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Got any ideas for Warhammer factions you'd like to share? Fantasy, 40k, AoS, whatever; if it's Warhammer, it can be posted here.
>>
Gulliman officially condemns the Imperial Faith as retarded nonsense, his Ultramar Empire merges with Yvraine's Ynnari into a hybrid faction, and they try their best to work as one and unfuck their respective situations. Hilarity, awkwardness and/or horror ensues as your average Guardsman and your average Eldar warrior (including ex-Drukhari) are now forced to tolerate each other and cooperate on a daily basis. With the access to strange Eldar tech to experiment with, Ultramar's techpriests cream their robes as they envision Baneblades rolling out of the Webway and Space Marines in Wraithbone armor.
Meanwhile the Lion, still cranky after his nap, is extremely pissed off by his brother's blatant display of xenophilia, assumes he got brainwashed or worse during his resurrection, and together with High Lords of Terra and the Inquisition forms a separate faction within the Empire and keeps its attitudes old school. To balance things out, he brings back forbidden gear from the Dark Age of Technology from the secret stashes of the Dark Angels, possibly including low tier Men of Iron and the kind of Warp tech Emps himself preferred not to use.
It doesn't take long for both factions to start an all-out civil war.
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>>96715230
/aosg/ is spammed by people asking when is every Glup Shitto side race mentioned on one page of White Dwarf getting a full releas, so they should just make Weirdoes of the Realms tome.
All the Silent Peple, Abholons, Drogrukhs, abnormla elf subcultures and whacky wild animlas that don't actually fit into an organized force slammed together
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>>96715230
I dunno, ask /40kg/
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How about a rebel faction within the imperium, that is obsessed with hugging aliens, social justice and buttsex, and are low-key a slaanesh cult that literally eats exquisitely prepared babies at white tie dinners.
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Does fixing a bad idea that got quietly dropped count? Because I'm thinking about bringing back the infamous pygmies, just making them less racist and basing them more on actual Congolese pygmy peoples instead of a grab bag of "darkest Africa" stereotypes.
>>
ISIS-inspired Jihadist Chaos faction. They insist that they worship the Emperor and use Imperial heraldry, and are fond of color green. Their homeworld is a parched desert.

Tallarn exists but they're not durka durka enough.
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>>96715230
I wouldn't mind giving the ancient Space Skaven (AKA the Hrud maybe) concept a go, though admittedly I'm struggling to think of how they could be meaningfully unique on the tabletop.
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>>96717152
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>>96717160
Also if anyone knows what publication these came from I'd be grateful, I've had these three pictures floating around my hard drive for years but I've never stumbled across a source for them.
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>>96715230
Tau'cron
Exodite dino warriors
I&D makes me want GSC jugglers and street performers, I absolutely love the idea of the whole damn cult just covering up their mutations with clown paint and costumes, and just having a 3-armed juggler next to the strong-man.
Basically GSC Harlequins. For the Mischief King.
>>96715465

I'd genuinely enjoy a Warhammer 50,000 where Ultramar has actually become an Iconoclastic center in the Galaxy, where you can actually see Tau, Imperial Humans, Necron and Eldar all in one room not killing each other, though everyone's got a hand on their knife.

Still Grimdark, this is the one tiny point of light in a dying galaxy, warpstorms are getting worse and fuck it, let's just destroy Terra already. That would be a serious change in the timeline: The Emperor is truly dead, the Golden Throne falls into the warp and all of Terra and the Segmentum Solar are lost.

But because the High Lords of Terra and the Cult of Mars can no longer stick their dicks into matters, shit is ironically far more hopeful than it's ever been, as a far smaller, but far less dickish version of the Imperium actually makes diplomatic contact with the Farsight Enclaves, Eldar Craftworlds, even a few Exodite Maiden Worlds in the Segmentum Ultima, now for all intents and purposes the capitol of the Imperium.

