Does D&D 5e 2014 still have a larger player base than 2024?As of the time of this message, over in Reddit's r/lfg, there are 191 posts advertising D&D 5e 2014 (but not 2024) within the past month. There are 158 advertising 2024, 5.5, or 5.5e (but not 2014).In r/pbp, there are 25 advertising 2014 (but not 2024) within the past month, one of which mentions "I only use 2014 rules as 2024 rules make me angry with a passion." There are 9 advertising 2024, 5.5, or 5.5e (but not 2014).These are people playing online. They are not bound by physical books.Does 2014 still have a larger hold than 2024? If so, why? Is it that classic "already invested so much, and cannot fathom the idea of switching systems" inertia?
It goes beyond that. 2024 had terribly unclear marketing (remember One D&D?). It had pricier books and advertised itself as 5.5e while not being as compatible as they pretended. But ultimately, I think it's just a lack of content. 2024 has, what, the core rulebooks and a couple adventures? Remember 3.x's release cycle? Why can't they go back to that?
>>96668250Whoa whoa whoa, back up.5e was released in 2014??? That's over 10 years ago...
>>96668250How many of those advertisement are DMs that run pay-to-play games hosting multiple sessions?
>>96668250of course YOU are the one doing the fucking statistical analysis on this, edna
Your metrics are worthless and the differences between 2014 and 2024 are minor enough that it doesn't even matter most of the time.Both rule versions have their pros and cons and every game will have some amount of variant and house rules to tailor it to the needs of the table.
There was never a reason for 2024 to exist at all and its designers don't play it.
>>96668271>Remember 3.x's release cycle? Why can't they go back to that?Most people didn’t like thousands of splatbooks, the stuff most people buy are adventures, the business model has changed and game stores are less likely to pre-buy dozens of supplements a year that won’t sell. Believe me, I preferred that model but there’s a reason they don’t do that anymore. Also Wizards would rather get you to subscribe to D&DBeyond than to buy books.
>>96668250Yeah, more people have 5e than DND ONE. As well as people have been preferring the older rules than the new ones. Same, with PF. Most people are preferring PF1 over PF2. (Will admit, I do like what they did with the Magus in PF2 but overall prefer PF1.) Plus didn't like anything I saw from DND ONE. The few subclasses I like can easily be made in the old system over the new system.
>>96668250my group is playing 2024. but i think that the overall adaption rate is low. why bother getting the new version. the differences are miniscule. you just waste a ton of money for the new books that don't change that much and then a new edition drops and you need to buy everything again? people don't have that much spendable incoe anymore and the market is growing. there is enough alternatives that do different stuff so they can just wait for 6e
>>966682713.5 and 4e taught WotC that Less is More.
>>96668250How come you don’t include in your data the tables which have used both sets? That’s what they advertised the product as compatible so why would you assume it’s either one or the other?
>>96668250>Does 2014 still have a larger hold than 2024?Yep>If so, why?Nothing has enticed anyone to switch. Where's the adventures and campaign settings that we're supposed to say "fuck yeah I wanna play that!" over? They don't exist. The new Ravenloft is the reason I started playing 5e. I read it because Ravenloft, and honestly think it's the best adventure D&D has ever produced, and I was excited to run it and, when I mentioned it, my players were excited to play it. What's 2024 got, to draw folks in? Nothing.
>>96671761>Curse of Strahd is the best adventure DnD ever produced LMAO
>>96671801It's well written and a lot of fun, anon. Break out of your contrarion whining and learn to enjoy things.
Wizards was retarded to split the 5e playerbase, especially for such a mediocre edition. They had a good thing going with how feats were. They didn't need to add them into backgrounds. They could have done all the prerequisite shit in 2014 and just required you be level 4 for Sharpshooter and Great Weapon Master. They could have just done that in the first place. Now we have feats for backgrounds, and races that don't change ability scores, but now your background does, so it doesn't actually make anything any simpler. At this point 5e is just a dead edition. What made it good, was a simple and clearly written and fairly well balanced DnD edition with easy flexible homebrewing for monsters and magic items. Now it's two different editions with a mess of semi-official homebrew slop. No one wants that. No one wants their tranny college dating sim adventures. No one likes how they demand you fight 6 to 8 battles a day, but none of their adventures are structured like that. Game is a total power wank. What a fuckin waste of time.
