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The /btg/ is dead! Long live the /btg/!

Mercenaries edition

Previous Thread: >>96946987

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg

>Sarna.net – BattleTech Wiki
https://www.sarna.net/wiki/Main_Page

>Force Building & Unit Faction Guides
MUL
http://masterunitlist.info
Xotl's Random Assignment Tables
https://tinyurl com/fejwk5f2

>Unit Design Software
Solaris Skunkwerks
https://www.solarisskunkwerks.com
MegaMek Lab
https://megamek.org

>MegaMek – PC version of BT with bots & multiplayer!
https://megamek.org

>How to Play Against the Bot?
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf
(Included in latest MekHQ docs)
https://bg.battletech.com/forums/index.php?topic=56065.0
https://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack
https://www.mediafire.com/file/a3x576yflof0ca1/MekHQ_Fluff_art.rar

>Flechs Software – Digital record sheets & more!
https://flechs.net

>Instant Action – Play custom scenarios for tabletop!
https://victorypointproductions.neocities.org/instantaction

>PDF Trove
rebrand ly/CranstonSnord
rebrand ly/SnordsStoryTime
rebrand ly/CranstonLogFiles
rebrand ly/CranstonSnordDropBox

>Older Troves (2013-2020)
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://tinyurl com/2p8p7cew
rebrand ly/BTmags

>/btg/’s own image board!
https://bgb.booru.org/index.php

>More /btg/ tidbits! (2020-05-17)
https://pastebin.com/uFwvhVhE
>>
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tell me about your late third succession war era mercenary lance or company (nothing larger)
>>
>>96966592
>nothing larger
No. I started my campaign as a lance, and I fucking <earned> my way up to a battalion of Mechs during 15 years of gameplay and over the backs of a bunch of dead lancemates. Fuck off.
>>
I just had a random thought: do you think that after reforming, the Royal Black Watch took the time to posthumously expel Elizabeth Hazen? Or do you think they just let sleeping dogs lie?
>>
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>>96966592
Have you ever heard of the Watermael campaign?
>>
>>96966743
No reason to alienate the falcons even more.
>>
>Kurita forcepacks pushed to Feb 1st
FUCK
>>
>>96966575
This looks familiar, is this a riff on something?
>>
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>all the weight in the front
>>
>>96966839
Well I know what to ask the mrs for V day.
>>
>>96966839
Us DracChads have been the most oppressed faction since day one of the succession wars, anon.
Should be used to this by now.
>>
>>96966880
There is truly nothing sexier than Draconis engineering.
>>
>>96966602
tell us about when your unit was a lance, anon
>>
>>96966873
Firefly
>>
So nobody actually gives a shit about the conflict between the factions in the setting cause they're all boring and shit carbon copies of each other which is why people pretty much only identify with the Mercs

So with that in mind which faction tends to be the best to work for as a merc?
>>
>>96967216
Your premise is wrong and your taste is shit. This conversation is over. Let the next one begin.
>>
Is "Mechs passed through generations" just a theory made up by the community?
People tell me Mechs are handed down through families but games and books treat Mechs like tanks etc. they don't even seem that durable
>>
>>96967234
Mechs are way more durable than tanks. Plus, when a mech gets damaged, it only damages a single part. You hit a tank the thing is just gone.
>>
>>96967234
Battlemechs are an allegory to medieval knights armor where its passed down generation to generation.
>>
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>>96967234
>I haven't read the background fluff.
We can tell.
>>
So in what color should I paint the jumpjet smoke pillar part? White? Grey? Black? Flame?
>>
>>96967367
orange-white-grey gradient
>>
>>96967267
Was that so common either? A lot of armor needs to be fitted and it advances pretty quickly in some eras. You'd be a bit mad to be handed down your heirloom suit of armor and it doesn't fit and it's got mittens instead of fingers.
>>
>>96966602
>I fucking <earned> my way up to a battalion of Mechs
>t. things that never happened
>>
>>96967426
it's easier to refit existing armor than to make new. There are several pieces in museums that so resizing, some multiple time.
>>
>>96967426
A set of medieval knight armor would cost the modern equivalent of several million dollars to make. That shit was getting passed down.
>>
Anyone play any Battletech recently? I feel like I've lost my motivation with it as of lately.
>>
>>96967234
Old mechs are heavily theseus'd unless they get mothballed. None of the heirloom mechs would be mothballed even if the family ends up owning more than one since there's always more siblings, cousins, allies, or vassals who could be using it in your name.
>>
>>96967551
That's a bit of an exaggeration. No army was being fielded with 10x their GDP in steel plates and chain. It would be more in line with like $40-250k, depending. Yeomen and men-at-arms could afford to get armor but it was a significant investment. It was on par with a modern guy starting a small business buying a work truck.
Still, it was a large investment and you weren't getting a 5 year loan on a harness.
>>
>>96966592
We were on the wrong side of Antons Revolt and we lost our CO and only assault mech because he slipped on a wet rock crossing a river, blacked out, and flooded his cockpit. We then lost half our force to ammo TACs and quit doing campaigns for like 5 years.
>>
Which was relatively more expensive and hard to afford: medieval armor or ancient greek armor?
>>
>>96967649
A knights armor would be more expensive than what the peasants would have. Plus there was also the horse, the lance, sword, other assorted weapons for the knight, the horse's armor, assorted maintenance and crew to perform it, etc.