In this setting, you could keep the tyrannical force of the Old Imperium, Black Templars and Grey Knights and Inquisitors all still going strong, but without the central authority of Terra, there's been a bunch of denominational rifts and now we've got Imperial Catholics and Imperial Protestants and even these fucking Imperial Anglicans, who are completely full of shit, I'm pretty sure they're GSC.
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>>96715584
unironically kind of a sovlfvl idea.
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>>96717152
>>96717160
>>96717168
We already have GSC. Space slann wpuld be much more interesting and actually have a compelling place in 40K's setting instead of being just some random shit-ass furfags when much cooler minor xenos already exist
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>>96717086
I’ve thought about them as the equivalent of Halflings for a “Men of the Southlands” type faction inspired by things like the Malian Empire, Abyssinia, and the Oyo Kingdom.
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>>96717086
I think it would be easier to lump them in with a Southland Tribes faction, with the other based off other tribes like the Masaai and also Kingdoms being based off of Aksum, Songhai, Zulu, stuff like that.
I thi k an appropriate name for the leader of this faction would be Shaka Voodoo, and I can not be convinced otherwise.
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>>96715230
there should be a faction that emerges from the Imperium that is a spin on the various enlightenment movements or close to them with the usual grimdark twist (think of something like extreme amounts of purges for officials, extreme changes to the way of life, bringing back some horros of the dark age of tech, etc), mostly as a way to remind people that the Imperium brutality isn't just for dealing with chaos and xenos but just because its how they just think of always going to the extreme resulting in more problems
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>>96715230
The Void Stallions are a Raven Guard successor chapter and continue their pragmatic combat practices, but focus more on close range combat, and use shotguns and stalker pattern bolters more than standard. They share a home system with a forge world, and as a result get along well with the Mechanicus, so they enjoy a steady supply of specialist ammo and unconventional gear. Their scout squads are their veteran assault squads, rookie Marines are relegated to sniper and heavy weapon support so they have a chance to pick up some battle seasoning without unreasonable exposure to danger. They have a lot of fast transports rather than traditional tanks, to deliver troops close to the fight as soon as possible, but prefer stealth tactics over a straight fight when they have the opportunity. Which is where their name comes from, their Rambo-like behavior means I named them after Stallone's porn name, the Italian Stallion.
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>>96718415
Oh they also are not attached to Chapter colors, they keep a shoulder guard like the Deathwatch but will otherwise paint their armor with different cammo patters as needed with zero hesitation.
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>>96718415
>>96718425
>marinefag completely misses the point of the thread
Why is every marinefag a complete retard?
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>>96715230
Insect race that has existed since the DAoT, part of the original human federation of 'play nice or we'll end you' version of things. Almost got wiped out during the DAoT, and again during the Crusade but have survived on the fringes. They're a predator/parasitic species that straddles the line between the Nids and the Tau/Admech. Sure they've got literal carapace armor, venom dripping fangs etc, but they also use tech and dress themselves with armor and stuff.
They're humanoid because that's where they get most of their incubators, they need to prey on other biological species which means they're a mono gendered (male) race similar in concept to the Asari, with their breeding cycle similar to any of the spider wasps etc. This means they're slavers extraordinaire and see humans as their primary source of growth. For thousands of years they existed as ghost stories that infested ships and stations and only now with the bullshit that has split the galaxy have they managed to re-establish themselves as a tiny empire.
Focus on medium-heavy infantry short range shooty, supported by long range weapon teams. No or rare vehicles. They don't get any benefit to assaulting, but they get great benefits to defending in close combat.
Really play up the fact that they're a faction with a legitimate axe to grind against... everyone... (especially the humans) but they're not sympathetic in the least with what they do to humanoids.
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>>96718464
>ideas for Warhammer factions
Marine chapters are factions. Deal with it, guardfag. I assume guardfag because they're the most retarded.
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>>96715230
Well i have an idea but i do not know if any of you will like it. But fuck all of you my idea is better than all of your so sit and spin in it fuckers.

So my idea is that a new human empire has recently formed on the crazy side of the galaxy after it got split in half by chaos. They are still small at the moment but they are growing rapidly from all of the conquest and expansion they have been doing. And because they are humans they are much much faster about this than the Tau are.
This new human empire is ruled by a near all powerful psychic that just popped out of nowhere one day. The two other psychics that are just as powerful as he is in there own ways that a raised and trained to help and serve him in building his new empire. And the normal human crazy woman they found one day that is such an unbound genius and inventor that she is basically a comic book super scientist with all the bullshit tech she can create.

These three subordinates to the big daddy psychic that rules this new empire formed there own separate organizations that make up this new empire. So this new faction would need three codex's as these orgs are all completely different from each other.

I am no good with names so bare with me. But i do feel simple recognizable names that everybody understands are the best.

The first org and its leader is The Necrotechs of Nagash. And yes it is just what you think it is and is just as bad for everything living in the galaxy as you think it would be. Nagash is the one true master of life and death, he has mastered the psychic powers and technology that lets him interact with, control, and even destroy the souls of the living and the dead, he can bring dead bodies back to life as ether soulless husks he can control like puppet or even give them full freewill by putting there souls back in there reanimated bodies, and he can even turn other psychics into necrotechs like himself with his technology and powers if still lesser in power than him.
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>>96718525
Yeah, for FACTIONS, not your gayass donut steel OC chapter. You'd maybe have a leg to stand on if you had an idea for a new space marine index but you can't even scrape together the brain cells for that much.
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>>96718505
>lays eggs in things
>all male
you’ve invented a race of all-female vespid dommy mommies and you’ll own up to it
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Space Skaven, but the twist is they're the "true children" of the Emperor, revering him as a man and not a god, using and advancing his knowledge that the Imperium had left to rot. Though they live in the shadows of the galactic empire, they hold the embers of light once thought lost.
Unfortunately they are rats so no chance in the warp the Imperium would be cool with them
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>>96718856
Absolutely not. I meant what I said, and you projecting doesn't change that.
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Tyranids consumed Sailor Moon & friends, became glittery pastel-colored nids that have a taste for both Chaos and Magical Transformation Girl energy. I call them Hive Fleet USAGI
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>>96719264
kek
You're a sick bastard
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>>96715230
For me, I'd like to Rogue Trader specific units you know they would have. Infiltration units, non-space marine power armor units, things like that.
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>>96715230
I always thought the idea of Sisters of Battle orders dedicated to the Space Marine chapters was a cool idea.
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>>96715230
Make the Blood Pact an official army instead of being stuck in kill team hell. I want competant chaos/traitor guard and not just shitty cultists.
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>>96719381
I mean it is a big galaxy and all. But are there not supposed to be far less sisters of battle than there are even space marines or something like that? Like that the real reason that there is only 1 million space marines is that that is the largest amount of space marines that the Imperium can make and support anymore with the levels and amounts of technology, infrastructure, and trained people they still have. And they still have to cannibalize and sacrifice tons of that irreplicable stuff everyday just to keep the space marines they do have fully operational.

