebook: https://img.yugioh-card.com/en/downloads/rulebook/SD_RuleBook_EN_10.pdfWiki: https://yugipedia.com/wiki/YugipediaHypergeometric Probability Calculator: https://yugioh.party/Stock Market: https://yugiohprices.com/Database: https://www.db.yugioh-card.com/For boomers: https://www.pojo.biz/board/forumdisplay.php?f=10>DecklistsOCG: https://roadoftheking.comTCG: https://yugiohtopdecks.com/decklistsALT: https://ygoprodeck.com/>News SitesOCG: https://yugioh-starlight.com/TCG: https://ygorganization.com/>Upcoming ReleasesOCG:●World Premiere Pack 2025 (September 27)●Burst Protocol (October 25)●THE CHRONICLES DECK: The Fallen & The Virtuous (All-Foil Edition) (October 25)●Terminal World 3 (November 22)TCG:●Doom of Dimensions (September 25)●THE CHRONICLES DECK: The Fallen & The Virtuous (All-Foil Edition) (October 23)●Legendary 5D's Decks (November 6)●Phantom Revenge (December 4)>TQ: What did you think about the latest banlist? Did any of your decks suffer for it?>TCaC: Try to unJUST Vylon
>TQI was playing a White Forest Centur-Ion list before the banlist, but I was already phasing it out as my mainly played deck. The both turns synchroing was fun, but I kept suffering from how tight the extra deck ended up being.Going to be switching over to Dracotail and using Izuna/Lupus/XYZ Izuma as a handtrap package. Give quick fusion and quick XYZ a try instead of locking down quick synchro with Yummy.
>>96548915>TQAll of the un-hits were good for the most part while I disagree with some of the hits. Solemn Judgement going back to 1 doesn't really make much sense to me when cards like Droll are allowed at 3 copies. I've heard such arguments about its strong prominence in the sidedeck that result in non-games, but again, Droll (and a handful of other cards like Nibiru) can do that while they're being mained at 3 copies in some cases. I've also heard some people say that they're doing it because of the truedraco un-hits, but I think that's a load of crap. Never will I pretend that Solemn Judgement isn't a strong card, but Limiting it seems unnecessary.I also think that flat-out banning EXT Ryzeal would've been the better call over banning King of the Feral Imps. Sure Ryzeal could still bridge into Mitsu pretty easily, but you put an end to a lot of the retarded bullshit that Ryzeal does if you kill the card that is simultaneously a starter, extender, and interruption. I would much rather have EXT banned than having Mitsu's bridge burned.Lastly, I don't like the K9-adjacent hits. Crystron Inclusion only needed to get hit because K9 exists. The VS hits were deserved, but they only needed to go as hard as they did because of K9. I would rather they just hit K9 directly if they're gonna start going after their adjacent decks. I also expect to see some of those things come off when K9 is old enough to start getting its own hits.Overall? Good banlist. I like it. I dislike things about it.
>>96549334Side note; I thought it was really funny that some people were freaking out over Ash and Poplar being unlimited like Snake-Eye was gonna come back to full power. Like, every generic option they had has been banned, and they also don't have OSS to bridge from a Sinful Spoils-adjacent build. It enlightened me to how many people have opinions of the game that are unable to think critically about it.
>>96549334Droll isn't seeing a lot of play this format. No one mains it and a lot of people don't even side it. Solemn Judgment is exclusively a side card, for when you go first, to stop almost anything. Unlike Warning or Strike, Judgment stops almost every boardbreaker. The new time rules also made it completely free.
>>96548915>TQLost two Judgements but my Iron Thunders that just got reprinted and are literal pennies are already in the mail, so it's back to fair and honest gameplay for me. Good luck drawing the out guys.
Goat and Edison haven't been added to Master Duel because they would overtake the current format overnight, and everyone involved in card design for the past 15 years is afraid of what that means for their job security.
>>96550063Shut up, frogposter. You don't belong here.>>>/v/
>>96550233You will be fired for what you've done to this game.
>>96550063Edison is mostly played by obese, insufferable manchildren who get off on having a fully foiled out deck, since you can't exactly buy a royal in MD (you could literally spend a million dollars and not be guaranteed even a single one) the format has no appeal to the few that find vayu turbo to be fun.GOAT would see a lot of play, yes, but the format would eventually die down in popularity since 40 card goodstuff pile gets boring after a while, it would suffer from the exact same issue that plagues the diamond and ranked ladder (master is unironically about as sweaty as gold because most people don't give a fuck about ranking up higher and just want to play their petdecks against meta).
with Solemn Judgment hit, should Blue Eyes run an Azure Eyes instead of second Ultimate Spirit Dragon just to prevent HFD causing a board wipe due to True Light? I feel like I should have it but I'm not sure what to cut for one
Flame Swordsman Draco Tail secret meta, don't tell anyone
>>96549334Is there some meta reptile deck or something? Because I've legitimately not seen a single reptile monster played in years...
>>96552481Mitsurugi. It's a reptile ritual deck that has seen some success on its own but was able to be strongly combined with the Rank 4 Ryzeal strategy via King of the Feral Imps creating a bridge alongside several Mitsurugi non-rituals being level 4s allowing them to go into the Ryzeal XYZ monsters.But even standalone, Mitsurugi can get tops at events, even without KotFI. Not many events have been around since the banlist due to it being so new for me to give many examples at the real big tournaments, but this one won an 80 person:https://ygoprodeck.com/deck/mitsurugi-640614And this one was one of two Mitsurugis in Top 8 at a 100 person:https://ygoprodeck.com/deck/mitsurugi-640553
>>96553002I have never seen this deck in my life
>>96553002Adding onto what this anon said, here's a couple of reasons why it's able to perform so well>Consistent access to their kit>Can either Summon, or use materials from the deck>All of them have effects that trigger when they're tributed (this is naturally relevant in a Ritual deck)>Self-reviving bodies with recursive interruption>For no reason in particular, they also have an archetypal KaijuBasically it's just a lot of really good shit, and a rare TCG W since it's one of the few archetypes they debuted that wasn't donkeyshit. They'd get paired with Ryzeal because they can ignore Ryzeal's ED lock and had(past tense) a bridge into their archetype through King of the Feral Imps. The bridge is gone now, but they're still good enough on their own that they'll see some level of play regardless.
>>96553021It's only released this year and has been TCG exclusive until a very recent OCG release, and thus far no master duel release. So if you aren't in the loop of TCG archetypes, it's fairly easy for you to miss it.
>>96552481It's not even reptiles that are the problem, it's the fact that King lets you bridge from any rank 4 slop into Mitsurugi lines. I'm not sure if Mitsu deck itself even cares about the King hit since they have in-engine search for their reptiles anyway.
>>96550063Consider this, those formats make little to no money for konami. You buy one deck for the format and then you stop buying entirely, even if you buy 4 decks you're still stopping. Not to mention a lot of the cards are low rarity for those formats compared to a maliss deck that's entirely URs to milk a person's wallet (about 900 UR and 200 SR dust on average from ygoprodeck lists for meta and not budget or some off meta shit).I'm not defending the company. I'm saying why they won't do it given how clear they only do things for profit.
>>96549414>Droll isn't seeing a lot of play this format.I hate when people make this argument like the card isn't 1-2 sets or formats away from being an issue again. It's been a problem for years on and off and consistently gets brought up as an insta-win when it is a problem.It's like YGO players have goldfish memory.
>>96555009Droll is never getting hit because people only run it when a meta deck that gets hurt by it exists. There's no reason to hit a card that sometimes sees play. Same reason why something like Dimensional Barrier has never gotten hit.
>>96555009Maybe Konami should stop making decks that force people to play Droll to eek out a win.
>>96555240That's a circular problem. Konami shouldn't make decks that force people to play Droll. Droll keeps those decks in check. Konami doesn't need to worry about those decks. Konami keeps on making them. This is how we get Droll cycling in and out of formats.This is a problem that you can take care of by removing Droll as a safety net and forcing them to actually start banning shit and doing quality control on their own cards. You could alternatively take advantage of the fact that Mulcharmies exist as a series and make a functionally-identical variant with Mulcharmy's restrictions, so that at the very least you can't build an entire board and then hide behind Droll on your opponent's turn.
