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>Previous Thread
>>96694677
>what is curseborne?
Curseborne is the newest Onyx Path Publishing TTRPG on dark urban fantasy genre. It's about being unapologetic monsters in a world where being monstrous is the least of your worries. In Curseborne, you play as Accursed, descendants of monstrous Lineages lurking in a modern world that closely resembles our own. You rebel against the ancient feuds between these entwined families, as well as against the web of curses that bind you, while fending off inhuman antagonists seeking to claim — or reclaim — your power.
>early access download (it's a zip, and the folder is in alphabetical order so go search for it)
gofile <dot> io/d/O6yTIy
>player's guide drafts/manuscripts
It's in newvola for now
>official website
https://www.curseborne.com/
>OPP forum
https://forum.theonyxpath.com/forum/main-category/curseborne

>Thread Question
What are your plans for your first character?
>>
>>96744183
Can this game replicate HtV 2nd edition, or will that book forever remain the unattainable summit of White Wolf writing?
>>
>TQ
Network Sorcerer. My friend who wants to GM wants to do a Dark Academia setting and players are the students. I'm thinking on playing a female character this time, but I still don't know much about her background.

>>96742187
>>96741470
They said in the early kickstart days they'll try to balance metaplot, something in-between WoD and CofD. So no worries on that part.

>>96742389
>>96742531
I feel blessed someone also want to do a Network Sorcerer like myself. These are ideas and builds are crazy!
>>
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>>96744233
>I'm thinking on playing a female character this time
Why? Are you a tranny? Do you know how vomit-inducing listening to a dude attempting to do a femvoice sounds?
>>
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>>96744282
>when anyone but the GM does "the voices"
Gives me the ick
>>
>>96744183
My first character is gonna be a PowerTap Network Sorcerer I plan on stress testing the game & being as broken as I can get. Take Resources & get a high Enhancement to my spell rolls, buy some really defensive armor to hide in Extradimensional Pockets so I can just "suit up" when the need arises. Force a bond on villains, Soul Scry them later & portal bombs to wear he sleeps. Summon Imp, Bond with Imp, Camouflage them into a wine bottle, gift them to people. Im sure that'll be useful in some fashion.

After that I might play something else
>>
>>96744282
>why?
It's fun!
>are you a tranny?
No.
>attempting to do female voices
Oh, anon, no. I don't attempt that. The only time I attempted to do a voice as player is my Vampire Gymbro and everyone in my table likes it. It's funny and endearing.
None of my friends care that much for voices. Some try to do and we cheer them for the attempt, be player or GM.
If someone is RPing as someone of opposite sex, we just use the power of imagination and that's it, just like any normal TTRPG.

>>96744606
There's the possibility of you starting your game first than I. If you can report your successes and what you would change, please tell us! I'm really curious on how your experiment will go.
>>
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>>96744671
>If someone is RPing as someone of opposite sex
It is cringe and retarded, not to mention extremely unconvincing because an average woman requires beaten nearly to death every weekend in order to not fall into delusion that she's a center of the Universe.
>>
>>96744688
*requires being beaten, internet goblins ate a word.
>>
>>96744183
i really like the idea of a memori sorcerer who either is from a already solved epoch or has been in so many that her knowledge about the main timeline is less than ideal including her own personal relationships, but they are a player's guide family so my first character is mostlikely going to be a zed who commited suicide in life and is now deeply jealous of everything that can just die
>>
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>>96744221
>HtV 2nd edition
>White Wolf writing
The Player's Guide will feature Hunters, but that part of the manuscript hasn't been revealed yet.
>>96744183
Maybe you should mention that the Ashcan edition is currently free.
>>
>>96745245
Why is it called the Ashcan Edition?
>>
>>96744846
My idea for a possible Memori Sorcerer is a guy from a different timeline/alternate history/Epoch/whatever who is hunting his wife's killer, who is also a different version of himself. He'd be a boozy old asshole living in the house of a woman thats not his real daughter, just another version of his real daughter that he left behind. Trying to build Bonds with this replacement family & holding off his suicidal thoughts with empty hedonism & absurdity.
>>
The thing that stumps me about this book is. Who the hell am I going to play this with? Because who is this for? Certainly not new gamers. They don't know this exists. Old gamers? Maybe, but the book's writting is so geared towards a demographic they aren't apart of anymore its downright alienating from the get. And besides, would rather hook new/returning players to a system that already holds sentimental value in their heart.

Does that just leave kickstarter backers? I don't know who those guys are. And If so, their cellphone numbers better be printed in the back with the index. I'd be nice to play with someone who already has the game.

You'd figure the purpose of making a fork off of Nightlife might be to reintroduce the concept to a new/returning audience, but the marketing just ain't it.
>>
>>96745849
Made by Gen Xers, for Millenials, but marketed to Zoomers to justify the Xers getting paid for making a spiritual successor of a spiritual successor like a Xerox of Xerox
>>
>>96744323
>Player does gruff voice
>Sounds like a cartoon dog
Keeping a straight face is difficult sometimes
>>
>>96745849
Just for people that like urban fantasy, anon.
>>
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>>96744183
>paying for the illusion of affection is so common, that providing it is considered the world's oldest profession
We live in the darkest timeline possible. Hell exists and we're in it.
>>
>>96747023
You know what I don't get? The scene depicted is a video recording hence the "Rec" in the top left, probably to be used as blackmail, given that it's the art for the Influence section. The artist wanted to add the Supernatural element of the woman not appearing in the mirror as a way to add subtle horror elements & thats fine, its an old stable, but if she doesnt appear in the mirror, why does she appear in the recording?
>>
>>96747045
Why would they not?
>>
>>96747052
Recording equipment uses mirrors dipshit


On another note, I'm gonna kinda restate a question from last thread.

Why are Loopholes such commie bullshit, & is there anyway it might be acceptable to have a "Continental Hotel Transylvania" where monsters come to relax & shit but also have a measure of control over it without the ST feeling justified in kicking my shit in for it? I mean, they don't even spent much time describing them but the one example they give is a library. Someone has to own that library, so how does the Loophole not fuck with the owner? Controlling & owning access to hunting grounds & resource nodes & safe territory was a large part of WoD & even CofD so why did they go out of their way to make it shitty?
>>
>>96747087
Anon you've probably got a camera in your pocket that doesn't use a mirror.
>>
>>96747045
>>96747087
The industry has been pivoting away from SLRs to mirrorless for years already, your smart phone is mirrorless, and wall mounted mirrors and camera mirrors aren't even made of the same stuff. Get with the times old man you sound retarded.
>>
>>96744688
>>96744703
Instructions unclear. I've bludgeoned multiple people already to quell the average woman. What do with blood on hands?
>>
>>96745849
It's just for people that play RPGs and like urbfan. It's not a hard system to learn, not a hard setting to grok, and a pretty readily understandable pitch. It's urban fantasy with lots of monsters to play as where curses are abundant etc.
>>
>>96744183
I find it a little funny how this was posted on the thirteenth, lol. Moving on, what's your favorite Lineage and/or Families and why? I'm a big Sorcerer guy, just because I prefer the mage archetype, though I admit that I don't actually 'hate' any of the Lineages, Sorcerers just win out for me. Also, vola is down, anyone got any alternative links for the docs please?
>>
>>96748918
There's a whole thread that can help you
>>
>>96748809
@grok is this true?
>>
>>96749478
It wasn't up when I asked. Regardless, the vola us back now.
>>
>>96747023
"You don't pay a bitch for sex, you pay her to leave"-Charlie Sheen
>>
>>96748918
Primal might be my favourites. Shapeshifters are always my go-to because it's both very cool thematically, and mechanically I like having that sort of diversity. Their Practices and Shared spells work for me over all too, good mix of stuff in there although I'm hoping for a little bit more elemental bullshit for them in the PG. I think the Lykans are a lot of fun. Lightning is the best element, it's a fun combo with wolves, and they've got a nice mix of classic woof flavour but without the alpha bullshit. I also like that they might be French, even if the more direct allusion is to Greek myth. Bombardment is one of the cooler options for a Secret Spell too, lots of fun to be had with that one. Hydes are the runner up, they're also very cool.
>>
The game needs room for created life sorcerers like in oWoD
>>
>>96751096
Not familiar with oWoD, what do you mean?

>>96750798
What are your thoughts on the other Lineages, out of curiosity?
>>
>>96747099
>>96747137
I got two retards grilling me over camera mirrors but no one wants to talk about the game mechanics? What's up with that?
>>
>>96752346
In old mage, there was a mage who was basically "the Creature" Viktor Frankenstien made. Who awakened into being a mage himself, & there was rules for creating artificial humans as mage characters. Id be nice to see something like that in Curseborne. You might be able to stretch a Memori or a Hyde i to the role, but I want a Talos, a Proteus, a Pinocchio. Etc. I would love to play a false man with magic powers
>>
R8 my relics?

