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File: Oathmark-Art-1.jpg (162 KB, 742x947)
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Does anybody run NORMAL DND anymore?

I swear nobody runs a game in a medieval world where you adventure through. Do some dungeons, engage in some stories, confront monsters and deal with issues from your backstory. Nobody wants to run that archetypical DnD game anymore.

It's either
>Theater kid game where you do rp with no skill checks for hours
>Failed novelist dm that just narrates lore of his overcomplicated setting you can't change at all
>OSR spergs who would rather be staring at an excel spreadsheet
>>
I do that set in Equestria
>>
Sounds like you want to join the OSR spergs.
>>
>>96807299
That one ESL guy that's all over the board is gonna call you a no games, careful.

and I'm running a game like that in 3.5 FR
>>
>>96807312
But they hate anything that isn't mudcore dungeoncrawls and logistical accounting
>>
>>96807299
Run it yourself.
>>
>>96807299
>and deal with issues from your backstory
Fuck that.
>>
>>96807523
Sorry OSRtard but many people enjoy playing characters in a setting, not "John Fighter 4"
>>
>>96807543
Sorry storyfag, no one cares about your backstory and we sure as fuck don't want to sit around listening to you talk about it.
>>
>>96807543
So how many sessions did your theatre kid game ladt?
>>
>>96807543
I like when my backstory gets mentioned and I like learning of the party's backstories. I think its a neat touch to make the adventure more personal.

Ignore all the ragebaiting in this thread.
>>
Nobody actually plays tabletop.

Now get ready for my kobold fighter with it's BLM face tat who demands erotic role play.
>>
>>96807583
Post examples of your backstory and ones you've heard you enjoyed and how they added to your game.
>>
>>96807558
HE HAS ARRIVED
>>
>>96807551
You would be happier playing a Hex and Chit wargame
>>
>>96807299
No, this is how most people play games. You're acting like you're average no-games fa/tg/uy's humiliation fantasy has anything to do with reality.
>>
>>96807696
I had a GM that ran normal DnD, but then he wanted to do "something different" and now 90% of it is him lore dumping on us and introducing all these gods and stuff
>>
>>96807299
>Theater kid game where you do rp with no skill checks for hours
Is this supposed to be bad?
The other two I can understand as being shit, but I don't really get why roleplaying without skill checks is supposed to be an issue.

Has someone just been dumping poison in the well?
>>
>>96807796
>The other two I can understand as being shit, but I don't really get why roleplaying without skill checks is supposed to be an issue.
Because it indicates nothing challenging or interesting is happening, just talking about inane things that don't matter enough to persuade, negotiate, or deceive someone.
>>
>>96807773
>This thing happened to me, so obviously this is the standard thing that is happening at every table, ever!

Also, the failed novelist isn't a new thing.
>>
>>96807299
I could not do a campaign with people who play joke characters.
>>
>>96807639
rpgs are wargames though
>>
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>>96808027
>>
>>96807305
What system do you use?
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>>96808043
3.5
>>
>>96807551
>No one cares
Why do I get a dozen player applications within 24 hours of advertising a new game?

>>96807558
Three, and they were three sessions better than any you've ever run.
>>
>>96807299
Oh wow, OP is being a faggot again. Everyone is running "normal" d&d unless you think the people you invent in your head are real. The only exception MAY be the ones doing live podcasts and streams because they actually have an audience to appeal and entertain beyond the actual game, and I'm not sure because I don't watch any, so I'm inclined to think you're wrong about those too.
>>
>>96807803
>the only way I can be challenged is if number I rolled reduces my other number
Actively retarded.
>>
There's only one correct way to play ttrpgs the one that works for you and your group
>>
>>96808117
Inane chatting isn't games
>>
>>96807803
>just talking about inane things that don't matter enough to persuade, negotiate, or deceive someone.
nah we just do that without rolling. if you can't, skill issue lol
>>
>>96807583
What kind of backstory can you have at level one? There are some hooks that could be used by DMs, but a lot of the time backstories for low level characters are just chaff and purple prose that tell you nothing useful. Personally I started using the Saitama approach - you have twenty words to say three important things about your character. If you want to. Works way better than 3-5 pages of bullshit that dances around issues that could be summed up in a couple words. It's especially bad if they croak at low level due to a crit or failing a save and whole fluff gets thrown into the trash.
>>
>>96807803
Oh, I understand your confusion. You haven't played with any good players yet. Don't feel too bad; some people never do.

Here's how it happens. Players get into a scenario, and everyone gets so invested that the rolls are largely forgotten or are entirely unnecessary. The bluffs are kept subtle and believable, the persuasion natural and incidental, and the negotiation logical and direct (or emotional as circumstances demand).

