[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


🎉 Happy Birthday 4chan! 🎉


[Advertise on 4chan]


File: ktg251003.png (542 KB, 491x639)
542 KB
542 KB PNG
Back From Break edition

â–¶Previous thread:
>>96495393

â–¶News: Next box is space wolf phobos versus tau stealth suits
https://www.warhammer-community.com/en-gb/articles/zhqmtpi6/wolf-scouts-and-stealth-battlesuits-fight-as-quietly-as-possible-in-kill-team-dead-silence/

â–¶Official Key Downloads, FAQs and Errata
https://www.warhammer-community.com/en-gb/downloads/kill-team/
â–¶Rules Scans
https://gofile.io/d/AinK04
â–¶Boxed Set Rules Scans
https://gofile.io/d/NWRByw (deprecated)
â–¶Brief team summaries if you are wondering who to try out next
https://files.catbox.moe/rc8pib.png
â–¶Homebrew teams by a kind Anon:
https://mega.nz/folder/RedyyTTZ#hNv1fp2Yocqg536MozmbyA

â–¶Official GW KT app:
https://play.google.com/store/apps/details?id=com.gamesworkshop.kt3
https://apps.apple.com/us/app/kill-team-the-app/id6479447973
â–¶Game assistant websites (including rules)
https://kt3.albecortes.com/
https://ktdash.app/
https://wahapedia.ru/kill-team3/the-rules/core-rules/
https://th0mas-h0ward.github.io/ktc/#/tacops

â–¶TQ:
New box announced. Thoughts and wishes?
Alternatively, since it's been a week of the thread being down (my bad I guess), share modeling progress and games played in the downtime.
>>
TQ: I don't like phobos armor and prob won't buy either but hope they are fun.
>>
File: Space ruins.jpg (446 KB, 3946x2532)
446 KB
446 KB JPG
As mentioned in the temporary refuge in /gwsg/, I've been busy painting this set of ruins.
I really like it, especially it being so square. Squares make for good terrain.
>>
>>96672210
it looks really nice! Have you tried dirty down moss effect? It can get really nice results for this kind of terrain.
>>
>>96672210
Those are incredible!
>>
Grey Knights Kill Team?
>>
>mfw space wovles
>>
>>96672225
I just used the same green shade technique that I've used for my deathwatch bases since 2018. Maybe I should've looked up a different method that looks better up close for this, but I felt it wasn't super necessary so just went with the quick and well-known method.
>>
>>96672179
>more marines
WE EATIN GOOD BOYS
I'm guessing this is a Reivers upgrade sprue.
>>
>>96672179

I wished they had taken the chance to include extra stealth weapons such as railguns and SMS.
>>
>>96672179
I like the stealth suits they fit kill team
>>
It's time to Liberate these Gue'las from the Imperium opressors.
>>
>>96672179
Don't care about the SM but the Tau. i hoped for old models but meh...
>>
The rumors for dead silence were more fun than the actual reveal. I don’t even know dead silence even fits here, space wolves are the least silent thing I can think of. Although I guess tau are usually dead.
>>
>>96672594
Liberate? The blueberries are gonna sterilize us?
>>
>>96672179
>no terrain
Really?
>>
>>96672330
It's a unique kit (at this point it seems like a sure bet that every new team this edition will be an entirely new set of sprues, unlike last edition). The existing phobos kits don't have these guys' tactical rocks, and there are enough wolf bits on this that they'd have a hard time fitting them on a neat little upgrade sprue.

>>96672622
But anon they're SNEAKY space wolf veteran marines
They have the sneaky armour on
>>
>>96672622
Learn some wolf scout lore bro
>>
File: file.png (1.36 MB, 960x960)
1.36 MB
1.36 MB PNG
5 furies and one wolf. That poor wolf.
>>
File: file.png (1.24 MB, 960x960)
1.24 MB
1.24 MB PNG
2 drones and a stick in the ground for the other team.
>>
>>96673303
>>96673311
>more teams that are basically 5 man squads
>after the recent box was 5v5(+3) as well
This is an interesting direction to go for sure. Not saying it's a bad direction though.
>>
File: wolf wolf wolf.jpg (227 KB, 680x870)
227 KB
227 KB JPG
>>96673303
AAAAAAAWOOOOOOOOOOOOOOO
>>
>>96673358
looks to me like 8v8 assuming each specialist can be built once
>>
File: file.png (732 KB, 687x885)
732 KB
732 KB PNG
Looks to be 5v5 (main dudes on the box too)
>>
>>96672623
>us
They are not gonna waste resources sterilizing someone who'll die without ever scoring.
>>
>>96672179
>TQ
Like the new Tau
Space Yiffs are okay
What I'm concerned about is how they'll handle the terrain and the price. And possibly NPOs.
I mean, Tomb World was quite pricy, but it was the whole package, so is this going to just be little centerpiece for terrain or another tomb complex section.
Still, it shouldn't be out until, when, late November?
>>
>>96673311
>they cut off the Drones' antennae
MONSTERS!
>>
File: 1749872993638452.jpg (98 KB, 664x984)
98 KB
98 KB JPG
I love the tau stealth shit and im absolutely fond of the new ones but I can't help but have the feeling the KT would be better spent on something else, sure we just got 2 auxilliary KTs in a row for our faction but the current stealth suits look perfectly serviceable and awesome as is, im sure they could have done something a little more interesting than a needless refresh, no? Im struggling to come up with no non-tau related ideas so probably not but still yk a new type of squad would be a lil nice
>>
>>96672877
I’m also wolf-illiterate
Are they supposed to be stealthy?
>>
>>96673358
Im down for shorter turns
Me and my buds are noobies and turns take forever with horde teams since we’re still learning
>>
How are the Vespid? Decent enough for a new player?
>>
>>96674215
They are fun, you can stack a crazy amount of modifiers on their weapons. Their Communion rule might take a bit for a new player to get used too but if they aren't too thick they'll have no trouble.
>>
File: 1731276583547807.jpg (381 KB, 1024x906)
381 KB
381 KB JPG
>>96672179
Yay you came back from the corner store!