Sovereign Rings of Authority ***
>These ten large jeweled rings have been worn by ancient kings & great leaders over the years. While seemingly innocuous they carry great weight both physically & spiritually

Worn
Concealed
Transcendent
Stunning

>Iron Fisted Diplomancy: When you strike a creature with these rings you gain +1 Enhancement bonus to Influence against the creature. This effect can stack

Hermes' Wingtips
>These stylish shoes have hard gold foiled steel plates on the toe, great for kicking

Worn
Concealed
Elemental Attuned
Burning

>Fancy Footwork: move an additional range band when you take a movement action & hold at least one curse die
>>
>>96752886
Because no one wants to engage with your /pol/ brain rot. Take it somewhere else.
>>
>>96752921
If we get created people I'd imagine it'd be a whole new lineage, unless they get more divergent with broods rules. All the rules currently exist to handle bodies like that but I think they'd want to make them more unique in comparison to the dead.
>>
>>96753819
I think it would be cool if they were like the opposite of Orphans where they are their own Lineage but they can join other Families, or theyre a half option that overwrites some parts but not others
>>
>>96748010
Keep beating until morale improves. They probably deserve it anyway.
>>
>>96753772
Oh fuck off you oversensitive faggot. Youre getting awfully offended for nothing much. Here's a sanitized question you big crybaby;

>how does one own or operate a loophole without getting screwed over by the metaphysics? Somebody has to own property in one form or another. Im interested in playing a character & would love to run a literal Hotel California/Hotel Continential/Hotel Transylvania where the Accursed can come & rest in safety.

Some follow up questions;
What stops some hunters or other accursed from just staking out a loophole & ambushing everything that goes in/out of it?
>>
>>96744671
Sounds good. If the game gets up & running I'll post some of my thoughts. My wife is contemplating making a cute Prenderghast Outsider assistant dedicated to serving my Corporate Cult Leader Network Sorcerer. If I can get it set up right I plan on using disguises & aliases when possible so I can escape some of the social consequences of being OP. I dont need any mad Raptors or Battlefield Angels kicking down my door while j sleep because I was swinging my dick around. Control of information wins wars. If im just the funny down on his luck connections guy they probably won't kill me outright, while if im running around being the "drain your power & your life dude" while never dying, I might as well stick a target on my face.

The book says you can get an Enhancement Bonus on just about anything, do Im planing on making/buying a few magical tools that will give me enhancement bonuses on certain spells (notably Power Tap) that way I can get 3 confirmed hits every time I use it which would be a huge advantage since 5 dice even with double 9s isnt much
>>
>>96748809
This is another thing they need to address in my opinion. Rural & Suburban horror, I tire of the urbanite's perspective. I don't go to clubs or use a thousand different apps for food, travel, & fucks. I want to run games set in a spooky small town with a bunch of nosey grandma's & family curses that go back to the founding. I want dark supernatural forests, not little parks with a few goblins & toadstools, I want murders to happen out in a field, not an alleyway. The constant urban focus sucks ass, even if the genre is called Urban Fantasy, it's really should open itself to being "Modern Horror" or whatever
>>
>>96744221
>HtV 2nd
that's not even as good as HtV 1st... or HtR even
>>
>>96744221
No, Curseborne can't competently replicate any Chronicles game
>>
>>96754842
They'll probably get around to it. I prefer the focus on the city though as I'd rather they provide more setting detail and example towards one sort of environment than spreading out and being unable to do any of it well. Especially when cities are more easy to scale down than the other way around. The Seattle book is half a city builder too so will probably cover more stuff, and Seattle itself is pretty diverse in environments. It's on a sound, right next to some mountains and forests, a stone's throw from three national parks, and all of that is likely to get covered for the area.
>>
>>96755898
Cope, seethe, etc.
>>
>>96744183
Shit game. Hope it flops. There is nothing in this game that can stand on it's own and the writing is shit made by past prime gen x'ers and aging millnnials. Worst shit I've read,
>>
>>96752933
They're pretty flat narratively, but the effects are probably fine? Not enough of them in the core book for me to have a great sense at the limits
>>
>>96745537
an ashcan draft is a boilerplate snapshot of a script or text
>>
Everything about this just seems watered down and half-baked.
>>
>>96752346
>What are your thoughts on the other Lineages, out of curiosity?
Hungry are probably my second favourite. It's hard not to like vampires and I think they've got some fun twists from the classic. All the families having more esoteric hungers (and fangs) goes a good way to making them unique, but then there is their relationship with the sun, and how undead strength forces all the folkloric banes upon them. Still obviously vampires, and Heirs and Bathorites are very classic Vampire stuff, but enough to make them fresh.

Outcasts and the Dead are tied for second. They're both doing interesting things. Outcasts tie into Curseborne's unique setting aspects the most heavily and I think that always important. If you're gonna monster mash you need one splat like that. I also really like how far they lean into the prison aspect instead of a more typical exile. They can't even kill themselves to be free. Their exiles play into their themes really well and they're the only splat that has to make up for something. Most of the others only get punished for going too far but the living is the punishment and their Damnation is penance for their nature.

The Dead are some of the most ghosty ghosts in these sorts of games without any major reservations. They get mostly everything you'd expect and even their need for a vessel, which is likely a mechanically driven choice, let's them do weird ghost things and possess mannequins and statues. Although if the Dead get a bit of attention in this last round of editing they might clinch it. Their damage rules are a bit weird currently and I don't love how little in the way of example their urges get.

Sorcerers might be my least favourite right now. I don't have any major problems with them outside of Spell Mimicry, and I do like all the sacrifices and risky magic, but the others grab me more. Although I can see that changing with the tiers.
>>
>>96757027
In what sense? That's potentially an interesting thing to talk about
>>
>>96744183
>tq
Well, my plan for my first character WAS gonna be a werewolf, but it turns out Curseborne is probably the worst game yet for playing a werewolf, so who knows. If I end up playing it, the sorcerers seem to be the only ones that might be decent
>>
so is everything in the early access or it missing crucial shit?
>>
>>96761000
The backer pdf is content complete but still has another pass of editing, errata, and still has pg.xx's and no index but is otherwise the full core game. The player's guide manuscripts are plaintext and a lot rougher.
>>
>>96744183
Wait a minute. Is RPG art allowed to be sexy again?
>>
>>96760760
Lighting wolves are cool though. What have you got again Zeus that you'd decide not to go with his boons?
>>
>>96754842
Suburban horror is just modern day Wickerman but in the suburbs
>>
>>96762672
NTA but ice wolves are cool too. Get all Get of Fenris again, or go acid & be some mutant urban waste Black Spiral Dancers. Storm wolves are classic though for sure. Fire doesn't really jive with wolves to me personally but someone might like it
>>
>>96756103
Thanks! I was hoping they wouldn't come off as OP. I like the idea of rings that could be functional enough as brass knuckles & also the idea of rings being a symbol of dominance & lordship so they grant you influence over those you punch. Especially spirits & ghosts & other ephemeral entities. Just punch the ghost til it submits to your will!

The other one was more me wanting to do a pun on Hermes Wings & Wingtips the classy shoe style. I wanted to say they made you fly but im not sure if there was any distinctive rules for flying yet
>>
What's the best Lineage/Family for a l8minality spelunker/streamer? Like, they wear a gopro camera, maybe uses a drone, they go I to liminalities, sharing their experience with the world online, probably will have the Fame Edge.
>>
>>96764575
Nephelim are liminal cartographers, so those guys more than likely.
>>
>>96755029
NTA, but why not?
>>
>>96744183
Okay, what are your hopes for the future of Curseborne? I asked in the last thread near the end and two suggestions were module books and books for each Lineage, what about you? I’d like more Families and/or Lineages based on Greek mythology, like picrel.
>>
>>96761889
We just had a cheesecake thread a week or so ago, you tell me.

>>96757027
>Everything about this just seems watered down and half-baked.
What precisely needs to be changed?
>>
Oh my god it's already flopped isnit I sent pdf to all my wod friends and they either think it's shit or never even bothered to read beyond table of contents they said actually the table of contents made them turn off the pdf no one csn escape from the grip of Muammar Karim and his nordic conglomerate I bet he actively sabotaged this book too
btw the person who actually read it didn't like the core concept of curse's universality.
>>
How would you guys stat a key that opened into a miminality similar to the Lost Room from the show/miniseries "The Lost Room"?
>>
>>96764292
>Get all Get of Fenris again

Hell yeah fuck yeah.
>>
>>96769120
I want flesh eating undead, and masked killers like Jason Voorhes and Michael Myers.
>>
>>96769120
might be niche but i would like somethinglike what white wolf did with books on minor splats or vtr gargoyles

i like having minions the weirder the better and i think currently the only way to really have any right now that is to drain people into drones
>>
>>96754842
Likewise. It feels like the rural horror games set in modern day like Bloody Appalachia are more or less just slasher games too. Which is fine, but not idea.
Also for me it is Sigil & Shadow, it just requires GM work.
>>
>>96772595
*not ideal
>>
The PG mechanics chapter is out. 3 new Torments per Lineage, 2 new spells per Practice, 11 new Rituals, a new Edge per Lineage and 7 new mundane ones, plus a few hints at how Venators are going to work.
>>
>>96744183
>players with sad edgy backstories
>places with arbitrary rules you have to follow or you die
>liminal spaces
>found family monster squads
Holy shit, Curseborne is the Creepypasta TTRPG
>>
>>96773805
Is it in the vola?
>>
>>96772242
Most lineages have some sort of minion spell. Constructs, Imps, beasts, etc. I know, its just a spell not a real minion, but its... something I guess.
>>
>>96744688
>It is cringe and retarded

I'm not an elf; should I not play an elf?
I'm not a dwarf; should I not play a dwarf?
I'm not a vampire; should I never play a vampire?
I'm not a mage; should I not play a mage?
I'm not in my 20s; should I not play someone in their 20s?
I'm not in my 50s; should I not play someone in their 50s?
I don't know how to use a gun; should I never play someone who does?
I can't lift a fridge; should I never play someone with exceptional strength?

