"I always win my games, and if not, then I change the rules." - Uwe RosenbergPrevious: >>96588677Pastebin: https://pastebin.com/h8Tz2ze8Survey results: https://pastebin.com/YJPZ44rqThis general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Fillers, Party, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.TQs:- What is your favorite 2 player only game?- What is your favorite heavy game? (weight of 4+)- What's your board game hot take?Bonus question: What is your favorite game by Uwe Rosenberg?
I don't understand the appeal of Rosenberg games.
>>96598848>What is your favorite 2 player only game?7WD>What is your favorite game by Uwe Rosenberg?Agricola
>>96598862Some autists really like tetris pieces and feeding their meeples.
>- What is your favorite 2 player only game?Jaipur was my fav for a while, now I don't know.>What is your favorite heavy game? (weight of 4+)Spirit Island (4.08 weight)>- What's your board game hot take?We have barely scratched the potential of the medium but consumerism is slowing the evolution.>Bonus question: What is your favorite game by Uwe Rosenberg? Bohnanza
>>96598862Just say you hate Germans. Your ethnic resentment is obvious.
Is Indonesia the best economic game ever made?
>>96598848I've only played Agricola from him. But fuck me if Agricola isn't one really damn good game.
>>96598910Better than John Company?
>>96598848>"I always win my games, and if not, then I change the rules." - Uwe RosenbergAll hail the king.
>>96598893>Just say you hate GermansDoesn't everyone? I thought that's a given.
>- What is your favorite 2 player only game?Quartermaster General: East Front, though after close to 50 games it has become somewhat stale. Fucking South Front was supposed to be released in May, where is it Ares??>>96599104Even Germans hate Germans.
>>96598848>What is your favorite 2 player only game?Don't play all that many games that exclusively play 2, maybe Sky Team?If we're counting games that are basically only 2 players then War of the Ring.>What is your favorite heavy game? (weight of 4+)Spirit Island>What's your board game hot take?Every game stuffed with miniatures would be made better by using cardboard standees instead (or acrylic if we're being fancy). Shit kickstarter crap would still be shit, but at least it'd be cheaper and wouldn't hog up so much space. That might be tame on /bgg/ though so for here I'll confess:Wingspan isn't bad. It can be fun to chill and place birds on your tableau or whatever. (It's not particularly amazing either, but I see why it's popular.)>Bonus question: What is your favorite game by Uwe Rosenberg?I've only played Applejack which was fine. I wish there were more options to pick from when your turn came around, but I enjoyed it for what it was. I need to play more of his well known stuff.
>>96598848>- What is your favorite 2 player only game?Undaunted: Battle of Britain>- What is your favorite heavy game? (weight of 4+)Europa Universalis: The Price of Power>- What's your board game hot take?Multiplayer Solitaire games are popular not only because they avoid "feels bad" moments for casuals but also because they can more easily do Solo scenarios of escalating difficulty and the plurality of groups are mostly casuals with a core of 1-2 dedicated players.
>>96599202>Undaunted: Battle of BritainI need to try that one. I have only played Normandy and l liked it a lot. What did you like about it?
>>96598848>Hot takeWith casual gamers and/or shitters, kingmaking is awful. It's determimed entirely by whoever is the most charismatic in the moment, and can argue for why to "punish" someone.With experienced players, kingmaking can actually be pretty fun. It's not a great mechanic, but it's not a strictly unfun one, like Roll to move.
>- What's your board game hot take?Auction is a cheap mechanic that hoists the duty of balancing the game on the player. Auctions are never fun, they always feel arbitrary, they drag the games on, and produce negative emotions. Nobody was ever like "damn that was a fun auction round!"
>>96599230what about dedicated auction games, tho. Those are fun
>>96599206I think the two main differences are that in BoB an activated unit has to make at least one move action and that securing at hit removes a respective card from the deck rather than the supply. Seems to make the game a bit more "aggressive".I haven't played the land versions so I can't comment more, I just quite liked the theme of the Battle of Britain.
>>96598848>What is your favorite 2 player only game?War of the Ring>What is your favorite heavy game? (weight of 4+)War of the Ring/Spirit Island>What's your board game hot take?I don't think it's hot around here but I am a bit sick of the current trend of "mechanic" slop games where designers to shove a bunch of guff-ish mechanics into a game with a crap theme with no thought or empathy towards why the players should like it.Games like SETI, The White Castle, Architects of Amytis. These games seems to do relatively well among """""entrenched"""" boardgamers who just won't stop buying game after game so it'll keep happening.
>>96599230>Nobody was ever like "damn that was a fun auction round!"I'm that guy.
>>96599230counterpoint: Struggle of Empires
>>96598910It's up there with the best.>>96598956Definitely.