I was really hoping it'd be Grey Knights vs Daemons but at least this means I can save my money for the Sisters vs Raptors box instead.
>>
>>96674215
According to a player I know they're actually surprisingly new player friendly because they just have to full send anyways, and target priority is usually "the only valid target since you don't want to waste resources on it".
>>
File: Wee woo wee woo.jpg (588 KB, 2017x973)
588 KB
588 KB JPG
>>96672210
I also laid the finishing touches on this squad today. Now I've cleared my pipeline and could get to work on the battleclade box I got alongside the terrain. The real question is if I have the will and available bits to convert them into slaaneshi dark mechanicus like my hunter clade team.
Unfortunately no one has responded to my request for an opponent tomorrow, so I might not end up getting to use them or the terrain. At least I could use the extra time to prepare my roleplaying session a bit extra.
>>
When are we getting Terminators?
>>
>>96674628
I hate that I had never come up with the idea of a Lego Space Police theme for Arbites until now, thank you.
>>
>>96674900
You just got gravis armor in the new DW team bro :)
>>
>XV25 suits, size category 2, role 5 for stealth
>XV26 suits, size category 2, role 6 for long range flight suits suitable for air support, such as the Coldstar

...Are we just to assume whatever designer named these new suits is an idiot? We already know from the XV88-2 broadside how to name an updated suit.
>>
Wait are the XV25 squatted now? Cannot find them at the GW store
>>96673823
I think the stealth suit make prefect sense for kill team due to their hide and seek suits
>>
>>96673431
Price estimation?
>>
>>96673952
Yeah wolf scouts are supposed to be cool headed veterans unlike the other chapters who put their space youth in such a role.
>>
>>96673303
me on the bottom left
>>
>>96673303
Bottom right I mean
>>
>>96675542
Same as Blood and Zeal so like $130.
>>
>>96675725
That guy wants to fuck the wolf the most.
>>
>>96673970
The games do get shorter when both people know what they're doing
>>
>>96673431
Valrak was right

He had the Dead Silence set name months ago but thought it was for the Tomb World box
>>
>>96676122
What are his latest KT rumors?
>>
>>96672242
>>96674379
GK isnt getting a killteam because theyre getting squatted in 11th.
What youll get is a Psyker focused space marine kill team which GW will tell you that you can flavour it as GK.
>>
>>96676377
>getaloadofthisguy.jpeg
GW isn't squatting GK anytime soon. They're behind Ultramarines for being the company favorite Mary Sue. They also probably won't get a KT for a while but they will get a large range refresh in 11th like Tyranids did in 10th.
>>
>>96676113
Oh I’m sure, but making teams smaller helps noobs like us actually play and have options and stuff
I picked an elite team intentionally but my buds of course picked horde teams without thinking about it and I have to walk them through their turns and shit takes forever
>>
File: dakkaboy.png (970 KB, 903x584)
970 KB
970 KB PNG
>kommando kill team all painted up and varnished
>have the old kill team essentials kit
>measuring shapes, barricades, paper tokens etc
>have a 3d resin printer since then

The last time I played was before the new edition, and even then it was only 4 or 5. I have a small cheap measuring tape, dice, line-laser, and stuff like that already that I use for other games. I'm unfamiliar with most of the new changes so my question is:
Do I need anything else in terms of peripherals?
>>
>>96673823
They're putting out new teams at such blazing speed. They're going to work their way down and get to everyone's pet factions eventually. Even xenos fags are eating decently.
>vespids
>Night Jobbers
>votann
>wrekkaz
>ratlings

They'll get to your preferred factions before you know it.
>>
>>96676464
If you could play the old edition and use a "normal" measuring device you are good to go. (except for the rules)
>>
File: slannstarmaster.png (685 KB, 666x708)
685 KB
685 KB PNG
>>96672210
How did you do that stone?

