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File: Pellaeon!.png (1.53 MB, 1085x691)
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Pellaeon-class Edition

>>96735511

A thread for discussing the Star Wars franchise and its various media and tabletop games.

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN

Old links
>https://pastebin.com/yUVx32wB

X-Wing/Armada/Legion/Shatterpoint:
>https://www.atomicmassgames.com/transmission/update-on-star-wars-x-wing-and-star-wars-armada/
>https://www.atomicmassgames.com/star-wars-legion-documents
>https://www.atomicmassgames.com/star-wars-legion-transmissions
>https://www.atomicmassgames.com/swp-transmissions/
>https://www.atomicmassgames.com/swp-rules/

Latest Edge news:
>https://edge-studio.net/a-new-hope/
>https://edge-studio.net/star-wars-edge/

Unlimited links:
>https://starwarsunlimited.com/articles/
>https://swudb.com/
>https://karabast.net

Thread Question: Tell me about your GAMES. Even if its just some random casual game, how did it go? Does the Pellaeon-class feature in it?
>>
Starting a new campaign, combining Star Wars and Andromeda. Massive ancient ship that got trapped in a black hole's time dilation finally gets free, centuries have passed but from the perspective of the people inside it's been no time at all.
>>
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>>96799668
Eternal GMing, currently easing my current autsim 28ABY start campaign into the Otherspace Adventures, player availability has made it a bit of a pain however so I'm currently running a prequel (relative to the main game) game with the players that are available using the the Minos-Mestra adventure from the Rancor Pit. Sounds confusing but it's been a good time.
I'm the same anon that made these
>>96794659
>>96794665
and posted this question
>>96794730
>>
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you know, I think more people need to realise that dooku was not a good man

his legacy is that of failure, his movement was crushed, his bloodline wiped out, his castle looted and his apprentice hates him
all he has was a bunch of separatist holdout retards who didn't understand that he was evil and can't seperate the separatist movement from him
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>>96798442
Nope, it's my LGS terrain
I'm pretty sure the buildings are official for Infinity.
>>
What if Israel deployed B1 battle droids and Droideka into Gaza. How fucked will Gaza be?
>>
>>96800579
>Pod Racing
I don't know if it can be adapted to D6, because i've never played that one, but i have my own D20 Chase System that i use for a lot of D20 games (Saga, E20, Starfinder, etc.) that can also be used for racing. Here's how i do Speederbike chases and Pod Racing and stuff..

>Determine the length of the track as a number of Chase Squares (A square about 30ftx30ft for the purposes of effects)
>As the race begins, everyone involved rolls Piloting. For every multiple of 5, they go 1 Chase Square forward. (So, a 19 goes 3 squares, a 21 goes 4 squares, a 3 goes no-where. etc.) Criticals go 1 space further than their roll (E.G. a player with +7 to their Piloting who rolls a critical goes 5 spaces, then an extra 1 for 6 spaces total.
>Initiative is deterimined by who was out front at the beginning of the round.
>You can use ranged attacks against anyone in the same square or 1 square in front or behind you.
>You can use Melee attacks against anyone in the same square.
>Whoever is in first at the beginning of the round rolls a straight 1d4 to determine what obstacles are in his square before he rolls piloting, on a 4 there is. Mark these down in these squares as other racers will hit these obstacles as well if they move through it.

>Example obstacles:
>Traffic Intersection: Make a check (DIF 15) or lose your next turn as you are completely shunted out of the chase and are forced to take a turn to recouperate
>Dangerous obstacle: Make a check (DIF 14), if failed, then they take damage and their turns movement is reduced by -1 this turn (To a minimum of 0)
>Henchmen Trick: All heroes travelling through the space are attacked by villains henchmen who are covering their boss. If they are hit, they take damage and and their speed is recuded by -1 (To a minimum of 0)
>Helpful boost: Make a check (DIF 15) On a success, increase the space they move by +1, and an additional +1 for every 5 points over 15 that they scored on the check.
>>
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>>96800630
>His bloodline wiped out
Isn't Zsinj supposed to be his cousin or something? I seem to remember one book stating him being the current Duke of Serenno by Endor, through his father being the Son of Dooku's uncle or something like that.
>>
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>>96800630
>>96804726
Ackshually Dooku had a brother and a nephew in Legends, featured in Agent of the Empire - Hard Target in which a Serenno noble schemes to replace Dooku's brother as ruler of Serenno. Zsinj just took it over using either his vile jew sorcery or the Iron Fist.
Hard Target has some great spy movie vibes, though I remember Iron Eclipse being kind of ass.
imo Ostrander is much better at writing underworld or glowie kind of characters than Jedi or other good guys.
>>
>>96802954
...sweet Jesus fuck, I had no idea the Infinity buildings were so perfect for star wars. Like, slap on some aurebesh and you're in a seedy Corudcsnt industrial district.
>>
>>96800579
In D6 vehicles generally have two listed speeds. One its base speed and the second its max speed which defines how much distance it covers.
They can move at 4 speeds.
cautious: 1/2 base
cruise: base speed
high: 2x base speed
all out: max speed
The trade off between the higher speeds is that the player has to roll piloting against varying terrain difficulty values (easy terrain hard terrain etc) that increase in value by how fast of a speed you are going.
(Turns are 5secs so divide a vehicles kph by .72 to determine how many meters it moves a turn)
Likewise vehicles generally have a maneuver code you can add to the piloting skill which can also be used for things like getting around sharp turns or avoiding notable obstacles.
Failing a vehicle piloting roll has you consult a table of values which depending on the degree of failure can result in things like not moving the full value of your movement/speed or crashing your vehicle and taking damage

