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File: Dcg-BT23-045.jpg (865 KB, 951x1295)
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Too Many Traits edition

Previous >>96656449

>Basics Pastebin
https://pastebin.com/GWjTU9Uv

>Anon's Locals Survival Guide
https://pastebin.com/xXp5jShL

>Fanmade PC sim
https://pastebin.com/u6aKrBSg

>Official Mobile sim (Release Date TBA)
https://www.digimon-alysion.com/en/

>EX10 Sinister Order questionnaire
https://docs.google.com/forms/d/e/1FAIpQLScBjca4s0Xcvp-P38xJ0dmsmUtOChUbwphOCn5hzHF0z4bMVw/viewform

>News
Banlist, Errata:
https://world.digimoncard.com/rule/

New and Upcoming Releases:
https://world.digimoncard.com/products/

Digimon Liberator:
Latest web comic chapter is Episode 18 Part 2! Next chapter scheduled for October 16th
Latest web novel chapter is Debug 20! Next chapter on October 23rd?
https://digimoncard.com/digimon_liberator/

EX10 Sinister Order is out now everywhere!

LM06 Billion Bullet is scheduled for delivery in October.

BT23 Hackers Slumber is scheduled for release October 24th

ST22 Advanced Deck Amethyst Mandala (Sakuyamon) is releasing December 5th

BT24 Time Stranger has been announced! Scheduled for release January 26th

EX11 Dawn of Liberator has been announced! Scheduled for release February 13th

AD01 Advanced Booster Digimon Generation has been announced. Reprint set scheduled for release in March

LM07 Another Knight pre-orders are closed. Scheduled for delivery in March.
https://p-bandai.com/us/item/N9054654001

ST23 & ST24 (themed after Beatbreak and Savers) have been announced for May. Followed by BT25 introducing "Dual Cards"

>TQ
Are you looking forward to pre-release for Hacker's Slumber?
>>
>>96743394
TQ: I think pre-release will be fun, particularly with the Hudie options and almost entirely CS set (i.e. guaranteed double proc) will make for a really different feel.
Dreading the subsequent meta itself though. Mastemon, Jesmon, Royal Knights and Hudie loop are going to be huge pains in the ass.
>>
>TQ
yeah there is a handful of support for decks I play, but not really much
Interested to see how the RK stuff pans out despite not playing the deck, and I think the hudie stuff is super overrated by people.
>>
>TQ
not really. i'm in the waiting room for EX11. playing DM machine till then
>>
>>96743394
>eaters, maste, omni cs(to a very lesser extent) and cs decks getting upgraded
Yes im excited.
>>
Think the new grandracmon has any merit?
Can't wrap my head around what its trying to do
>>
>>96745650
It's a ramp deck. You go into it as fast as possible, usually turn 2, and hope the opponent can't clear your board. If they can't, your board only gets harder and harder to break. If they can, you hope your disruption was strong enough to prevent them from doing anything too important.

Ramp decks are a subset of aggro decks, which are any decks that want to leave the raising area as soon as possible. Aggro decks do better the more searching meta decks are doing. If your opponent is playing 10-20 assorted consistency options and tamers, they'll be forced to spend time converting those into usable cards, during which time you can gain an advantage. Ramp decks are the variant of aggro that take longer to actually win, but make up for it by not needing to swing at the opponent's security too much and risk playing out free options and tamers.
>>
>TQ
I'll grab the Royal Base and Appmon stuff, Hudie deck looks like it'll be annoying to play against but at least its more about commiting cheap resources to the board rather than sitting behind layers of protection.



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