Why are any of these different from sex? Or do you at least have a valid and consistent ideology and believe that people should only be playing carbon-copy self-inserts of themselves in roleplaying games?
>>
>>96773916
>its just a spell not a real minion, but its... something I guess.
and i appreciate the token effort! and understand that this very early in the game's life cycle but i would also appreciate more minion master stuff in the future
>>
>>96774532
Me too. I play as an asshole tremere in WoD so I really feel a need for minions & customization
>>
>>96774596
yeah my favorite character in recent years was a setite sorcerer so i think you also get where i am comming from

although i don't really need onyx path to go as overpowered as the setite tshabti again... at least at the current powerlevel of the game who knows what tier 2 and 3 will bring
>>
They're doing an ama on reddit if there is anything you need to ask the devs about
https://www.reddit.com/r/rpg/comments/1o957vm/ama_onyx_path_publishing/
>>
>>96774715
I'm banned from reddit
>>
>>96774727
anything you want to ask? i could post it there
>>
>>96774773
Will they make more classical wizards with themes of hermeticism & such as well as tech-mages like aethernauts? Will there eventually be rules about controlling/creating/owning your own shattered space or whatever they might want to call it?

I want to run a spooky hotel.
>>
>>96774596
>>96772242
vampires in curseborne can do their version of the dnd druid awakened animal thing pretty well already
Dire Command has a advance that gives animals human like intelligence, Bestial Familiar makes them your familiar and advance of the spell allows you to buff them when they act together with you and Inhabit the Beast allows you as the name implies to remote control them with yet another advance that also buffs them while you control them i think you should also be able to ghoul them with Vital Flow and also turn them undead if they die
st/sg is also allowed to give them antagonist tags and abilities if they consider it appropriate

so onyx path knows the character concept is something people want
>>
>>96769120
I accept that it makes me a boring, basic bitch but I want to see Hunter analogues
Regular(ish) humans hunting the cursed, either selectively getting rid of "trouble makers" or extremely unselectively because a monster is a monster is a monster
>>
>>96775790
Hunters will be in the player's guide, we'll know what their rules and fluff is in a week and a half
>>
>>96775790
the closet you will get are the venatory in the next book who are normal people who latched unto a accursed curse (willingly or not) to gain powers to hunt them they can use items and rituals but will lose all their powers and turn back into normies if they ever stop hunting/stalking and deepend for them is becoming a "ahab"

fully normal people is not something you are gonna get because interacting with curses and staying normal isn't possible so everytime a accursed interacts with a mortal they risk spreading their curse (unless they are hungry those need to be created willingly) same with normal people just walking into a liminal space. one example they gave in the podcast is that this setting the last goverment project that looked into the accurses ended when a guy turned into a sorcerer and sacrificed his coworkers because the project wasn't going forwards

so magic in curseborne is a invisible memetic hazard
>>
>>96744298
No one asked you Femoid.
>>
>>96775855
>so magic in curseborne is a Invisible Memetic Hazard
Wouldn't that be the safest kind?
>>
Reading through the antagonists section... why are they so shitty to cops? How many fucking urban fantasy shows is spooky thing partnered with a cop? No respect for regular cops either. What's with that? Cops are your friend 90% of the time. All villains are gonna be criminals of one stripe or another & PCs dont have to be criminal if they dont want to.
>>
>>96774715
I would like to play as a shattered space or liminality
>>
>>96777616
The police are an accursed lineage
>>
>>96744183
>the back-stabbing hypocrite family of vampires are communists
What did Onyx Path mean by this?
>>
>>96777350
if it does only intects you if you see it, but in this case it also infects you if you are not aware of it like somewhat like radiation
>>
>>96777616
In some things cops are goodies. In some things they are not. Genres aren't a monolith and for a setting that's broadly "the real world but worse" I don't think you can feign surprise at things that exist in the real world being the worst version of them.
>>
>>96779511
Just seems needlessly political for the genre, even Gotham has good cops
>>
>>96777616
>why are they so shitty to cops?
Because cops are evil doo-doo heads because they arrest people just for breaking the law.
>>
>>96779524
That just sounds like ignorance of the genre. Even if we don't get into how WoD was very political and that this game is a direct descendant of that one, or that urban fantasy RPGs are often equally as political, the urban fantasy genre spawned from science fiction and sensation fiction of the late 1800s. Those were deeply political genres. It's always been tied up with politics and even if you take a look at just plain old fantasy the wonderous elements of that genre are often used to analogies real world things. But even those things are removed from the point that genres don't have a level of appropriate political discourse to them. So "needlessly political for the genre" doesn't actually mean anything and is at best a narrow minded way to view media, and at worst means it's just politics you don't agree with which is a narrow minded way to view opinion.

There are also good cops here. You can play a cop. Not even in a "well technically I guess" sense, it's just an example given without caveat. The game is also very explicit that there are, in fact, noble and honest cops out there trying to do good. It's just a really shit world and, much like in a lot of depictions of Gotham, they're the exceptions not the rule. The cops in the antagonist section are also antagonists specifically and as such are written from that perspective. None of those are really built to be friends or allies.
>>
>>96779651

>The thin blue line has never known what to make of the
Accursed, often filing away reports of supernatural sightings, incidents, and inexplicable phenomena as drug- or mental-strain-induced hysteria. Despite their incredulity in the
face of such things, cops are among the most common adversaries the Accursed face, as in the event they show up to reports of violence (not always guaranteed) they tend to point
guns first, scream questions, and then before receiving an answer, open fire.
And then there are the cops who do know something’s out
there, beyond their periphery. Accursed refer to these cops as
“rogues,” as they overcompensate with SWAT gear and skip
the entire screaming questions phase before gunning down
“the bad guys.” Rogues are beyond reason and are as much a
blight on humanity as they are the Accursed.

This is the text from the book.
Cops are ignorant
Cops are stupid
Cops respond with immediate violence
Some cops are "rogues"
Cops "overcompensate" (not sure how a ,ortal can overcompensate against a werewolf, but it sure does emasculating when they use that word doesn't it?)
Rogue cops are even more violent
Cops gun down "the bad guys" meaning the Player Characters & other Accursed who are presumably things like demons & vampires & such which regularly must hurt mortals just to survive, which would make them bad guys, even if they are protagonist bad guys.

Your whole "it was always political" tripe doesn't matter at fucking all to what I'm saying but sure go get lost in the weeds by all means. There is no positive here. Only a condemnation of the people who are here to protect & serve & are usually the biggest victims in the horror genre right after clueless teens.
>>
>>96779764
Then we get to the Street Criminal entry, which is down right apologetic to the rapists, murderers, muggers, & drug dealers of the world

From muggers and drug dealers to abusers and murderers
looking for easy victims, the streets are the home of those who
would prey on the innocent. Every street criminal has their
own story. Some come from broken homes, others fell into
this lifestyle as a result of bad luck, bad choices, or pressures
few take the time to understand. It’s hard to feel sympathy for
predators, but the Accursed have learned time and again that
the undesirables of society often have more in common with
them than the 1% in their penthouses and on their private islands. The Outcasts have a special connection to street criminals and are often inclined to just hand over their wallets and
watches out of a sense of mutual understanding
>>
>>96779764
>>96779773
Okay
>>
>>96779773
So yeah, as an avid fan of the genre I'm kind of taken aback by the hard Anticop rhetoric, especially juxtaposed next to the "the murderer came from a bad home so just give him your wallet" text. Cops have almost always been protagonists & sidekicks to protagonists in the genre. They could have just given a few examples of how cops, good or dirty, could get mixed up in curses, just like every other entry but they didn't.
>>
>>96779773
I imagine this coming out of the mouth of a rape-urge Bathorite
>>
>>96777715
>hypocrite
>communists
Could you explain how they're either of these things because I don't get it?
>>
>>96777715
Getting rid of even slightly wrong kind of communists is the core tenet of real communism.
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>>96777616
To be fair, under what circumstances would players encounter a minor NPC police officer in a TTRPG set in modern days?
(key word is minor, so not a sort of commissioner Gordon)
Unless one of the characters is a police officer (or adjacent) chances are they're going to show up because the players were involved in something that makes them look very suspicious and these cops are either responding to a call or just happen to be around at the time.
In either case the party's immediate goal is to evade the police either by avoiding their notice, talking their way out of it, outrunning them or outright "neutralizing" them, they're in an antagonistic position.