I wouldn't be surprised if all told the cost to put a single knight onto the field of battle was upwards of 100 million dollars. But knights wouldn't be the most common soldier used so it was still affordable.
>>
>>96967676
>Which was relatively more expensive and hard to afford: medieval armor or ancient greek armor?
Meieval armor by far if we're talking about high middle ages. Per piece, Greek armor was more expensive but a typical war harness for the average man-at-arms was a few hundred pieces and a couple of hundred hours of work. Greek armor was very basic by comparison.
>>
>>96967676
Personally bankrolling an entire military unit by buying all their weapons and armor was a pretty standard way for Athenian patricians to boost their political campaigns (vote for me, I support our colonial ambitions this hard!), while nobody was buying medieval armor en mass until the armorers started to develop assembly line style factories and central governments started to organize professional-ish militaries instead of relying on vassals calling vassals calling vassals calling tenants to maybe show up for war if it doesn't violate their rental agreement.
>>
>>96967708
We have records of what it took to buy armor. It didn't cost nearly that much. The most ornate armor we still have and have records for is Henry the VIII's armor. We are talking filigree, gold inlay, the works. It's estimated that it would have cost about $13mil and is considered a state treasure.
>>
>>96967738
>It's estimated that it would have cost about $13mil and is considered a state treasure.
But is that accounting for inflation and people being poorer back then is the question.
>>
Do you think Frank Klepacki should work on some Battletech Music?


https://www.youtube.com/watch?v=P6ho3jU4bzM&list=RDP6ho3jU4bzM&start_radio=1
>>
>>96967808
Yes, this is the purchase records adjusted to be reflect as a modern value for what was spent to buy the armor. Honestly, there's several suits so I'm not sure if this is for the whole collection or just the ornate one that's the most famous.
You can google it. Both pictures of the armor and some of the records are posted on line. There's a museum that has a lot of it on their website.
A standard field full harness (head to toe basic plate) for a man-at-arms would run the modern equivalent of about $100k. Mounted armor cost more, $120-150k. Tourney armor was the most expensive before we talk about decorations and ornamentation. For certain positions and peerage, there was necessary ornamentation and that would drive up a price as well.
>>
The historical Lance Fournie military unit was made up of one man-at-arms/knight, a squire who could fight as infantry, sometimes a couple of archers and/or a lighter cavalryman, and a page to act as the team gopher.
You'd then organize a bunch of these into companies of about a hundred lances and get between 1 and 4 blocks of men to order around on the battlefield in various roles. Food for thought on what a really feudal battletech organization could have been. Instead of four mechs(knights), the lance could be one mech accompanied by a vehicle or two, maybe an infantry squad, and their own tech teams, and then you take those groups and put them together for whatever purpose you need them for.
>>
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>>96967811
He should get on MechCommander 3 soundtrack now that Microsoft has lost the console wars and won't be needing the BT vidya license anymore.
>>
Of the old StarDrive Ultralights, would the Junior be the most common with the Apollo coming in second? The Foxfire is said to have several thousands, but it also used the same engine as a Hatchetman variant, and was also around the time when the Firestarter would be more popular for fire lances. The Stiletto might be up there since it was always in production, but Dracs wouldn't see it as a real mech and there's no way it wasn't replaced by the Panther. The Slowpoke would be the least available from its description.
>>
>>96967578
Play every thurs with same group. Got tabled game was Kurtians trying to mess around in the FCCW
>>
>>96967578
I started playing at another LGS and now I have severe clanner fatigue. It's like everyone googled 'best variant of best mech' and only plays with those. It's kinda tiresome. I'm debating whether I'd rather just drive an hour plus to play with the 2900-3067 IS/periphery crowd who mostly bring fun stuff.
>>
>>96962712
its the reallest BNC

>>96962764
zeus is a sexy brick of cavalry mech. its not a stand up slugger, its a drive by fragger and flanker.

>>96964033
thinner paints. remember, the ideal amount of paint on the brush is 'i think my brush has no paint on it'
>>
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Is the entire mechwarrior outfit, for a costume just the neurohelmet, a cooling vest, and swim trunks?
>>
>>96968190
The boots are mandatory. They gotta be heavy duty and at least thigh high.
>>
>>96968199
>>
>>96968207
Real mechwarriors wear speedos.
>>
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>>96968199
>the boots
What? Aren't they just standard combat boots?
>>
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>>96968211
>>
>>96968213
They're "plasteel" boots and are hooked into the cooling system.
>>
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>>96968225
Sometimes, anyway. The main point is you gotta have big boots. No sneakers.
>>
>>96968211
>random blugs on the thigh and shoulder
h-h... he's wearing a skin tight transparent plastic leotard... isn't he?
>starting to notice glossiness
I can't unsee it.
>>
>>96968236
They might be some kind of biomonitor.
>>
>>96968221
I like this one's overall attitude best. There's a certain air of superiority in it.
>>
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>>96968245
>>
>>96968233
She's cute, too bad she got yiffed to death by feral goons.
>>
>>96968251
>nunna dis shit matters, commander grayson
>>
>>96967234

Well after my last test match with the new rules, they are waaaay more durable then I have ever seen like almost lore level durable. When I did the test match this time I decided lets try a full assault mech force test a 2v2. After 8 turns everything refused to absolutely die or be crippled beyond reckoning. It took a head crush stomp on a downed Crockett to finish it off even though it took 2 engine crits and a gyro crit and still kept going, and the highlander I just said fuck it gonna end the test because that fucker refused to die after 2 ammo explosions to each torso.
>>
>>96968251
>>96968233
>>96968221
>>96968211
>>96968207
is the cooling jacket some kind of active system? Plugged into the cockpit and circulates the mech's coolant?
>>
>>96968313
It is, but it has its own reservoir. Sometimes the pump is built into the cockpit chair, sometimes it's a belt unit that's plugged into the chair for power.
>>
>>96968271
>>
where you using the new hit location rules cause I heard they make mechs waaay less durable especially XL engine mechs
>>
>astartes and elementals are actually reasonably matched if not in the elemental's favor by a bit
Surprising revelation.
>>
>>96966839
>Kurita forcepacks pushed to Feb 1st
>FUCK

Where is this stated? What about everything else slated for this year?