> What is your favorite 2 player only game?duel for middle earth is fun but there's plenty of good games > What is your favorite heavy game? (weight of 4+)idk> What's your board game hot take?multiplayer solitaire became popular due to the decrease of testosterone in modern males and the rise of feminism. what makes men different from women is the level of agreeableness (lower in males) and aggression (higher in males). a decrease in testosterone completely changed those levels, as well as the cultural paradigm. men of low testosterone avoid conflict, hence, the popularity of feminine games.>What is your favorite game by Uwe Rosenberg?bohnanza duel which can also answer the first question
>>96599337I haven't played it enough since it's hard to get 7 people together, but it's funny how hard people will bid to go in one team or another and how much of a clusterfuck the teams become, often to their own detriment.
>>96598848>What is your favorite 2 player only game?Exceed>What is your favorite heavy game (weight of 4+)Spirit Island>What's your board game hot take?People who dismiss cooperative games for the lack of a "climatic" ending don't understand that you are supposed to enjoy the game while you are actually playing it, not when it ends. You have won, what do you want more? A trophy?
>>96598848>What is your favorite 2 player only game?Twilight Struggle, Paths of Glory and Mage Wars Arena >What is your favorite heavy game? (weight of 4+)Spirit Island, Food Chain Magnate and Pax Renaissance >What's your board game hot take?Aegean Sea is actually pretty good. I would say even better than Mottainai.>What is your favorite game by Uwe Rosenberg?New York Zoo or Bohnanza.
>>96598848>What's your board game hot take?Quarterbacking is a game problem, not a player problem.>>96599227Interesting take, although my experience is quite the opposite. The better the players are, the harder the game degrades into an exhausting king of the hill game where the table conspires to stop the player currently winning and does this so long until noone has any ressources left to stop the one currently winning. I find this largely exhausting, unstatisfying and it drags the game out. I find it strange how people can (sometimes rightfully) call euro endgames boring but like this mess
>>96599227The very issue with kingmaking is that it blurs the line between good players and shitters. In games with strong kingmaking aspect any kind of skill can be negated by random table politics and vibes.
>>96598910I like Indonesia but I wouldn't go as far as to call it the best or among the best economic games, no>>96598848>fave 2p only gamefor now it's A Few Acres of Snow, it used to be Twilight Struggle with Wir Sind das Volk as a close second>fave heavyI hate the weight rating metric, it means literally nothing, and I wouldn't call it a heavy game, but since you asked for "weight of 4+", then Pax Renaissance 2nd Edition, obviously>hot takeI think those who base their game choices heavily on "theme" are retards, it's the single least important part of a game. I dunno if this is a hot take but it's probably hotter than "miniatures are unnecessary shit">fave uweLe Havre
>>96599623>"climatic" endingLots of games have climactic endings. Eclipse tends to have huge battles towards the end after everyone's built up. FCM usually has absolutely massive amounts of sales in the last couple of rounds. Other games are not climactic per se, but just a struggle to eke out points until the very end.With Spirit Island specifically, the complaint is that it starts off hard, then progressively gets easier, and by the end the invaders have basically no chance against you so it's just a matter of going through the motions for the last couple of rounds.>inb4 just pump up the difficultyThe general dynamic of the game is the same, it just starts off harder.
>>96599819>>96599732>>96599227I'll say that my problem with kingmaking is not about winning itself but the process before. It's just not fun at all to me to play the game of woe is me, I am weak, but look at HIM, he is strong. Neither in the role of kingmaker nor as player being kingmade. Never got the feeling I earned my victory.I suppose the people who enjoy kingmaking also enjoy haggling for 20 minutes in negotiation games get a minuscle edge?
For all the bitching about points salad MPS heavy euros, no one ever mentions SpaceCorp. In fact, people seem to love SpaceCorp. Why is that? What's it doing that doesn't offend /bgg/?
Pax games are all elegant.
>>96600266>What's it doing that doesn't offend /bgg/?Being known and played, I guess?
>>96600266The "bitching" isn't about their existence but the constant misuse of these terms. But im not gonna reiterate on that again so sure let's just say the bitching is about their existence and move on>>96600313>Pax games are all elegant.Sure, except H+, that one is a bit too abstract for me, I'll need to watch a tutorial or read rules a bit more to grasp it
>>96600375>except H+, that one is a bit too abstract for meReally? I found that one to be pretty straightforward, maybe because it comes with a diagram for action procedure, but it's basically matching colors and moving cubes.
Hot take: combat games are point salads, where the game inverts the player gaining a point, and the opponent (or whatever) losing a health point.
>>96600388I don't know, I haven't really played it, only read the rules and the cubes having many different names and uses depending on where they are and how they're moved doesn't make it easy to learn (so not "elegant")>>96600407What?
>>96600407Everything is salad when you're reductive enough about it. Even a plate of cheese can be a salad. The only winning move is to ignore pedantic tylenol-abusers.
>>96598862Fun themes, good balance of tactics and strategy, understands how to wield accidental versus intentional interaction, utilizes pressure to feel meaningful rewarding, one of the few euro designers who understands how to prevent the "2 blue cubes to 1 green cube" syndrome while still meaning it not feel themeless, surprising amount of gamfeel deviation from his designs even if they outwardly appear similarI think the biggest complaint I'd wager is that his designs might be too in your face for the modern crowd, too roundabout for the old school crowd.
