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This underrated and overlooked era (17th century) is ideal for mudcore.

> baroque art
> plenty of wars
> knights with guns
> age of sail & colonialism
> Spanish Inquisition
> mercenary companies
> merchants
>>
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>>96860275

15th century works fine as well

forgot to mention:

> clockpunk
> scientific revolution
> musketeers
> early absolutism
> rise of cities
> Richelieu
>>
>>96860275
>baroque art

Literally the reverse of mudcore
>>
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>>96860515

I know, romanesque feels more like mudcore. But it is an interesting feature of the time and it does contrast very well with bleakness; grandeur, monumental scale, dramatic scenes, optical illusions, choral chants and harpsichords. Dark Fantasy games like Dark Souls, WH40k or Blasphemous combined baroque art with dark fantasy.
>>
>>96860275
30 years' war really must've felt like some apocalyptic shit to the people affected. Really good setting IMO.
>>
Does Conan count as mudcore?
What about whatever a mythological active Ancient Greece?
>>
>>96860662

I agree, helluva war. There are plenty of systems to run games in this period; 17th Century Gothic, Honor + Intrigue, LOTFP has some modules set in this Tudor England and the Civil war (in fact the default setting is England around that era), Alatrists (set mostly in Spain), 7th Sea to some extent, En Garde!, Regime Diabolique, etc. And of course you can adapt other systems to that.
>>
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>>96860685

I don't think it does. Mudcore is about grimdark settings that have a pessimistic outlook; wicked aristocrats, weak protagonists, high lethality, chances of infected wounds or dismemberment, moral greyness, etc.

Conan didn't feel like that to me. Ancient Greece is not mudcore by any means, it even has an optimistic allure at times.
>>
>I'm a mudpilled baroquemaxxing mercenarycel!

jesus fucking christ just play. It's 100 years of global history you can find whatever you like. Stop trying to force things into made up boxes
>>
>>96860685

Rather than mud, Bronze age/Classical Antiquity is sand. Check out the Peplum/Sword & Sandal genre for adventures in Greece and Rome (Jason & the Argonauts, The Illiad/Odyssey, Troy, 300, Gladiator, HBO Rome, Sword & Sandals, Mazes & Minotaurs, Clash of the Titans, God of War, Maciste saga, Quo Vadis?, Ben Hur, Shakespeare's Julius Caesar, Cleopatra, Bayvblon on which fame and glory are bestowed, Blood & Bronze, Let us build a tower, Mythic Vistas Testament, Total war bronze age, etc.)
>>
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>>96860729

Why are you here complaining about someone minding his own business instead of playing yourself?
>>
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>>96860275
>17th century
Learn Polish and play this
>>
>>96860799

Wait this isn't Monastyr right!?!!?
>>
>>96860833
No, it is based on real life Polish-Lithuanian Commonwealth.
>>
>>96860686
I would really be interested in a game about civilians trying to survive that setting, say in central Germany 1630s. Too bad there aren't enough autists in my region to set that up.
>>
>>96861194

What do you have in mind? What exactly are they trying to survive? Might wnna check out Darklands, set in Holy Roman Empire, 15th century IIRC
>>
>>96861233
That sounds interesting, need to check it out. The scenario I have in mind is a bunch of civilians trying to survive in an area contested by protestants and catholics, with internal tensions within the group one might expect in such a setting. Combat would be last resort, but definitely an option, as long as the group works together and gangs up on one or two soldiers. They would have no real chance fighting a squad of hardened soldiers, for example.
>>
>>96861311

Which side would the characters be in and what is their goal apart from surviving?

I'd advise you to go for a more swashbuckling kind of adventure with courtly intrigue, wars make bad rpg sessions
>>
>>96860515
Devil's advocate:
The higher the idealism, the greater the contrast with the 'reality'. Having brightly colored infantry and shining armored knights before battle, and then dump a whole bunch of mud on them during the battle isn't a contradiction. It's a feature.
>>
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>>96861364
Mudcore assumes drab filthiness as the norm.
>>
>>96861356
I'm leaning more into survival horror-type of play, with encounters that migh end up really bad if the players aren't careful. The group has a starting point and a place they want to go, but need to navigate the political and religious landscape in order to survive and get there.

