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File: King of Wands.jpg (559 KB, 800x1391)
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King of Wands Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

>5etools (2024)
http://5e.tools
>5etools (2014)
https://2014.5e.tools/

>Trove
The Trove Vault (seed, please!): mega(dot)nz/folder/uktzzTAI#KfV-EWdhd15FhHNn5HndHg

>Resources:
https://pastebin.com/X1TFNxck

Previous thread: >>96786451

>TQ
If your character has low charisma do you just sit back or still try to talk to NPCs at the risk of failing a check horribly? On the other side if you have high charisma do you constantly take centre stage?
>>
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>On the other side if you have high charisma do you constantly take centre stage?
That's called being the face.
>>
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>>96835299

All right, people. Let's find them and get this shit updated.
>>
>>96835322
>puckee spamming his commission again
https://www.reddit.com/r/DnD/comments/1mu1m14/artcomm_braggett_hathewaye_the_songsparrow_bard/
https://desuarchive.org/_/search/image/aTP0SGus7wzoh2BCsP7MpA/
>7 times since August 2025
>>
>>96835389
Good luck. I spent a month trying to get someone just to post the new UA and have given up and removed it now. It was embarrassing for the whole thread to be two UAs behind.
>>
>>96835311
>Play a dour, low CHA dwarf warrior
>Still end up having to take point in social engagements because I'm the only one who speaks up, asks questions, and offers solutions to NPCs' problems
>Meanwhile the "social butterfly" bard rarely pays attention to conversations and frequently has to be reminded of things we heard five minutes ago
Shit's downright goofy.
>>
Any leaks for the two new Faerun books yet?
>>
As a DM, I fucking suck at roleplaying and making NPCs and locations come to life. I can barely do any sort of improv, and I have to take a good moment to think of responses to my players, and even then, shit still just doesn’t come out right.
Guess that’s why I just run a ton of combat.
>>
>>96835552
>Man burdened with the responsibility of leadership fantasizes about not having to do it
>Man incapable of leadership fantasizes about being able to do it
Many such cases.
>>
im about to DM a campaign where one of my players doesnt really enjoy combat and just wants to roleplay whereas the other two arent very into roleplay and prefer to just focus on the "gamier" aspects of dnd - ie. combat.

is there a way to design the campaign to please everyone or are they just going to have to accept that they'll be taking turns in the cuck chair?
>>
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>>96836062
Do you WANT more other stuff? If you want to improve at something, unfortunately you gotta practice it. Sucks to suck. (me too)
I make NPCs fidget a lot. They fiddle with whatever's in they're hands, they continue to do whatever they were doing before the PCs came by.
>The smith hammers away. Ting ting.
>the merchant rubs his hands and is always reaching into a different pocket
I try to describe sounds being made that aren't speech. Smells and feels work, too. Taste isn't usually applicable.

Grab any module, any at all. Flip to any page and read the boxed text literally out loud. Write a new boxed text for that room that's better. If you can't remember it directly after writing it down, your players won't remember the details, so rewrite it.

>>96836583
By "roleplay" do you mean talking to NPCs in character? Include more talking enemies, have them talk amongst themselves out loud, have them shout at the players. Have your fights matter to what's happening. You're fighting the baddies because it furthers the goals of the PCs. That helps the RP folks. And if fighting furthers goals, that keeps the crunchy guys on task by wanting to complete whatever they're up to because they get to fight more baddies.

pic unrel
>>
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>About to fight some demon and ghosts haunting our new house
>Set up a magic circle to keep some protection
>Demon appears eventually, it sets up an Ice Wall and I get caught in it because I rolled a shitty dex
>Lost concentration on my Shadowspawn
>"Can I see through the Ice? I want to use Benign Transposition to get out"
>"No"
>Have to use Dimension Door to exit out, out of 4th level spell slots
>Wanted to try the Summon Construct spell
>Eventually Demon uses Ice Wall again on the other players, now they're trapped
>Player outside of wall asks if he can somehow use Misty Step to get in
>"I'll say that by remembering where everyone was after having just seen them you can use Misty Step"

Man, what the fuck
>>
>>96835311
>TQ
I still have my character interact with NPCs regardless of their charisma. In universe, my character isn't gonna think about their charisma stat the same way I would as a player.

