Why is Age of Sigmar so universally despised? I thinkthose rat dudes look rad, wish we had them in 40k
GW killed Warhammer Fantasy to push Age of Sigmar.Now GW's killing Age or Sigmar to push The Old World.Meaning AoS betrayed both those who didn't want to play it and those who did.All while 40k crowd hates it because every ounce of resources spent making another aelf or orruk is resources not spent making more Space Marines.
>cage of smegma
This is like the 5th aos thread.
>>97162396I'm not an aosfag but I think it's funny how most criticisms I see of it apply to Warhammer in general.>it's too cartoony and unrealistic!So were WFB and 40k.>the worldbuilding makes no sense!Neither did WFB's or 40k's.>there's too much chaos wank!Same in WFB and 40k.>there's too much stormmarine wank!Same in 40k, granted there wasn't an equivalent in WFB.>the rules suck!So did WFB's and 40k's.>the focus on named characters is slop!Same for WFB and 40k.>it's woke!So were WFB and 40k.>most factions are irrelevant!Same for WFB and 40k.
>>97162478> granted there wasn't an equivalent in WFB.Elves.
I genuinely don't think they'd do Total War 40k because Total War has never gone beyond, what, Flintlock weapons? Lever action at best in Fall of the Samurai.
>>97162481Dark Elves maybe. High Elves were constantly shit on in the fluff and Wood Elves basically didn't exist outside their army books, they had zero relevance until End Times's autism where the Bretonnian Lady was sekritly a Wood Elf chick.
>>97162396I love how asshurt AoS makes Valrak. He literally talks about it through gritted teeth and every single time it comes up he spend 2 minutes talking about how he likes fantasy more lmaooo. Hes such a GW cuck he can’t stop himself from talking about it though
>>97162396>Why is Age of Sigmar so universally despised?I play sigmar. I think>it killed a better game that i preferred (more GW's fault than sigmars but by transit of properties its still true)>the lore is retarded and bad>battles mean nothing>the rules get worse every edition>the better minis are mostly frankenstiens of old kits and the new ones are hideous>marketing scheme pushing deathstar named character herohammer centerpiece slop>rules that are basically always just "one good option and two shit ones", so functionally no choice at all>"heres your faction support bro!" And its a 120pt infantry hero who cant make his points back and will just get sniped for a free VP regardless>too few turns so theres no time to maneuver or reposition, meaning the game is basically already over by the end of the deployment phase>too many sculpted on energy effects>the names are retarded>price
>>97162450why?
>>97162751because its well loved.
>>97162577>the lore is retarded and bad>battles mean nothingThis is it for me. It's all the shit I hate about modern 40k distilled. Also these:>muh storyline with marvel characters being the only people who do shit>sanded down "copyrightable" but at the same time more generic settingAoS is the result of tripling down on the direction that 40k is heading in now and it is no surprise people fucking hate it.
>>97162502>sekritly a Wood Elf chickLol!LMAO!Gotta love it when quaternaries speak up.
>>97162396>I thinkthose rat dudes look radthose rat dudes are pickpocketed from another setting.
>>97162506Was he even around when the end times happened
>>97162868Well, aos rules actually follow 40k's rules trends so if you dont like 40k then AOS is a way to temporarily step back. In all other ways though AOS leads the charge on enshitification
>>97162396Well it looks like valrak keeps his channel for nowunfortunately
>>97163134how could this be happening? Age of Sigmar has way more similarities to TWW and would have been way easier to do...
>>97163167Looks like CA wanted to move more units than realms of ruin desu
>>97163167That might be a negative actually. being too close to TWW, but with an expansion pack. Which TWW is already bloated to hell with.
>>97163218>>97163197AoS desperately needs a good video game to be accessible to normies. Not making a Total War: Age of Sigmar title is a huge wasted opportunity of GW and will only bite the game in the ass
>>97163284Nah they wanted to make this a console game, rts console games are guaranteed crash and burns.
>>97163167>>97163284Age of Sigmar hasn't been profitable since launch. Unit variety is also terrible.Don't get me wrong, 40k TW (if it happens) will be a disaster, but it's got way more potential profit than AoS. Still, I think they'll skip 40k and do a Star Wars TW game like the rumors say. 40k is normie slop but SW is advanced normie slop and basically a money printer.