I have a Lizardmen Skink starpriest on a floating stone thingy similar to pic rel and I'd like to do a warm stone color
>>
>>96676464
Lovely paintjob and track suit
>>
>>96672210
Post your whole kill team pls, kino looking hoods
>>
File: Reude's Retakers.jpg (615 KB, 2196x1063)
615 KB
615 KB JPG
>>96676595
I really liked how they turned out, and I've really not used them as much as I'd like so far.

>>96676547
Prime white, a single layer of screaming skull, a very watered down wash of agrax earthshade (taking care to not let it pool), and then drybrush with screaming skull. GW paints not necessary of course, it's just what my collection contains, but it's a really quick process (besides the part where the shade has to dry).
>>
>>96675832
Blood and Zeal came with that huge fuck-off statue, this is literally just two teams and some cards
>>
>>96676226
I think he also theorized a wolf scouts team because they were mentioned in a book somewhere but I don't think he's had any KT rumors since Tomb World stuff
>>
>>96676728
Very kino, much faith! Thanks for posting
>>
File: IMG_20251004_004614.jpg (265 KB, 1080x973)
265 KB
265 KB JPG
>>96675539
Xv25s are now dead, just as 15s
>>
What would I build from a Nemesis Claw box? How many leaders, gunners, warriors, etc?
>>
>>96676226

Exodites. I think he's also mentioned Grey Knights vs Daemons
>>
are these okay for painting my first kill team or should I get a cheap $4 pack?
>>
>>96677086
Lot of people are going to say you shouldn't care about the brush you use when you start, that you can do almost anything you want with any ok brush.
It's true, if you are good and experimented with ton of hours of painting under your belt.
Starting with a shit brush is like starting to practice long-distance running with boots, you will have a shit experience.
First thing first, you don't need a whole set, two size 1 and/or 0 are enough.
Go for a great brush like a sable brush for fine detail work and another one to do your basecoating (size 2 is the best to hold more paint in the tank of your brush), this one can be cheap/synthetic.
Keep in mind that the size of the brush is for the paint-holding capacity, it's not about how sharp the point of the tip is, a good brush will always have a sharp tip.
Also, use a different brush than your sable brush for any contrast/metallic (but when your sable brush is old, you can use it).
>>
>>96673952
The whole chapter structure of the Space Wolves was organised so that hot blooded recruits that would just charge at an enemy screaming would eventually cool off and moved to roles that needed more subtlety and experience.

>Blood Claws (Assault)
>Grey Hunters (Tacticals)
>Longfangs (Devastators)
>Scouts

This had the side effect of making them the most reasonable and clever of Marines that instead sent green ass recruits behind the enemy lines doing spec ops.
>>
>>96677086
When i started out a few years ago, people told me to not bother with premium synthetics. To get a big pack of shitty brushes for basecoating and getting paint on the model. And to invest in a size 1 or 2 sable hair brush for work that requires a lot of precision like faces or highlights.

I don't know how far premium synthetics have come since then but my experience tells me to to tell YOU to get a cheap pack of brushes from walmart or your country's equivalent. then to get a size 1 or 2 sable brush from Rosemary and Co or Raphael.

In February I got a Da Vinci Miniature maestro 76 in size 3 and it's been really great. I think they're a relatively new product line. Jackson's or Rosemary and Co are trusted sellers of brushes. Amazon is a coin toss with Winsor and Newton. When I started out, I bought two Winsor and newton brushes off amazon and they were both shit. I swore to never give them another chance to rip me off.


It's natural to think you need a smaller brush for precision. But you want a brush with a nice, hefty belly to hold your paint and prevent it from drying. I have a size 0 and I rarely use it because paint dries super fast on the bristles. A bigger belly on the brush means it stays wet longer and you can work longer without needed to reload it with more paint.

if you're starting out, don't worry about highlighting or dotting the eyes or advanced/journeyman techniques yet. just focus on learning how to handle the brush and the paint. focus on neatness, using washes in moderation (a lot of newbies drown their models in waaay too much Agrax earthshade or nuln oil). crawl, walk, then run.
>>
>>96677439
that's because SW are retards. IRL young human males only need less than a decade to become spec ops.
SM scouts are supposed to master anything a base human soldier can do and more before being ready to take the suit. Then they just need to learn the actual Astartes way of war.
>>
File: Kill Team Guide.png (1.14 MB, 2026x1868)
1.14 MB
1.14 MB PNG
>>96672179

>Thoughts and wishes?

Phobos armor looks too tacticool to me, like it belongs in Halo and not Warhammer. But at least the Space Wolves have beards, furs, leather bags etc that shift things back in the Warhammer direction.

Not super jazzed overall and already looking forward to whatever season is next. I'd really like Catachans and Eldar wraithguard type units in a jungle terrain setup.