>>96551951brick eyes has plenty answers for that doesn't it?>BEUSD>sifr's OPT field wide protection>drillbeam>blazar>mechaba with the right hand
>>96555636someone said Blazar is win-more and I'm starting to agree, is it really worth two extra deck slots just to negate a normal summon
>>96552481>>96553002It's played in R4NK decks, yes, but mitsurugi enables rank 4 and 8 plays by itself regardless, it's too good.>reveal habakiri, summon saji>tribute saji, add ritual>ritual summon habakiri from hand, dump kusanagi and night sword serpent>summon serpent, add ritual back to hand with kusanagi's effect>ritual summon murakumo from deck by tributing habakiri from field>add prayers and summon habakiri with its own effect>use prayers on murakumo, add aramasa and immediately summon it>add another copy of prayers and summon murakumo with its own effect, add another habakiri with aramasa's effect1 card turns into two level 4's, two level 8's and 6 cards in hand. If going second, you got a raigeki and a omni negate (unless the opponent discards) while setting up. Ryzeal REALLY liked this engine because with those bodies it could immediately link into dyna mondo for a spin and a on-command raigeki/omni (masquerena if going first), then duo drive and thus full combo.That's why KotFI got banned, now you can't bridge to it unless you hard draw habakiri, very little decks actually bridge to themselves/start their plays through a R4NK (besides ryzeal, i can only think of traptrix, but it's a waste of resources). Funnily enough pure mitsurugi doesn't really suffer despite the bans, you can still bridge to fiendsmith with exciton and ryzeal with duo drive.
So how are the Super Quant K9 brews going?
>>96548915>TQBanlist is fine in terms of balancing, but obviously no hits to K9 directly when it's clearly an issue.Linkuriboh and SE is just full yummy combo now, no clue why they thought that was a good idea.More disappointed in the lack of Protos, Droll and Harpie's feather storm being anywhere on the list.>>96549414Droll still not a healthy card in general, irrespective of the format. Hell, I wouldn't be surprise it comes back once D/D/D drops as the deck likes to add a few end-board pieces in their optimal combo lines, while it wont kill the deck, you'll probably see Droll make a reappearance.While yes I agree that droll helps curb back the egregious deep draw decks like Dark World, T.G. Hyper librarian decks of yester-year, but it hurts more rouge strategies out of current formats to be as an anti-meta strategy, it also causes the charmies to be devalued as a going-second tool as the first player could just droll themselves. Even just like Maxx "C", player one can also just use Droll on player two's turn after they full combo.The ideal choice would be a replacement card for droll that has a higher activation cost, like "When your opponent has added 3 or more cards to their hand outside of their normal draw;", or work like one of the charmies as that would hit those extreme cases, but doesnt warp every other format as it's been like the past year an a half.
>>96556845I could eat the narrative that they unbanned Linkuriboh and freed up the Snake-Eye hits so that they'd have a stronger case to make when it's time for Yummy to get native hits. I know that it ISN'T the reason why it happened, but if someone tried to sell that to me next banlist when Yummy gets gutted, I'd believe it.
>>96556845>Even just like Maxx "C", player one can also just use Droll on player two's turn after they full combo.You know, I wonder what would happen if all handtraps were eratta'd to add the clause "if you control less cards than your opponent" to their current conditions. They are still quite strong and can be live on both turns, but it slightly biases them for the going second player.
>TCaCThis is a tough one. I've never played Vylon and their archetype looks just awful.Vylon Didelta>[Rank 4/LIGHT/Fairy]>[ATK 2800/DEF 2100]2+ Level 4 monstersYou can also Xyz Summon this card, using 1 "Vylon" monster you control that is equipped with 1 or more Equip Spells (attach those Spells to this card as material). (1) If this card is Xyz Summoned: You can add 1 Equip Spell from your Deck to your hand. (2) Once per turn, you can either: Take 1 Equip Spell attached to this card as material, and equip it to an appropriate monster on the field, OR: Attach 1 Equip Spell on the field to this card as material. (3) Apply the effects of each "Vylon" Equip Spell attached to this card as material, as though they were equipped to this card. I dunno, just spitballing. You could probably do some pretty funky shit if you released some equip spells to go along with it, and maybe made more Di- variants of the other synchros.
>>96555636yeah i'm just gonna run a sifr now and forget about it
Of course Jewnami gonna jew and went and made the Marshmallow a secret dammit
https://www.pixiv.net/en/artworks/135191162Some Diabellstar H
I am going to trade for and buy up every copy of Herald of the Arc Light I come across and then burn every single one.
>>96548915>What did you think about the latest banlist? Did any of your decks suffer for it?'If anything the deck i actually wanted to play benefitted heavily and VS getting taken behind the shed took out the admittely worst matchup.
>>96558705Vylon was first released back in 2011. One of its best plays was any non-tuner Vylon monster + any Vylon equip + Vylon Element + Rod of Silence - Kay'est.The non-tuner Vylon is equipped with Kayest while Vylon Element is on the field. Then you repeatedly equip a Vylon equip card, which gets destroyed by Kay'est's effect, and the equip searches out a different Vylon equip while Vylon Element summons a tuner.This was used to play Omega Turbo where you make Vylon Omega and use the tuner effects to equip themselves to Omega and then Omega to grab the non-tuner, giving 3 monster negates. I was later leveraged to generate Link plays.Given this historic play pattern, and to deal with just how old the deck is...I propose this card:>Vylon Icosohedron>Link-1 / Down-Right arrow / LIGHT / Fairy 100>1 Level 4 or lower "Vylon" monster>You can only activate the following effects of "Vylon Icosohedron" once per turn. If this card is Link Summoned: place 1 "Vylon Element" from your hand, Deck, or GY, face-up in your Spell & Trap Zone, but you can only special summon Fairy monsters for the rest of the turn. You can Tribute this card; Special Summon 1 Level 4 or lower "Vylon" monster from your deck or GY and it gains the following effect.>● Negate Spell effects that target this monster, and if you do, destroy that Spell Card. This reduces the above equation from 4 cards down to 1 Vylon monster + 1 Vylon equip. But even with all that, I didn't put on a lock as the main deck cards are kinda shit enough that it doesn't feel too neccesary, I only really put it on there as a future-proofing. The main deck cards you can get with this combo are just...not good.
Guys, I don't know anything about this game but want to start playing casually with friends. I want to build a deck around picrel, how do I go about doing that? I can't find any decklists for it online. How do I summon that thing? How do I take advantage of its effects? What would a decklist for it look like?
>>96560157You would be firmly in the realm of kitchen table with some restrictive lists if you'd be wanting her to work, unfortunately. She's a card that was released over 10 years ago at this point, and a lot of cards with more versatility that are also a bit more accessible have released since that time.As you are starting out, the best way to get a feel for the game would be going for some historic formats, particularly Edison or HAT. Both are fairly good formats with a wide variety of decks.Sample Edison decks:https://formatlibrary.com/deck-gallery/edisonSample HAT decks:https://formatlibrary.com/deck-gallery/hat
>>96556845My theory is that Yummy getting SE/Linkuriboh and Dracotail getting Branded is to the end of hitting those decks harder on the next list. Because both of those archetypes (particularly Dracotail which came out completely unscathed) are completely insufferable to play against.
>>96560157>>96560200Although it wasn't out at the time, you could allow this in HAT format or any of the XYZ era formats and it would do fine.Effect isn't that great, but all those formats are slow enough to goof around in so it would be playable in the same way rank 5 spam was.
>>96560157Wall of text incoming.XYZ monsters [pronounced ik-zee/ex-zee and most dialects] are kept in the extra Deck and can be summoned when you have the required materials for it face up on the field as a spell speed 1 action (an open gamestate on your turn). The materials are listed as the first thing underneath the type line in the text box. In this case it is having "2 level 6 monsters". Some cards even include an alternative method of summoning them such as this card, know that this is more of an exception and not the rule though it's less uncommon for xyz monsters enough to getting the colloquial name "ranking up".When you perform an XYZ summon you physically take the cards and stack them into a single monster zone and then put the XYZ monster on top of that stack. The monsters underneath are considered materials and are considered to be in a special holding area attatched to the card like charges that are for the xyz monster's effect. When the xyz monster leaves the field for any reason all of it's materials are sent to grave. NOTE: the materials are not considered to be on the field.So to explain the play of this card specifically, it has an alt. summoning condition to it so you can kind of ignore the regular summoning requirements, this will come up later. From there it gains 1000 atk for each of it's materials under it and this is a continuous effect that updates as you remove/add materials. Then it has a spell speed 1 effect you can choose to activate, one per turn, you can detatch a material (you pick one card under it and send it to grave as cost first) and then destroy all defense position monsters the opp. controls. Note that this will drop your atk by 1000.The reason it has that alt. summon condition is because it lets you take a RANK 5 monster and "rank up" into this, giving it an extra material which is what you'll want to do 99% of the time. For the rank up, you literally take this card and slap it on top of an existing rank 5.cont.