>Cops are your friend 90% of the time
In the real world, sure.
But in this game (and its unofficial predecessors WoD and CoD) you're playing in a world that's much like ours but shittier.
An arguably unavoidable component of this bleak world is that the powers that be are corrupt, stupid, indifferent, malicious (at least to you) or outright ontologically evil.
The police, in their role as enforcers of the authorities, are by definition a part of that authority.
If the vast majority of cops are noble, good, proactive and willing to disobey the law/orders for the greater good, how do greater evils even get anything done?
(Plus if the police can do it and want to do it, why would the players not just go to the police? being a neighborhood watch with 911 on speed dial isn't particularly exciting)

You should also consider that even well-meaning cops would be antagonists to the players more often than not.
a beat cop needs to make quick decisions with very little information to keep the community and himself safe.
If a cop responds to a domestic and catches you trespassing in a house belonging to the cadaver in the same room as you, shouting orders and threatening to blow your brains out if you don't follow them is a very, VERY reasonable reaction.
>>
>>96779764
>>96781017
Why are you typing like that? You don't need a new line for every sentence.
>>
>>96779773
Wow. I knew the authors had a hate boner for law enforcement but I didn't get to the street criminal entry.
>>
>>96779764
NTA but why'd you not mention the bit that says they can be good? We all know the cops are shitty. That wasn't even questioned.

>>96779793
Those cops are usually always the exception and that's the same here. You get to have cop protags and cop sidekicks and cop contacts.
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>>96781017
>how do greater evils even get anything done
With workplace politics: they use sub-rosa power language to subtly create vertical lines on the org chart of corrupt guys, while the honest people are moved to problems real enough they'll care (instead of completely leaving the org) but safely out of the way from the greater evil's goals.

An evil's mid-level human pawn probably wouldn't send corrupt cops to shoot the PCs. That would be too morally easy for the PCs and too traceable for the bad guys. Instead, send 100% Lawful Good puppy-rescuing cops a day before retirement to knock politely on their door with a legal warrant for their arrest, based on false accusations a expendable pawn made, with the goal of getting another expendable asset to stab them in prison. Bureaucracy is great for sociopaths who know how to exploit it.
>>
>>96781218
>the world is dark and twisted
>but the poor widdle police can't be complicit
Grow up.
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>>96780828
They're all about the eternal revolution
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>>96781500
Can you explain to me how that's hypocritical and communist?
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>>96781680
shit I misread communion as communism

Still, they call themselves Justice Warriors and go around killing bad guys and good guys whenever they are hungry
>>
>>96781701
I mean they're revolutionaries who put cause before companions. It's not hypocritical to fuck someone over for the cause when your philosophy is that sometimes you've gotta fuck people over for the cause.
>>
>>96781218
>Instead, send 100% Lawful Good puppy-rescuing cops a day before retirement to knock politely on their door with a legal warrant for their arrest, based on false accusations a expendable pawn made, with the goal of getting another expendable asset to stab them in prison. Bureaucracy is great for sociopaths who know how to exploit it.
That kind of exemplifies the point I was trying to make even if I did a poor job of explaining it.
For one, even this Lawful-Retriever cop is an antagonist to the group despite being a good man, he's still trying to arrest them and when the PCs inevitably resist it's back to shouting to GET ON THE FUCKING GROUND while shooting at them.
But more importantly, the police force this cop is a part of is at the very least either inept, indifferent or a combination of the two, seeing as the PCs went from mostly unknown to the force to arrested just like that.
They're more often than not enemies to the PCs, even if their intentions are good.
You can also have cops be "forced" into siding with the bad guys. In the Vampire/Hunter games I ran the local police force management has an "understanding" with the Camarilla analogue of my setting a la police having an "understanding" with a mafia or yakuza family.
Of course they don't LIKE it, but at the end of the day the Camarilla are keeping their people on a leash, generally avoid committing crimes (that they know of) the victim notices and frankly this arrangement results in less death than if they tried to go after them.

All that is under the assumption that the police are (with rare exceptions) good people, in a setting that's summarized by
>On the surface everything fucking sucks and immediately below the surface it becomes obvious it's being MADE shittier either by a force of nature of sorts or a malevolent, intelligent design
It's hard to imagine the police not succumbing to this civilization-wide funk as well, Especially when even IRL it's hard to be a cop without some detachment.
>>
>>96781017
Do you work for Onyx Path? Cause I get the feeling this is a shill thread & your work for them.

As your your questions
>Under what circumstances would the PCs encounter a cop?
As victims of a bad guy.
As a secondary obstacle to a different problem
As a rightful antagonist to the PCs doing crimimal behavior
As allies in a fight to stop bad guys

>talking their way out of it
You cant actually talk your way out of it with these cops as they "shout questions & shoot before they get answers"

>An arguably unavoidable component of this bleak world is that the powers that be are corrupt, stupid, indifferent, malicious (at least to you) or outright ontologically evil.

Yet I this darker bleaker & more ontologically evil world the criminals would be worse too. Not people who should be shown sympathy.

>If the vast majority of cops are noble, good, proactive and willing to disobey the law/orders for the greater good, how do greater evils even get anything done?

Here you betray your bias. You think that the only way to be noble & helpful is to break the law.
>>
>>96781969
NTA but are you retarded? Good cops exist, explicitly in the text, make up the stories you like with good cops in it. This is only tricky if you're a nogame faggot more interested in /pol/ tier culture war bullshit than playing a game.
>>
>>96781764
How come the criminals entry isnt as negatively written? Why are the murderers & rapists not EVEN WORSE in this crapsack world? The cops succumb to the evil funk, but the criminals are just victims of circumstance & we should just give them our wallets in solidarity? Why shouldn't we allow the cops to arrest the Accursed for being fucking unlawful?

Again, you dont have to play a game as criminals if you dont want to, but the game assumes you are gonna always be on the other side of the law by default. No FBI special team of freaks fighting the worst freaks, no bounty hunters working within the law, no well intentioned good guys who are reluctant to break the law or harm cops who are just doing their jobs. Just "cops are dicks & one of the most common problems for Accursed since they are stupid & dont believe in magic shit even if the rest of our world building says most people do at least a little, & they are hyperviolent & shoot almost immediately to any problem"

Thats not hyperbole. Thats what the fucking text say. Don't argue from a third perspective in order to forgive the obvious bias. You must start with the text as that is what informs the players & ST of the world.
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>>96781993
Share some excerpts. This isnt a culture war thing you stupid faggot. This is explicitly about the game as presented & why they are restricting player agency & betraying the genre
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>>96782074
>restricting player agency
You can play a cop.
>betraying the genre
Lol. Lmao even.
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>>96782085
Copy the full text retard

>There are honest, dedicated cops, but in
a broken system filled with motherfuckers, what’s the point in
swimming against the tide?

Page 323 under the heading LAW AND ORDER

Where they go on & on about how the cops are evil & shitty. Even the world of The Crow which was a dystopia exaggeration of Detroit had a majority of good cops just overwhelmed by the criminals.
>>
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>>96782171
The context is that there are good cops, but they're rare because the system is fucked. The Crow is a fucking wild thing to pull out as an example too, Albretch is the exception to the rule of the shoot first ask questions latter MO of the cops in The Crow.
>>
>>96782060
I'm only working with what you (presumably) posted since all I've read is the ashcan edition and not very thoroughly.
The "handing over your wallet and watch out of solidarity" bit IS retarded, I'll grant you that. But from what I read the players are almost certainly going to be monsters.
You're either the ticking time bombs that are Primal and Sorcerers, an obligate predator as a Hungry or an actual haunting, possessing ghost.
(I can't off the top of my head remember if the outcasts are obligated to fuck the normals over)
And even if you avoid being a blight on humanity, your character is fighting against an evil that society at large is completely unaware of, that inevitably requires some degree of vigilantism.
>But what about the secret government team?
It can't be something the local beat cop knows about because then the problem isn't secret from society at large and the whole premise is compromised, cops are a part of society.
If your accursed suicide squad is caught by the local police doing tacticool shit armed to the teeth and leaving a trail of bodies behind you, they're at the very least going to surround the building ordering you to surrender.
It's not like they'll believe you have a permit from the FBI, not before actually arresting you and having your handler intervene
>So why not surrender and wait for that?
What if that's not possible? what if you need to go right now or the city is doomed? what if you suspect the police is compromised? what if you have a vampire with you that can't afford to be incarcerated when the sun is out?
>>96781969
>Here you betray your bias. You think that the only way to be noble & helpful is to break the law.
You can shove that right back up your ass, you don't believe I actually think that and if you did it would betray your own bias.
It's not complicated, it's just shitty flavor text
>>
>>96782460
Huge list of what ifs here.

