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File: 202601.jpg (70 KB, 736x1363)
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Archery
https://youtube.com/watch?v=DElM46A8gfQ
I do this in between mtg games.
>>
This is how I "win" at encounters
https://www.youtube.com/watch?v=l1HeItO98FI
Click CC for lyrics
>>
This is how I maxed out dodge
https://www.youtube.com/watch?v=xajcc5UIZmI
>>
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>>96896655
>>96896709
>>96896763
>gib views, please
>>
>>96896763
The Elusive Samurai was lovely, I enjoyed that anime.
>>
>>96896655
>>96896709
>>96896763
>This is how I don't play games
Say no more, OP!
>>
>>96896763
ES and DDD made me reconsider how to handle dodges and parries when running rule-light games.
>>
>>96897221
I remember when Dandadan came out and one of my players first made a monk, then was kicking people out of the way when he had the initiative first. Took me a while to connect the dots, but hey, I remember when people started to lob random items due to pic related, too
>>
>>96897262
Momo's dodging for others by simply kicking them aside before they even notice danger advancing in their way is really something else. The anime is so-so, the humor is way too fucking meta, but the fight sequences are really well choreographed and drawn. They clearly know where to put their money into.
>>
>>96897262
>pic related
Both Hollow Earth Expedition and Broken Compass (which shamelessly traced over shots from Mummy for its "art") have rules specifically written to make this thing happen
>>
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This is how I play a ki-based monk
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>>96904139
Bracers of dexterity and strength
>>
I made and played a mounted archer once, back in 3.5 days.
It was cool and novel. It was also a mechanical mess, complicated combat, restricted where and how useful I was in a fight, completely consumed my Feats and Skills, wasn't pertinent in a major part of the game (indoors/underground), and ended up with a bad case of 13th Warrior Syndrome.
>>
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This is how I play modern RPGs.

>>96896655
>>96911947
At least, it was memorable?
>>
>>96912115
Only to me, really. The others only vaguely recall it. It was pretty limited and about 20 years ago.



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