Is this delay because of the Gothic bullshit and queer stuff?
>>
>>96968424
>because of
It's because of the US govt shutdown and the tariffs. Btw, the shutdown was because of protests against Gothic.
>>
>>96968414
Yeah battletech is actually pretty high on the powerlevel scale, probably the highest you can get as a 'real robot' mecha setting.
>>
>>96968424
https://www.youtube.com/live/YHdGcPMkP5U?si=6GMbnPkuVoKNUSu7
11:40
Think tariff was a huge blow that made the boxes stuck and rot at the harbor. Gothic was at least something they 'planned' beforehand, but tariff was unexpected
>>
>>96968264
>she got yiffed to death by feral goons.
God I wish that was me
>>
>>96966806
Alienating the Falcons further is its own reward, friend.
>>
>>96968473
>believing that tariffs hurt Americans
Pull the other one.
>>
>>96967578
>Anyone play any Battletech recently?
Was an odd man out for our groups campaign skirmishes, so I joined in testing a members intro scenario.
>>
>>96968478
Nah.
Rather such things were thrust onto the Wolves, instead of a Clan that actually had to fight its battles.
>>
Are class A and B refits (that doesn't degrade mech quality) commonly done in-fluff? How about C and D?
>>
>>96968482
Shits are gettint expensive even more, so yeah it's hurting my wallet
>>
>>96968516
I paid $9 for 60 eggs today, it's a give and take.
>>
Is there a way to simplify the rules? I want to run a TTRPG campaign with friends but I don’t want to sit through the rules and I know for a fact half of them won’t even be able to comprehend them.
>>
>>96968629
alpha strike, mechs only
>>
>>96968634
>mechs only
But I want to include infantry and tanks. Just more as chaff.
>>
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>>96968414
Elementals share more direct DNA with starship troopers, where they're insanely mobile and carry very heavy weapons. Space marines aren't really expected to fight knights directly, whereas elementals live in mech-world.
>>96968447
It's bumping shoulders with stuff like macross, but there's also a problem with real robot not being a term that strictly means anything. "Realistic" is a sliding scale.
It's always good to keep in mind that Gunbuster explains the faux science and tech in its setting in pretty great detail.
>>
>>96968629
Mechwarrior Destiny with alpha strike
>>
>>96968629
>I don’t want to sit through the rules and I know for a fact half of them won’t even be able to comprehend them.

FFS, are these latest generations retarded? WTF is going on?
>>
>>96968652
it's not their fault. They've been conditioned to be half attentive by everything.
>>
>>96968629
They just released a box that turns everything that isn't a mech into a simplified asset.
>>
I wonder how free the trade is in the IS?

Like, we know that the FedSuns, LyrCom, and FWL (as well as most of the Periphery nations) notionally have relatively free markets, but the FWL's intense factionalism and the way that powerful corporate concerns hold political power in the LyrCom and FedSuns makes me wonder if there wouldn't be some intense protectionism.
>>
>>96968647
>but there's also a problem with real robot not being a term that strictly means anything
My general understanding of the difference is that Real Robot is stuff that's mass manufactured while Super Robot is the stuff that's more one of a kind.

A Titan from Warhammer 40k is a very big mech that runs on a degree of 'magitech' so to speak, but it's still real robot because it can be pumped out of a factory.

It's really not about power level or realism so much as that I think. Hell, an Ares Mech can probably take on anything from the 40k universe but it's definitely still a 'real robot'.
>>
>>96968652
>>96968657
We’re in our 30s. Our Exalted game petered out because it was too crunchy for two of the people to understand.
>>
>>96968357
Yea and they absolutely do. Had a previous test match where a clint got absolutely bodied in a single side shot volley. Anyways since this test match had so many slower heavy/assault mechs pushing up to point blank was tough and when 2 of the 4 mechs has JJ and could reposition into a perfect side shot it was even less then likely to occur.
>>
>>96968629
You're going to get out what you put into the game; so I'm going to give you some suggestions.

The first is running Alpha Strike. It's heavily simplified, but there is little in the way of customization or variation beyond choosing your chassis and variant. If you're not going to have your players play full lances and companies as a kind of strategy game, you're going to bore them with single mechs. Even if you allowed them to modify their mechs, what happens is basically the following:
- You go into mech design rules, take their existing mechs and start editing them
- You finish your modifications
- Alpha Strike conversion happens and unless you've drastically rebuilt the mech, you change one keyword or rearrange the damage bands.
- Congratulations, you've spent an hour and change on making a mech exactly the way it was before

The second is keep mechlab stuff off the table and have players run with stock variants. For Total War rules the only thing that will really need serious learning is figuring out cover; the rest is pretty much just looking up short tables. If they've played DND, they can learn to navigate a record sheet.

The third isn't actually an option, you're going to have to do it either way. Sorry I tricked you: You need to read the fucking rules front to back; whether it's BMM/TW or Alpha Strike you need to have this shit on lock to run a game; because conservatively you're going to be doing four times the work of an individual player running opfor MINIMUM. Once again you don't need to memorize the tables, but you need to know what tables you're looking for and how to go about on a record sheet.

Put more succinctly: If you dumb down the game for players, you need to be that much smarter to run it. Even Alpha strike needs you to know what the fuck you're doing if you're going to be running it as a campaign.
>>
>>96968668
The black and grey market is so extensive that Chargers went from only existing in one massive lot on one Drac world to being fielded by every nation in the IS, with zero official authorization to sell them to anyone except the DCMS. The Awesome 10KM is notable for not having any of the normal loopholes and oversights for the manufacturer to sell them outside of the two military contracts it was approved for. Mechs fall off of space trucks constantly.
>>
>>96968678
Super vs real is basically just aesthetics. It's a nonsense distinction. You can find Super stereotypes in Real shows, a Real stereotypes in Super shows. The more robot shows you watch, the more Super vs Real fades away.
>>
>>96968678
If you go back you can actually get some more technical descriptions of 40k's vehicles. A lot of them aren't nearly as impressive as some fans think they are, but Imperial Knights are likely 1:1 to what a Battlemech is (due to a lot of funny reasons). An Ares is actually just under what a Warhound Titan would be capable in 40k. A Warhound Titan weighs twice as much as an Ares, but moves twice as fast. Protection is likely comparable since 40k armor behaves more conventionally, but Titans get void shields to compensate.
>>
>>96968694
So basically I just need to run Lancer or something instead.
>>
>>96968706
I figured. The thing about battlemechs is that they're much more survivable than tanks in their own setting because of their ability to dodge and weave out of the way of incoming fire...but a battlemech is still way more tanky than most other mech settings mechs. An armored core for example might be a bit more agile than a battlemech is, but it's not nearly as tanky as one.
>>
>>96968629
>II want to run a TTRPG campaign with friends but I don’t want to sit through the rules and I know for a fact half of them won’t even be able to comprehend them.
The rules are some of the least crunchy things about battletech. Then you start diving into lore and if you don't give a shit about either DESU I'd say try a different game and not accept diminishing Battletech.