>>96600551>only read the rulesYou know what they say about understanding the game after reading the rulebook
>>96600647>the "2 blue cubes to 1 green cube" syndromewhat's that?
>>96600719Need to know what I'm doing before actually playing it, I try most of new games by 2 or 3 handing them
>Erratas your game to stop calling crazy people "Lunatics">becomes a woman>leaves your company>goes to work designing a copycat gamebased
>>96600817>becomes a womani'm not sure that's possible
>>96600828there's a reason they call it Fantasy Flight
>>96600817Not my problem
>>96600875Germans are brown, now
>>96598848>What is your favorite 2 player only game?Ark Nova>What is your favorite heavy game? Ark Nova>What's your board game hot take?Terraforming Mars is 90% decided at Corporate/Prelude Selection
>>96600948How do you feel about SETI? You seem like that kind of person
so is the new lotr panemic-style game good? The art direction looks bad compared to lotr duel
>>96600948>Ark Nova>heavyreally?
>>96600971I enjoyed it. I think I have around six plays, but I don't own it.Components are excellent. The 3D navigation puzzle presents some interesting decisions around opportunity costs. The game play is a lot more streamlined than AN/TM, and I think that's a good thing, even if it loses some broader engine-builder cred.My biggest complaint about the game is that momentum from discovering the aliens is paramount. If you don't get it on discovering the first few signs of life you're pretty kneecapped going into the mid-game. Also the scan action seems to be a bit underutilized, I'm not sure if it's underpowered or just not favored by new players, but I've only seen one game won by going heavy on scanning.Overall 8/10, always happy to play.
>>96600980I played it on BGA and it was alright. On the bright side it did feel accurately thematic.Maneuvering the free peoples' troops in a way to score military victories gave me War of the Ring vibes where it's a big morale boost, but isn't the focus of the game and can be a losing strategy if you over commit on it. On the other hand it was a little too dice driven for my tastes.Hand management got annoying sometimes, but that's inherent to Pandemic games. In multiplayer one player is stuck with Sam & Frodo who are much less interesting to play than everyone else, yet ultimately the most important.Solo mode fixes both of these issues as it eases the restrictions on trading cards between your heroes and makes it so that Sam & Frodo's get a single action between each of your heroes turns.
>>96601041A teaching game is 4 hours anon. It's not bad once you understand it, but it's a pretty heavy game, especially with the expansion.
>>96601072Strictly speaking, long and heavy are two different things. Take negotiation games. The rules are usually easy but with a lot of people they can take a whole evening
>>96601070does it have staying power or just another flavor of the month?
>>96601164Weight is subjective, but I always consider it based on rules complexity and breadth of the decision space, both being pretty broad for Ark Nova. I wouldn't argue with calling it Medium-Heavy, but I don't think it skews any lower than that.
>>96601173Hard to say because the BGA preview only allowed you to play one scenario with a set number of characters so of course it got repetitive quickly.I think the retail release comes with a total of 6 scenarios and 13 characters which helps mix things up more. However at the end of the day the game always has to end with Sam & Frodo throwing the ring into Mount Doom or else you lose. YMMV, but it didn't interest me enough to bother looking into it further personally.
What game surprised you because of the box (size)?I always have trouble with box sizes of games. You don't usually see the box in comparison with anything or maybe I just suck at determining its size.I was positively surprised by roxley brass games - very thin boxes. Innovation 4ed is also great size - always looked bigger to me. DI on the other hand. Why is the box so fat. Not egregious but it bothers me.
>>96601405Pax games pack a lot of game in such tiny boxes, it's crazy
>>96600757Convert Green into Red into Gold which is VP. The games that are light like Century and Res are fine because they intend nothing else.Meanwhile Garphill games and similar ones pretend to have thematic tie ins with the resources but they all just boil down to color representing scarcity and the occasional broken decision tree so you can't upgrade the Green to the Gold in a straight line.
>>96599852What are the best economic games in your opinion?
>>96599852>A Few Acres of Snowisn't that a broken game? or did they fix it?
>>96601468the new porfiriana is gonna be a big box right?
>>96601523Best economic games in my opinion are 18xx, in particular Railways of the Lost Atlas due to the modular mapOutside of that genre there are more games i'd rate higher than Indonesia:Age of SteamYokohamaNavegador>>96601575>broken gameI've read somewhere that if the british player knows what he's doing he'll win everytime with one specific strategy, but I think they fixed that... not sureI've won more times as the french than as the british, I think starting a siege early on pemaquid is a pretty good start>>96601606yeah i think it is, but somebody told me it's not worth it
Based on these answers Spirit island seems to be very popular here. A very polarizing game. Is there a regional aspect to the popularity of this game (more popular in europe/us for example)?
>>96601606Yeah and unlike Pax Ren's bigger box it's not even close to worth it.