>>96560944cont.So the home for this card is not in a deck that can make rank 6 monsters but rather a deck that makes rank 5s.Your options outside of a generic pile of cards are >Cyber dragons (decent, a fan favorite with good killing ability and plays)>Artifacts (not the best at making rank 5s but if you like control decks it's different, wouldn't recommend)>Chronomalies (dated, wouldn't recommend outside casual tables)>Wind-ups (a bit dated, but functional. best card is banned)>K9 (a meta deck currently)>Sharks (fairly good)>Tellarknights (just got support in the last 48H, TBD where it's at)IMO Sharks are your best bet because they're designed to make rank 3, 4, and 5 water xyzs. It has some cards that care about atk position monsters and this in theory will wipe all the def position monsters which covers everything then.It's not really played in shark decks traditionally because people value other toolbox cards over it but it can be included as a fun-of-one-of no problem.YGOPRODECK is the best public deck database and if you look for shark decks on there you should be able to find some room for it by removing 1 toolbox card.Here's a direct link for your ease. The teal blue label can give you an idea of the general play setting it's for.https://ygoprodeck.com/deck-search/?_sft_post_tag=shark&offset=0I personally think this deck is fine and it has number 21 in it.https://ygoprodeck.com/deck/blind-second-shark-534921It has some banned cards but you can just try it out for now and swap them out later.A last quick definition. Ranks =/= levels. Only xyz monsters have ranks as a special sort of mechanic that's a pro and con. The pro is that most things that affect levels like Gravity Bind (a trap that reads level 4 or higher monsters cannot attack), do not apply to you. The cons are that you cannot apply to things that need levels.I'd be happy to teach you the game if you want over like discord at some point.
>>96560777nice numbersNot as insufferable as K9 VS, a lot of people (mainly retards) might claim that turn zero plays are fair, fun, and what yugioh should be from now on, but there's nothing more obnoxious than seeing the opponent do a fucking xyz summon on your own turn that either negates or steals your monsters, then follow it up with a pop and another steal. So on top of any potential handtraps they might throw at you, you will have to deal with all this if you want to do anything on your turn. Very little decks actually have enough gas to push past it, even the fellow tier 1 yummy and dracotail might not be able to keep playing if they get hit by all this and then droll'd.
How playable are these today?>Aromage>Trickstar>Madolche>Traptrix
>>96562158in typical konami fashion they'll just solve this by power creeping even further with a spell speed 4 handtrap that negates special summons on the other player's turn and is a mandatory 3x autoinclude in every deck for the next 10 years
>>96562857None of them are viable, as in none of them are playable in a competitive setting. Getting that much out of the way, >AromageUnplayable by yesteryear's standards>TrickstarRelies on getting perfect luck and going first. Otherwise unplayable.>MadolcheI'm not versed enough with this deck to give a definitive statement on it, but my broad guess will be Playable, but nowhere near Viable>TraptrixThey got a really fucking good structure deck that gives them a little bit more going-second capability, and also just benefit from generic R4NK shit. Last thread someone was experimenting with a Ryzeal/Traptrix build because Ryzeal is just a generic R4NK enabler, and recently they got spanked with the banstick so you might be able to pick up their cards for cheap.
>>96562857>>AromageIt's a part of Plant Link piles.>>TrickstarHas been dead for years. The new time rules don't help it.>>MadolcheYou could try K9 Madolche.>>TraptrixTraptrix with 3 Dominus Purge, Dominus Spiral and Song of the Dominators sounds pretty strong.
>>96562976I used to play YGOpro but my friends are only interested in playing through Master Duel so that's really the reason why I'm asking, since I cant just make all 4 of them and then play as I like, there's an actual resource component at play.My understanding is that Maliss and Ryzeal are like the best right now(?), is that what you're comparing these archetypes to? Or is unplayable genuinely bad enough that most of what I'll run into is going to fold me?Thankfully I haven't invested much yet, I made a burn deck and then started trying to build Traptrix(which sounds like a good choice now), so I have a bunch of Trickstar stuff kicking around. Its a shame about Aromage though. All the archetypes I actually like seem to be junk.
>>96563094>Its a shame about Aromage thoughAromages are played in link slop piles like the other guy mentioned. If you have a stomach for 15min long combos all the cards are in MD too.Also any deck that has a LV5 monster can do somewhat well if you mix it with K9 but those are not in MD yet.
>>96563094Usually whenever people talk about a deck being playable vs viable, the former means that you can still reasonably play them against a pretty wide range of low/untiered decks, whereas a viable deck can compete with higher-tier decks with relative ease. Pure Traptrix has been barely clinging onto the lower-end of playability for a while, but it's been doing so in a wildly changing meta. You'd get more mileage out of it if you mixed it with an engine like Ryzeal, but at some point you need to ask how much of the deck is Traptrix and how much of the deck is just Rafflesia in a R4NK deck. Regardless, it's the best off out of the 4 you mentioned (again, *maybe* madolche could be better? I don't run it) If you want a Trap deck then you could maybe try Labrynth instead, or if the Odion/Temple of the Kings stuff is in MD you can try that instead. Argostar/Odion is actually pretty passable as a playable deck
>>96563070I like your suggestions for Traptrix!>>96563167I'll keep an eye out for K9 and check it out.>>96563734>but at some point you need to ask how much of the deck is Traptrix and how much of the deck is just Rafflesia in a R4NK deckYeah, that's the sort of thing that's always kind of bothered me. People will talk about how they run an archetype and that it works out and all that, and its just a small handful of that archetype's cards in a deck with all the "good/meta" cards in them, to the point where its like you're not really playing the archetype anymore.I kind of got lost when it came to Links so I think that's what makes it hard for me to find a deck that I'm actually into. I've had some fun duels, but running into that one player that spends their turn link climbing(?) all until they drop Apollousa and shut down my entire turn, or resummoning an entire board on my turn the moment I wipe it is just rough to me, I don't know.
>>96562857All four can top a local at most but won't go further than that. All of them possess competent plays in the current game but are severely hurt by hand traps that are played near globally, which could be said for a majority of decks that aren't meta though.>aromagesThey require a few too many pieces to be online in order to perform for my taste. The deck is neat in concept but it does feel like you're fighting your deck to play it. This would be the only deck I don't recommend of the 4 unless you're looking to only fuck around at the kitchen table.>trickstarThe deck still can put out some decent numbers with its burn damage and it has good extension but lacks good interaction. Unfortunately the best way to play it is not focusing on the underlying link strategy but rather stunning the opponent and burning them to death or cheesing them with effectivly a FTK. If you can accept that hurdle then you're good to play it.>madolcheIt's tried and true. It's a pretty competent deck still and the recent support brought one of its best cards, queen, to the new age. Probably the best of the bunch here, I have little to say about it because the deck is always kind of good because it has timeless effects.>traptrixI'm not going to mince words, the lolicons here will gas this deck up until the party van arrives so take it's praise with a grain of salt. It's near entirely dependent on going first and depends on drawing a critical mass of traps to remove the opponents summons and praying their trap count is higher than the opponent's ability to extend. If you play it pure and just about anything else played with it carries the deck hard. I'm not trying to say the deck is bad but rather you're winning only as many games as you win the coin flip.IMOmadolche > trickstar = traptrix >> aromage
>>96560777Checked.Dracotail is tame with it's in-archetype kit compared to the other JUHU decks. The only thing that puts Dracotail over the edge is just summoning floodgates like invoked caliga or Winda. Personally they should just ban either of those cards so both Invoked and Shaddoll can have better legacy support down the road. Branded Dracotail just seems like a brickier version of of Branded IMO, I get the synergy as Faimena and Ketu are amazing for going second, but I never really saw Branded as being unable to play into boards already.>>96558273I think the ghost girls are fine as they are as they're already a HOPT and generally a 1:1 trade, but for the lingering effect handtraps I could see an errata similar to what you mentioned. Maybe the condition should be cards hand + cards you control.
>>96564869Branded Dracotail is only like 3 Dracotail monsters, 3 Rahu, 1-3 Ketu and Flame. It's just an small engine that get you a Spell negate going first and makes going second easier.
>>96562857everything is playable if you build it right
>>96565358If an archetype is designed around a gimmick and that gimmick is niche, I would absolutely call that unplayable, such as Guardians and them needing one of their associated equips in order to allow you to summon them.>>96563734I've generally started using this sorta listing in my head to think about decks:>Tier 0A deck that is so potent that the metagame requires you to either play it or dedicate much of your deck specifically to outing this specific deck.>Tier 1 - MetaDecks that manage to consistently place at the top of tournaments.>Tier 2 - RogueDecks that are strong enough to top major events of a couple hundred people, but they do so infrequently or at low quantities>Tier 3 - WildcardDecks that can top, but are only seen there at events of 100 players or less with maybe an occasional random appearance at bigger events, but only on a 1/week or 1/month basis>Tier 4 - LocalsDecks that have a gameplan and can successfully execute it, but the deck is either too inconsistent to be able to do it regularly or can do it consistently but don't have enough power to reliably beat another deck. You can win a locals with them if you get a lucky streak or its a less competitive locals.>Tier 5 - Just a Pile of CardsDecks that either have no gameplan or their gameplan is far too inconsistent or weak that they functionally do nothing.>Tier 6 - True GarbageDecks who's cards actively fight against the intended gameplan to the point that they are outcompeted by a stack of 40 vanillas.Ain't perfect, but it generally covers the bases, and does it better than going off of raw percentages.
>>96565556>such as Guardians and them needing one of their associated equips in order to allow you to summon them.there's tons of equip support. gimme some time to build them!
