Friends and Foes Edition>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<Previous Thread: >>97007716/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<TQ: What is your favourite faction? What faction(s) would you want implemented/updated?
>>97099515What's wrong with his face?
>>97099588It's a TroonGod I hate the Tengu for what they have to trpgs and western society
>>97099588>HisLook at the top surgery scars, anon.
>>97099922Why is a woman's naked tit allowed in the OP? Just because she's ugly?
>>97099922Why the hell do they chop off tits instead of using magic.
>>97100129Because the scars are the point, it's how you know they're part of the Tribe.
>>97099588He's trans
Rather new (and probably stupid) question here: I'm running a 2e campaign and my players just got to level 2, which I'm happy about because this is the first time I've run a campaign where my players get to level up, but I'm curious: if my players tend to just mash attack despite the -10 MAP for the third action, does that mean I'm doing a poor job of coming up with interesting encounters, or is the issue on my players for thinking encounters automatically mean fight and nothing else? Or is this an issue with early game 2e that gets better later? My players seem to be having a good time but it just feels awkward when I have to find new ways to say "you missed again".
>>97104682It is not you, and it's a pretty common phenomenon for new playgroups. It's a combination of the non-standard way that 2E handles multiple attack penalties and the fact that there's a huge pile of feats or features that the players can build towards that grant actions and they can't possibly know very many of them without at least some time spent in the system. One of the big things to keep in mind when building a 2E character, absent from other D&D-type games, is "how do I fill out a three-action turn?" That's a muscle that they haven't really flexed yet, even if they're experienced with other TTRPGs.The most common "third action" after Strike / Strike is some kind of defensive one. Sword and board characters have the Raise a Shield action built into every shield--no feat investment required. This allows them to spend their third action each round to grant themselves a +2 circumstance bonus to AC. There are equivalents with varying degrees of ease of access and effectiveness for most playstyles: dual-wielding characters have Twin Parry, accessible through the Dual-Weapon Warrior archetype. Free-hand characters have Dueling Parry from Duelist. An alternative to third actions are two-action attacks. Many attacks eat up two actions, but are still a single attack. A popular one is Slam Down, from the Mauler archetype (you'll notice I'm giving you a lot of archetype options; this is because I don't know your party comp). A character with Slam Down can spend their turn using Strike followed by Slam Down in order to make two Strikes and a Trip attempt, but only incur the multiple attack penalty once. There's a million different abilities like that built into the system to allow players to spend their turns constructively without maxing out their MAP. Rather than worrying too much about it, I might be inclined to just wait a few levels and offer them a blanket opportunity to rebuild their characters with what they've learned. It's a system mastery thing.
>>97104682You should just straight up tell them what they can do, another anon presented some options, but it's up to you to point them out if the players are overwhelmed.If they spend an Action to Demoralise, and the -1 causes a hit or a crit, do say that out loud, so they can catch on.Encourage Aid by lowering the default DC
Is it me or is the actual user experience on new site somehow even worse? It's 3rd even in california but still no sign of the digital versions for draconic codex
>>97099588*her face
>Reminds everyone how gay Paizo is>Hours between responses>Boilerplate mechanic questions to draw attention away from the aforementioned homosexualityThis might actually be the worst /pgg/ thread we've had in years. Bravo!
Starfinder seems really fun my group will be running it soon, been very excited to finish making my character.
So why are the demon lords into gay sex? Is this a demonic thing to do or is it just gay in general?
>>97105981If Paizo taught me anything, it’s that heterosexuality is evil and LGBT is good. It’s why all the greatest heroes and most righteous gods are queer, while the most despicable or troubled are notable for sleeping mostly with the opposite sex.
What are some cool builds I can do for duergar NPCs of level 1 to 6 in PF 1e? My group is up against a bunch of duergar slavers and I want to make some "mini-bosses" for their outposts. I already had a hunter with a giant beetle companion. Curious what other ideas anons have. Just stuff that would make for a fun and engaging encounter for an experienced group of PF 1e players. I also have most of the Duergar taking Ironskin alternate trait as part of their clan, but also to give them frustratingly-high AC to the point that characters will do stuff like grapple or trip with reach weapons and other creative tactics.
Now that PF and SF have moved on to 2e, which was the better final product comparing the 1e versions of Pathfinder to Starfinder?
>>97106249Starfinder. It had a lot of dumb fuck design ideas (can't buy ships, dumbfuck core rules for space combat, a pants on head retarded economy) however, the actual core combat systems were better, the baked in stamina point system was some good shit for shoving PCs through repeated encounters, and the species options were way more interesting than the race options for Pathfinder. Couple all that with a setting that is a literal universe meaning you can flavor it however the hell you want and you got better final product.
Would it be considered proper etiquette to have my players start a campaign with a Serum of Sex Shift in their inventory?
I'm going to play my first brawler this Sunday, and I'd like some insight as there's so many options1e - Crimson throne - I decided to go for a middle aged human who loves to fight dirty.Is Dirty fighting and weapon focus (unarmed) a good choice for starting feats?Rest of the party is: Fighter, barbarian, cleric and wizard so I'll have chances to flank.. my plan is to go improved dirty trick and maybe even kitsune style.
>>97105811already decided the neopronouns?>>97106757i make them free at every settlement but directly giving them to the players from the start is a good move
>>97099515Why does he have top surgery scars when there’s like seven different forms of magical HRT in PF2e?
>>97106887because no matter what magical means exist you need to validate modern day schizos even if fantasy medicine should lack in this regard
>>97106887For the same reason that there are combat wheelchairs, because it’s not about imagining a world where barriers no longer matte and everyone can have fun, but it’s about reminding everyone at the table of your miserable existence and how significant it is to every facet of your identity.
>>97106935You know what, I'd honestly be okay with combat wheelchairs if they were designed to specifically be used as a handicap in a tournament or combat sport. Like, imagine able-bodied warriors intentionally hampering their movement by being required to sit on combat wheelchairs to test their ability to fight in unfavorable conditions or something along those lines. Do you have enough strength in your upper body to not only slay your foe, but maneuver as well? That would be fun as hell.
>>97100129the rituals must be completed to the specifics required of them anonthe why is another matter entirely
>>97099515The Firebrands were such an embarrassing part of Paizo’s history. Ishii Bunji is par for the course with their writing. Every named Firebrand is either black, LGBT or a Halfling. It was pure SocJus nonsense that felt like Paizo trying desperately to be “with it” during the BLM movement.
2eDid they ever give a reason why Handwraps of Mighty Blows is an invested item? It seems weird that no other weapon becomes an invested item because you want runes on it. It can't be because enemies can't disarm you since Free-Hand weapons exist that do exactly that.
>>97107907because they're a worn item instead of a weapon and worn items take investment slots as stupid as it sounds
>>97107907>>97107965It does help if you think on it with the idea that technically any weapon-user can also just get an unarmed attack that scales with them and can be used while wielding weapons. By default you can always just kick someone, but also stuff like jaws or tail swipes can easily be obtained and be handy things to use (i.e. Kholo's 1d8 Bite that can gain the Grapple trait) . So in the understanding of "magic items that expand your possible array of options", HoMB is actually pretty good at its job, hence the investment limit. It's not meant to be shitting on Monk and unarmed users in general.It may not be a GOOD balancing deal, but it is more reasonable the more you think about it.>>97107190The Combat Wheelchair debate is always weird because A) the original homebrew was fucked and blatantly overpowered and B) it doesn't HAVE to be a bad look. There are plenty of excuses for PCs to have an issue that magic CAN'T fix, not to an accessible degree (how many Level 1 crippled peasants know a Level 20 Cleric on speed dial?) and characters like mages and rangers would be reasonable to take around. No more than the average Centaur or aquatic PC a party can have. But between how neither Pathfinder or D&D have REAL disability rules but handwaves and they ALWAYS want the aesthetic to go to some obnoxious Fighter or Barbarian or Warlock or other people that being disabled would be a massive detriment, it always feels so shallow and pandering. They can never admit it an aesthetic they are pushing on people, not actual representation.These guys aren't Johnny Joestar, but hipsters that are no different from that doctor with the literal amputation fetish that chopped his own legs off.>>97106887Honestly speaking, I can kinda let that one slide. Ishii there just outright says it's to look cool and battle-worn and prideful (lol). If they were an Orc or Hungerseed, I could totally believe that.
How's my rager?Feel free to voice your thoughts on everything else as well https://scribe.pf2.tools/v/M89l6Vvf
>>97108961>Honestly speaking, I can kinda let that one slideWhy? Stop letting things slide. That's how we got into this mess. Ishii is a bad character from an embarrassing period of the lore and he didn't earn the right to be anything more than that. The scars are only there because Paizo craves to be relevant for Current Year and that means kowtowing to certain symbols that their audiences demand. They couldn't just outright do a trans flag, so top scars are the next best thing.It's ridiculous. I've seen more top scars than E-cups in modern tabletop. I've seen more "bash the fash" than "check out this handsome hunk."
>>97108961>magesNo. It's still stupid.
>>97109225I think you aren't wrong in how hypocritical cultural war discussions on representation can be. The average joe is always expected to tolerate ugliness or """"realism""" but also always need to scrutinize fantastical or idealized depiction.I PERSONALLY don't mind it, I had to actually look up that tranny to actually learn they were trans and that their face weren't just Wayne Reynolds being fucking weird. I could be sold they are so arrogant they want everyone to know their "struggle". But I also get how frustrating it is you must always turn a blind eye to DEI-nonsense but also always "side with the right side of history" whenever something "male gaze-y" comes. I just acknowledge that there's not much you can do here than just get dispropotionately mad, this dude has like 2 paragraphs in the wiki and clearly just here for the socjus funbux. The combat wheelchair is an actual debate, there's nothing to say but "IT'S LITERALLY ME!!!" or "TRANNY TRANNY TROON FAGGOT REEEEEEEEE".
>>97109225>>97108961>>97106887>>97099515Why are they always like this?
>>97109200As a person who did actually like pf2e bloodrager and only wished they got to pick sorc bloodlines im a bit conflicted, on the one hand i like that theres a greater insentive to use the spells the class gives you via higher rage damage on the other hand that idea still sucks and i think current bloodrager's mechanically interesting enough and lackluster enough to be a good chassis for that idea.
>>97109475>The average joe is always expected to tolerate ugliness or """"realism""" but also always need to scrutinize fantastical or idealized depiction.This is the part that's always frustrating. It's "rules for thee but not for me." I've seen discussions where people fawned over bisexual flags "cleverly" hidden in art, and then many of those same people get passive-aggressively critical with art depicting some girl with huge breasts. And we're just supposed to deal with it. Because calling it out gets you hit, and then nothing happens except getting "outed" as a "bad man." No, I don't have any "real" issue with Ishii Bunji. Not really. Why would I? I'm not a bigot. But I *am* frustrated, and we've been so tempered against being frustrated at "the right side of history" that it always comes out wrong - or worse, it comes out right, and is treated as wrong.And if you manage to get through all of that? The wordplay, the concise explanation, the examples that make it impossible to wriggle out of the question? You get told, "deal with it." Or, better yet, "Whatever, gooner." Because that's the ultimate truth of the thing; these people own the narrative, they are the established voice of the industry. Privilege is being able to ignore an issue, confident it could or will go away on it's own.
2eFor Swashbuckler's One For All, do you roll the aid when you take the OFA action or during your allies turn before they do that triggered action?
>>97108961I hate this old bitch.
>>97109888The latter. The Aid roll is part of the reaction, which is triggered by them doing whatever it is you prepared to help them with when you used One For All.
>>97108961>neither Pathfinder or D&D have REAL disability rules but handwavesThis is partly why disabilities should not be a part of tabletop fantasy at all. Imagine a GM treats a wheelchair-bound cleric realistically, and the douchebag goblin brigade the party is facing runs up and succeeds the grapple check to tilt the chair forward, throwing the cleric out of the chair and making him prone on the ground. That GM would get fucking crucified for being ablist or some other stupid buzzword for making the evil shithead goblins act like evil shithead goblins and exploiting an obvious weakness in a character. It's like you said, they want it to be an aesthetic, and they want every character to implicitly respect their disability-identity, even when said characters would have no fucking reason to.
