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File: The End 2.jpg (156 KB, 250x434)
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King of Pentacles Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)

>2024 Official free rules
https://www.dndbeyond.com/sources/dnd/free-rules
>2014 Official Free Rules
https://www.dndbeyond.com/sources/dnd/basic-rules-2014

>2024 UA
https://www.dndbeyond.com/sources/dnd/ua

>2014 Errata
https://dnd.wizards.com/dndstudioblog/sage-advice-book-updates

>5etools (2024)
http://5e.tools
>5etools (2014)
https://2014.5e.tools/

>Trove
The Trove Vault (seed, please!): mega(dot)nz/folder/uktzzTAI#KfV-EWdhd15FhHNn5HndHg

>Resources:
https://pastebin.com/X1TFNxck

Previous thread: >>96917739

>TQ
Has your party ever really built something impressive, like a kingdom, or castle, demiplane etc?

Please ignore this thread I forgot the subject line >>96944543
>>
>>96944667
>Has your party ever really built something impressive, like a kingdom, or castle, demiplane etc?
uuhhh... we built a great friendship!
>>
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>>96944746
>>
>>96944667
My party explosively (and accidentally) created a tesseract dungeon that spans eight planes of existence.
>>
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Is 5e a good system to make a 1-10 adventure path for now? I originally made it for Pathfinder for my group and I realized my campaign would actually be a decent adventure path, with a timeline of events and I already ran it so I know what to change and adjust. But would it be better to convert it to 5e? I know 5e. I know Pathfinder 1e. I don't know Pathfinder 2e but if it's way better then it might be worth learning to convert this. I just want to publish my adventure and have it do as well as possible.
>>
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So I'm planning a level 1-10 campaign. What's a good smart BBEG pulling the strings? Should I go with the old reliable dragon? Demons? Vampire Caster?
>>
>>96945347
>Is 5e a good system to make a 1-10 adventure path for now?
Those are the best levels of 5e. The higher you go the more OP casters get and the more HP bloat you deal with.

>But would it be better to convert it to 5e?...I just want to publish my adventure and have it do as well as possible
It's difficult to say. 5e is definitely a bigger market. However aiming for a bigger market isn't always a successful strategy. I don't play PF but you'd probably have to make it 2e to have any success with those faggots. I imagine you'd have better luck with 5e but it really depends on how you market it either way. Unless you find a way to advertise your game nobody is going to know it exists or want to buy it. Maybe some facebook ads and shit, I see those all the time for 5e games and sometimes consider buying them.

Maybe a 5.5e game could be useful as that market isn't super big right now. Although any 5e campaigns work just fine in 5.5e.
>>
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>>96945492
>What's a good smart BBEG pulling the strings?
Depends on the setting. If Mind Flayers are around they make good villains. In one of my old games I made it a Planetar who set herself up as a God. She turned out to be a tyrant.
>>
>>96945492
Level 1-10? Evil Wizard serving their cruel god. You can't open with a plot run by Asmodeus or Dracula or Arcunax the Cruel, that shit's wayyyy above a 1st level party's paygrade, so the party should only ever be going up against the BBEG's lackey
>>
>>96945492
The real BBEG that kills parties is scheduling
>>
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I'm planning to play a ranger in the next campaign, and I’m interested in the Beast Master subclass. I’d like to confirm something about the Beast Master features:
>In combat, the beast acts during your turn. It can move and use its Reaction on its own, but the only action it takes is the Dodge action, unless you take a Bonus Action on your turn to command it to take a different action.
Does this mean I can order the beast to move somewhere without spending a bonus action?
>You can also sacrifice one of your attacks when you take the Attack action to command the beast to take the Attack action.
Does this mean I can command the beast to attack either by using a bonus action or one of my attacks?
Sorry if the questions are a bit obvious.
>>
>>96945492
Just pick literally any enemy that sounds cool and has a motiff you're interested in running. You can always tweak stats to fit the party.

