Pellaeon-class EditionPrevious: >>96627955A thread for discussing the Star Wars franchise and its various media and tabletop games.Fantasy Flight Gamesโ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNOld links>https://pastebin.com/yUVx32wBX-Wing/Armada/Legion/Shatterpoint:>https://www.atomicmassgames.com/transmission/update-on-star-wars-x-wing-and-star-wars-armada/>https://www.atomicmassgames.com/star-wars-legion-documents>https://www.atomicmassgames.com/star-wars-legion-transmissions>https://www.atomicmassgames.com/swp-transmissions/>https://www.atomicmassgames.com/swp-rules/Latest Edge news:>https://edge-studio.net/a-new-hope/>https://edge-studio.net/star-wars-edge/Unlimited links:>https://starwarsunlimited.com/articles/>https://swudb.com/>https://karabast.netThread Question: Do you use Pellaeon-class Star Destroyers in your games?
Nobody sets games in fucking Legacy!
>two threads in a rowPellaeon-sama...
>>96690923That is because post OT Luke is a cancer for games. The troglodytes who beat off to his novels from the era torpedo games.
>>96690923I do and I don't use the Pellaeon lol
>the thread is so dead only Pallaeonfag bothers to make new onesGrim
>>96690923>>96690935>>96690964>>96690969>>96690971It's the best ship in Star Wars, fuck grognards who only care about muh OT
>>96690892>>96690923>>96690986>>96691027At what point can we start considering this avatar posting?
>>96690971That's what happens when all the games posters are constantly drowned out by endless /tv/ fags who only subsist on new content
>>96691055It's on-topic.
yooo you can see it from all angles here
One of my FFG players is a schizo battle-droid, his obligation is his deteriorating mind. It already generated a second personality that is secretly working for a Separatist enclave (and has the ultimate goal of ending sentience as a concept) but his obligation got rolled again and its at 15 magnitude. I want something big to happen and I'm between ideas>Second personality finally betrays main droid and the group, calling in a Separatist goon squad to extract them>A third personality, one that is just a violent droid that murder hobos makes an appearance, fracturing his mind further>Second personality takes on the murderhobo aspect as it is getting increasingly agitated at not being in full control
>>96691077All right, bring actual arguments on what makes Palleaon-class a good capital ship, disregard any arguments on aesthetic point, and why would anyone use Legacy as a setting to play in, which is the main requirement for even running those.
>>96690964I dunno. I find post OT Luke as an encounter. I once ran a Stormtrooper campaign where for Halloween i ran a session where they got trapped aboard a space-station with Luke. Obviously, his reputation as "That guy who murked Vader and Palpatine and everyone else on the Death Star all by himself" Made the party assume he was some kind of epic boss encounter and they kept running away from him. Actually, Luke just wanted to help them get off the station so he could use it for his own purposes and he only fought back in self defense.>A Jedi only uses his power to help and aid others. Never to attack.
>>96691098I don't remember this part of Legacy well enough to recall: is the Imperious really mirrored on the underside like it's depicted here, or is this artistic license by the modeller?
repostingNeed help wrapping my head around something since my party are going to have a not!battle over the pit of carkoonIn the rules for the sarlacc, prey that are swallowed into its primary stomach can "escape back through the alimentary canal by succeeding on an Acrobatics check opposed by the Sarlacc's Strength check (+9 modifier)"How do I describe that, or should I have it that they escape the primary stomach by getting into the secondary stomach, to which then they can potentially escape later, of they don't succumb to the acid damage, of course
>>96691629He has no argument because he's a fake fan! And I resent being lumped in with him earlier.
>>96691629Because it can actually fire from all sides, focus it's weapons no matter where its at. It makes full use of the wedge and cathedral shape to be able to go maximum firepower.