So in the case of running a podrace, what you are probably going to want to do is create a track with an explicit length. Then define things like terrain difficulty for the track at various parts and maybe some notable obstacles/hard turns that you would describe to the players, things like going through a cave or canyon or something.
The players primarily would be deciding what speed they are willing to risk going through these terrains and obstacles. And dependent on their speed and degree of success/failure you determine how much distance they covered, or alternatively, whether they exploded and died.
Initiative is determined by perception but in the case of choosing a winner when two players cross a finish line in one turn, I’d recommend determining who won by who got farther past the line rather than who happened to pass first by initiative.
>>
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It makes sense that all the major criminal organizations would use Separatist surplus, no?
>already a criminal organization, no need to worry about imperial law banning it
>industrial bases were in the mid and outer rim, not concentrated in the heavily policed core like republic and imperial equipment
>battle droids could buff out security, likely not used for long range enforcement due to legal issues and the droids' lack of creativity
>could scale all the way up to smaller frigates for forced debt collection on entire communities
>>
apparently bob iger didn't want TCW S7 but kathleen kennedy did and pushed against him for it

now, I don't like TCW S7 but are you ready to APOLOGIZE?
>>
>>96804094
Their children would likely be safer
>>
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>>96805768
No, because it is fake and gay.
>ZOMG GUYS, BOB IGER IS THE TRUE VILLAIN AND EVERYTHING IS HIS DOING, BECAUSE HE DIDN'T GREENLIGHT SOMEHOW KYLO REN RETURNED! ARE YOU ANGRY AT BOB IGER YET? KATHY WAS /OURGAL/ ALL ALONG! BELIEVE ALL WOMEN!
Imagine simping for Kennedy, who not only cancelled Clone Wars in the first place, but shut down Lucasarts, cancelled 1313, and is responsible for greatest hits such as Acolyte, Obi-Wan Kenobi, hiring Rian Johnson and giving him full creative freedom, and much more.
>>
>>96806124
kylo ren returned is lame and gay and just the same shit as people wanting mace windu back
>>
>>96805768
I think that TCW S7 was the peak of nucanon which isn't particluarly high so Iger can suck a fat nut.
>>
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>>96807674
When I say peak of nucanon, I meant excluding Andor, which is autopeak
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>>96807674
S7 sucks
>>
>>96805757
It makes sense, but also keep in mind that the SW galaxy is so awash in milsurp that the Rebels were able to build a significant fleet out of it (wherever they weren't repurposing civilian ships or stealing military ones). Planetary defense forces exist and so do corporate security. Sure, vastly successful pirates could have a seppie Recusant...but they could just as easily have a couple of refit Dreadnoughts. You could make the argument that using seppie ships might draw a harder and/or faster response from the Empire due to the symbolism, but honestly once you start talking capital ships youre probably high on the shitlist for the local sector fleet regardless.
>>
>>96807806
I can understand your opinion.
You are a fag.
>>
>>96807930
nah it just sucks
>>
>>96807927
Yeah that's a good point. Were planetary / system defense forces allowed to exist under the Empire? The impression I got from Andor, and other media in general is that most were forced out of service
>>
>>96808162
I think they were slowly phasing them out, but that's not a fast process. Its a moot point anyways: if the planet follows the will of the local Imperial governor, theres no need to disarm it with any alacrity. If not, it doesn't have a chance against the Imperial Navy.
>>
>>96807927
Doesn't the Dreadnought need an absolutely ridiculously huge crew? Recusant could be run just fine with a skeleton crew, since the ship is controlled by its own droid-brain. Unfortunately the droid-brain likely has a personality of a homicidal maniac that will try to ram the ship at the nearest enemy while screaming "KILLFRENZY!" on loop on open comms, but you take the good with the bad.
>>
>>96807927
It actually makes me wonder about what the most common source of milsurp ships would be.

