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File: 512998.png (856 KB, 586x736)
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Will this flop?
>>
>>96666805
It already flopped 20 years ago anon. That's why we got End Times.
>>
Maybe, it just seems to be Rules-lite WFRP, so it might attract an audience who find 4e too crunchy.
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>>96666805
It will. ToW is barely explored and the rules are weak.
>>96666834
It didn't, it was run into the ground.
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>>96666805
Looks like it is too inclusive for my tastes
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>>96666805
It looks like Wrath and Glory for a setting with even less draw than 40k.
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>>96667828
Based.
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>>96666805
It will either become some sort of wfrp 5e, or abandoned after two splats
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>>96666805
It already has
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>>96667674
no WHFB was flopping hard because it was shit.
>>
>>96669260
You can try to correct record all you like. We still remember what James did.
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>>96666805
Warhammer is shit and exclusively bought by no games faggots that "know" the lore only through memes.
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>>96666805
I have no interest in a setting set in the Age of Smegmar canon, nor in a game that wants to revision faux-medieval/faux-renaissance Europe as a fantasy Detroit/Los Angeles. Don't think I'm not seeing the out-of-place Southlander tribal all dressed up in imperial garb like he belongs just because they try to hide him in the shadow.
>>
>>96669340
>Southlander tribal all dressed up in imperial garb
>out-of-place
>faux-medieval/faux-renaissance Europe
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>>96669353
>implying Othello's Lamentation ever happened and that the out-of-place sub-Saharan faux-Moor wasn't an intended juxtaposition intended to inspire exoticism by its very absurdity
Retard wewuz alert.
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>>96666805
We already have WFRP, so probably.
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>>96666805
Well, at least resolution mechanics is better than d100. I would buy it if the sample rules are good. However, I am not sure if I can pirate the pdf now.
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>>96669949
d100 is literally the best system at its base, what the fuck are you talking about you humongous faggot?
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>>96666805
>using anything other than WFRP 1st or 2nd for Warhams roleplay
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>>96674276
The first edition is a bit too dated these days
You either play 2nd edition or 4th edition if you go WFRP.
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>>96669381
You do realize that italians (who wrote Un Capitano Moro) were more than fammiliar with moors and arabs?
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>>96676086
Ah yes, the famously dark moors. Othello was portrayed as black because he was meant to stand out as exotic.

When people point to 'Moore's in that context, they're obfuscating the parlance of the time. 'Black-a-moor' meaning of dark character as an insult but could also refer to actual, physical traits. There were certainly people the Europeans would call moors that were black because the north Africans were connected to sub saharan Africa, but overall and overwhelmingly, they were not black.
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>>96666805
>The pair settled on a D10 dice pool system
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>>96676162
>Ah yes, the famously dark moors.
Well yeah..? since moors was general name for north-african saharan muslims.
And I am pretty sure your picture is depicts Frederick II durring sixth crusade and his negotiation with Ayyubid sultan (turkic-kurdish dynasty).
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>>96676086
Yes. You do realize that the Empire is not Estalia or Tilea, and that "moors" were generally not sub-Saharan negroes, but often construed as such because most had no conception of them whatsoever past exoticist half-men, often included in fantastical stories precisely because of how rare interactions with actual Africans were? Even Arabs outside of Arabia were comparatively rare, and would be from Araby, not the Southlands, and unless you're legitimately mentally stunted, you know full well that they will not treat Southlanders as exotic elements that children come out to jeer at or that noblemen make comments about regarding intrinsic differences or priests discuss whether they have souls and midwives question if the children would come out checkered, you drooling simpleton.
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>>96676225
>since moors was general name for north-african saharan muslims.
No. "Moor" is a specific North-African ethbicity, but was, as anon pointed out yet you failed to grasp, also used as a general word for anyone swarthy, but also someone black of character (i.e. inner attributes). This is conpletely keeping with the idea that external attributes mirror internal ones, which was normative well into the renaissance, and honestly dominated in a cultural sense (albeit not as publicly accepted dogma 'obvious' to everyone) into the modern era (that's the 1800's and beyond, for historically illiterate mongoloids).

Not only was Othello likely never intended to be a nigger, but dark of character or hue, but Moors weren't even niggers (not even today, despite added nigger admixture over time), and to the extend that he was actually a nigger/swarthoid/moor, it was precisely because of the absurdity of it and the element of flagrant exoticism.
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>>96676549
>Yes. You do realize that the Empire is not Estalia or Tilea,
You do realise that unlike HRE Empire actually have colonies in not-Africa (aka Southern Lands)?
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>>96676086
Yes, as pirates, slavers, and devil worshipers.
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>>96674232
d100 is as swingy as d20. In majority of game it uses, PCs forced to be incompetent from the start. It works sluggish and contrintuitive with any sort of difficulty modifications and opposite rolls. And its granuality absolutely inadequate for any reasonable design. d100 is for VIBE TTRPG players who enjoy bean counting and rarely GM or homebrew something if ever.
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>>96677249
May be you should return back to your state mandated mourning of Charlie Kirk.
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>>96677378
Maybe you should figure out that history was the Burger King kids club.
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>>96666805
are things even floppable now?
it seems like some many zombie products/franchises just exist outside of a real audience.
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>>96666805
Kinda? C7 will make a few things for it and forget about is. Soulbound's not making any numbers.