>>97163300https://store.steampowered.com/app/4199910/Total_War_WARHAMMER_40000/bad news for you, bro
>>97163313>lol
>>97162494Never mind. I'm a retard.
>>97163300I think TW 40k doesnt even look like a TW game. it looks like blobs of people in DoW style gameplay instead of formation and flanking TW style games.
>>97163167I'm hearing Creative Assembly *wanted* to make an AoS Total War, but Games Workshop forced them to make a 40K Total War first to get the rights to AoS.
>>97163436>I'm hearing Creative Assembly *wanted* to make an AoS Total War, but Games Workshop forced them to make a 40K Total War first to get the rights to AoS.Man if you believe that I've got a bridge in Brooklyn to sell you. They've been bleeding cash the last few years, and Hyenas died before getting released which is a hundred+ million gone up in smoke. 40k will make a ton of casgh and AoS won't, you bet your ass CA was trying their damndest to get the rights to sell slop to 40kiddies
>>97163473After finding out that they’re making tw40k for consoles, I’m really starting to believe that gw is forcing them to try and force their hand to make 40k tw work for the Normie audience, because no one on earth wants a rts with console limitations in mind.
Because age of sigmar doesn't have fans in the way fantasy and 40k doesage of sigmar is purely a toy range rather than a setting or game, the people who buy the models don't actually play the game with them or want to explore the setting of age of sigmar, they just think a dragon miniature looks cool, buy it, paint it, and put it on their shelf. That's why you always see AoSfags raving about what WHFB faction or character will be added to AoS. This is because, in truth, they prefer the fantasy setting and characters, but are in sunk cost fallacy mode (likely due to getting into AoS via total war before Old World released, as it was the only supported fantasy warhammer game at the time) and try to cope by pretending AoS is doing fine and people love the setting when it isn't true at all.The last two editions have been declining in popularity, the starter sets don't sell, the setting is uninteresting slop even after a decade, and no game dev wants to waste their time with an IP that has never been proven to be popular or profitable
>>97163436Fuck I hope not. Then as a history fag I will have to wait through 40k slop, then aos slop, before getting my god promised total war 30 years war in 2035
>>97163167CA needs that money, they really really do. And 40kpiggies will buy any old slop that crosses their trough
>>97163300>SW is advanced normie slop and basically a money printer.I don't think that's true in 2025. The sequel trilogy and cringe TV shows killed the golden goose.
>>97162577>transit of propertiesLeast low IQ TWW larper.
its basically 40kified fantasy, you just smash and counter smash blobs of infantry into each other it doesn't really have the nuances built into a rank and file wargame.
>>97162478>So were WFB and 40k.Not really.>Same in WFB and 40k.Not really.>Same in 40kStormcasts aren't in 40k.>So did WFB's and 40k's.Not really.>Same for WFB and 40k.Not really.>So were WFB and 40k.Not really.>Same for WFB and 40k.Not really.Wow arguing like this is easy, I should do it more.
>>97163473>They've been bleeding cash the last few years, and Hyenas died before getting released which is a hundred+ million gone up in smoke.This makes me believe anon before because it's clear Creative Assembly is retarded and probably would think a niche IP would make more cash than 40k.
>>97162396>I thinkthose rat dudes look rad, wish we had them in 40k>we>40kSlop setting enjoyer likes other slop setting? Surprising indeed!