>games played

Got to play against the new Deathwatch. Opponent was a weird smelly 40 year old guy who didn't take losing very well so that influences things, but I don't really like them. Well, ultra-elite armies in general. If they leave a guy open early on and you can focus to take him out, the game radically shifts in your favor. But it's no fun to get trounced by some ultra-elite force that stays totally untouched either.
>>
File: s-l1200 (2).jpg (237 KB, 1200x901)
237 KB
237 KB JPG
>Furries vs blueberries Kill Team
Where have I seen this before?
>>
I've come to dislike the Space Wolves as of late
>>
>>96677466
IRL young human males also aren't genetic monstrosities cobbled together in the emperors garden shed. You may have noticed before that space marines have a few slight problems with keeping their emotions in check...
>>
>>96672179
>swolves vs. more tau
>>
>>96673756
>here lies beavis, he never scored
>>
>>96673303
I know the space wolves have different insignias for their companies since their companies have like 500 guys each, but which one is this? I was under the impression all the black space wolves came from the tropical islands or whatever of fenris.
>>
>>96677992
Thousand sons should have gotten more stuff.
>>
>>96678254
I don't much care for them either. There's like 3 actual TSons and the rest are just dusty mummy men. They're like Necrons, only more boring
>>
>>96674628
>Unfortunately no one has responded to my request for an opponent tomorrow
Nevermind, I did get an opponent so I could test the new terrain. Opted for Sanctifiers for the thematic setup of them cleansing a factory area corrupted by the nearby evil ruins, and it ended up a bit of a smash in my favour (but still decently fun). Gellerpox suffers. Thanks to Martyrs being definitely busted he still scored pretty well, getting 1-2VP for each friendly operative that dies as long as you're doing the mission objective is insanely good.
>>
>>96676435
>company favorite
>sculpts from the stone age
>>
>>96678967
To be fair he never said it was a good company
>>
>Pathfinders getting out of rotation
>Kroot getting out of rotation
>Vespids
>Now Stealthsuits
The next Tau KT will be Gue'vesa.
>>
>>96679175
>The next Tau KT will be Gue'vesa
Sounds cool. VS who tho?
>>
>>96676975
No they will live forever with recasters
>>
>>96673358
They're saving the 10-man squad for the Catachan Kill Team. I feel it in my bones. Those rumour engines with the plants weren't for nothing.
>>
>>96677989
One of the most unintentionally funny pieces of art in recent years. Marine just grabs the gun straight out of his hand and he's just staring in horror.
>>
>>96672179
>TQ
I guess I wish the next box has a Horde Team that interests me
>>
>>96677466
No matter how you try to spin it, sending your recruits on spec ops while your actual veterans of a thousand battles gets relegated to line duty is completely retarded. I know it, you know it, and GW itself knows it as the existence of the Deathwatch shows.
>>
What are the new PvE rules like? Can you do a full narrative campaign with them and make it an almost Warhammer Quest like thing? Or is it just for one offs?
>>
>>96680427
there isn't a good set of rules for a full narrative campaign but it wouldn't be too hard to home brew something. pve rules are easy to run and fun though I'd mix in some spiced up rules for a longer campaign. the campaign rules from KT 2nd edition I think might be handy too.
>>
>>96679180
Space Marines, duh
>>
What does /ktg/ use for objective markers other than the boring orange circles?
https://www.warhammer.com/en-NZ/shop/Necromunda-Barricades-Objectives-2017
I'm looking at getting this kit but balked at the price
Any better/more cost effective ideas?
>>
>>96681409
>NZ
lmao I was about to say wtf is it 87 dollarie doos. That's a nice set as is the munitorum armoured containers set. They used to have other nice sets like this but they are currently out of production or were sold as part of a box set.
>>
File: obj.jpg (4.26 MB, 3743x2048)
4.26 MB
4.26 MB JPG
>>96681460
Yeah shit's fucked big time over here mate
Might just pull the trigger on the hive war set and see if I can sell the eschers to a friend
I already have the container set painted up, makes for awesome heavy cover/vantage and works thematically with the crane from Nachmund
Working on a proof of concept, but would like to put more on the marker than just a single crate, feels a bit boring/empty
>>
Friendly reminder that the final Space Wolves recruitment test is to go into the wilderness of Fenris, slay a Fenrisian "Wolf", and return with it's pelt. Thing is, according to various nuggets of lore, there are no canid species native to Fenris...HOWEVER, the SW geneseed has an instability that causes lycanthropy over time (and considered the "biggest secret" of the SW). We're led to believe that this ends with the Wulfen, which is evidently not the case. This means that SW recruits are sent out to kill their elders, return with their skinned pelt (ie, DNA evidence) and they then have earned their full power armor, likely whatever the poor dead mutant bastard left behind.

So it's less accurate to say that "Blood Claws are hot-blooded newbies," more like "Ralof has some PTSD from us tricking him into murdering grandpa to join our space gang, let's give him a sword and let him hit things for awhile."