>>96671868I would bet you a hundred thousand dollars that the person at Hasbro who decided to release a new edition? Has never once played any edition of any ttrpg. That's just not how decisions like that are made, any more.
>>96671868They never learned Rule #2 of RPG adventuring:>NEVER split the party of customers
>>96670087>my group is playing 2024. but i think that the overall adaption rate is low.I think the hype is over. The overwhelming tsunami of newfags and normies that flooded in came alongside a number of external factors. Nerdshit, in general, was getting huge. Suddenly, everyone cared about comic books and cartoons and games. It's been 10 years and not only has the general interest in nerd shit gone down, but even normies are now fatigued by how fucking gay and retarded everything has gotten. They may not know or care that the new D&D thing is also gay and retarded, but the hype is dead and they likely aren't keeping up with, nor playing D&D anymore. They were always catering to people with short attention spans. They weren't going to hang around and check the site for press releases and interviews and videos about how the new edition is totally not a new edition and how there's only ONE D&D now or whatever. They were confused, they already had the books they wanted if they still felt like playing, but they fucked off anyways.
>>96671841I played it twice. It's utter shit.
>>96672268HA! The system is going to get wiped harder than 4e.
I liked a couple changes in 2024. I like the 2024 Monk a lot more, some of the subclasses are nicer. I'm theoretically interested in weapon masteries but skeptical that they're actually executed well (havent played a 2024 game yet to try it out).One of my players really, really wants to play 2024 rules because of the ~*builds*~ he can make with it (yes, he's a buildfag).One of my other players really, really doesn't want to play 2024 because of woke orcs and no real other reason.I'm personally abstaining from playing 2024 because of how their insistence that it's compatible actually breaks so many things. Spells being completely different, the powercreep making any old monsters weak by comparison, and how dndbeyond made it so much more annoying to continue existing campaigns... Makes me swear off it entirely.
>>96678445It's ultimately a problem of it still being more 5e. Do you want more 5e? Does anyone? If so there's an endless well of 3rd party 5e content that is already better. If not, then why would you go for more 5e, but with a handful of moderately okay tweaks that don't actually address the underlying braindead gameplay where the action economy is so broken that giving players more options only makes it worse?
>>96678318ive done this same research surveying as edna and looking at the exact same data presents a more even split between 2024 and 2014 with more people looking to include the new stuff, i'm not entirely sure how edna fucked up their simple count of LFG but they did somehow
>>96679240Mind sharing your numbers? I want to laugh at WotC some more.
>>96668250I'm not in any huge communities, but I'm pretty active and friends with a lot of people who are into RPGs and talk about playing RPGs often. I have not heard A SINGLE FUCKING ONE OF THEM talk about playing D&D 2024e. Not a mention of picking up the books. They'll talk about their D&D games, but they haven't said anything about switching over or how their character had to change X, Y, or Z. No talk about being excited about buying each of the new books as they came out. If anyone is still playing, they're probably playing with the old material they already own. Otherwise, 2024e may as well not exist at all.
There are two game stores near me, both confirm sales for D&D 2024 are flat, once the pre-orders were filled that was pretty much it for sales. The books aren't moving.
>>96671841Yes, that is true. But that is NOT best adventure material. There are so many incredible classics. Go check out Age of Worms for a true masterpiece.
2024 is shite
>>96679382just looking at lfg says that there's an even number of people playing exclusively 2014 as 2024, but if we also include groups using 2014 and 2024 content, we get the same amount of groups. so we've got N number of groups not using 2024, N groups using 2024 exclusively, and N groups using both. N ~= 250 based on a one month survey of LFG on reddit. so we know that 2024 is successful. Additionally, this lines up with Roll20 stats, and other LFG websites. >>96682666>books aren't moving but they have been?
so is it officially called 2024 and not 5.5e?I'm out of the loop and I can't be bothered to check, I'm just mildly interestedwhy break the decades old naming scheme on top of all the general incompetence
>>96686931d&d has always had the most confusing naming scheme. 2024 is the official name, 5.5e is what the community uses.