[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: Dcg-BT23-045.jpg (865 KB, 951x1295)
865 KB
865 KB JPG
Too Many Traits edition

Previous >>96656449

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

>EX10 Sinister Order questionnaire
https://docs.google.com/forms/d/e/1FAIpQLScBjca4s0Xcvp-P38xJ0dmsmUtOChUbwphOCn5hzHF0z4bMVw/viewform

>News
Banlist, Errata:
https://world.digimoncard.com/rule/

New and Upcoming Releases:
https://world.digimoncard.com/products/

Digimon Liberator:
Latest web comic chapter is Episode 18 Part 2! Next chapter scheduled for October 16th
Latest web novel chapter is Debug 20! Next chapter on October 23rd?
https://digimoncard.com/digimon_liberator/

EX10 Sinister Order is out now everywhere!

LM06 Billion Bullet is scheduled for delivery in October.

BT23 Hackers Slumber is scheduled for release October 24th

ST22 Advanced Deck Amethyst Mandala (Sakuyamon) is releasing December 5th

BT24 Time Stranger has been announced! Scheduled for release January 26th

EX11 Dawn of Liberator has been announced! Scheduled for release February 13th

AD01 Advanced Booster Digimon Generation has been announced. Reprint set scheduled for release in March

LM07 Another Knight pre-orders are closed. Scheduled for delivery in March.
https://p-bandai.com/us/item/N9054654001

ST23 & ST24 (themed after Beatbreak and Savers) have been announced for May. Followed by BT25 introducing "Dual Cards"

>TQ
Are you looking forward to pre-release for Hacker's Slumber?
>>
>>96743394
TQ: I think pre-release will be fun, particularly with the Hudie options and almost entirely CS set (i.e. guaranteed double proc) will make for a really different feel.
Dreading the subsequent meta itself though. Mastemon, Jesmon, Royal Knights and Hudie loop are going to be huge pains in the ass.
>>
>TQ
yeah there is a handful of support for decks I play, but not really much
Interested to see how the RK stuff pans out despite not playing the deck, and I think the hudie stuff is super overrated by people.
>>
>TQ
not really. i'm in the waiting room for EX11. playing DM machine till then
>>
>>96743394
>eaters, maste, omni cs(to a very lesser extent) and cs decks getting upgraded
Yes im excited.
>>
Think the new grandracmon has any merit?
Can't wrap my head around what its trying to do
>>
>>96745650
It's a ramp deck. You go into it as fast as possible, usually turn 2, and hope the opponent can't clear your board. If they can't, your board only gets harder and harder to break. If they can, you hope your disruption was strong enough to prevent them from doing anything too important.

Ramp decks are a subset of aggro decks, which are any decks that want to leave the raising area as soon as possible. Aggro decks do better the more searching meta decks are doing. If your opponent is playing 10-20 assorted consistency options and tamers, they'll be forced to spend time converting those into usable cards, during which time you can gain an advantage. Ramp decks are the variant of aggro that take longer to actually win, but make up for it by not needing to swing at the opponent's security too much and risk playing out free options and tamers.
>>
>TQ
I'll grab the Royal Base and Appmon stuff, Hudie deck looks like it'll be annoying to play against but at least its more about commiting cheap resources to the board rather than sitting behind layers of protection.
>>
TOTAL OMNIMON NOKIA DEATH
TOTAL ROYALNIGGER SUICIDE
>>
>TQ
Nyo.
Give me the EX11 support bandai
it better be fucking worth the wait.
>>
>>96746219
You need to build trash for it to pick up, and even then the evo combos are still memory heavy with little payoff.
I'm not sure how you would want to build it.
>>
>>96745650
I think there might be a world where Dracmon, GranDracmon, and K get integrated into the Dark Animal/Leviamon deck, but Sangloupmon's attack trigger being restricted to Undead and not Dark Animals makes it unplayable in that context and Matadormon probably doesn't do enough if you aren't loaded up on Dracmons to play with him.

I think with Enbarrmon, SkullBaluchimon, potentially SkullSeadramon, and ZombiePlutomon all in the spotlight, there might be additional support in BT24.
>>
File: 1684971087574342.png (801 KB, 540x610)
801 KB
801 KB PNG
>>96747051
Are you ready for even more omni and royal slop in bt24?
>>
>>96747171
Purple has a ton of generically good memory gain. In theory you can gain back about 6 memory going up the line. Soulmon into Skullsatamon end of turn with K gains back 2 memory.

You're right that Sangloupmon isn't amazing besides setting up Matador easily, but it's still a good enough option.
>>
>>96743394
>>TQ
>Are you looking forward to pre-release for Hacker's Slumber?
I did the first presale purchase ever of some singles because they were listed at 0.09 each and hope they stay that way when releases? Obviously not the mastemon but just the angewomons and ladydevimons.
>>
>>96748180
Prerelease is a sealed event, you go to an LGS and build a deck out of 6 packs and play with modified rules.
Presale is usually just inflated prices. Commons and uncommons like those are usually only a few cents anyway
>>
>>96748012
I think we're safe from too much RK support in the TS set
>>
>>96748012
there wont be any rk in bt24, they play a pretty minor role, if rk are getting support, fucking kunlun equivalent is getting printed too since they appeared just as much
maybe we a yggdrasil in some form, maybe we get an omnimon.
no way we are getting all the rk
>>
>>96749720
I wouldn't mind seeing Enbarrmon as Royal Knight support. In part because I feel bad that Craniamon keeps getting shafted compared to all the rest of the Royal Knights.
>>
>found out store I always ignored still do pre-release events for DCG

I think I might come back
>>
>>96749889
a legend arms-style [Hand][Main] effect would work for both of the mounts, gets around RK's Digivolving issue and obviously the demon deck has no 5's

TS is going to be an interesting set because unlike CS, barely any human characters have Digimon and most of the story Digimon have nothing to do with existing decks.
>>
File: file.png (982 KB, 587x798)
982 KB
982 KB PNG
>>96749889
>I feel bad that Craniamon keeps getting shafted compared to all the rest of the Royal Knights.
The new one is fucking great fortunately. Im dreading this fuck because a single block may fuck you over bad if you dont bait his effect out.
>>
>>96751538
single block or when digivolving effect may fuck you over bad*
>>
/dcg/ help out a noob. What are some better ways to get memories for yellow/purple maste deck? I feel like it's always memory starved. Is it just amber/yellow boosts? Or hikari tamer?
>>
>>96752013
boosts and your mirei's.
the deck normally wants to get setup with its tamers, pay to play or evo, and then vomit out everything else for free and make a mastemon.
>>
>>96752013

I have pata, mireis, blinding ray, and jack raid for memory.
>>
>>96752082
>5 cost mirei only adds 1 memory at turn start; the most awkward effect for most cost
>4 cost and 3 cost don't add or set mem
>ladydevi and angewomon add memory when you play a mirei but you want mirei on field first for her effects
It's so over..
>>
>>96752198
the 4 cost basically gives you +1 memory with its refund....
maste has a very strong top end, the lvl 5's are solid and the bt23 ones will make it great, with some good strong mastemons.
but uh, the rest of deck is kind of ass, you don't really have good 3's and your low end is an issue.
yellow base makes you need to rely on patamon rng, the gatos are quite good but all of them have real problems.
purple base has a lot stronger and more consistent options, digs faster, and has less overlap with angewomons so you benefit more from them, but also means you need to run a lot more out of archetype cards and less gatos, it isn't as efficient at climbing as yellow but far more consistent and gets a better refund if you go all the way and you have less valid targets for trashing with your 3 cost mirei.

if they want(ed) the deck to be good they would give it a better low end, a good 3, a good 4, would be way better than.
its definitely the kind of deck that just sometimes loses with no fault of your own.
>>
Fun decks for a new player?
>>
>>96752491
Beelze, maybe. Buy the starter deck and augment it with stuff from the latest set (EX10). It's not meta, and a bit expensive / hard to actually finish the deck, but there's tons of cards for the deck so it's easy to make something playable.
>>
>>96752923
>Buy the starter deck
Do they even sell it anymore at MSRP? It's probably cheaper to just buy singles if you're suggesting Beelze.
>>
>>96752491
What kind of playstyles have you found fun in other tcgs? Do you have a favorite digimon?
>>
>>96743394
>BT24 Time Stranger has been announced! Scheduled for release January 26th
>EX11 Dawn of Liberator has been announced! Scheduled for release February 13th

Mhh honestly i dont know if dropping BT24 and focus more in EX11 as i play the bees, ice, puppet, ghost and snake deck but i really want the olympus XII deck, what i should do?
>>
>testing deck in DCGO
>"oh, cool, I can do this now"
>do my cool interaction, nothing happens
>"oh, okay, maybe DCGO is glitching because I'm doing it weirdly"
>digivolve into the same digimon normally
>nothing happens
I swear to god I've played at least three different decks this week where the effects literally just do not work. Not even difficult effects, literally just "suspend something and it can't unsuspend".
>>
>>96754494
you sure you weren't hit by an opponent's "this digimon can't do effect X until next turn"?
>>
>>96747219
Here's hoping. An undead deck seems fun. I've already been enjoying ghost.
>>
>>96754103
black in mtg and floodgates in ygo. i think the 3m and hk are cool, along with some fusions.
>>
>>96754664
Closest to most black mtg decks is purple for the reanimation and discarding your own cards to draw more cards. Not that familiar with yu-gi-oh. Try the learner app if you haven't and then maybe try the fan-made client to test the decks and see how you feel about how they play. Be warned that the fan client is sometimes wrong or doesn't work properly.
>>
>>96754138
Owen's deck is confirmed for the obligatory Liberator support in BT24, and there just so happens to be a Dragonkin-type mega that plays a huge role in Time Stranger that will probably get a card. Additionally, although every level of Aegiomon's evo line besides Elecmon is a Shaman, I think there's a chance that the Aegiochusmon forms might have rule box type support, with Red likely being a Dragonkin. Mostly because there's only the one other Aegiomon card, which won't be enough to carry a proper Aegiomon deck.

