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Is CAIN a good system to run? I like a lot of the ideas in it, but the actual crunch on the system feels very loose. If not, is there a similar game to it that would work as well for the setting?
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>>96847023
Bump, I love the art style and premise, but I havent seen any solid review of the game.
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The inspirations on the game are fairly obvious, and my group loves the modern day supernatural hunter kind of genre. Also want to play something where the characters actually have a better than even chance of dying.
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>>96847023
I picked this up because I liked the idea of what it described itself as, but I haven't run it yet and may never do so. My main concern is the blasphemies that you can pick from and how few powers there are for each. The system is really limited in what supernatural powers you can use, which is surprising since you would've thought they'd be basically the main focus.
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>>96847023
Vibes and art are fine. Mechanics aren't much to write home about, though. Abbadon likes to LARP as a game designer, but he's an artist more than a writer.
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>>96847023
How many games does the K6BD guy pump out?
must be a machine at putting out art
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>>96847347

That's my fear from reading over it. Is there another game that might work for the setting but has better mechanics?
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Bumping for more input. Anyone actually played this?
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>>96847469
Not specifically for new wave exorcism shonen, no. Many attempts at a naruto ttrpg have been made (one even by anons on /tg/), though, which might be kind of what you're looking for?

I'd honestly encourage you to try your hand at making your own system and seeing if you can outdo cain.
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>>96847023
Never heard of it, give me the elevator pitch.
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>>96847347
>/thread
It's decent, but relies entirely on your group and GM being good to ve anything other than mid.
It's a 'newbie DM' trap for that reason. I've seen like 5 people get the courage to try this as their first game only to crash and burn.
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>>96850216
The SCP foundation uses your party of semi-possesed sorcerers as disposable assets to investigate and destroy evil jjba stands powered by the negative emotions of their hosts.
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>>96850216
>Rules light (think Kids on Bikes)
>Schizo blend of Hellboy, Silent Hill, SMT, Persona, and basically anything that could have an Evanescence song in its sound track
>Neat premise (trauma manifests as demons and secret g-men are tasked with exorcising them)
>Awesome art and stylish writing, because Abbadon
That's about it. Mechanically it's dull as fuck so a lot rests on the table to make it cool.
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>>96847023
>Tom Bloom
It's half-baked shit, just lije everything else he slops out
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>>96850409
>trauma manifests as demons and secret g-men are tasked with exorcising them
That's just Garo. Or Limbussy Cumpany.
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>>96850409
>a lot rests on the table to make it cool
I hate this tendency of modern RPGs.
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>>96852009
Well duh, don't need to actually write an RPG system if you make the players do all the effort of coming up with rules, exceptions and ideas.
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>>96847359
Well, for Lancer he did art and some vibes/background lore.
KSBD rpg - Broken Worlds, CAIN and Magnagothica are mostly him. Oh there is also the ICON rpg, a more classical stuff. In all cases lore/art/vibes are good, but rules are kinda mediocre.

Magnagothica has probably the tightest ruleset, but it is a wargame/board game of necromancers murdering each other and still has too many fucking tokens.
>>96847469
World of Darkness - some kind of a mix of Fomori + Ghosts rules with a little Path magic thrown in the mix. WoD has its own problems, but it's way more solid than CAIN.
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>Made by the same people as Lancer
I can tell you without knowing a single other thing about it that it is not a good system to run.
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>Made by the same people as Lancer
I can tell you without knowing a single other thing about it that it is not a good system to run.
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>>96852009
This is largely a byproduct of not playtesting the games he designs. He goes off of vibes and what he thinks sounds good, which will get most designers through the basic framework, especially if they're just adapting mechanics from other proven systems. However, because he's either not playtesting, or he's playtesting with crowds of people who will adore anything he makes even if it's ass, he doesn't actually have a good sense for what works in a multi-hour session of gameplay.
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>>mentally ill homo millenial's take on westernized jujutsu kaisen
>Is this good??????
gee idk anon what do you think
the only award it wins is somehow making the most homoerotic mainstream shounen even gayer yet somehow managing to appeal to infinitely fewer actual women. Actual chicks love their gojo slash fics but everything involving this game is just trannies like lancer
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>>96847023
Buy an ad, Tom. Also we haven't forgotten about your weight gain porn.
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>>96847023
Does it have fappable waifus?
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>>96858325
Amy RPG can have fappable waifus if you're not a coward.
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>>96858325
What do you think of these qts?
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>>96864238
Eh, they should eat more
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>>96854961
>gee idk anon what do you think
>Is this good??????
Probably yes because JJK fucking sucks and is an embarrassment of a franchise? Its JJK as a raw concept and without the author trying to deface their own creation at every opportunity. Lol.
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>>96864781
CAIN does what all westernslop wearing an anime skinsuit is compelled to do: shit all over its source material in predictable ways. To go into detail: CAIN is ugly and makes fighting monsters considerably less cool than in JJK, because now you have to deal with random NPC 'trauma' (westerners are obsessed with mental illness). Curses are 'sins' and everything is steeped in christianity rather than buddhism now, which might have been cool if they had taken stuff from obscure christian theology like JJK did for buddhism, but nope, it's all superficial. Despite JJKs focus on inherited techniques and clans, as well as the idea that some people are born better than others, CAIN avoids this because the hint of this idea is a poisonous taboo in the west and cannot be touched with a ten foot pole. etc etc.
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>>96865168
>it's all superficial
You're talking about JJK & its Aliens in Space sequel here, right?



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