>>97165015This is my main complaint about TWW, which I do enjoy; positioning doesn't mean SHIT. Your movements can be complete generalities. That's why I love the Field of Glory games; you may have Roman legions or Alexander's pikemen, but nothing's certain when your line gets out of position and barbarians or militiamen get into the gaps and start charging your units' sides
>>97162396The wretched retard Alan (No) Merritt is key to all this, a stupid, vain, petty arsehole incapable of creativity. Stuck watching the studio go from strength to strength while he's doing whatever boring shit he was barely fit for. But he bided his time and eventually he was able to call the shots, and his big idea? Annihilate the companies' foundational setting out of sheer spite and replace it with a dreadful warcraft/gatcha mash-up. But luckily, there's something deeply wrong with some of the losers who've been attracted to the hobby, they have this flaw where they will do literally whatever a corporation tells them to, and they sat on the internet for years pretending that your abortion of a setting and failure of a game was successful while for the first time we had real sales numbers from outside GW for just how popular Warhammer was, and even better, just how popular gays of smegma isn't.And then one day you get fired, but the repulsive shills, all two of them keep forging on until, at last, they 41% themselves in a tranny suicide pact and there's no one left to pretend anyone ever liked AIDS of shitmar
>>97165109I was talking about sigmar on tabletop, I never played total war. But yes basically the same aspects apply to the tabletop wargames. You got your line troops, archers, skrimishers, and the like. positioning and facing is everything in a proper medieval wargame. granted positioning matters in AOS too but its a lot more gameified.
>>97162478Wrong on every count, not worth refuting, apart from the rules sucking
>>97163436>I'm hearing thatFrom where exactly, your imagination?>No sorry you have to prove yourself with our minor IP 40k before you can have access to the real plum, Cuckcage of Deadgame
>>97162396Age of Sigmar as a setting is intrinsically evil (corporate slop apotheosis) and any/all attacks against it is justified.
>>97164647the normies I know still like it they just ignore the shitpiles or pick and choose things they like from it and ignore the rest.
>>9716316740k is such a gimmie for moneyif they do an AoS game they'll probably call it TW4
>>97169244>40k is such a gimmie for moneyon paper that should be the case but they fucked it up by catering to consoles.They're gonna have to offer day 1 refunds from the retards that try and buy it en masse.
>>97164680Hey man leave him be he's just trying to survive in a doggy dog world
Models are good, rules are for the most part a better system than WHFB. It's lore is hit and miss, most people's reason to dislike it is because it changed the lore of /theirdudes/ or they are still bitter about WHFB being ended but not really but kinda with The Old World. GW also handled the End Times a bit like rocks fall everyone dies, there wasn't a lot of satisfying conclusion to be had and some of of the decisions were odd.
>>97169283>rules are for the most part a better system than WHFBare they really comparable given that WFB was a rank and flank game and AoS is a skirmish game?
>>97162396why would a warhammer retard like warhammer with vegan primaris?
>>97162396You can find the rats in fantasy
>>97162396It insists upon itself
>>97169283Have you ever even played WHFB?
>>97163436>Ass of Smegma was the gem CA was REALLY after, but they were FORCED to make a 40k game first!The funniest part is you actually believe this.
>>97169283>rules are for the most part a better system than WHFBThe rules are nothing alike you fake grog millennial faggot cůck.
>>97163348Not as retarded as the people making TOW 40k.
>>97163167It would be stupid to make AOS Total War right after Fantasy when 90% of factions are just remixes of each other40K is the right step with way more money maker potential
>>97163436how the fuck is 40k the test property to do AoS?How does that even make sense seeing IF they did need a test property, surely Warhammer fantasy was already that to begin with?
>>97162396It's not. Imagine caring what that idiotbecile clownrak says, he has so shit taste it's the stuff he hates is actually good. He is manchild whose favourite SM are losers wearing the color of his stained underwear, TYVM...>>97171264Hey, cretinbecile, AoS skaven alone outsold ALL of TOW, and that is despite GW going 'hell froze over' and offering TOW trash at prices 50% lower than all of its other ranges. QED.Then there is the fact that the ONLY thing in the whole TOW range that sold out was Cathay, thanks to anime/asian diaspora, army that looks far more AoS than the rest of TOW (and can be easily subbed 1:1 unit for unit for Cities of Sigmar AoS faction). Double QED, kiddo :]
>>97169156Which means it's no longer a money printer if every SW product is no longer a guaranteed success. You've invalidated your own argument
>>97173023I think that anon is dumb, but to play Double's Abdicate for him: I can see a lot of the systems they're developing for space travel in TW40K being ported over to a hypothetical AoS game and their weird Realms. Ideally an TWAoS would feel like a hybrid of TWW and TW40K, where you have 3-5 Realms with full maps to conquer, but those Realms have weird teleport points between each other, with certain factions having their own faction-specific realm travel as well (Lizardmen and Skydwarves can fly between Realms, Skaven can tunnel, chaos can brave the wastes or some shit, etc). I'm not really interested in a TWAoS game, but they could make it neat if they did it right. Granted, I don't even expect them to do TW40K right.