If you are part of the government you have government identification & usually a liason with the locals. No one said this was some kind of suicide squad. And you keep interpreting differently from the text as written. The text as written was ACAB nonsense. The text as written is apologetic to rapists & murderers. Anyone can run their games however they want. Thats not the fucking point buddy. The point is the text as written is needlessly biased & exclusionary especially within the traditions of the genre
>>
>>96782703
Waaaah the game isn't being fair and balanced. Waaaaah they don't think the same things I do. Yeah yeah, we get it, you're throwing a tantrum because the world isn't conforming to your wants. Classic snowflake bullshit.
>>
>>96782749
You seem like a reasonable & mentally well person...
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>>96747045
A monster that casts no reflects or doesn't show up on camera would be outed as such within a minute of appearing in a modern city. Literally couldn't walk down most any street because of how much reflective glass there is.
>>96744183
that's an awful lot of money to pay for a hooker who doesn't even take her clothes off. if this art is from the game, the writers and publishers need to grow some balls. Don't dwell on prostitute themes in your game if you are scared to draw a naked girl.
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>>96781739
It doesn't sound like they have to, more that they enjoy doing it
>>
>>96781701
>social justice warriors go around eating their enemies and their allies
Curseborne is pretty based actually
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>>96782749
I'm just not going to buy it.
>>
>mages are defined by what they sacrifice, ghosts by the emotions, etc...
What separate the difference kinds of outcasts?
>>
>>96786058
Outcast cause emotional stress to others.
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>>96785776
I don't mean they have to as in it's a compulsion, sometimes the cause benefits from that and they think that's fine. See their namesake for an example. They think betrayal of an ally to strengthen the cause is morally acceptable and so it's a thing they will do. It seems like a fairly consistent ideology is all.
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>>96785776
>more that they enjoy doing it
Yes. Because you are a monster and you indulge in this fact. It's a core part of curseborne, duh.
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>>96777616
>Cops are your friend 90% of the time
In what country do you live in to have such a high rate of good cops?
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>>96789563
It doesnt matter where I live, the real world is irrelevant & off-topic. The fact is, in Curseborne's setting there is a LOT of things that can kill you & a random cop is more likely to ally either you against the monster than the other way around.
>>
>>96789988
So now you're making the opposite argument?
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>>96786058
Outcasts have two sides to their "exiles" unlike most families. They cause an immediate effect in whoever sees them succumb to it but to resolve the damnation they have to do a penitent act. A Battleground Angel makes people angry and then has to humiliate someone who is subjugating someone weaker, while the Prenderghasts afflict people with ennui and need to acts of service to a superior or college that majorly inconvenience them in some fashion. They're very much about their flesh prison punishment and making amends.

Although that's not really what separates the Families in the same sense as the others. The Dead and Sorcerers have their organisations revolving around those central themes but Outcasts are more factional than that. The Battleground Angels are an army against the Outside, they're righteous paladins on a crusade, they're not revolutionaries. Their exile is thematically relevant but they don't all have such a direct one-to-one connection. The Prenderghasts do, they're a sort of butler's guild, but they're the most direct it gets overall.
>>
Would it be too on the nose for my Network Sorcerer to wear red silk gloves?

https://youtu.be/RrxePKps87k?si=Z0J7os8W2h0OgKen
>>
>>96790810
You make friends everyday, you try so hard to forge connections with people, just to burn those bridge to seal a deal, to get power, magical or political, it doesn't matter what kind of power. Power is a fire that demands you feed it, or all you'll be left with is ashes. Let the fire burn just a little longer, it's not the warmth of a loved one holding you tight, but it does keep you from freezing.
>>
>>96790810
>>96790901
Slopthread is this way newfriend >>96781603
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>>96790910
Already posted there too faggot, just thought I'd post a little bit of flavor in this dead thread. You guys only post when you're bitching
>>
>>96790949
Slop is devoid of flavor. Get any taste.
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>>96790957
I asked a question & posted some flavor text. But you'd rather cough up your spleen over two little pictures
>>
>>96791015
You get back what you put in. If you want better engagement use better prompts.
>>
This shit is cringe; it plays and reads like a bad CW drama. What reason would anybody choose to play this over something like Urban Shadows? Such a non-game.
>>
>>96791837
Tell me about urban shadows
>>
Remember Sorcerers, all you need is Extra Dimensional Space & you can store some of the most tricked out armor in the ol' wizard pocket & suit up for combat with the snap of your fingers. You can pocket the enemy's gun right out of their hands with some Larceny Skill. If you're a more nefarious sort you can pocket their wallet, keys, or even do like Kazuma & steal their underwear! That's probably worth inflicting some sort of Status effect on them

Hell, at high Entanglement, you can whip your new whip & drive. Pair it with the Heirloom ATV to zoom up a skyscraper. You can also smuggle huge pre-made explosive packages before teleporting away.

Speaking of explosives, you know what's fun to play with? C4! But darn it all, no one will let you waldða 11 a a wààk around with it in your pockets these days! No problem, with a touch of Camouflage your bunker busters blend into any situation! Bombs can be camouflaged into a bumper sticker on a car or an envelope to be delivered. Just drop a button in their pocket & soon that grenade will knock out several hit boxes worth of damage easily. Use one of the many options to disguise yourself or travel to some distant city, trade a handful of cheap glass illusioned to be diamonds for millions! No one needs to know it was you & you were on a completely different continent at the time!
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>>96791015
>two little pictures
>has already posted five pictures of his shitty slop
The gloves make your faggot OC look like a pretentious twat. Fucking kill yourself.
>>
>>96792937
Two pictures was in reference to the number in your post.

If that's the reaction you get seeing the red gloves then they did their job! The idea is a psychological trick, if you give yourself an accessory or mannerism that sticks out then other details fall to the background, eye color, height & weight, build, etc, all they're gonna think is "the well dressed man with dark hair & reallt distinctive red gloves", they won't remember the face as much, or the particulars about his suit jacket etc. (Plus it's a tongue in check joke about being "The Red Right Hand" as previously mentioned)

MORE game breaking Sorcerer Potential!
You can summon Imps that come with Dread Powers & Qualities a player character can't exactly get ahold of easily, but if you use Drain Quality, you can steal your own Imps powers for when you can't exactly bring a monster to a dinner party! Lock the henchmen to a Binding Fetish to clear the way, take Baleful Touch to make your handshake do some real damage, etc
>>
>>96781680
some of them are probably chinese i dunno
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>>96744183
so do any of you have the new drops or do i have to keep lurking around the share thread till i find something?
>>
>>96793766
Sadly no, I am also lurking hoping for new spells to drop
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>>96787542
>they're ideologically consistent in being backstabbers so they're not hypocrites for killing their allies "for the cause"
Agree to disagree then.
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>>96794039
What are they saying they believe in only to act contrary to?
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>>96794136
Look man, it's clear we disagree on what comprises a hypocrite. I think that killing and eating good people in the name of furthering a good cause is inherently hypocritical.

My understanding is that you think that it isn't hypocritical as long as they are self aware about it.
>>
>>96794436
NTA but if someone says they believe in a philosophy and then act upon that then they're the opposite of a hypocrite. They're not great people but Iscariots put their money where their mouth is. They'd only be hypocrites if they said betrayal was a problem but then betray people.
>>
>>96794436
I don't think it's hypocritical to do the things you say you believe you should be doing.
>>
>>96793778
>>96793766
You can just go get them for free. Pledge 5 dollars then cancel you pledge before the kickstarter ends.
>>
>>96794758
>>96794586
The philosophy itself is hypocritical, its pretty asinine to shift all of it off of the person
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>>96795735
Can you explain to me the definition of hypocritical you're working under?
>saying that you have particular moral beliefs but behaving in a way that shows these are not sincere
>characterized by behavior that contradicts what one claims to believe or fee
>being a person who acts in contradiction to his or her stated beliefs or feelings
>not being or expressing what one appears to be or express
>pretend to have qualities, beliefs, or feelings that they do not really have
None of those seem to apply.
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>>96795819
Look man, we're all just fellas here. The word is probably closer to cognitive dissonance, but the key to the conversation is the disconnect of saying you are championing a moral ideal while acting immorally
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>>96796794
I mean, that's only the case if they think it's immoral though, right? Morality isn't set in stone, nor is it objective. What is and isn't the right thing to do is very much up to the individual. They have a fairly utilitarian set of ethics. They put the good of the whole above the good of any single person. They follow causes they believe are just and if an individual needs to be thrown under the bus to further those causes then that'd be ideologically consistent with their belief systems.
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>>96773950
it is gross dude don’t force everyone else to pretend you are a girl there is enough of that irl
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>>96796858
I dont bother getting into debates against these kind of arguments. Understand that no matter your own beliefs or practices no one needs to judge you by your own measure, nor call sin virtue & virtue sin solely because that is your way.
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>>96797453
I mean you're talking about the consistency of an ideology and basically going "it's inconsistent because I don't like it". It doesn't matter if you or I agree with it because that's immaterial to the internal consistency of it, as those are external value judgements. But if you didn't wanna talk about it you shouldn't have started the conversation on it.
>>
>>96797490
Thats not what I said.
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>>96797526
Then you're doing a poor job of explaining yourself. You've gone from them being hypocritical, to cognitively dissonant but being unable to explain why that's the case. All you've said is it's immoral but that's irrelevant. You not liking something doesn't make something contradictory from their perspective. It just means you disagree. Which is a whole other thing. If you can't point out something that's actually inconsistent in their philosophy then it probably isn't. You just don't like it. Which is fine. It's just not relevant to what you were saying.
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>>96797562
How much are you going to project and assume? Stop searching for what you think im saying, its a terrible way to discuss anything. I'm not even the original guy you were talking to. I refuse to get into this kind of shit because of people like you.
>>
>>96797668
Dude, it's on you to make it clear what your point is and if you're not the same person. So if you have a point, articulate it. If you're just here to tell others that you're too good for the conversation, I'm sure there are better things for you to be doing.
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>>96797707
Okay
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>>96782460
>(I can't off the top of my head remember if the outcasts are obligated to fuck the normals over)
When they go BE NOT AFRAID, which is somewhat involuntary, it emotionally fucks up witnesses. That's a giant confusing disturbance, even in the best-case scenario of like, a nephilim that looks fully angelic giving everyone Awed.
A lot of the time they feel the situation warranted it, but everyone else is disturbed by the violation of norms. Like how when a retarded kid tackles a shoplifter, the kid is usually the one to go to jail because he's the one being disruptive.
>>
>>96781500
Nice! What other Family art do you like?
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>>96801729
I like the battleground angels and the hidden crossroads
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>>96797707
Sorry I should probably step in.
I was the guy (>>96794436
) you were speaking with previously.