>>96565707The trouble is less in getting the equips and more the monsters themselves. All but Eatos and Dreadscythe - which in function are completely unrelated - all cannot be normal summoned UNLESS their associated equip spell is already on the field and equipped to a monster.So even if you have the monster and the named equip spell...you can extremely easily be forced to equip to your opponent's monster giving them the bonus in order for you to be able to summon a low-stat monster.And this isn't just "cannot be normal summoned" or "cannot be special summoned" that you could maybe work around. It's outright "cannot be summoned" unless you have a single specific card in addition to the specific monster - with each pair being different than all the others.
>>96565748this is the best I could do
Are there any synchros with useful graveyard effects like Wind Pegasus @Ignister?Also is there a better tool to search for graveyard effects (or any type of effect) than the "Activates From Your Graveyard" list on the wiki? That gives me 1800 results and I can't see all of them at once and sort by card type.
>>96565781A lot of people just use their client of choice (edopro or omega usually) to search with their filters. Typically more convenient than using the websites, if not simply because the changes are instant.
I see Maliss, I scoop.
bro wtf is this
>>96566109It's a guaranteed line into Zeus.
Do OCG cards not have 1st Edition printings?
>6 free mini packs (2-cards each)>UR berserker soulty
is he gorl or girl (male)?
>>96559157What a frumpy, slovenly butt.
>>96565781Malong and Enigmaster are the best generic ones.>>96566156Has tits so girl unfortunately.
>>96565781What kind of GY effect are you looking for?
>>96563953>Yeah, that's the sort of thing that's always kind of bothered me. People will talk about how they run an archetype and that it works out and all that, and its just a small handful of that archetype's cards in a deck with all the "good/meta" cards in them, to the point where its like you're not really playing the archetype anymore.That's a problem that relatively-recently emerged. Lots of generic engines with virtually no restrictions on them, and because the engines became more compact (ie, the effects stopped getting properly spread out between multiple cards), you can afford to run fewer archetypal cards in favor of non-engine interruption. It's better for the game in some ways, but worse in others since a lot of decks just coalesce around those generic engines. I can't count how many Fiendsmith decks I've had to tolerate in the past year, and now it's just endless K9/Dracotail.Also for what it's worth; Apollousa is banned in both paper formats, and Baronne de Fleur+Borreload Savage Dragon are banned in the TCG. If I recall correctly, you need to tolerate all three of them in Master Duel, to which I can only extend my sincerest of condolences.
>>96563953Don't know why I'm so adamant on shilling you Aromage but the Link pile decks previously mentioned keep Aromage and other in-archetype boss monsters as part of the endboard, unlike some other combo slop decks (btw fuck crystron, inclusion should've gone to 0). You also get locked into plants so other pieces of the endboard are stuff you'd be playing in a "pure" Aromage deck anyway.
>>96568549If it weren't for the plant lock this deck would shit out the same few generic bosses too, don't get so uppity about your legitimate tranny deck.Also an aromage and a plant link deck aren't really the same, plant link has more interaction in field and GY, like the rikka's many negates, tributes and steals, and regulus/lily's omni. Aromage can't really tank as many handtraps either, plant link can, and your endboard changes a lot depending on your hand and what they threw at you. Your board will almost always have benghalancer and magnolia, but the rest isn't always the same, some boards end in the classic lily, strenna/hyperyton and teardrop/hyperyton, others go for the naturia spell lock backed up by a negate, the worst ones (ie the ones that took ash, imperm and droll/fuwalos) take to gambling with dancepione to end turn in benghalancer and whatever they happened to summon off of her effect.Both decks are pretty interesting, but plant link requires one more braincell to pilot than aroma because no 2 hands are the same. And much like any other 60 card slop pile, it can also brick on non engine.
what is the gimmick puppet playstyle, it seems like a race to slam your xyzs out in one turn
>>96570525Nowadays? "FTK - go!"
>>96567650I'm mostly just curious what exists. I haven't played in a while and was wondering if there are synchros like Promethean Princess that can interact from the graveyard to max out my endboard interactions. I can synchro 7 real easily so Wind Pegasus was the first one I found, and I'm running Glow-Up so I can go into Crystal Wing Synchro Dragon for a negate + Pegasus bounce from the GY.
>>96570554Princess and pegasus are the only cards with such an unique interaction, but i can think of 3 similar ones: neo blue-eyes ultimate dragon, icejade gymir aegirine and traptrix holeutea, however they don't work outside their decks.
>Opponent goes first>Sets his board up>Negates and destroys literally everything I play on my turn
>>96570525Yes, that's the entire point of gimmick puppet now, you either perform the FTK or leave your opponent with less than 1000 LP so you can win next turn through leo's condition or fanatix's burn. The only issue is that with both 40 and C40 limited, the only way to FTK now is with the field spell, which you won't always have, and since crossout designator got limited too you're a lot more vulnerable to handtraps than before. You also have to deal with the mulcharmies.You can still make the deck work, sorta, if you slap an horus engine in it. But the card ratios are all over the place now, since the horus bodies are just main deck extenders, you can't summon anything off of the extra deck with them. You also have to decide on which other key card you want to run at 3, fiendish knight or metaltronus, as both are part of your 2-card combo (any combination of rouge, soldiers and the 2 aforementioned cards), but running them both at max copies can lead to bricking.I really, REALLY loved the archetype, but it's flat out unplayable nowadays, i pull off the FTK once every 10 games against friends, whereas a year ago i was FTK'ing meta left and right and even won one 40 man tournament with it.tl;dr if you want to play gimmick puppet, don't
>>96572635Tangentially related since this anon mentioned integrating the Horus engine; If you're not playing in MD or the OCG format, you're better off just going straight for a Horus FTK setup since all that needs is the bodies for 2 Rank 8s and Catapult Turtle.>Summon all 4 Horus monsters>Overlay into Zombie Vampire>Mill 4, then Special Summon Catapult Turtle off of ZV's effect if it's milled>Draglubion into Numeron Dragon (17,000 ATK)>Tribute Summon Catapult Turtle (if it wasn't in your hand, search it off of Ice Barrier at this step since that card water-locks you)>Tribute for lethalIt's a far more fragile build since it can die to a well-timed Ash Blossom, Veiler/Imperm, and Ghost Ogre on King's Sarcophagus, but it's such an astoundingly braindead combo that any simpleton could run it.
https://www.youtube.com/watch?v=R5Np42rXaXcNew Episode is up.
Maliss or ryzeal, which one is more fun? I know they just got gutted, but i still want to try one of them out now that most of their cards are worth cents. I'm leaning towards maliss because holy hell just look at them, i want them all to use my face as their chair.
>>96578951Maliss leans strongly towards the more linear combo playstyle and when you get hit with enough handtraps for it to matter then you can't put up all too much of a board. If you are actually wanting to play it, I'd suggest going into Master Duel if you can because that format is based basically entirely around it.Ryzeal is one I'd more recommend if you are looking for fun as you can generally have some kind of board after you are done and it has a lot of flexibility into any Rank 4 strategy. It's even currently one of the better decks to use with Fiendsmith because it can go Exiton Knight into Requiem to start that up.
Just got a Blue Eyes Shining Dragon in my Retro Pack 02. It was a gift. I don't play this game. Should I grade it and sell it?
>>96579733If you don't want to keep it I'd sell ASAP IMO, Retro Pack 2 will probably be mass reprinted for a while and I seriously doubt it'll retain value.
>>96578951Ryzeal in both "fun" and performance. Maliss kind of just lends towards a cyberse soup playstyle since they lock you into Link monsters, and a good lot of Link-based archetypes will either type or attribute lock you at some point. Limits the range of the decks that it can be slotted into.Meanwhile, Ryzeal is a R4NK deck. It doesn't matter that they lock you into Rank 4 monsters after a certain point, that's like saying it locks you into DARK Dragons or Cyberse monsters. If you're not looking strictly at its performance and what it can be mixed in, you can play that shit alongside just about every single goddamn R4NK deck that's ever been released, or decks that don't care heavily about the ED without locking you out of it (Mitsurugi, VoVo, Regenesis/Kashtira if you're willing to tolerate bad hands).
Got my ragnaraika cards in the mail, but i genuinely already forgot what i was going to do with them. I honestly think i just bought them because i like the snake and the moth.I own a few decks that might want the cards (traptrix, battlewasp, insect pile), but i don't really see the synergy.
>>96579733I guess if you want a quick buck and can find a dummy to buy it. I don't know what a slabed version of that is going for but an ungraded near mint goes for about $100.The hype sale and presale pricing has now passed and is entering the stable pricing period. Your guess is as good as mine on what the future trend will be but personally I don't think the card is going to go up so might as well sell it sooner than later if you want to sell it. Even if the card was to see play for some reason there is alternative printings that are more accessible but even still I really don't see that happening anytime soon if ever.Here's a link to TCGplayer which is good for ungraded pricing.https://www.tcgplayer.com/product/649906/yugioh-retro-pack-2-2020-date-reprint-blue-eyes-shining-dragon?page=1&Language=EnglishA tip. Don't confuse Retro Pack 2 listings for the Retro Pack 2 (2020s rewave) versions. I'm imagining you're not opening the original run packs.I don't blame you if you're confused, this is a problem Konami made and not your fault if you saw like $900 slabs and thought it was the exact same. The easiest way to differentiate between the two is the copyright at the bottom. The rewave will have a 2020 copyright on it hence 2020 rewave.