>>97162396>Why is Age of Sigmar so universally despised?Because it nakedly exists only to be a fantasy-themed spinoff of 40k and only exists to sell very expensive minis, with the setting being a badly-conceived afterthought and the game not even existing in the initial iteration.Since then the main good things in Smegmar have been those based on or directly copying WHFB, while everything original to the Smeggie designers has been incredibly gay-looking, more appropriate to World of Warcraft or Critical Role than Warhammer.Smeggies will pretend the game is totally good now but they know in their hearts it's a brittle, thin layer of superficial Warhammer aesthetic over a lazy cash grab.
>>97177843You sound like a secondary
>>97163167Because it would start a race between Sega and the total war playerbase to see who can lynch the most CA employees. And I would be part of it.
>>97178655Ywnbaw
>>97174150>skaven aloneYou mean one of the two 'AoS' armies that actually sells? The one that was ported 1:1 from WFB? KWAB
>>97162396For me it’s:>no rank and flank >too much stacking of buffs, feeling not like an actual battle>the setting is infinite just like 40k>however lacks the tone of 40k>retarded names for everything >no armies invading terrain and taking over towns but capeshit metaplots>extrapolated individual units (slayers, witch elves, dwarves engineers, black orcs, night goblins) into entire factions which means they lack groundingI know they tried to backpedal but they’re built on a shitty foundation. It’s not one single thing.If it was one single thing they could change it but it’s so many individual damning things.
I don't know what's more annoying, AoS's retarded trademark renames ("ORRUKS LOL") or the redditors who unironically use said retarded renames and act like they're good. Reading that dogshit in Soulbound makes it seem like a parody of a tabletop game that you'd find in GTA or something.
AoS doesn't have a defined, classic map where you can put your total war armies. Even ignoring the 'killed fantasy' thing in favor of 'ToW is back", even ignoring that it has become a weird focal point for redditors and trannies and paypigs who constantly demand total army refreshes, the simple reality is a lot of the models are 'well designed' but fucking ugly and the game's lore sucks by design because the idea is "it has no established lore so we can do whatever dumb shit we want" and peoplle will defend it because they're bad writers that think a solid setting is 'restricting' when good writers know the value of an established setting with rules and geography while shit ones just want to make up whatever bullshit and have it accepted because their parents spoiled them.
>>97172157>>97163348kek
>>97181086bit of a projection there at the end?
>>97181109Oh and this. You people are tiresome as fuck, you can't actually defend your setting so you resort to these "sassy gay man" responses which just make it more obvious you came here from reddit.
>>97181139Im not even defending it, you just seem really emotional about it and pouring more into it your cirque than what a person should. Keep it nice and simple like the other posts were.
>>97162444What was the point of killing Warhammer Fantasy just to revive it as the old world anyway?
>>97181249it needed to be a brand new ip, also gw wants to claim every game table top niche on the market now that it can. Im still waiting for them to try and enter the tcg market seriously for once.
>>97181274I think there's too much competition in the tcg space for them to have a shot.
>>97181176Oh hey, more of that sassy gay man. Not even him, but this kind of behavior doesn't work anymore.
>>97181286I think that genuinely wont stop them from trying. GW has tried already like 4-5 times between AOS, 40k, fantasy, never mind the digital games they shit out. If they can even cannibalize a portion of the yugioh or pokemon player base it might be enough for them to roll with it for longer than a minute.
>>97181315Back at it with the woman retorts. tsk tsk tsk.
>>97162396Extremely poor launch off the heels of them killing their existing fantasy game and setting - a setting that was generally well-liked and a ruleset that just needed some bloat cut out, not what they did.I don't think it's as universally despised as you think though. Plenty of people play it and enjoy the setting, you're just not looking in the right corners of the internet. Even here on /tg/ it's got a decent following. Personally I think the setting is fine and Warcry and Spearhead are both pretty good games.