*The More You Know*
>>
Space Wolves are gay
Phobos are double ultra super mega gay
Stealth Suits are neat, I guess
>>
File: 1670606790577785.jpg (1.29 MB, 1835x1093)
1.29 MB
1.29 MB JPG
>>96681600
Aktually Primaris(tm) Space Wolves can join the chapter as battle siblings without going through any of the traditional rites
>>
>>96681619
another mark that primaris are faggaloon mary sues.
>>
>already have firstborn space wolves built and mostly painted to proxy as aod/legionaries
>have the firstborn deathwatch kit new on sprue aside from the stalker pattern bolter which was used for my eliminator proxy
>will likely only need a random wolf to run the new furry team
Thank you primariscucks for taking the knot so I can keep running my soulful old models
>>
>>96681619
Say what you will but them skins don't grow on trees, Anon.
>>
>>96681698
I'm sure Belasarius Cawl(tm) can grow them in a lab
Otherwise they can bully the manlets and steal them
>>
>>96681600
Hence there are no wolves on Fenris, isn't this all Dan Abnett black library lore from Prospero Burns?
>>
do you like to paint your kill team dudes as they are on the box or paint each of your teams as something different?
>>
any anons here been enjoying solo or joint ops? any interesting missions, scenarios or campaigns you've played?
>>
>>96682312
Definitly something different.
>>96682421
Sadly not really but tell if you find something pls.
>>
>>96682421
I've been mulling over rules for respawning necron warriors/flayed ones as an NPCs
Something like a last stand mission where you hold out for four turning points, where the enemy operatives have
>fight
>charge
>reposition
>shoot
>dash
As their action priorities, the warriors always being on engage and flayed ones on conceal, and with the living metal and reanimation protocol rules where they can maybe reanimate once then respawn in their deployment zones
My pile of shame is so big that I always end up spending my hobby time building/painting so haven't actually got around to playtesting anything
>>
File: IMG_1792.jpg (94 KB, 532x324)
94 KB
94 KB JPG
>>96681409
Make shit out of bits.
>picture for ants because icloud
>>
Show me your Wecka Krew for inspiration. I don’t want to do the black armor from the box art and it seems like everyone else does either red or yellow armor
>>
>>96682312
Blood Ravens only
>>
Okay I have:
Stingwings
Novitiates
Mandrakes
Aquilons
Kommandos
Deathwatch
Canoptek Circle
Voidscarred

I'd like to get two more teams to round out my kill team collection - which two should I get? My friends and I mainly play to set up flavorful scenarios
>>
>>96685329
You don’t have any chaos teams, so nemesis claw for one. And wreckas for the other team because wreckas
>>
>>96685329
>>96685354
not nessesarily nemesis claws but yes a chaos team and wreckas would be my recommendation too. If it wasnt that expensive and hard to get i would say cults.
>>
Hi how the fuck am I supposed to play against Chaos Cult?
You dump resources into killing a Torment and then they just get another one for free next turn
>>
>>96685800
Kill their little mooks before they have a chance to evolve and then play the objectives
>>
>>96673311
Stealth Suits with no antennae look really weird
>>
New Horde Team never?
>>
>>96672179
>shitau and furfag marines
could not care less if I tried
>>
>>96677320
>use a different brush than your sable brush for any contrast/metallic
uh oh...
Why?
>>
so what do new sisters do? are they really specialized against psykers in a game with barely any psykers? it sucks, because I really like their modfls, unlike the ugly novitates.
>>
>>96686604
Metallic (and I guess contrast) paints are somewhat harsh on the brush, so you may want to stick to somewhat cheaper brushes (or old and worn expensive ones) for them. On the technique side drybrushing and stipling are also very hard on the brush, so stick to the cheap or old there too.
>>
>>96686704
They have swords and shields and crossbows. They're gonna get medieval on their asses
>>
>>96686264
What if I'm playing a team that can't do that?
>>
Holy shit, I despise, I hate, I detest the Canoptek Circle. How do you even beat a goddamned castle in a skirmish game?
>>
>>96687009
My theory is just Charge-Pass their big guys repeatedly but that's not gonna work for every team
>>
>>96686944
Are you playing a team that can't kill models with 7 wounds and a 5+ save?
>>
>>96687172
I understand how I could do that with Kommandos or something. Just get stuck in. They're cultists. Who cares?
But what if I'm playing, like, Yaegirs? My guys move at the speed of government, have shotguns, and the enemy is all the way over there.
>>
File: Kramer.jpg (323 KB, 1080x1685)
323 KB
323 KB JPG
>>96687009
See, I'm trying to play Canoptek and figure out how to survive against a melee build. Sure the Tomb Crawlers are tanky, but the macrocytes die to a stiff breeze, and if the Geomancers goes down you may as well call it.
>>
>>96686752
Stipling and drybrushing are inherently harsh on brushes, agreed. Contrast paints have a surface tension that make them wick up the brush really quickly, making it easy to get paint into the ferrule if you're not careful. As for metallic, I have no idea why so many people seem to have hang ups on metallics, they're no worse for your brushes than normal paint in my opinion.
>>96677464
The real problem with premium synthetics is that they don't last any longer than the cheap synthetics. Very quickly the hairs will start to hook. So it doesn't really matter if they're slightly better when the brush is completely new, because they'll both be equally trash after a few sessions.
>>
>>96687075
They get 3APL while on their matrix. If you don't manage to force them completely off their grid, they'll just fall back and shoot you every time with their deletion guns.

