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File: Luck.png (33 KB, 656x656)
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Luck is the only stat that matters no matter the game
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>>96818834
It's the only real life stat that fully applies to every game too, so obviously.
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>>96818834
Even Gumshoe? Even MURPG? Even chess?
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>>96818834
What if luck isn't a stat in a given game?
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>>96819000
>Dump all your points in empty stats
>Earn honorary luck
>Win the game
Only true way to know if you're lucky.
>>
No luck stat in the game, so no.
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>>96818834
>Luck
It's called Faith
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>>96819532
Ironic? Two very different things, anon.
>>
File: 1706665403429166.jpg (70 KB, 495x484)
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>>96818858
>You don't make someone prove their strength by lifting a fridge
>You don't make someone prove they're smart by solving the puzzle
>You don't make someone prove they're charismatic by having them explain how they persuade someone
And NEW! coming to a thread near you very soon:
>You don't make someone prove they're lucky by rolling well
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>>96818834
I thought for a second that this was a 4CC thread, before I remembered that /tg/ is playing in Winter.
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>>96818977
The best chesspayers in existence are AIs that played gorillion matches against other AIs moving pieces at random, the luckiest few picked for next round. This was repeated until the last uberlucky AI was left.

It's a case example of Luck>>>Skill
>>
>>96818834
10 rolls, DC of 10, a +4 mod... no roll over 4.

Yeah you're right



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