Plato's Timaeus claimed the five platonic solids were the atoms of the classical elements, the literal building blocks of reality, and thousands of years later we're basically proving him right. We've got our own elemental system: d6 for narrative systems, d20 for gamey systems, and d100 for simulationist systems.It kinda implies there are gaming styles that the d4, d8, and d12 convey the best, but we're yet to have discovered their fundamental purpose. What gaming "element" do d4, d8, d12 represent?My favorite is the d12, it's always the biggest cube.
>>96563410I admit to using AI for my writing, but I always massage the output first because I'm an ESL writer. It's the content itself that I've been curious about, and I'm humbled to share it with others. I'm glad you noticed that.
>>96563382You are too retarded for me to adequately explain how retarded you are.
>>96563548I hold two master's degrees and work in R&D at a research institute. To be frank, while the people here are highly invested in their niche fields, I'd classify about 80% of them (myself included) as what you'd call mentally deficient. It seems to be a common human trait, regardless of the credentials.
>>96563382What about the games that use playing cards? Where do they fall, OP?
>>96563580NTA, but I can confirm the phenomenon. I was never surrounded by as many feckless retards as when I went to grad school at Harvard.
>>96563738A deck of cards is a pre-packaged worldview, a little cosmology in a box. Systems like the Tarot or the I-Ching are the most obvious examples, they're someone's finished model of how all of reality works.Dice approach is about creation, assembling a reality from its chaotic particles, while the other is about revelation, interpreting a situation through the lens of a pre-existing, ordered map.
>>96563382Dice size is only meaningful for how precicely you need to measure something. If you dont need more than 25% accuracy then D4 is all you need regardless of if the game is simulationist or narrativist
>>96563907I don't see how, anon. That sounds like just personal bias.
>>96563382>gamey systemsSo, games.
>>96565131>he never had a game of play pretendProbably way more common with ipad kids than you'd think
>>96564010>implying you can't roll multiple dice
>>96565196"Play" is a verb used in that context, but it's not an actual game.
>>96565277You want to roll an uneven D36 Be my guest, its still really just one dice
>>96563907I'd agree for solo RPG stuff where cards are just used as a prompt list. Those are very much a tightly controlled, pre-constructed narrative. An elaborate way to tell a very specific kind of story.I think games that use decks of cards like dice, however, are presenting a different kind of contained narrative. I've seen a few that use them like a dice pool, but because the arrangement of the deck is set, it also locks you into a pre-determined narrative of sorts. Without constant reshuffling, the outcome of all future card draws is set. The game is quasi-locked into a certain set of potential outcomes.
>>96563382Plato was rarely ever right. He was a fat chode who wrote plays where his opinion was voiced by the character of Socrates and regularly got rhetorically dunked on by a homeless masturbator. If he lived today he would be sitting on a street corner talking about how the only people in charge should be stoners because they like, sit back and take everything in, man.
>>96563382>Plato's Timaeus claimed the five platonic solids were the atoms of the classical elements, the literal building blocks of reality, and thousands of years later we're basically proving him right.Somewhat related, Hippocrates' concept of the 5 humours of human behavior is very close to modern psychology's concept of the Big 5 - openness, conscientiousness, extraversion, agreeableness, and neuroticism
>>96565627He was an olympic wrestler. Intellectually that may be what he said but he would have been built while saying it, and im pretty sure that makes him more right than you
Aristotle was a dipshit.
epicurus was the best of the lot by far and practically forgotten in the modern age
>>96563382The reason we got d6, d20 and d100 has nithing to do with fundamental game systems and everything to do with our decimal system. d20 gives 10*2 and d100 is 10*10. Also the reason why d10 systems occasionally pop out.d6 is cheapest to make and older than the decimal system, so it's not going anywhere.If we were using a dozenal system everyone would play d12 and it's multiples.
>OP invokes Plato of all people in an attempt to appear smugly smart by leveraging his freshly gained sophomore curriculum-level knowledge >nobody in the thread mentions vastly superior Protagoras or AnaxagorasBack to reading The Clouds you go. Don't you have an essay to write on the real VS metaphorical significance of the gecko shitting in Socrates' mouth?
>>96563382Arguably the biggest simulationist system uses d6s. Your taxonomy is completely fucked.
>>96563382>Plato's Timaeus claimed the five platonic solids were the atoms of the classical elementsNo. Greeks did have concept of atoms, which had nothing to do with platonic forms. Platonic forms were eternal ideas in the universal mind. Atoms were just a smallest particle that couldn't be cut. Because of problems Zeno's riddles. Basically he said if you walk 100 meters, you have to walk half of that, then half that distance and then half of that distance. Basically never arrive to your destination, because you have to keep walking halved amount of the distance. So concept of atoms were invented, smallest particle that can't be cut or halved.
>>96563738Narrative, but extra pretentious
>>96566315d6: WoD, PbtA, FATEd20: DnDd100: BRP
>>96566677WoD is d10, GURPS is d6.
>>96563580Post timestamp with diplomas and institute access card or you're a lying redditor.
>>96563382Tangent, this is actually interesting thought fodder. The dice you use as metaphysical power crystals that exist in-universe which determine the course of causality.
>>96563382You've described a false cause fallacy.You identified a trend, saw that games participating in it popularly used particular dice, assumed that the dice used drove the trend, then extrapolated all the way to "therefore other dice would drive different trends."Anon: correlation does not equal causation. Please stop this.
>>96566875
>>96566937Were you expecting better from a fag on [current year] /tg/ who isn't above using AI?
>>96563382>>96563480You might be a retard. Not in the haha you're a retard sense that we usually say it, but actually fucking mentally deficient.
>>96563382>platonic solids>d100
>>96563580My Dad works for Nintendo and he says you're bullshitting.
>>96566677FATE doesn't use d6s, it uses fucking fudge dice. And GURPS uses d6s. And WoD uses d10s. Holy fuck you're bad at this.
>>96566685>>96568086>World of Darkness games suggest players to have at least ten d10s available to roll for their character's task resolutions and Attribute tests; other games, such as Exalted, may use moreMy bad guys. I've only played Werewolf a couple of times, and it was years ago. All I remember is that there were like buckets of dice, and the d10 is such a bad choice for that, the memory has been repressed. Who even has ten d10s?And I've only played GURPS in its computer variant, namely Fallout 1&2, and it used percentiles. Besides, at this point, it's not even a system, more like some guy in a dusty warehouse, sitting on the last copies of the 2004 Basic Set print run.
>>96568292>Actually, the examples that prove my hypothesis is fundamentally flawed don't count, uh, because.You're retarded.
>>96563382Dice don't convey any particular type of game. The associations in your post, assuming they even hold, which you haven't shown, are a coincidence of convention. Nothing prevents you from writing a narrativist system that uses a d20 for resolution.
>>96568292Fallout 1 only used GURPS in its early pre-alpha design and testing stages. The shipped game was its own system.
>>96569109In fact, Heroquest/Questworld is specifically a narrativist system that uses a d20 for resolutionSeems like OP is a real fucking moron.