1. Ships made to be sold to a planetary defense force seems the easy pick for top slot. Until about 20 years ago, there was no vast galaxy-wide fleet to rely on, each planet was on their own. This means that theres a lot of demand, but when planets fall on hard economic times, big fancy ships with high operating costs make for a good, quick injection of cash and annual savings. Enough so thay you might not do the hardest background check on the buyer. May be in danger of falling off the top by the time the GCW comes around due to the Imperial Navy.
2. CIS milsurp. Was a galaxy-spanning organization that went bust nearly overnight and the Empire spent years hunting down the remnants. Makes sense that a LOT of captains and their minimal organic crew either pawned off their ships to go into hiding or were just easy prey for pirates with the fleet scattered. Only question is how hard the Empire goes after it as a matter of principle.
3. Imperial milsurp. Despite only being 20 years old, the Navy has been developing and innovating new ships like crazy which means that older or cheaper versions get exported. Easiest example is a starfighter, namely the Mining Guild TIE, but I'm pretty sure there are other support ships that have been sold, licensed, or otherwise made available to those deemed sufficiently loyal.
4. Republic milsurp. I put this lowest because unlike CIS hardware, the Empire had control of virtually all the Republic hardware out there. Ironically, the symbolism of ships from the Republic is actually more damaging than ships from the CIS and its not surprising that most of what we see of these ships in the years following RotS is them being torn apart for scrap. That said, we know that the Empire wasn't able to get all of it; that's why the Alliance has Y-wings.
5. Archeotech. Just weird historic shit lying around.

What else is there that I'm missing?
>>
>>96808060
Aww, did it not enough asajj for you to coom over?
>>
>>96808286
no, it's writing just sucked

you cannot tell me a season where 1/3 of its episodes are absolute dogshit is "good"
>>
>>96808226
To run at optimal performance, yes. But if you're a pirate, you probably dont give a shit because you're not looking to go toe-to-toe with anyone who can actually fight back. Having the shields at 20% of max and only half the batteries operational isn't a problem when you're shaking down a mom and pop refueling station who only have a lone patrol boat and a light of Z-95s for defense.
>>
>>96808266
there were also lots of paramilitary-type gear built for sale to private parties during the old republic; lots of corporations had their own warships, armed freighters were extremely common, as were mercenaries with just about anything. Hell, random dudes owning starfighters was by no means uncommon. So I suppose similar to PDF stuff, but already out there in circulation well outside of government view.

Another possibility was various non-republic polities that had their own militaries joining the republic and selling off surplus in a post-war drawdown, or just selling off their old gear to fund the purchase of newer gear from republic suppliers.
>>
>>96808500
I imagine it would be like the real world. The core Republic has the largest industrial base and produces most of the milsup in the galaxy. Outer rim shitholes and mid rim backwaters rely on that equipment, while some of the core+mid rim junior partners to the Republic (like Naboo) have enough local industry to have their own milsup. Like how western Europe has its own stuff while most other US allies just use old US stuff
>>
>>96808266
>>96808500
>>96808525
something I'd imagine would be fairly common would be licensed production of various older model core equipment in the outer and mid rim. Think stuff like how mexico kept making the old model beetles for decades after VW stopped, chinese G88s and SKSs, or a hundred other examples. all sorts of otherwise obscure and rare shit can pop up this way
Plus, of course, knockoffs and clones
>>
>>96808616
What would be the common PDF ships? I know we have stuff like the Firespray patrol boat and Gozanti, but are there other things in that weight class that aren't well known?
>>
>>96808680
go grab the old WEG Pirates and Privateers, it is absolutely chock full of the kind of patrol boats that are ubiquitous with PDFs
As for bigger stuff, CR-90s and DP-20s are extremely common at the small end, and Dreadnoughts are *the* PDF heavy ship.
There is kind of a shortage of preexisting stuff in the medium size range, though, but that's really just more fertile ground for homebrew
>>
>>96808500
Yeah, I was lumping those in with the PDF stuff since I imagine it's the same designs and whatnot.

>Another possibility was various non-republic polities that had their own militaries joining the republic and selling off surplus in a post-war drawdown, or just selling off their old gear to fund the purchase of newer gear from republic suppliers.
I cant think of any planets that recently joined that had their own unique kind of equipment save the Mon Cals and, well, we know where all THOSE ended up.

>>96808525
Naboo is a good one, but I didnt get the impression that Nubia and the other companies that made their ships made much more than the fighters and the queen's personal starship. I don't think they had much of a navy to speak of. Luxury of living in a stable part of the galaxy that bit them in the ass when the Trade Federation rolled up with a full-blown fleet.
>>
>>96808737
>I cant think of any planets that recently joined that had their own unique kind of equipment
it shows up in the background of some of the ships in WEG supplements, the Discril-class Cruiser* is the first to come to mind

*actually corvette sized
>>
>>96806124
Personally, I think they both suck, for distinct reasons, and I hope Iger sticks around long enough for his bad decisions to come home to roost so those who fete him as a modern-day media business genius can suddenly evaporate and insist that they always saw this coming and provide detailed post mortems of why this happened.
>>
>>96809555
It's not like Iger will be so sad once he retires full of infinite money anyway, doesn't matter what people think.
>>
>>96804685
>>96805569
Thank you brotatos, I'm relatively new to running D6 (before this I was running a goofy homebrew setting with shit pulled from my ass and Dwarf Fortress using BFRPG with the same group) and really only have hangups on how to do specific things like this so it's much appreciated, especially >>96805569
>>
>>96805337
Fuck, you're right.
Almost all of their terrain pieces look like they'd fit right in.