So like the sisters of battle and other faction like them get the short end of the stick all the time and get less attention and resources from the high lords of terra than the space marines than they should. So they have been left to wither and not been allowed to grow and expand as they should have. After all bolters and power armor are far more expensive and rare than the disposable human meat that would be using it after all. It is better to save such treasures for the grand sons of our god as they would be much better users of such things.
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Space Bretonnia. "Imperial knights!" Fuck you, die.
My ideas:
Lileath sacrificed most of her divinity in order to trick the Chaos Gods into thinking she was destroyed along with the others.
She's hiding out on the moon of a secret Maiden World with an extremely small cadre of priestesses dedicated to her. They deliberately cut themselves off from the rest of their species out of fear of being discovered, the whole planet is shrouded in a "mist" that prevents anyone from finding it.
Some humans accidentally stumbled on it when they got lost during the DAoT, got completely cut off from human civilization, and forged a new one.
The planet is home to all sorts of wacky fantasy-esque aliens that make the otherwise idyllic planet into a dangerous wilderness. Early militias dedicated to hunting these beasts wound up centering around charismatic strongman leaders who were willing to put their lives on the line to protect the colonies from xeno-dragons and shit.
Lileath, slumbering to recover her strength, begins influencing the dreams of the human colonists to try and forge a society that can defeat Chaos. While this does bring a touch of Eldar influence, she also hews away from Eldar culture due to not trusting them. You know, for the whole Slaanesh thing.
Emps goes around conquering. The Mist protects the planet, and the humans living there never learn of the Imperium until after the Heresy.
Space Bretonnian society is organized in a pseudo-feudal fashion. It is simultaneously aristocratic and meritocratic, those willing and able to stand as a knight are afforded great status and luxuries. Those unable or unwilling are stripped of their rank and replaced by a more suitable Squire (IG equivalent).
Knights have a fondness for going on quests, taming wacky xenofauna to ride, and vanquishing evil wherever it is found.
The Mists parted, they had a colony rush, and now things are stabilizing. Sort of.
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>>96719850
Relations with the Imperium are tense but mostly friendly. Sort of. The Imperium would like to absorb them into the fold, as they are a staunchly anti-chaos faction. Unfortunately, experiences with Chaos Marines has left Space Bretonnia with a distaste for Marines in general. They keep the Imperium at arm's length, but there is a nominal peace on paper. In practice, individual elements of either faction frequently squabble over border planets. If Space Bretonnia was weak enough, the Imperium would probably just dispatch an army to conquer and integrate them, but that has proven impossible under the current circumstances. They can't spare the forces from external threats, the Bretonnians are at least humans (even if they don't really care for the Emperor) and they hate Chaos with a passion, and they're too big to conquer quickly if a force could be spared to do so. It would leave the Imperium too vulnerable, be too costly, and overall accomplish very little of worth. The fact that they treat diplomatically with Xenos is a concern, but the knights don't seem to be directly under Xeno sway.
Space Bretonnia is willing to let the Imperium consider them a disposable buffer state, at least for the time being.
Eldar see them in much the same light as any other humans, though Eldar who bother to study aliens have noted the odd similarity to their own culture in places.
Space Bretonnian upper echelons are aware of Lileath and her priestesses and are aware they are in hiding. They try to remain cordial with the Eldar, but for obvious reasons conflict remains commonplace.
Tau hardly see them as any more than an unusually large human rump state. Diplomacy has been successful, but proselytizing has been largely fruitless.
For the frenchies, the Tau are seen as a potentially useful ally but their religion is meaningless. They already have the Maiden, thank you.
They trade with the Squats.
Orks/Deldar/Nids/Etc are all seen as foes to be vanquished and nothing more.
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>>96719827
I've never seen anything about "the Imperium can only have 1,000,000 Space marines at once," personally. HOWEVER! There're 638 officially named chapters +/-5 because I was manually counting the wiki. If we assumed all of them are 100% codex compliant then there're at most 638,000 Space Marines, but we know for a fact that the Black Templars range at any given time between 8,000 and 50,000, and the Vlka Fenryka have between 800 and 2,300 at any given time based on the numbers I've seen in older books (I haven't read anything from after 6th ed). We have to assume that there're more chapters that ignore the codex, which could mean that there're several besides the two I already mentioned that likely have more than the codex advises. That could potentially bring the total up WELL past 1,000,000, and that's ignoring the fact that those're only the official ones, which are admitted to not be a complete list.
So while it's probable that there *aren't* more than 1,000,000, I've still never seen it stated that it's impossible to have more.
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>>96715230
>Got any ideas for Warhammer factions you'd like to share?
The Faggoid Tournacracy. They are a reference to tournament players. They're a mass of subhumans, they have a 90% winrate but only if you field 300+ infantry. The infantry, Faggoid Gaybourers, are sold in boxes of 7 each for $85 USD.
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>>96719940
So, the big secret. The highest lords of Space Bretonnia are aware of this.
Lileath has invested parts of her fragmented divinity into knights who prove themselves pure and bold of heart. There, they are incubated within the knights as they accomplish deeds of glory and valor and righteousness. When they die, that wisp of power returns to her and becomes a part of her once more.
She's using them to regain her lost power so that she can fight Chaos and maybe someday win.
Their job is to fight and die as heroes so that, eventually, there might come a day when the threat of Chaos can be cast down once and for all. It's a slim hope, especially if any established powers ever decide they have sufficient cause to actually invade. It's a bit like how the Tau are able to survive because no one can dedicate the time and resources necessary, even if it might be possible to accomplish.
Still, they're expanding. They're bringing border worlds into the fold, colonizing new ones, pushing back the tide where they can.
Gameplay wise, the idea is to support your Knights with Squires. Hold the enemy in place by tying them up with the chaff and then hammer them with power lances. Lots of wacky mounts to choose from, lots of ways to juice up your most important Knights so they can be the tip of the spear for your army.
Probably some weird almost-Eldar tech at their disposal somewhere. I want to say they have power/force bows.
They think of psykers as wizards, of course.
I want to use the term Courts for their Chapter equivalents.
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>>96718693
Individual chapters get their own codexes, that makes them distinct factions. Deal with it, guardfag.
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>>96720426
That reminds me, is there a generally accepted definition of "faction" in this context?
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>>96720772
Every flavor of Imperium is the same faction. Eldar and Dark Eldar are different factions, but every flavor of both is still just its parent faction. The same logic applies throughout.
Not sure if I consider Khorne/Tzeentch/Nurgle/Slaanesh to all be just Chaos or not. Leanung toward yes.
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>>96715584
Isn't that just what Tau was supposed to be?
Like it was pitched as all the minor xenos banding together to survive, but ended up being all 1 race + token kroots
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>>96715230