The odd roll might find it's way in here or there, but they do have a way of breaking up a good flow if they're thrown in at every step, like asking for a dexterity check for every five-feet of travel to see if you trip. Only big bluffs need rolls; persuasion rolls are for speeding things along and assist if things are just not working out.

Characters who bring good arguments with them are like characters that bring matches. While you might ask for a roll if someone is to start a fire with only their bare hands, you don't really need to ask for a roll if they have a match.
>>
>>96808145
So there wasn't any real challenge and the GM was just padding for time kek. Do you also resolve combats by saying "Then I shot him right in the head and he died"
>>
>>96808267
Yup, it's awesome, fast, and fun. Something your games never are evidently.
>>
>>96808260
Sounds real challenging and *yawn* engaging, 3+ people manage to outmaneuver one person who wants them to succeed anyway *checks watch* so when do we start playing the game?
>>
>>96808280
Kek nogames
>>
Kek nogames
>>
>>96807596
My Changling Paladin takes the form of their dead friend to draw out their killer. Our party is currently tracking the poison used.

Part of the fun of other backstories is to see the mystery unravel, so I don't know enough to simply list. For example, a party member has spores coming out their body and now I want to know why.

>>96808206
I used a few bullet points for their past, inciting incident, and how they got to the current location. Definitely no 3-5 pages.

I think the backstory is good for adding some NPCs, adding a DM hook or two, and to integrate your character into the world better.
>>
>>96808260
>your character is you
Theater kids have no theater of mind, typical leftist problem
>>
>>96808267
If you maneuver things into a situation where that was the only plausible outcome, such as having them drugged and tied up?

The challenge in most debates and arguments is like the challenge in a war: the most difficult parts and what ultimately decide the outcome happesn long before any soldiers appear on the battlefield. It's why lawyers get paid by the hour and most of their work is in research, not delivering speeches.
>>
>>96808285
>>96808315
Oh, so it was just you braindead trolling all along. Could have just said so.
>>
>>96808315
Do you roll to see if your character remembered to bring matches with them?
>>
>>96808344
>erm, playing a ttrpg is pointless and cringe, me and my friends just rp our gay orgies!
>>
>>96808368
How would you feel if you didn't eat breakfast today?
>>
>>96808368
I like how your takeaway from
>Have social encounters with actual stakes that require skill checks
Was
>DID YOU ROLL TO BREATHE? DID YOU ROLL TO TALK?
Theater kids HATE the idea of the game mattering
>>
>>96808406
I understand why you prefer using rolls to decide the outcome of discussions now.

You're actually retarded.
>>
>>96808457
You DO realize the character you're playing isn't you, right? TTRPGs aren't meant to resolve your trauma of being molested as a child, they're games. Just because you managed to socially outmaneuver your aspie DM doesn't mean your character has the social chops to push your ideas across.

I know you're nogames so you spend a lot of time thinking about how epic holding a real conversation must feel, but it isn't as easy as your self help books say.
>>
I think I'll wait and see if he finishes arguing with the person in his mind, realizes he mistakenly linked to my post instead, and apologizes.

Otherwise, there's no point continuing this "conversation".
>>
>>96808551
Interesting, theater kids always display a consistent cowardice ingame. Avoiding real challenge, even going so far as to lead conversations in circles for hours to avoid testing their characters (whom they apply themselves onto) charisma. You can see that cowardly behavior replicated even on 4chan, where they are incapable of replying to the anon that they are passive aggressively upset at.
>>
>>96808488
>>96808457
You both look fucking retarded. You're playing totally different genres of game. Why are you arguing? This is like a Smash player and a Mario Kart player arguing about who's playing Nintendo the true and Aryan way.
>>
>>96808577
No, this is a mario kart player being lectured by a mario fanfiction reader on what makes a good mario game
>>
>>96808577
Who's arguing anymore? I thought he was just genuinely stupid and didn't understand how people can have a high stakes RP conversation without neccesarily involving rolls, and didn't realize he was just a troll here to shitpost and soapbox about how badly he gets bullied for having zero real-life social skills.
>>
3.5 really was the melting pot, wasn't it?

>Crunchy enough for wargamers to enjoy
>Enough customization for the Theater Kids to express themselves
>Lethal, but characters could survive long enough for a story to play out
>>
>>96808614
>can have a high stakes RP conversation without neccesarily involving rolls
If there isn't an element of failure then there are no stakes. The only fail state is if you have a legitimate retard at the table who can't think before he speaks.
>>
You're all online only players aren't you? You all started in the last ten years didn't you?
>>
>>96808682
Nope I started 11 years ago
>>
>>96807299
What is "NORMAL DND"?
>>
>>96808893
Read the second sentence
>>
>>96807299
>Does anybody run NORMAL DND anymore?
Sure, about 70% of people, and then there are those outlaying 5% in each side, too.