I think our disagreement lies in which moral POV, so to speak, we are using to analyze the Iscariot's creed. I agree with you in that they are internally consistent in their philosophy backstabbing when it is expedient, so from that perspective they aren't "hypocritical".

But from a broader, "objective" morality (unless your a utilitarian , I guess) I would still put forward that backstabbing your allies, especially those who would make for good Martyrs in the name of a good cause is "hypocritical" because the betrayal of Good is bad.
>>96801729
Aside from the angels and the hidden crossroads, I also like the art for the Bathorites and the Gaki. I haven't gotten to the sorcerer's yet. Been too busy the last few days
>>
>>96797562
Nigga.

Quit equivocating.

He's talking in terms of universal morality.

Internal/external is false dichotomy.

Moral relativism isn't real except in the sense any lie exists.
>>
>>96801729
NTA but I like Poltergeists, Zeds, Gaki, Munificents, & Vovare

Everything else is pretty much trash, though I do like some of the other art sprinkled throughout the book
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Reads like an Addams Family fanfic RPG so far. Was expecting something more tragic in tone to be honest.
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>>96802585
I thought the Vorare would be the Vore faction and not Baali


Can the vorare eat ghosts? What's the difference between a soul and a ghost/phantasm?
>>
>>96802490
No need to get triggered bro. I already outlined the (probably irreconcilable) difference in the post above yours.

What do you think of the Curseborne gamebook so far? Favorite factions? Character concepts you'd like to play?

As it is, it feels a bit less flexible than CofD but maybe that's for game balance.
>>
>>96802618
Having some Infernalist types are fine, but the writers were retarded about it. First they feel the need to sidestep Satanism for Abaddon which is... fine enough, the Angel of the Abyss is a good enough patron for evil fuckers, especially given his role in presiding over the Pit which was a big deal with Infernalist characters in WoD, but then the feminists decide that instead of being a male, it just fucking has to be a female. Why the needless stupid change? You know who else would make a perfect fucking fit for exactly what the Vovare do? Lamashtu. Or Lillith. Or Eris. Or Shiva. Maybe Ishtar. Just about any evil bitch queen of demons & mother of monsters figure from any Indo-European descended culture. But no, they choose a name synonymous with the devil in many respects, a MALE name, & make it female. It's just so fucking stupid.

In my game they're just gonna be Lillith worshipers
>>
Haunted Ground is such a good ability.

You create a PERMANENT shattered space that's somewhat allied to you or becomes your best friend with Advances. Plus a list of extra qualities & powers. It's no Advanced Preservation making you downright immortal, but most anyone would think twice before stepping on your turf, not to mention, you could ghost into their own house & turn it against them unless they had mystical protection
>>
>>96802968
QRD on how character progression works?
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>>96803108
Character creation is very similar to WoD. You got stats, skills & three spells to start. After that you pay 4-5 exp to get a skill or attribute dot, a new spell, edge, etc. Contacts are 3 & outside Lineage Spells are 6. You get 1 Exp just for showing up & you should be able to get 3 or 4 exp easily, every session. One stat you cannot level up is "Entanglement" which is the power stat that let's you hold more curse dice or enhance your spells. "Entanglement" can only increase if everyone at the table thinks it's time to get more powerful. So it's kind of funky GM/player fiat. If you do have higher Entanglement, you can buy "Advances" on your spells. These alter the spells in different ways, usually making them more powerful or versatile. Advances cost 5 EXP to buy.

Sadly, the game is pretty light on things to actually increase. By the time you're out of character creation, unless you are actively avoiding it, you're gonna have pretty much maxed out stats in what you're good at, so you'll be paying for a few extra points here or there to round yourself out rather than needing to get better. Edges are very barebones & niche outside of some Supernatural Edges, every Lineage has two unique Edges, Loophole let's you fiddle with curse dice & gives a free one whenever you go to it, but you can get most of that in character creation. Heirlooms are another option, but theres only a handful so outside of a couple of really notable ones you dont need them (most arent really all that useful either). After that you can take Resources to have cash & cool stuff, but once you've got a good weapon, armor to taste & a few tools to boost your skill checks what else do you really need? Then theirs the reputation edges of Fame, Anonymity, & Noteriety. Only Fame & Anonymity are mutually exclusive, so if you have the extra points it might be worth it to you.New Spells & Advances are the most valuable thing you can spend your points on,& you should pick up other stuff as needed
>>
>>96802618
Vorare can't eat ghosts, no. That's the Gaki hunger. Although souls and ghosts are related phenomena. The former is a spiritual essence that keeps your self-image and such intact, as such losing bits of your soul has some negative mental consequences. Ghosts pretty typical, souls of people who died but had unfinished business. They're not souls but do come from them.
>>
>>96802857
They took the wrong lesson from Exalted and Masks of the Mythos. Now they think they'll get yelled at if they use Lilith in any non-WoD context at all.
>>
>>96807474
What happened?

Also there's a ton others. Kali would work
>>
>>96807557
Exalted Lilith is a bird lady with an abusive husband that sometimes forgets she's a human while shapeshifted. The "abusive husband" part became her whole character, so in EX3 they rewrote her as a lovesick warrior-poet, and pretty much nobody liked that.

Masks of the Mythos Lilith is the villain from Horror at Red Hook, but since that was one of the racist Lovecrafts, her schtick was representing liminality, or something like that. She was only in the Kickstarter manuscript and they actually wound up apologizing for what a shitty take it was.

Both times they were stymied by the feeling that they had to do something wildly different from VtM Lilith, but wind up either problematic or just boring. Worst of all it's in a way that's only slightly related to the real Lilith myths, and you have to squint hard to see even that.
>>
>>96807759
Modern "writers" are so fucking terrible. If the lillith "brand" is too fucked there is still every other mother of monsters they could have done, bit they just cant fucking do it. Its not hard to write a spiteful evil woman, they just don't want to look in the mirror.

Be warned, this is a bit of a blogpost

Ive been working on my own WoD heartbreaker setting. & im gonna use some elements of it in a curseborn game if I get it all together. In it, Lucifer hates humans & Adam, all infernal stuff involve serpents & the Pit. Lillith is Adam's ex who got with Lucifer to birth demons & she fucking HATES Eve since she was Adam's equal, & so she goes out of her way to kill babies & corrupt motherhood because of it. Shes the Whore of Babylon. So i can get behind a group of evil infernalist women, as a group, they just need to be written better.
>>
>>96744688
>tradlarping brownoid
Why is this so common?
>>
>Autowriting Journal
>*
The definition of niche, younhave to leave this thing open & in hearing range of a conversation. At worse, it's a flavorful way to dictate notes, at best it's a magical surveillance bug that can't be found. But honestly there are better ways to hear what people are saying.

>Brace of Infinite Knives
>****
One of the biggest negatives to thrown weapons is that you don't always get them back so you're usually reluctant to invest in them. With this you can buy a few really expensive tricked out knives, & you don't risk losing them. Use high resources to get absolute masterclass cutlery & go to town

>Canteen of Endless Water
>*
While useful in adventure games like D&D,in an urban focused game set in a modern first world country being without relatively fresh clean water is incredibly rare. This might be useful if you get trapped in a liminality but that's pretty much it, for any other situation? Just find a nearby tap.


>Ever Ready Bag
>*
Pretty much the same problem as a canteen. This is just a hobo rucksack that gets you from town to town, or let's you share a meal in a liminality. But if you're a supernatural monster & can figure out a way to scrounge some cash then you aren't trying hard enough.


>Impossible ATV
>***
Driving on walls is pretty badass. If your ST lets you apply this to a tricked out vehicle you supply with Resources its even better (extra Speed Advantage or however you might want to modify it). I wish it was a roadhog instead of a quad but that's a nitpick.

>Master Key
>*****
Instant access to either analog or digital locks for a single edge point (just get them both) makes B&E jobs a cinch. Just get a stealth spell & no barrier outside of funky supernatural ones will ever stop you.


>Mutable ID
>*****
Master Key gets you past locks, this gets you past people. Claim to be whatever government pencil pusher that you need to get past the front desk, curious security guards etc.
>>
>>96810850
>Pychoacoustic Earbuds
>***
Picks up surface thoughts of those around you. While it might not make or break a mission goal or whatever, being able to check the vibe of someone lying or having ulterior motives can be a great boon in the clutch. Also let's you manipulate people easier.

>Slayer's Armament
>**
Honestly pretty lame. This is just a Bane weapon, with a couple extra tags that only apply to that particular type of creature. Unless this can be added to a tricked out weapon, the tricked out weapon is superior.

>Silver Dagger
>****
This is a dagger & while they say it can be up to 18 inches (more of a short sword at that point) it doesn't have to be. Let's say it's only a hand length long like most daggers. It counts as a really nice shield! Light cover means you reduce 4 damage every scene & it can aid +2 enhancemenrt in defensive actions against supernaturals which is gravy. It also never stops being a weapon too, so you get a great shield while staying motherfuckers. If your ST lets this apply to already tricked out weapons it's a instant 5 star. This & a Brace of Infinite Knives (the silver knife can't be duplicated) is thematic & gives you ranged, Melee, & defensive combat options for a low investment

>Purifying Bow
>**
This is pretty similar to the Slayer's Armament, which again, a tricked out weapon from Resources does more. Also it's a longbow which ain't exactly stealthy, at least the Slayer's Armament can be a gun.

