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>what kind of 40k fan are you?
>"i-i like primarchs"
>oh. capeshit.
*BANG*
>capeshit!
>>
k, b
>>
>>96705901
Being ANY kind of modern Warhammer 40k fan is justification enough.
>>
How mentally ill would I have to be to understand this thread?
>>
>>96705950
The amount of 40k fans who hate grimdark and are only into 40k for primarch capeshit is astounding.

>>96705955
Sanity is for the weak.
>>
>>96705901
>*BANG*
>Not *BLAM*
Anon
>>
>>96706005
Modern 40k is slop for paypigs.
>>
>>96706008
Not this 1d4chan shit. It's your fault, you know. For years, you people wouldn't shut the fuck up about primarchs and wanting "MUH STORYLINE ADVANCEMENT." Well, we got it. And the franchise is worse for it. It's your fucking fault.
>>
>>96706027
Nice strawman but I dropped Warhammer and 40k more than a decade ago, and not once did I ask for the setting to be turned into some retarded Avengers bullshit. Project your schizo complaints onto someone else.
>>
>>96706005
>The amount of 40k fans who hate grimdark and are only into 40k for TTS is astounding.
Fixed that for you.
>>96706027
Primarches NEVER went away.
There was an entire GW event called War of Armageddon featuring a primarch being solo'd by ONE space marine.
As this happened before you were born, I figured you didn't know, and needed to be informed.
>>
>>96705901
You missed the general.
>>
>>96706670
>There was an entire GW event called War of Armageddon featuring a primarch being solo'd by ONE space marine.
anon what the fuck are you talking about?
>>
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>bait thread
>doesn't even have coomerbait for the thread image
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>>96706844
>>96706670
Ok i just looked it up to make sure i was not losing my mind, and you are wrong, but kinda right, but also wrong.

The first war of Armageddon was led by angron, but that was not a GW event. The world wide event was the third war of Armageddon.
So no in the past, we did not play with Primarchs on the field, daemon primarchs showed up in stories but not on the field outside of EPIC.
Magic Maggy was the first primarch model we got on the table, an upuntil Girlyman came back, we did not see any loyalist primarchs.
>>
>>96705901
This guy is the only good part of the movie. I laughed when he shot the ding dong.
>>
>>96706670
You just exposed yourself as a newfag. The first war for armageddon was never a GW event, the third war was. Also a single daemon primarch appearing and being treated like every other daemon prince is fine. It's the loyalists that are the main problem.
>>
>>96706890
>outside of EPIC
Also Armageddon, where you could field 4e Angron as well as superheavies and titans.
>Oh, look what you can field on the table legally since 7e!
Your actual complaint isn't about primarches it's...
>>96707146
Oops, finished for me!
This entire conversation is butthurt Chaos players upset they do not have the monopoly on super speshul ultra strong characters anymore.
You faggots opened the door, and are mad others walked in.
>>
>>96705950
/thread
>>
>>96707165
>"NOOOOOOOOO THE IMPERIUM CANT HAVE COOL THINGS!!!!!!! NOOOOOOO AAAAAAAAAAAAAH FUUUUIUIUUUUUUUUUUUCK NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO."
>Shits pants
>>
>>96707190
C'mon, why can't Chaos have almost all of the iconic models of the Imperium, and 2 dozen unique super units besides!?
>>
>>96707165
>Also Armageddon, where you could field 4e Angron as well as superheavies and titans.
I dont think you could field angron outside of like special events. This also goes for super heavies and titans they were limited in scope, and they remained that way up until 6th ed, when you could field shit like knights all the time.
>>
Low quality posts are against the rules.
>>
>>96707165
>>96707190
I play Imperial Fists, you faggot. This is a grimdark horror setting about the Imperium slowly collapsing, not a fucking superhero setting with hope. Go back.
>>
Is it just one mentally ill faggot spamming all these extremely low-quality threads the past couple of days or are the mods this desperate to keep this place looking alive?
>>
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>>96707303
>>96707401
>primarch fans seething
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>>96706991
Yeah I bet you did
>>
>>96705901
what if I like tyranids
>>
>>96710736
I thought they were cool in theory until I played Space Marine 2 and now I think they are boring and suck
>>
>>96711136
This is only because space marine 2 is shit and does not capture the lore accurate spirit of the tyranids
>>
Is 40k just about assholes being dickheads in space with cool looking decadent shit or some goofy ass humanity's last noble stand doing bad things to stop even worst things capeslop?
If you answer the latter you're a post 8th ed tourist
>>
>>96705901
I smiled
Chortled
Giggled even
>>
>>96705901
i dont mind primarchs, and it entertains me that this chaps your ass. i will continue to be unbothered by primarchs.
>>
>>96706027
Are you also going to blame the "TRVESCALE" fags for Primaris?
>>
>>96707387
The Imperium is slowly collapsing cuz it no longer has Human-Eldar Space Marines and the IF have poop eating rituals

