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when was the last time you had space babes in your games?
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>>96586065
I dunno, ask /5eg/
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The problem with space babes is that you either have one who is too much, or too many and you stop counting.
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>>96586065
Never because I’m not a horny 16 year old anymore
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>>96586065

Dunno. Could you find me the time to play that one again?
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>>96586179
Congratulations on turning 17 but you have to be 18 to post here.
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>>96586065
Just recently actually, my group's just finished a sword&sorcery/pulp fantasy campaign and one of the girls played a star-faring princess whose ship had crashed on our desert wasteland of a planet, leaving her adrift in a world of reptilian overlords and tribal savages where she was immediately enslaved by my grug of a chieftain.
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>>96586065
the last time I ran a space game
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>>96587122
>where she was immediately enslaved by my grug of a chieftain.
how did this work in terms of group dynamics and roleplaying?
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>>96586065
Justify that costume immediately!
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Literally never. I've tried to write science fiction campaigns to DM, space opera, pulpy, cyberpunk etc. Doesn't matter the genre my friends only want D&D Forgotten Realms shit.
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>>96587115
That's some underrated bantz.
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>>96589086
Seduction
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>>96591716
work on your art
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>>96586065
I don't think I've had space anything in my games.
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I'm planning a Starforged character who will be a space trucker. Refueling at backwater space stations will be a core mechanic and I'm thinking he'll have to make a face danger move to decide what quality of lot lizard he encounters at each one.
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>>96591716
He's clearly worked on the art of banter.
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>>96586065
Never, I don't think I've ever run a sci-fi campaign.
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>>96586065
Right now.
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>>96594373
>Refueling at backwater space stations will be a core mechanic
what kind of theme will the game have to justify such a seemingly mundane task?
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>>96596826
>what kind of theme will the game have to justify such a seemingly mundane task?
He said space trucking, which is the peak pulp scifi experience if you ham it up.
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>>96596826
>what kind of theme will the game have to justify such a seemingly mundane task?
Games built around travel necessitate focus on those "mundane tasks" because they're the glue that holds the whole house up. It's like, nobody really wants to think about those things, but being forced to think about them emphasizes the delivery itself - if you're going to spend an entire session hauling space wheat, you're going to feel pretty attached to that space wheat.

Also, you're forgetting that most of these games don't focus *entirely* on space trucking. When I ran Rogue Trader, we had several sessions dedicated entirely to exploration mini-quests (no map, combat or big conversations, done through classic overviews and explanations) but those always gave way to bigger sessions about the main plot.
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>>96597024
>>96596996
you call bulk cargo shipping space trucking?
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>>96598723
How new are you?
https://m.youtube.com/watch?v=hHOrpFeXUao&pp=ygUPc3BhY2UgdHJ1Y2tpbmcg
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>>96586065
Every campaign has them somewhere. Crashed ship on a fantasy world, trying to evade capture from a hidden lab on Earth or just the locals on some space station.
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>>96599807
I've wanted to run a game where they players are aliens that crash on Earth and have to escape while keeping a reasonably low profile and one step head of pursuing glowniggers.
A space babe or two as the party face could fit well there
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i alien abduct bitches from backwaters worlds and make them into space babes
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>>96596826
>>96596996
>>96597024
Anon didn’t read snow crash.
Space trucking presumably involves fighting aliens, degenerate raiders, ancient hypercubes and rival truckers wanting your cargo
https://m.youtube.com/watch?v=4xhkLFgG4UA&list=OLAK5uy_kQXM6jnPPzXk5gLwqftLE6A4Rt3l_ZThw&index=2&pp=8AUB0gcJCe0JAYcqIYzv
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Orz count?
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>>96601234
Only if they're willing to discuss the androsynth.
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>his space campaigns aren't 95% about negotiating insurance rates, navigating between registered ownership and beneficiary ownership of the ship, registration and flagging, contacting shipping brokers, weighing the pros and cons of tactic hypothec vs. other forms of collateral, crew management including but not limited to certifications, medicals, rates, contract durations and leaves and lets not get into the contract management with suppliers and subcontractors.

ISHYGDDT
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>>96603394
>Prompter makes a bad post
big surprise
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>>96600982
Two space babes, neither is great at actual diplomacy. One is great at the Space part, a cute nerd girl into anime, theoretical math and computer science, bad with people. The other leans more into the Babe part and is great at distractions and extracting favors from people but her methods often distract her for longer than the party can afford.
No wait we can run a hack of Lasers and Feelings with this. Space and Babes.
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>>96601349
>Androsynth
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>>96603586
that's a good post albeigever



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