>mages in wheelchairThere was a 3.5 game where my mage lost his legs and he moved around on the strapped on the back of the barbarian until we could go back to town and regenerate his limbs.None of this gay wheelchair shit.
>>97109497Because they are mentally insane sexual degenerates
>>97109630Yeah, the sorc bloodlines missing was why I added them, but that also meant that the pseudovampire stuff made (even) less sense. I also didn't like the action and health tax song and dance with Harvest Blood and the drained condition.As for incentive to use spells, I changed the resistance part around that. Still not sure if cantrips should also get full rage damage (probably yes, you're still a martial, even with Hematocritical).
>>97106808Ask a honest question about the game.People just keep babbling about troons in my games
>>97112534It’s not really an honest question, anon is very likely some Paizo-troon that’s very uncomfortable with how they’re getting called out so they make a boilerplate post asking safe, dry questions to try and deflect from the elephant in the room.
>>97112631so MY brawler question will never be answered because you suspect it might be the troon defending guy trying to deflect?That sounds as schizo as troons, you'll never play with someone like that why even bother
>>97112663The fuck you want us to say? The obvious feats would work for the class they’re made for? Wow you really made a clever build there bucko.
>>97112680Tips I've no idea how to play a brawler I dont want to fall for noobtraps.Just keep at it schizo I should've known better than to ask here.
>>97106808Dirty Fighting is definitely an extremely worthwile feat, Weapon Focus (Unarmed) is super basic but it works. Not much else you can pick at Level 1.What you really want ASAP is Pummeling Charge, which you can take at 8th but needs Pummeling Style. Power Attack too.The trick with Brawler is to not fall into the Martial Versatility Trap. Everything you want to be able to do every combat take with your own Feats (I know it sounds obvious, but I've played with a few retards who didn't grasp this). Versatility is for situational bullshit.Speaking of, your GM will love you if you do a bit of pre-game prep and scour the Combat Feats and create your own "Combo List" once you get to pick more than one feat, so you don't bog down the game hemming and hawing about what to pick. Good candidates for this are all the maneuver feats (Improved->Greater), but I'm sure you can find more that fit your char (sorry I can't be much help here, I haven't played PF1e in ages so a lot of my feat knowledge is gone).Also keep in mind you'll need an Amulet of Mighty Fists, which locks you out of the Amulet of Natural Armor, but you can ask your GM if you can do Bracers of Natural Armor (or Bracelets of Mighty Fists). It's not the end of the world if you can't though, just something to keep in mind.
>>97106808>>97113174Dirty Fighting is good, yes.If you're sticking to fist-based unarmed combat, get Handwraps to free up your neck slot and also let you not massively overpay for +1's like with AoMF. https://www.aonprd.com/EquipmentWeaponsDisplay.aspx?ItemName=HandwrapsYes, they exist in 1e, and as a brawler the moronic RAW that they only apply to your hands matters less since you probably won't have any attacks that specify anything else.It's worth asking your GM if he minds either giving you Combat Stamina, or letting you take it as a feat to use it-and likewise it's worth asking about how he runs Pummeling Style's combat trick works (RAW it's a 5 stamina spender to Full Attack as a standard action, but lmao)
>>97112631>dry questions to try and deflect from the elephant in the roomWho is stopping you from saying your piece about woke shit? You've had all the time you could need and yet all you've used it for is shitposting at legitimate discussion
LOL, https://www.reddit.com/r/Pathfinder2e/comments/1pd6uej/alright_time_to_say_it_the_new_website_is_an/
are there mechs in starfinder 2e? where are them on pathbuilder and on the PDF?
anyone got the starfinder 2e PDF?
>>97099515Question about the repository - is it just books, or are Foundry add-on modules included too? Like the bestiaries and NPCs?
>>97115244Not yet, they are holding them for later. Probably for the 2026 book with Mechanic, Technomancer, and full ship combat rules.
>>97112707I dont know shit about brawler but try reading this, might helphttps://docs.google.com/document/d/1NHhkx9fkI00i2_p8WxtWlEGPRdK4L4qVlkJ-JrHxmy8/edit?tab=t.0
>>97115405I hope we get the Nanocyte anytime soon
>>97099515What disappoint me is, even in 2E Tian Xia book, eastern fiendish creature like oni, asura and rakshasa who should have been the greater threat in Tian Xia than devils or demons, were not adequately described.
How come Solar Mote and Solar Shield don't take up a hand? >you can have as many manifestations as you have hands free>only weapon actually requires a hand>locked to one weapon without the feat and even then you're locked to twoThis feels like some kind of error.
>>97117481Writing eastern fiendish creatures would be deeply problematic, wouldn’t it? This is the company that threw a pissy fit over people wanting samurai.
>>97118048>Samurai: The Japanese word for "Knight"
>>97118057>ninja: japanese word for a rogue>pirate: western word for a boatpersonIf I say I want to play a samurai, I don't mean I want to play a western equivalent where I need to do all the flavoring by myself. I would create my own homebrew if I wanted to do all the fucking work by myself.
>>97118192Come on down, you're strawmaning there. Boatperson and Pirate is not comparable to Ninja and Samurai. What "work" even is there? We all know you were gonna do the accent either way. Maybe equipment being different makes sense. Having Japanese style cloth and wooden armor sounds cool. That doesn't need a class though. Those are items. What separates samurai from all other heavily armored warriors throughout history? What can a samurai do that a knight can't?
>>97118057>Barbarian: Greek word for "foreigner."
>>97118212>We all know you were gonna do the accent either way.Jesus Christ, dude. Way to ruin your point with that single bit of shitty commentary.
>>97118048>This is the company that threw a pissy fit over people wanting samurai.This shit was hilarious. This was the real reason we didn't get samurai. You dorks are arguing about, "the meaning of samurai" when it was really because their mod threw an absolute bitch-fit about those, "filthy white people" wanting "samurai" in the Tian Xia book.
>>97118212You'd have a lot more ground to stand on if Paizo hadn't written a fucking Viking Archetype, when you can already play vikings with the existing classes and rules.Whats good for the goose is good for the gander, Paizo are just retarded cowards.
>>97118212What is a swashbucler but a fighter with rapier? There is a ton of shit you could do, but I guess your imagination is just not enough for it.
>>97118241>insulting my imagination >can't come up with a single idea
>>97118212Wait, isn't Pirate an archetype?
>>97118249>Can't fight the argument so now he's fighting the toneEveryone knows why Paizo didn't include a Samurai archetype. They're cowards.
>>97118048I don't understand how anyone could be arguing about, "you don't actually need a samurai archetype to represent samurai" when Paizo was very explicit on why they didn't include it when that mod crashed out on the forums. Like, Paizo actually came out and explained why they didn't do samurai but we're still getting chucklefucks in this thread trying to "Correct The Record."
>>97118268>can't answer the question>better dodge it!
>>97118306Somebody already answered it; there are archetypes for Pirates and Vikings, there are archetypes for Duelists and Assassins. They even have an archetype for Cultivators.But they don’t have archetypes for ninja or samurai. Why? Paizo was really explicit about that as >>97118293 pointed out, it’s because that would be “problematic.”God, anon. Look at this thread. Can’t you read the room? It’s nothing but excuses for Paizo’s behavior or explanations on why you shouldn’t care. This isn’t a healthy way to approach a company that “should” be offering people want they want. And as we can see with OP’s header image, they *are* giving certain people what they want but unfortunately, those people aren’t me or you.
>>97118337The question was "what can samurai do that knights can't?" That hasn't been answered yet, because the answer is nothing. Changing the subject to pirates, ot vikings, or whatever the fuck else is just literal whataboutism.
>>97118249NTA but:- Give them quickdraw to represent the whole Iaijutsu thing. You can further upgrade it with Samurai only feats (foe is off-guard to your first quick draw strike and it deals +x precision damage; if you crit with a quick draw foe saves vs Class DC or something happens).- Give them something like Adamantine Body from Martial artist, since a shitton of Samurai media is about tanking a shitton of damage to keep fighting.- In a similar vein, something similar to Orc Ferocity or the Its not Over feat from Gladiator/Celebrity.- Familiarity with stereotypical samurai weapons (katana, wakizashi, naginata, daikyu).For ninja:- Familiarity with stereotypical ninja weapons (shuriken, wakizashi, kusarigama, etc)- Access to Qi spells (specifically qi rush, shrink the span and wind jump, but others too)- New Qi spells, or abilities that let you cast soecific existing spells (like wooden double)- Sneak attack- Disguise feats like in Kithadoran Actor or Alter Ego.This is off the top of my head, while in the shitter. Again if Paizo thinks theres enough design space for fucking Viking and Cultivator, there is for these two.
>>97118352Not to toot someone's horn, but how does the sword-saint class archetype for swashbuckler from >>97109200 fill those shoes?
>>97118352Hey! An actual answer! Thank you very much. I see what you mean now. I'd definitely like to see something like these.
>>97118379We’re never going to see something like these because Paizo are cowards. As people have been saying since the start.
>>97118347It's another rather minor point and I believe pf2e actually makes no distinction between an arqebus and a revolver but the Samurai or concept thereof existed alongside the Cowboy and could use guns sometimes both at once. Show me your knight doing anything more but getting blown to bits by cannonfire.
>>97118360I think its fantastic in fulfilling the fantasy of the guy who kills everyone with iaijutsus. Sword sense is super silly, but whats fantasy without some silliness?I think a Samurai archetype should be a lot more generic though. You want to provide variety to try to represent different types of Samurai, so that class provides the main flavor.So for example I wouldnt have the archetype mess with Armor, so you can have your unarmored finnesse samurai swasbuckler, but also your heavily armored samurai commander. Its a tight rope to walk because you need abilities generic enough that many classes can play with the concept, but still capturing the samurai feel.
Also "Knight" isn't a class it's an enemy type. If you want to be picky Knight actually gets multiple archetypes on top of fighter so there's no reason I can't get my Tian Xia Knight Archetype named Samurai is there?
>>97118404There’s a very good reason it didn’t get added, anon. Because it would be racist. Don’t be a bigot.
They create a samurai class.... But it is clearly just imitating Demon Slayers & other anime nonsense. Swords trailing flame with every swing, giant air slashes and other such nonsense.
Could you use a Serum of Sex Shift to poison the drink of a target, transforming them to the opposite sex?
>>97118689We crossed that Rubicon a long time ago with cultivators, magical girls and talking pugs.
>>97118867I don't see why not.
>>97118867No because the serum of sex shift allows the IMBIBER to chose what they look like, they can just choose to look loke they already do.You need the greater elizir of gender transformation, since the. YOU choose and the effects occir over 6 montjs (no save)
>>97118404>Warrior caste who specializes in front-line combat with expensive, highly protective equipmentThat's called a Fighter already. Knight, Chevalier, and Samurai are just Titles for the same thing.
Look, I’m sure we’re all aware by this point that Pathfinder 2e has a diverse assortment of content that appeals to the LGBT community. There are many characters, items, plot lines and even gods that are made to represent them.Discounting legacy content, what is some material for PF2e that is made to appeal to heterosexual men?
I'm a cheap bastard who doesn't want to pay for the new book but still want to look through it. Anybody know where I can find it?
>>97119161Check the trove
>>97118689>useless sword that can't killWow give me something new for PF2e already!
In PF1E, is it worthwhile for a polymorph-focused caster to pick up the shapechanger bloodline for the 1hr/level duration?
>>97119321Depends on the style of your campaign. If you do a lot of dungeoneering, it might be worth it, but if it’s a more social campaign with combat encounters sprinkled throughout, it’s not worth it. Unless you’re fully specced to the point where you can turn into the stronger monsters like a pit fiend.