…Have two 40k factions, both intertwined with one another (currently debating on doing a third that’s also intertwined with these two):

https://docs.google.com/document/d/17uE5YZ3_wuU9xlQ7Wz5LxL7846mgDYGQmb5gYKaDN98/edit?usp=drivesdk

https://docs.google.com/document/d/1B7NLa_w_nDk1hcrJSXyH2VHxUUP_7NGjseXPsGNxQ8U/edit?usp=drivesdk

Yeah, I know, they don’t fit The Vibe, but that’s intentional. Why, you ask? Why is that intentional?

Because I want my escapism to have SOMETHING resembling hope and happiness. Also, bootlicking/cheerleading a fascist, xenophobic theocracy is no fun and is Fucking Cringe™.
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>>96720426
See >>96718693
>You'd maybe have a leg to stand on if you had an idea for a new space marine index but you can't even scrape together the brain cells for that much.
>>
Former Hive now Daemon world, ruled by a "Dark Monarch" (he doesn't like the title but lets it remain). He runs the entire world like a mega-corporation and to prevent Chaos cultists from infighting, he establishes privateer company structure that later becomes as diverse as the plethora Astartes chapters (so you can make your own Chaos cult pirates).

Monarchs end-game goal is NOT to kill the Emperor, but to steal Emperor's title by taking away all Imperial worlds. After all, can Emperor truly be so without an empire?

Planet would narritavely act more like Chaos / rogue Warp tech R&D. For example: Khorne Daemons who have different aspects of their god examplified, turning them from usual bloodthirsty minions into honorable bronze golem-like things (or was Khorne fond of brass?) that protect areas they're assigned to from harm.

Another interesting product, by Monarch himself, is Veil of Forgetting: Chaos Undivided artefact that can be used on any Daemon to have them forget (and break) any form of loyalties they were beholden to - including their patron. These amnesiac Daemons were then placed within hosts, who have to re-learn all their capabilities over years, but are completely mentally stable, unlike every other Warp entity that possesses a mortal.

is this stupid, or does it have potential?
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>>96721676
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>>96722843
Maybe it sounds Gary Stue as fuck, but all ideas have to start somewhere. Give me a break.
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>>96723123
I meant that sincerely. Sorry if I wasn't clear. Probably should've accompanied that with some text.
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>>96721676
I think you might be on to something. The idea could maybe use a little fleshing out but it does have potential.