>>96601612>yeah i think it is, but somebody told me it's not worth itThe new edition or the game itself?I'm interested in it. >>96601612>Yokohama>Navegador
>>96601650Spirit Island is a bad game, there's just a lot of troons on 4chan
>>96601650I don't think it's anything like that. Just another case of, it's popular so you have contrarians who feel impelled to scream ever louder against it joined alongside trolls who bait for (you)'s.If you've been on 4chan for a while this wouldn't surprise you in the slightest.
>>96601650It's polarizing because it's a cooperative game.I'm of the opinion cooperative games are just solo games for insecure people.
>>96601612>>96601657>Yokohama>NavegadorNavegador for me was to formulaic in the second half. If one player is unopposed in their scoring he's just too far ahead on the other hand it doesn't do much for you to alter your strategy to full them back as that just hinders you. But haven't played much. The economic system is neat.What's so good about Yokohama?
Paula DemingMuh penisMuuuuuuuhhhh penis
>>96601657the edition. from what i understand it's not really an improvement.
>>96601675yes but it's a 2017 game. There are people that shit on Eclipse for example but it doesn't get nearly as much traction. But that's probably the point.I get people like it as it's supposedly in an niche space - heavy coop. Still I find it surprising so many anons here put it as their favorite heavy game - considering other heavy games.
>>96601657The new edition>>96601689I just like the blocking aspect of it and it feels like a comfy game to meI just rate these games higher than Indonesia because it doesnt have much replayability, not to mention you must play with a custom map because the one the game comes with is unreadable and unusable
>>96601612>Best economic games in my opinion are 18xxAgreed.>Age of SteamFair enough, though I will always prefer 18xx if I am in the mood for trains. >Yokohama Meh, too euroy for me.>NavegadorMeh, I vastly prefer Imperial.
>>96601716>>96601651What's so bad about it? I thought it's just a reprint with a new design? Does it look worse or what? The gameplay is supposed to stay the same.
>>96601688Depends on what kind of cooperative game. You can't play Hanabi, Beyond Baker Street, or Bomb Busters solo, for example.
>>96601734>ImperialMe too but not by that much, however I don't count it as an economic game, and he asked for economic games
>>96601405Boxes I have that I hate:El Grande Big Box. We all know the story on this. I might honestly move the components to a smaller box rather than lug this aroundProliferation. It's a huge box for a card game, longer than the TI4 box. Bizarre. Rising sun is at least tall rather than wide.New Angeles and Wiz War both feel like they could be smaller. It's not like Wiz War has a big map although New Angeles does>common factor: almost all of these games have plastic miniatures. Hmmm
>>96601736I never looked into it but the guy who told me about it said it doesn't really add anything worthwhile so it's a bigger box for nothing, much better to stick the originalAs opposed to pax ren 2nd like >>96601651 says
>>96601754It is an economic game though. It involves investment, stonks and you win by making the most money.
>>96601798There's only buying, never selling, could easily use anything else other than money to get the shares and it'd change nothing. To call it an economic game just because you use money is a bit of a stretch
>>96601814so it'd be like calling monopoly an economic game
>>96601833Monopoly isn't a game, much less 'economic'Also to add to my own post >>966018147 Empires is another game of the same author which is vaguely similar, except there's no money, you gain influence in the nations by getting nobles or whatever they're called
>>96601688>It's polarizing because it's a cooperative game.it's only polarizing here because chuds dislike the "anticolonialist" message or whatever
Are there any games that have user made-custom maps besides AoS or maybe Concordia?
>>96601846>Monopoly isn't a game,by what definition?
Is container one of the great economic games?
>>96601833It is.Is this yet another fart-huffing case where people attribute grandious elements to a particular genre because they themselves want to feel superior for engaging with them?
>>96601866at the entry level? yeah. i know a big 18xx guy and Container is what he always brings to meetups with randos
>>96601405Splendor is at least twice the size it needs to be. But I guess the nice thing about it is that I can pack both expansions and have the cards sleeved.Grimm Forest could be half the size without the stupid custom insert that can't even fit sleeved cards.I can't believe that Kemet rise of gods is by far my biggest game box. Bigger than Agricola 15th anniversary edition, bigger than Castles of Burgundy special edition, bigger than Eclipse second dawn. The thing is a titan, but at least it's really well made.What kind of black magic did Leder pull off for the Ahoy box to be so small, have a good insert, AND fit double sleeved cards? With space left over inside?
>>96601878do randos actually play a game of container to completion or does your buddy only teach the game?
>>96601867maybe. that other guy doesnt even think it's a game.
>>96601405Largely in a negative way. Pre-2000 or so games often come in fuckhuge concordia sized boxes despite being a deck of cards and a bunch of screens (my og version of modern art for example). Also all games that use the single/twofold map/board as an excuse to sell 80% boxed air. I have no idea how much of a hassle a 3x3 fold boards are but they could reduce box size of ALOT of games by at least 1/3rd. But from what I've read the old bigger box = higher tolerated price is still true.
>>96601777any that you love?>>96601855>it's only polarizing here because chuds dislike the "anticolonialist" message or whateverThere are a lot of loved games that get hate. The theme/designer/"message" are probably part of it, But it's also because its coop and because it's popular aka overpraised by some, so naturally it gets pushback.