And I thought infinity was just about minis with delicious curves in skintight spacesuits.
>>
>>96805337
what scale is infinity?
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>>96810920
28 mm, but you'd have to place a few Legion stormies on the terrain to see if that really works.

But the terrain pieces do look quite nice. Some(?) appear to have prints on them, so they might be ready out of the box?
>>
>>96811031
i've seen this table layout a bunch

would make a good board for a 28mm star wars skirmish game which I wanna make but i'm really lazy
>>
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>>96812785
>forgets image

have the setting be the coruscant underworld or nar shadaa or something
>>
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>>96805337
Infinity terrain works great for star wars cities
In picrel, the table was meant to portray the Upper City of Taris
>>
>>96805337
>>96812805
>>96812825
What kind of dumbass marketing psyop is this? No your faggoty tranime terrain is not a perfect fit for Star Wars, and in an age of 3D printers where there are literally hundreds of terrain sets out there explicitly designed with Star Wars in mind they're not even useful as a "there's no better alternative" substitute because there are *countless* better alternatives.

Have some fucking self-respect.
>>
>>96813072
I dont own a 3d printer
>>
>>96813072
>NOOOO, in a galaxy with a million inhabitated planets with totally different cultures, species and architectures there can't be cyberpunk buildings!
Anon, you can use literally EVERY tabletop terrain from medieval over WW2 up to sci-fi for Star Wars, as long as you don't use it for any better known planet.
Wooden huts and palm trees or a cyberpunk city with lots of neon light obviously look dumb when you play the battle of Geonosis, but not when you play the battle of random planet xyz.
>>
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>>96813072
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>>96813104
One of your gaming buddies will. You do have actual IRL gaming buddies, right anon?
>>96813224
>>96813945
>NOOOO, in a galaxy with a million inhabitated planets with totally different cultures, species and architectures there can't be cyberpunk buildings!
This is factually true. Literally the whole point of Star Wars visually is "used future" or "shining past" derived from a recognisable historical style. Cyberpunk is innately futuristic in style, futuristic from a *modern* perspective, it's fundamentally incompatible. Now some massive cumgargler is going to step forward and say "Nar Shadaa" or "Coruscant Underworld", but neither of those is cyberpunk you delusional troons, it's grimy 70's neon red light district vibes. It's meant to imply something seedy and run down, not shiny and chrome.

Just fucking kill yourselves and save the rest of us the headache of knowing you're wasting air.
>>
>>96815314
>it's grimy 70's neon red light district vibes
And that's exactly what cyberpunk was based on, because there was functionally little difference in visions of the future from the '60s to the '90s. Only with the advent of rounder cars and the Silicon Valley boom did a smoother, sleeker, cleaner vision of the future come about. The "used future" look is definitively cyberpunk, because cyberpunk was conceived as part of the cassette future era.
>>
>>96808266
The Battlefront 2 campaign had a corporation using old clone wars era gear. I also like the idea of retired clones repping their old gear. Many likely became mercenaries post war, but would be given some leeway by the empire.
>>
>>96815314
>futuristic from a *modern* perspective
What is Kamino.
>>
>>96815314
>>96813072
Post minis
>>
>>96799668
How is the new edition of legion? The imperial starter box looks tempting as a painting project but I don't really enjoy painting tabletop miniatures unless they're gonna get used
>>
>>96815314
>"Nar Shadaa" or "Coruscant Underworld"
>neither of those is cyberpunk
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>>96819686
Legion is a ton of fun, and is in highly active development. For example, we got a free narrative mode a few weeks ago. If you want to play around with painting, I also suggest taking a look at the /your dudes/ kits that recently came out.
>How is it
I suppose I'll compare it to 40k, as it is the big one.
Legion is a small-scale wargame with alternating activations. It is pretty quick to play due to several factors - universal keywords, movement templates and a unified roll to hit/wound. There are also almost no gotchas in this game, assuming you know the game fairly well.
>Balance
As of now, separatists and rebels are very strong. Republic, Empire and Shadow collective are weaker, but not unplayable.
>Compared to first edition
Imo, it is better. While the game is a little bit less complex in terms of tactics, this change came due to the elimination of unwinnable games due to extreme skew lists tailored towards specific objectives. Also, outside of bunker assault, you actually play on the whole board now. Bidding is also gone. The one thing 1.0 had over 2.6 is better objective variety - but this is also due to change, as they've already announced extra mission packs.