I don't know. Mekton or something. If your friends are allergic to rules and game mechanics there's probably some narrative-focused system out there better suited to them. I wouldn't suggest heavy gear because while the rules are simpler there's also lore there to catch up on. There's probably a shit-ton of one-off one-page systems better for people that aren't autistic enough to enjoy a real mech combat game.
>>
>>96968725
I don’t really want to run Battletech as a setting, but I like the general backdrop and want to use it as a skeleton for my own sci fi setting based on my existing pre-apocalypse cyberpunk setting I already established. This is a long and complicated way of saying I don’t want to modify Lancer to get what I want to work.
>>
>>96968735
Have you considered either Fate or Basic Roleplaying? Two different approaches to /your setting/
>>
>>96968723
Only if you don't let the mechwarrior fans get their way, then you'll be staggering around unable to even raise your guns to shoot over obstacles.
Armored cores themselves are pretty low on the power level scale. There's a reason people mostly only bring up 4 or 6 in these sorts of discussions.
>>
>>96968684
??? It's add a couple modifers, roll some dice, roll more dice and look at a fucking hit location chart. This isn't god damn rocket science.
>>
>>96968748
Yeah I always thought it was weird the mechwarrior games don't let you sidestep and treat the mechs like a tank on legs.
>>
>>96968748
Mechwarrior 5 did at least add in the conventional FPS controls as an option. You get to do more precise maneuvers with it.
>>
>>96968723
I feel we have this conversation frequently and not a lot is learned. The fragility of ACs is sometimes greatly exaggerated because people don't compare correctly the timescale of combat. Each round is 10 seconds on the tabletop, in which time either an AC or a Mek will be firing sustained shots of some or all of their weapons, weaving through fire and taking glancing hits. Within one of those 10 second periods, dramatic injury and destruction is possible with lots of variability from TACs, ammo hits, or even just a lucky distribution of firepower. In that way, there's actually not a lot of difference to be found except that ACs trend lighter and faster, skimping on armor. Some heavy ACs actually wouldn't be out of place in a line-up with some Heavy and Assault Meks, though they'd still lean heavily on up-engined designs with only modest firepower and armor.

I stand by my analysis that normal ACs are not meaningfully distinct from particularly premium and high speed jumpy Medium Meks and that NEXT could be modeled as extremely overengineered and (even) fast(er) Assault Meks.
>>
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>>96968759
I didn't bother to validate this very closely, but as far as weights and slots go, you'd have a shitty NEXT without having to change rules.

If you wanted something that wasn't like chewing on glass to put on a table and wouldn't just disappear 1882+ BV, you'd have to put it together in a less retarded way, but the principle is sound; strap enough boosters on to a 400XL and go meet god as 100 tons moving at the speed of light (or as near as an assault is gonna get to it).
>>
>>96968758
I wish clunking around in a mech at speed made aiming actually difficult like it does on the table top. Kicking your reticle around erratically. I also like lag time for guns to orient toward your reticle. There's also not nearly enough recoil across the board.

But I want obnoxious levels of immersion in the cockpit. There's much to be desired for audio.
>>
>>96968882
It was there in the reveal with the 80kph-in-reverse Shadow Hawk. The final game toned reticle sway down to near invisibility.
>>
>>96968649
Playing Destiny with AS is a waste when it's the only MW that can accommodate the actual mech scale
>>
>>96968882
There's a Gundam game for PS3 that's almost unplayable. You'd probably like that.
>>
>>96968516
Any price is worth it to hurt the left. I couldn't care less if CGL has to charge $150 for a lance. As long as the right people are getting hurt, I'm fine with whatever happens.
>>
>>96968882
Mechs have turret stabilization similar to what tanks have, their guns wouldn't be harder to aim while moving.
>>
>>96969299
They are in fact harder to aim while moving, as demonstrated by the game rules.
>>
What's the in-universe reason for you not being able to aim at specific location except in specific circumstances/with special equipment?
>>
>>96969319
What's your IRL reason for not knowing the aimed shot rules?
>>
>>96969319
It makes the mechs more powerful if you can't
>>
>>96969319

The pace of Mech combat is too fast. Mechs are constantly in motion and normal aiming mechanisms aren't precise enough.
>>
>>96968999
>when it's the only MW that can accommodate the actual mech scale

MW3 Solaris rules would like to have a word with you.
>>
>>96968758
I'm not gonna shit on it too hard because it's a neat bonus they threw in, but it stinks. Very unpleasant feeling, but simultaneously overpowered because the enemies don't use it.
>>96968871
Battletech isn't capable of handling a lot of other designs because it only uses internal storage. An AC holds its guns and has a higher weight tolerance in each arm. More than it should, considering holding miniguns projected right outwards, but the rigging of multiple weapons and limb designs must be a nightmare to design.
The existing handheld weapons rules suck dick, so they're out.
>>96969319
You already are. You're just hitting everything else but the cockpit more often.
>>
>>96969473
Integrated weapons in Battletech can still be external. Jettison capable hand carried weapons have been a thing for a long ass time
>>
>>96969319
There is none. It's an abstraction of the difficulty of hitting a moving target reliably in combat. Same as how many hits autocannons get like that one autist was screeching about before: They don't necessarily shoot just one (or possibly 2 from a UAC or up to 6 from a RAC) shell every 10 seconds, but the amount of damage you can get on target within a 10 second period is relatively correct for each weight category and variant.

You can call shots on downed mechs because they're stationary. You get called shots on tarcomps because you have a huge-ass ballistic computer helping you. You get called shots with the appropriate SPA because your pilot is just that fucking good and he's taking his sweet ass time with it. Otherwise you take the shots you can get because getting the shots in motion is not easy.
>>
>>96969473
I could probably have made a more acceptable imitation out of just the 400XL focused on the improved JJs without wasting a bunch of space and weight on the MASC and etc, and that would have a less stupid armor and weapon load, but I first just wanted to see how far you could push it.