But mostly, Owen's getting his direct support.
>>
>>96755289
Chronomon is part dragon so maybe
>>
I'm starting a movement to restrict Tumblemon
>>
>>96754564
No, it's 100% just not working.
>>
>>96755452
I'm still undecided but I think it's funny that the repeatable memory gain card basically just started being "reduce the cost of every digivolution by 1" because they kept printing more and more cards that would tuck it and then trash it.
>>
This game looks good. Since every other TCG seems to be shitting their pants, this is interesting. Do they do locals? No online clients yet I imagine?

I’ve played most other TCGs/online CCGs, what does this resemble most in terms of playable?
>>
>>96755882
Try the learner demo and see what you think of the game overall. You'll have to look up if there are any locals in your area. There's a fan-made online client, but it's buggy and sometimes cards don't do what they're supposed to in it. Also, the game is only in Japanese, English, Chinese, and Korean so if you're ESL you might want to ask around about how that impacts local events.
>>
>>96755882
locals just depends on your area
fan online client exists, both a manual sim and an auto sim (but is buggy), official client is pending, had a beta, not exactly certain if it will be starting again from set 1 or what.
closest similar game is duel masters.
>>
>>96755452
>>96755819

part of the issue is ukkomon being ukkomon and speed pushing out tumbles faster to be recycled
>>
File: Chibi Close.jpg (155 KB, 440x768)
155 KB
155 KB JPG
>>96755452
Please don't.
>>
>>96756506
I'm surprised both ukkos aren't at limit 1 considering how strong both are.
>>
>>96756559
I wouldn't be surprised if Mineral and to a lesser extent Myotismon loop get Bandai to pull the trigger on the other one.
>>
>>96756871
ukko is a bait in rocks
you don't need that much setup to kill and finding pieces usually isn't the problem
spending memory on ukko instead of setting up tamers, emblems, training, or a landra in the back is just putting you behind.
as busted as multiple tumbles can let you do crazy shit, you don't need 3 in trash and ukko can very easily put you behind a turn.
>>
>>96756871
I have my doubts. While Ukko adds an insane amount of value to a lot of decks with good eggs, it feels like they've wanted it to be a generic rookie that lets decks with only 1-2 good rookies more viable. They let both Ukkos and Lui go for a long time until a lot of the top decks were running them. So maybe they want to keep ukko as is for more casual decks or something
>>
What commons and uncommons should I keep an eye out for for prerelease? Ive never been to one but I want to at least try and build something coherent out of my pack filler sloppa
>>
>>96757046
Anything that disrupts your opponent's board is great. Options tend to be useless unless you have a decent number of digimon and tamers in it's color and the option can kill a stack. Memory setter tamers are good even if you can't use the other effect. Just use every egg you pull.
>>
>>96757046
All the pauper level 6s are playable (though I'd avoid Phoenixmon because decking out is pretty common in sealed and you don't want to help your opponent avoid it)
Hudie alliance core obviously
Ignore ghosts and appmon except Consul and Coord since they play out of security
Motimon, Monodramon, Strikedramon and the CS options will be great together
>>
Buy one Omegamon X from BT20 to use in BWG.dek
YES/NO
>>
>>96743394
>TQ

Eh, looking forward to Belphe and Justimon stuff, but otherwise I havent really been enjoying the game a ton lately.
>>
>>96758766
why
>>
>>96758791
wish I knew. I just feel like my decks can't keep up and I'm getting in my own head because I keep bottoming out at locals when I normally can at least top 3, so I figured I'd take a break and not actively go every week for a bit at least. I'm also just tired of omni slop honestly.
>>
>>96758721
he fits into a lot of decks so it isn't a bad card to pick up, only need him as a 1-of anyway.
I doubt he will get a reprint released for at least another 5 months

so if you have multiple decks he can fit in, or even might want to play in the future, then its a pretty good pick up
>>
>>96758721
I havent used it at all in bwg despite 1 offing it.
>>
>>96757217
>though I'd avoid Phoenixmon because decking out is pretty common in sealed and you don't want to help your opponent avoid it
Phoenixmon says YOU MAY return UP TO 3 cards, so you can just choose not to or only return the top card to shut off On Deletions.
>>
>>96756506
While nto quite as good rocks can swap to Protogizmon as a way to get an extra Tumblemon in trash. I was thinking of testing it since it also gives you extra trash setup on top.
>>
>>96761939
oh good point. I do think it is still one of the worse level 6s and compared to previous prereleases there are hopefully enough low rarity lv 6s that you won't have to use it (BT22 only had Boltmon and Raidenmon, BT21 only had WarGreymon) but if you get multiple Machinedramon and other Zaxonslop it could be fun
>>
Don't piss me off
>>
>>96763431
Man that chapter was unironically gay. Zeno is obsessed.
>>
>>96751538
They're doing a Time stranger set soonish I think, so he's bound to get something interesting due to his new "mode"
>>
>>96763632
Pretty sure the TS set is the next regular pack
>>
>>96763632
I hope so, than again we also need cranium X. I just fear the black fuck right now.
>>
>>96764042
You're going to get him on his horse and like it
>>
>>96763632
>>96764069
Honestly I think what's more likely than that getting its own card is just Enbarrmon and SkullBaluchimon having effects that put themselves at the bottom of a Digimon's stack and having some really strong inheritable.
>>
>>96764105
True. Could also have an inheritable that specifically cares about Craniamon or Titamon. It really depends how they wanna approach it, either treat them as their own digimon like in the game, or not
>>
>>96764125
I think a big factor is how they decide to reconcile Craniamon+Enbarrmon being Mega+ level in the game (effectively a level 7) with the existence of Craniamon X, and which one they decide to let digivolve from the other one. They could always just ignore it, like how TS ignored the card game making Millenniumon a level 7.
>>
>>96764174
I know some people are convinced it means we're getting zeed in one of the DLC packs since it would be mega+. But that was an odd decision otherwise.
>>
>>96764198
I am one of those people. And not only do I think we're getting Zeed, but I also think we might be getting Moon= too since it'd work as a mode change, which is a mechanic they added in the game.
>>
>>96764391
Oh, and to further just point things out, I think Millenniummon is literally the DNA digivolution in the game that isn't a higher level than both of its constituent parts. A mode change would also explain why the field guide jumps from 451 to 468, which is a gap of 16 digimon when we only know we're getting 3 packs of 5 new mega levels. It's sorta kinda the same digimon. Though it doesn't need to be moon= and zeed.
>>
File: 1746824855236973.png (1.12 MB, 681x858)
1.12 MB
1.12 MB PNG
>>96763431
>That TS side quest
>The TS Prelude
>This Liberator chapter
3 consecutive Mugendramon losses in a row
>>
>>96764552
More like jobbermon. Still my favorite deck in the game
>>
>>96764552
And two of those were the same fucker!
>>
>>96764421
>Millenniummon is literally the DNA digivolution in the game that isn't a higher level than both of its constituent parts.
I mean technically there's Susanoomon because Hybrid is the listed level for all the spirit digivolutions.
>>
>>96764552
>>96764650
Machinedramon has arguably been a jobber since he got demoted from final boss of World 1 to just the third Dark Master in Adventure, and it's mostly been more and more Ls since.
>>
>>96765165
It's the ultimate fate of cool baddies. They exist to lose to get the heroes over and since they're popular, they get brought back again and again which makes them look like jobbers
>>
>>96764650
>spoiler
You just can't beat GATTAI, after all.
>>
File: file.png (380 KB, 327x457)
380 KB
380 KB PNG
>>96764552
>gets assraped in world
>assraped in adventure
>okay in tri for a few seconds only for assrape
>literally retarded in xros
>gets assraped TWICE in ; with shit animation in his real appearance but atleast has cool godzilla tail lasers
>gets assraped again in the prelude
>fodder massraped in next order
Im not going to pretend that i experienced all the media he's in but his showing is pretty good bro.
Atleast his modelkit/merch/arts are good and that he is well loved by the tcg developers.
>>
File: Spoiler Image (320 KB, 1920x1080)
320 KB
320 KB JPG
>>96766740
>>
>>96766775
He wins in that showdown...right?
>>
File: Spoiler Image (329 KB, 1920x1080)
329 KB
329 KB JPG
>>96766825
KWAB
>>
>>96766775
mugen on couch surrounded by buff black royal knights.jpeg
>>
>>96747219
I think the Dark Animal engine is massively overhyped as a generic purple bottom end. It's only ever really found success with Levia and Anubis. Anubis is a fundamentally broken card, and Levia just has really particular characteristics that make it particularly good with Dark Animal. Biting Crush gives you something to do in case your shitty stack gets outed, and Levia X turns the level 5 you've got sitting on the board into an actual threat.