>>96601885>AhoyBox talk aside, I was curious about that one but ultimately haven't pulled the trigger. Do you like it?
Now that the dust has settled, can we agree that Wehrle is a designer that uses assymetry to create 4-6 factions that hand out commands to map pieces and move them in opposite directions, but always with a rule that enables each to circumvent a general movement concept, resulting in a humongous fuckup that confounds players who in turn proclaim the game complex becaus it's impossible to conduct any sort of strategy? It's a great grift. You end up blaming yourself because you're not able to hold 50 different movement / placement patterns in your head and control other 3 players telephatically.
>>96601914Concordia's a great game, but that box is just unusable if you don't fill it with some kind of plastic container. What were they THINKING?>>96601923Wish I could tell you. I enjoyed the one game I've played, but unless something is obviously flawed or obviously great I don't like to give an opinion until I have multiple plays.I will say it's by far the most approachable Leder game. The player guides are really good, and the rules generally make a lot of thematic sense.
>>96601867>attribute grandious elements to a particular genre because (story i made up in my mind)wanting to use words for their meaning and not for a made up definition isn't attributing grandious elements or anything like thatif all it takes for a game to be "economic" is using money, then nearly every game in existence is a "economic".if every game is everything at the same time then I don't get why you guys bother using genres, categories and labels
>>96598910I don't know anon, it's a Splotter game that costs 300 bucks if you're lucky and is almost impossible to find.
>>96598928It's truly a fantastic experience, very tight, very competitive. Priorities change drastically depending on player count. Card UI and some explanations leave a lot to be desired. Worst thing is how Jewy the new edition is, because they cut out base game content to sell it as expansions.
>>96601860>user made-custom mapsI don't think this a a thing generally. I would guess some other train games or maybe catan, scythe - very popular games would have some random made. But it is a niche that could be explored. A game that would set a system that would generate custom fan made maps/scenarios.
>>96601650I dislike it because it was sold to me as being different from other coops, much better, solves the quarterbacking problem and so on.In reality it might be the best coop of its kind, but it is neither of the above. "For fans of the genre" I'd call it. What >>96601688 said is true as well
>>96601958I swear some chinese sweatshop could make some bucks by making replicas of splotter games. The demand is there.
>>96601988Yet they do not. The only Splotter game I owned and played is Food Chain Magnate which is fantastic in some aspects (territory control, marketing concept, upgrade of roles), has the best rulebook I ever read, great presentation but is also fiddly to hell since you constantly build out company structure out of cards in your posession. It's the biggest table hog in gaming I believe.
>>96601725>Still I find it surprising so many anons here put it as their favorite heavy game - considering other heavy games.I haven't played all that many games that are rated 4+ in weight on BGG. Many of my favorites are in the high 2s or 3s. (Along with high 1s for quick filler games.) I imagine other anons are similar in that regard which would skew things.
>>96601898it's played to completion of course, the game isn't super long or anything. the randos usually have a good time
>>96601970>Worst thing is how Jewy the new edition is,the one with AI art? or the other one that added animal meeples?
>>96601958Indonesia might be the splotter that's easiest to pnp out of all of themIt has a map... which you won't be using because it's unusableIt has company tiles... which you can easily replace with better onesit has paper money... but you should just use poker chips insteadthe only things from the box that you'll be actually using is the ships and the fields tiles, but that too is easy to makesave the 300$ or whatever and make it yourself
>>96601940>What were they THINKING?If I recall correctly pd games or whatever the publisher is has only that fucking box for everyrhing, same with imperial 2030. Way too big, flimsy as fuck to the point where you can't story other games above it. It's an atrocity and rightfully shamed
>>96601986>I dislike it because it was sold to me as being different from other coops, much better, solves the quarterbacking problem and so on.Same for me.>>96601958It's back at the end of the year(?) - 3rd edition.
>>96601855If it were a chud thing Secret Hitler would get way more hate here. But that game instead gets mentioned once a month while Spirit Island gets shit every other thread. I've been reading these generals near daily for over three years now, I would know. We're not /v/, gameplay reigns supreme over identity politics.
need Spirit Island 2nd edition...
>>96601651>>96601651Funny you say that since it's common knowledge that Pax Ren second edition fucked up both interface and visual design, along with being overpriced and needlessly big. Eklund does the same thing as Uwe, taking his old games and prepackaging them into humongous editions with worse features and missing parts. Like High Frontier - the price is the same but the map is now 60 percent the size of the one in the previous edition and if you buy the expansions that used to come with it you will find out it costs 3x the price!>>96602015The edition with animal meeples, did they manage to fuck it up even more?
>>96602017Where am I going to place the tiles if I'm not going to use the map? I tried printing out games before and tiles have always been a huge pain in the ass, I don't have a print shop that knows how to do these things elsewise I'd already have Cave Evil and Antiquity on my desk.