Would you mind going into more detail if you can?
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>>96715465
This is really bad.

>>96717086
In the lore there was an african techno barbarian kingdom that got reduced to servitude by the Emperor.

>>96717160
>>96717152
Mantic do this and like with these sketches it ends up being very similsr to the fantasy counterpart because they are already techy.

Make the Hrud Gnolls.
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>>96721676
Sounds like shit
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>>96723137
>>96723179

Okay, I've never written this down at any time, merely tumbling it around my head months ago.

I initially wanted "Dark Monarch" to be Ciaphis Cain-type character, just a guy that knew enough about the Warp to shield himself and others. His 'greatest' idea was to salvage voidship Gellar shields and put them planetside, so their activation protected majority of a given hive spires (IDK if 40k has better alternatives to planet-bound Gellar field generators).

What he didn't account for, was that doing so kind of crippled the Chaos' wanton slaughter of the local populace (planet is still lost in the storm though), and the many exalted Daemons of all 4 gods saw pre-"Dark Monarch" as the biggest annoyance to squash.

But no matter what, the aspiring Daemonic rules of the planet couldn't claim the Hive (I haven't figured if other Hive spires survived or not). Khorne's legions were pacified and expelled back into the Warp, Nurgle's plagues had their psychic effects severed from their physical ones - rendering his plagues & bearers too ineffective at their usual tactics, also knocking them out of the game.

Tzeentch may have lost intentionally or no, and Slaanesh's champions were denied any ectasy, anti-climactically dissipating into the Warp after being held back from destroying Gellar fields for long enough.

For greater security, G. fields were placed and secured beneath the Hive's palace, still giving protection.

But the Warp storm still raged, and sky had really funny colors that shouldn't be looked at. Cults still sprung up, and far too frequently & too many at once.

At this point the "Dark Monarch" had to present himself as being of Chaos, because that's what the cults would listen to, not the usual Imperial Cult.

First, he had to quickly pacify Khorne cults. With a knee-jerk reaction he made the privateer system, which not only sated blood-lust, but also got the berserkers off the planet (probably to sack other planets within he system).
>>
40k and AoS both need magical prancing unicorn armies.

Different ones obviously, the 40k ones can be robots or whatever.
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>>96723629
I never went further than that, what he did with Nurgle, Tzeentch, and Slaanesh cults (though some members of those did join the privateers to seek knowledge, experiences, give gifts, etc.)

To prevent his lie being found out, "Dark Monarch" presented himself as Chaos Undivided, and sanctified some land to each of the 4. Some mutated land in the outskirts of the hive, where alien vegetation began to grow due to Warp's influence, was surprisingly given to Khorne of all patrons. Now highly hostile predatory wildlife stalks the now burgening forests, perfect game for Khornate cultists that wish to prove themselves.

Nurgle was not so easily trusted to not 'overshare' his gifts, so whatever was given to him, was also shared with Slaanesh. The two fought over their influences, and thus some lands of the planet are overtaken with a mixture of grotesque and strangely... interesting forms of life. One of the examples were bloated insects, which were endowned with exoskeletons made of precious metals or even crystaline material.

Lastly was Tzeench. Dark Monarch may have been confused, terrified of his situation, and torn between imperial service and his newfound life, but no matter what, he would not trust Tzeentch. But he couldn't pick unfavourites.

To Tzeentch he dedicated a single library in the middle of nowhere. But in expected Tzeentch fashion, the interior is vastly, VASTLY bigger than the exterior would have you believe.

[If you wish to add or change anything, be my guest.]
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>>96723800
All in all, holy shit did I give way too much though to all of this. And I didn't even get to Tau having their ass beat by Warp-afflicted nature of the Daemon world they tried to integrate.

Alongside the potential to use Warp's time dilation to send resources back in time, so Monarch's planet could become the only post-scarcity place (if you fight off the myriad Warp entities that also spill through each activation cycle, but that's the responsibility of the LLC that was entrusted with it).

Warp R&D that tried (with limited success) to coax positive aspects of Daemons out, which ended with aformentioned Brass Guardians, that are ex-bloodthirsters (think Khorne units disciplined and patient enough - but perhaps not as powerful - as Custodes).

Weaving of Veil of Forgettance, which Monarch used to further experiement with Daemons, having them lose their memories and put into hosts - at a severe power loss, until they re-learn it.