How about this:
Stop huffing memes and get into a group.
>>
>>96808913
D&D isn't a "medieval world", and never has been.
>>
>>96807543
Have you ever cried in character?
>>
>>96809043
Nta, but I did.
You didn't? Then your GM is either incompetent or a pussy. Probably both.
>>
>>96807551
It is roleplaying, not rollplaying. Try Diablo instead.
>>
>>96809043
Never get the chance, my characters either die or succeed
>>
>>96808640
There's more than just rolls as a way to settle things or have fail states.
Let me help you out this once.

Imagine a negotiation. Hell, imagine trading. Fuck, imagine a simplified semi-abstract trading game. With literal cards, each with several symbols which each meaning one value to you, and another (hidden from you) value to the other person. You can put down a card, and then the other person will give you tokens equal to the hidden value.

For example;
Dot: 1 if you hold it, 3 if you trade it.
Star: 3 hold, 1 trade.
And so on with several symbols.
So, if you have a card with 1 dot, 3 stars, you want to hold that card, since it's worth 10 tokens if you hold it, only 6 if you trade it.

You want to retain the cards with the higher value to you, and trade the cards with the lower value to you, and the only way to learn how much a card is worth when traded is by offering it up to trade and seeing what you get in return.

The failure state is trading too many cards that had a higher value if you held onto them, ie. a loss. And, that loss can be severe.

Now, make that a hundred times more complicated, and have the other person able to refuse trades and also trade you cards (and trying to make a profit themselves), and the symbols having actual meanings and you have different ways of learning their value, and you've got a game so complicated that adding anything but the most minimal rolls is probably a mistake.

You're working with imperfect information, gambling that you're making the right calls, and the stakes can go from haggling pennies to the fate of kingdoms.
>>
>>96807551
>no one cares about your backstory
My GM does. :-)
>>
>>96807299
you play the game with the people you get, don't be a dick
>>
>>96809005
I dunno man, when I look at those equipment lists, it looks very medieval
>Arquebus
>Bec de corbin
>Horseman's flail
>Fauchard
>Parchment
>Papyrus
>Tinderbox
>Bardiche
>Breeches
>Cloak
>Caravel
>Bill-guisarme
>>
>>96809104
Sounds like the kind of things where players would be incentivized to utilize their ingame skills to gain leverage
>>
>>96808570
>real challenge
>look ma i rolled a number and a number went down! I am being challenged!
I'm not even a [buzzword of the week], I like crunchy games bordering on wargames, but you're so retarded that I would rather side with [buzzwords of the week].
>>
>>96809230
Yes, events in the game are typically resolved using rules found in the rulebook and dice rolls. I know that frightens theater fags
>>
>>96809208
Can we just have you concede that fail states can exist without rolls?
>>
>>96809261
Sure, minor fail states nobody cares about, otherwise they would push their character to utilize their skills. Stuff like
>Oh no, the bakery won't give us a 15% discount for our gay wedding!
Stuff like that, theater fag shenanigans
>>
>>96809190
>>Arquebus
early Renaissance
>>Papyrus
antiquity
>>Tinderbox
iron age
>>
>>96807299
You wouldn't know because you've never played a single fucking game.
>>
>>96807299
>does anybody
>I swear nobody
Lol. I don’t know, I always play with my friends. Why the fuck would you even play with strangers?
>>
>>96809272
The lengths you go to just to keep trolling are going from sad to...super sad.
>>
>>96809355
You’re the one who has been unable to accept that you’re a theater fag who doesn’t play games, or at the very least someone with poor reading comprehension
>>
>>96808206
But what if you retroactively add onto your backstory when your level increases?
>>
>>96809378
Post the logs of the last game you played in, dated with a timestamp. You have 5 minutes.
>>
>>96807299
Don't you ever get bored of doing the same dull bullshit over and over?
>>
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>>96810207
Next session is tomorrow! Your turn
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>>96810261
Not logs, not timestamped, try again.
>>
You took five minutes longer than you were given. Better luck next time, NARPer.
>>
>>96810278
>>96810336
kek nogames seethe
>>
Yep he's mad he has no games and no logs
>>
>>96808619
For all it's faults, 3.5 was the best DnD ever was.