>>97181249I think the popular assumption was they wanted something that was more copyright friendly. Elves and Dwarves and Humans and a bunch of other WHF stuff is too common or generic to effectively Copyright protect. Likewise, a lot of WFH aesthetic and lore has a historical tinge to it, or is directly lifted from History, and is difficult to protect, hence why every unit or faction in AoS is made of Fantasy words and compound words, and why there's so much High Fantasy stuff. iirc Age of Sigmar came out the same year they renamed the Imp Guard to the Astra Militarum, and two years before they pushed out Primaris Marines. All probably for similar reasons.
>>97163284Since any AoS videogame would be centered around Sigmarines, you're better off doing some kind of of single character action rpg. You are Sig Sigmarine, Sigmarine. You hack and slash through AoS' overwrought fantasy setting interacting with a variety of NPCs. Each time you die you can redistribute attributes and skills and rework your character. However, each time you die a hidden counter ticks up that represents you losing your personality. Your character, or the NPCs if you're talking to other Sigmarines, starts forgetting information, getting things wrong, having dulled emotional responses, and when you try to alter your character on death you slowly lose the ability to do so. This is to reflect what happens to Sigmarines when they die. Now obviously you're going to need some effective writing so your players develop an emotional connection to the PC, but it's probably the best way to actually use the Stormcast Eternals one lore gimmick.
>>97164680>Least lowif only English had a word with that meaning
>>97162478>I'm not an aosfagYes, yes you are.
>>97181249WHF had a boom in popularity because of vidya, so they thought that meant there was profit to be had in reviving it (there wasn't, TOW has been very lackluster, WFRP4e is barely selling anymore, and TWORPG was a colossal failure)
>>97163436>the least delusional AoSissykek
>>97181249Pretty much as >>97181456 has it. After losing the Chapter House lawsuit, GW started making their stuff as IP protectable as they could. Pretty much every new WFB release was designed to be as "uniquely GW" as possible. After a point they likely started feeling that they hit a "unique" expansion limit for the existing armies so they opted to hard reset the setting and then release more easily IP protectable factions in a new game.
>>97169089Or more realistically, "we're not going to license one of our smaller wargames because our major IP would make more money."
>>97181640>After losing the Chapter House lawsuit, GW started making their stuff as IP protectable as they couldExplains the autistic fixation on making up a bunch of "totally original" names(tm) >>97181072
>>97169283>rules are for the most part a better system than WHFBRules aren't even comparable and most AoS players hate 4e so even by it's own standard AoS fails.
>>97174150>AoS skaven alone outsold ALL of TOWVermintibe flopped thoughbeit, second edition launch in a row to do it.
>least obvious samefagging
>>97181571>TOW has been very lacklusterIf you repeat this often enough it'll come true, just like you being a real woman!
>>97162478>>it's woke!>So [was] WFB
>>97181972While not to the extent that aos went, the feminist movement wave was clearly taking root into late fb with certain books like Valkias, and Black heart was delving into lgbt shit. Both horrible books btw, not that you needed to know that.
>>97181315Sassy gay man is a good term for those sorts of responses. “I’m not even X, you just seem Y”-type responses.
>>97163284it wouldn't work because Total War makes a shit ton of money off its DLCpeople aren't gonna buy DLC for stuff they don't care aboutyou'd need a more humbler game for AoS
>>97182046>the strong-willed daemon prince gril is a stronk womun>the elf is a faggotNot even comparable to the pozzed circus that is AoS
I think AoS would have a better time resonating with players/wider audiences if they took more time explaining why locations matter to their faction’s overall strategy. The focus right now for narrative battles in AoS is the Realm of Ghyran, and I have a hard time latching on to a reason to care about the conflict. The area suffers endless war because of esoteric concepts relating to Nurgle’s connection to Alarielle, and I just can’t imagine why my skeleton boys would get involved, Armageddon is set to suffer endless war in 40k cause it’s location in the Segmentun Solar means that the Imperium factions are invested in its defense to better protect Tera and opponents of the Imperium identify it as a weak link in the Segmentum that could be used to stage invasions into the Sol System and threaten Tera. There’s a much more straightforward explanation of why the place is important, making it easier to explain why “your dudes” would want to get involved.
