House Rules are pretty common to customize play the way the table (or at the GM) likes, but have you had instances of it backfiring on you?
Im not writing a greentext for you to harvest for your sloptube channel. Kys
I regret thinking Pathfinder would be fine without rolling to confirm crits. It saved session time, sure, but at what cost?
>but have you had instances of it backfiring on you?yes
>>96742206You first.
>>96742674There's a reason Gygax hated crits.
>>96742674>I played shit game>I win shit prize
>>96742206Just about any house rule can fuck with any system hard if you have that one guy in the group who ALWAYS rolls like god or like shit when it would be most inconvenient. That's why I'm a strict RAWfag.
You guys are all a bunch of joyless faggots. Kill yourselves.
>>96742206Playing uno with house rules frequently backfired. Like allowing draw twos and draw fours to stack. Meaning player 1 playes a draw two on player 2, in response instead of drawing two player 2 plays another draw two which means player 3 must now draw four except player 3 also plays a draw two so player 4 ends up drawing six cards. Some house rules were good though like you have to give someone 3 seconds to say uno on their last card instead of immediately claiming they didn't say it fast enough. And playing you last card without saying uno automatically made you draw 7.
Or as kids playing house rules with chess like no pawn double first move, no en passant, no castling, no promoting to a pice that you hadn't lost. Which meant if you still had your queen and your opponent had only captured a knight or bishop you could only promote your pawn to a knight or bishop. Which in turn meant when you were close to promotion it was better to sacrifice your queen for another piece so you could promote to it.
>>96742461Oh you're back, I thought you'd finally killed yourself you miserable faggot.
>>96750022You first.
>hate a rule>try to alter it>turns out like five other mechanics are all deeply tied into it so it's like some fucked up loadbearing rule you can't mess with
>>96742206There was one day My buddy was DMing 5e while we were all still teenagers (14-16, he was the youngest), and this nigga wanted to implement a homebrew system he found for called shots. So you could say "I stab him in the leg" and you'd automatically roll with disadvantage, but you otherwise make the attack as normal and get a potential bonus effect and damage for hitting, which varied by limb. It's also important to know My character had a custom weapon that was a longbow which could break apart into 2 shortswords.At one point our rogue stabbed an enemy in the leg with his dagger. 32 damage after accounting for everything, including sneak attack. I decide to try it out, and say I want to stab an enemy in the face with one of My swords. I don't remember the specifics of the exchange, but this nigga tells Me that after everything - the most damage I could deal to him by stabbing him in the face was 8. I pointed out how Rogue stabbed a guy in the LEG and got 32, and here he is now telling Me that a SWORD TO THE FACE will deal 8 AT MOST, and I ask if that makes sense to him. I will never forget the way this nigga looked Me dead in the eyes and simply said "Yes."We all argued for a bit after that and he ultimately decided to scrap the system entirely. He also said I couldn't strap vials of oil to My arrows because My intelligence at 16 was "too low" to come up with an idea like that.Anyway this nigga was only 14 at the time and he is literally autistic, so we should've expected some retardery. We still bust his balls about it sometimes. I love that guy.
>>96742206>>96751939I guess that didn't really "backfire" as much as it was just a bad idea, now that I read it. Let Me fix that.Another one of our friends was DMing 5e and decided that critical hits result in you dealing automatic max damage and THEN you also roll your critical dice.I played a sorcadin - although I decided that before we were told about this rule. At one point we were facing some kind of demon lord and I liquified the bitch with over 400 damage in one swing. He decided to switch back to normal critical rules after that.
>>96742206not quite /tg/, but I feel that many modern action games and fighting games are sort of mini-homebrew chess games in their own way.a lot of the same key skills apply: memorization of each piece and its abilities and rules, use of your pieces to create zones of threat, where your opponent can't safely move, using such gambits in layered strategies that involve forcing them into a disadvantage, either without knowing or without any alternatives.any game with an enemy that does some kind of zone denial is based fundamentally on the mentality of chess.
>>96752048My DM has implemented both of those and since we are still at level 1 an enemy critting on you pretty much is always a take down if not instant death. I haven't made a called shot yet because I know if I remind my DM about it, I will have to worry about my character getting mutilated.
>>96753066>still at level 1>stillHow long have you been playing for? I pity you if you're in 5e because I genuinely don't believe the game is meant to be played at levels 1 and 2. Also, what makes you want to keep playing?
>>96753440Technically I played with the DM in his previous campaign. We wrapped things up and started anew around a month ago after recruiting more players. Yes it is 5e, but the DM is autistic and enabled quite a few variant rules, most of which break the game. eg. stats were 4d6 reroll all ones, 1 first level feat of our choice and then the DM gives 2 bonus feats. (I managed to get him to pump the brakes on that one after our first characters were made.) For variant rules almost every "gritty" variant is on. I know him IRL. Plus once you get past his "eccentricities" He is fun to play under. He really tries his best. Honestly we have 2 back up characters each so character death was something I expected. Plus the rest of the party is fun. My biggest problem is I don't think he knows what he wants to run. Tonally the game is ~unstable~.Once I figure that out I'll be golden.
>>96742206What usually happens is the GM comes up with a poorly thought through house rule, I explain the problems with it, and the GM gets pissy.
>>96742206>play kitchen table magic as 40 card instead of 60 card to ease deckbrewing time>every deck just becomes a 6 card glass cannon Actually, that was pretty fun
>>96753962>5e>Gritty rulesThat sounds fucking miserable. He sounds like a man who desperately wants to run a very different kind of game but only knows 5e.
My 5e DM banned the Sharpshooter and Great Weapons Master feats because “it made martial damage too crazy”Now literally everybody plays a full caster.