There's a reason why no other top-end has ever found any meta relevance with Dark Animals. The typical scenario with DA is that you move your stack out early and waffle around with little draw-discard effects and psychemons and hope that slows the opponent down a bit. It isn't a strategy that works well with any other top-end.
>>
>>96768125
LordKnightmon used it too but that didn't last as long as Levia. And for whatever reason, Biting Crush hasn't actually been seeing play in the top builds anymore.
>>
>>96766740
Hey prelude doesn't count. Are you really going to deny a Make-A-Wish kid his dream especially after his mom died?
>>
>>96768678
>Are you really going to deny a Make-A-Wish kid his dream especially after his mom died?
His wish was to make deputy/justi actually look cool for once and machinedramon was, once again, chosen as the sacrificial lamb.
>>
>>96768125
dark animal is anubius' actual archetype, so it makes sense to work with him.
and he is worse with it than levia because of the lack of x antibody for him.
fuck the levia lvl 3, goblimon, is mostly used in dark animal based decks over the dark animal level 3, labramon.

the synergy between dark animal and an x antibody top end is just incredibly good. levia also just perfectly suited for efficient climbing and not caring about inheritables too much. I think they have been careful about printing good lvl 6 x antibody's after LKX to avoid too much dark animal synergy.

>>96768601
lordknight didn't even use pure dark animal animal and blended in some of the lilithmon lower end cards, running some ladydevi x and/or bastemons, with the levia lvl 3 gobli generally being the best 3 as well.
>>
>>96765100
It is, but in the field guide he's hanging out with the mega+s whereas his component parts are just Megas. The card game in the game also lists him as a 7 and the other two as 6s
>>
>>96766825
Nah, he's literally just a warmup before they help you in the final fight against Chronomon, the Chronomon fight being insanely hype on its own
>>
>>96768963
Leviamon's level 3s are Syakomon and Gizamon. That Goblimon came out before Leviamon and I believe it's supposed to be Belphemon support if anything.
>>
>>96769206
BT14 was a soft reboot where they stopped printing vanillas. Goburimon/Ogremon are generic purple cards on purpose, to be used with the purple Garurumon starter deck.
>>
>>96766740
It's amazing how machinedramon is handsome, well-designed, has many relationships with other mons via digivolutions and traits, cool enough to get a model kit, yet is treated as nothing more than a mid jobber.
>>
>>96769670
He's a popular villain.
He loses a lot because he appears a lot and villains never win.
>>
They need to make more jobbermon decks
>>
>>96769773
Adventure Seraphimon when
>>
>>96769670
>mid jobber
He honestly even sucks as a jobber because you know he shows up to lose without even coming off remotely as a threat but more of a MOTW.
Last time i actually went "oh no hes unstoppable" was when the 4 dark masters worked together for their first appearance only for his solo fight to be well, you know.
>>
Is there a list of Digimon premiering in this card game? Or were first seen in this card game? I heard there was a cool trex one that appeared a little while back, but I haven't been keeping up with news well.
>>
File: 1736611661581264.png (3.19 MB, 698x2185)
3.19 MB
3.19 MB PNG
>>96770284
Greymon X Antibody(Black)
Most Digimon with the [Liberator] trait
>>
>>96770306
Baalmon X too.
>>
>>96770284
not that many are first in the card game, but liberator is a webcomic about the card game and we often get new digimon in it at the same time the upcoming card is revealed for it (and also because the literal card gets used for the first time in the webcomic) so if you count that then quite a few.
>>
>>96770284
https://digimoncard.com/digimon_liberator/en/character/
If you click onto the Digimon on each of these it'll show their line as it appears in Liberator. You can click on any of their icons to go to their reference book entry.

They're not all new, Vemmon's is entirely pre-existing (but was only added to the reference book because of Liberator), some only have 1-3 new Digimon. Some like Maquinamon are yet to appear in the game still.
>>
Let's say that, hypothetically, I was retarded and refused to play the floodgate rookies in a deck with Dark Animal as a base. What other rookies would I play, besides Goblimon?
>>
>>96771298
What's the top end? Goblimon works great no matter what. Labramon as a 1-2 of to recycle anubismon can be helpful. Floodgates are good in the dark animal engine because it's easy to reuse them
>>
>>96771330
Perhaps it is Leviamon, among other things that aren't nearly as good.
>>
>>96770555
Vemmon isn't the only line to be entirely preexisting Digimon, there's also Omekamon/Omnimon X.
>>
File: Dino.jpg (405 KB, 700x831)
405 KB
405 KB JPG
>>96770284
>cool trex one
If you mean Dinomon, that's from the Liberator web novel
>>
>>96769206
It was Titamon support. They printed a Titamon in that set.
>>
>>96770306
It's literally just headless Omega on a horse, goddamn.
>>
>>96771298
labramon to add back any dark animal pieces as well as the inheritable, ignitemon for the inheritable and to pop floodgates, any of the syako are pretty solid, gabu x, memory gabu, rush guil, and lop x (1 of at most), tsukaimon.
without more information its hard to be able to make recommendations beyond just the most generic effects that playable, many are not cards you would run at a 4 of but are solid like 1 or 2 of. but these are some decent options that have seen play in dark animal based decks off the top of my head.
>>
>>96772451
It's headless Knightmon, actually
>>
File: Spoiler Image (63 KB, 320x320)
63 KB
63 KB JPG
Thoughts on your Time Stranger DLC's main villain?
>>
>>96773753
I look like that
>>
File: 0168415_960.jpg (561 KB, 686x960)
561 KB
561 KB JPG
>used in countless promo materials
>the edgy go to
>only 1 card with outdated effects and cost
lol. How would /dcg/ update this mon
>>
>>96774005
a risky alt-wincon in a theoretical omegamon black deck
>>
>>96774005
uuuuhhhh...he dedigivoles...then uuhhh...has protection!
>>
>>96773753
Has some design elements I like. I'll be more curious to see how its deck plays than I will be to see it in game.
>>
File: 129457516_p0.jpg (226 KB, 650x885)
226 KB
226 KB JPG
Explain to me the appeal/popularity of Analog Youth please.
>>
>>96775961
DW is pure, liquid nostalgia.
>>
>>96775961
As a card or as a character?
>>
>>96776281
Both.

As a character I feel like I am being mandela effect where everyone used to call him mameo but suddenly he's called analog youth and everyone talks as if he has always been called that and I missed out on something.

As a card I am just guessing because no-colour low-cost draw tamer?
>>
File: drimogemon.jpg (69 KB, 474x349)
69 KB
69 KB JPG
>>96775961
as a card? It's a cheap setup tool for decks that use their trash, lets you gain memory and the breeding space if your level 5+ stack dies.
Fallen a bit out of ubiquity due to age/price, colour and need to not trash option cards, but still provides a lot of value
as a character he's just got a charming late 90's design and people love DW and DCB

>>96776300
Before Next 0rder he was interchangeably referred to as Analog Boy, Protagonist or Hiro. He is given the nickname Mameo in N0 but the card is of him before he is given the nickname.
>>
>>96776300
character wise its just a simple design that is very real so its easy to associate with, add in some nostalgia and its a recipe for success when it doesn't need to carry anything on its own and just a decent character alongside others. despite being the mc no one is there for him, but for the digimon.

as a card hes just a cheap way for decks that want cards in trash to search and is generic, even now hes still just barely good enough if you only care about the search. if your deck can benefit easily from the second effect as well, triggering it easily and making good use of the eggs, or just as a way to make your stacks more difficult to kill by sapping memory when you do it, then he ends up an incredibly good card.
purple decks kind of hand in hand have the trash requirements and self destructive effects, so it can often just be a perfect card for them.
>>
>>96774005
The problem with Zwart Deez is that his only story appearance starts with him already being Zwart and doesn't really have connections to Greymon and Garurumon, so he doesn't REALLY fit in with the current Omnimon setups in the card game. But I'll give it a shot.

No Digivolve cost or alternate digivolve condition.
When it would be played from the hand, by deleting 1 of your Digimon with Omnimon in its name except Zwart D, reduce the play cost by [big number]. (Should probably still cost more than 3 after the reduction)
Security: Play this Digimon without battling and without paying its memory cost
Collision Blocker
On Play: If it's your turn, delete 1 of your opponent's Digimon or Tamers. Then, delete 1 of your opponent's Digimon.
All turns: OPT If this Digimon would be deleted except by your own effect, by returning 1 Digimon card with Omnimon in its name from your trash to the bottom of your deck, prevent that deletion and this Digimon's DP can't be reduced for the turn. Then, this Digimon may digivolve into a Digimon with Omnimon in its name except Zwart D with a play cost of 15 or less (fuck Liberator Omni X) from the trash (maybe hand?), ignoring its evolution requirements and without paying the cost.
(Alternatively, print a new Zwart and maybe a new Alter-B and limit the evo to them.)
Still only has 13k DP.
>>
>>96772221
>Titamon+Skullbaluchimon got added to the reference book.
Well this practically confirms it's getting it's own card now.
>>
eaters pissing me off already
>>
>>96775961
This shota will become a faceless chad in adulthood who steal both: sluts and DigiThots from their trainers. Remember my words.
>>
>>96778357
Tell me why, im making the deck soon (not running medieval).
>>
>>96778459

different anon, but the deck is way faster than d-reapers.