I tried it, I liked how less complicated it was than WFRP 4E, but I'm not going to switch. Just release a splatt. Who even wants an HH ttrpg?
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>>96666805
Why do they hate their playerbase?
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>>96666805
The Old World's place in the timeline is an advantage, it gives the setting a soft reset and lets you do something closer to the tone of 1st edition WFRP, where magic is unregulated and Chaos is poorly understood but on the rise. It's a downright shame the core setting is the fucking imperial heartlands, again, but at least it's during the dark ages when there isn't actually an empire and they shut up about Sigmar for a few centuries.

Rules-wise it looks ok. A basic dicepool system beats out d100 for me anyway. Still, it'll never take off as long as they're trying to support both games.
>>
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>>96666805
"We will see"
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>>96666805
Looks like they are niggering it up indeed. Better to keep it dead than this.
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>>96678424
>Soulbound's not making any numbers

Gee, I wonder why
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>>96677229
Yes. Completely irrelevant. Also, it's rich calling explorative trade stations "colonies". Disingenuous fucking retard.
>>
>>96677229
not at this point in the timeline they don't
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>>96677276
>I don't know how to play and it's the dices fault
Absolutely filtered mongoloid.
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>>96685823
>explorative trade stations
That's pretty much how colonies/colonial empires started from Roman trading colony in India
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>>96685858
The Spanish and Portuguese trading Empires would have been a better example since those were just Empires of trading Enclave cities that didn't project a lot of force outward
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>>96685858
Yes, and? Do you not understand the difference between nascent contact with tribals and fantasy Detroit, you hapless dishonest philosemitic peddler of lies and false analogies?
>>
>>96666805
Easier to get a one shot of this going than WFRP. Apart from combat zones (pls let this nonsense die) I mostly like what I read from it. Rules look okay, a little bit anemic content wise for a players rulebook, didn't read the GM one.
>>
>>96666805
Hopefully this thing doesn't have Gnomes crammed in for no fucking reason.
>>
>>96676190
I'm actually optimistic about the core mechanic.
It's not Xd10 (attribute) + Yd10 (Skill) instead they use Xd10 (attribute) rolled vs skill modified by difficulty. So you won't have giant piles of dice unless they really fuck it up.
Something like Str 3 and Skill 5 ergo you need to roll 1-5 on 3d10 to get 1-3 successes.
>>
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So personal biases aside, what is each edition about? I don't mean mechanically but thematically: I heard that 2E takes place in a bad year so everything's fucked and people are struggling to get by while 4E is a bit past the crisis so things are calming down.

Can someone expand on those "themes" for every edition?
>>
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>>96686334
All the WFRP editions bar maybe third are you a grubby peasant or middle-class communer in an early modern world where demons are fucking things up and you and the party need to figure that out or be killed off
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>>96686334
>1E - proto-lore along with early editions of WHFB, lots of stuff was later dropped
>2E - post storms of chaos timeline, more in-line with post 4th edtion WHFB lore and Black Library books
>3E - I honestly don't know, but more of 2E I think but edgier
>4E - return to pre-storm of chaos times of 1E with all the modern lore, plus they sneak in some 1E stuff when it doesn't conflict (gnomes, sea elves getting a reference as a subgroup of high elves where originally they were a separate race folded into them, etc)
I think that mostly covers it.
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>>96685842
I played enough of WHFRP.
>>
>>96666805
Let's see...
>Female Bretonnian Knight, Melee
Fail, Bret women don't fight
>Female Halfling, Bow
Pass, canon
>Male Wizard, Lore of Beasts
Pass, something other than Light, Shadow, or Fire
>Male Wood Elf, Bow
Pass, canon
>Female Dwarf, Pistol & Hammer
Fail, dwarven women are anvils
>Male Imperial, Swordsman
Fail, New Years' rapist and not bohemian
>Beastmen, Assorted
Fail, too close to human size and physique
>Background
Fail, not enough skulls, scruffy crows, spiked rats, or things on fire
>The Old World
Fail, not Warhammer
>Current GW
Fail, can't write their way out of a paper bag.

3/10 not looking so hot. Shit'll be filled with PoC, modern politics, watered-down rules for "accessibility", gloss over fluff they don't understand, and the elf and wizard are probably depicted in a gay romance since they're the only ones who look halfway cool/interesting/canon.