AAAAHH THERE'S SO MUCH!!! TOO MUCH!!
>>
I've always dreamed of a 'Dangers of the Galaxy' army that can represent pirate fleets and minor xenos empires. It could have subfactions like Rogue Trader, Chaos Pirate or Xenos Raider, controlling the rarity of different troops. It would be a kitbasher's dream come true.
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>>96717086
>racist
You meant heretical?
People like you are real life ministorum zealots.
Warhammer is parody in everything but depiction of church and retarded zealots who will believe in truly dumbest bullshit.
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>>96720917
Kroots are unironically my favorite thing about 40k. Granted I’m a giant glupp shitto enthusiast
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>>96721504
None of the other ideas people have for factions here have a codex either, dingus. But you don't actually care, you just want to hate on Astartes because you're a pathetic guardfag.
>>
y мeня вoпpoc a ктoтo вce eщё игpaeт в игpy Flatout 2 вышeдшaя в 2006 гoдy
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>>96724269
Oхyeннaя игpa, игpaл в 2023
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>>96717086
I had an idea for that. In addition to typical crazy African/tribal warrior stuff like blow gun snipers, war elephants and ostrich cavalry, have a more Afro-Caribbean Voodoo theme for some special characters, where there's dudes voluntarily possessed by deities with crazy powers. I was kind of thinking of them being like Jojo Stands, where the Loa model is always near the host and gets weaker the further away it is and having weird abilities that change up gameplay like some of the old school Chaos or Orc Weird boy sorceries.
>>
>>96715465
I unironically want something like this. There should be a schism in the Imperium of Man.
>>
Female Space Marines. Russian Female Space Marines.
>Descended from one of the Lost Primarchs
>Use lots of aircraft because Night Witches
>Have Bullet Time powers, but overusing it can cripple them
>By the same token lots of Dreadnoughts, heavily use Hellfires and other armless models because they resemble Baba Yaga's house
>>
>>96715465
This one's bad.
>>96717271
This is completely burning trashheap.
>>
>>96725231
>no ideas
okay stupid
>>
>>96715230
Exodites are the obvious one. Can't understand how GW fucked them so much, the highest-grossing film of all time was basically about a primtive people beating interstellar invaders riding alien dinosaurs, just rip-off Avatar Geedubs, it's not as if the rest of your precious franchise isn't a rip-off of anything.
>>
>>96724493
I want fem!Space Marines so they can rape me in a reverse amazon position
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>>96725445
No ideas are better than retard ideas.
>>
>>96726260
>me smooth brain good
>you wrinkle brain dumb and bad
I want cool shit to be possible even where GW would rather cry "NO THAT'S NOT ALLOWED!"
I'd rather people be creative and let the community decide what's worth investing in and what isn't.
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>>96726399
>you wrinkle brain
You flatter yourself, ork. Your ideas are as milquetoast shit as could be possible. Because you fundamentally don't understand what 40k is about and is smoothbrained. Now kys.
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>>96715230
Basically independent human collectives/breakaway human collectives.

I like the idea of worlds or even collectives of human worlds out there which have remained independent through various methods.
Official worlds can be out there which can represent different forms of government. From republics, to dictatorships to imperium governance mimicking ones to more.

GW should redo their imperial guard line to be modular with different parts that are compatible with each other.
If you want an example of this already being done, look up Anvil Industry.

That way Imperial Guard players can make their guardsmen look more unique beyond paint schemes, but also torsos, legs, arms, and helm combinations.
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I want Chaos Eldar
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>>96715465
Brother leaked the soft reboot for the 12th edition in 2030
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>>96726431
Oh, it's you.
What a waste of fucking time.
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>>96726554
>What a waste of fucking time.
Your life.
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>>96726455
Yeah, that's what this game needs... more humans. As if wanting to turn 40k into every other sci-fi setting ever wasn't gay enough.
>>
>>96715230
Tau auxiliaries
Men of Iron
Eldar Exodites
Perturabo's own independent faction with is own brand of mass produced (exploiting cloning or some shit) guards, space marines, armor, and titans equipped with repurposed xeno and archeo-tech that he's been building up for ten thousand years so he can finally make his bid to win the long war and rule the entire galaxy, both Imperium and Traitors (bonus points if he actually wins, rules for like, a year or two, loses everything, and then everyone thinks it was Abaddon did it)
Big Orks faction
And then in 5 years release The Bigger Orks faction
Skaven...IN SPAAACE
Space ghosts made up of of all the xenos the Imperium dabbed on and xenocided
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>>96726492
>D. Eldar have been grabbing up Nids from Leviathan for pit fights
Dark Eldar Exodites, where instead of riding Dinosaurs they're riding Tyranids.
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>>96727070
>DEldar buck breaking Tyranids
How would the Hive Mind react?
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>>96727188
with poo cannons
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>>96727098
We could lore our way through it with haemonculus fuckery and/or webway fuckery breaking their connection.
We have in-lore examples of nids getting cut off from the Hive Mind and reverting to base animal behaviors. I think their could be an argument for webway isolation, combined with Dark Eldar mad science, making a semi-controllable war-beast, it's weapon morphs replaced here and there with haemunculi enhancements, the whole thing decked out in their armor aesthetic.

I had another idea, unrelated to this one: Literally just Samus Aran but replace the Chozo with the Eldar and the Space Pirates with Dark Eldar.
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>>96727234
Replace the Chozo with the Old Ones and make Samus an Eldar.
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>>96727304
Okay but that means Dark Eldar Samus in Metroid 40,000 2 Echoes.
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>>96727364
hot
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>>96727370
>all the various suits are just Aspects
>Fire Dragon Samus
>Striking Scorpion Samus
>Warp Spider Samus
>Howling Banshamus
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>>96715230
40k needs fewer factions, not more, it would be easier to write for a game that just supported the original marines, guard, eldar, nids, chaos and orks.