By pure mistake on the part of the designers. It was a fluke. They couldn't do it again if they tried, and they are trying.
>>
>>96807299
Yes, normal people still exist and I have played in normal games. /tg/ is a bit of a bubble when it comes to nogames as all you see are the unusual stories that fit those three categories not the ordinary adventures you would probably find if you had a good group to play with. It may be getting more difficult for you to find a good group, but, somewhere, they do still exist. I just hope we all can find one, but that would kill half this board and require me to stop debating strangers over rules the exact same rules minutiae in the same copied threads as we have for years.
>>
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>>96807299
yeah, my group does. unfortunately, for this to work, you need decent players and a decent gm, and everyone has to gel really well (or at least three of the players and the GM).
>>
>>96809299
>>>Arquebus
15th century. That was the age of knights in shining armour, jousting, etc.
>>>Papyrus
Didn't stop existing just because the Ancient Egyptians were gone
>>>Tinderbox
Again, it remained useful because there was no better replacement yet

There was a time when all of those things were available. It was the late medieval
>>
>>96811232
>15th century.
early renaissance yeah
>Didn't stop existing
did stop being used
>Again, it remained useful
again
>>
>>96810933
>this
>>
ITT drama majors pretend they play a game that isn't related to welfare and buying booze.
>>
>>96811465
Do your adventurers never knock back an ale? Lol, nogames.
>>
Why are these trolls still dancing with each other?

Fucking gaaaaaaaaaay.
>>
>>96808312
That sounds really boring and like you just want the entire game to be about your character.
>>
>>96807312
SPBP

>>96807343
Then OP would fit right in. I don't understand OP's

>>96808027
Yeah, shitty cheap imitation wargames. Either let me control an entire army and give me a game that relies on actual skill, because the theaterkid way is the only way to make DeeEnDee, or any single character TTRPG interesting.

>>96809272
You are in the closet.
>>
>>96807343
>mudcore
It sounds so appealing when you put it that way. I wish I had friends.
>>
>>96811265
1300 to 1500 is known as the Late Medieval period. 1500 was when the Early Modern period began. There were multiple renaissances throughout the medieval era. The most notable one began in the 14th century.
>>
>>96807435
f[ifth]pbp
we could have just closed the thread at this point
>>
>>96811232
>>>>Papyrus
>Didn't stop existing just because the Ancient Egyptians were gone
As a plant? Sure
As a writing material?
Stopped being used past late Roman Empire
>>
>>96812238
Still not medieval.
>>
>>96808611
>Ace Attorney isn't le game!
>>
>>96809272
>rent free
Twinkletoes alert
>>
>>96807773
That sounds like a fun game.
>>
I play very trad-aligned DND using 13th age. Honestly my game suffers alot from random encounters and making my players spend a realistic amount of time travelling. The 5 or 6 parties I've put together for this campaign over the last 10 years have seen maybe 2% of the world i designed. Fucking huge campaign. The players are massive in this system but the world is supermassive. We are recruiting if anyone wants a comfy sunday game
>>
>>96809190
I do know, man, when I look at the monster manual and magic system, it doesn't look even remotely medieval.
>>
>>96812156
I would play a mudcore game with you, anon
>>
>>96809005
Historical illiteracy is the reason for D&D's popularity. People get hung up on sci-fi or modern adventures because either they know they lack the skill and knowledge to progress or they can see the GM/module writer making obvious errors. But in a Fantasy world most players don't even know that their actions are retarded let alone why they're retarded. See all the burning torches everywhere, brown colour palette towns, masterless men wandering around, etc etc.
I blame America. They made a pseudohistorical game because their history began a gnat's lifetime ago.
>>
>>96818970
That's nice, but it doesn't change the fact that monsters and magic never existed, therefore D&D isn't medieval.
>>
>>96819037
Yeah no shit. But the average D&D enjoyer has no comprehension of that, nor any understanding of the contradictory world they're imagining.
>>
>>96807343
Roleplaying is supposed to be between the players.
>>
>>96807299
I just finished running a three year campaign like that. There was admittedly very developed lore to the setting, but the players were also very capable of changing it--and did so in several ways I didn't anticipate.
>>
>>96819195
>finished
What levels did it span?
>>
>>96807299

That definitely sounds like a fun campaign, but that could very well be just for you and I. Let theatre kids dramatize and let autists sperg.
I love the relentless shitting on of everything on this board for entertainment purposes, but in the end, games are about having fun and spending time with people you care for.
Just because I prefer a traditional high elven wizard doesn’t mean that a person who plays a traumatized tiefling warlock is any less than I.
>>
>>96819562
I have developed a second skin almost, where no amount of Drama Class or Auts can shake me. I roll with it until they inevitably piss off another player and I've yet to find a way to reconcile these forces.
>>
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>>96807299
I don't run D&D anymore.
>>
>>96807343
>mudcore dungeoncrawls and logistical accounting
people still play warhammer fantasy roleplay?



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