Anything in particular you'd like to ask about, Anon?
>>
>>96820288
That all sounds good to me so far, I know I could easily twist the arms of a couple of my group to try it out since they still love the setting
could you tell me more about what you mean by those /yourdudes/ kits? Are they like extra options/bits to customize your list with or special units to fluff them up or something?
>>
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>>96820463
>/yoududes/
Basically, they are kits that let you build your own characters to lead your army. They generally come with a ton of extra bits, and let you choose the role of the character. Melee, shooting, different kinds of support, etc.
>Empire - imperial agent and officer
>Rebels - rebel agent and officer
>CIS - Super tactical droids
>Republic - jedi knight and master
Picrel is something the developers posted as examples of how you can build the Empire characters
>>
>>96820550
Oh I actually read something about this a few weeks ago, it sounded like a fun hobbying project
I heard something about the rebels recently getting refreshed to replace some old PVC with more modern plastic sculpts, have the empire/republic ranges been refreshed or is that something to be expecting in the coming months/years?
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>>96820620
Correct, every single soft plastic mini is/will be resculpted into hard plastic. The hard plastic minis from old legion will be repackaged with new cards. As of now, you can already get a few of these kits, like
>Clone infantry
>Stormtroopers
>Scout Troopers
>Rebel troopers
>Rebel commandos
>>
>>96820661
>>96820620
FYI, we're a few weeks before ministravaganza, when AMG is basically guaranteed to reveal new kits. The pics I'm posting are a year old.
>>
>>96820661
i might get back into this actually
I got into it when it was initially released, but the mini sculpts honestly sucked ass. Glad to see they will get proper treatment
>>
>>96820661
>>96820672
Gotcha good to know good to know
How many units on average are you looking at for a standard list?
>>
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>>96820716
In general, you're looking at 10-13 activations in an army. The republic works differently, as their armies are 6-11 due to some highly elite builds, eg. With Anakin, Bad Batch or Clone super squads with Ahsoka.
>>
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IT’S OGRE.

They finally took aul yeller out to die.
>>
>>96815314
The OT is one of the worst aspects of Star Wars.
>>
>>96820968
I sleep
>>
>>96820968
>The OT is one of the worst aspects of Star Wars.
>>
>>96820550
Bit annoying that they didn't give separate male/female torsos
Girl heads look a tad off on these bodies, especially without the armor.
>>
>>96816184
Or hell, he can just post his Coruscant terrain that he's apparently got on tap. The worst part of that terrain is that its fucking GW tier expensive, so I would be overjoyed to pick up an equivalent from somewhere. But I have a sinking feeling that if he had that, he'd have posted it alongside his little schizo melty.
>>
>>96819989
Was Nar Shaddaa supposed to be a negative reflection of Coruscant by chance?
>>
>>96822363
It's coruscant without the pretty outer layer
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>>96805792
Who’s children?
>>
You guys are kinda kind and easy-going.
>>
>>96823290
I don't know, who is children?
>>
>>96823458
Which children would be save?
>>
https://www.atomicmassgames.com/transmission/scene-to-stats-grievous-tsmeu6/

New Greg. The 2 pip seems really good for vehicle lists. Could actually prove really painful against ewoks. The 1 pip seems nasty against units that rely on billions of tokens, like an Obi wan on his 1 pip round.
>>
>>96825216
>more grievous
once again asking for commander ventress
>>
>>96820772
Sick, how important are vehicles/walkers?
>>
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>>96821008
Yeah, I really hate that, even if flat chicks are cute these unisex bodies look too manly. As a wise woman once said: "men should be buff and women should be vavoom."
>>96825216
Damn, the rich keep getting richer. AMG never misses the mark on CIS releases.
It's a bit crazy to me from a balance perspective that Grievous (even the the infantry version) is now the best vehicle commander in the game even when compared to the like of Cody, Veers and even Marquand.
Though it makes sense lore-wise, he was a seasoned ground General even before getting shanghaied into joining the CIS, so it's fitting that he would be good at directing both infantry and vehicles.
It's just a bit frustrating that CIS gets the most versatile army, they feel like the only army that doesn't get restricted by their faction identity.
>>
>>96820676
If the new legion sculpts are anything like the standard for shatterpoint the quality is fantastic, barely any mouldlines to clean up and they fit together without any major pains
>>
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>>96825259
Agreed, I'd also like that
>>96825445
They are very good now. The big thing about vehicles is that they can't be knocked off objectives through suppression. They also usually block LOS. As far as competitive choices go:
>Empire - AT-STs, specifically in Tempest Force
>Republic - AT-RTs, ISPs
>Rebels - AT-RTs, Lanspeeders, Speeder trucks
>Shadow collective - Speeder trucks, swoop bikers
>CIS - droidekas, crabs, spiders, snails, Aqua droids
>>96825512
>Pic
Lovely stuff!
>unisex bodies
I've seen some people greenstuff some tits and ass on, and the results are pretty good. See: the pic
>Greg
Yeah. At least there is a points change coming soon, I believe AMG said they'd have a points update in november. Let's hope for some more Empire buffs this time around.
>>
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>>96826159
The final result. As mentioned, these are not mine.
>>
>>96826168
Neat.