I'm a big fan of hags and fae shit. Their my go to for straight up horror plots involving the kidnapping or eating of children. You can always springboard a coven into serving some fairy lord.
Vampires are more dignified horror, put a castle out in the reach with its own dedicated village or maybe a countryside mansion outside the city housing a local noble.
Dragons are more classic adventure, go to the mountain/ruins for treasure. Rescue the governor's daughter.
Yuan-ti are similar adventure classics. The snake people that live in a desert/jungle temple, real indiana jones type shit.
I tend not to do too much demon stuff personally since I find the whole heaven/hell and plane jumping tropes a bit played out. In dnd I prefer sticking to the material realms.

Start with a theme and build out.
If you're truly not sure then donjon has adventure and campaign generators you can run until something piques your interest.
>>
>>96945931
>Does this mean I can order the beast to move somewhere without spending a bonus action?
Yes. Move isn't an action, so you can make it move where you like.
>Does this mean I can command the beast to attack either by using a bonus action or one of my attacks?
I understand the confusion given how poorly they word it. Given the only Action on their stat block is "Beast Strike" then the only reasonable interpretation is that you can have then attack either as a replacement for one of your attacks or for a bonus action. Honestly you'd have to stretch the wording to even let you order them to make any action OTHER than attacking with your bonus action since that's the only option present in their stat block. In typical WotC fashion it's incredibly poor design and wording.
You're essentially giving up your bonus action for an extra attack
>>
>>96944667
>Has your party ever really built something impressive, like a kingdom, or castle, demiplane etc?
Many times, in fact in every longer campaign I've ran the party did something of note like that. My favorite though was when they set up a kind of a global alliance to fight off the incursion of fiends to earth.
>>
how do you stop yourself from murdering people because of how funny it is to abruptly cut a crucial plot thread. Like i'm 90% roleplayer but whenever i'm talking to a dygnitary of a king or a powerful ancient mage i just can't stop thinking how funny it would be to roll to grasp my entire hand around their skull and squish it as hard as i can.
>>
>>96947098
same as IRL, consider the negative consequences
>>
>>96947309
>
the consequences only make it funnier
>>
>>96947098
I don't experience that urge in the first place because I'm not a goddamn psychopath.
>>
>>96947342
not really, you presumably can't shitpost on 4chan from jail
>>
>>96947352
Ok but have you never thrown rocks at speeding cars as a kid?
>>
>>96947395
Who the fuck would do that?
>>
>>96941342
No lean into it, play it completely straight Sword and Sorcery style and I guarantee it'll be fun.
>>
>>96947395
No, edgelord-kun.
>>
Is it worth taking a half feat or a multiclass dip to get medium armour and shields as a rogue?
>>
>>96947098
do it but just make sure you wear a sign that says you're retarded and easily amused by stupid shit so we all can avoid having you in our games
>>
>>96947859
Generally, no. With DEX is capped light armor is equally effective as medium armor, so there's going to be a very small window in which you actually benefit.
>>
>>96947969
>>96947656
you guys have no whimsy in you
>>
>>96947098
You should do it and see if the DM gives you any consequences for it.
>>
>>96947098
I never had the urge to kill civilians. But I love trash-talking bad guys.
>>
>>96948960
>I never had the urge to kill civilians.
Come to think of it, how much experience does /5eg/ have of playing evil campaigns? How to navigate party dynamics and roleplaying situations differently from playing more conventionally heroic adventurers seems to rarely come up ITT.
>>
>>96947859
If you're playing a STR Rogue, yes (assuming you're not a dwarf). Otherwise, not really.
>>
>>96948878
>casual destructive crime is whimsy
You need medical help.
When I was a kid I'd climb trees, explore bamboo groves, build dams in the stream or when the rain turned it into a river tossed stones into it where a stone bed had been installed and listen to the crack of the stones smacking.
You don't need to break people's stuff to have whimsy weirdo



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