It would have some massive shortcomings, but water is also wet.
>>
>>96969294
thats kinda sad. how do people end up being this much of a cuck?
>>
>>96969558
All this tells me is that Gunnery for the average IS pilot should be 2, then walking should be a +2 to hit and running is +4. That would correspond better to "real life sensibilities".
>>
>>96967426
Not really. Armour was a fashion item, so folks would eventually pawn off old pieces.

>>96967725
Adjustable munitions pieces existed, actually. They just got binned and recycled even faster than the high-grade stuff.
>>
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>>96969620
No.
>>
>>96969524
Yeah, but they're not really. Ruleswise your gun and ammo is still placed in your arm or wherever, right? Plenty of mechs with larger weapons have it replacing their entire arm or stuck through their torso because it gets really funky trying to fit them in. Makes it weird trying to make something as straightforward as a mech carrying an external bazooka. Guess your right torso is now made out of bazooka.
>>
>>96969657
He meant things like the Battlemaster's PPC. That is supposed to be droppable as far as I remember.
>>
>>96969332
Aren't aimed shots with a tarcomp advanced rules?
>>
>>96968748
>it took years and years and a post release update for the series to get any melee at all, limited to little jabs
mechs being able to move, like at all, must be a shock to MW-only players when they're so used to their robots having John McCain arms
>>
>>96969679
While I don't entirely agree with the threads assessment that BT Battlemechs can quite compare to Armored Cores, I will say AC weapons fit fine perfectly with jettison-capable, you can literally jettison your weapons off in AC6. AC weaponry is is the designers pushed the Jettison-capable systems to be compatible with torso weapons too, not just arms.
>>
>>96969753
called shots are advanced rules. That's where instead of shooting for a specific part, you shoot at specific quadrants, like "upper left".
>>
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fellas I really like this mech
>>
>>96970407
Needs a hat.
>>
>>96966592
We're currently working for Capellan Maskirovka, they've got us doing Intel, Recon, Surveillance on suspected FedSun military sites. I don't really have a backstory for them yet as I am playing MW solo and I'll come up with it as I go.
>>
I like the Javelin, it just does what needs to be done.
>>
>>96970941
I like the baboon, because it does everything the javelin can do while looking stupid
>>
>>96970748
perhaps some boots as well
>>
all done people hope you enjoy it consider what yo all want next il do this again later
>>
>>96971184
and the not so safe version https://files.catbox.moe/tbecci.jpg
>>
>>96971184
I could've sworn this is some older fanart?
>>
>>96971184
Why do you word this like you made it?
>>
>>96971233
wasnt my intention i will comm again better?
>>
>>96971223
He's been posting the WIPs for a while now.
>>
>>96971184
Looks good, I wish we had more BT mech fanart but BT cheesecake is welcome too.
>>
>>96971414
yeah i dont even know who to ask for mechs these days
>>
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>madcat has a cockpit larger than it's torso
>it's as hard to hit as any other
>>
>>96968414
>>96968414
Elementals essentially lug around Lascanons and whirlwinds as sidearms basically.
They also have powerfists and insane speed/mobility along with jump jets.
I think they are stronger than the average Space Marine.
>>
>>96969620
tell me without telling me you don't play tabletop
>>
>>96971547
Mechs are supposed to be tougher than tanks, so their cockpits are made to be extra hard to hit.
>>
>>96971624
Hard to penetrate isn't the same as hard to hit.
>>
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>>96968882
Coming from MWO you could interpret the averages mechdads bad aim as low gunnery skills.
As for the ones that can hit targets, simply better pilot
>>
>>96971701
Its amazing how bad the average MWO player is I cannot play this game without my friends queuing with me.
Surprisingly enough theres a clan of trans MWO players that are godlike at MWO for whatever reason
>>
>>96971654
Either way, mechs are definitely harder to kill.
>>
>>96971732
>for whatever reason
trannies have a lethal mix of autism, an inferiority complex driving them to "prove" themselves, and endless free time, there's a handful of those types in any given online game nowadays
>>
>>96971732
>Its amazing how bad the average MWO player is
Wait, does that mean I'm above average?
>>
I don't hate on clans, and I'm not allergic to them existing or anything, but I have to say that clan culture is kind of not very interesting to me? It makes sense given their history and history of the setting, it is believable, it's just not that cool until they start merging with whackiness of periphery like Scorpions, Ravens or Horses. Plus the Big 4 is extremely mary sue-ish, and everything else was basically removed from the setting one way or some other way.
>>
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>>96971732
I've seen the tranny unit [HRT] but none of the players seemed to particularly stand out as good.
They just wrapped up this years comp tournament finals last weekend with [COAL] beating [VILE]. I don't believe there are any trannies in either unit. (However I'm aware of some anons in both units)
>>
>>96971828
Answer the following questions
>Are you over the age of 40?
>Can you aim at a basic level
>do you use garbage weapons or mech builds
if the answer to any of these is no then yes you are above average
>>
>>96971874
I like the clans because they're the only faction in Battletech that doesn't adhere to the boring ass monarchical feudalism that every other faction uses. Battletech is like a wannabe Game of Thrones when it comes to politics but it doesn't have the skill to make me actually care about the houses so everyone just imagines themselves as mercenaries.
>>
>>96971899
>if the answer to any of these is no then yes you are above average
>No
>Yes
>Yes
So so yes?
>>
>>96971898
MWO is absolutely NOT built for comp the map design and balance are absolute shit.
Just compared to the average boomer who can't aim they usually stomp them from what i've seen.
MWO players deathball miss all their shots then die(real)
so a coordinated team of trannies can seem better than what they are i guess.
>>
>>96971928
Yes now sign these papers mechwarrior you will be part of the QRF for the Hounds on Tharkad.
Good luck son those Blakist truly are a terrible bunch
>>
>>96971944
...So what am I piloting?
>>
>>96971968
>what am I piloting
oh geez...did you ever read the DCMS infantry manual son?
>>
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Speaking of MWO, is it worth getting into now or were the in-game prices jacked up for the vets so much that getting your favorite mechs would now take weeks or busting out my wallet?
>>
>>96972178
I started playing it around this time last year and desu its still quite fun. the only thing ive found kind of irritating is how long it can take to fully upgrade a mech, but that could just because im shit. If your interested in just playing a specific mech perhaps it would be best to just wait for a sale or a event and grab it then.
>>
>>96972178
>>96972244
It is much easier with the near monthly events, the one running right now ends with two a Pick-a-Prize Mechs, one "Champion" and one "Hero" Mech, and is a prize bag event which means free Premium time plus extra Mech Credits, C-bills, and Global Skill Points.
>>
>>96972178
they do seasonal events pretty frequently now that shit out c-bills, premo currency, and even free mechs in significant quantities for doing some menial challenge or another, even if your favorite mech is an omni-assault hero variant you could probably save up reasonably quickly after buying and upgrading some solid no frills workhorse mech into a laserboat or something for cheap
>>
>>96971121
There's a baboon with 7 medium lasers?
>>
>>96972468
>Howler 5 - The standard Howler chassis has had its LRM-5s removed and replaced with six ER medium lasers, fitted in triple mounts in each side torso.
darn, almost
>>
>>96972468
Almost
>>
>>96968684
I know the amount of ignorant fuck-yards is increasing every day…but…damn.