Really makes you wonder why they didn't a include female torso or three on the sprue. They have them on various other squads/heroes
>>
>>96826168
Why is evil allowed to be hot?
>>
>>96829485
>I can fix her
>>
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>they brought back darth maul, palpatine, boba fett, ventress etc etc, THEY CAN TOTALLY BRING BACK BEN SOLO

are they just ignoring the part where his body literally disappeared like obi-wan, yoda and luke?
and half the examples they use arent even characters dying
>>
>>96829592
>i can make her worse
>>
>>96829950
It is legitimately hard for me to enjoy canon stuff when you know they always lead to the bad movies.
>>
>>96820968
TRUTH NUKE
>duuuude the setting should just be boring generic rebels vs generic boring nazis
>duuuude the force should be subtle and mystical
>duuuude battle of hoth was epic! i loved when the unkillable walkers just shot infantry for 10 minutes
>ewoks! epic!
>duuuuude lightsaber fights should be slow boring dogshit

Prequels blow those boomerslop out of the water. More interesting battles, more interesting conflict, characters and fights. Old Republic too. Sequels failed because they translated the boomerslop to the modern day
>>
>>96831743
Mandalorian was at its best when it was disconnected from the sequels, the more sequelshit and prequelshit they threw in there the worse it got
>>
>>96831810
>generic boring nazis
That's sequels. Empire is more influenced by Imperial Japan
>ewoks! epic!.
Nobody ever thought that
Sequels failed at even making boomerslop.
>>
>>96831824
season 3 was such a fucking letdown outside of a few key moments
but they had to try to fix the garbage tie-in with book of boba
I probably won't bother going to see the movie

I'm unbelievably salty that they took the cool point of the armorer in S1 where she was able to defend herself with just her tools and turned it into a marvel superhero gimmick where she apparently just ONLY fights with her tools
>>
How's D6 for solorpg?
>>
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>>96826159
>>96826168
Thanks.
That's a nice source of inspiration.
I was planning to resculpt my Rebel Agent to give it a more feminine figure.
I also got the Imperial Officer/Agent box and was planning to kitbash/sculpt the officer into Ocho from Visions and make the agent some sort of Storm Commando.
I'll post the result when I get around doing it.
>Legion Point Changes
I really don't know what to expect to be honest.
People keep clamoring for Aqua nerfs, but I think just making the Heavy 5 points more expensive might be enough. I don't think CIS has really any underperforming unit that could use a buff
For Republic I think Clone Infantry heavies could use a small point cut, and Commandos/Delta could do with costing around 5pts less.
As a Rebel Player I think Sleeper Cell are now well costed, but the Landspeeder M-45 and Unhinged Droid will get hit with the nerfbat. I'm not sure how they could buff Rebel Commandos and Wookies. I can't see them make commandos even cheaper, it would be weird for commandos to cost less than Corps. I think for Wookies they'll try to give them a wookie-only upgrade to try and fix them.
Imps are where it gets tougher. I doubt they'll touch corps, they'll want to see how Imperial March and the Customs affect things. ISF have the same problem as Rebel Commandos, but they could get a 10-15pts cut without stepping on corps' toes. I doubt they'll reverse Range Trooper nerfs, but they should, at least until the new objectives are released. The Inquisitor will probably get a 10-20pts cut to match other Force user buffs last update
For Mercs, I think Cad Bane could use a 10pts cut and/or making the gauntlet free. Likewise, SC Maul could get a 10pts cut.
What I'm most curious about is if they'll show the Squadron Leader, Kraken and Rex upgrade cards. I hope other factions can get their own named characters as Heavies for units that could use more options.
>>
>>96829485
Is that AI art?
>>
>>96831900
>Darth Vader had a samurai helmet
>that means the space Nazis were actually Japanese!
Why are boomers actually retarded?
>>
>>96832455
I talk about the Navy, not Vader.
Also, the eastern influence is more visible in Stormtroopers wearing white instead of black.
>>
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>>96829485
Something something Maddonna/Whore complex, something something danger is erotic.

>>96829592
>>96829980
>i can accept her for who she is
>>
>>96832122
>Officer/Agent box and was planning to kitbash/sculpt the officer into Ocho from Visions and make the agent some sort of Storm Commando
Gigabased, i do wanna see that when it's done. Visored helmets are just cooler.
>>
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>>96834008
Redeeming a villain so she becomes good while keeping the spicy side for the bedroom is peak farmboy rise to Paladin-like champion of the galaxy.
Leia did it with Han too.
>>
>>96829950
Bring back Poggle.
>>
>>96831900
>Empire is more influenced by Imperial Japan
Let's check:
- no divine emperor, or any centralized religion at all
- no warrior codex to speak of, relies on masses of anonymous soldiers instead
- actively wipes out what could pass as warrior monks
>>
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>>96832483
>I talk about the Navy
I never saw pic related on star destroyers.
>>
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>>96834016
https://youtu.be/MJAZ4XyDKF0?si=LPGiFOoWYF958rOq&t=133
What does everyone think of the Storm Commando designs from Rebel Strike?
>>
>>96832396
I don't know, I saved the file from this general in November 2022.
>>
>>96834639
It's not bad, but like I said, I mostly like Storm Commandos because they let me oper8 operationally in the best-looking Imperial armor, made 20% cooler because it's black.
>>
>>96834385
The imp officer tunic is very close to IJA dress tunic, stiff turtleneck and all.
The cap is practically a copy of the NCO cap in your pic.