>>97118399Knights co-existed with guns for a while.
>>97118399>>97119574https://www.youtube.com/shorts/uk21C66rN8M
made some legos of my CotCT party
>>97118400That is the rub with this whole discussion, and why it is in hindsight a bit silly to expect the LOST OMENS team to provide such. Not only they are just barred from making classes to begin with, that's just too much to stuff into one individual archetype or thing that should encompass the "Samurai" idea. Even if you bundled it like the Hellknights or Knights of Lastwall, that's just so many feats taken up by the Weeb Fighter. They do have a point that Ninja and Samurai are more titles than class ideas and that ultimately most classes or character concepts can fit the aesthetic with no further alterations to the gameplan....It is COMPLETE BULLSHIT they didn't make any iaijutsu slashes, not even with the Magus subclass additions. That seems like a dumb omission. But TXCG was pretty messy as a book at the end of the day.>>97118404All the knight archetypes are literal organizations and holy orders in Golarian. The only one that's generic and have a rule clause allowing it to slot into any other knight order is Cavalier. Meanwhile Samurai never been a historical hierarchy, they would either be freelancers (ronin, so technically not samurai in the same way a dude with a big sword and armor wouldn't be a knight) or working directly under the shogunate or their daimyo. It would make them closer to the Blackjacket archetype in that way.You can argue they could have written some holy Nippon order in Tian Xia the same way the knight orders are to provide Samurai a reason for such, but it still wouldn't be called Samurai (at most you get Samurai of X) and most people wouldn't like the one option being directly tied to Golarian lore. In my experience, people generally stay away from the organization archetypes, even in games based in the setting, as they don't like the pre-existing backstory ties or additions -- for a fairly slim picking of feats as well.
>>97119574>knights with umpire masks shotguns and cowboy spurs>horses with manicured and shorn haircuts with actually clean feetNext you'll tell me women of the time were named nicola and tiffany too
>>97118234That was hilarious, but do remember that, just like the jannies here, they do it for free. Reddit/Discord mods aren't actually hired or paid by Paizo. They have no association or brand risk. That same dude's scam kickstarter game wouldn't have been exposed so fast if he was a real Paizo employee.I can believe most of Paizo are on the same wavelength as luck_panda, but when they explicitly say a dumb reason, you don't really need to look deeper than that.
What was the real, Paizo-employee-given reason? I don't want to browse reddit to find out.
>>97120123https://youtu.be/QeT9XuOOvYw?t=6588They said in an old interview that they believed all the options they already made covered Samurai and Ninja niches, so they wanted to focus on other Asian Fantasy ideas like magical girls and cultivators.
>>97120237Thanks. The options are there, but they're spread out over classes and archetypes and don't have the easily recognised cultural mark. You have to stitch it up and reflavour.
>>97120389Yeah, that's my issue with their presumption. They aren't wrong in that the options are there, but it is a betrayal of the Archetype system entirely to not provide a way of having it easily accessible. I do get it would be something of a poor use of page space to just have a big reprint archetype, Samurai and Ninja do deserve a bit more focus than just that. I would argue you still can't really be a good shuriken spamming Ninja, even with Shooting Star Stance Monk or Shadow Sheath Exemplar. But you can't also be satisfied with the current state of things for them, especially as we don't know when we are returning to Tian Xia any time soon, especially to see how they are in a post-Godsrain Golarian.Very least, Seasons of Ghosts is the best AP, Spirit Warrior (dedication) is stupidly strong, the tanuki are hilarious, and the luck_panda /Ediwir shit was doubly so, so it wasn't all a loss. Money well spent at the end of the day.
>>97119159>Discounting legacy content, what is some material for PF2e that is made to appeal to heterosexual men?I've been sitting here, thinking about this question, and I can't give any definitive answer. There is no truly "heterosexual" content in Pathfinder 2e, at least nothing that can't also be construed as for LGBT as well (in other words, I'm discounting "pretty" artwork.) The only thing that I can think of which is explicitly "for the straights" is Princess Eutropia's brother, since he's described as "the most eligible bachelor in the Inner Sea" and I believe was outed as being the target of, "every young woman with ambition." So the only really straight content is female-oriented. There are still straight couples, too. The Ruby Phoenix Tournament has a moderately-important NPC who's described as a happily-married husband who can't stop talking about his newborn son (though, it's said his wife proposed to him, not the other way around. Not too much of a gripe, but worth adding for those reading.) One of the new Linnorm Kings (as in, added in PF2e) is written as a blonde giga-chad whose sexuality is likely heterosexual since Paizo can't help themselves with describing gay characters. He doesn't rule the best parcel of territory in the Land of the Linnorm Kings, but it's something. Finally, there's Queen Telandia Edasseril, the curvaceous blonde beauty that was written as a romantic prospect for Elves who want to restore Elvish influence within Golarion - she's recently married to a black African Elf she spends many hours flying with in hawk form.
>>97120720NTA, using this as an excuse to workshop a shuriken-spamming ninja build for an upcoming game. Flurry ranger, Athletics/Stealth/Thievery maxed, assumes Free Archetype.Feat / FA Feat>1. Hunted Shot >2. <ANY> / Rogue Dedication >4. Far Shot / Basic Trickery: Nimble DodgeExtremely standard ranged character so far. As with any Flurry Edge ranger, the build's basically done at level 1. Rogue dedication's here to fill two ranged character must-haves: a reaction (Nimble Dodge) and a kiting ability (Mobility, coming up at level 6).>6. Alchemist Dedication / Advanced Trickery: Mobility>8. Blind Fight / Advanced Alchemy>10. Basic Concoction: Quick Bomber / Advanced Concoction: Efficient AlchemyAlchemist! Efficient Alchemy plus the +2 intelligence required to qualify for the class allows you to prepare eight alchemical items each morning. In this case, it'll be eight quicksilver mutagens--enough, hopefully, to cover most adventuring days. Quicksilver mutagen is huge value for this character. In addition to granting the highest possible item bonus in the game to the four Strikes you'll be making each turn, quicksilver also applies to acrobatics, stealth, and thievery, all of which we're eventually maxing (because obviously). Each alchemist has their own formula book, and this particular recipe might use dried lotus petals from the mountain peak overlooking the character's clan dojo or whatever, but any Avistani alchemist will recognize what the end result is. Also, bombs.
>>97121266>12. Distracting Shot / Acrobat Dedication>14. Advanced Concoction: Smoke Bomb / Sneak Attacker>16. Greater Distracting Shot / <ANY> (in this case, the character's human so they'll be taking Assisting Shot via Fighter Dedication, grabbed with Multitalented at level 13).A few things happen here. One, this is when your acrobatics catches up to your other skills. Two, these levels include Distracting Shot/Greater, which allows you to off-guard opponents at range. For that reason, we reach way back into rogue and grab Sneak Attacker. More damage on your Strikes, why not? Three: smoke bombs. Use these with Skunk Bombs to debuff opponents and force them to move or deal with a miss chance. Or, use them with a splashless bomb (like Glue Bombs) and throw them at the square you're standing in to to grant yourself concealment that you're totally unaffected by thanks to Blind Fight, allowing you to hurl shurikens out of your smoke cloud without penalty.Bonus: by this level you're legendary in Athletics, meaning you can literally run up walls at full speed (Quick Climb skill feat). Shurikens are one-handed ranged weapons, as are alchemical bombs, so you can cling to a wall with Combat Climber (another skill feat), completely safe from melee opponents and become a shuriken turret. This is something pretty unique to throwing weapons; bow-, crossbow-, and firearm-users don't get to do this, but ninjas do.>18. Advanced Concoction: Sticky Poison / Advanced Concoction: Pinpoint Poisoner>20. Advanced Concoction: Advanced Efficient Alchemy / Advanced Trickery: Sneak AdeptAt this point we're just picking up ribbons. Advanced Efficient Alchemy at level 20 gets you a few more alchemical items each morning, and Sticky Poison+Pinpoint Poisoner are the mandatory poison feats. For Sneak Adept, you're a level 20 ninja, why not take the feat that makes you the best in the game at stealth? The build is effectively over by the time you get here, these are just for fun.
cis white human male fighter cis white human male clericcis white human male roguecis white human male wizardtime to play pathfinder
>>97120720it's funny how so many people were arguing that ninja has no place in pathfinder because they never actually existed, so using them is bad or somethingif that's the case i have bad news about like 90% of this game
>>97121145>Queen Telandia Edasseril>she's recently married to a black African elfNot married, just "courting". An enterprising elf PC could cuck said love interest if they did something incredible like kicking Treerazer in the dick and killing him permanently.
>>97121433I love how luck_panda was too crazy for even the subreddit to tolerate. And whatever bootlickers they had left was driven away by the scam Kickstarter they tried to pull.what was the goal, my nigga? ninjas so good at stealth they even erased their existence in his brain>>97121145>>97121471Unironically, all that just sounds like a multi-level cuck/NTR fantasy. YMMV on how "heterosexual" that is, I personally view that one as the most bisexual/"woke" of "mainstream" fetish fuel material.
>>97121471It's a pretty far cry from Telandia Edasseril explicitly being up for grabs and looking to get with a "worldly" Elf or half-elf so she could connect with the rest of the Elvish diaspora. Plus it's really hammered in how the two love each other, getting between that is, as >>97121653 points out, cuckoldry.Again, I can't think of anything that's really "heterosexual" in the setting anymore besides stuff that Paizo never bothered to edit (and they still did with some things, like Sarenrae no longer having a male consort or Kurgess no longer being the love-child of Desna and Cayden Cailean.) I guess they really did get the audience they always wanted.
>>97121145Post the "pretty" pictures.Let us see how heteroseuxual they are.
>>97122129Look, man. I'm not going to go trawling through the books for every Jane, Jude and Stacy that's passably attractive. I'm probably even on "your" side in this whole conversation. The point I was making is that there is, in fact, plenty of good-looking girls in the lore that have inspired outfits or even the suggestion of busts - which is far more than I can say about DnD.
>>97099515Can they not find ANYONE who can draw feet?!>TQEven though Ruins Of Azlant is an entire AP about them, I still think Aboleth deserve a far more content rich and central position in the setting. Paizo should set them up the way D&D goons over Mind Flayers. Instead of kobolds as mascots, they use goblins, for example.
>>97105988Uhhhhh except you're literally commenting in response to an observation that the most heinous, evil, wicked beings in existence are often gay?And do you think heterosexuals are never evil?
>>97122156You are right. Theres a fair bit of cute girls, but I’m pretty sure most of them are reused art from 1e (you can tell because it’s better than 2e art) or one of the old iconics like Seoni, which did get new art.
>>97122236The aboleth/algholltu have a bit of a thematic overlap with the dark tapestry which they seem unable to iron out.
>>97122252>Uhhhhh except you're literally commenting in response to an observation that the most heinous, evil, wicked beings in existence are often gay?It's a false observation, most of the "evil" gods such as Pazuzu, Baphomet and Socothbanoth actively engage in heterosexual sex as well. They are, if anything, bisexual. Their write-ups often mention how they're fucking Lamashtu, or Nocticula, or any other available "evil" female deity.>And do you think heterosexuals are never evil?Absolutely not, I don't deal in absolutes. It's an observation that evil gods very frequently engage in heterosexual sex while "good" gods very rarely do, especially in modern write-ups of Paizo. As has been said before, Desna and Sarenrae have had all cases of heterosexual dalliances scrubbed from their write-ups (Oathos and Kurgess.) The only goodly gods that seem to engage in any sort of frequent heterosexual sex are Torag and Erastil (who are the God of Tradition and the God of Dwarves, basically the most conservative gods imaginable - and let's not forget how much trouble Paizo has had with writing Torag and Erastil.) You could make a case that Cayden Cailean is also this, but he's more often than not these days written as more of a "party" god with his fornicating limited to one of Torag's sons, while his lust for Calistria is played up more as a joke than genuine relationship.The observation I am making is, ultimately, that many mentions of male/female sex in the lore is between evil deities or evil characters while male/male or female/female is very often the purview of good deities or righteous characters. This is not a binary.