Also, because of how their mother works, a lot of battle effects simply do not work against their deck.
>>
File: file.png (11 KB, 152x95)
11 KB
11 KB PNG
>Catching up on liberator
>appmon presented as literal-whos that Yao doesn't recognize
lel
>>
>>96778662
I feel like what is an appmon is our version of "What the fuck is a kilometer?"
>>
Fuck colors - the deck
https://www.youtube.com/watch?v=-sgWvXpB8oU
>>
I know this is still presale time, but why the fuck is Belphemon X so much more expensive than the others SRs in BT23???
>>
>>96779823
Which site are you using? Looking now, it's around $5USD on TCGplayer which isn't that bad.
>>
>>96780008
>Which site are you using?
Cardmarket. The cheapest option is almost 7€ but is from a seller that is not selling commons and uncommons and I'm trying to buy everything from this set in one purchase. The average price is around 9.5€ per copy.
>>
>>96780019
Yah, I have no idea how the Euro market works for this. It could just be the few vendors doing pre-release sales decided to since there aren't a lot of singles sellers for digimon in general
>>
>>96780025
It sucks because the prices for the commons, uncommons and rares is already at the lowest, the prices for the SECs aren't that bad either, it's just the SRs, particularly Belphemon X, that I think could still get a bit lower.
If Belphe X was at 6 or even 7€ per copy, I would have already made the purchase but 9€+ per copy is tough.
I guess I should wait a few more days but also an impatient fuck.
>>
>>96780035
but I'm also*
>>
File: o0uz387g9bg61.jpg (112 KB, 1080x1080)
112 KB
112 KB JPG
>>96743394
Im new to the digimon tcg and I can't find something concrete
is the prerelease of hacker's slumber in NA on the 24th?
(there's unfortunately like no bandai partnered stores near me)
>>
>>96780233
Prerelease started yesterday (17/10) and runs until the scheduled release (24/10). Canada was delayed a week.
>>
>>96780236
I see
Yeah I don't think there's an stores nearby me then with it rip
I fucking hate missouri man
>>
>>96780233
>>96780242
Check the bandai app, it will show stores nearby-ish.
>>
>>96780440
already did, there's none for me lol
>>
>>96780537
Shit I'm sorry to hear that anon. Hopefully the phone client comes out before you lose interest
>>
>>96780616
I mean it's fine, I can wait for the official release on the 24th
if scalpers dont beat me to the fucking punch
>>
>>96780675
Most prices drop pretty significantly once the set comes out. Then there's a 2-3 week period where prices shake out as people figure out what's meta and not so you should be okay
>>
>>96780675
>if scalpers dont beat me to the fucking punch
Yeah dont worry the scalpers left the tcg a long time ago.They just want OP and gundam know bandai wise.
>>
>>96781714
Yeah I really wanted to get into gundam but scalpers got all over that shit pretty quick
>>
Truly it is a blessing and tragedy in equal measure when your pet deck becomes meta.
>>
>>96782922
I suspect the gunpla skirmish game is going to be even worse. But as the other anon said, the digimon tcg is in a nice spot overall with being popular enough that you can find it in some stores, but un popular enough that regular art cards are cheap
>>
File: 128953002_p0.jpg (215 KB, 650x885)
215 KB
215 KB JPG
>best looking of the bunch
>cheapest of all the art/alt arts
Any other cases like this?
>>
>>96784521
lots
its just because its the newest
>>
anyone have any success with Wormmon erika hudie?
>>
>>96782922
Too bad youre stuck with us now fag. Also its not going to get any better, i went to a popup and i was told by staff that people lined up the night before to scalp.
>>
>>96784569
its the better list
pure loop is a pretty bad deck and very inconsistent, hudie aggro is far better.
>>
File: 17040997539984.jpg (336 KB, 695x1623)
336 KB
336 KB JPG
>like having all the gold store championship versions of the old Sistermons in my Jesmon deck
>the new Sistermons are kinda too good to not replace the old ones with
All that bling and the memories... lost to time...
>>
>>96784584
really, what list are you using? Im still trying to figure it out
>>
>>96784612
it sucks, especially if you won them all
>>
File: No AA is coomaterial.png (758 KB, 492x585)
758 KB
758 KB PNG
SEXOOO!!
>>
>>96773753
That's not Grimmon.
>>
Titamon+SkullBaluchimon just got added to the Digimon reference book as it's own entry so both him and maybe Craniamon+Enbarrmon are likely to be treated as their own digimon in the upcoming Time stranger set. Probably as level 7s
>>
>>96785332
puffy vulva
>>
>>96787386
deeply lame that their names are that
>>
>>96787386
I hope this isn't what they meant by dual cards.
or maybe they will do something interesting with it instead of just being a form.
>>
>>96787409
Dual cards are the next starter deck set and BT25. So whatever they are will have to fit into Savers or Ghost Game
>>
>>96787416
>Ghost Game
I mean Beatbreak
>>
>>96787409
There's an extremely high chance that they're just treated the same way as they are in Time stranger, Mega+ (So level 7) fusions of their two constituent digimon.
>>
Thoughts on Tyrannoslop in the current format?
Being able to freeze a tamer for a turn on a level 4 seems really good. Also forcing fights through raid and collision is some of the best removal right now.
Its one problem has always been losing hard to medival, do you think it can still perform well?
>>
>>96787866
>Its one problem has always been losing hard to medival, do you think it can still perform well?
it's a stack deck that generally remains suspended on your opponent's turn what are you talking about
>>
>>96787888
He instakills any fortitude digimon before thry get their on play
>>
>>96785332
>only uncommon and can get all 4 for 0.09 each
>same for ladydevi
>both art pretty god
>straight upgrade to EX6/BT11
Actually based booster. A shame that the Maste is gonna be pricey as fuck
>>
File: G3mV1gDWMAAYPgG.jpg (319 KB, 1440x2016)
319 KB
319 KB JPG
>>96787980
> A shame that the Maste is gonna be pricey as fuck
Made for Coom. and Coom always sales.
>>
damn this is really it until January
we're not counting the sakuyamon reboot because that won't make an impact
>>
Any good decklists for Myotismon/MaloMyotismon that aren’t loop decks? Just getting into the game and I plan on building puppets for me and my buddy likes Malo/Myotismon’s design so I was gonna build that for him.
>>
File: file.jpg (193 KB, 881x1200)
193 KB
193 KB JPG
>played against lucemon last night
This card can go fuck itself. Lucemon needed the boost but im just saying, this can go fuck itself.
>>
For those that don't have any card stores nearby outside of major retailers, where do you go online to pick up your boosters/cards etc.?
>>
>>96789538
they printed effectively multiple custom cards for lucemon in ex10
the egg is insane, the lvl 3 is insane, the chaosmode is just as good as ex6, the satan mode is a straight upgrade, and yeah, the option is also insane.
if the deck gets another wave of support its going to be an absolute menace.
>>
>>96790629
>Breeding: When Digivolving: This digimon may move
>>
>>96790710
its an insane effect and coupled with the egg is even more absurd
>>
>>96790629
>if the deck gets another wave of support its going to be an absolute menace.
According to some guy on Youtube who collects locals-topping decklists from asian Twitter it suddenly skyrocketed to the 4th most represented deck in his data last week.
>>
>>96791242
yeah it has picked up a lot of popularity from my anecdotal observations as well.
I picked it up on ex10 release and was enjoying it with a few others at my locals having some interest but not playing it but when I went some evo cups around I ran into the deck a lot. had a 27 person evo cup where 8 people were playing it and a 11 person cup with 4 others playing it (played it in this one but not the larger one).
I haven't lost to it yet since I quite familiar with the MU and most people are playing a lot of jank, I played the mirror a bit as well but the version I run is very good in the mirror.

I think a lot of people didn't really put together just how good the cards were when they were revealed from looking back at posts and messages at the time.
>>
so is hudie just the replacement justi deck?
it seems to be doing the entire device shtick but with a unifying trait thats stops it shitting bricks
>>
File: file.png (697 KB, 600x838)
697 KB
697 KB PNG
I don't get how DCGO takes so long to add cards. Like this card. It's effects already exist. There's no reason why something like this wouldn't be easy to add. The day after it was revealed, it should have been ready. Is there anything Hacker's Slumber that does something completely new? I'd understand if something like the upcoming Dual Cards take long to be added, but BT23 doesn't have anything that should take them this long.
>>
>>96791557
He's called Hoang Zero because he has zero skill
>>
File: file.png (1.68 MB, 800x1175)
1.68 MB
1.68 MB PNG
>>96791576
This card would mindbreak the entire DCGO dev team.
>>
>>96791557
idk they are just incredibly incompetent and effects break all the time.
I have the early access version and sometimes will just open 2 clients and play myself in a room if I want to test an upcoming deck, I did this recently with ghosts last week to figure out exactly what I wanted from the list, and the emblem didn't even work.
which is crazy, because we have so many emblem cards that all work exactly the same with just different names, it could play out only a tamer not a ghostmon and the delay effect just didn't work at all.