Lucas was not copying directly, though. The 'Imperial look' is various things from Victorian British to Imperial Germany to Imperial Japan all thrown together and coupled witha rather stark black/grey/white palette.
>>
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>>96834825
There's nothing Jap about the Imps. John Mollo, who designed the original Imperial officer uniforms said that Lucas wanted uniforms that looked "efficient, totalitarian, fascist." Mollo specifically said he was inspired by the German Uhlan cavalry uniforms from WWI (pic related, and source of the collars and front plastrons) mixed with the olive drab belted tunics of Nazi Germany.

Lucas didn't help things in the commentary for Empire Strikes Back by constantly referring to the Imperial uniforms as just "Nazi" despite them having more influence than JUST Nazi uniforms.
>>
>>96829950
Obi-Wan, Yoda and Luke DID come back, somehow. And even Anakin.
>>
>>96834875
>There's nothing Jap about the Imps
Some of the helmets are kabuto styled.
>>
would you pull off heists across the galaxy for her?
>>
>>96835105
For a female Twi'lek or a female Chiss, maybe.
>>
>>96835105
I'm not a furry, but...
>>
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>>96834875
>There's nothing Jap about the Imps
Yeah, no.
They are a mix, but claiming 'there is nothing jap' is just idiotic.
>>
>>96834875
>Lucas didn't help things in the commentary for Empire Strikes Back by constantly referring to the Imperial uniforms as just "Nazi"
He also referred the Rebels as 'they are the Viet Cong', compared the fall of the Republic to nixonian America and compared the Trade Federation to robber baron tycoons in the wild west.

He clearly thinks in broad definitions and visual or stylsitc associations, not in actual, hard real world definitions of those things.
>>
>>96835224
But. . . ?
>>
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>>96835105
>>96835357
>>
>>96835394
Mandalorians are like the Vikings of Star Wars
>Pvre Warrior Culture
>Only does well when going up against barely equipped militias
>Gets curb stomped whenever sent against a proper army
>>
>>96835481
Vikings were mostly traders, though.
>>
>>96835481
They almost dominated the galaxy and stomped the republic like 3 different times
>>
>>96835481
Mandalorian Varangian Guard when?
>>
>>96835105
Would.
>>
>>96831810
Oh hey threadshitter, get bored of trying to trigger /wfg/ and decided to drag your manky arse across our carpet again have you.
>>
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>>96835602
Got one.
>>
>>96835774
To be fair, he's not wrong about a big part of the ST being shit was the fact that it was a low-effort attempt at remaking the OT without technically being a remake.
>>
>>96835801
>a big part of the ST being shit was the fact that it was a low-effort attempt at remaking the OT without technically being a remake
A big part of the ST being shit was that it was made by hacks who could not write a trilogy.
>>
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Good morning, /swg/.
Can we agree that Bo is easily one of the worst characters in Disney star wars?
>>
>>96834016
>>96832122
>Storm commandos
Makes me wonder about the amount of required kitbashing here
The armored torso and legs are a start. The seeker droid also makes thematic sense. The scout helmet is also obvious. What about the rest? Anything on the arms or legs?
>>
>>96835968
I mean, a Din and Bo romance WOULD have gone crazy.
>>
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>>96835985
I guess that would be it. Maybe some bits off the Deathtroopers?
>>
>>96835968
I'd say that admiral cuntface (Laura Dern) or Rey Palpatine would be the worst Disney character.
Bo-Katan, like Ahsoka, was made pre-buyout (Bo-Katan's first appearance was Jan 2012), so they're disqualified by technicality.
>>
>>96835985
Yeah, I thought about keeping the torso and legs as is, for the arms I'm still weighing my options, but I'll probably go with Scout Trooper arms to go with the helmet unless it looks too weird.
I'll definitely replace his blaster with an E-11, even if an EC-17 could work. I'm not sure what kind of melee weapon option I should give him though.
The stun and riot batons don't feel suitable for an operative.
A vibrosword or vibroaxe would look a bit over the top but I don't hate it. Especially a BX droid-style vibroblade.
A force pike or an electrostaff feels like the coolest choice.
A vibroknife is obviously the best option lore-wise but it would look a bit boring.
>>
>>96836068
Yeah, fair. I personally had the idea to put a leftover GAVw tank helmet on the operative since I despise painting faces. Maybe I'll also look into 3d printed helmets.
>>96820550
I actually like the riot baton as a storm commando weapon - see the two dudes on the left here. It's big enough to look like a serious weapon. The stun baton looks tiny, more like a Harry Potter wand than something that should be able to block lightsabers.
>>
>>96836051
You hate women so much it's unreal

My answer is Suh-vauge O'press. Interesting concept ruined by the name.
>>
>>96836088
>3D-printed helmets
Always a good idea if you want to make a warlord-looking dude. And yeah, not having to paint faces is great, as a rebel player that part is always a chore.
>It's big enough to look like a serious weapon.
Agreed, but I still prefer something that looks a bit more lethal.
Tbh I'm also debating whether to have the Storm commando dual wield the gun and melee weapon or to magnetize the right arm with either options and keep his left hand empty. Or maybe put electrobinoculars in his left hand.
Dual-wielding would be easier to model, but using only one weapon would look more serious.
>>
>>96835968
the mandalorian was a mistake

LITERALLY 1 good season
>>
An imperial officer psychopath who works with Darth Vader isn’t afraid of Vader right?
>>
>>96836121
Disney just can't write women.
Also, Savage Opress is pre-buyout and clearly named by Lucas himself.
>>
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>>96836333
More than kenobi or acolyte can claim
>>
>>96836736
>doesnt mention book of boba fett
bobachads...we won.....
now all we need is a season 2 with omega
>>
>>96836794
Well, to be frank I just forgot that existed.