>>96711649
It's neither, it's heavy metal epic dark science fantasy where Commissars, the guys meant to execute you for pussying out, exists to unite the culturally diverse Imperium. Nice try, 10th edittioner. Bet you didn't checked that 1995 IG Codex.
>>
>>96707270
In I want to say 6th edition, they actually printed rules to use Angron in a white dwarf that was themed around apocalypse formations from each War of Armageddon.

Angron and his SQUAD of bloodthirsters
The Ork earthquake missile from the second war
The Ork Submarines from the third war
Dante's three Thunder hawk formation from the third war

Angron was just a buffed demon prince model that could have a squad of bloodthirsters attached to him. This was back before they turned primarchs into super heroes but instead were just supposed to be really buff demon princes.
>>
>>96711491
What did it do wrong? I think more likely the writing for them sucks now because GW tried to shift them and Necron into the default antagonists to meet chinese censorship.
>>
>>96711875
Why though? Do tyranids hit too flose at hom to how China relies on human wave tactics?
>>
>>96711901
>I mistyped Close and Home
Nvm my Jab is invalidaded. Ignore
>>
>>96711901
Probably did, back when they had more reliance on humanoid troops. Also the people calling themselves Chinese IRL are pretending to be Chinese after having mostly exterminated the real Chinese so the whole genestealer thing is probably way too close as well.
>>
>>96711874
Eight bloodthirsters, to be precise.
>>
>>96706027
Lazy status quo slop is a blight on all entertainment, cry about it forever
>>
>>96711901
They're not terrifying enough. The game isn't surreal enough. Three space marines without dedicated AT weapons is depicted as more than enough to kill a carnifex, which is lame and retarded. Would you like to know more?
>>
>>96711875
>What did it do wrong?
The Nids are treated as a passive entity just nebulously invading all these planets rather than a constantly encroaching alien intelligence. The Hive Mind might as well not even exist in SM2, it doesn't react to Titus and his team doing shit, it doesn't evolve its forces to adapt to the Imperial tactics, it doesn't engage in psychological warfare or use any real tactics at all. The greatest threat of the Tyranids is their adaptability and intelligence that outplayed Marneus Calgar in the 1st Tyrannic War and forced him to retreat from Macragge after he lost his fight with the Hive Tyrant.
Like for example, why the hell doesn't the Tyranid fleet assault the Strike Cruiser Titus and his brothers are operating from? They could wipe out the Ultramarine presence in the system, or failing that, at least their ability to reposition throughout the system, with one strike. They actually do this in the novel Leviathan by deploying a single Norn Emissary that solos the entire Strike Cruiser in the novel.
Most of the game is Titus and his crew bumbling around random worlds working on a Techpriest's science project. There's no focus on the creeping horror of the Tyranids, the sense of despair as wave after wave of xenos reinforcements arrives, while mere humans are expected to somehow hold back the tide with lasguns and prayers. And the moment that the Thousand Sons are revealed, the Tyranids cease to exist in the plot entirely.
>Oh and btw, killing a Hive Tyrant doesn't kill the entire Tyranid army on the planet like in the game, it just makes the Tyranids revert to their basic instincts rather than coordinating as a larger super-organism. So those 3 Carnifexes and all those adds would still have charged right at Titus to kill him
I can't really blame SM2 for this however because an authentic portrayl of Tyranids is misery porn and the game was meant to be bolter porn instead. Most books also fail to express what Tyranids are about
>>
>>96711958
The setting has been space marines curb stomping things they have no business curb stomping for over a decade, and these are primaris
>>
>>96711958
I get what you saying but this is Warhammer, shit like these happens. Titus took down Nemeroth almost on his Ascension
>>
>>96711967
>oh and by the way
The game not setting up for a Marneus Calgar vs. Nid rematch and instead having him fight 1kSons was a massive fuckup
>>
>>96711967
>deploying a single Norn Emissary that solos the entire Strike Cruiser
How does a fuckhuge bug monster even move around a ship designed for 5-8 foot tall humanoids?
>>
The last time 40k had mostly good lore was 4th edition.
Everything after has been a mixed bag at best or completely awful.
That is also why GW put out HH books after 4th - it took their last bit of soul to release 4th and they had to counterbalance with capeshit dogshit only a couple years later.
>>
>>96711967
>Oh and btw, killing a Hive Tyrant doesn't kill the entire Tyranid army on the planet like in the game, it just makes the Tyranids revert to their basic instincts rather than coordinating as a larger super-organism.
Titus mentions this in the mission. When you kill the hive tyrant you're just interfering with the tyranids attacks on the emitter relay thats being the macguffin of the moment
Hell, you don't even beat the tyranids, the additional mission they added with the heirophant biotitan acknowledges the tyranids took the planet
>>
>>96711491
>This is only because space marine 2 is shit and does not capture the lore accurate spirit of the tyranids
Honestly tyranids suck. I was hoping for lovecrafitan horrors but instead all I got was space bugs. Lictors are the vibe I want, not locusts.
After they gutted Necrons in 5th there are less Lovecraftian horror factions since chaos is just marines and humans bitching about really petty stuff half the time. And that concept of humans corrupted by otherworldly forces is cool but with the primarch wank it just seems so fucking boring and childish.