>>97122519>NocticulaFunny you mention her - now that she's a "good" god (as in not an evil demon lord anymore), she's now in a lesbian relationship with Findeladlara.
>>97122578And Sorshen went asexual upon becoming a “better woman.”Oh and I forgot to mention, Eutropia’s brother isn’t the only character strangely listed as “available for marriage,” the other was the knight-lord (former) of Lastwall, Ulthun II. He is described as “attractive and romantic, but avoidant of suitors until the Whispering Tyrant is dealt with.” So that’s two separate men in PF2e who get the “you can try to fuck them” treatment while I still can’t recall any women with the same detail.
>>97122604>And Sorshen went asexual upon becoming a “better woman.”They just let her go. I still can't believe they just let her go.
>>97121266That's Legacy Alchemist Archetype, right?
>>97121275How do you keep up with damage when your weapon is shuriken? You slap runes on each one of them, a Returning rune, or is there an item that makes your stars Nd4?
>>97123201It shouldn't be, unless I'm missing something. Is something weird with it? I've been referencing AoN but maybe I clicked myself into the legacy content on accident at some point.>>97123210Thrower's Bandolier is what lets you do that. It can hold up to 2 bulk worth of thrown weapons (shurikens are of negligible bulk, so just dump a bucketfull in there). You put your weapon runes on the bandolier itself, and it copies the runes onto anything you put into it. As an added bonus, a dagger is also a one-handed thrown weapon, so if you can spare the 2 silver pieces you can buy one to stow one in there just in case you get grabbed and need to stab the guy a bunch. Just pull out the dagger and go to town, it'll have all the runes copied onto it just like your shurikens do.
>>97123277Oh that's a nice item, I'll have to jot it down.I thought it was legacy archetype because I inferred from your post that the number of alchemical items depends of Intelligence and I thought that was dropped with remastered Alchemist.
PF1e-related: say you wanted to overhaul Avistan to be less of a kitchen-sink and more consistent in tone and material with Varisia and Cheliax, with enough threats within and at their borders to keep things interesting and just enough framework for foreign characters like Tians, Ulfens to be exotic but permissible. How would that be done? How much of the setting would you have to throw out?
>>97123421I wouldnt do that, but all you need to do is remove osirion, ustalav and numeria. And some of the river kingdoms minor nations. If you want to go further, remove belkzen, 5 mountains, kyonin and galt and maybe incorporate taldor into cheliax.
as a first boss fight do you think 2x giant crawling hands and a puppeteer(regular human with bad saves and a fast climb speed and a runed heavy crossboy (not stated oout) who controls the hands with said crossbow. She has a lair that she climbs up banners, and pillars in the room and hides in the rafters having the hands fight for her. a strong attack to the pillars will knock her down prone. I need to stat this stuff out but this along with some armor and a gold crown with the reward of a family's heirloom (a large diamond) should be a fine way to end a first adventure or should i throw in something else or is that already too much? oh and the fight ends when she's dead.
>>97123317>the number of alchemical items depends of Intelligence and I thought that was dropped with remastered Alchemist.It was not. It should have been. Just like it was dropped all over the rest of the system.
I'm still mad Paizo removed scaling proficiency from Martial Artist, Mauler, etc.
>>97123599Ustalav serves an important function in the setting as the only real source of buxom, pale Germanic women jiggling around in their sleeping clothes holding a candelabra. You can't remove that without crashing the market.
>>97099515Can anyone familiar with Abomination Vaults tell me what it's like - based on what I've read it seems kind of analogous to ToEE? Got a 2E Beginner Box group together and I'm looking for stuff to run after we're done with that.
>>97124124The only person that actually used that (or even could) was Fighter, who really didn't need such.Singular Expertise from Gunslinger was replaced thanks to that new formatting, so it really was a millstone around archetype design.>>97125300It's kind of like ToEE in terms of raw dungeon crawling, but I would argue it lacks both the panache of the deal or the design. AV is VERY cramped, very much designed to funnel you into close quarters fights and tra[s. There's not many puzzles or such, so it very much fighting or whatever your GM adds to helps fill the gaps and makes the "Otari Trilogy" (Menace Under Otari, Troubles in Otari, Abomination Vaults) feel more complete and that the town matters. Doing the full Otari Trilogy does give you a level or two above the standard, so it can make the AP's beginning far smoother. But you still dealing with an AP that shows PF2e at its weakest at times...There's better APs released since, even if we are missing a better dungeon crawl. Rusthenge to Seven Dooms for Sandpoint works as a better "Beginner Adventure to Large Scale AP", even if it takes place an entire continent away.
>>97125603Yes, and now I can't play Freehand + unarmed Fighter without actively gimping myself.
>>97125300If you're using Foundry, double the size of hexes. It's extremely cramped, and in some cases it can be impossible to have all party members in the same room depending on the NPC and buffs.
>>97124124I'm only mad at martial artist replacing it with absolutely fucking nothing. Fighter was the only one who benefitted, and it should be sourcing any expanding of weapon groups in-class instead of via archetypes anyway-or not even needing to worry about that shit at all.
>>97125746Dawnsbury Days has a level 6 Fighter feat allowing you to extend Weapon Mastery to another weapon group. I wish we had something like that in the tabletop version
>>97124124>>97125635>>97125746>>97125767Just expand Fighter's proficiency to all weapon groups, simplest solution and breaks nothing.
>>97125855While realistically it doesn't (though you need to replace their capstone but Weapon Legend should have been replaced years ago anyway), the notion that every Fighter ever at all levels at play does every weapon ever better than those who are locked into a specific one is...nine different Fighterfag threads a month; a headache I'm not fucking with any time soon. I understand the powercreep argument behind opening up Weapon Mastery. Gunslinger has blown up its viable options to account for combination weapons with kind of a weak excuse, Weapon Inventor gets martial scaling in Advanced Weapons with no feat tax, Striker Operative gets Legendary Simple "Guns" and finesse melee strikes, and Weapon Legend always been the rub against the "specialized Fighter ideal". But I think the free-hand idea was always the biggest sticking point against such, especially with options like Spirit Warrior on the table. And this is the kind of change you can't really justify with "well they should also buff everyone else to compensate!!" because of wildly variable it truly is.If it all just a matter of consistency, I rather just get rid of Weapon Legend and have a feat extension like >>97125767said. If not do the 1e thing of creating distinct weapon groupings if being locked into one type really was an issue for the playerbase.
>>97125300A ton of narrow of hallways with closed doors. Up to your party if you like navigating through that just to fight a bunch of monsters.
>>97126166>If it all just a matter of consistency, I rather just get rid of Weapon Legend and have a feat extension>If not do the 1e thing of creating distinct weapon groupings if being locked into one type really was an issue for the playerbase.I think that's pretty much what gets me. Weapon Legend is fucking stupid, Fighter starting at Expert in EVERYTHING is extra stupid if they want you to be "the specific weapon specialist", and the existing weapon group system is cripplingly dull and limiting. If we're not going to be allowed to have thematically appropriate weapon group sets not based solely on weapon type, at the very fucking least let them feat into a second weapon group and start them with only one high prof group so new players stop getting baited by being Expert in everything for four levels.
2eStr wrestler monk in a free archetype campaign. Done with the two mandatory archetype feats. Is there anything super cool I could do with a new dedication? I feel like if I all-in Wrestler I'll just end up with tons of different attacks to do with a MAP.
>>97126735Rogue for Mobility, Skill Mastery, 3rd master save at 12.If campaign goes to 20, Fighter for Agile Grace at level 20.Acrobat I guess?
>>97125641>>97125603Very helpful stuff anons, thank you
>>97126754Rogue and Acrobat were basically what I was already looking at (along with medic) this shit ain't gonna go to 20, but if it did, there would be room for a third dedication
>>97127134Is that you Sopper?
>>97127145No comment
>>97126166A friend of mine who is a big fan of L5R wanted to play a Samurai who had mastered the six weapons of Akodo (tanto, katana, wakizashi, nodachi, naginata, daikyu) rather than a single weapon group.I allowed it and since it was just fine now its become a house rule that a fighter can choose any single weapon group, or make up their own choosing any six weapons they want. Most players have chosen the latter and its been pretty fun, definitely recommend trying it.
>>97118347>what can samurai do that knights can'tProduce martial disciplines that remain relevant in modern times. Shoot a bow from horseback. Display personal valor through self-disembowelment. Fight with a katana. I know Paizo is firmly in the camp that every culture should be treated as the same commercialized Mcdonalds mystery meat culture, but the distinctions are there and they're rather obvious.
All paizo's doing with their years of blatantly eurocentric spite moves like making monks fight with shields is leaving the door open for some autismo to put together an actually good asia-themed tabletop fantasy and take away the market share. Probably something cultivation based.
I still havent seen a 2e AP that is actually good. Most people say Season of Ghosts, but I'm running it and I think it's just okay. There's no Kingmaker, Skull and Shackles, Curse of the Crimson Throne or Rise of the Runelords.
>>97129357>Exalted>Legend of the 5 Rings>Big Eyes Small Mouth>Shadowrun
>>97129366Besides those four, what are the best 1e adventures? I'm probably not gonna get the chance to play them, but I'd like to know.>>97129632Among those only L5R is actually good.
>>97129706I like council of thieves, carrion crown, hell's vengeance, reign of winter, strange aeons and iron gods (well, thematically).
>>97129366Rise of the Runelords sucks, it’s meme’d for the amazing 1st book but I’ve never seen anyone go beyond Sandpoint. Yet it’s still high literature when compared to the average 2e AP. Paizo lost the spark, they don’t have the magic anymore.Can any of us name a single NPC from a 2e AP like we can name Greta, Ven Vinder, Barney Thrune or Oleg Leveton?
>>97129706Ironically, the best APs are probably the most controversial; Hell’s Rebels, Wrath of the Righteous and War for the Crown. Each of these APs provide a clear goal, consistent antagonist and (in WotR’s case) focus put on the PCs which is paramount for a “memorable” game.
>>97130545>Wrath of the RighteousThe Iomedae encounter still genuinely baffles me. Who wrote that and thought "yeah, this is fun"?
>>97130517It’s good, you just need to heavily abridge it, like most APs. As written, it’s too padded out with filler content. But you can definitely run book 1 as a smaller campaign and have fun. Book 3 is also very good.>>97130545Hell no. If you add in tyrants grasp you got the trifecta of shit 1e APs.
This isn't Paizo but is Legend in the Mist any fun
>>97131645>Who wrote that and thought "yeah, this is fun"?It was a confluence of bad decisions,>Written by people that hate Lawful alignment>Written by people who got high on the supply of "cinematic moment" copium>Written by people that hate Iomedae because she's a cishet white female (allegedly.)>>97131680>Hell no.I'm looking at this through the lens of, "campaign where you look forward to what's happening next week." That is, in my opinion, paramount to any memorable 20+ session campaign. You need villains, you need goals, and you need a clear aesthetic that carries throughout. Quirky encounters and wild set-pieces might be fun for a quick-shot campaign, but if you're going the distance you *need* investment in the story itself.
Does Devouring Dark form let you heighten the alternate shark/elemental forms and if not why?
>>97132216>you can choose to take on the shark battle form from [animal form] (...), *heightened to the same level as this vessel spell*.
>1eSaw this on a chat and wanted to ask here.Can you ready an action to cast spells, and how does that actually work mechanically.https://www.aonprd.com/FeatDisplay.aspx?ItemName=Concentrated%20FireAdding to that, if a bunch of elf Wizards readied a Magic Missile, could they combine their Magic Missiles against someone?