I say this as a literal software developer, they have no clue what they are doing.
>>
>>96791592
I mean it broke the YGO community too, didn't it? Didn't the double equation cannon card that came afterwards sit around seeing no play for months with a trap deck in the format before someone finally figured out how to use it, or am I remembering that wrong?
>>
>>96791623
I still remember when BT16 Dragon Mode couldn't evolve into BT8 Fighter Mode because they "forgot" the BT8 card existed and then tried defending their fuck up by saying that nobody played the BT8 card anyway
>>
>>96791624
It took the Edopro devs a while to add both it and Simultaneous Equation Cannon.

SEC didn't do much. Some Labrynth decks ran it, but the deck was rogue at best. Some stun decks ran it, but
>stun
>>
>>96791643
lmao I forgot that happened.

the most egregious example to me of their incompetence is the card images.
I am sure most people noticed how most alt arts are not showing up and it uses images with a big SAMPLE over them that look like screenshots.
this is the case because they couldn't figure out how to rip images off bandai's site properly and it was too slow for a lot of people, so they started using images one guy was uploading for his site and just looking at his github repo for them.
this perfectly ties back to when dcgo released and they had this god awful image scraper trying to download images off bandai's site, it wanted to take like hours to run or something, I legitimately in that time, wrote my own scraper, downloaded every single card, alternate art, promo, everything, and theirs wasn't even half done. it took me like 20min to write a basic scraper in python and under 5min for it to run. this is a trivial task to get maximum quality official images to use and every single one already labeled and categorized for you, which the official site has. let alone how easy it would be to make requests for any arbitrary art from their site, or even having a mirror of them if it fails to get it because this is pretty fucking easy to do.
and they still are missing most versions of cards for fucking ages because this guy doesn't upload them because hes doing shit for his own site and has nothing to do with dcgo.

their inability to even do the most basic shit to a functional level is absurd. they pretty much brute force hardcode everything as far as I can tell.
>>
>>96791705
Were the rumours that DCGO also runs some shady stuff under the hood ever confirmed or debunked?
>>
>>96790629
Im just glad that one of the most dangerous villians finally got much better in his pure deck. It wasnt fun though when i hit a dead or alive in the security so he was casually beating me with 2 falldowns and ended the turn with fucking paradise loss. Once again, fuck that card.
>>
Is there anything I can replace Ukkomon with in Purple Hybrid? I don't want to pay for them.
>>
>>96791818
I never heard any of these beyond people just speculating they must be doing something suspicious because its closed source.
idk what it would be running because the resource usage isn't that absurd for what its doing, the performance isn't great, which is especially obvious when there are a lot of cards, but the resources used seem reasonable. most programs can't just w/e they want on your system outside of certain areas, so unless you run it at an elevated level (ie administrator mode in windows) and from what I can see it isn't modifying stuff outside of those areas, it's just kind of baseless fearmongering.
being incompetent doesn't make them malicious.
>>
Today i fought against RK for the first time. I do not wish to fight RK again.
>>
>>96791883
the 1 cost ukko is getting an alternate art in billion bullets (why it isn't just a reprint I don't know) so the price of the older ones might go down a little with people selling them and buying a new shiny version or you can probably pick up them ukkos for a little bit more.
but otherwise not really, hes pretty much the only card that does what he does
>>
>>96791909
I can wait for them to drop in price. Surely there's something cheap I can use instead.
>>
>>96791914
billion bullets comes out in like a week is why I mention it
you can run any just decent purple resource gain rookie or floodgate as a "replacement" but nothing replaces the ability to cycle your eggs quicker, its pretty much the sole reason purple hybrid runs 5 eggs as ukko accelerates it that much, not to mention the search (or memory gain).
I would at least put in a 1-of promo ukko that gains memory, he should be a lot cheaper since hes restricted.

honestly ukko is not a bad investment and the gazimon's purple hybrid runs are far more expensive than ukko and in need of a reprint.
>>
>>96791936
What Gazimon? The most expensive one in TCGplayer is the BT3 alt art and its like $2.
>>
>>96791966
the uh price of gazimons has went down a lot since last time I looked and the price of ukkos has doubled.....
my bad oops
>>
Playing around with Beelstar deck in DCGO, whether appmon based or black based, what are some protection methods I can consider with the deck? As in anti-bounce etc
>>
>>96792329
like pure beelstar or 3m?
because gundramon provides protection from leaving the battle by trashing used options (and uses one for free itself) for any 3m
>>
>>96791936
Ukko is an aa in billion burrets, so i doubt itll drop much if at all. I dont care for ukko at all and i hope I get 2 rapid x from both boxes.
>>
>>96792329
Yeah stop being a coombrain and use the deck's one good card Gundramon instead
>>
>>96792063
>and the price of ukkos has doubled.....
Which is why I don't want to pay almost $50 for a set.
>>
>>96792355
yeah a lot of people seem to like the rapid x, I personally prefer its original AA (I love the glass shattering effect, it feels like such a dynamic pose) and a huge terriermon guy at my locals wants to get a playset and is buying a few boxes of it. so I should hopefully be able to trade a rapid x if I get one for the ukko AA.
I have a playset of the original AA, the regional ones, and the water colour store event one, but these are the best of the lot so I hope I can grab a set
>>
>>96792371
>>96792349
Got it, thanks.
>>
File: 1722802758696665.gif (47 KB, 126x128)
47 KB
47 KB GIF
Any news on alysion official release?
Been holding off on really getting into the tcg until something like alysion. I have no local shops that hold tourneys for anything so I usually just play the online games
>>
>>96793581
Absolutely nothing other than it's finished 1 round of beta testing
>>
>>96793581
Like the other anon said, nope. It's looking like a next year release. There is an unofficial automated simulator in the OP if you wanna try that.
>>
>>96793605
>>96793581
>>96793605
Although read the thread to see what people are saying about the fan automated simulator if that's what you choose to use in the meantime. It has a lot of issues
>>
>>96793839
the fan auto sim, dcgo, does have a lot of issues but for the most part is a playable experience and you can very easily get games on it.
its more of a problem if you play the paper game because has incorrect effects reasonably often enough that it will teach you incorrectly and doesn't give you the picture of how strong a deck actually is. if you don't play paper you can just play it by its own effects and not really care.
>>
>>96793906
yeah I don't want to try it if it's got some inaccuracies, I'd prefer to just wait on alysion.
For now I'm doing card collecting for cards with art I like. Really wanna gun for the Mastemon etc. from the newest set (Beelko's my favorite though, I only recently got into the game and apparently all her cards are from older sets)
>>
>>96794008
There's also a manual sim if you'd like to try it
>>
>>96794066
but probably try the learner demo if you haven't already so that you're somewhat familiarized with the rules
>>
>>96775961
His fit is clean
>>
>>96793906
What are some effects that the sim gets wrong?
>>
Anyone have any suggestions how to build either Royal Base or Zaxon? Both look really fun but i don't know what I'm doing.
>>
>>96794116
https://dcgo.online/PatchNotes.html
>>
>>96794131
https://digimonmeta.com/deck-list/deckinfo2/?dn=RoyalBase&date=10%2F19%2F2025&cn=JP&au=Switch&pl=1st%20Place&tn=BT23%20Release%20Evt&hs=193_zazaTCG&dg=4nBT18-004a4nBT18-044a4nBT19-045a4nBT23-038a4nBT19-048a4nBT23-042a3nBT18-052a1nBT19-052a4nBT23-043a3nBT19-053a4nBT23-045a4nBT23-083a4nP-106a4nP-181a3nEX5-070&cs=199
seems decent
>>
>>96794116
off the top of my head I have experienced recently
promo veemon doesn't ever reduce digivolution cost
parition takes in to account facedown cards (particularly valdur arm)
pending triggers from a jogress (such as an end of turn inheritable and end of turn jogress) remain pending even after you jogress when they should be missed and the timing on them missed for the new stack
every mandatory effect that has a condition and is OPT doesn't activate and consume the OPT even if the condition isn't fulfilled and lets you activate once the condition is fulfilled (eg bt12 wargrowlmon)

way more but that is all I remember off the top of my head I have ran into since the last update
>>
File: sexon.png (672 KB, 712x494)
672 KB
672 KB PNG
>>96794131
You basically build Zaxon the same as CS Maste, but instead of using Yuugo to play a cheap Ladydevimon and OTK with Mastemon looping, you use him to play shitty level 6s for a slight discount.