My inspiration is that civilians did live between the frontlines and a lot of Swedish soldiers, for example, married German women and founded families in the region, only for the soldiers to die or return to their families back home, while the ones who stayed had to find a way to blend in. A lot of nobodies made their fortunes, while a lot of noble houses faded away. The world was upended for people of the era, but they still managed to live afterwards. It really is an interesting setting to navigate.
>>
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>>96861420

I think you're still too abstract for a game, players need concrete, specific goals and stories to relate and develop, otherwise they'll lose interest.
>>
>>96861420
Specifically look into Lamentations of the Flame Princess, run something like Better Than Any Man or England Upturned.
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>>96860275
>This underrated and overlooked era
As an American it's only overlooked because the British colonies were still learning how to farm corn at the time, when I was in Germany it was one of the biggest deals in their history. The Thirty Years War only defined what a country was to them, and defined which German states had sustainable futures. There's a reason that was the basis for the de-facto main characters in WHFB lore and RPGs.
>>
>>96861383
Realistically, it'd be the exact same as the bottom picture except they have the top picture's clothes.
>>
>warhammer retard
I fucking hate these "people".
>>
>>96860729
>>96860729
>mudpilled baroquemaxxing mercenarycels
I'm going to unironically name my next campaign this.
>>
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>>96862126
>>96861383
Photoshopped it
>>
>>96861547
>concrete, specific goals
survive. The players are free to pursue more specific goals if they want
>stories
will naturally come up as the GM weaves together random encounters with the troubles of the settlements the party moves through
>>
>>96860578
>Dark Souls, WH40k or Blasphemous combined baroque art with dark fantasy.
No, they took 12th century gothic and washed out all of the colors out of it.
>>
>>96862241
kek now do one with lootbox skins
>>
>>96860764
Kill yourself puckee.
>>
>>96862121
>As an American it's only overlooked because the British colonies were still learning how to farm corn at the time
The last battle of the English Civil War took place in America; Battle of the Severn. Both the 30 Years War and 80 Years War had battles that took place in the Americas. There was a decent chunk of war and skirmishes that took place in the Americas at the time.
>>
>>96861194
Isn't there some wannabe WFRP 2e successor called Autumn Story for that?

DESU, even WFRP could work with adjustment.
>>
>>96862121
>when I was in Germany it was one of the biggest deals in their history.
It is arguable that the great German chimpouts of the 20th century were predicted by the savage assraping the German states got during the 30 Years' War.
>>
>>96860704
>>96860757
>conan
>bronze age/classical antiquity
I can tell you haven't read a conan story before, faggot
>>
>le 17th century
>only ever posts english civil war, thirty years war and deluge
Why are "17th century history fans" like this? It's never the williamite war or the founding of jamestowne it's the same few osprey images of the english civil war repeated over and over.
What's even funnier is when these retards post 16th century landsknechts as an example of le BASED 17th century mudcore
>>
>>96860275
... how about you instead start playing games, rather than masturbating to their Platonic ideal?
>>
>>96864378
>why do you talk about the most interesting parts of the period instead of the parts that I want you to talk about?
gee bill, maybe it's because the shit you mentioned was boring?
I bet you're one of the faggots that insists plate armor isn't really medieval.
>>
>>96864378
No one gives a shit about the back half of the war or a bunch of nutjob prots digging in the dirt and starving when even the local stone age chimps could easily survive.
>>
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>>96864439
>>96864449
>gee bill, maybe it's because the shit you mentioned was boring?
Imagine thinking only the deluge, thirty years war and english civil wars are interesting.
Entry level history tourist who knows nothing about the 17th century confirmed. Keep on talking about the "based" 17th century while posting pictures of early 1500s landsknechts.
>>
>>96864524
>I'll prove my point by posting a totally different example than the boring dogshit I brought up before.
Retard.
>>
>>96864711
Cope, Tourist



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