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Irresponsible retard edition

>What is Shadow of the Demon Lord?:
Shadow of the Demon Lord is a horror-fantasy tabletop adventure game that presents a world standing on the brink of annihilation. In this game, you and your friends play characters charged with fighting back against the spreading evil, whether that involves tracking down potent relics, exploring ancient faerie ruins, journeying into Hell to bargain with the Devil, or battling demons and the cultists who summon them. The system is setting agnostic and has a wide variety of possible details for your own world.

>What is PunkApocalyptic: the RPG?:
Another game using the Demon Lord Engine. Text trimmed for text length constraints.

>What is Shadow of the Weird Wizard?:
It's a high fantasy game running on the Demon Lord Engine. It's similar to SotDL, but without the horror elements and the power levels are higher.

>Trove Link:
r3br@nd <dot> ly /SDL

>Reference Table:
schwalbentertainment.com/play-aids/shadow-of-the-demon-lord-reference-tables/

>Simulacra (5etools for SotDL)
pastebin.com/5yj3vYRj (embed)

>Roll20 statblocks
r3br@nd <dot> ly /SotDLBestiary

>Latest Releases
https://www.drivethrurpg.com/en/product/536770/godless-this-land-of-ours
https://www.drivethrurpg.com/en/product/535665/eye-of-the-storm
https://www.drivethrurpg.com/en/product/535058/blightscars-temple-of-the-abomination?affiliate_id=514824

>Latest Kickstarters:
https://www.kickstarter.com/projects/432417423/shadow-of-the-weird-wizard

>Thread Question
How do you like the Weird Ancestry Novice Paths?
>>
So is Mad Wizard much better than SDL? I ran SDL and it was awesome, I don't know if it's worth learning extra rules for a future campaign.
>>
>>96583946
Absolutely not better. Not worse either. It's a sidegrade for if one likes the core system of SotDL, but with different minor game design priorities like less lethality.
>>
Does anybody have latest simulacra compedium and can share?
>>
Night bump
>>
>>96585247
The HP numbers kinda look like 5e HP bloat to me which turns me off from WW, I just homebrew port over path concepts that looked interesting from WW to SotDL.
>>
>>96583946
I would say it is a bit better in some ways. There have been design improvements. For example the simplified initiative is nice, Fast -> Monster -> Slow. I also like the way they handle getting spells a bit better. SotDL could probable benefit from an eventual 2E that ports some of the design changes back.

However, there is not a huge gap between the two and the one you should pick is really about the theme you want. SotDL is dark-fantasy with a horror theme. Things are more dangerous. SotWW is more heroic fantasy. The players are more powerful relative to the monsters. SotWW is very much meant to be modern D&D. So you should pick the one closer to the kind of game you want to play.
>>
>Dead than either of the OSR threads
Goddamn I underestimated how niche this game was, maybe 5e really is done for



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