Something like this is probably fine. Bancholeomon is kind of like copies 5-6 of red Yuugo who also synergizes with white Yuugo. It's not a very good top-end.
>>
it'll probably out me as a shitter or something but my god do I hate Eaters as a deck.
>>
>>96791501
If you were running the Device Justi deck then yes, but if you were running regular Justi then no
>>
>>96798133
I find the deck to be really easy to navigate, at least in the current iteration. You know exactly how and when they can pop off, there are no surprises.
>>
>>96791904
RK is completely unfun to play against and I have no respect for anyone who plays it. I just assume it's people who have card game autism with no interest with Digimon in general.
>>
>>96794494
>CS Maste
Another anon and noob here, how does that usually run if you don't mind quickly outlining
>>
>>96799186
You use the CS bottom end to play out free tamers that let you digivolve for cheap into an Angewomon, then play a cheap Ladydevimon, then you abuse the stupid interaction between DNA digivolving and the CS bottom end's "place the top stacked card to the bottom" effect to repeatedly DNA digivolve into Mastemon, do a bunch of checks, unstack Mastemon, and DNA Digivolve again to OTK.
>>
>>96799201
Interesting, thanks. Gonna try and make one in DCGO and see if I like it over my planned maste deck.
>>
>>96788144
https://www.cardmarket.com/en/Digimon/Products/Singles/Hackers-Slumber/Mastemon-BT23-102-V1
Mastemon right now goes for 20Eurodollars on cardmarket, and its still in pre-release. As far as secret rares are considered, its not that bad. We'll see how it drops after the set actually releases.
>>
>>96794066
Please tell more. You're not talking about some tabletop simulator mod?
>>
>>96799299
pretty sure its cheap because u get a SEC in every single box
not a big sample size, just 30 boxes from people I know opened
>>
>>96799299
>We'll see how it drops after the set actually releases.
I hope it bins, I want that partition..
>>
File: Domination.jpg (7.22 MB, 3072x1728)
7.22 MB
7.22 MB JPG
Fuck colors v2.
https://www.youtube.com/watch?v=s1McOMiYpMI
>>
What's a cheap deck? I only own Adventure irl. My second deck will probably the Sakuya precon, unless I buy something before that comes out.
>>
>>96800191
rocks is pretty cheap and quite good
the only expensive card is pyramidimon and you can easily run 4 magnetic/2 pyramidi (I would run never more than 3 anyway) or run a budget built with the newer pyramidi.
magnetic is quite reasonably priced ($5?) and the rest of the deck is fairly cheap (if you put in some trainings/boosts and don't already have it might be a bit pricier, most builds don't use them, and if you already have scrambles from the adventure decks there aren't many staples in it) and is fairly strong deck.
most of the liberator decks are fairly accessible but don't always have the best performance.
>>
>>96800191
Bagra Army has started doing well lately and it's cheap as hell.
>>
File: Ara~ara~.jpg (203 KB, 650x885)
203 KB
203 KB JPG
>>96800559
Also you got access to B00BA
>>
File: customDeck.jpg (1.09 MB, 2621x1653)
1.09 MB
1.09 MB JPG
I honestly wish I could test this rn on DCGO, but they haven't added Release last time I checked.
Thoughts on the ratios, familia?
>>
>>96801024
How much is this deck?
>>
>>96801237
If you go for the lower end rarity on everything? Like 50-60 USD.
>>
File: customDeck (1).jpg (1.09 MB, 2621x1653)
1.09 MB
1.09 MB JPG
>>96801024
Oops, the damn thing fudged my numbers. Here's the correct ratios.
>>
File: 1760679590544438.jpg (542 KB, 2200x2200)
542 KB
542 KB JPG
sorry if this is a common question after time stranger but I'm getting into the TCG
what decks do I play for my wife beelstarmon and how expensive do they run
>>
>>96803636
you can play 3m or 3 musketeers, which is beelko, gundramon, and magnakidmon.
there isn't really another deck that uses her outside of that and most versions of her are based around the themes of that deck.

its not a very powerful deck, having a very weak bottom end that struggles to get into its top end but is fairly strong and resilient if gets there and very good at closing a game if your stack isn't removed. being not that strong its on the cheaper end, the beelstar x and beelstar ace being the most expensive cards but aren't ones you run full playsets of each, which have went up significantly in price recently due to the deck getting a few cards and sparking some interest in it so it is a bit more expensive now than before.
the deck is definitely strong enough to win locals without an issue and a pretty decent deck to start the game with for how flexible and varied its play patterns are, but isn't the highest power level. it fairly often gets a card or two of support but it hasn't really went anywhere but its clear bandai wants it to be playable and keeps throwing it a bone or two.
>>
>>96803636
play bt6 beelstar in a purple hybrid shell if youre based. 3 musketeers if youre gay
>>
File: big trash.jpg (74 KB, 891x518)
74 KB
74 KB JPG
lmfao
>>
File: G2sEYHubIAEwM-9fghfhfg.jpg (617 KB, 4096x3304)
617 KB
617 KB JPG
>>96803706
>>96803732
I see
what about lilithmon?
>>
>>96803791
she has her own deck but its pretty mid, probably weaker than 3m, and you can play her in 7 great demon lords, which is also... well not great but at least a solid deck. you can run her in bagra and lucemon and as a tech in some other decks but shes not really the main part of them decks or seen that much.

her deck is mostly about making your opponent delete themselves, which, well, does get around a lot of effects, has the core weakness of needing your opponent to have stuff on board that sticks and then you try to make them kill themselves on their turn and she protects herself by deleting her opponents. but usually they have already gotten a lot of value for surviving, is a deck that is just pushing out and doing a lot of work immediately, or generally doesn't play on board (hybrids, etc), and then on top of that you have decks that don't really care if their stuff dies or actually benefit from it and you end up having a great match up vs some decks but being pretty mediocre vs a lot of decks.
I uh, have the alt arts of both the base version and lilith x for that deck, it just kind of isn't great. the bottom of end of her deck got used by other decks, but for the most part since she isn't really trait or archetyped locked you could just use a better non trait or archetype locked purple boss monster, such as leviamon (and leviamon x) who came out just 2-3 months before that version of her....
>>
>>96803706
the alternate art box topper of beelstarmon ace is cheaper than the normal one right now, funnily enough
X WILL set you back a bit right now though
>>
can anyone give me some Hudie lists that aren’t just hudie loops? I wanna play level 4 spam but im having trouble figuring out what to run
>>
>>96800559
>>96800735
What could be a good list, bros?
>>
>>96800559
Has it? That’s pretty dope. Been meaning to try the new stuff.
>>
File: 1649640178193.gif (3.42 MB, 640x426)
3.42 MB
3.42 MB GIF
man, going back to add the new cards into justimon painfully reminds why i stopped playing the deck
every time i see "place a device" instead of "play a device" i want to die
god forbid i get +2k and reboot/blocker for free whilst the opposing renamon deck runs through 3 generic yellows options for 0 cost every turn
>>
>>96805510
Can't wait for biomerge Ryo that somehow also doesn't gain memory in the next store tournament promos
>>
Justimon is too cool to deserve being coupled to Ryo
>>
>>96805941
they'll make it 5 cost just to make sure it's not good even by accident
>>96805969
i wish altea got justi as an alt 6, he'd be great fit
but that would require him to not be a novel reject with zero support
>>
>>96805969
>Justimon is too cool to deserve being coupled to Ryo
One of the main reasons why I cant fully like justimon. I just dont like ryo at all as a """""character"""""".
>>
>>96805510
sadly it seems Hudie Justimon will likely be the best Justimon deck. Saving grace is Ryuji is a much better character than Ryo
>>
>more people are 2 ofing the new maste for pure builds
Oh good. I like how almost every single fucking high rarity piece of this deck has not been a 4 of at all post bt11.
>>
>violet in boot
lol
>>
>>96805969
>>96806271
Ryo is based in Wonderswan games, thoughbeit.
>>
>>96808300
Where's her boot and bootbootmon?
>>
When willl huandzero add bt23 to dcgo, not even the samples are in
And what's the the last update just straight up removing cards from decks because he updated some blank cards or some shit
>>
>>96809163
I dont use the shit simulator but isnt is usually 2 weeks after release? That's what people used to say.
>>
>>96809163
the current version of the bt23 beta has quite a few non functional cards.
so unless they are going to send it without testing them at all, it will be a few weeks.

the cards being removed are related to >>96791705 with them trying to change the source of a lot of card arts because they have them poorly implemented and rather than just using the ID of the card + the version of the card (like bandai does and every version has an official ID) they make up their own and it just makes shit break
>>
>>96810277
>using the ID of the card + the version of the card (like bandai does and every version has an official ID) they make up their own and it just makes shit break
So you mean like instead of using "bt00-000 v1/2/3" they went out of their way to use their own naming or am I oversimplifying
>>
>>96810353
yeah pretty much
bandai literally just calls them like bt23-013 for the base version and then P1, P2, P3, etc for each version of it after that, so bt23-013-P1, dcgo originally did the same and the guy who uploads the cards to github also doesn't rename them so they use the official naming as well.
but for the ones with sample printed over it, they append -sample to it, instead of just having it named as the base version.
this is because the guy who uploads them to github called them the sample versions since they weren't official ones, so instead of cleaning this off they just left it.

then you add that deck lists in dcgo are just a text file with the list of cards in it, being just the file name (and them hard coding what effects are related to what files) everyone who added sample cards needed to readd them to decks after they realized they was a mistake and wanted to get rid of this (so you now have hundreds of extra files in the folder for no reason) and just made problems because they didn't sanitize their download data for how they wanted it, didn't check the data they were getting, and just made assumptions about other peoples stuff.