>>96692240>How do I describe thatIt would be them climbing their way out of a meat tube that is constantly trying to squeeze them downward. It would like be climbing up a fleshy cave wall that is actively pushing against you
Okay here's an alternate topic- what do you think makes for good ship design in Star Wars? To me I think Star Wars' scifi is very surface level, and its themes are much more important. On that note though- it has a lot of themes about the military and that should be reflected. So I think that warship design should be somewhat standardized- to show that certain designs are superior to others, and most militaries would therefore copy these designs. Similar to the real-world military. For instance, the US adopted the MG42 because even if it's a Nazi Weapon, it was a good weapon that excelled at a military task. So likewise we would imagine that Imperial design in the Originals represents military advancements, especially since they form an essential monopoly on military innovations (outside of some incredibly minor powers that are so minor the Empire doesn't even consider them worth conquering). Now this doesn't have to be true in every field, as we can imagine cronyism probably informed a lot of subpar designs, or that the Rebels or other factions might have been able to advance in other areas. But I would imagine that ship design should largely descend from Imperial Ship Design. Which to me comprise of the major elements of a triangular hull, a fighter bay, and an extended command tower. Personally for the New Republic I'd take the ISD, slim it up and smooth it off (make it look cleaner) and give it some blue stripes, maybe with a brighter white. Basically an inversion of Clone-War era color schemes.
>Pellaeon SSDHoly FUCK i am going to CUM
>>96693440>For instance, the US adopted the MG42 because even if it's a Nazi Weapon, it was a good weapon that excelled at a military task.what horrendous youtube video told you this? you need to sue them for your time back
>>96693440The NR shouldn't be using anything Imperial-looking. Factional aesthetics are important. In any case, I think the Nebula does a fine job, but I wouldn't make it THE NR ship. Should be supplemented by new style Nebulon-Bs, Mon Cal ships, and those new Defender-class Cruisers from Ahsoka.
>>96693440What makes a good ship design is whether that design evokes the character of the faction.>Imperials have lots of grey ships with simple shapes to give a very standardized, dehumanized vibe>Rebels have a mix of dozens of ship types of all sorts of colors and shape to evoke a rag tag resistance force>Republic ships are like Imperial ships with more character. They have different paint schemes and their standard ships are less geometric>The Separatists have lots of rounded and bulky aesthetics mixed with lots of jagged edges, looks like repurposed industrial equipment that are made cohesive with a unified color scheme. This is a once rag tag force formed into a professional armyWhat the New Republic looks like heavily depends on the character of the New Republic. Is the New Republic:>A loose confederation with a weak central governmentThen the rebel aesthetics continue to make sense, but instead you will see a unified color scheme on the hodge podge of ship designs.>A continuation of the Republic->Empire->New Republic lineage, a rebirth of the pre-imperial republicThen you will see more uniformity like you describedI think the defender cruiser does a good job at presenting the Canon New Republic. It has the obvious rounded design elements of the Rebel cruisers, however it is sleek, not as bulbous as the old civilian model warships. It's underside is more jagged and it has an obvious bridge protruding out of the top. It gives the impression of a Republic formed by the rebels, but still contains imperial elements that, while pacified, are built into the New Republic's core. I would love to see more ships like this and I hope we get them with all the movies and shows being made in the New Republic era.New Republic is cool, its a shame the sequels were as bad as they were and totally trashed the New Republic off screen.
>>96693440>the US adopted the MG42 because even if it's a Nazi Weapon, it was a good weapon that excelled at a military taskThe US never adopted the MG42. The concept of the general purpose machine gun (GPMG), which was pioneered by the Germans with the MG34 and the 42, was adopted, eventually, with the M60 and later the M240. This is about weapon usage, though. A light machine gun (typically bipod-mounted, one-to-two man crew, organic to the squad) that could double as a medium machine gun (typically tripod-mounted, served by a two-to-three man crew, organic to platoons or companies).Mechanically, the US's post-WWII machine gun, the M60, took the belt-feed mechanism from the MG42 but was principally influenced by the gas system and bolt operation of the FG42, which was the specialized weapon built for the German Falschirmjaegers, and which is most analogous now to a battle rifle or assault rifle, despite being meant more as an LMG for the falschirmjaegers.
>>96693637The Defender is proof that, no matter how bad the writing is in Disneywars, we still have people who understand the design aesthetics of Star Wars and can give us new and good-looking ships.Which makes some of the choices in the ST all the more mystifying.