Seriously?

Fuck. I can believe it though, see how school in the US is indoctrination vs education. Faggots and troons take priority over mathematics, science, life-skills, reading, language…

Sad.
>>
>>96972644
>fuck-yards

FUCK-TARDS

FUCK YOU AUTOCORRECT
>>
>>96972664
shoulda stayed in skool kiddo
>>
>>96972644
>self important faggot
>phone posting retard
sasuga
>>
I hate how CGL felt the need to fill the game with shitty pointless retcons. Especially everything in Battledroids. Why did they feel the need to change how it was before then?
>>
>>96971430

I think Matt Plog takes commissions.
>>
>>96973046
He does, and for quite cheap as well, considering he's the dude that has done a ton of official BT art.
>>
>>96973046
>>96973056
Bishop Steiner also takes open commissions from randos, I believe, and he's done a good chunk of official stuff lately.
>>
>>96972178
Christmas is coming up so you can earn one or two free 'mechs easily, usually it's something decent or whacky or both. If memory serves, last year it was a Commando with a compact engine ans small cockpit which would then cram five crits worth of lasers into CT and HD. I suck with lights, but that one is quite fun.
The year before it was both a Mauler and a Marauder IIC. No idea yet what this year will bring.
>>
I kind of want to use the paper buildings in AS boxset as regular BT map-scale terrain. However, what kind of facilities in universe would have/use that much huge buildings? Hesperus or Luthien mech factory or something?
>>
>>96971184
>AIslop
>>
>>96973223
Large factories, steel mills, power plants, big office complexes, etc.
>>
>>96973063
>giving money to a pedo
What do you think this is? Paying US taxes?
>>
>>96973223
LAW is a cyberpunk arcology. The difference from one building to the next is academic and they all extend into the sky and below the earth.
>>
>>96973046
not a bad idea il look into that
>>
>>96972178
I have no idea what the current economy is like, do they still cost 5-15 million c-bills? Do they still have repair costs? I think you earn like 250k per match.
>>
>>96973566
>Do they still have repair costs?
Thankfully no.
>>
>>96973566
>>96973583
MWO used to have repair costs???
>>
>>96973408
AI makes fewer mistakes in anatomy and perspective than that.
>>
>>96972685
>self important faggot
>phone posting retard
>sasuga

MUH nihongo

The irony is almost as much as your faggotry…amazing
>>
>>96973784
sperg returns. thread goes dead again. why dont you just kill yourself or even better, post models
>>
btg seems ornery today
>>
>>96972178
It's still fun but they killed group queue
saddens me to this day as I still miss doing 12 man drops with kong
you can still do 12 mans in community warfare but 30+ minute matches can be a slog and usually your team either crushes or gets crushed and only on small occasions you get a close fight
>>96973629
they absolutely did and it sucked
also when UAC's jammed they jammed for good just like in tabletop
>>
>>96973784
>n-no u
also holy esl, "the irony is almost as much as your faggotry", and you're calling zoomers retarded
>>
>>96973948
damn thats actually complete shit how the hell did the game survive that long.
>>
>>96973976
Zoomers ARE retarded, that's why we need to import H1Bs from India and China to do the jobs they can't.
>>
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>>96973995
I don't know about you but after playing the game for over a decade it just doesn't feel the same anymore. Maybe the adventure was the real fun (Thank you Kong) but nowadays I find better entertainment with MW5 Mercs.
>>
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>>96973948
>match starts
>despite being careful accidentally rapid-fire an UAC when the reload is 3% away because you don't see the bar
>low roll and jam
>30 minutes left
>>
>>96974040
eh ive only been playing like a year so im still having fun. I also enjoy MW5 but sometimes I just want to shoot some enemy gamers.
>>
>>96974070
MW5 was only fun with friends.
>>
>>96974113
It's fun if you're a muh immersion fag like me. made my own simpod with bass shakers, vr headset, hotas, etc.
>>
Are plastic hexes bases good for metal minis or are they too light?
>>
>>96974245
they will be fine
>>
>>96968882
You could wait for the MercTech mod to get done, but who knows when that will be
>>
>>96974245
I like to glue a washer to the underside of the hex to give them a little more weight down low.
>>
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Do you ever like to play as the bad guys?
>>
>>96974445
Yeah I have a cappellan and Kuritan force.
>>
>>96974445
Back in the day I a was a Smoke Jaguar player all the way. I love being the bad guy sometimes.
>>
>>96972644
Chill out nigga you sound like a bitch