there are some other differences with certain stamped versions and such we can get into but its pretty irrelevant and also equally easy to accommodate if you are even an introductory developer that you only really need to setup once and then it will forever grab and work with everything.
its just them being incompetent, again and again.
>>
>>96810453
I also wonder where there are some weird one off badly shooped cards like pic rel digivolution cost cutoff.
>>
>>96810500
yeah because the guy who uploads them to github would upload fake translations for his site before we had unification, so cards from bt21 and before might not have gotten updated to their official version if they are a niche unused card as no one saw or said anything.
it can happen even now if we get reveals of cards outside of the "regular" channels and a fan translation gets made and put over it, but usually people notice
>>
Are we liable to ever get more Eosmon support?
>>
Is Kimeramon not worth running in Ghosts anymore?
>>
So how is alysion gonna work? Will it start out with all current cards up to parity with the TCG or will it start out a bit behind and then release cards until it reaches parity?
>>
>>96810617
I think hes an okay 1-of right now
you don't always have violet setup and even if you do, you still might want to extend again.
resolving a dullahanmon lets you play out a necro who also plays out via his on play, so you can play out a 4 from phantom, necro from dulla, who then plays out another 4, who you can kimera together.
you wont really be able keep turn if you pay the full 6 for dulla, but if you emblem'd into him its pretty nice
>>
>>96810643
Isn't that what happened in the webcomic?
>>
>>96810643
What do Ghosts look like now? Does still run stuff like Analog Youth?
>>
>>96810634
The latter for certain. The beta build had cards up to BT3 as well as a few new archetypes that are meant to compliment the early meta, mostly to curb rookie rush decks that were dominant at the time the game launched.
>>
>>96810975
uhhh I don't think she used kimera off the dullahan but it was earlier iirc, but I may be mistaken.
the webcomic makes violet play like an actual person who plays the game, so it wouldn't surprise me

>>96811002
yeah I still like analog in it, it is your best searcher
I have a list I think is okay I played some friendlies at on the prelease and am taking it to locals tonight and will see what changes I want to make afterwards.
>>
File: 06 Mastemon.jpg (93 KB, 878x460)
93 KB
93 KB JPG
>1 outta 4 maste secure
>people are picking up on maste OTK
>gonna be harder to find now

Damnit, probably the 1 time I would consider buying the pre-sale prices.
>>
>>96812043
>people are picking up on maste OTK
The what now?
>>
>>96812104
the cs maste build where after you jogress and play out the other 5, trash them to 3, attack alliance, tuck with the rookies, jogress stack + one you just played repeat
>>
>>96812104

>DNA CS maste
>play ladyDevi
>resolve effects
>swing, alliance if you can
>activate CS rookie devolve inherit
>DNA again
>repeat as much times as needed

Same deal can be done with Hudie into the new Shakkou. Probably a little bit easier cause your gonna be running a lot of 4s.
>>
>>96812043
Dont worry, hudie will be more sought after since they can kill much faster even without the loop.
>>
File: IMG_1370.jpg (3.88 MB, 3024x4032)
3.88 MB
3.88 MB JPG
>buy an EX10 booster box
>haha surely I'll get blackwargreymon alt art this time
>get beelzemon and a couple other nice cards
pleasantly surprised
>>
So what do you guys use as a memory tracker?
>>
>>96813052
numbers printed on my playmat and then a token you slide over the numbers
>>
Good discussion on Reddit now that this year's releases are effectively finished: what new card/deck disappointed you this year?
Top answers on the thread
>Quartzmon ACE
>The 2nd, 3rd and 4th Appmon decks
>all Terriermon and Lopmon support
>Medusamon
>Tyrannomon
>Zoe and JP's hybrid colours getting swapped
>DM, particularly Kimeramon
>Justimon
>EX10 Gammamon support
>>
Okay making sure Im understanding this interaction correctly. If I use Keisuke’s effect to play out an Erika during end of turn, Erika misses the chance to use her end of turn because she wasn’t already on the board when end of turn starts right? Im asking cause the way the effects are designed it almost seems like using Keisuke’s end of turn to bring out Erika then use her end of turn was the intended combo.
>>
>>96813428
Yesh since she didnt see eot.
>>
>>96813544
yea thats what I thought, just the way the effects are designed, it almost seems that was the intended interaction but Bandai forgot how end of turn effects actually work
>>
>>96812185
do these lists use the new wormmon and erika? Because every list I see is always some loop shit and I just wanna play wormmon
>>
>>96813622
wormmon is good and the pure loop lists are very inconsistent.
>>
>Maste partitions BT11 pieces
>if its your turn, they see each other playout so you gain 2 memory

obnoxious gooner deck on the horizon lmao

>>96813622

if you're looping, you want the tuck inherits of the other CS rookies, so no wormmon.

however, wormmon is SOVL, so you should use it if you can
>>
File: IMG_9146.jpg (1.6 MB, 4032x3024)
1.6 MB
1.6 MB JPG
>>96813773
Really? good. Every list and gameplay I see is always loop shit and I just wanted to play Wormmon. Could you point to any lists or footage that uses wormmon effectively? I have a general list in mind but Im unsure on ratios. Apologizes for the picture, Im in a situation rn that it’s just quicker to take a photo like that than send a proper screenshot, sorry
>>
>>96813301
Justimon for sure.

I don't get the point on Tyrannomon. We finally are getting the right color dual mem boost AND training, and have an EX11 set to look forward to.
>>
>>96813810
i'm not saying don't loop or that the loop is bad, I am saying pure loop where they all in on it are bad and expecting to always hit the nuts you are going to have a lot of problems, being able to still play the game and then pop off is far better from what I have played and vs'd of it.

you are running a lot of just incredibly weak cards that requires a lot of setup without any realistic way of doing it without just hard playing down tamers and lack a lot of the draw you need.
its crazy to me you run x4 keisuke who is an incredibly slow memory setter and a pretty mediocre card in general, but 0 yuugo who is effectively a memory boost for the deck and just so little search in general for the deck.

I would post a list but I am phone posting rn so I am unable to
>>
>>96813976
Ngl I legit forgot about Yuugo. But as for the loop, I did have one of the bt22 rookies in place of Betamon but I was finding Betamon better for the level 4 spam I was shooting for. Keisuke I was finding helpful during the early game cause I like bouncing back the bodies that the rookies cheat out to bring out more tamers for a big push play on the next turn. And Mirei I really like cause it works well with Wormmon and Erika cause it allows Mirei to uave Erika out on time for Wormmon’s effect on the next turn
>>
>>96813622
Wormmon and Erika are great if you get the exact right draws but at that point just play Hudie loop. Keisuke doesn't factor in to Erika's wincon, nor does she in his (since 3 memory from him +1 memory from any other CS tamer lets you use Hudiemon, removing the need for Erika and Worm)

Erika's perfect game:
Have Erika in play
Raise Seadramon with Keisuke's rookie as inherit
Attack, play Seadramon, alliance. 2 checks.
Erika return played Seadramon to hand, Wormmon to breeding area

Raise Wormmon
Erika +1 memory
Wormmon hoovers up Erika to evolve to Hudiemon for 2
Hudiemon plays Chitose (-3000DP)
Chitose plays any Blue or Black level 4
Hudiemon Alliance with level 4
Chitose suspends (-3000DP)
Hudiemon When Attacking returns Chitose to activate On Play, plays Chitose (-6000DP)
Chitose plays another Digimon
Erika's Alliance inherit suspends second Digimon
Chitose suspends (-3000DP)
3 checks
DNA to Shakkoumon for game
>>
>>96814253
yea those plays are exactly what I was doing in what little testing ive had time to do. But thats fair about the Keisuke tamer. I’ll bump him down for Yuugos. Should I even bother with the Ryuji stuff or hard focus into getting Hudiemon out?
>>
Shakkoumon still the goat.
>>
When Heavymetaldramon level 7
>>
>>96817895
potentially never....
ex11 has the 6 novel characters emblems as box toppers so idk if that is a good or a bad sign
>>
File: latest.png (666 KB, 430x601)
666 KB
666 KB PNG
>>96817949
Damn...
Atleast we got a Pyramidimon level 7 that I can run some funny tech with.
>>
>>96817949
The way the novel characters' archetypes are designed really raise more questions than answers if you're trying to predict if they'll follow the same template as the webcomic gang's new support or not. Yuuki wants to dump her hand and digivolve from the trash, but Unique Emblems so far only digivolve from the hand. Ryutaro can already chain digivolve from 4 to 6 mid-swing, but once you get to Dinomon if HE attacks he can't trigger the existing Ryutaro because Ryutaro only triggers when a Tyrannomon-in-name attacks. Winr has a similar dilemma to Yuuki in that he wants to digivolve from somewhere that isn't the hand, but he gets it even worse because his own Tamer card and his Liberator-tagged level 5 have effectively gotten power-crept out of his own deck by the CS support. And all three of them having Tamers that already suspend themselves to Digivolve getting to trigger their Emblems to Digivolve again sounds really powerful, but Yao can do that too and most of the other Liberators have Tamers that instead suspend after you've Digivolved so they kinda-sorta get to do the same thing. And then there's Altea whose Tamer card doesn't suspend itself at all.
>>
File: ex11info.png (86 KB, 1077x753)
86 KB
86 KB PNG
>>96818529
yeah its really confusing
double checking the actual information from distributors it doesn't say 6, it just says the novel characters so its even more confusing
>Unique Emblems of novel characters not in the main part are included as Option cards in the box purchase bonus pack.
so is this only characters who haven't show up in the webcomic? or the side characters? how does cool boy fit in because hes in the novel, but idk if he counts, and how tf would his emblem work.

there are just so many fucking questions and I see people who try to post digimon news just pulling facts out of their asses about how shit will work and claiming their source is some guy who is saying they got information from the same thing I am looking at and it doesn't say that shit at all.