>>96687009
It's massively overtuned numbers-wise at the moment. Accurate plus ceaseless when shooting, they get accurate against you in melee or are able to just fall back, it's just too much.
I expect some reductions in a lot of their stats, particularly their to-hit abilities.
>>
>>96687426
Okay? That's 3 apl they're spending on retreating and shooting a mook instead of taking a more advantageous position or shooting a model that matters
>>
>>96686752
>>96687294
Ah so I already fucked up my brushes ( a bit ). Lesson learned.
>>
>>96687512
Oh if the models you throw at them are chaff, they can just do one of
>kill them in melee with their 4/4 accurate 2 attack, likely getting the melee kill for free and then potentially getting to shoot after a move still
>fall back and shoot a more valuable target, ignoring the chaff
>charge you with an expendable warrior first, leaving the crawler free to do what it wants
>eat the action loss anyways, between the two of their big guns they're getting 6 free sacrifices from your team which leaves your other models to deal with a geomancer, the support canopteks, and likely the equivalent of 6 warrior operatives that don't give you kill credit
Either way, they're winning on that. Considering that you might not have the initiative available to hinder their crawlers every turn, leaving them free to take the shots they want, they are countering a desperate measure with getting everything they want.
The only real way to handle them is melta and plasma equivalents and hoping to eliminate them fast with deadly shooting. But for that strategy, the issue is getting past their warriors and avoiding letting the reanimation trigger too many times, without trading your entire team to kill just their fire support.
>>
>>96687614
You gotta think about it like this:
Everything they do is something they can't do. Every problem they solve is another problem they didn't. If they're wasting resources trying to stomp your guy to death instead spending their resources on something else, that's a little win for you. If they back up and try to shoot something else (which you shouldn't be letting them do, but whatever), now they have a guy inching closer into their territory that they haven't dealt with.
Idk if I'm explaining this right but I've been playing a lot of Yaegirs and it's pretty much like that. With Yaegirs every resource your opponent makes you spend on not playing aggressively hurts and that's how they win.
>>
>>96686604
metallic paints can sometimes leave the sparkly flakes in your brushes
>>
>>96672242
Next release
>>96674628
Those green visors go hard
>>
>>96687294
>I have no idea why so many people seem to have hang ups on metallics, they're no worse for your brushes than normal paint in my opinion.
The mica flakes are, supposedly, a bit on the abrasive side. Not that I've run any long term side-by-side tests.
>>
>>96677086
I honestly don't think there is a big enough quality difference between cheap synthetic brushes and pricier synthetic brushes to justify spending more.
But, you know, if they're cheap enough, just get both?
The absolute cheapest brushes are not suitable for what we do, they're the ones with bristles like pig hair.

Pick up some brush soap as well and get into the habit of cleaning your brushes every so often. Remember, remember, remember to avoid getting paint into the metal part of the brush.

Eventually when you feel confident enough, buy a nice natural hair brush. Don't spend more than $30 USD, check out what your local stores have available. A size 2 brush is great but still has a super fine enough tip for painting eyes when done right.
>>
>>96687703
Yeah, that's how kill team works. The issue is that they end up breaking the math on that usual trade logic.
>Everything they do is something they can't do. Every problem they solve is another problem they didn't.
But as it turns out, they have the APL and both melee and ranged options to deal with your tarpitting chaff to an extend that lets them solve that problem and then solve another one too, be it more kills or gaining points on objectives. A trade of 6 models to keep two models occupied, not even getting the kills for them, is a poor trade for any team in the game (barring perhaps a certain necron team with respawning chaff that can die for free). It's not an inherently valuable trade, and you don't restrict their options enough to justify that immense expenditure of resources.
Hiding from them isn't really an option either considering they can easily do this while applying 3APL of control to at least one, maybe two objectives (map-dependent), so if you want any chance of winning you'll have to deal with them. Your only actual option is to spend a lot of operatives working through its 21 wounds with all its defensive boosts (note; even a power-sword wielding marine fighting twice or a kasrkin meltagun with full combo setup will not kill this thing in one shot, far from it). There are some teams with options against it, I've for example tried arbites and they can mess them up with their shield + maul loadouts combined with preventing fall back actions, but they are still hard pressed to actually get any real work done against the team for other reasons.
The team is just severely overtuned at the moment, and the sheer reliability of the big bots while they are so incredibly tough to remove is a big part of it.
>>
I think the Krieg team is pretty fun
>>
>>96688138
I've heard that, but I haven't heard of anyone who've tested it. Mica is not more abrasive than other mineral pigments in other settings. Pigments like the rutile that's in white and most light paints with good hiding. Rutile does wear out manufacturing tools, but the forces at play are completely different from brush use obviously.
>>96687919
That's a good reminder to clean your brush, ideally with a brush soap. Probably there would be non-metallic pigments in the brush as well, the metallic ones are just very easy to spot.
>>
>>96681409
>>96681583
>>96683323
Is there a set base size for objective markers? Can it be 25 or 40mm?
>>
>>96689776
The supplied tokens are 40mm in diameter but really you can do whatever the fuck you want
>>
>>96689826
Incorrect