I think GW fumbles on all modern lore, even for favored factions like marines where they are forcing primaris and other gay shit.
>>
>>96711958
Titus 1v1'd a Daemon Prince in terminator armor wielding dual power claws in a fucking fist fight. And he won, and survived. The other two faggots were just along for the ride, in both games.
>>
>>96712304

That's when Andy Chambers left so that tracks.
>>
>>96712533

There are no Lovecraftian space horrors. That was the C'tan. Until Ward got rid of that aspect of them.
>>
>>96711958
If your angle is that videogames can't have a cool bossfight against something that reasonably would kill the player character, then you're on the losing side.
>>
>>96713250
Chaos also was very cosmic horror until they turned it into daddy issues and capeshit.
Also Necrons were eldritch horror in more than one way. The C'tan definitely were but biotransferrance and pariahs are similar to the shadow out of time and had other lovecraft stuff going on too like technology that is far beyond what other people can understand.
Nowadays I feel like most factions that had it lost a lot of that edge.
>>
>>96706005
>The amount of 40k fans who hate grimdark and are only into 40k for primarch capeshit is astounding.
I find space marines, the HH and primarchs incredibly boring but I too hate grimderp.
Most of the stories I'm reading in Gaunt's ghosts and Warhammer Crime series wouldn't even be possible if the Imperium was that bad.

The Imperium itself would collapse within months if it was as bad as depicted. If not for the whacky logistics, economics and beaurocracy then for human biology.
>duude it's so grimdark, humans work 14 hours a day and breathe poison all day and don't get enough vitamins
>it's sooo bad dude, they all die before they turn 30 but the women somehow have to pump out 10 babies in that time in order to sustain the population

kek
>>
>>96707303
Anon, actual people like this browse /tg/.
>>96707270
Armageddon ruleset, that was conspicuously well supported. I still remember the formations.
>>96707387
Like IF's titankiller formation, Lysander with 10+ terminators and a single voortex grenade. I saw it with my own eyes, and they took out some 3 baneblades. 2 scout titans and a Eldar scorpion
>>
>>96713466
>>duude it's so grimdark, humans work 14 hours a day and breathe poison all day and don't get enough vitamins
so it's like the 21st century third world then?
>>
>>96707914
>you can't shoot me, I'm a journalist!
>no, chairman Mao, save me - ACK!
>>
>>96706005
>implying there's some fundamental difference between grimderp fan and capeshit consoomer
>>
>>96713483
https://en.wikipedia.org/wiki/List_of_countries_by_average_annual_labor_hours

lol
Even in the worst recorded place it's not even close to a 60 hour workweek.
>>
>>96713785
>China's 776 routine not present
>Japanese salaryman culture ignored
>>
>>96713785
That's an average that includes all part time workers in the country (in poorer nations this would also involve housewives doing 10~ hours of weaving or similar homemaking duties as a side hustle)
>>
>>96713807
>>96713817
yeah that's one or two people of a household clocking in above average hours to support a family while still having support at home and a family anda social life and the part time workers support the hard working ones (usually women/teenagers looking after children and the household)