yuuki is even explicitly mentioned so surely shes getting something.
>>
>>96787416
I suspect the only realistic “dual card” for Digi will be a tamer abs digimon combo, tamer and option combo, or digimon option combo.
Having two mon on one card doesn’t do fuck all for anyone, we already have dual tamers and that’s my point cause you can take one kid off and it doesn’t change shit other than flavour, and they won’t print double sided cards cause that’s impossible to sleeve and only works for leaders in dragonballs and one pieces.
>>
>>96819001
considering it involves savers, I am guessing marcus will be involved as a digimon/tamer card for shine
>>
>>96819001
>Having two mon on one card doesn’t do fuck all for anyone,
Dual named eggs and rookies would have made the dna decks not named Imperial WAY less frustrating to build.
>>
>>96819052
True but that's more a result of the support for the other 02 DNA decks being so bad and/or so sparse. BG Imperial has been viable for ages and now RP Imperial and Omni have joined it at the top tiers, with other stuff like Examon even being viable.
>>
>>96819080
It's just weird that I've been running BG Imperial for over a year now, almost unchanged, and still place at locals consistently. I don't think I've ever had that happen in a TCG before
>>
when does dcgo update with the new cards?
>>
File: file.png (400 KB, 328x458)
400 KB
400 KB PNG
>picked up 2 cs maste for pure maste build since it is cheap
I love how the promo is so much better than it to the point where the high rarity is somehow a 2 of but my $6 promo (at the time) is a 4 of.
>>96819156
>>96809296
>>
>>96819150
For all the doomposting about power creep we aren't much beyond the best decks of BT16/EX6. Most of the new cards this year have been for milquetoast Liberator/Appmon decks
>>
>>96819203
It's pretty impressive how they've managed that so well
>>
>>96819189
BT23 Maste
>play another level 5 on digivolve; one off
>trash BOTH players stacks to 3 on dna or CS stacking
>bounce 1 to security bottom
>but has shiny new Partition
>barrier

Promo Maste
>recover1 on digivolve
>bounce 1 top or bottom + trash 1 security on DNA
>play another level 5 or lower when digivolving or attacking; trashes 1 more self security; can play rush devimons or similar for extra swing each turn
>no partition or barrier

Tough pick, maybe 2/4 or 3/3 for me.
>>
>>96819435
Forgot to mention for BT23
>has CS
lol, that alone makes it searchable and workable with yuugo and agency and 3cost Mirei
>>
>>96819435
I was originally doing 3-3 but im seeing people go 2/4 now which is why I just said fuck it, paid 2 for the pre release price (my floor price for GOOD sec is 20 and bad ones at 7 dollars).
The common thoughts I heard from some japs and maste mains on leddit/youtube is that promo can push hard and be active for most of the game. Im just going with what they said say as mastemains that bling their deck has enough fanatic devotion and coomerpowers to edge for the day they can regain their bt8 glory.
Keep in mind this is for pure maste and not cs maste since that's a whole different story.
>>
>>96819518
What do I do if I don’t have any of the sec Mirei for the deck?
>>
>>96819713
wait for the reprint
>>
>>96819713
Go CS route, it is much cheaper to go cs mastemon and (personally) more consistent if that is the case.
Only reason why im playing pure maste is because ive been playing it on and off since bt8 so it is too late for me to change now.
>>
File: Spoiler Image (1.74 MB, 1920x1080)
1.74 MB
1.74 MB PNG
RacistChads what others tamers would you play besides BT11/22 Nokia?

Be gentle with me.
>>
>>96819774
is that koromon actually viable in this day and age? I still have my playset....
>>
>>96819733
Does Cs not run the old mireis?
>>
>>96819774
wrong koromon
cut all of the omnis you are running except the ace and replace them with 3 altar s
add in some matt and tai that gives end of turn attack and even 1-2 matt and tai that adds back from trash or draws
cut all the boosts
add a few digital gate open
cut x antibody
add ex 4 altar b if you want a ultra top end
add the bt23 greymon
>>
>>96819774
>>96819833
oh yeah and cut the free evo agumon and replace it with some of the bt17 agumons and gabumons
>>
>>96819830
Totally optional. Just run max 3 cost mirei to play the 4 cost one if youre worried.
>>
>>96819867
I meant 5 cost.
>>
>>96819787
I think it was pretty viable until recently and might still be viable again in the future. It's roughly interchangeable with BT14 Koromon in red-based Greymon, but you probably shouldn't be playing red-based Greymon right now and should go for the EX10 black Koromon instead. In Omnimon, I'd either be running the BT14 Koromon or the CS Tsumemon if I'm playing the EX4 black rookies.
>>
>>96819774

good lord

that looks like a brickfest waiting to happen
>>
>>96819774
If you're not running Tai & Matt you might as well go full CS and use Tsumemon, Yuugo, Mirei, and the EX4 Agumon and Gabumon.
Also, where's Miraculous Mega Knight?
>>
File: file.png (1.69 MB, 1391x656)
1.69 MB
1.69 MB PNG
>>
>>96820618
Damn the art sucks
>>
>>96820618
Taomon ST22-04 R <05>
Ultimate | Data | Wizard

[On Play] [When Digivolving] Until your opponent's turn ends, 1 of their Digimon can't activate [When Digivolving] effects, and gets -3000 DP.
[When Attacking] (Once Per Turn) You may use 1 [Onmyōjutsu] or [Plug-in] trait Option card from your hand or under your Tamers without paying the cost.
----
Inherited: [End of Attack] (Once Per Turn) By trashing the top card of your security stack, unsuspend this Digimon with [Sakuyamon] in its name.


Amethyst Mandala ST22-10 SR <05>
Onmyōjutsu

When effects trash this card from the security stack, activate this card's [Security] effect.
(Security) [All Turns] When any of your Digimon with [Renamon], [Kyubimon], [Taomon] or [Sakuyamon] in their names would leave the battle area other than by battle, by trashing this card, 1 of those Digimon don't leave.
[Main] <Draw 1>. Then, place this card face up as your bottom security card.
----
[Security] For the turn, give 1 of your opponent's Digimon -9000 DP.
>>
>>96820650
This is powercrept Accel LoaderLeomon / DM Monzaemon
>>
>>96820618
>>96820650
It bothers me that Amethyst Mandala is specifically boxed out of all the existing Sakuyamons because it costs 6 and they all have a 5-cost limit. But considering it's basically Recovery+1 with upside I guess that's not an unfair cost.
>>
File: beelstarmon jpg.jpg (3.91 MB, 2500x2500)
3.91 MB
3.91 MB JPG
>new digimon game comes out
>most popular digimon game ever lifting up the entire franchise because of hot girlmon
>check the TCG thread
>no one posts girlmon cards
I'm disappointed..
>>
>>96820925
Three Musketeers is just not a good deck.
>>
File: evil womon.jpg (626 KB, 3072x3072)
626 KB
626 KB JPG
>>96820936
Fair enough, talking about playing the TCG is respectable I shouldn't really complain. I'm mostly a pokefag but have been picking up some Digimon cards occasionally because they look nice now I'm worried normalfags will dive in and raise the price of cards so I splurged on some I've been meaning to buy. I imagine this is going to be worse for most of you. How are pull rates in Digimon packs for the rarer alt arts and stuff? I might pick some packs up tomorrow just for fun
>>
>>96820947
I don't expect the sudden rise in non-autist interest in Digimon to affect card prices. Hell, I don't expect the increased interest to last until the end of next month since other games will come out and people will move on.
>>
>>96820925
pretty much everyone who interacts with the tcg is a player and good deck = talked about.
a significant amount of people who play the tcg have 0 interest in digimon outside of it just being a good card game.

personally while I do really like digimon and always have, I explicitly didn't play the tcg when it released as I wasn't interested in playing a franchise tie in game, until years later where I actually saw what the mechanics were and was interested because of the memory system, I play it solely as a person who likes card games, not as a digimon fan, despite being one.
its just a very different type of audience.
>>
>>96821045
>a significant amount of people who play the tcg have 0 interest in digimon outside of it just being a good card game.
Sounds gay
>>
>>96820618
>>96820903
It has the new taoist trait.
>>
File: 1655417462692.jpg (26 KB, 400x288)
26 KB
26 KB JPG
>>96820618
it should have been justimon
>>
>>96821782
>beelze
>terrier
>sakuya
gallant already has a starter deck, so surely its justimon getting an advanced deck next, right...?
>>
>>96821971
The Dukemon starter deck is already a million years old and Dukemon as a mon and line has already gotten basically every effect under the sun so Bandai will give him the next advanced deck with a completely new gimmick
>>
even just playing sealed has made me very scared of the hudie option spam meta
>>
File: platint.jpg (29 KB, 269x281)
29 KB
29 KB JPG
>>96820925
>jpg.jpg
>>
>>96822120
Theyll be too busy rushing you to death with 2+ sec checks every swing before it gets to that point.
>>
>>96821782
>>96821971
Justimon with new remaster Anode/Cathode game release next year TRUST
>>
Random Alysion stream next week
https://x.com/digimon_tcg/status/1981329757716566237
>>
File: G36vjCfWkAADpql.jpg (2.04 MB, 3024x4032)
2.04 MB
2.04 MB JPG
Next OP image?
>>
>>96824000
>>96824000
>>96824000

I was mid-baking already, but I'll keep >>96823953 in mind for next time



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.