>>97132515>Can you ready an action to cast spellsYes, as long as it costs standard action to cast. If you want to make your GM mad(and start putting Shield spell everywhere), start readying Magic Missile when you see any caster enemies, with trigger "if enemy starts casting I cast magic missile at that enemy". >Adding to that, if a bunch of elf Wizards readied a Magic Missile, could they combine their Magic Missiles against someone?Magic missile is not a ranged attack so no in that case. Not that bypassing force resistance would be particulary useful considering it practically does not exist. They could combine some other spells though.
>Strength of Thousands>We must have an afro-centric story featuring native peoples, #BLM>Myth-Speakers>The iconic is a Polynesian and the art for the book-specific archetype is a black manWhat did Paizo actually mean by this?
>>97130517My players liked Aurel(think that's what he's called) from Abomination Vaults, although I did expand on him a bit by making him eat a custom boss and getting blessed by Kabriri with a permanent Enlarge.
>>97130517I know this is the most Reddit answer possible, but I am a sucker for Anchor Root, the Ant Gnoll from Strength of Thousands.gotta love it when someone so WOKE unironically just remakes anime tropes.
>>97133400I like SoT because of how many toys it gives you. The built-in free archetype was ahead of its time (and maybe contributed to how widespread the variant rule has become) and the system for advancing in your harry potter houses gives you a bunch of goodies and a mechanical reason to make a character that's actually good at mental skills. I think the final count compared to a vanilla game is 10 extra archetype feats, 8 extra skill-ups, 6 extra skill feats, 2 extra general feats, plus 4 additional archetype feats related to your branches. And you unlock them faster the better you are at your studies, so you've really got an incentive to make a scholar character. Very cool way to bribe players into making an on-theme party.
>>97133052Do I really need to say it? Are we actually confused about this? It’s because Paizo are nigger-worshiping liberals who live in an area so deep in the delusion they recently acquitted a man for stabbing some white guy because, “he called me a nigger after I stabbed him.” The fact nobody has tried to defend Paizo anymore in these threads after getting so soundly refuted over the course of them is evidence enough that everyone fucking knows that these retards are like. The setting fucking sucks, the lore is gay and the game is actually pretty fun.
>Accelerated Decomposition (Uncommon, Concentrate, Manipulate, Oracle, Void) Focus 6>Range: 30 feet; Targets: 1 creature>Defense: Fortitude>You speed the natural process of a creature’s decline and debilitation. As its body withers, the target takes 9d6 void damage and must attempt a Fortitude save.>Critical Success: The target is unaffected.>Success: The target takes half damage and is your choice of clumsy 1, drained 1, or enfeebled 1 for 1 round.>Failure: The target takes full damage and is clumsy 1, drained 1, and enfeebled 1 for 1 round.>Critical Failure: The creature takes double damage and is clumsy 1, drained 1, and enfeebled 1 for 1 minute.>Heightened (+1) The void damage increases by 1d6.I'm not knocking this specific spell, but wouldn't it have been cool if some debuff spells had a Sustain feature for failures (not for the target taking damage, this would still only happen once for this spell) that only last one round. I mean specifically "Failures", the crit fail effect is fine and if the target succeeds, its best that part of the reward is the normal listed duration for successes. Something to help that one lucky casting that manages to get a failure. Interesting way for a debuffing caster to interact with the 3 action system. Caster and the target have to stay within the spell's range. If the spell's target wants a chance to break the sustainability of the effect, they move far enough away from the caster, then the caster will have to choose whether or not to get back within the spell's range before sustaining or just letting go of the effect.And yes, I know that this can be utilized by enemies as well. That sounds awesome. Gives enemy casters some more options to really be a nuisance.
>>97133110Who?
PF2E blatantly undercosts abilities that buff or assist allies instead of enhancing yourself. All this does is increase table tension by making players stake their agency in the game on what the other players are doing, incentivizing backseating mentalities. The exception is, of course, fighter. Who is granted both strong math and a selfish playstyle just because.
>>97134649>PF2E blatantly undercosts abilities that buff or assist allies instead of enhancing yourself. All this does is increase table tension by making players stake their agency in the game on what the other players are doing, incentivizing backseating mentalities.Bizarre take given most of those ally buffs feel kind of fucking shit to use, resulting in players never feeling like they make a difference no matter how good the buffs actually are
>>97134649>All this does is increase table tension by making players stake their agency in the game on what the other players are doing, incentivizing backseating mentalities.I'm pretty guilty of backseating, even when I'm GM'ing (some players are just the type that they can play the game for a decade and still need to remember basic concepts). But I would argue you have to force nerds to work together. The vast majority will either play next to each other or try to steal the spotlight from one another. The urge to juggernaut and try to do everything themselves can be a very frustrating thing to deal with for everyone.This is part of the reason that, for as much as I love PF2e, I do struggle to recommend it to people. If they don't have any appreciation for cooperative design, they will think the game itself is failing.
2eHow does Exploration Activities work while everyone is riding mounts or in a vehicle outside of Hustle? Is it even possible? Would you have to have the mount or vehicle go at half speed to do them or do you counteract the moving at half speed because something else is moving you?
>>97133052It's means fuck you white man. The left are insane and if they have their way whites will be ethnically replaced
>>97134864>resulting in players never feeling like they make a difference no matter how good the buffs actually areEmphasis on "how good the buffs actually are". Runic weapon is blatantly overtuned but it obviously still feels like shit to be a walking statstick for the fightard.>>97135109>cooperative designHelp the Fighter design*
>>97135477>Runic weapon is blatantly overtunedFor Level 1, which honestly I am fine with. Maybe it does give a bad impression of how support spells should be or scale, but with how limited your base slots are and how many players are still scrambling to figure out the game, I'm fine with some overtuned options like Runic Weapon, Courageous Anthem, or Protector Tree at that level. I can say it does put quite of onus on the main DPS of the crew and can sour some people's expectations of the systems, especially when your Wizard or Sorcerer has to do that. But it is better than just 1e or similar systems saying you have literally no value at all thanks to how bad early game spells are. Quadratic Wizard equation and all that jazz...>Help the Fighter design*I defy your Fighterfaggotry!and realistically these arguments all around would be exactly the same if Fighter was on-par with everyone else or didn't exist. This is a more core design goal of PF2e.
>>97135392Short answer: I'd just have them move half the speed of the mount. Long answer: it's not spelled out in the rules, but there are guidelines in GM Core for improvising exploration activities: https://2e.aonprd.com/Rules.aspx?ID=2599&Redirected=1The basic guidance is that exploration activities are based off of characters taking one action every six seconds. For basic travel, that means Striding every six seconds. For most exploration activities, that means alternating Striding and whatever else they're doing (the example they give is Defend, in which the character Strides with their first action, then Defends with their second, and repeats). It's for this reason that a character who is Defending moves at half speed: they're Striding half as often as someone who isn't.Regular mounts require that the character spend an action Commanding them to move. With that being the case, I think it's pretty safe to say that you'd just move half the speed of the mount. In the same way that a Defending player is spending half their actions Striding and half of them Raising a Shield, a mounted player is spending half of their actions Commanding the mount to move and half of them doing whatever the exploration activity is. If you wanted to, you could get technical with this and change it to full speed for characters with mature animal companions as mounts, since those mounts don't need to be Commanded to move. I don't know that that's ever going to come up, but if somebody with a mature animal companion mount pitched it to me I wouldn't say no.
PF2E.I'll be honest, I'm not seeing any downsides to the Barricade Buster. The damage is respectable, the reload isn't that awful, and maybe I'm just lucky with RNG, but the -2 penalty to anything within my range is negligible OR I'm already repositioning to negate the penalty.Is there something I'm missing?
>>97135815No, it is a very balanced machine gun. Powerful, but pretty finnicky with its range and proficiency requirements. It's still probably not as a good as a bow, but it is totally a viable build project.Just that like many other Advanced Weapons, it is something you build around, not a must-take. Hence why you don't see it often or discussed much. Biggest issue is probably people still using Abomination Vaults as the de facto PF2e point of discussion, where it would absolutely SUCK thanks to the cramped corridors.
>>97135534>runic weapon>courageous anthem>protector treeAll boring, all overpowered, all bitch spells that serve to make Fighter Timmy's gameplay experience better. As are the variety of spells that make bosses suck for the rest of the encounter while not actually killing the boss. Wow, Roaring Applause, a spell that triggers reactive strikes every time it's sustained! So cool, I wonder how much direct damage I can do with a level 3 sustain spell? Oh, hm.>and realistically these arguments all around would be exactly the same if Fighter was on-par with everyone else or didn't existNot at all. Fighter is living proof that everything, be it class balance or Paizo's own """"""""""philosophy"""""""""""" of enforcing a certain team-based game state, falls secondary to keeping particular priority player demographics, AKA Fighter Timmies, happy.I've been playing games for decades, my man. It's easy to pick out games that do demographic-driven game design and consequently marginalize non-target demographics. WOTC did it with wizards because tabletop was a nerd hobby and wizards were viewed as the nerd power fantasy. Paizo does it with fighters because they thought they're going to win over the Critical Role normalfags by making a Timmy-centric party dynamic and filling their game with political BS. The shitfit over samurai is because they already identified that weeaboos are not timmies and would use the samurai archetype to intrude into Timmy's main character martial sanctuary. It's arbitrary, it's cynical, it's agenda-driven, and unfortunately for Paizo, normalfags care a lot more about branding than they do pandering. Consequently, they got stuck as the hipster alternative played mainly by contrarian nerds who do nothing but complain to them about shit they intentionally did, and do, in the hopes of getting someone other than hipsters and nerds to care about their game. It's a classic "developer hates their own playerbase" situation.
>>97136160>runic weapons mean politicsDESU, I'm fine with "sjw shit" if it gatekeeps /pol/ homos from spazzing out about the gays in their games.
>>97136321Not what I said. Who are you quoting? Have you tried not being an illiterate retard? Just saying.
>>97136334We’re being honest and direct about Paizo politics so they’re trying to bury the conversation in semantics or tone-policing. Basically what any child does when called out.
>>97136334>retard rambling about 'Political BS' saying this
>>97136359I think their politics would be less unpopular if their supporters didn't act like a pack of pathological liars the moment anyone complains about the exact same politics they openly praise every 5 seconds.
>>97136361
>>97136365Pray tell, what are these politics that were suddenly injected into complaining about fighters?
>>97136365Paizotards feed off being the underdog, that’s hard to do when you’re actually the dominant culture supported by the company. We literally got a top-scar NPC in crisp digital format as the OP but they’ll still say Paizo is “really horny” because they made a girl in 2006 that might suck your dick, or they’re “totally edgy” because of another module from 20 years ago.
I suspect he's just acting like a loon to try to distract from the cutting commentary on Fighter being proof of Paizo treating the playerbase as a stepping stone to get an in with casuals.
>>97136370>he isn't even denying he was being a retard over 'political bs'
>>97135419Good. TCD.
Yep, he's definitely just trying to bury the conversation at this point.
>>97136374The popular politics of the time that PF2E came out, obviously. The same way McDonald's (they're considered bad now, right?) selectively celebrates political events depending on which country their branch is operating in.>>97136402Lil bro, getting into a screaming match on 4chan isn't going to fix bad game design. I'm not the thing making pathfinder unpopular, Paizo is.
>>97136411I'm not that anon, retard. I see morons dragging in "muh politics" into already nerdfaggot fighter/wizard complaining, I call them out for being retards.
The most irritating thing about this particular argument is that the odds that anyone debating the SocJus Fighter here is actually American is incredibly low.It's 6AM at the latest.
>>97136437It's still 3:05 on the West Coast. (The joke writes itself.)
Donna take a dump, hopefully by the time I come back this dude's tantrum will be over and we can get back to talking about how Paizo obviously designed the classes in the game to prioritize the gameplay experience of fighter-playing tabletop casuals.
>>97136448Tell us more about your scat fetish, anon.