>>96689776
Objective markers are 40mm, all other tokens that you measure to are 20mm. This matters because you measure from the edge of tokens, so making the tokens bigger or smaller impacts their effect radius.
>>
>>96690047
>Incorrect
>Objective markers are 40mm
nigger what are you smoking
>>
>>96690106
Quoting the core rules
>Objective markers are 40mm in diameter. All other markers are 20mm in diameter.
>>
>>96690171
And which markers did >>96689776 ask about?
Did they specifically ask about objective markers perchance?
>>
>>96690175
Yeah, and it's imperative that they are 40mm, not
>but really you can do whatever the fuck you want
I think that's where we've misunderstood each other
>>
"Kill Team" more like "Space Marine Team" amirite
>>
>>96690047
>all other tokens that you measure to are 20mm
then what the fuck is with the oddly-shaped equipment tokens
>>
>>96690823
Mines and grenades are all 20mm circles in game, the little plastic ones can't actually be used for the game
>>
>>96690823
Good question, only GW truly knows. My personal theory is that something changed during the later stages of design that caused the issue.
I just use them as decoration to make the battlefield look better, while placing a 20mm token to represent the actual area.
>>
>>96690047
>>96689826
Thanks! 40mm it is. Let the fun begin.
>>96690175
I literally did yes
>>
is gw really phasing out killteams like its a cardgame? thats just gay and stupid. if im spending 70 bucks on some plastic toys, i expect to use them for the whole game. are people this cucked to go along with it?
>>
File: Screenshot_665.png (1.08 MB, 1191x452)
1.08 MB
1.08 MB PNG
>>96689337
Really hope so. A friend of mine got me their kit as a birthday present as a way of gettin me into the whole thing. I'm new to all of this, but their numbers seem to be their only advantage generally.
>>
File: Screenshot_666.png (1.24 MB, 980x700)
1.24 MB
1.24 MB PNG
I've been wondering - is there any place I could find decent terrain textures? I'm just getting into the game and was planning to print out most of everything that is not miniatures/dice, and so far I found everything except for terrain. I plan on using the giant heap of cardboard I have lying around, but I don't want the kill zone to look like a hobo town. Does anybody have dany files or links for tha kind of thing?
>>
>>96691154
>use them for the whole game
you will be able to. the team will only phase out one edition later.
>>
>>96691265
it still boggles my mind when people put up with stuff like this. it just feels like a constant churn that has ripped the soul and fun out of the game. its like giving someone a new toy and then saying they can only play with it for a few years with a visualized countdown when most games cant afford to let go of a single model from their range.
>>
>>96691316
GW is going to send the pinkertons to your house to burn your books and smash your models when they release KT27
>>
>>96691316
The plan is to just have a set be tourney legal the rest should still have rules to be played (though who knows how many editions that'll carry forward for)
>>
>>96691316
It's a price people are willing to pay to have frequent updates and easier access to a wider selection of opponents. The game is overall good, and there are some ways to get around the planned obsolescence that are easier than the issues with alternatives.
What sort of game fits a community differs based on circumstance of course, but there are some benefits to modern KT that are a necessity for a lot of groups. I know my current access to some dozen-ish regular opponents ensuring I can get a game every week against a spectrum of different players would have been impossible to set up if I tried doing it with a game that isn't as big or supported as this.
>>
>>96673431
based
>>
What kill teams would you like to see?
For me it'd be a Gretchin Revolutionary Committee kill team and a Haemonculi kill team
>>
File: 7k0bo8sojosf1.jpg (1.7 MB, 7000x4972)
1.7 MB
1.7 MB JPG
>>96691154

I don't care about the official tourney scene that is apparently not allowing the older stuff.

I haven't even been to an officially sponsored GW tourney since the 00's when they'd run tourneys at Gencon and provide prizes to the game stores. Everything here is run by the individual stores or groups of bros meeting up.
>>
File: 1738481804467536.jpg (129 KB, 1023x761)
129 KB
129 KB JPG
>>96692268

Jungle Season:

>Catachans
>Exodites
>Eldar Rangers
>Lictor based Tyranids

Space Hulk Season:
>Wraithguard/Seers
>Terminators
>Legion of the Damned
>Radical Inquisitor with daemonhosts
>Genestealers
>Dark Eldar wracks/haemonculi
>>
File: 1iml8y.jpg (111 KB, 736x981)
111 KB
111 KB JPG
>>96681619
>>96681600
We have hundreds of silly space marine flavors, but space wolves have to bee the dumbest of them all.
And I mean blood angels are very dumb but at least they don't ride giant bloodsucker bats.

On top of that the space wolves player archetype is the most annoying type of wargamer imaginable, you know which one I'm talking about, obsessed with unhistorical vikings, loves dwarfs and lord of the rings. Thanks to this dumb fucks we have bearpodes infinity instead of proper /k/ models.