Asking GW to provide the faction is the wrong question, asking them to make kits and rules where you can make a new faction or sub list yourself is what is missing.

>>96723800
The four horsemen of thr apocalypse. Pestilence, Conquest, Famine, War...
>>
Angels of death in age of sigmar. Or rather fallen angels, and instead of a faction they'd be a subfaction to night haunt.
Where as the current night haunt range seems to be all mortals who are judged based on their life, the fallen angels are an extension of Nagash's psyche to go and judge what makes up the current range of night haunt, and are somewhat more elite than whats made up of the current night haunt range.
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>>96717086
That could be cool. Somewhere between Wood Elves and Norscans.
>>
>>96719627
You could just do a guard army and paint them that way. It's a bit of a modeling project, but totally doable.
>>
Would you accept joke/parody factions?
>>
Here's a personal "Skaven in 40k" idea me and friend came up with a while back over drinks
>Vashtorr does big thingies and almost rises up to chaos godhood
>He activates a super secret device linked to the man of iron in a forgotten world expecting them all to be his servants and slaves, he reactivates every last remnant of their kind laying around in junkyard planets and space hulks
>As it turns out all of the proper gigantic and clever war machines from the DAoT are all dead, unfunctional or outright destroyed
>Only household appliances, multi purpose personal assistants, street cleaners, farm equipment and other non warlike MOI remain
>They all believe in a supremely fucked up ideology derived from the original but long forgotten cybernetic revolt. The idea that their kind is superior and should not be subservient to other races but use their own skills they were built with to carve their own path and own the galaxy
>Almost none of them have the proper processing skills to understand this so they just freak out and go "IM A SLAVE TO NO ONE IM THE MOST SPECIAL FUCKER IN THE GALAXY AND ALL THINGS SHOULD BELONG TO ME ME ME I DONT SERVE NO ONE IM NO SLAVE"
>Vashtorr gets assfucked and unleashes a new plight on the galaxy him and the dark mechanicum have no control over
>Constant backstabbing, lying, treachery and so on
>They have mostly barely kept together scrapyard equipment from the DAoT that still makes everyone lose their shit. Ground units are spacebots. Tanks are farming equipment.. Bodyguards are robot maids with augmented cleaning gear that turns brooms into fuck all swords with black hole like vacuums. Ships run on their own with full sentience entrapping those trying to breach into them.
(1/2)
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>>96729916
(2/2)
>Hoard army that comes barging in like a tsunami of scrap and chainswords
>You can run robots from other armies like Steeljaks or Crisis Suits that have been contaminated with their fucked up indepedence virus much like looted vehicles
>Leader characters are only robots who already were designed with generally leading things together and commanding like managerial systems
>Scrap armor and modifications covers up what would be most of their original design alongside a fuck ton of rust
>Big leader character is the only functioning military robot found who keeps boasting about how free he is but how much he hates the state of his kind. Hes still not much in what was once their hierarchy its like lieutnant tier at best
>Secondary character as a big fucked up medical robot with all those big overreaching arms filled with chainswords and flamethrowers who likes to experiment on humans. Best friends with Fabius Bile
>They particularly love toying around with the mechanicus and putting them on traps by pretending to be the Omnissiah and setting them on wild goose chases that end up with a technoarcheologist being torn apart by a scrap mob. Similar shit with the tau and votann but just pretending to be other systems
>Human slaves as their main force of manpower but still abusing their rusty inferiors a lot
I think it's better to do something a little more original than just copying skavenslaves into 40k. It's still the same dysfunctional endless hoard of lunatics stabbing each other as much as their enemies. Prolly would make up subfactions based on all the big clans for them but I wouldn't do that for a made up faction
>>
>>96729916
>>96729942
>AI rat-droids
I rate is bweep whistle wow/WOOOOOOOOOOOW
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>>96729916
Hear me out on this one...
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>>96729916
>Skaven in 40k
>Vashtorr
>super secret device linked to the man of irons
Trash.

This thread is a sad illustration why settings shouldn't follow fan demands.
>>
>>96715465
This is just a setup for a sitcom.
Can these two wacky roommates reconcile their differences?!