>>96693440>what do you think makes for good ship design in Star War>I think Star Wars' scifi is very surface level, and its themes are much more important.This is correct. Ships have a wide range of complex and competing design strategies and unlike IRL, will never narrow down to becoming slight variations on a common set of optimized underlying designs, so there's infinite diversity in shapes. Many ship hulls often look like they're built around the size and shapes of internal components rather than designed with a specific external hull profile in mind like you would with a boat or airplane IRL (SDs stand out by breaking this rule). They often look a little like flying engines with fairings or armor covering them. Internal structure and parts often jut out or are left exposed at gaps in the fairings. Sometimes throw in aerodynamic stuff like wings.In terms of roles, capabilities, and usage, you generally want to base small Star Wars ships on the designs of interwar-ww2 aircraft (extending to maybe some early Cold War stuff - especially weird holdovers like the F-82), as these inspired the movie vehicles. Capital ships follow interwar battleship/carrier designs, with neither battleship nor carrier concepts ever edging out the other. Ships tend to have a lot of empty space inside their hulls that people can move around in, and most equipment is accessible from inside. They may need in-flight repair, and they make it possible to carry this out without spacewalking. There's plenty of room in designs for modification, but they are mostly not very modular (modification isn't plug-and-play - sticking a new gun into a ship takes custom fabricated parts and lots of trial-and-error). Automation is very limited. You need people sitting at chairs, crawling into equipment compartments, and pushing buttons to make the machines start doing things or change what the machines are doing. Where automation exists, it's droids doing the things humans would have done.
>>96693109I get that part but like, how do they get out?I was originally thinking of just having if you escape the primary you go into the secondary, and then you can escape out of the secondary like Boba Fett
>>96693778See >>96693637Aesthetics are very much informing the aesthetics of the faction itself. ISDs with blue paint shouldn't really be a thing, other than maybe a rare one or two one-off. It should definitely not be standard practice for the NR.In fact, I dare say technological progress doesn't matter. The NR needs new ships because it needs to standardize its aesthetic and production lines, hence, Defender-class. And also Starhawk and MC-85. The Imperial Remnant doesn't really have that issue, it can just keep using ISDs it has and build new ones when it recovers power. This is why on principle I don't really mind the Xystons, I just mind they have to be yet another superweapon attached to them, and in classic JJ Abrams fashion, have to be supersized from their standard size.
>>96693964ISDs with blue paint are reserved for outer rim New Republic loyalists, same way Munificents with skulls on them are for crime syndicates
>>96693964Very few ships in the OT on either side appear to be painted, unless the Imperial ships are painted gray/white. Paint seems limited to stripe markings on Rebel fighters and CR90s. Capital ships are mostly the same color as the Imperial ones, but a little more patched-looking with panels sometimes being darker or lighter rather than a consistent gray.Regarding the New Republic Navy, I thought the old EU material struck a good cord on that. The New Republic is a replacement Empire in denial about its nature. They keep using mostly the same stuff the Rebel Alliance did (along with captured equipment), but more of it and focused on the best parts. This makes sense from both a political and technological perspective. The newer designs are probably good for at least a generation based on inferred setting tech lifecycles (Clone Wars equipment is still useful in the GCW, even if somewhat dated, and that's with the Empire sinking tons of credits into development the whole time). Holding on to Rebel designs emphasizes the NR's need to send the message that they aren't just a competing version of what the Empire was trying to do (even if they kind of are). Also, they're likely to not be in a good financial position to embark on big weapons development and production programs for a long time after taking over, even if they want to.Your image is basically an MC-80 spliced with a Nebulon B, which is fine if you're going for different but not too different. It follows the "engine with fairings" design pattern I mentioned, perhaps with more emphasis on bilateral symmetry than a lot of ships (only one side is pictured, though, so maybe not). The big starbird marking is divergent from anything I remember from any capital ships in the OT movies, regardless of faction. The stripe fits what we see on fighters and CR90s, though.
>>96692341They look more like starfighters than like capital ships. Like the original "Star Destroyers" from the initial designs, which were starfighters.>>96692843Nothing in this designs implies weapon stations in any place than the central line, so at best this is the broadside typical of Star Destroyers and the central ridge.Just like the green bolts are coming from the bottom back on the Republic ship.There is no apparent benefit from Palleaon having the pyramid shape on the superstructure.>>96693440Rebel/New Republic aligned Mon Cal have ship design reminiscent of more surface-level aquatic creatures. Separatist aligned Quarren have ship design that indicates deep-sea creatures, and makes them look far more aggressive than highly modified luxury liners that Mon Cal used in Rebellion.Remember, this isn't 100% human Earth, but a galaxy of many races and their design philosophies would be affected by their natural environment.
>>96691395Third personality for sure. Just keep adding new ones until he becomes a complete schizo, then make all his personalities engage in a battle royale and have the most interesting one take over and suppress the others.