>>96579004I own both decks in master duel (maliss is a bit incomplete, it's missing 2 secretary and the one allied) and funnily enough i don't touch either, i'm actually messing around with regenesis because they have a tiny bit of synergy with nemleria (searchable reveil, doesn't mind being locked out of the extra deck).However, i wanted to play a meta deck irl for once, more so since they're both incredibly cheap now, last year snake-eye and tenpai were still $150-200 even after the reprints, and both were rendered useless after the banlist. The OSS ban completely killed the deck and tenpai genuinely has to run a shit ton of mulcharmies and/or perform a fucking destiny draw in order to not die to a single ash blossom on their normal summon.>>96579964Right, i'm leaning more towards ryzeal since i do own quite a few R4NK decks that could slot the cards in just fine, plus drident is free now and she's also more or less generic.
>>96583349>>96579901Yeah, I noticed the difference, but still saw one at like 200 bucks. Not sure if grading it would be worth it, though. Again, I don't play this game.Also, why make shit so confusing? This never happens in MTG.
>>96583794Because trannies of the coast don't reprint shit at all, it's literally against their rules. KONMAI does it all the time.
>>96583794The confusion comes from konami deciding to use the exact same name of the set and the "2020 year rewave" is only a community dubbed thing. Usually it's not a problem EXCEPT when they do this boomer bait type of set because>HEY LOOK ITS LE HECKIN RETRO PACK 2, JUST LIKE I REMEMBER. I SHOULD CONSOOOME!Nothing against boomers or whatever, that's just what konami does and it clearly works for them.Most of the time with reprints they are seperate sets/products and thus they get a seperate set code that makes differentiating them very easy. Like if a vanilla Blue Eyes was printed in Legend of Blue Eyes vs Retro Pack 2, under the art it has a set code such as LOB-### and RP02-### respectively to tell you what set it came from.It would be nice if they put something else in the name like "Retro Pack 2 Reborn" so they could change the set codes of the cards too to RP2R-###.Side note, MTG does actually do this too in The List prints and Mystery Booster. With the indicator being the planeswalker symbol in the bottom left like YGO updating the copyright to indicate it.
>>96583803The ones against the rules are on a specific list, but those aren't the only ones they avoid reprinting. The bigger cultprits are that their former primary format was a rotating format where they operated under the assumption "that card was too strong, we should not print a card on the same power level again" with said strong cards being the staples of the eternal formats which were secondary in their concern and didn't have much pressure for reprints. Even though Commander's pretty much become their flagship now, this sorta mindset has become habit - even if their power creep concern has been replaced with a "new cards" one.Additionally, Wizards cares about the Secondary Market and collectors way, way more than Konami does, and actively pay attention to the secondary market even when people aren't bitching to high heaven about where a reprint of a card is. Thus, the list in the old days and the various secret lairs and shit nowadays.
I went with ryzeal, not only is it way, WAY cheaper than maliss, it patches up my traptrix deck somewhat and seems a lot more fun to play. If the traptrix build doesn't work out, i'll buy the onomat cards.
After exclusively playing Goat and Edison online forever, I sleeved up a modern deck for locals this week. It's adapted from my Edison deck and I don't expect to do well, but I've played around with a similar deck in Master Duel for a couple weeks and had fun. Suggestions appreciated, but unless I have cards lying around I probably can't swap them in until next week.A few notes:>Scarlight Red Dragon Archfiend>Castel>LynaNon-1:1 replacements for Chaos Angel, Starliege Photon Blast Dragon, and Clear Wing Synchro Dragon, which are still in the mail. Castel and Lyna are generic enough, and Scarlight RDA seems fun.>Reincarnation>HonestProbably the top two candidates for the chopping block, but Reincarnation helps unbrick and Honest is an Edison throwback and funny when he actually works.>side deckI had absolutely no idea what I was doing, so I just threw in cards that can replace Ash Blossom between games. Ghost Belle (which I almost mained instead of Ash), Lancea, and Crossout/D-shifter are for strategies that really fuck my shit up.
>>96585011Also here's my cardboard
https://www.pixiv.net/en/artworks/135340795For any fans of the Six Samurai chick from the Tag Force games
>>96585011Simple fact is that it's gonna get steamrolled. But you already acknowledged that yourself, so let's ignore that. If you want it to be a bit more "proper" in regards to turning it into a Lightsworn Mill deck, you could maybe put in Transaction Rollback and/or Needlebug Nest when you get the opportunity to slot them in.>Electromagnetic TurtleIf you want something to eat a BP then you'd be better off with a more conventional battle fader, like Battle Fader or Swift Scarecrow. Those don't really go very far in this day and age, but you can get it done with zero setup unlike Electromagnetic Turtle (whom I can only assume you're setting up through milling). I would say that the *proper* thing to do would simply be cutting the functionality entirely, but functionally more-flexible cards also works.>Monster RebornIf you're strictly using the thing you're reviving to either extend or sandbag, you could maybe consider using [Spell Card "Monster Reborn"] instead. It's a quickplay with the downside that it fully stuns the monster you summon until the end of the turn. Otherwise, it's just Monster Reborn.That's pretty much all I really have to say about what I see here. You might wanna consider tagging out Lancea for something else, but that's something you should decide based on how many Maliss players you have at your locals.
>>96585162>Transaction RollbackDidn't even know about this card (which probably shows how little I know about the current card pool) but I'll give it a shot in Master Duel next time I get some UR dust.>TurtleOriginally a 1:1 sub for Necro Gardna, but I've really liked the effect going first in MD. The deck feels better at breaking boards than building them, and Turtle's a decent emergency abort button assuming they can't banish it. I do have a playset of Faders but I'd have to think about how to slot them in.>Monster RebornThe usual target is Lumina for her effect (or Dragonling to send Weiss and res Lumina) since she's a soft once per turn and a good starter. But admittedly I haven't played around with the retrain at all, so maybe 3x "directly res extra deck material" is better than 1x "res Lumina and pitch another card to res extra deck material." Another card I'll have to play around with online for sure.>LanceaMostly because I hate playing against Maliss in MD, but as far as I'm aware the deck got gutted in the TCG, so you're probably right and I can swap it out once I know better.Anyway, thanks for the recs, anon. I imagine at some point I'll add in Chaos and/or Bystials like most of the decklists I saw online, or just jump over to a more competent deck altogether, but for now if I can just resolve Judgment Dragon a single time I'll be happy.
>>96585011Add a pizzahut so you can search dragonling and druiswurm. You don't really need 3 judgment dragon.
Thoughts on the new X-Saber support?
>>96588157Utter dogshit. Tellar is alright, i can see it being played with ryzeal, which is why they just banned ouroboros in OCG.I don't really expect much out of the "hero" side of terminal world, i'd much rather see old meta decks like apoqliphort and shaddoll be playable again, which coincidentally are "villain" archetypes. I'd like to see worm get fixed too, that deck literally never fucking worked.
The official database says drill driver vespenato has been printed in rare and common, with the first release being the rare one. However i own both prints of it (ROTD and MP21), and both are common, is there a way to report this? Or maybe it was printed as a rare in europe? I'm genuinely curious because there ARE some cards that get printed in two different rarities, in the exact same set, usually due to one being handed out in sneak peak/premiere events and the other in retail releases, like crimson dragon.
>not only a hag, but also a moronThat puts that mystery to rest!
>>96591337But does her hymen regenerate every time she goes from hag to loli to hag again?
>>96590702Yugipedia has them both listed as common so it's an error on neuron/the database. I was going to say make a bug report in the neuron app but I can't even find a bug report button, so I don't know what to tell you besides maybe you find a contact email tied to the app.Also for your specific example about the Crimson Dragon it's technically incorrect. The DUNE-promo Crimson Dragon and the one you can actually pull from the boxes have separate set codes, DUNE-ENSP1 and DUNE-EN038. This is because they are not from the same product and it would be misleading to group them as if you could ever pull the promo from the set.Meanwhile you'll see from Quarter Century Stampede that Crimson Dragon has various rarities you can pull it at but it has the same set code because they are from the same product and those tags are used to define it further.
>>96591997Assuming the transformation is as simple as possible I would imagine the answer is no. If she retains her memories which is a change in body structure then it stands to reason that trait could also stay the same.Another angle you could approach this from is that when she goes from young to old there does not seem to be any deterioration besides external as she is still competent at the spell still despite becoming a pygmy skull. And if we assume the same in reverse I feel like we come to a similar conclusion.Obviously anything we say is bullshit because it's fucking magic and they don't have to explain shit. Believe whatever you want but that's my view on the matter.