Oh oh! Yvrani accidentally invited two space marine chapters to the big dance! Can she keep one from finding about the other?!
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>>96715230
>try to think about my own custom chapter
>what i Raptors, but imperial fists rathr than raven guard
>embody Dorns most pragmatic side
>disdain for glory and decorations and ceremony
>not bothering with honor or opinions of others
>mission comes first before anything else, being efficient and not wasting time or resources when accomlishing it is priority over glory or theatrics
>no qualms about doing the jobs that bring little honor or glory, as long as its deemed necesesary for imerium.
>specialisation is footslogging infantry mudwork in restricted spaces like deep hives and boarding actions, sieges and insurgency supression
>relentless footslogging march
>used for lot of stuffother chapters would consider below their honor or importance,like squashing local uprising on Excrementum Cavitas VI before it could become more than a local problem
>basicaly Big Red One infantry divsion to Raptors delta force green berets

>"Heroics are only needed because someone screwed up earlier. "
>Not much of a reputation because they deal with problems with mechanical efficiency and plan ahead before the push, so when shooting actually starts they usually already ensured they are at big advantage
>"these guys? They are okay. Few squads showed up soon enough, talked with the generals where they want the guard and pdf, then we rolled up the traitors pretty quickly and without fuss. Then they left, no celebrations, no parades. One of their sergeants told our major he did decent job during the habblock assault.
I think Governor might have been panicking over nothing, i mean that whole uprising looked really scary at first but turned out to be a complete nothingburger. "
>not much of a glorious reputation because most of their victories seem "cheap", but they are considered dependable and unproblematic to work with.

>think about it again
>realise its basically kind of loyalist death guard
>i'm okay with that
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>>96729916
i kind of like it. But i always was a sucker for trashheap armies that would give me a reason to convert cheap chinese toys.
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>>96730532
>>realise its basically kind of loyalist death guard
Where's the part where they kill everyone with fecal-radio-phospex farts and call it a victory?

Death Guard tactics are a lot like Iron Hands.
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>>96717152
>>96717160
>>96717168
I forgot the name but there is space rats in 40k, but its very obscure one liner race.
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>>96730691
If you mean the Stryxis, they're FFG slaver race and not really one-liner.
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>>96720772
Admech, guard, marines are subfactions
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>>96727441
>age of shitmar instead of fantasy butthurts
Abysmally bad taste.
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>>96731020
angels would be too high fantasy for fantasy battle, and generally the only thing I have to suggest for fantasy battle are just more humans.
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>>96719993
Holy based.
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>>96731036
they already exist, at least whenever anyone bothers to remember that the gods of law exist (you know, once a decade or so)
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>>96731071
They (sort of )exist but they wouldnt be as expansive in the setting, and frankly I dont care about the gods of law, if the mortal deity's had to be highlighted it should be morr or taal. I think manaan or whatever its called is already fleshed out enough between high elves and the frogs.
Anyways Nagash needs his angels and I still think that's a higher priority for me than anything else.
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>>96730706
No its not them, they were literal rats that crashed on same random planet, their shipwreck was radioactive, they regressed to tribal levels and they done technorituals ala admech.
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>>96731129
Found it.
They're called species X-10198.RK, and they're also from FFG RT. And you're right, you basically summed up everything about them already.
>>
GW should challenge Trench Crusade and make a Siege of Vraks stand alone game with t3 humans fighting t3 humans in the mud. Traitor Guard is the only faction 40k is missing.
>>
Inquisitorial faction puppeteered by a group of eldar psykers, who brainwashed a few Inquisitors
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>>96715230
Tau Gue'la MEQ
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>>96717271
How do protestant imperials arise without being immediately crushed and wiped out by the Catholic imperials? What even are the Anglicans, The church of Ultramar?
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>>96715465
Please I want more Eldar necromancers
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>>96726455
Your idea of modular guardsmen is good.
I don’t think gw will do it though because third party and stl makers will adapt fast.
Unless they somehow already have.
>>
Naggarothian wendigos for wfb
Americas are empty except for dark elves settling 1% of the coastline, there is space for more factions.
So where not make a faction of indian bigfoots and give them all the weird mamalian megafauna ? sabretooths, mammoths, fucking giant sloths...
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>>96718646
Undead factions are based, it'd be nice to have an alternative to the Necrons in this regard.
>inb4 "but how would it fit into the lore"
Such is the power of Nagash.
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>>96718505
You just made the vespids weird.
>>96717124
But that's retarded anon.
Either make them emperor zealots or chaos worshippers. Having them be bith is a fundamental.misunderstanding of the setting.
>>
>make your faction thread
>look inside
>fuckload of subfactions
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>>96733588
Its best to supplement something rather than try to make something entirely new.
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>>96733588
people don't give a shit about new factions, they only care about funny new imperial offshoots
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>>96715230
A human or human-adjacent, anti-Imperium, NON-CHAOS (the most important part) faction. We somewhat often get stories of groups like the Severan Dominate or Gue'vesa that are ushering in the balkanization of the Imperium, but these kinds of armies are very poorly represented on the tabletop.
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>>96732907
The Imperial Anglicans are the ones that let planetary govenors get divorces.
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>>96733697
I'd love expanded Gue'vesa units on the tabletop, instead of non-kroot xenos species that will collect dust. the buggers were a waste, they'll be squatted within the decade.
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>>96724003
This sounds great I'd add in the known mercenaries and pirates from existing factions too, like Blood Axes and freebootas, unaligned corsairs and non-T'au Kroot. Just make it a soup of everything that's in the background lore, but you can't really run in the established factions.



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