>Blessed Plate
>***
Great armor if you have a way to walk around in it

Shadowform Armor
>****
While not exactly the best defense, a defense that protects you in any shapeshift, or social situation without giving itself away is a good choice.
>>
>>96804651
Hmm, do the dead have souls? If so maybe that's what makes them different from phantasms
>>
>>96811991
Phantasms read to me as more like psychic impressions, while the Dead are the actual dead guy.
>>
>>96811991
The main distinction is that the Dead are massively cursed, ghosts aren't dealing with quite the same stuff there. Hard to say about the soul but the Dead are at least bound up in much stronger magic which is likely what's holding their consciousness together. At least so long as they've got a vessel to use.
>>
>>96812103
There’s some variety IIRC. Some are impressions, some are closer to the actual Dead.
>>
>>96744183
What advice do you have for creating characters for the first time? What about plot hooks you’ve used for them?
>>
>>96817685
Ive already talked about OP spells in a few different Lineages. I just ranked Heirlooms here >>96810850 >>96810989 (just my opinion, feel free to disagree) As well as other general advice here >>96803292

As for plots hooks it depends on what you mean. Its gonna differ from table to table & with what your ST wants to do. I dont know if its quite what youre looking for but you could always do the 5 Rumors thing, two good rumors, two bad rumors, & one lie. I think its a good way to have characters feel a little more alive especially in "politic" games like WoD where you have secret societies with their ears to the ground.
>>
Hello Would it be possible to have ready-made character ?
>>
>>96818799
>Hello Would it be possible to have ready-made character ?
Seconding please.
>>
>>96802602
Yeah, they’re pretty upfront about how the Damnations have benefits despite being curses.
>>
>>96744183
When does the next Players Guide segment come out again?
>>
>>96792188
>Tell me about urban shadows
Seconding.
>>
>>96744183
Who's your favorite NPC so far?
>>
For the Medusa anon, I'm working on a Gorgon/Naga Lineage got a couple ideas in mind

Naga
Primal Lineage

Shifts
>Unarmed Attacks Elemental Acid & Poisoned Tags
>Natural Armor Elemental Acid & Fitted Tags
>+1 Speed Advantage
>Grapple Trick reduction
>>
>>96771604
>btw the person who actually read it didn't like the core concept of curse's universality.
In fairness, it's a bit of a flavorless concept on the face of it.
>>
>>96835972
>For the Medusa anon, I'm working on a Gorgon/Naga Lineage got a couple ideas in mind
Based, thanks! Why Gorgon 'and' Naga though? For their origin, should the actual Medusa be the first or just their most famous member?
>>
>>96840729
Because as far as im concerned the difference between a Gorgon & a Naga comes down to the petrification ability. A Gorgon is a snake person. A Naga is a snake person. There's not that much narratively or thematically different. So im gonna write up a Secret Spell: Petrify to give them & not worry about it. Im away from my notes but I have the full write up & I'll post it later
>>
>>96781071
It probably comes from copy pasting out of the pdf of Curseborne.
>>
>>96779773
>the Accursed have learned time and again that the undesirables of society often have more in common with them

Oh, so Curseborne is Beast 2: Rape Apologia Buggaloo?
>>
>>96841794
>Oh, so Curseborne is Beast 2: Rape Apologia Buggaloo?
Okay, what?
>>
>>96845218
So, there's two concepts to unpack to grasp the point of that post.

The first is that the quoted text is saying that the Accursed have more in common with drug dealers, rapists, murderers, thieves, child molestors, and generally just the worst of humanity than they to with the wealthy. This is taken to mean that the Accursed themselves engage in these reprehensible crimes, or are the kinds of individuals who would commit them.

The second is that the game Beast: The Primordial, is about playing a reprehensible being that is required for its continued existence, to abuse, violate, and degrade humans, and these Beasts are presented as being morally correct to perform what are, again, utterly reprehensible actions. Beast is even more reprehensible because it goes on to say that the victims both deserve the violation visited upon, but that the Beast has done them a service in violating them for which they should be grateful because it affords an opportunity for personal growth and improvement.

The two are linked by the notion that because the Accursed engage in the same crimes as Beasts do, Curseborne is a game continuing in the apology for those crimes that Beast did and is intended to have the player characters engage in the morally reprehensible actions that the player characters in Beast engage in, with the same moral sanction from the game text and its authors.

Ultimately, it is a shit post flinging shit at Accursed.
>>
>>96846004
But where is the apologia?
>>
>>96744183
Besides fantasy LARPers, what are archetypes for Sorcerer Families that you would homebrew something for/would like to see in the future?
>>
>>96846214
But that's about beast?
>>
>>96846130
You are meant to infer that because Beast: The Primordial engages in such apologia, and that as Accursed is aping Beast it too is engaging in the same.
>>
>>96846235
But it's not aping beast?
>>
>>96846252
I don't have the desire to explain it to you further, anon. Please endeavour to use a mote of intelligence.
>>
>>96846252
NTA; beast the primordial is a rapist wet dream disguised as a pro minority game; to the point it outright created an entire family whose theme is rape apology.
No I am not kind.

This bit of text, >>96779773 , can be easily read as similar form of abuser apology.
>>
>>96846483
I'm not sure it's that easier. I feel like you really have to try for that one. Most apologia is about creating sympathy and doubt which you undercut by saying it's hard to feel sympathy for them because of all the crimes they're doing. It's not really a defense of anything just a statement that crime doesn't come from nowhere more often than not.
>>
>>96846518
>>96846004
>>96841794

The text is incredibly biased & apologizes for the behavior of criminals. Goes out of its way to say it's not the criminals fault they're raping & murdering. Also one character has ACAB tattooed on their arm in the art. The text is needlessly negative to cops & incredibly one sided. Not all the Accursed need to harm humans. While Beast was a horrid LGBTQ/Otherkin revenge fantasy written by an abuser, I wouldn't say Curseborne is that bad. It's more Dustborne levels ignorant leftist propaganda.
>>
>>96797002
oh it's because you're a widdle babwy that needs to be coddled, got it weakboi
>>
>>96847697
I understand that. I was just shitposting in the post that started the reply chain.
>>
>>96848516
Oh that's fine, I figured as much, but we have some Debbie downer in the thread who just wants to bitch & shut down any discussion he doesn't like. /tg/ is fucking dying to this shit to be honest.

>>96846187
Aetherics. But I don't need any offical material cause they'd probably make it lame & gay. Plugging in a few Motifs & stuff is super fucking easy & formulaic
>>
Onyx Path has a really gay writing style.
>>
>>96847697
Cope and seethe, faggot
>>
>>96848767
>we have some Debbie downer in the thread who just wants to bitch & shut down any discussion he doesn't like.
Bait used to be believable.
>>
>>96849824
>>96849818
Proof
>>
>>96835972
Secret Spell
>Petrify
Inheritance
>Your natural attacks have the Entangling tag also you gain +1 Enhancement when attacking an unaware enemy from cover

Motif
>When you cast a spell with the Elemental tag bleed a curse die to add the Fast Acting Poison condition to someone in the scene
>When you cast spells with the Liminal tag, you may bleed a curse die to move one range band
>When casting Petrify Advances are discounted by one
>>
>>96850070
NTA but this shit >>96847697 is the most whingy "stop talking or I'll cry" take in this thread. Given they're likely the same retard who's been doing that exact thing this entire thread it's just shitposting for attention.
>>
>>96852318
For the love of fuck you bitchy little cunt. Comment on anything else but protecting your precious fucking liberal culture war you god damn interloper. You can't seem to comment on any discussion of mechanics or even the fledgling homebrew in this thread but if someone says anything against LGBTLMNOP parades you're gonna complain & pretend it's not valid
>>
>>96852586
If you're going to be this fragile maybe don't post /pol/-tier screeds?
>>
>>96852586
Anon, have you considered that maybe it's because you're being loud and obnoxious about whatever stupid bullshit you keep dragging up into the thread is exactly why people aren't engaging with your homebrew? Last thread was much nicer for everyone because there was less of this bullshit. There are multiple other boards you can go to if all you wanna do is be a retard for attention.
>>
fafnir like dragons as outcasts who need to give away part of their hoard to resolve the greedy or violent condition their true form inflicts on others yn?
>>
>>96853525
Sure, but you'll probably want to broaden it to helping other's acquire wealth or avoid losses rather than just having to give away your own resources.
>>
>>96853559
>>96853525
Proof
>>
>>96853525
>dragons as outcasts
We need a dragon Family.
>>
>>96855640
They can fit the primals too, the question is the element since fire is already taken.
>>
>>96855709
With cold rats all of them are taken. But man would dragons be fucking awesome
>>
>>96855640
perhaps homebrewing with scion:dragon? although the make your own form bits would have a lot of overlap with primals
>>
>>96855836
There's a few elements missing, and the werecats are earth-like despite being officially acid.