>>96602041>The edition with animal meeples, did they manage to fuck it up even more?They are releasing a new version with plastic grey minifigs and cards with AI art. Comes in a massive box but I think it has every deck (not sure).
>>96602041>The edition with animal meeples, did they manage to fuck it up even more?
Spirit Island with expansions is a great game. They cut some of the additional content for the main release.
>>96602067>>96602062>Blackrock Boardgames
>>96602025>If it were a chud thing Secret Hitler would get way more hate here.Haven't played it because I'm not into those social deduction games where everyone points fingers at another and argues for hours on end, but wouldn't the chuds love playing Hitler or the Nazis? They get to play as the good guys!
>>96602062The agmefound edition does have every deck, but it's obnoxiously expensive and has AI art for everything. What went so wrong with Awaken realms? Castles of Burgundy special edition is pretty much perfect, but Puerto Rico and Agricola have obnoxious pricing and AI shart visuals.
>>96602076Base game of Spirit Island is also fantastic, it's the most high quality game production I ever owned, although it is pricey. Also the best solo game I played.
>>96602078The liberal cards have halos, while the fascist cards have little devil horns. So no, they wouldn't.
>>96602080Puerto Rico has been a target of smear campaign for a long long time, probably the longest running smear campaign in gaming, culminating in some shitskin dyke wailing on video about how it caused her PTSD and then they finally made the nondescript globohomo edition.
>>96601650No one can explain why people keep buying this game.>a-at least the gameplay is good"No!" The gameplay is dreadful; the game was terrible. As I played, I noticed that every time a minor power was played, the player did it for the symbols instead of an interesting effect.I began marking on the back of an envelope every time a card was played for symbols only. I stopped only after I had marked the envelope several dozen times. I was incredulous. Reuss' mind is so governed by bland effects and thinly veiled set collection that he has no other style of gameplay. Later I read a lavish, loving review of Spirit Island by the same Kenneth Johnson. He wrote something to the effect of, "If these manchildren are playing Spirit Island at 31 or 32, then when they get older they will go on to play Phase 10." And he was quite right. He was not being ironic. When you play "Spirit Island" you are, in fact, trained to play Phase 10.
>>96602098you're late>>96602051
>>96602067what the fuck
>>96601917>any that you love?I am pleasantly surprised by how small The King is Dead is. La Famiglia is a fairly big box, but they provide these wonderful cardboard trays inside that make organizing it a breeze.
>>96602088Fascists love being evil, so I don't see the issue.
>>96601923I have not played it but I've kept clear because apparently 2/4 factions in the base game are identical. But they use asymmetry as a selling point>and of course, here comes the expansion with more factionsDirty, dirty business trick.
>>96602050the map is a flat thing, you can just print a user made one (which are far better than the one the game comes with) and glue it to some cardboard sections like a cereal box or something, no matter how bad at DIY you are it wont be any worse than the original>>96602106he's very much on time, i deleted it
>>96602109what? It's classic Agricola, just like my grandaddy used to play.
>>96602115>Secret Hitler>Fasciststhey also love pretending they are in-fact not fascist. Some of them go all the way and pretend they are liberal.Great social commentary game.
>>96602076i would say that anyone who hasn't played with the tokens and events isn't playing the actual game
>>96602123Okay but still 17 Ship tokens (cardboard) per player color + 18 White ship tokens6 wooden disks in each color23 City markers: 12 city size 1, 8 city size 2, 3 city size 3 markers (mancala stones)24 Company deeds160 Cardboard Goods markers: 40 Rice (tan), 30 Spices (green), 30 Rubber (gray), 30 Siap Faji (white), 30 Oil (black)Wooden Goods markers (super sized)
>>96602150>ship tokenswe used the ones from catan>wooden disksplenty of spares from other games >city markers, goods markersit's a tiny square thing, you can use plain cardstock and you won't notice the difference>company deedsprint them out, they're small cards, you dont even need to shuffle them so they dont have to be well made or sleevedtrust me you dont really want to spend 300$ for this
is arcs better than oath?
>>96602209RAID DICE RAID DICE RAID DICE
>>96602212I don't know what that means because I've never played it. I liked root but thought oath sucked. Is Arcs worth it?
>>96602077I hàve an Agricola room in the house I rent from blackrock
>>96602212WTF I didn't write this post
>>96602067I can't tell if this is satire or real
>>96602186Thanks anon, I mean I would never spend that much on any game, I might one day try to print out this.>>96602209Yes but that's not saying much. Oath is not even a game, it's some kind of card laying mishmash of mechanics where nothing matters. By far the worst game I ever played. Art is also kinda crap.Arcs starts off strong, but cards constantly fuck you over and the game feels tight in an unfun way. And I'm not saying this from the perspective of someone that got fucked over, which i did, but even when I'm winning the game feels unsatisfying. Not to mention it does not have any identity or nothing to draw you in. The board quality is very flimsy and can easily rip as you pack it back in>>9660223730 percent carbon tax increase
>>96602234Raid dice are a wonderful mechanic. Include more of them in your pool for potentially bigger rewards, but each raid die also adds more risk of doing an atrocity.
is oath an unofficial pax game?