If I had a scat fetish I'd be playing a wizard in PF2e.
Overtuning a that's class meant for newer players would be pretty counterproductive. You can't have a strong noob class, because any strong class automatically becomes a power gamer class. Is that a mistake I'd expect Paizo to make though? Probably.
>>97136551Eh, you can have strong noob-friendly class, as long as the more complex classes reward the player skill with better scaling. Paizo is pretty bad at that one though.
>>97136475Offtopic shit posts should go to demonlordgeneral and are frowned upon here. Funny how woke wotc 5e devs made the actual metal gore and rape rpg long before paizo dropouts (pokémon spinoffs really???)
>>97135534>you have literally no value at all thanks to how bad early game spells are. Quadratic Wizard equation and all that jazz...Systems should do away with this shit altogether
>>97136953>get rid of early game magic>now everyone is a fighter until 3>you transition to wizard
>>97136965No. There's no reason low level spellcasters should be less relatively powerful than high level spellcasters. They should only have less options available.
>>97136965Paizo does have a passion for transitioning.
>>97136980>passion for transitioningCan't be said of them until switching martial stances is fixed and worth a damn
>>97120720>tanuki are hilariousAgreed, here's mine
>>97137204https://www.youtube.com/watch?v=xPlqLHcphyw
2e monk "kill mountain stance/automaton/dragonblood AC reliance" hb>Choose from three unarmored defense choices at lvl 1>>+6 item bonus, +0 DEX cap, bulwark, -5 feet speed penalty ("heavy monk")>>+3 item bonus, +3 DEX cap ("default monk")>>+0 item bonus, +6 DEX cap, only add half of STR to damage rolls, can substitute acrobatics for athletics actions and feat requirements (light monk")>Can't retrain OR must find a suitable teacher if you want to retrain as your whole fighting style is based on this>Proficiencies changed a bit so you're not +2/+3 over Champion and Guardian for 1-4/1-6>>Maybe just swap Perception and Unarmored proficiencies at 1-5
question for the threadis there a reason to buy the begginer's box for foundry if i'm not running the adventure?
>>97137732Not really. Every AP that's been converted to Foundry has, like, the AP-specific stuff in it, so you'll get some maps and some tokens (and for any NPCs or monsters that appear exclusively in the AP, this'll be the only place to get pre-made tokens them), but practically speaking that's not going to do a whole lot for you if you're not actually running the module. Their only real adventure-agnostic stuff are their token packs and the harrow deck module. The harrow deck module is purely a gimmick, but hey maybe it's something you want. The token packs are high quality but crazily priced, especially considering that all you're paying for is the art (the monsters themselves are all included in the base system in Foundry, which is free).The selling point for these modules is that they do all the prep for you, so it seems a little bit like a waste to pay somebody to prep an adventure for you that you're not gonna actually run.
>>97137494fuck it sure, throw in monk tag weapon proficiencies as a default thing and a handwrap rune share and I'd use it. IMO I would also have it start with a +5 total at first, and only get the +6 total a few levels in, but that's just me.
>>97137792this was my big question i'm running my own adventure and switching from roll20 to foundry and like 3 videos said to buy it. not shilling but i'm getting it for my lil stream and i draw my maps (they look like shit) typically live but I saw the shadows fog of war stuff and if I could set stuff like that up live it was be 10/10 but if i just have to do that before game its also fine.
>>97137792>The token packs are high quality but crazily priced, especially considering that all you're paying for is the artYeah, you're better off paying for the Devin Night stuff imo.>>97137823If you like making your own maps there's zero reason to buy the official modules. That's their entire thing. They set up the map with the proper encounters and annotations and breakdown the AP book in small diary entries. Admitedly they do a pretty good job at those things.
>>97137823also follow up question i guess. i'm doing archetypes and one of my players want to be a wizard poisoner which is cool but I don't see any synergy there and I know the power level of this game can get kinda wide if players aren't optimized I just don't want him to get left behind and have a shit time so i've suggested alchemist but now i'm seeing that its one of the hardest classes to play?isn't it just the crafting rules + simplfied crafting rules? like poison is not to confusing, heal potions. is it just the same thing as how you can be a shit wizard by prepping bad spells for the day?
>>97137850assuming 2e, it's a combination of>the base chassis of Alchemist kinda just sucks, and ironically almost nothing in the class actually gives a fuck about increasing your Crafting proficiency>every subclass but Bomber with Quick Bomber is functionally a trap due to action economy>all the ways to "fix" non-bomb action economy in-combat involve janky ass unintuitive horseshit that half the time relies on generous rule interpretation (everything relating to familiars)>if you don't do that you must become the most obnoxious heckler of your party possible as you beg them to drink stuff either every 10 minutes, or before kicking in doors, so they're all prebuffed>it is functionally a 5th spellcaster tradition, but with zero overlap with the others and all its "spells" are weaker, and that means needing to read through all alchemical consumeables and know which ones to have in your formula book and use in all possible situations
How do Alchemists deal with their stuff having static DCs?
>>97139270They don't, at Level 5 anything they Quick Alchemize use their class DCs. They are one of the few classes that can use their Class DC on items. This actually makes them pretty potent, as stuff like Bottled Monstrosities are very economical compared to spells.>>97137850I will also throw in, in addition to all the other problems listed, someone at Paizo just really hated poisons in one errata. And they just nerfed the damage of all of them, making them even less viable. The most reasonable guess is because of the effectively infinite uses with the Versatile Vial mechanic, but given how the pre-master Alchemist had infinite scaling poisons, it really is just super confusing...
>>97139301The most likely reason is that they were scared of Alchemist getting to use them way more often, since the Toxicologist can now make their poisons deal acid damage to bypass resistances occasionally. The issue, of course, is that poisons were already barely worth using even if you weren't trying to go through resists so the damage nerf is still baffling.
>>97129220>Shoot a bow from horseback.Samurai don't get the bonuses from Challenge with bows.
>>97129220>Shoot a bow from horseback.Cavalier Archetype solves this. The rest of what you posted isn't really much to build off of, mechanically.
>>97139957>Samurai options are already available, you just need to stitch together three archetypes.
>>97140414I'm curious to know what other archetype you think fits. My personal image of a Samurai is pretty well complete after Fighter + Cav. Or maybe Precision Ranger instead if I wanted to focus on singular strikes and some of the less martial parts of Samurai. It does also fit into the dueling flavor with Hunt Prey.
>>97140457>My personal image of a Samurai is pretty well complete after Fighter + Cav.>Why does Celebrity exist when Captivator exist>Why does Duelist exist when Aldori Duelist exist>Why does Avenger exist when Vindicator existThe list goes on and on and on and on.
>>97140457I can probably imagine a couple more archetypes being apart of such, such as Archer, Duelist, Marshal, Loremaster, or Spirit Warrior, depending on what type of Samurai or 1e Samurai archetype you like (such as Warrior Poet, Sword Saint, or Yojimbo). It's a very wide idea but also not a focused one, I could imagine a 2e Samurai archetype needing to be distinct tiers like Hellknights are.I think the generic idea of the wandering swordsman that you can pick up from like Ghost of Tsushima/Yotei, Seven Samurai, or Samurai Champloo is fairly easy to cover with available options with only moderate amounts of reaching at max. But I do think there can be more specific coverage. It is at least not as fucked as Ninja would be, that requires some out-of-the-box thinking no matter how you slice it.
>>97140500>>97140457>>97140414Why the fuck are you guys pulling hairs over excusing Paizo putting Magical Girls and Cultivators into the Asia Book and not Samurai or Ninja? The reddit moderator for Paizo was very, very, very clear about why those weren't added and this entire thread is a monument to Paizo's reasoning behind it. How is this still even something to quibble over, the truth is out and bare for all to see.
>>97099588this:
>>97140541
>>97140548
>>97140515Don't really know how many times I need to say that the reddit mods are not Paizo staff. The WOKE argument is just not really any kind of argument that either hasn't been covered in the year since Tian Xia's launch or all that interesting to shitpost about. We know. We mostly trying to argue what could be done now in terms of adapting or homebrewing your own Samurai. Especially given as wide an idea Samurais really are at the end of the day: it is valid to point out that it does mean it doesn't take a lot to be satisfied with such.The only really interesting discussion to be made is do you even want modern Paizo to do a Samurai/Ninja take, as I'm very certain most people in this thread would have very schizo opinions on such.>>97140548I'm not a fan of etiher Seoni art. Is being constipated a requirement of being a sorceress?
>>97140559>>97140548>>97140541>Posting twitter commentary and mild art alterations when there's a mountain of shittier, far less defensible decisions made by PaizoYou are a neophyte at this, anon. Look upon the works of those who came before and become enlightened.
>>97140567>Don't really know how many times I need to say that the reddit mods are not Paizo staff.Oh, *now* it's problematic to criticize a company for the behavior of their moderating staff. The guy that was able to rant and rave for days before getting quietly plugged without any sort of apology by Paizo. The guy that, for all intents and purposes, represented Paizo fairly until they were well-aware that the reception was overwhelmingly negative.Why are we playing this shit when the company are both idiots and contemptible?
>>97140515I think ninja is the bigger miss than Samurai, personally. I agree in general with Paizo that Samurai really doesn't have much going for it beyond being an Asian-flavored Fighter with an arguably intellectual bent depending on which tropes you're going for. Ninja has plenty of stuff that doesn't really slot neatly into Rogue or Ranger or is otherwise just not supported very well (hello, throwing weapons). I'm just generally struggling to figure out what you would put into a Samruai archetype that wouldn't be covered by multi-classing into Fighter.
>>97140591>Why are we playing this shit when the company are both idiots and contemptible?Uhhh, idk, the math looks good.
>>97140623Yeah… The math looks good. And all my friends play this, it’s kinda the only fantasy system besides DnD. God dammit.
>>97140591>The guy that was able to rant and rave for days before getting quietly plugged without any sort of apology by PaizoBecause he's *literally not Paizo staff*.Shit on Paizo all you want, they deserve it.The Redditors do it for free. Paizo doesn't run any forums but their own. The Redditors don't represent Paizo in any legal or moral stance. At most they are useful idiots for their own propaganda, but that applies to any fandom page or system. Even if you want to argue that it is shitty they can get away with free advertising until it is inconvenient for them, that applies to every corpo at all times.If the mods aren't handpicked by Paizo themselves, they aren't liable for their actions. No more than they are liable for letting /pgg/ exist, despite a marketer or shareholder having good enough reason to call this a "brand risk".>>97140618Again, no excuse for more throwing weapon support. Or even knife support. Those are just two gaping holes in PF2e build design no matter what. I don't think you need Ninja JUST for that stuff (I was really hoping for a return of Vivisectionist before the Alchemist rework made it kind of pointless to bring back), but it clear that they could support them more.>>97140633I don't think you have to be that disingenuous to yourself. If you can accept the idea that every TTRPG company is WOKE, you still have plenty of other games like Warhammer Fantasy, Daggerheart, OSR clones, or Dungeon World. Or all the 5e derivatives out there. Pathfinder is its own thing for sure, but there's no harm in branching out and trying other things.
>>97140591ah yes, "their" moderating staff, for the public subreddit that is not owned or managed by Paizo, that moderating staff the last I looked, yes, cool, got it. If you're going to schizopost about shit paizo staffers are saying and doing at least cite actual paizo staff for fuck's sake.>>97140652I'm kind of baffled that Exemplar was the closest to "good" throwing weapon support a class has and... Well, I guess I can exemplar archetype on another class? Because exemplar itself still has kinda shit throwing support outside of Shadow Sheathe until level 10, but that fights directly with its in-class flight, which sucks. But Exemplar in general has kind of shitty feat support for literally anything until level 8-10 anyway so whatever.
>>97140548>more booba means better!they both suck retardnow the bug eyed elf and pic related? the chocolate champion? yes more of that please
>>97140515>The reddit moderator for PaizoWho's got neither authority nor insight and was deemed too insufferable even for Reddit and demodded.