This isn't even close to grimderp hivecity worker factories proposed in the lore.
>>
>>96713807
yeah got any numbers on those? If not, stfu
>>
>>96713828
>>96713841
>Chinese Apple facilities and the reports on them
>>
I miss old 40k

The stakes were lower. Particular narratives tended to focus on one campaign or one planet instead of £50 plastic characters doing Galaxy Quest WWF.

Most things on the table were kind of average and you spent a lot of time rolling for 3+ or 4+, instead of rolling 20 dice and getting re-rolls with the [Keyword] because your army got a buff in the quarterly Dataslate update as they were lagging behind with a 48.34% tournament win rate.

That's before we even mention the MOBA-like way nu40k tables are played by even casual players, with L-shaped MDF terrain and rubber dinner plate objective markers.

Not to mention how freeing and creative you could be with armies like Orks and Chaos. Now when I see kitbashes it seems entirely the reserve of "hobby influencers" and GW acolytes getting two £40 squad boxes, it's hardly like the Bitz catalogue of yore is it.
>>
>>96705901
>>96713875
>We butcher the lore where we wilt. We resurrect who we wilt. Let the shareholders judge the righteousness of our deeds!
>>
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>>96713466
>>96713740
Go back to star wars or star trek or something if you want hope and whatnot, fags. We grimdark up in here
>>
>>96713919
No, I'm pretty happy in Warhammer crime.
You are a retard that thinks the opposite of grimderp is star wars. you can have dark settings without making them so retarded that the entire world building breaks.
Even more important: Giving humans some semblance of normality makes the dark shit hit way harder. If they can take working 14 hours a day every day in some poisonous factory then they are for all intents and purpses already superhuman mutant slave cattle and have nothing to do with the human condition so I don't care about the grimderp humans.
>>
>>96713934
>he hasn't read Peter Fehervari

This isn't a hard scifi setting. Themes+aesthetics>realism, anon.
>>
>>96713934
Farmers in medieval europe and Japan would work 12-16 hour days during the planting and harvesting season. They also had low life expectancies, though infant and childhood mortality rates played a large role in that (and likely do in 40k, too). Some workers today in first world countries like the US work 80-100 hour work weeks in hazardous conditions. I don't think working 14 hour work days in a poisonous factory and most working class people not living past their 30s is some ridiculous concept.
>>
>>96707303
You'd have to ban the entire site userbase to enforce that
>>
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>>96705901
That's why i play orks and other factions of similar "NPC" status because i don't have to deal with named character bullshit ,sure mr grass cool trucker is doing some huge shit but for my orks nothing changes in the boonies solarsystem.
GW also leaves our fluff alone and miniatures are also basically 1 to 1 updates.
>>
>>96705955
you must be of at least middling intelligence. your confusion with this shit thread is a poor reflection on yourself.
>>
>>96705955
what are you failing to grasp? your confusion with this uncomplicated yet profoundly shit thread is less an indictment of you than it is the cocksucking fag named OP
>>
>>96706991
I didn't like how the trailer was edited to make it seem like the "What kind of American are you?" scene would be about guessing which ideology is the "correct" answer, when it was actually "lol the guy is just a racist psycho"
>>
>>96705901
I split a necromunda starter box with my buddy; the Eschers versus goliaths set.
I let him pick first, so I got the girl-gang.
We played like 20 games on my kitchen table.
Our gangs ended up so overequipped it was stupid; we just over-extended the campaign to hell, expanded the game with updated rules; he started spamming bolters, which are rapidfire, and deal two wounds, which is fucked, so I started giving all my gangers leap-up, and abusing it to harass him constantly with un-respondable pop-up fire from hotshot lasguns, and collapsing my defenses backwards as he advanced; we ended up about even, we did all sorts of weird scenarios, like prison breaks and fights over bottomless pits and zombie invasions, and our final climactic battle was at the bottom of a slowly closing trash compactor.