>>96592573>forgot the picI'd imagine it will make much more sense if I did.
Hey guys?New format just dropped.www.yugioh-card.com/en/genesys
>>96594397tl;dr>Official DP format>No Pends or Links but everything else is legal>100 DP cap. Can be tweaked at the discretion of organizers>Most cards have 0 DP valuesI like that they're trying it. The DP values are a little all over the place, but you can max out on Pot of Sneed with 10DP to spare for dilly-dally (which could get you some of the weaker cards on the list, but not many)
>>96594397Immediate reaction is that it looks dumb and gimmicky, and not really in the fun way
>>96594491It's a soft-cap on power levels that also lets you play with banned cards. It has the potential to be fun at the very least. I do think the lack of Pends/Links is weird, but it's their format so they can do what they want.
>>96594397>Pendulum and Link monsters OFFICIALLY acknowledged as mistakesWtf I love Konami now?
>>96594397>Magical Scientist: 95 points>Catapult Turtle: 100 pointsTurtle bros.........
>>96594530A DP format is easier to balance when you don't have the cards that were designed to get around MR4's restrictions and the cards that are functionally designed to vomit out monsters onto the field, so it makes sense. Also shakes up some archetypes that would basically be worthless without their Link extenders like Sneedsmith.
>>96594397>So it's just as unplayable as the actual main format, got it.People coping a decent format can exist under konami's 100% greed-governed moderation are delusional.
reddit hates it and is crying about loving pendulums so I am thinking based
>swap frog 33 pointswtf I wanted to play frog monarchs...
>>96594742>first iteration of a point list drops>wtf why are all of these values bad??
hmmm I am going to play sky striker
>Catapult Turtle -- 100 Points>Number 100: Numeron Dragon -- 1 Point
>>96594397>Gladiator Proving ground 33, Gyzarus/Editor 20>Monster Gate/Reasoning 50 each>Gamma 15, Delta and Epsilon 7. Omega is 100>Tour guide, Sangan, Witch of the Black Forest, Cyber and Morphing Jar are on the list. I don't care the cost. They shouldn't be.>Melodious and Lunalights unhit>No Runick cards on the list>SHIFTER IS ONLY 5I want to be hopeful. But I can't be. It's got Jerome's 2008 literal Yugi Boomer brain cancer written all over it. Its obvious whoever was key in making this has PTSD from some of these cards and is afraid of them running the format while you can play the regular game, get stomped, but at least play your deck at full power instead of half assed and DOA while still losing to Shifter.>>96594805First iteration but a 500~ card list? They obviously put effort into this and it turned out poorly. A better first take would be killing off the last 5~ years of cards by making them 50-100 and then adding and taking off cards and costs as need be. This looks like they wanted to knock it out of the park first try and there are a lot of odd picks that make it feel like someone schizo'd out while they were talking about potential hits.TL;DR: The list could have been 50-100 cards better picked to kill off the engines and meta from the last 5 years to make a low power list for a lot of legacy support decks. But instead we got Jerome's brainworms scribbled into an excel sheet.
>>96594560I wonder what the dumbest thing you could do with Magical Scientist is in this format. It's not very searchable because One for One is a fucking 91 for some reason.
>>96595062some seem designed to avoid combos of broken cards, you can't play magical library and butterfly dagger together
>muh yugi boomersit's a side format nigga nobody is stopping you from linkslopping all over the field
>>96595034Wait nevermind the runicks thing, forgot they need the EMZ to fusion.
Banning links and pends isn't for the boomersLinks are an incredibly, INCREDIBLY degenerate card type. They cause too many one card combos and every deck can end on a generic link 4 monster like Apo or Borral Sword. They're too generic to access so utility links like SP or the Knightmares are also extremely degenerate for the game. It's not enough to just to point ban link monsters, they need to be removed or everything will become a combo pile like in modern yugiohPends got hit as a result of links getting the axeNo extra monster zone means the old limitless infinite resource link summoning is back. Nobody wants to deal with that headache again, especially with new pends that are printed under the assumption that the extra monster zone is there
D shifter being at 5 seems like the only real slip up here to me. There's no proper explanation for that one, when something like Ash is at 15. You get 3x copies of a card that at no real cost turns off 60% of archetypes in Yugioh for the same value as a single ash blossom
>grinder golem: 0 pointsinferno tempest bros, we eatin good
>>96595150>It's not enough to just to point ban link monsters, they need to be removed or everything will become a combo pile like in modern yugiohMeanwhile, all of the non-Link-oriented combo piles are still allowed>Link monsters Link monsters LINK MONSTERS!!! BAN ALL OF THE LINK MONSTERS SO MY FORMAT DOESN'T DEVOLVE INTO COMBOSLOP!!!>Meanwhile, you can run VSK9 at full power with points to spare for dilly-dally
>>96595257imo they should've balanced around a global summon limit like trinity format. but they're probably thinking "shoot first ask questions later." links are obviously one of the biggest causes of the 10 minute combo gameplay that scares away new players, they can kill links off first and then see what else is causing headaches.also it's terrible optics to ban your brand new archetype in your brand new gamemode and that's not good for sales. but i'd imagine if they do keep up with this format, more combo enablers will be balanced out over time.
>>96595150She's innocent...
>>96594397>Ariseheart 97>Fenrir 30>Unicorn 30Fuck you Konami.
>>96595598Agree, all three should have been 100.
>>96594397Seems neat. Points are a bit all over the place and I feel like it's an initial wave so it could be worked on.It feels maybe a bit too open with some of these "power cards". Like graceful charity is 40pts, Ash is 10pts. If the format is intended to be boomer bait, boomers aren't going to like that handtraps are basically nothing.I can understand the hit to links but not sure why pends are besides them being a boogeyman to boomers, which goes back to my thoughts above.The big problem I see is that basically every meta deck is near completely on the table so with only a few changes to your staples lineup the best decks compared to the meta will be similar.I want to be optimistic about this, it really depends if konami is responsible with adjusting points but given how they handle banlists...But I do have one small theory, this is like some kind of "casual banlist" and the current banlist we know becomes a "comp. banlist".One thing I know for certain is that the nature of our playerbase will optimize the shit out of this format within a month and it's just going to have Meta 2.
>>96595701>our playerbase will optimize the shit out of this format within a monthNo need for that, refer to >>96594742. It's the same format we're already playing just without Yummy, Fiendsmith and Maliss. Can't hit the main money maker just yet. And once they do hit it, whatever comes out after it is just gonna get assigned 10 points per card and it's the same shit all over again.
>>96594397This will make a great template for my kitchen table format yugioh tabletop RPG.
>>96595701>but not sure why pends are besides them being a boogeyman to boomersRemember when Pends could summon from the face up extra deck as many times as they wanted and weren't limited to the EMZ? This is what happens when links and the EMZ are removed. This is the reason Pends are banned.
>>96595803You realize that you can't run the full Dracotail package with a 100 point budget right? And Dracotail is really reliant on having a hand trap non-engine, and most of the best handtraps cost pointsThe same can be said about Ryzeal, running 1x of every Ryzeal name is going to run your budget up. Most of the newer archetypes are either unplayable or need to make serious concessions to function in this format
Haven't played Yu-gi-oh in years. Heard about this new format and looking to see if it'll be good.
>>96596120There are reasons to be skeptical and reasons to be excitedWe've only known about it for a few hours so no one has really tried it
Time Wizard died for this
>>96596071I don't think you remember because that never god damn happened. MAYBE that one week where Pepe ran rampant (and the actual issue was going into generic broken rank 4s since links didn't exist yet for bodies to be an issue), and then nothing ever since. Because guess what? Needing to go hard minus to get anything done and not having any proper bosses to end on has been, still is, and at this point always will be fucking over Pends.
wish me luck
Guys, relative noob requesting advice.Me and the guys hadn't played since the very beginning, and were looking to get a collection of products that would allow us to scratch the YGO itch, in a sort of self-contained, boardgame-adjacent manner.Started off with speed duel. Nostalgia was pointing to the Battle City products, but we found that we couldn't stand most of the very old art at this point, so we went for all four of the GX boxes instead (that we surmised to be a good middle ground between old school and modern YGO both in terms of art and strategies/gameplay).We're now looking to expand the collection a bit so that includes a few products in the "modern YGO" range. We are looking to get some of the structure decks (Blue Eyes Destiny, Dark World, Traptrix, Albaz, Crimson King) as 2x or 3x, open only the first copy of each and play them against each other, then open the extra copies and "help out" the decks that are struggling the most. And do the same with any future structure decks that seem interesting. The goal is to not have such high consistency that will allow regular FTK games or 5-minute solo turns and winning the same way each time, but at the same time we don't want the decks to be such a mess that they are unplayable and you have to take turns doing almost nothing until you get the right combination of one-off cards that allow the deck to start rolling.Would appreciate some opinions on if this last part about the structure decks sounds like a good idea.