>>97136427Charlie was the moderate degenerate
>>97140457Duelist and Eagle Knight (Justice).
>>97141127Dual wield ruffian rogue with a katana and wakizashi.
>>97141194Alternately, demoralize barbarian with a tetsubo and breastplate. The +intimidation skill item is literally Demon Mask, which couldn't be more perfect. Okay I'm done now.
Older pf characters look hot even fully clothed. Why cant they do this anymore?
>>97141481Orders from above to make everything gay and retarded.
that ex reddit mod is a black belt in 3 different martial arts and comes from an ancient bloodline of shamans and knows 20 asian celebrities so if he says that ninjas and samurai never existed and japan must be eradicated immediately i sit down and listen
>>97141481Because attractive women that like men is a filthy male fantasy, I guess. Not the goddess threesome though, that’s wholesome and pure.It needs to be asked again, there’s plenty of LGBT content in modern Paizo but can anyone actually name anything meant for straight guys?
>>97142627
>>97119117Paladins?>>97132789Good catch on the attack roll, I actually forgot that.Switch it to Scorching Ray, would it work then?
>https://www.aonprd.com/ClassDisplay.aspx?ItemName=Skald>Dorf FCB: Reduce the arcane spell failure chance for casting skald spells when wearing heavy armor by 1%. Once the total reduction reaches 10%, the skald also receives Heavy Armor Proficiency (if the skald does not already possess it).Does this mean that dorf Skalds don't get arcane spell failure with heavy armour anymore?>>97139766Wait, they don't?
>>97143226>Paladins?Divine power channelers who happen to be heavy knights as well.
>>97142627Why would Paizo pander to straight men when they’ll eat whatever slop is given to them? Pandering to LGBT works because they actually buy Paizo products, talk about Paizo products and support Paizo products. Paizo also viciously believes in their causes and want to create safe spaces for those folks who otherwise would never get a voice in gaming. As we know, tabletop roleplaying is extremely hostile towards LGBT people.Don’t be a fucking bigot.
>>97143451>As we know, tabletop roleplaying is extremely hostile towards LGBT people.Not really, it's that there's a small subset of loud chuds who are.
>>97143226>Switch it to Scorching Ray, would it work then?I don't see why not
>>97129632>ExaltedAs someone who has ran exalted three times previously and is currently running a game, don't. There is too much to the system for the average person to run easily in head, too poorly optimized for someone to understand what effects even do. Unless everyone has a thorough understanding of the rules and you have an agreed upon shorthand for everything that you can translate charms to, you will need to run the game off vibes. I have tutored too many half interested players too long only to have to goback and rehearse it again every session (players who can completely get pathfinder and CoC shenanigans), for it to be worth it. Vibes are fun, but the game is begging for crunchy players to break it. I would love to make a computer game out of it, just to see what the system can really handle.
>>97140541>our>when pf 1e is largely a ripoff of dnd 3.5
>A slayer can study an opponent he can see as a move actionIs there a formal definition of "opponent" anywhere in the pf1e rules? In natural language that word would be a synonym for "hostile creature", but I have to ask... because it sure would be nice if I could just glare at a party member in the morning in order to get my resistance bonus from my slayer's robe...
Friend is thinking of running pf2. It has a non wuxia fist fighter class right?
This is an incredibly oddball question, but if a player wanted to straight up strangle an opponent with their bare hands (situational, obviously), what kind of roll would that be? Unarmed attack? Grapple? Something else?
>>97147155Dedicated class, no. You are thinking of 1e and its Brawler class. But there's plenty of options in just about every martial class. Monk can be played without any qi or wuxia mechanics, Exemplar has an Ikon based around unarmed attacks, and there's a Wrestler archetype that can be applied to any fist-bro.>>97147175Probably use the Greater Constrict monster ability as a base, so a Fort save to avoid falling unconscious, or at least force them to begin holding their breath or suffocate if you need some balance.https://2e.aonprd.com/MonsterAbilities.aspx?ID=65
>>97147279>>97147175Oh yeah, I don't know how I explicitly brought up Wrestler but forgot there is a literal Strangle feat.https://2e.aonprd.com/Feats.aspx?ID=6452Probably use this as your base if you are doing some GM Fiat stuff.
>>97147155Animal Barbarian choosing Ape gives you big meaty punches and is probably the best overall non-monk brawler without needing archetypes.Fighter or Thief Rogue with Martial Artist archetype are also both really good.
>>97146798I'm pretty sure opponent implies hostile. It's a similar ability to Investigator's Studied Combat feature and there it straight up says "enemy"
>>97146798Just ctrl f'd my way through CRB 6th printing and couldn't find a formal definition of the word "opponent". It's most often used in conjunction with the term hostile so take that as you will. Unfortunately PF1e was written before the glossary and sidebar nazis took full control of the company.
No one mentioned the Holiday Humble Bundle for the game?
>>97158487Humble Bundles have been shite for like a decade now.And looking at the bundle, it's honestly kind of meh. Maybe if you're a Paizo superfan who somehow doesn't already have those books it would be nice, but I don't think it's worth it.
>>97158487I dont pay for pdfs. I do buy the physical books, though. I probably shouldnt, considering that paizo hates white men.
I'd buy the physical books if shipping was 5 times cheaper
>>97160843Wtf? I get free international shipping with amazon.
>>97160598They don’t hate white men, they’re simply disappointed in them. We must be better men. You could wash all that sin from your ham sandwich skin if you become an Ally, though!
>>97160598Yeah , you shouldnt buy paizo stuff , but i dont blame you because you are probably from a generation that got the ttrpg experience with or friends or you have " sunk cost fallacy" ( i certainly do with "stellaris") , those faggots at paizo will only really start to get desperate when their current buyers generation start to get older to the point that they have to focus on health and etc , the younger generations read less and buy even less books.Regarding the hate against white men(their main buyers ironically) and heterosexuality , i dont see them stopping ever unless something drastic happens to their finances , they will remain a bunch of woke faggots like "White Wolf"/"Onyx path"( creators of wold of darkness) until they sink.
>>97161484>unless something drastic happens to their financesNah, we've seen what happens with these types of people and it's always, "get fired, and then hired onto another group." It's almost like they own the industry.
>>97147155I've been fiddling with this and I actually don't think there's a niche in the game for just straight-up fist fighters. There's plenty of unarmed builds, but they're accomplished via polymorph effects (Animal Instinct barbarians, battle forms), natural attacks (usually from ancestries), or monk-style martial arts stances. Each of those has upsides. Animal Instinct is huge value because of how many traits it has access to, how big the damage dice get, and the unarmed support in the barbarian feat list itself. Ancestry natural attacks are usually equivalent to a martial weapon if you invest a feat into them, and they'll often have some kind of unique rider effect you can add to them later, like poisoned fangs or something. And monk stances give really aggressively-scaled attacks (d10 with hands free? d8 agile? No weapons have these) and the passive benefit of the stance itself. Fist attacks, by comparison, just don't really have anything going for them. Even unarmed-specific feats like Follow-up Strike are better used by any of those other unarmed attacks rather than plain old d6 fists. You can always just build a regular martial character and then take Martial Artist Dedication and ditch the weapon of course, and it'll work fine, but frankly that's just going to be a slightly lower-damage version of whatever the build would have been if you'd put a sword in their hand--on top of it costing a dedication feat to upgrade your fist damage.It'd be nice to see some fist support. There's already feats that interact with the basic fist Strike (like guardian's Ring Their Bell), although those generally assume you're also wielding a weapon. It'd be cool see some street fighting/boxing themed feats that interact with the fist attack specifically. It'd give people a reason to build around it. You could even give the feats requirements like "you have both hands free" or something to clarify that it's for purely unarmed characters rather than free-hand duelists.
merged thread for pfe1:>>97161838 >>97161838 >>97161838 I'll only do this a couple more time for stragglers.
>>97161814This is the folly of fist builds in D&D-clones. If you don't have distinct rules for unarmed attacks over weapons, or have plenty of items worth taking up a hand slot, there isn't much interesting you can do with raw fisticuffs compared to real weapons. This is why even 1e Brawler least want to have an off-hand weapon.There's also not a lot of "dual-handed" actions out there for fists, either, least those that aren't distinct grapples. Boxing/Street Brawling/MMA just lacks its own strengths compared to having literal animal claws or choking someone out.
The thread was dead for so long I think I made multiple sheets in between now and the last thread's death.
I'm looking forward to Evolutionist and Nanocyte getting put into 2E. I wouldn't mind them being lumped together, like Precog being eaten by Witchwarper. I could see nano machines being an Evolutionist option. Since Mechanic and Technomancer are being worked on already, I'd bet the meat freaks will he next. Throw in Biohacker too if the other two get merged. The only thing left after those would be Vanguard. Seems... fine. Do you think 2E will introduce totally new classes after catching up with 1E?
>>97161484>white wolf>wokeAre you stupid or something?
>new pf1e campaign>slut offers my pc sex and drugs for the night>yes to both>fail fortitude save and stuck with moderate addiction, total of -2 STR and -4 CON that don't heal naturally at 1st levelI'm such a fucking idiot, bros
>>97170789Nigga fell for the oldest trick in the book. You lucky it wasnt a succubus.
>>97170870At level 1? He woulda died!
They announced some new PF2e APs today.>Beginner Box: Secrets of the Unlit Star>Troubles in Grayce -- Set of 6 adventures that go up to 4th level. Companion piece to the Beginner Box>Bastions of Blasphemies -- Level 5-14 dungeon crawl. Takes place in Bastardhall.Effectively a modern Otari trilogy.
If I was in charge of Starfinder I'd have made one big change.>Ancestry: Golarian>Heritages: Human, Elf, Orc, Halfling
>>97170932Great?
>>97163957How about you stop being a disingenuous provocateur assuming everyone shares your beliefs and explain how that's wrong?
>>97172068Well, the native stereotypes and nazi clan in werewolf, for one.
>>97172197And?
>>97172197Anon, you are mixing up being bad at being WOKE and being a chud. White Wolf/Onyx Path is absolutely WOKE in every sense of the terms. They are just simultaneously AWFUL at representation and trying to depict it, especially in the World of Darkness where EVERYTHING is a double-edged sword at best. See the old "Chechnyan Vampire" situation back when V5 first launched, you will never be so bad at it you lose your IP to your shareholders. And the less said about Beast: the Primordial, the better for everyone...https://www.polygon.com/2018/11/16/18098929/white-wolf-controversy-paradox-interactive-new-ceo/Werewolf is the clearest example, with its heavy spiel for ecoterrorism, anti-corporation, and doing No True ScotsGarou on the MASSIVE amounts of hypocrites and outright genocidal beasts. Even the fans have to play around how limited it actually works as a piece of leftist propaganda, see the most recent episode of Hunter: the Parenting -- probably the most popular piece of World of Darkness fancontent at the moment.
>>97172453Why are you blaming shit Paradox/Renegade did on OPP?
>>97172453>And the less said about Beast: the Primordial, the better for everyone...And Beast was not "woke" at all, you idiot. It was just a well-hidden predator who revealed his power levels when given a free hand and lead in his own project.
>>97172557That is unfortunately NOT mutually exclusive, anon. There is a reason why even after that literal predator got sacked and the book got a full rewrite, people still call it the Otherkin game. >>97172551I'm going to admit my ignorance at the exact details of the absolute corporate mess of a structure that is modern World of Darkness publishing. I've lost track some years ago, so I don't know any designers that are still apart of the company or if the developers still exist or even if World of Darkness as an IP is still a thing and not just trying to be replaced with Cursebound. What I CAN say is that I don't know how we can rightfully lampoon Paizo for this shit >>97099515, but say WW -- a company very much in-tune with modern politics from the start by design of their urban fantasy game, constantly adds and forefronts new trans and LGBT+ characters in their projects, and is now ran by the historical fantasy-focused company that is scared of putting in slavery in historical fantasy games-- ISN'T WOKE.If we really want to say Old White Wolf wouldn't do anything nu-WW/Onyx/Paradox/Renegade is doing...yeah, that's why people are complaining. Good portion of this thread alone is people nostalgiafagging for old Wayne Reynolds art compared to new one, the descent of modern game companies in their attempt to appeal to Modern Audiences(TM) is the problem. You can't rely solely on just being fine with the old things if you have a real problem with how modern games are made....