>>97182386Not him but WFB was already doing all that gay feminist redditor shit before AoS came along.>muh religin bad>muh wymyn gud>muh men dum dum>muh oppressive ebul capitali- i mean nobles
>>97182711I mean yeah, thats kinda what I was saying. I dunno, media in general after 2016 just got really fucking gay in reaction to trump being president sadly, at least video games, everything else was probably a reaction of the reaction.
>>97182614>explaining why locations matter to their faction’s overall strategyNone of the locations in AoS have any thought or care behind them whatsoever. You cannot do cartography or geography of this absolute nothing the "game" takes place in because there is no relation to anything else, there is no distance or space between places, it's all just made up "realm" nonsense with no physical limitations involved. 40k has planets and solar systems, WFB has states and kingdoms and empires and continents, AoS is just hand-waved fucking meaningless nothing. Anyone who cares about it as a setting is a retard. "How do the Slayer dorfs get to the Nagash realm? Who knows, who fucking cares, buy more plastic, tranny." That's what GW is saying to you when you buy in to AoS.
>>97182756Well yeah, that’s the problem I’m trying to address. Things are harder to define, so it’s harder to care. AoS should work on that to be a better setting.
>>97181367It's funny how "bloat needing to be cut out but changed entire game instead" led to flops twice for GW. Though they decided to power through it with AoS instead of letting it die like Epic 40,000.
They could do a game based off a Quest box
>>97181456Sounds boring.Focus on sigmarines is part of the problem.They just aren’t as cool as space marines.They’re ok as a containment faction but the constant focus is turning people off the setting.A good AoS video game would be something like kingdom under fire.Play a custom character based on hero model from one of the four grand alliances.Collect units like Pokémon, have a world map where you fight battles kind of like mount and blade but with an overarching campaign story opposed to mercenary shit
>>97181456>Now obviously you're going to need some effective writingI regret to inform you that this is an AoS thread
>>97181456Sounds like Fromslop to me, perhaps GW and they can team up one day
>>97162478>WFB was cartoony*EXTREMELY LOUD INCORRECT BUZZER*
>>97182711>comparing nobles to capitalistsSerfdom and chattel slavery is just like my modern 9-5
>>97183744Capitalists were also bad. Marienburg was consistently portrayed as greedy assholes.
>>97183282Anything with dwarves in it is inherently cartoony
I just don't think it was a good change, that's all.
>>97183836Steampunk dwarves are awesome.
>>97183282>>97183829Vgh... the grovnded and realistic dwarfs of vvarhammer fantasy... home
>>97181249>>97181274 >>97181426 >>97181571 >>97181640What these guys said about copyright protection, but also, WHFB just wasn't selling very well. By the early 2010s it had entered a spiral of decline: it was outsold by 40k, so GW put most of their resources into 40k, which meant no new releases for WHFB, which meant even more people moved to 40k. Unfortunately, 40k wasn't doing all that well either at that point. Basically Space Marine sales were holding the whole company up.GW in the early 2010s was a textbook example of what happens when the original founders leave a successful company and it gets taken over by MBAs. If you're selling widgets and widget A is selling better than widget B, then you put more money into A and cut production of B. Logical, right? Except GW wasn't selling widgets, they were selling a game. So management dumped everything into Space Marines, without it occurring to them that while some players might like playing *with* Space Marines all the time, only playing against other Space Marine players gets kind of boring. WHFB is doing badly? Make a setting that's more like 40k. And make the main faction more like Space Marines. We'll cram so many Space Marines into this bad boy you wouldn't believe it. And we can copyright everything now, because as every MBA knows the only way to be successful in business is if you can sue all the competition.Which, to borrow a military metaphor, is like if you position your troops on the high ground where you have a commanding view of the entire area, but then realise it's kind of hard to defend so you march them down into a swamp instead. Hey, easy to defend with all that muddy water, and no one else even wants it. Hence Astra Militarum instead of Imperial Guard, Aeldari instead of Eldar, etc, etc.