Honestly though I have to agree with them on Exalted, even if I got Exalted it was way too crunchy and filled with minutia that really made combat suck complete ass and be slow as balls even if you knew what you were doing. 3e isn’t that much better, Essence is actually pretty good. Not perfect but it’s much better at least. Still kinda busted for combat but it cuts down on so much of the bullshit.
>>
>>96971701
this pic unironically made me laugh and fart at the same time
>>
>>96974445
what faction is that?
>>
>>96974473
the good guys
>>
>>96974473
Isn't that Clan Diamond Shark?
>>
>>96974473
Amaris Empire's New Republican Guards, created 250 years after Stefan Amaris's death by his distant heir, Stefan Amaris VII
>>
>>96974518
nta but im pretty sure its supposed to rim worlds republic
>>
>>96974518
>>96974526
if the shark represents the rwr and amaris family, isn't the diamond sharks using one as a logo among the clans like borderline using a swastika as a jewish group?

i can see why they went back to the sea fox
>>
>>96974445
my take on the Amaris Dragoons
>>
>>96974641
>Same as the Kurita Otomo
Eh...
>>
>>96974641
based as fuck
>>
>>96974661
I would have gone with a shinier gold for Otomo but yeah these minis could pull double duty
>>
>>96966602
>I started my campaign as a lance, and I fucking <earned> my way up to a battalion of Mechs during 15 years of gameplay and over the backs of a bunch of dead lancemates
Alright anon, you can't say that and then not give us a story time
>>
>>96966882
>Us DracChads have been the most oppressed faction since day one of the succession wars, anon.
>Should be used to this by now.
You filthy dracs deserve everything and worse. You and the filthy cappies don't deserve to exist
>>
>>96973408
That's a direct commission from Ganassa, dumbass. Get your eyes checked.
>>
>>96971732
>MWO players
It's fucking baffling, you get either retards who can't break 500 damage in fucking assault mechs or goddamm trannies that blow your fucking ass away from 1k with CGauss or CERPPC's before you can blink.
>>
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>>96974445
Battletech literally only has one good guy faction in the whole setting and they only control 11 systems.
>>
>>96974445
>bad guys
>not the sldf
Heh.
>>
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>>96974939
Yep.
>>
>>96974971
based
>>
>>96974765
Shouldn't you be getting partitioned right now, elsie?
>>
>>96974971
Nope, not the Taurians, the Taurians are just hypocrites who suck monarch dick while pretending they're above that.

Fronc Reaches is where it's at. They, you know, actually elect their leaders.
>>
>>96974965
I have a take on SLDF, too
>>
>>96971874
>>
>>96975001
I love the paint job on the Crab.
>>
>>96971600
Probably on par, firepower-wise with a Devastator Termy with lascanon and missile pods, give or take. I'd imagine the Space Marine could take more punishment, though. Their biotechnological enhancements are more extensive and Terminator armor is probably tougher. Even if the Imperium's techbase is all fucked up and nobody fully understands how it works, it still has tend of thousands more years of materials science and the resources of a galaxy-spanning civilization behind it. One on one, the Elemental would probably win against most Terminators by outmaneuvering them with their jump jets, but it'd be risky and they'd probably lose to Assault Terminators who can soak up more damage with the storm shield and short range teleport on top of them before they can jump away.
>>
>>96975064
While the Imperium does have shields, it doesn't have ablative armor, so I'd actually give that to the Elemental
>>
>>96974984
Everyone dickrides Terra as the most guarded planet in the setting, but it has been conquered like 5 fucking times, meanwhile Taurus lasted under the ENTIRETY of the peak SLDF for 2 fucking years and only surrendered once their last warship and every nuclear weapon in their stockpile was depleted. And the big dick general Alexander Kerensky himself got drove from the field by Taurians (the only battle he ever lost) and was a cunt hair away from blowing his Atlas into scrap and only a SLDF Mammoth essentially pancaking itself between the Taurians and him did he escape.
>>
>>96974703
many thanks — I feel like they came out extra villainous
>>96975027
thanks very much, it was a joy to paint
>>
>>96974999
>Jihad and Dork Age
Never fucking happened.
>>
>>96971184
Ah, the right hand is still a little awkward. If I remember right, at least it's better than before.
>>
>>96970407
Damn, that's some good Lego. Haven't tried using one in tabletop yet, but personally I never enjoyed playing one in MW5 or HBS, though. I could never find the right balance of armor and firepower. Max the armor and there's not enough tonnage for decent weapons. Cut the armor for more guns and it dies the second you try to get stuck in despite supposedly being a brawler and pretty much every other Heavy is better at long range. About all it's good for is bullying Lights and vehicles.
>>
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Any word on them removing the heat "damage" cap with the new rules?
>>
>>96975098
yeah i brought it up but i dont think i described the issue well enough
>>
>>96975096
That's every Taurian's response to their pet faction getting exposed as just another monarchist worshippers
>>
>>96966592
>>96966592
A paralyzed Waco's Rangers vet and a disgraced and exiled Kuritan naval officer start a company that focuses on Laser + LRM spam Heavy mechs. They exclusively hire teenagers nobody would miss to be their mechwarriors and severely underpay them.
>>
>>96967234
People were still piloting Mackies in backwater shitholes during the Clan invasion.
>>
>>96966592
The Brown Buffaloes. A Taurian-aligned merc outfit who started out as an idealistic non-profit organization providing security for various humanitarian operations in the Rimward Periphery, but they've increasingly fallen into corruption, taking jobs from organized crime to make ends meet.
>>
>>96975311
How long before they start sucking dick for spare actuators?
>>
>>96974445
Kuritans are lawful evil and Capellans are chaotic evil. Clanners are neutral evil.
>>
>>96972644
Just put the retards into Medium mechs carrying nothing but medium lasers.
>>
>Check on Roguetech
>They actually made LRMs behave like tabletop instead of the gay "spam grouping modifiers" system they had before
>>
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>>96966592
>the rooks
>started out as a lance of ex-Capellan militia mechwarriors in urbanmechs taking on security contracts: stand around looking and occasionally fight off some half-broken pirate mediums
>since they were bleeding hearts they took some jobs at discounted rates and were burned at times with people screwing them over
>but over the years some people in their part of the Periphery heard about them and their rep grew, so that every once in a while they would catch a break: jump ship captains would occasionally let them ride for free if they had a spot open and were already going somewhere with other paying customers, technicians on the planets they would visit would do some maintenance on their mechs for a case of beers and after a while a handful other young idealistic mechwarriors that just inherited (or stole) their mechs joined them
>by today they worked their way up to company size using a beaten up Union to get around and get by in-large through donations
>as the original four is too old to pilot anymore and now focus on trying to record ads based on their company's fighting footage, retaining status of minor celebrities with good PR people will donate to help out their "fight for a good cause"
>the original four urbanmechs are still active but usually stay away from the combat and around the target they're protecting while the other two lances (ones that I usually play) engage the enemies head on
>>
Is the Erinyes doomed to forever be overpriced garbage? I wish that one probably custom Erinyes that was from that story got a record sheet.
>>
>>96972178
I just play speedmaxxing Locusts and bully mechdads in Assaults.
>>
Anyone tried that steel rift slop? Are they just another not-BT mini company? I like that the mini's are assembled unlike BT mini's.
>>
>>96975179
>democracy gud
>Jihad gud
Rëddit tourist detected.
>>
>>96975444
Just admit the only reason you care is because it has tits
>>
>>96966575
I have a deepseated hatred for this image.
>>
>>96975509
America is based and I'm tired of pretending it's not
>>
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>>96975145
I see that you also play a certain phone game as well
>>
>>96975145
No, the external heat cap is staying, because otherwise SRM carriers with infernos inflict 50+ heat in one round.
>>
>>96975444
Aren’t they kind of shitty in universe? Does anyone even make models of them?