>>96692843You have only described a Star Destroyer, nothing about the pelly-un is unique except looking lamer than usual.
>>96693622Not only should the NR be using surplus Imperial ships at the very least during their initial couple of decades as they get established, the Rebellion should - and did - use Imperial ships as well. This whole "faction identity is everything" mentality is what happens when you make the mistake of allowing designers to have an opinion about literally anything except the single project they've been assigned to work on at any given time.Half the appeal of Star Wars is that it successfully exudes a *feeling* of realness, of verisimilitude, of a world beyond just what we see on screen, and real worlds are not neatly divided into radically different aesthetic paradigms on the whim of designers and design-worshipping faggots who think everything should be a fucking videogame.Real worlds are messy, real wars are dirty, real militaries make use of whatever they can get their hands on if it makes sense to do so. I mean seriously think about it, if IRL right now Russia was given the chance to appropriate a battalion of functional Abrams tanks and the necessary infrastructure to support them, you think Vlad is going to say >niet tovarisch, we cannot use the weapons of the Great Satan of the West, it would undermine our factional aesthetic!? The NR should absolutely have its own ships and aesthetic, but those things should exist in the context of a real world with resource pressures and budget shortfalls and rapidly enacted new designs not quite meeting expectations and the temptation of a huge pile of functional and effective military surplus that could be given a paintjob and a slap on the bum and sent straight to the frontlines of all the brushfire wars against warlords and aggressive breakaway states.
>>96694627Yeah I was leaning toward that one personally too, I wonder how many I can add on until things start falling apart. He is the Captain of the group and their rebel cell and is already involved in shady business he isn't aware of.I'm thinking of having a red herring for this obligation. It will open with the 2nd personality letting him know of a mishap with a previous mission they did that he needs to cleanup. Everyone will think "Oh so this is the obligation, just gotta tie up loose ends" but then the third personality will emerge and just start killing people
Name your favorite Darth
>>96695023Banking makes the world go round
>>96695023Vectivus>realise you have force powers from spending too long on an evil asteroid>hide the asteroid's existence through legal skulduggery>track down a Sith and become their apprentice>ignore the whining of the Dark Side to focus on more important things like business and studying>discover how to create force phantoms that, once bound to a host, will kill them if the phantom is slain>use them to fuck with people>get uber rich>make a holocron that has all your business tips and knowledge on the force phantom technique>die of old age, surrounded by family and friendsHe's pretty much the only successful post-Ruusan Sith.
>>96695023Darth Me, because I love me.
>>96694734>>niet tovarisch, we cannot use the weapons of the Great Satan of the West, it would undermine our factional aesthetic!Yes? That's what the main point is. Aesthetics are important. The whole point of visuals was to set the factions apart, having them use the same mashup ships makes about 0 sense from a thematic perspective. This isn't the real world.
>>96692843see>>96694633Pellaeon is different for the sake of looking different, and basically comes off as looking shittier. I'm not gonna call it the worse design ever to bait out the shitposter, but it's definitely not an impressive design. It's no ISD, and it doesn't even work as a good ISD support ship, because it diverges from Imperial aesthetics we know so much.
>>96694734This is incomparable because if you park an American ship in real life next to a Russian ship, no one but military nerds would be able to tell them apart. This is clearly not the case even when you have professional military forces, like the CW era Republic vs. CIS going at it. They are clear, distinct, different productions, different designs. You aren't seeing a Venator in CIS markings, and you really shouldn't be.
>>96695354>Germans setting German autism up to 11 to use Kraut Space Magic to create G-11 to make sure Soviets wouldn't be able to use them in case of invasionAnyone thinking that New Republic wouldn't use Mon Calamari designs over Imperial ones is deluded.>>96694734>I mean seriously think about it, if IRL right now Russia was given the chance to appropriate a battalion of functional Abrams tanks and the necessary infrastructure to support them, you think Vlad is going to sayYou forget that we are all on the same planet, not in the galaxy of multiple species with differing design philosophies shaped by the biomes of their planets.Especially when many of the NR members are species that were oppressed by the Empire and wouldn't like having Imperial Class patrolling over their planet, regardless of who is the crew of the ship.Doubly so if the crew of the ship has any significant number of the species they have grudges with, which they couldn't follow on during the Empire's rule who made them unable to follow on their petty conflicts.