>>96548915>>TQI play OCG. I don't give a shit.>>96566156Cute face with a big dick (futa dragon).>>96578951It's me or this archetype like to expose armpits all the time?>>96585017>Shame on Lumina's censored tummy.
>>96594397LETS GOOOO
>>96596582Liking futa is gayer than being homosexual because you're both gay and too much of a coward to admit it, so kindly go back to r_ddit.
>>96596071Are you some kind of super casual or long time gone returning "player"? You've fallen into the trap of thinking pendulums are busted because they can summon some fodder or (big guy) by going -2 from hand.Just about every single deck is more competent at shitting out fodder and it doesn't require you to basically discard 2 semi specific cards from hand.The last actual relevant pend deck was Endy. and that was about 6 years ago and we haven't seen pends go meta since. And that deck hardly cared about pend summoning because it used the scales as a staging area to gather counters to summon themselves reguardless.The OCG has Electramite legal right now which is arguably one of the strongest support cards for a card type and the card type still does nothing.You're just completely off base in your understanding of the mechanic.
>>96596561Have you considered getting into Edison as a group? I don't think there are any sealed products to buy like structure decks for the self-contained experience you're looking for, but power level-wise it's the next logical jump. Maybe pool together some money for some cookie cutter netdecks, shuffle them around the table so everyone gets a random one, and play round robin.No matter what modern structure deck you go for, it's going to be combo-heavy. Crimson King's probably good for what you want because it's synchro focused (the next summoning mechanic after GX). IIRC Dark World doesn't have an extra deck so that might also be easy to jump into. 3x Blue Eyes or 3x Fire Kings are considered good starting points for brand new players who want to go to locals, but it doesn't sound like that's the goal.It's a shame they don't make Battle Packs anymore, sealed would also be a good idea.
>>96596561If you're trying to make some kind of limited format from only sealed then yeah you're best off with the SDs because they're actually cohesive to open. Most YGO product isn't really made to be drafted or whatever sadly (at least not in reasonable quantities)That said, Battles of legend monsterous mayhem is actually fairly draftable/sealed play capable but you still need to buy a lot of it. Fortunately the boxes are dirt cheap at about $40 apiece. Then after you can combine your pulls to make close to constructed decks and they would likely function about on par with many of the SDs.Also I wouldn't recommend the traptrix SD in this pool of SDs due to the lack of backrow removal they include in them and the lack of the ability to extend past maybe the first trap you flip up. I just don't think it's a very good experience in this case.
>>96596756So if I understand correctly, for most of the structure decks:1) if you use just one copy of the deck you'll almost never get to the combo and you don't have much else to do2) if you make a refined 3xcopy of a deck it will FTK or at least obliterate any other 1xcopy structure deck you pit it against3) thus you end up having to refine all the decks with 3xcopies and get the modern YGO experience of which player's first turn ends the game..I had the idea that intentionally leaving the decks as 1x or at most 2x would occasionally force the decks to change their game plan and win some other way leading to more back-and-forth turns, but it seems I was mistaken.
>>96596805It's not clear to me what you are saying about traptrix, is your point that it would it have a big advantage since it's trap focused and the other decks don't have ways to deal with more that let's say a single gameplan-disrupting trap?
>>96595257>Meanwhile, you can run VSK9 at full power with points to spare for dilly-dallyFull power VSK9 had at minimum 3 Izuna, 1 Lupus, and 2 Ripper. A total of 105 points on its own.This is not including any staples like Ash, Fuwalos, Zeus, TY-PHON, and so on, as well as not including cards like Rock of the Vanquisher and S:P not being allowed in the format.Strong deck? Sure.Full-power? No.
>>96548915I don't play YGO but I want to have sex with Frozen Lady Justice.
Excuse me?
Just got the news. How are you guys taking it?
>>96597034The doctor said I have 6 months to live, so I'm taking it about as well as a terminal testicular torsion victim can take it. As for the Genesys announcement, I'm cautiously optimistic about it.
>>96596922That's petty much it.The lack of backrow removal makes those decks entirely susceptible to the backrow, and it's not like you'll have a sideboard with any in it. The lack of extenders in those decks means that you can play whack-a-mole yugioh where you can near blindly flip up the removal traps as soon as the opponent summons. Sera absolutely munches all the other decks, she generates way too much advantage for most to take care of and combined with the fact that you can just hit any summon that can clear her means she'll stick around.You said you didn't want an FTK deck and that's a deck that's effectively going to do it in this situation.
>>96597034>The doctor said I have 6 months to live, so I'm taking it about as well as a terminal testicular torsion victim can take it.Oof, shouldn't have pissed off that wizard, anon.
>>96596561>>965968803x structure deck is the way to go IMO. As other anons have pointed out, 1x is sometimes unplayably bad and 2x is inconsistent. It’s worth noting that even though a structure deck may have 40 playable cards, they may not form a cohesive deck (I can’t imagine playing 1x Rokket deck or RDA deck). 3x lets you have 3 of the good cards and none of the filler. Another item of note is that most structure decks, even at 3x, are not “full power.” You won’t have a full suite of hand traps, extra deck monsters, or board breakers, and most structure decks are missing synergistic support pieces. 3x gives you the best amount of Yu-Gi-Oh for the lowest price.
>>96596922It's not just that it's trap-focused, but the fact that they can turbo out all of the traps and also use them from the deck by Rafflesia's effect, and the range of effects that their traps stop is crazy. You also have Myrmaleo and Pudica for Spell/Trap and Monster removal respectively. Even in a 1x build with all of their bad cards, they have (relatively) consistent access to that stuff since any Traptrix monster is turned into Sera.Normal Summon Albaz? Rafflesia effect copying Bottomless Trap Hole.Branded Fusion summoning Albion? You have a CYOA scenario where you can use Void Trap Hole or Bottomless, depending on their boardstateRainbow Bridge of the Heart for Crystal Beasts? Activate a trap (Holeutea or Trap Trick) to fart out Myrmaleo and destroy it.Fire King GY effects? Gravedigger's Trap Hole.I'm not gonna fellate the archetype like it's the coolest thing since sliced bread, but in a structure deck-based vacuum they have an overwhelming advantage against the others. Especially if they go first, and most especially if it's at more than 1x copies.
>>965970693x structure decks is hilariously unfair, traptrix and resonator will pass turn after getting ash'd if they don't have access to their usual tools, while branded (assuming you buy the upcoming structure, not the old one) and blue-eyes are basically at full power.
>>96597014How do we create the ultimate ruling nightmare so this card gets banned?
>>96594397I wonder if you can glean insight into what cards they think are mistakes from this list. Floodgates at high values just seems like they want to see what a format without floodgates looks like, but maybe anything else over 70 is a card they wish they hadn't printed.
>>96597241Also this seems like a good way for them to experiment with banlists. I'm sure they're aware floodgates are the only things keeping certain decks in check, but there are probably other cases where they've thought "if we ban X, Y will be too powerful" or "if we unban X, Y is suddenly playable again" etc.
>>96596561One thing you could do is merge that with the Tactical Try format that the OCG has. The TT series is structure decks that are tailored so that you only need 1 copy of each to get your foot in the proverbial door, but it also has a format formed around it>https://www.yugioh-card.com/japan/event/tacticaltryevent/too jap;did not read version:>take pre-constructed deck>use (at least) 30 cards from its main deck, and its extra deck (if any)(usually 10 cards)>you can use any legal cards to bring that up to 40 main:10-15 extra, but the main deck must be EXACTLY 40 cards and the extra deck must be a minimum of 10 cardsInspires a bit of creativity with deckbuilding while also keeping you railroaded with its restrictions. You could apply the same rules to a TCG/Structure Deck-based session, though maybe without the extra deck minimum rule because of how variable that number can be between SDs.>take structure deck>do a duel with those decks, with no modifications>swap out up to 10 main deck cards and bring in as many extra deck cards as you need>run it back
>>96597328Also, duplicates of cards in the same deck don't count towards those 10 cards you're importing. So if you were to use Cyber Strike for instance, you'd be able to run all 3 copies of Infinite Impermanence without eating into your 10 cards of dilly-dally.
>>96597211i don't think that's necessary, petdeck enjoyers won't touch the format with a ten foot pole because VS K9, now with 3 shifter and pair-a-dice, is the best deck, and meta whores won't bother with it unless they get rewardedthey need to regulate the format HARD, because table 500 shit like dragon ruler is unplayable due to both incompetence and wanting to make a joke (they all cost 7), while the former strongest deck in TCG is the best deck here, and seeing how this is pretty much just a jerome-jewart pushed "YOU MVST CONSVME PRODVCT GOYIM, IT MIGHT BE DEAD IN THE REAL FORMAT, BUT HERE YOUR USELESS CARDBOARD CAN STOMP PEOPLE WHO STILL THINK YUGIOH IS ABOUT HAVING FUN" biased format, it will probably die off in a year due to lack of interest from both the playerbase and the staff, that or it will keep shambling through the years with incredibly low attendance, we're talking fisherman locals numbers
>>96594397>no pendulum/linksKICK THOSE N
>>96597211>how do we get a card banned in a no-banlist format?>how do we create a ruling nightmare for the most heavily-ruled-upon card in the game?anon...