>>96975596
That and they have faces and fucking hair. Super weird, but that’s what makes them interesting. Wonder how male pilots felt about them.
>>
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>>96975124
For MW5 I find with the 1N you have to play it like a skirmisher rather than a brawler. You can't really brawl with it unless you have the hero mech one that lets you slap on an AC20.
HBS battletech i dunno lol
>>
>>96975704
All protomech pilots sexually identify as a protomech and that's why sane factions do not field them at all.
>>
>>96975704
Protomechs have been noted to cause body dysmorphia in their pilots, as they come to feel more comfortable with their proto than their own body, similar to how amputees often feel dysmorphia about their prosthetics.
>>
>>96975738
That sounds purely beneficial, what's the problem?
>>
>>96975778
Not a problem necessarily, just answering the question.

Though it is embarassing when you're used to having a mouth mounted flamer and get in an argument outside of your proto and you just breathe all over the other guy because you forgot it wouldn't kill him.
>>
>>96975778
They stop identifying with you puny meat mortals and then if they haven't been executed for tearing their CO in half after he dared to mouth off to a true robotic god their brain starts to hemorrhage from their nose but the medics are mere humans and can never be allowed to poke around the inside of a being as mighty as them and then they die.
>>
>>96975608
Why?
>>
>>96974641
>>96975001
Do you have more? I like you choice of, how should I put it, 'where to apply secondary color'
>>
>>96975705
>hero dragon
>slap a Gauss Rifle and MASC
>outrun everything that could kill you
>buurrt LRM's with AMS
It's pretty good, and the mission you get it is actually pretty fun.
>>
>>96966575
>>
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>>96974932
So real. My friends and I either have to do 900 dmg each or we'll lose the fucking game because the drooling boomers deathballed into a lance of HRT juiced catboys.
It got so bad i wasn't allowed to play anything but a Heavy Guass Akimbo Fafnir or we would fucking lose every game.
>>96975064
That is true yah, I only match Elementals agaisnt average Space Mureens doe. Termies maybe? I think 5 times out of ten the dunk on Termies but they would have to be on point.
>>
>>96975444
There are no good 2 ton protomechs sadly. They simply weigh too little to be able to do anything useful with them. They are slow, undergunned and underarmored.
>>
>>96976127
The only "upgrade" I can think of is switching the SRM1 or Light Machine Gun from the 1 and 3 variants for an LRM1 and a bunch of alternate ammunition.
>>
>>96975621
Okay, but what does that have to do with the Taurian Concordat?
>>
>>96976136
I would think that ditching the jump jets would let you do something with it. At least add a little more gun or armor.
>>
>>96975925
in these schemes? just the corresponding conventionals
>>
>>96976157
So you need a pair of vehicles to count as one member of a lance?
Do you count the points for both or just one?
>>
>>96976155
I would think that keeping the 4/6/4 or 5/8 profile would probably be slightly more in line with the Erinyes's theme, but going from 300kg to 500kg does sound pretty nice.
Then again, you can only afford to get 5 more points of armor that's still going to be way too thin. You can max out leg armor, but that's only going from 2 to 4 points and you'll still only have 250kg to work with for weapons and that'll doom you to only being able to carry an LRM1 with very limited ammo.
Looking more into it, it looks like having 500kg of space doesn't actually get you much more gun. You'll be able to put on a Streak LRM1 or an LRM2, but that's still pretty anemic.
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File: 20251112_230047.jpg (3.15 MB, 4032x3024)
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Heavy Crab!
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>>96976322
Meh, cop out answer. We demand an actual heavy crab mech.
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>>96975925
and …
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>>96976174
No, I count each vehicle individually
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>>96976338
>>96976157
Looks great. Lots of inspirations/things to steal. Thanks
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>>96976189
>only being able to carry an LRM1 with very limited ammo
Poor ammo and poor durability are often a good match, they aren't going to last long on the field one way or the other. LRMs are probably about as useful as you could get if they acted as harassers and stuck their heads up long enough to let off some missiles and then ran like hell. Not very clan like, but the Society would probably roll with it.
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File: IMG_0607.jpg (2.33 MB, 4032x2766)
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>>96976376
thanks and good luck!
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>>96976382
At the very least, they could act as spotters who can take pot shots at anything on the map to be annoying. Any LRM1 variant would probably give the Erinyes more of a use.
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>>96976322
We are not getting a heavy crab mech because the line devs claims the marauder is unofficially the heavy crab.

However marauder is not really a crab mech so we are not getting a crab box either.

Because fuck you.
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>>96976488
A Crab box with the Marauder in the heavy slot would probably be one of the best selling boxes. Even a box of just four Crabs or King Crabs would probably sell well, especially if they model variants. They're incredibly popular designs.
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>>96976488
>However marauder is not really a crab mech
I mean it's clearly a shrimp mech, yes.



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