Good times.
I still have my boss lady "Dimethyl Ethel" somewhere.
>>
>>96705901
What kind is there?
>I paint models.
>I game with a close selection of about 6 friends who play.
>We never play at a place that isnt one of our houses because we'd run into cunts like you lot.
>We dont give a fuck about the current lore.
>as much as I like some of the primaris models - they've got zero soul.
>modern GW is just another corporate entitity who'd make female marines if it knew itd make money.
>most of us have been playing since 3e, the rest got into it over covid as a new hobby.
>>
>>96713343
Chaos is still Cosmic horror, it's just that it's literally soo self-defeatist 13 times over it needs to be given a HUGE W by others self-sabotaging.

>>96713740
Truth Harpoon.
>>
>>96711967
Did you just get like a YouTube synopsis of the plot of the game? The tyranids end up winning and consuming the planet. The ultramariens don't even beat the tyranids by the end, he they just get side tracked by the thousands and divert focus to that.
>>
>>96711958
Is this like the first time you've seen any warhammer media?
>>
>>96711958
welcome to warhammer. everyone’s a badass until secondary media comes around and depicts loyalist space marines punching up to fucktarded superhero levels.
>>
>>96712278
>How does a fuckhuge bug monster even move around a ship designed for 5-8 foot tall humanoids?
Imperial ships are city-sized, I imagine most passages are more similar to streets than hallways. They're also big enough for things like dreadnoughts to stomp around in, so it's not that crazy.
>>
>>96715728
>Chaos is still Cosmic horror
Not in practical terms, only in vaguist background sense. The clear focus is definitely daddy-issue marines
>>
>>96715374
I think it's more he just wanted to kill journalists because he (correctly) views them as ghouls, and because he's a psycho he wants to torture them a bit first with a false sense of hope.
>>
>>96705901
Primarchs are gay and so are journalists
>>
>>96705955
Not very? Just having seen a very popular film from 2024.
>>
>>96713466
>The Imperium itself would collapse within months if it was as bad as depicted. If not for the whacky logistics, economics and beaurocracy then for human biology.
This is a retarded standard.
Look at the real world around us today.
Look at Maoist China or North Korea or other nations where shit is just insane. Society is extremely durable when people truly believe in what they're doing.
The average citizen of the Imperium makes the Taliban look like a bunch of atheists.

A society where starving masses work hard and long because God literally lives in the center of their galaxy and is protecting them, is entirely reasonable.
The Imperium being a self-sabotaging borderline failed state driven by fanaticism is the point.
>>
>>96715374
Yeah, that was a huge bait and switch.
I'm not going to call it deep, but "What kind of American are you?" in reference to ideology is a lot more meaningful than, "Is you a mexican? hyuk hyuk hyuk".
>>
>>96711849
>It's neither, it's heavy metal epic dark science fantasy where Commissars, the guys meant to execute you for pussying out
That's literally an example of what I meant dumbass
>>
>>96705901
>Mouth of Sauron surprised to find normal Gondorians not his fans
Only good scene in the film.
>>
>>96715889
this made me remember that it's possible to board tyranid have ships and walk around inside of them like on a normal space ship. God 40K lore can be so retarded.
>>
>>96730094
GW made a game where you do that. Imagine being the Space Moron that literally has to crawl up a bug's asshole to fight ambulatory hemmeroids.
>>
>>96711967
I don't know how to break it to you, but nids are a filler/NPC faction.
>>
>>96730094
>>96730177
Worse; tyranid hive-ships basically "give birth" to all the organisms they host, so I postulate that you would basically have to climb up the cloaca and into the "ovary ducts", which is less amusing and more uncomfortably freudian, because regular vaginas are existentially terrifying enough already.
>>
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>>96730094
>>96730177
I have Tyranid Attack, which is basically most of the components from Advanced Space Crusade but a simpler game (basically GWs answer to original Space Crusade which MB made under license)

The tiles are amazing
>>
>>96730627
I can only postulate that Tyranids have at some point, absorbed the genetics of the common earth duck; the only organism I can name that also has a "Vagina Maze".
>>
>>96728920
Earth isn't in the center of the galaxy, it's in the orion arm
>>
>Models in thread
>Zero
Very sad



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