>>96597774Last Will also horrifically breaks the game's rules. If a monster from field to graveyard you can special summon from the deck at any point, even the battle phase. This isn't a declarable action and doesn't start a chain, it's just...a thing you do.
I just got my ryzeal cards in the mail, i'll be copying this one list that was posted a few threads back and take it to locals tomorrow.It's not THE definitive list, maybe it doesn't even work, but it's the only other deck i own that has even the slightest bit of synergy with it. I've been wanting to go back to traptrix anyway, and i've definitely played WAY jankier decks before, so it's ok.
>>96548915One of my Pathfinder players just asked if his Cleric could have Obelisk The Tormentor as his patron god and i don't know whether to say yes or not.Primarily because if i say yes, then i know for a fact that someone will then ask if a Exodia counts as a Great Old One.
>>96597789It only breaks the game's rules if you look at the retarded way Upperdeck ruled it, which on one hand is fair since they're the only ones that did extensive rulings on it, but on the other hand is not considered official by Konami's standards. All it is is a field wipe + summoning a monster + a few lingering effects, then proceeding to the Battle Phase. It isn't a difficult card to make PSCT-compliant>b-but muh Special Battle Phase...Again, that's just Upperdeck's bubcus. They're the same people that called Ignition and Trigger effects on Spell/Trap cards "Ignition-like" and "Trigger-like" effects for no apparent reason. There's a reason why their rulings are not considered official.
>>96595257Full power VS K9 is running the full Izuna suite which puts them over budgetVSK9 also NEEDS to run things like Typhon and the VS combo lines get exceptionally weaker without Rock
>>96597971As an evil god or a good one?
>>96597971https://www.youtube.com/watch?v=xYzSWfOS104Just show them this if they try it. Exodia is powerful but it is not without cost. Even if you just chalk it up to his old age, Shimon Muran took a pretty heavy toll from trying to maintain Exodia's presence for mere minutes.
give me a championship winning genesys exodia deck
>>96594397What's the point of soft banning all the floodgates just to put Shifter at 5 points when all thats going to do is encourage players to run 3 and try to floodgate out the opponent anyway?Always one step forward and like 10 steps back and a trip and a fall on the way with Konami I swear
>>96599083Some people speculate that Shifter was supposed to be 50
>>96599138I can see that. Should be 55.
>>96599083someone on the design "team" (i.e. the one intern who came up with this) lost to a deck that plays out of the graveyard right before the pitch meeting
>>96594397>Contact C at 100>Maxx C at 50Someone at the very top really will not let the roach go.
>>96594490Best thing about this is that we get to go back to the aesthetic game board. No more EMZ dogshit.
Point system is objectively better than a banlist.
>Could run a package of 3 Ash, 3 Veiler, 3 Fuwaloss, 2 Ogre or Shifter, or 1 Nib thats 97ptsWay too many handcraps allowed under this system feels strange considering the intention of the format feels like their points are way off.
>>96596109The limit this places on the current best decks is so insignificant that Konami could hit them in the same way on the ban list and they'd still be relevant. Format is DOA.
>>96548915I wish more women had proportions like these. we're blighted by hamplanets and beached whales.
>>96600242>I can spend all of my points on non-engine, as long the deck I'm running has 0 cards on the list
>>96598593>"Do you really think this god called "He who devours babies" might be evil?">"Nah, you're just generalizing!"
>>96601489In fairness Obelisk isn't a tormentor of anything, he just looks a little scary
>>96601660Going by general Evyptian Mythology, he'd probably be Neutral. Most of them are. They just do their jobs and don't particularly mess with anyone. He might be closest to an Ammit that consumes the hearts of those who's hearts failed Anubis' weigh-ins, or maybe Anubis himself.One of Egypts unique bits of their mythology is that their gods NEVER interact with mortals, until they are dead. The Pharaoh's whole thing is being the one that the Gods chose to rule humans in their stead, as such, if he says something then it must be because the gods deem it so.The anime portrays Obelisk as a servant of the Pharaoh so i'd say he's probably a "Torments the wicked" kind of god.
delete charmiesdelete masquerenadelete shifterdelete zeusrunick is a necessary evil but it's on watch
>>96601882>runick is a necessary evilExcept it isn't?
>local game store dropped yugioh>now have to drive 1.5 hours to play this dogshit gameholy shit great work konami
Here's a tough one.Any guesses on whether this thing is a boy or a girl?
>>96594397YU GI OH IS SAVEDFUCK PENDULUM AND FUUUUUUUUUUUUUUUCK LINKi hate these shit cards so fucking much lol
>>96603240Girl, it's a dead key mace and she appeared in 5D's, in one of the best duels in that season in fact, team taiyou got fucking robbed.
>>96603240The card is based on key mace, which is on the list of female monsters. But the memento version isn't so explicitly speaking from an outside source it isn't female.Taking a good guess you're the person with the pedo binder, I think you're a bit obsessive and you might expect a visit from the party van some day. It would be really funny if they use that binder as evidence though. Disregard if you're not that person.
My schizo beliefs:>Links originally required materials in the zones the card points to, but R&D thought they were too hard to summon and wouldn't sell>Pendulums were pitched as spell/monster hybrids without a summoning mechanic, but that was considered too boring and the summoning mechanic was shoehorned in
>>96603838Nothing wrong with collecting cute cards, i keep a small binder of female duel monsters (kids and adults) that wear pantyhose because that's my fetish.
>>96603821>sheGreat! I saw that duel. Team Taiyou going from the object of resentment into the hero of the people was an exciting turnaround. Zushin is a cool monster and I never heard of it before that duel.Too bad it couldn't beat Yuusei's unfair bullshit.>>96603838I also didn't know Mementotlan Mace was supposed to be a reprint of Key Mace, whose card art doesn't really look like a girl but I'll take it.>list of female monstersDo you have that list?>spoilerYes. I'm not surprised you recognize me because I post all over 4chan. Someone seems to impersonate me on /vg/ though. I don't mind because I discovered a lot of new monsters from his posts.spoiler]I'm just obsessive with cards in general. This is the thing I'm doing after I finished collecting all the Elemental HEROES and there will be another thing I do after I'm done with this cute loli binder.
>>96603902nicewho's in it?
>>96604169>listHere. https://yugioh.fandom.com/wiki/List_of_female_cardsSadly yugipedia decided to not carry it over, likely because it attracts the ire of certain people so you have to deal with a fand*m ygo wiki.>spoilerI have my own thoughts and can't exactly tell you what to do besides to be careful, but I'll still give you the info about the cards the best I can.Putting all that aside. What's your overall card count at now?
>>96604178It's not as big as your cunny-lection, i actually got a tiny binder for them because it's very likely there aren't many duel monsters wearing pantyhose. So far i have cutia, astellar, elzette, diabellstar, a bao a qu, verre, yuki-onna (only icicle and absolute zero, ice has tabi socks), selettrice, esper girl and serene psychic girl, but i'm not sure if the last two count since it seems they're wearing a body stocking instead. I'm also not sure if ixchel should be included, the pantyhose could instead be thigh highs or even skin discoloration with golden bangles (?) adorning her legs.I got first print, 1st edition copies of every single card, again because i didn't think there'd be a lot.
>>96604277Thanks for the link. This will certainly come in handy and I appreciate the continued help & support.>spoilerDuly noted. Although I don't understand the concern. They're just cards. Very, very, cute cards.I'm at a whopping 284 whole lolis according to the list. https://docs.google.com/spreadsheets/d/15hQ7d7jRjx44NljmQQcG_-1xzAsYdTJ9vBWmf3rnOg8/Give or take a dozen due to un-owned Rush Duel cards. Not sure if I should include every rarity in the count (because now I'm collecting all the rarities of everything in here too god help me), either.Surely you have some sort of themed binder too, right?>>96604381>i didn't think there'd be a lot.heh, neither did I. I followed Yu-Gi-Oh on and off throughout its entire run but you don't really pay attention to certain things until you start looking for them specifically, as was the case here.I randomly found my old Magician structure deck which had Pikeru and Curran, thought "wow these are cute", remembered Astellar and Elzette existed, then it kind of snowballed from there.>So farVery nice collection. 1st edition is a must for this kind of thing. I'll be sure to keep my eyes peeled for any pantyhose monsters that aren't already included.>not sure if the last two countThe ever-present distress. It's wholly up to you to decide that. Although advice does help. Now you understand why I ask so often here about what does and doesn't belong.Personally I think you should skip Ixhel because those definitely look closer to thigh-highs. I also personally think you should now include girls wearing thigh-highs.Also, do you autistically sort what card belongs in what page in what position? I think that's the most fun part of collecting. That, and discovering new favorites. Like do you have a rainbow page of only brightly colored pantyhosed girls? Maybe a black page too?