>>96602247anon, that doesn't answer my question
>>96602262I'm just here for the raid dice, which Oath doesn't have.
>>96602209yes but i like Oath more
>>96602242real. pure slop
there was a facebook group for print and play stuff and it was removed. bummer. it had some really professional looking files. probably some artist leaking them kek
>>96602067Imagine having to explain the existence of this product to a 16th century subsistance farmer
>>96602360>what the fuck is a "3D animal"
>>966020677 million dollars. A faggots still claim the hobby isn't ruled by consoomerism.
>>96602394What are you, poor?
>>96602360>"What's a machine?">"Why did it need to make the drawings?">"If they can't afford an artist, how can they afford to be making these fancy toys?">>96602394Agricola 15th chads stay winning
>>96599410Really don't understand the need for aggression in board games. Whenever a question of dominance comes up in my group, I simply pin my friend to the floor and fuck them in the ass, then we get back to the real business of cleansing the island of invaders, no muss, no fuss.
>>96602402I think it's bad that you need to solve your group dynamics with rape, actually.
>>96602397>>96602401You turned this hobby into slop.
>>96602440It always was. 90% of everything is shit and we simply don't remember the mediocre games from the 90s and 00s
>>96602412I can see that it looks bad to an outsider, but at least we aren't stuck playing Munchkin or Ankh every Friday because of Bob's sublimated rage over the time Jerry cracked his mirror.
I lost all respect for Uwe Rosenberg after he allowed this disgusting new edition. I can't respect people who allow their work to be raped and have zero self-respect.
>>96602465Do you think he had a choice in the matter?
>>96601948>if all it takes for a game to be "economic" is using moneyThat's the complete opposite thing I'm stating.
Define economic game and provide a few examples and counter examples.
>>96602465You had respect for a guy whose name ends with "Berg"?
>>96602482Why wouldn't he?
>>96602516How about you trust your own intuition? So sick of people like you who outsource all their thinking to the dictionary.
>>96602525Your Honor, are you sure this is a rape case and not consensual prostitution?
>>96598956JC is less about the economy and more about it's effects on modern society
>>96599261>securing at hit removes a respective card from the deck rather than the supplyit always did that, though maybe the difference is the hit priority. In most Undaunted games you check the hand first, discards second, and the deck third and final. Maybe in BoB the order is different, idk.
So much bombast and posturing but you collapse like a house of cards when asked to define the concepts you use. Pathetic.
>>96602536Board games can't consent.
>>96601860Root has some very good fan made custom maps
>>96602512>>96602516>>96602550for the love of god stop splitting your posts, I shouldn't have to pick up the pieces of what you're saying because you're too impatient to write down your post in its entiretynow for your question (>>96602530 wasn't me in case it wasn't obvious)an economic game is one that simulates a market, it involves production, trade, consuption of goods, it sometimes features stocksImperial doesn't feature trade, production or consuption of goods, sure there's investing in nations, and if you're majority holder you're managing the nation(s) and their funds, but that's where it ends, you don't buy or sell anything from the game or from the players, and the act itself of getting "shares" has the sole consequence of increasing funds in the nation, it doesn't affect "share value" in any way, which is only increased by the taxation actionyou're too busy splitting your post in tiny pieces to even read what others say, but in a previous post I mentioned 7 Empires, which is basically another implementation of Imperial, it has absolutely no money involved and investing in nations is simply replaced by getting nobles and workers from there, but the core mechanic of "investing" in distinct empires and make them perform to increase the value of your investment remains the same. It has no money, if Imperial is an economic game, then so is 7 Empires. and no, 7 Empires is not an economic game
>>96602530/bgg/ is the dictionary?
>>96602642But I'm only one of the people you tagged.
>>96602655only one of your split personalities but still the same person, go get your psyche fixed
>>96598848Slay the spire bros…. KICKSLOP IS BACK ON THE MENU
>>96602674I haven't even played the gay game you two are talking about.
>>96602698switch back to your other personality then
>>96602564Please do not cum on the game board.
>>96602564I bought the game I can do whatever I want with 'emThere's no law against the board games, Batman
>>96602806The creators of Betrayal of the Second Era already did.
>>96602006Same here indeed. This is the default option for me, as even Terra Mystica falls under 4.I don't even think that Spirit Island is that heavy.
Ark Nova is a filler game
Are you an Agricola man or a La Havre dude?Which one do you prefer and why?
>>96602980Leaning towards Le Havre even though it's the longer game, simply because it has more interaction
>>96602980Caverna Chad
What's your favorite mid-level game. No longer that 90-120 min, easy enough to teach to randoms/casual players but not really light. Enough heavy decisions.It seems, at least for me, I gravitate towards heavier games so that is what I usually play and have interest in. In contract I add some lighter, smaller games (ra, card games, etc.) but I seem to completely miss on the "middle" games. I associate them with games like Everdell, Apiary, Flamecraft etc.