When I do a lot of the talking, I do feel bad, since it feels like I'm hogging the spotlight.
>>
If I'm homebrewing a magical affect how do I know what save to call for (Int vs Wis vs Cha)? Are there guidelines for that sort of thing?
>>
>>96836674
Compare against spells. Wisdom is the most common, but it depends on what you want to target. What mental stat does your spell/effect affect the most?
Show us whatever you've got.
You can make something intentionally stronger by targeting int or cha, as those are typically weaker. Or if it's an ability to be used against the party, you should know your party, but str can probably be put into those weaker saves. Cha may or may not be a strong/weak save depending on your party.
>>
>>96836674
I’m sure it’s somewhere in the rules but here’s a quick rundown.
>Strength
Resisting being moved, restrained, knocked down, grapple like effects
>Dexterity
Avoiding or dodging things eg spells, traps etc
>Constitution
Resisting disease, exhaustion, maintaining concentration on spells, and poisons
>Intelligence
Resisting psychic powers, mind control, illusions that alter perception, mental manipulation
>Wisdom
Resisting charm, fear, illusions that compel behaviour. Basically willpower.
>Charisma
Resisting banishment and possession. Some domination spells.

Honestly the mental ones are pretty similar but some spells target different ones. The main three are con, dex, and wis the rest are more fringe cases.
>>
>>96836062
Most 'good roleplayers' roleplay too smoothly when they're being NPCs. When was the last time you had a conversation with a complete stranger, sober, not buying something? People are fucking awkward and stilted. If you ask someone for directions, it's almost certain the first response will be "Hmm?" as their brain parses being actively interacted with. Taking a second to reply is normal for how strangers talk to each other.
>>
>>96835311
>If your character has low charisma do you just sit back or still try to talk to NPCs at the risk of failing a check horribly? On the other side if you have high charisma do you constantly take centre stage?
As GM I have NPCs be more acerbic towards PCs 9 or less charisma, and more forgiving towards high charisma characters, but nonetheless when there's a check to be rolled, I usually encourage all players to contribute regardless of their stats and then regardless of who talked allow the PC with the highest charisma/skill to roll (as long as they are physically present at the conversation). It's mostly for gameplay purposes, but sometimes we joke that roleplay-wise what's happening is somebody gives a giant argument for something which the NPC considers awful and then the party face just nods and the NPC suddenly changes his mind because if the cool guy agrees then he will agree too.
>>
How might I confer resistance to slashing, bludgeoning, or piercing to humanoid NPCs in a diegetic way?

For example, say that a group of very persistent trolls has been fighting the denizens of the same Dwarven stronghold for many years. What might be a legitimate, preferably non-magical, way that the Dwarves would start optimizing their armor to protect against the clubs and rocks used by the trolls?
>>
Philosophical question

What would be the difference in creating the illusion of a bridge to trick someone into crossing it and falling into the hole it spans versus conjuring a bridge that dissapears the moment it is touched?
>>
>>96837135
the illusionist is deceiving someone with a false perception of safety, whereas the conjurer is actively choosing to just drop someone to their death or into a river. they're both quite similar, actually, especially from the POV of someone in the situation
>>
>>96835311
I have never played dungeons and dragons before, I don't like voice chat, is there anywhere to meet friends with to play it? Are there any terms specific to it, and is there any way to find a group to play it with? I'm a NEET so...
>>
>>96837182
Sometimes colleges might have boardgame/rpg groups but usually those are for fellow students.

You could also look into your local card/game shop if they host games or allow you to host one in their space.

You can also look into local groups via various social media where normies would typically hang out.
>>
>>96837196
I'll try my game shop, I wish it'd been much easier to find a group. Should I check out Instagram for it? Or something similar
>>
>>96837207
Really, your best bet is just to find someone that DMs or knows someone that DMs and ask to get involved. It's a networking thing. You can try a pickup with randos, but they typically don't work very well, anecdotally.
>>
>>96837135
Reminds me of one of my favorite psionic disciplines from anon's bullshit.
>make a real bridge into an illusion so people fall through it
>>
>>96837234
My disappointment with how they do psionics is that they could save the hassle of trying to create a whole new class and give the bits and pieces to the other classes and integrate the flavor more.

Turning your body into literal weapons? Perfect for Barbarian. Dump illusionist/divination/enchantment and have them all under a psionic wizard (hell, you have the perfect archetype in Jace)



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