And I remembered the wereraptors also have dragon like traits.
>>
>>96855916
Acid is the earth's element in most rpgs so thats normal. As far as the game is concerned there is Light, Dark, Fire, Electricity, Ice, & Acid.
>>
>>96855916
>>96856129
earth is with the werehogs in the players guide
>>
>>96855640
That's what Raptors are
>>
>>96856556
No. Raptors are discount Monkole. But an actual dragon lineage, with different families would be nice
>>
Wait, are the Hungry not affected by sunlight?
>>
>>96856630
they are only slightly weaken by it but they can block if with just thick clothing although one of the banes they can get from undead strenght can make them terrified of bright lights

it's because they are meant to be able to chill with the other monsters who might want to do something during day
>>
>>96856630
Not really. Actual weaknesses & drawbacks are too much to handle. Also, this game is supposed to have multiple characters from different lineages so it would restrict people from interacting with the hungry
>>
>>96856603
They said dragon Family, and Raptors are the dragon Family.

>>96856630
They don't get instantly burned up but it's not good for them all the same. They suffer Exposure during daytime which makes all Complications need an extra hit to clear, and if sunlight is touching their skin they also suffer a Minor Complication on all actions or take an injury. Plus they have a +1 Enhancement to influence actions at night, which they lose at day. Some of their spells don't function in sunlight either, and you could probably take it as a bane for Undead Strength too.
>>
>>96855709
Dragons can take magic as an element
>>
>>96856630
They are more like Camilla & Dracula, than post-nosferatu vampires.

They dislike sunlight, but aren't killed by it.
>>
>>96846004
>>96847697
It doesn’t say they have more in common with rapists murderers drug dealers and thieves than the rich, you just assumed that because in your view the poor, ostracized and dispossessed are the only ones who are ever rapists murderers drug dealers or thieves
>>
>>96857479
the text refers to rich criminals vs poor criminals, and how the accused will look the other way for the latter.
>>
>>96856850
They've already got light. Magic is probably a separate thing too and invalid as an element.
>>
If two characters cast Haunted Ground. Is it the same entity in conflict with itself, or is it two entities in the same "space"?
>>
>>96858360
There's also wind, or poison
>>
>>96859801
What?
>>
>>96744183
How does the magic in this rate compared to the other games by the creators?
>>
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>>96860824
If you've read a few CofD splats it's in a similar ballpark. It's not the same as any of them but it's also about as different to them as they are to each other. Vampire Disciplines are the easiest frame of reference for them though, if only for familiarities sake.

Each splat gets 3 Practices ("Disciplines") with 5 spells each. Unlike Disciplines you can learn these spell in any order you want. The more interesting part is that each of these spells can be improved 3-6 times with "advances". These might be flat improvements to the base spell, they might be riders that make it more expensive but grant extra power, or they could function as separate spells taking the base spell's theme in a new direction. Finally, the spells can either spend the resource or require you to hold the resource back. If you're holding resource for a spell the spell ends if you drop below the threshold.

Attached is the list of Outcast (angel/demon-things) Practices. They get a spell called Archonic Voice which functions a bit like Presence/Majesty's Awe and makes you the centre of someone's attention. Actions that divert their attention are more difficult, and can briefly stun them. If this is a spell you really like you can buy advances in it to really specialise. It's first one, Silver Bells, is an alternate effect you can cast alongside social actions that both makes the action more likely and can force the target to divulge a secret. Resounding Echo lets you spend more to target everyone around you. While its final one, Unending Hymn, makes the effects last much longer. Every spell is like that and there aren't a lot of rote advances that you'll see again and again, most are bespoke to the spell.

As with spells you can learn these in any order you like too, you don't need any Advance to learn any other. Advances do have an Entanglement requirement, which is the power stat here, but Entanglement also doesn't require XP here and is more of a milestone thing.
>>
>>96861164
>>96860824

Don't forget to mention that every family has a secret spell which is borrowed from another Lineage, as well as some Shared spells too.

In addition to all of that, each Lineage & Family has an Inheritance & "Motifs" that are kind of magic tricks that trigger under certain conditions & let's you get more mileage out of spells too, they're sort of like Family specific Advances that aren't always tied to one spell
>>
>>96861451
>Don't forget to mention that every family has a secret spell which is borrowed from another Lineage, as well as some Shared spells too.
Interesting, I wonder why they did that, and what are the best of these?

And which of these Inheritances and Motifs do you like best?
>>
>>96863034
Pers9nally I find the Network Sorcerer to have the funniest & maybe one of the most powerful Motifs where they cast an Elemental Spell & get to make you owe them a favor. With Flexible Casting you can add Elemental to all your spells, so you can just walk around making everyone indebted to you. Their Inheritance also allows you to force bonds onto people, so you're everyone's friend. Which you can also use to fuel your spellcasting. Force a bond, burn a bond, earn a favor. Socially you're dynamite.

Other than Network, Unburdened have a really nice one that let's them be spooks, no one remembers them, though it's a clash with Supernaturals so it's a bit harder to have them forget you.

For other Accursed, the Zeds are fucking beasts. With their Inheritance they can hit you with a poison that can only be cured with magic, meaning only a handful of Accursed can prevent themselves from dying & mortals are fucked. And they get a Motif to allow any combat trick (including the poison) to work at range, as well as do unsoakable damage meaning they WILL poison you if it hits (its not hard tonstack the deck either). A reasonably made Zed can probably kill anything but a Network Sorcerer with Power Tap pretty easily. I don't know why they act like Primals are the combat Lineage when all their traditional armor & damage abilities count for shit against a lot of Accursed.
>>
>>96863565
>And they get a Motif to allow any combat trick (including the poison) to work at range
I think you mean "only the poison"
>>
>>96865675
>Spells and abilities that confer Close Combat
Tricks now also function on Ranged Combat
actions. This includes the Death’s Door Trick.

This is the text verbatim
>>
>>96869171
Yeah, and how many things does that apply to bumpfag?
>>
>>96869187
If you're to stupid to understand the text it's not my fault retard
>>
>>96870340
Just answer the question. What else does that motif apply to? Go look for examples.
>>
>>96861164
Thanks for posting this, do you have any other relevant images please?
>>
>>96859850
I don't get it either. Please elaborate on this.
>>
Can I make a Mummy character?
>>
>>96876859
In what flavor? You could style a Dead, Hungry, Sorcerer, or Outsider as a Mummy.
>>
>>96744183
Last two hours to gib to the players guide kickstarter if you give a shit
https://www.kickstarter.com/projects/200664283/curseborne-players-guide
>>
Are the hunter chapters out yet?
>>
>>96879462
Yes.
>>
>>96879598
Are they in the vola?
>>
>>96879694
No.
>>
>>96744183
What do we think of the Unwoven?
>>
>>96863565
>I don't know why they act like Primals are the combat Lineage when all their traditional armor & damage abilities count for shit against a lot of Accursed.
>Shapeshifters = meatheads = fighters.

And the tzeench syndrome; "Tzeench has the best sorcerous", but they only have damaging spells, nugle and slaanesh ends up having better sorcery because they ended up with the utility stuff.
>>
>>96881813
Who?
>>
>>96883127
>Who?
A new type of adversary, the book was released a few day ago on DTRPG. I didn't add the link because I knew people would accuse me of being the publisher trying to advertise it if I did, sorry.
>>
>>96884867
Drop it in vola.
>>
>>96885231
NTA, I asked about it in the share thread, but haven't gotten anything yet.
>>
>>96888530
Yeah me too. There's at least one shill in this thread that is probably some faggot who works for them trying to drum up interest. They've poked people to get the book a few times now. Not to mention them defending the atrocious writing and lack of worldbuilding whenever someone mentions it.
>>
>>96879462
Huh, what Family would she be in?
>>
>>96895211
She'd be a Zed that refused to stop killing
>>
Why did the starfire post get deleted?
>>
>>96877135
NTA, but how is that? I’ve never played Mummy, but I would have guessed just Dead and maybe Hungry.
>>
>>96899404
Dead Mummy as a pharaoh's ghost coming back to life to haunt a place

Hungry Mummy as a undead egyptian creature eating organs or blood or whatever to stay alive

Sorcerer Mummy as a long lived egyptian priest with the knowledge of Thoth

Outcast Mummy as a immortal egyptiam creature cursed to never die properly, enslaved to the Gods/rulers of Duat, as a concept of a liminality, like Ahm-Shere

You could even squeak a Primal take in there if you really wanted to as well.
>>
>>96852318
NTA but you are really fucking retarded. Like you're just outrageously stupid. NTA though.
>>
>>96900914
None of those are mummies, they're just Egyptian flavoured.
>>
>>96901067
Mummies in fiction come in those shapes, for example Kathalos from Howard's Skull Face, was an ancient immortal atlantean mage.
>>
>>96901067
Do you... do you not know what a Mummy is?
>>
>>96901232
Kathulos was at least actually in a psudeo sarcophagus and is like a desiccated corpse. But he's still not actually a mummy, and Kathulos says as much. He's just ancient alien Fu Manchu and Howard is playing on the iconography. The closest curseborne gets is a Dead using a mummy as a vessel.
>>
>>96901912
Then use that interpretation & shut the fuck up. Other people might think differently than you. I know Imhotep from the Mummy movie doesn't fit that description & neither does Boris Karloff
>>
>>96902045
I genuinely can't imagine being mad about this. At least both versions of Imhotep were wrapped in bandages, locked in a sarcophagus, and then cursed by Egyptian priests. That's at least most of the way there.



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