Space marine players are fucking annoying but SW have to be the worse.
>>
>>96692268
Barghesi
Ambulls
yu'vath
Umbra
Charpactin
Enslavers

Also not a single additional space marine kill team in this or any upcoming editions of the game. Chaos or loyal.
>>
Are deathwatch too oppressive for casual games? I suck at kill team anyhow so maybe that would balance things out?
>>
>>96694094
just dont play in a waac-y way. everyone wants a good game and not feel like they're being coddled.
what, in particular, are you worried about?
>>
>>96694094
Depends what you mean by oppressive.
As an extremely elite team, and especially as marines, they risk completely running over less experienced opponents with massive casualty differences and quadrouple the enemy's points total, which can feel really bad to be on the receiving end of.
>>
>>96694234
I'm afraid I would unintentionally choose waac options and it would give bad experience.
>>
>>96692268
XV4 Suits, Enclaves theme

Admech Elites

Thousand Sons Psyker Thralls

Emperor's Children "Groupies"

Cult Admonition Nurgle forces
>>
>>96691154
>>96691316
I feel you anon. I personally find it very disheartening because the core game system is pretty solid, definitely one of the better rulesets GW has put out in years, but almost everything else about the game feels like it's been designed to cater to soulless tourneyfags.
>>
>>96694514
>Admech Elites
Electropriests update and expansion, I beg of you GW
>>
>>96694514
>XV4 suites
Not familiar with them what's special about them?
>>
Any Scout Squad players? Is there any reason to run the sgt with a chainsword or is he better off as another shotgun body? Grabbed the kit over the weekend and my memory is that people were building every option with shotguns
>>
>>96692268
> Scourges
> Sisters of Silence
> Court of the Archon style merc group of odd xenos
> Tyranid Warrior hunter pack
>>
>>96694538
it is what it is. we are the sweatiest of poorhammers.
>>
>>96692268
full aeldari psyker team
failing that, ulthwe psyker with black guardian bodyguards
>>
>>96695948
What do you think looks coolest? Pick that one, for me it's the chainsword going BRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
>>
File: 1695237960135603.jpg (198 KB, 996x723)
198 KB
198 KB JPG
>>96694538

It does bug me how every game has to be designed for people who do nothing but play.

If there isn't any new product to consoom for a couple months, everyone immediately lurches on to something else. Any kind of loophole gets spread everywhere via the web so the rules are written in weird legalese, the lists are restrictive, and there are constant FAQs.
>>
I know if I want to play Arbites I should get two boxes but if I only get one what options should I build?
>>
>>96692268
Vashtor cyberpunkish Forgerunners
Gue'vessa (more like tau breachers than another GSC/Chaos traitor squad)
A fully autonomous drone team, no fleshy tau.
Fifth gen genestealers (some of them with more human fingers so he can use terminals)
Eldar Rangers
>>
>>96699459
Also
Eyes of the Emperor custodes task force
Electropriests Journeing to the West Wuxia band
>>
>>96673311
If your redesign parameter shits out a find the five differences of the original then you should have left good stuff alone
>>
>>96699507
Do you wanna try that one again, anon?
>>
>>96697299
This picture is weird.
>>
>>96699652
i think its a picture of a double-page spread in a magazine
>>
>>96692268
>Gretchin Revolutionary Committee kill team and a Haemonculi kill team
Both of those 100%
Also Dark Mechanicum Hereteks or Forge of Souls indentured daemons
>>
>>96692268
>Anything that lets me run Flayed Ones in KT. Personally I'm holding out hope for some kind of update to Tomb Worlds even though that's never gonna happen.
>Some kind of Horde Team I'd want to play, idk.
>Elite team of Tech Priests so I can relive Mechanicus on the table top
>>
>>96695982
A full sisters of silence kill team would be sweet.
>>96696580
warlocks council kt would be perfect (though sister of silence would be a pain in the ass for them)
>>96699459
I bet Gue'vessa would sell really well
>>96699845
dark mechanicum with lots of little mechanical terrors give them so many options.
>>
>>96699459
>Eldar Rangers
Seconding this.
What specialists and loadouts would Ranger Kill Team had tho?
>>
What Kill Team has the most Sex?
>>
>>96701007
Coirsair. Eldar Outcasts are hoes, as per Path of the Outcasts novel
>>
>>96701007
Hand of the Archon (nonconsensual) or corsairs (consensual)
>>
>>96699357
Best thing would be to mangetise them
But if just one box without magnets, I would be running:
Leader with shield
Leashmaster and dog
Marksman
Castigator
Gunner with webber
Revelatum
4x Subductors
>>
how do i play warpcoven? theres one guide out there but it says it no longer applies in KT24.
i mostly dont want to play too slowly
>>
>>96701032
>magnets
I'm a fucking retard, thanks anon
>>
>>96700164
>guy with gun x5
>>
>>96672594
>designator
"Yes saar, this is the street saar."



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.