>inb4 judging a book by the cover
It's modern GW, you can and should
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>>96688515
>Fail, Bret women don't fight
Tourist spotted, women crossdressing as knights and being discovered only after their death has been canon even in the old Bret splatbook.

She should probably be hiding it tho.
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>>96689710

this anon would love you to belive every 2nd Breton knight is actually a woman
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>>96686747
I don't think it does, as your characterisation doesn't adequately emphasise the difference between 2nd's "post 4th + BL" version of the IP and 4th's "all the modern lore" version. The latter exists in the context of ET, AoS, of the Flanderization of 7th and especially 8th editions of the IP, and of the modern corporate intent to purposefully step back from any aspect of the IP that might be "controversial"(to a lefty-idpol brain) as exemplified by the PG cover featuring a female Bretonnian Knight(not a thing in real WHF[yes I'm aware women do fight as knights in the old fluff, but they universally disguise themselves as male to do so because Bretonnian culture is deeply sexist and does not tolerate openly martial women with literally one single exception in their entire history]), coal-black Imperial soldier(not a thing in real WHF[yes I'm aware that it's technically possible a black person might end up fighting for the Empire, but it's necessary to emphasise how wildly, massively, ludicrously unlikely that is in practice and so using the idea as part of a cover piece that is meant to say to the reader This Is A Typical Party is farcical bollocks]), and a female Dwarf warrior(not a thing in real WHF[and yes, again I'm aware that it is technically possible, but also again it's so wildly unlikely as to be functionally impossible; Dwarfs do not have the same gender balance as humans or the same fecundity of reproduction, if they allow their women to live anything other than protected, cosseted lives as far from anything dangerous as possible they would simply cease to exist as a species within a couple of generations]).

(cont)...
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>>96695228
...(cont)

In 2nd edition, WFRP was still being written by people who understood Warhammer for the purpose of appealing to people who liked Warhammer. 4th WFRP(and TOW) are written by people who never liked many aspects of Warhammer, and their target audience are terminally online Bluesky leftoids who think it's heckin' badwrongungood if fictional worlds don't operate exactly according to their own modern idpol "logic".
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>>96695236
The 4th edition shares many writers with the second, such as the author of Old World Bestiary, who also wrote The Imperial Zoo book for the fourth edition.
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>>96686180

Interesting. That sort of reminds me of the ORE system a little.

It'll make it really hard for GMs to eyeball difficulty though.
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>>96676225
literally a wewuzzer who thinks moors were african lmao.
>>
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>>96688515
>Fail, dwarven women are anvils
What do you mean by this? WFRP has always featured female dwarves. Hell, the cover of 1e has a female dwarf. But since I'm sure you'll argue that she's a halfling wearing full plate or something, I'm including the dwarf stat block which explicitly includes females.

>>96689710
>She should probably be hiding it tho.
Definitely.
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>>96689710
>tourist spotted, everyone knows I'm a troon

yes we know you invaded our hobby, what of it?
>>
>studio which worked with AoS lore gets it's hands on WHFB
>instantly fails to grasp the setting
Many such cases
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>>96689710
>She should probably be hiding it tho.
She could be from New Bretonnia.
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>>96695690
Rent free.
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>>96696959
I dont really see the correlation. They have different writers and what not, maybe the artists had worked on the same things, but beyond that its not like one had influence on the other. if anything I'd blame it on the old world loremasters probably inhibiting limitations on tow, seeing how much shit they retconned within a year of its release. Oh, and dont get me started on the old world "map" they had to replace way back when.
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>>96697106
AoS has a very different...for lack of a better word, aesthetic. Warhammer fantasy is allegedly gritty, and even the more arcane factions are still in theory relying on regular dudes holding spears to make the core of their army.

Age of Sigmar is completely over-the-top. The tabletop war game is more about painting awesome minis than tactics.
>>
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>>96697465
>war game is more about painting awesome minis than tactics.
Top kek
Also
>Age of Sigmar
>awesome minis
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>>96697486
>ArchKnight
>pope guy with a pet zombie
>assassin guy that i saw in 100 conversion already
>plague doctor
Kino model set. Only drop off is the basic bitch infantry banner guy clearly taken from a different kit
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>>96697641
>Kino model set.
Okay lol
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>>96697486
I like that little dragon dog thing.
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>>96697486
Yeah this is cool
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>>96697465
Okay nigga what does that have to do with the rpg
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>>96698357
Blizzard games were never cool
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>>96698360
Everything. People who work on capeshit oftenly fails at any other media.
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>>96666805
Extremely nitpicky but I don't like how the pages look and so I will never buy or read it.
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>>96666805
looks like DnD
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>>96698519
>looks like DnD
>not a single wheelchair
>>
>>96698357
>Proportions? Never heard of them



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