I still wonder if they were all just high as fuck when they greenlit those shows.
>>
>>96836815
good ideas, just poor execution

plus in my opinion, they came out too early in regards to the lore
so any good ideas for a "season 2" wont happen because season 1 for both shows were just shit
BoBF came out just as bad batch was airing, if bad batch had finished its 3 seasons first, BoBF could have used omega in its story
same can be argued with kenobi, ventress and obi-wan teaming up would be a solid idea too, and if kenobi came out say, this year or next year, that could have happened
>>
Is it worth trying the Star Wars RPG? It's a system I've been interested in for awhile.
>>
>>96835105
>>96835357
>ywn be a sith with his own intelligence agent (alien) concubine
>>
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>>96836857
No one wants to see Omega ever again, you shit stain for brains. She was a shit character and Bad Batch was a shit show that left zero cultural impact. No one wants to see Boba Fett getting bossed around and made "good" by obnoxious femoid. People want badass stone cold bounty hunter Boba Fett, not a crime lord boba fett who doesn't do any crimes and who can't do any action, because he is old and fat, so they had his asian femoid sidekick take over the show. No one wants to see Ventress in a story where Obi-Wan was supposed to learn how to become a Force ghost with Qui-Gon. Ventress is dead. Obi-Wan doesn't give a shit about Ventress. He had much more pressing matters to think about than some bitch from a war who had tried to kill him a bunch of times. You have such a brainrot, it's baffling.
>>
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>>96836051
>>96836121
Arguably Bo-Katan's character was "ruined" by Disney, as the pre-buyout character was a dumb terrorist who only saw the horrors of her actions when they affected her directly (got her sister killed). Her last appearance was helping Obi-Wan escape Mandalore, everything after that is after Disney took over. Savage Oppress existed only in the Lucas-controlled Clone Wars, lived and died under George's direction.

Pic related is the closest we got to Bo-Katan's redemption.
>>
>>96837138
you're obsessed, just let it go
>>
>>96836859
If you’re talking about the Fantasy Flight Games RPG series like Edge of the Empire then yes, it’s definitely worth trying out. I’ve been having lots of fun with it, the dice system leads to some very dynamic situations but I would recommend using a digital dice roller.
>>
I, for one, enjoyed Mando Season 3, and have no strong opinions on Bo-Katan.
>>
>>96835968
Need one for Borsk Fey'lya
>>
>>96838350
need one for ahsoka
"potential jedi"

maybe I should make it later
>>
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>>96838350
Any suggestions to make it good?
>>
>>96838552
the 0/0/7 thing is a 007 joke, 001 just doesnt work, so find things he's done 7 of
e.g for the ahsoka idea i mentioned a minute ago
"0 relevance in the movies"
"0 character development"
"7 tv show appearances"
>>
>>96838574
>>96838552
>>96838530
>>96838350
>>96835968
Go back to shitter with your painfully unfunny normalfaggot memes, you underage brown queers. Every time the likes of you try to make a meme it ends up being wall of text leftist tirade. God, this general just completely sucks now.
>>
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>>96838574
Sure, why not. Not sure how else to put the Caamasi firestorm somewhere.
>>96838606
Sorry, you're right it's not that funny.
>>
>>96838606
then leave, we'd all be better off and dont have to deal with your insufferable ass filonifag
>>
>>96838649
You're not in the company of underage brown queers on shitter, ventressfag. Stop dragging bottom of the barrel crap from the bowels of the internet here, no one is interested, you gay subhuman.
>>
>>96838645
Nice work anon. At least someone here is having fun.
>>
>>96835801
His assertion that ST was shit because it immitated the OT *and the OT was shit*, not because in doing so it was an unoriginal immitation of a superior predecessor. Dunking on the OT and pretending to be a rabid Prequelkiddie is always Threadshitter's opening move, next it'll be Ventressfagging or reposting that unused comic cover to try and start a fight about the EU. It's always the same and dumbasses always fall for it for some reason.
>>
>>96835801
>>96835878
Both can be true.
>>
>>96835481
The mandalorian are spartans/jews. I think Star Wars needs a space viking faction to flesh things out.
>>
>>96834875
Yeah, sure aren't any parallels with having do fights against an EMPIRE lead by an EMPORER.
>>
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>>96838897
hey I only do ventressfagging when I feel itd okay to do so, I know my boundaries and at least try to make a topic about it

unlike now where i'm just posting this because it's her VA's birthday and I thought the image was cool
>>
>>96840073
oh wait shit I misread the sentence now I look like a fool, ignore this



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