>>96603033I was gonna add no caverna or feast but than people would just add other games
>>96602980Agricola. I just like how it feels better, and the theme is comfy. But I haven't played Le Havre enough.
>>96602872>Terra Mystica falls under 4eh, the ratting system is meaningless when you do hard cut-offs like this. Btw whats with the new Terra Mystica version? A big box with all expansions and new art or what?
>>96603050"what's your favorite ____" questions are always hard for me and the answer changes everytime. This time it's Keyflower, I would say it fits the duration range, and the game is simple enough that casuals can also get it -- in fact I've brought it a couple times and played a 6-player game, everyone enjoyed itgame from your pic is rise&fall isn't it? thoughts?
>>96603050what game is that in your picture?
>>96602122yeah, Leder wanted it to be a small game with minimal cool shit, then someone said "wait we can make expansions to this!" and now there's alternative neutral factions in one expa, alternative militant (main) factions in the other expa, and a deck of cards and their related tokens in an even tinier third expa.the base game is fun though, even if you have two of the same neutral.
>>96602980>AgricolaThe only complaint I had was that the player seating got important in our plays. One guy keeps picking 1st player to his detriment so the 2nd guy kept winning (mostly). I'm sure its our inexperience but it became noticeable after a couple of plays.
>>96602980Agricola, but le havre is also Rosenbergs A tier. Wish it had a bit more variance, the special buildings aren't all that much
>>96603094rise & fall>>96603091Only one play as of now but I liked it. No one knew what we should be doing so the first part of the game was more of just experimenting on how to build our engines and less blocking etc. Anybody else played it?
>>96602247sometimes you're actually after that atrocity though, because Ransacking the Court gives you trophies and a court card.>>96602209they're different games, so it's an apples vs oranges question.
>>96602980i'm more of a Ora Et Labora truther. I've never played La Havre pls no bully
>>96603050I still like GWT a lot. Most people also really dig Dune Imperium, I am a bit more ambivalent on that oneAlso Hansa Teutonica, El Grande, T&E come to mind
What thread questions would you like to see in the next thread?
Anons who like Arcs and the dice system, what other games do you enjoy?Do you generally like dice games, swingy aggressive games? Wargames? Other Wehle games? MPS??
>>96603221That0s a good question, you should include it in the OP.
>>96603236>Do you generally like dice games, YES> Wargames?YES>Other Wehle games? YES>MPS??No, that's for faggots and women.
>favorite 2 player onlyHive>favorite heavyDune>hot takeUsing 4+ to describe heavies is dumb (see above) and probably reinforces the belief retards have that interest in heavies makes them smart and vice-versa. Why are we using three linguistic terms for 4 mathematical intervals?
>>96603314>probably reinforces the belief retards have that interest in heavies makes them smartit's what many players of heavy games think. they can't appreciate an elegant design.
>>96603089This box detracted me from even reading about this new edition. It looks soulless.
Have you ever taught a medium-heavy euro to an old person (parents, other relatives, etc)?
D. Thompson (Undaunted, War Chest) interview for his new game General Orders: Sengoku Jidai:https://theboardgameschronicle.com/2025/09/12/interview-with-david-thompson-designer-of-new-general-orders-game-sengoku-jidai/Announces new games for 2026:>Agea: published by Mighty Boards; co-designed with Trevor Benjamin and Brett J. Gilbert. >Flintlock: published by Floodgate Games; co-designed with Roger Tankersley and based on Paolo Mori’s Blitzkrieg! system>Moytura: published by Bitewing Games; co-designed with Trevor Benjamin>War Chest: Shock Tactics: published by AEG; co-designed with Trevor Benjamin>Night Witches: published by Fort Circle Games; co-designed with Liz Davidson>Sniper Elite: Operation Kraken (and Escalation); co-designed with Roger Tankersley>In addition, my first American Civil War design (Rebels Against Rebellion — designed with Trevor Benjamin and published by Flying Pig Games) has just moved from the design stage to art and graphic design and may be out in 2026 too.
>>96603516Every once in a while an old person will come to a public game night and I'll be stuck with them. If they aren't already veteran hobbyists signified by bringing their own games in that range, then even a weight of 2 is a struggle.
>>96603546>Flintlock>Recreate the Seven-Years War and French-Indian War in twenty minutes. Interesting. This has my attention.
>>96603193Gwt is amazing but it is kind of a nightmare to teach in my experience. People will groan as you explain yet another system.I do wonder if this game would benefit from the teaching method of just setting it up and starting to play and explain as you go.
>>96603221What is the best smelling board game? What is the worst?
>>96603221pick one>What aspects of board games is under-explored?I think 2v2 games are a niche that has a lot of potential>Which two main mechanism combos would you like to be used more in games>Two designers are teamed up to make a hit game - which two do you pick?>Pick a designer to redesign a game by another designer?>What game would be massively improved just by changing the theme (pick the theme)?
>>96603516Yes, it was hell.Patchwork is a success with my mother, though.
>>96603802what other games does she like?