>>97172668>people still call it the Otherkin game.No, that's Changeling: The Dreaming."Woke" these days is whatever troglodytes want to shit on.OPP IS the "old White Wolf", the current 5E stuff is all Paradox after they bought it all off of CCP games.
>>97172690>Woke is whenever people are shitting on things I likeCalistria is the only major goddess in Golarion that has sex with men.
>>97172701
>>97172704What if I said every major nation in Avistan is ruled by a woman?
>>97172714I'd say that you're butthurt, and that maybe you should just go play something else if it "offends" you that much? Maybe MYFAROG is more your speed.
>>97172735I could also say there’s more art of top scars than women kissing men, or there’s more art of women missing limbs than women with large tits.
>>97172751OK, you're only really proving that you are shallow and simple-minded here.
>>97172690>No, that's Changeling: The Dreaming.It is both. Beast moreso given how you don't have a real shifter form, but it is both and it is stupid both times (when can we get more Changeling: the Lost, that was cool).>"Woke" these days is whatever troglodytes want to shit on.I can't necessarily disagree that it has been run into the ground by every form of right-winger to shit on any form of leftist politics, no matter how beneficial it is for everyone. But again, no one is saying Ishii up there is representative of "normal" (Asian) cultures (and yes, transgenderism by the nature of depiction is a political stance, especially to the degree of surgery scars and having the supervillain origin story lesbians dream of...). I think we can agree that most tabletop devs and publishers are liberal or progressive, far more than the average joe. And again, not necessarily GREAT at being such.>OPP IS the "old White Wolf", the current 5E stuff is all Paradox after they bought it all off of CCP games.Not that I want to be like this but...does it fucking matter? They still work with Paradox and the WoD brand and all the old WW IPs. They still actively downplay the edginess and iconoclastic values of the old games like Exalted and Scion and WoD. They at the very least gives the thumbs up to Paradox's attempts at borderline brand sabotage (seriously the fuck was Bloodlines II?? What was Earthblood!??!).I don't think it matters who is the real White Wolf or have their people, what does is that WoD is WOKE now. Any rational person can see that these games are not apolitical or center of any issue. They are clearly to the left, they clearly want their users to both agree with and be more politically active with them, and they have a disdain for those to the right of them, beyond typical anti-authoritarian mindsets.
>>97172769Maybe if the entire industry pandered to us like it does to you then this would ring different.
>>97172771>when can we get more Changeling: the Lost, that was cool>They still work with Paradox and the WoD brand and all the old WW IPsNope. Paradox stopped approving any new WoD20/CofD a few years ago. Nothing new coming. 5E is all Paradox internal subsidiaries, including Renegade Studios and their newly named White Wolf that exists to take all the liability for the entire investment going to shit because they couldn't make Bloodline 2 work.They don't care about Exalted, so they're approving new books for that, and when OPP was formed they got to buy Scion and Trinity from CCP, so Paradox is uninvolved with those.And because new CofD isn't being approved, OPP now has a new competing product, Curseborne. The most likely reason they cut off CofD was because Hunter 5th was "why should I play this instead of Vigil 2E? It's the same game but worse in every way."
>>97172784No game pandering to you has been successful.
>>97172822At least you’re being honest about it! And so let me be honest with you; people like me are just part and parcel for being the dominant culture. You will always need to deal with people like me. Demanding things, wanting things - because in the end, it’s your voice and your thoughts that Paizo are interested in. Maybe some day my beliefs and values will become the dominant standard, but until then you just have to check your privilege and understand that everything is built for you.
>>97172818NIGHTMARE NIGHTMARE NIGHTMARE is repeating in my head reading this... Like I said, hard to keep up trying with this franchise and creations. How does a d10 dice pool game gets into this kind of disaster??Can at least say I am interested in Curseborne, since I always was big on cross-gameline campaigns for WoD stuff and having a game that just accounts for such from the get-go will be fun. Probably would be WOKE as usual, but I'm a PF2e fan. Cannot say I'm above tolerating people that hate me, as stupid as it is.>>97172822Love how even as a trolling statement, this is the epitome of delusional. Reminds me of how people right now are complaining about the new-new and the new-old Lara Croft game (speaking of IPs with NIGHTMARE NIGHTMARE NIGHTMARE IP rights tradeoffs and circumstances) announced and her looking like she isn't just ryona-bait anymore. A woman that looks pretty and "unrealistic" will somehow NOT sell. Clearly...
>>97172852>>97172856>Games like MYFAROG pander to right-wing trolls>Nobody buys or plays them because the audience is tiny and hates each other, and never actually plays games
>>97172856>How does a d10 dice pool game gets into this kind of disaster??Money. Bloodlines 1 became a cult hit, so CCP thought buying WW would be a sure thing. They already made a (completely different in every way) MMO, so why couldn't they make a WoD one? After several years of flailing around at that, they decided they didn't want an in-house TTRPG studio, so they let Richard Thomas take the semi-independent White Wolf out and turn it into OPP, and gave him perpetual licensee rights to WoD, CofD, and Exalted, and buy Scion and Trinity.Then a couple years later CCP completely gave up and sold the entire IP package to Paradox.
>>97172874You aren't wrong, but you are painting with a wide brush here. Outside of MYFAROG being a shit system in its own right, people aren't asking for Racial Holy War here. The vast majority of people aren't asking for /pol/: the Game or even the annoying Human Fighter macro. Just that if you gonna have obnoxiously long, glurgey, """sapphic""" stories and a literal divine lesbian polycule, it wouldn't hurt to have stuff like the sexy 1e Changeling arts. Why can't we have a heterosexual couple that isn't some trap or subversion? Why is it because the dominant caste of people are the majority, you can just assume they don't need any form of "representation" or idealization? Minority groups are underrepresented, but equity in this scenario isn't just pulling levers and twisting valves, trying to dump a bunch of LGBT+ material and do nothing with hetero couples or traditional values. Especially when you want to completely change how the dominant caste should operate and handle these lesser groups, that they should play along with their whims -- preferred pronouns and all that jazz.Real talk, were it not for the fucking ugly face, I wouldn't have though Ishii was trans. Just that the scars was scars and it just some goofy Tian Xia dude. Even with the ugly face, not like 2e doesn't have its fair share of such...
>>97172929It's because it's only RWNJs who care that much about it. Everyone else just ignores what they don't want to integrate into their games.
>>97172929God, thank you for putting this into better words than I ever could.
>>97172953You didn’t read his post at all.
>>97172962Not really, it's actually a pretty good litmus test for how easily triggered some people are.
>>97172977How do you figure?
>>97172929It feels like Paizo had an interest in Milani and Kurgess becoming an item with the way they’re described as working together, but that whole plot got dropped somewhere around the time they got enamored with the Firebrands. There’s also some giga-chad Ulfen that was clearly getting built up as the next Linnorm King of the Thanelands, but before that plot could be finished somebody else claimed the Thanelands was now owned by Le Strong Daughter of Old King. The gigachad got a consolation kingdom to the east, but it really feels like there was a conversation at Paizo where they said, “we can’t give this to a white man.”
>>97172977Lemme put it in a different view:How much LGBT+ content you gotta stuff into a game before you just are making a game for the LGBT+ crowd as your target audience, if not only? Where is your dividing line between representation, overrepresentation, and making the tabletop equivalent of Super Lesbian Animal RPG?Realistically, it isn't what these games are trying to do. They are not for gay people. This is not Gay Monopoly, it is not about that culture. But at what point where things are indistinguishable for such? That they are failing to cast a wide net and only really making something for the niches within niches. If it is valid to understand and tolerate writing that isn't for you, it is also valid to walk away from such. To acknowledge you aren't needed or wanted. And that's just going to be a mistake in the long run, both in a business and in a socio-political sense.
>>97172784https://youtu.be/CVczcKmIl2wBuy up, Piggy!
>>97173021People like to think of culture as a bank vault when it’s really a grain silo. Culture is what nourishes the spirit, it’s not a number in a book but a living thing you consume or digest. People are becoming bitter because they see their stock of grain is not being replenished, or even being given out to other silos. As you allude we’ve been in a drought of hetero content, and people are starting to get scared.
>>97173095>LGBT people are actually getting content for them after it wasn't just a drought, but basically illegal for a long time>Hateful people are getting mad that there's content that isn't just for them
>>97173113Why must they ruin other peoples stuff instead of making their own?
>>97173113Because now the heteros are in a drought. It doesn’t matter if I had a three-course meal a week ago if I’m starving today.
>>97173021Well said, I didn’t mind LGBT content back in the day because there was an Arueshalae for every Anevia, but now we only get Anevia, and whipped if we ask for an Arueshalae.
>>97173144>Why must they ruin other peoples stuff instead of making their own?That's certainly a weird claim.>>97173161>It doesn’t matter if I had a three-course meal a week ago if I’m starving today.More like they've added fruit you aren't a fan of to the dessert in your three-course and you're whining it ruins the whole meal.
All I'm hearing is the same lot of grognard pansies complaining about shit that never happened at their table and lore that they don't use in their original epic do not steal setting.
So I'm a bard, I play music, right. What time period IRL should I look to to understand what sort of music my bard would be creating? Mine specifically is from Taldor, and I suppose it'd vary depending on region heavily. Would a Taldor bard playing Baroque music make sense, or would I wanna go earlier?
>>97174324Anything you want. The setting is a kitchensink you can probably find a few elvis clones in the official books if that is your speed.
I'm thinking about a houserule for my table, what do you think about making it so that spells and affects that alter what your initiative score would be also having an effect on your initiative result mid-battle?
>>97174425I have tested it, and honestly it was mostly just a pain in the ass to tweak initiative order constantly. Shit's bad enough with players changing their order through ready action and waiting.
>>97174477If I were to do something like that I'd say that if someone is readying an action they do so at the cost of making themselves flat footed until their ready goes off. I think it makes sense, you're focusing your attention so much on a single part of the battlefield that you're easier to get jumped by someone else.
>>97174324Just get a Hurdy Gurdy: https://www.youtube.com/watch?v=ypuaJLHK_LQ
>>97174875I also had a realization that you could use the Cantrip Figment to create the Layering effect sir Desq is applying using tech in the video.
>JJ wrote Bastion of Blasphemies by himselfDead on arrival
>>97173401More like people were enjoying ham and eggs, you added a side of fruit, and then gradually added more fruit while cutting back on the ham until it's just a fruit salad and yelled at them for wanting ham.
>>97176080The ham and eggs are still there, but you're so focused on the couple pieces of fruit you don't see it.
>>97176085When was the last time Paizo wrote a straight romance?
>>97176085We ate the ham and eggs a long time ago. They’re not putting more on the plate. They’re telling us they only do fruit now.Why are we doing this stupid food analogy? Paizo used to do gay and straight content, but now it’s just gay content. That’s the complaint.>>97177305There’s only two I can actually think of, the first is a riverboat captain from Ruby Phoenix Tournament (avoiding gay shit for the Asia setting? How original) who has a wife and baby boy, while the other is Queen Telandia Edassseril (one of the premiere “romanceable” blonde elf leaders) is in a viciously romantic relationship with a Mwangi tribal elven leader.Oh but there are others I realize, except all of them are aimed towards women. Eutropia’s brother is the “most eligible bachelor of the Inner Sea” and the leader of Lastwall is some slab-jawed Paladin hunk that’s described as deeply romantic but will only pursue love after his nation is healed.