>>97183887To this day, I am convinced that the execs at GW had no idea what the Total War franchise was or how popular it was. They were just fumbling around in the dark and when CA asked to license their IP they were like 'okay, what do we have to lose?'. Up until that point GW had been fairly stingy licensing its IP to game companies (famously, Starcraft only exists because GW was too controlling to let Blizzard make the 40k game they wanted to make) but that period marked a change of strategy to 'throw everything at the wall and see what sticks'.The key point here is that WHFB was canned just BEFORE the first Total War game came out. GW had convinced itself that WHFB was struggling because consumers didn't like the IP, rather than because of their underinvestment and mismanagement. And they had no idea what all that new fangled video game nonsense was about. They had already made the decision to replace WHFB with Age of Sigmar (because everyone loves Space Marines, right? Right?!), and it was a complete shock to them when Warhammer: Total War turned out to be extremely popular. So that's why they killed Warhammer Fantasy only to revive it later as The Old World. GW management was (at least at that time) totally incompetent, and the company only stumbled into its present success through sheer blind luck. >>97162396Because it sucked. It was a soulless rip-off of 40k that just happened to be made by the same company, made not because there was any creative vision behind it but because the GW execs thought they could boost profits by turning WHFB into 40k. The definition of corporate slop. Cheap-looking art, incoherent writing, shitty rules, and of course they killed the original, founding setting of GW to make it.
>>97162396Sigmar balls
>>97162444>Now GW's killing Age or Sigmar to push The Old World.As it should be. Can't stomach what they did with Hashut.
>>97162444>GW's killing Age or Sigmar to push The Old WorldI'm sure you have you a lot of hard facts from reliable sources to back up such a claim.
>>97183908I mean to be fair CA wasn't doing so hot, rome 2 was a disaster. Tw wh1 was very cautious looking back, and while succesful wasn't the absolute smash hit that tw:wh2 would become.>>97184061Of all the things in aos fluff to be upset about it's hashut that does it for you?
>>97183801They are greedy assholes. And also the most important and valuable port city in the old world, where trade of all kinds of facilitated. You don't become the richest fuckers this side of Ulthuan by being nice.
>>97184325>rome 2 was a disasterRome 2 wasn't a disaster. It was more 'not bad, kind of meh'. Either way, CA was doing considerably better than GW at the time. It should have been obvious that GW should at least wait and see how TW: WH1 did before canning WHFB, but I really don't think that the execs at GW were paying the slightest bit of attention to what CA was doing. They gave them the licence and then forgot about it.
>>97184365>It should have been obvious that GW should at least wait and see how TW: WH1 Oh so just become bankrupt altogether.
>>97184325>Of all the things in aos fluff to be upset about it's hashut that does it for you?No, but it's the latest insult to me who likes WHFB.
>>97183840No.
>>97183908Do video game sales translate into people buying the tabletop games? I always figured it just led to a bunch of casuals who watch lore videos, but don't actually play it. Kind of like how Marvel movies didn't improve comic book sales.
>>97185365>Marvel movies didn't improve comic book sales....have you read comics lately? Recent ones?
>>97163328ayo hol up
>>97162444Fantasy players killed fantasy by not buying models and driving out new players.
>>97185365>Do video game sales translate into people buying the tabletop games?From a secondary who started from game one to now with 3k hours? No, I haven't bought any TOW or WHFB. The closest is playing some Killteam as a former Warmachine player
>>97186294Yeah we should have let all the fags and women in. Kill yourself kike
>>97183850This image IS incredibly dwarvish I'll give you that
>>97184397I thought it was handled pretty well. Only thing I didn't like was taking away the ambiguity of who or what exactly hashut was, but they introduced a little bit of new ambiguity into the mix to counter that so eh.
>>97163328more wondering what chapter those marines are.
now I kinda wish they could have kept updating Realms of Ruin but well... It's been a year and nothin'.
>>97183908>prepozzed Warhammer 40k RTS made by 90s Blizzard>doesnt exist because of copyright faggotryanother point of evidence for us living in the dark world.>>97185365>Do video game sales translate into people buying the tabletop games?No but gaymers treat the figurines as a mix of gunpla and funko pops.