NOOOOOO YOU DON'T HAVE THE FEAT YOU CAN'T MOVE YOUR EYEPATCH NOOOOOOOOO
>>97169901>A feat for my skeleton to play dead as a pile of bonesfuck offfff
i'm no optometrist, but i don't think that's how eyes work.
>>97169901Its a problem with GMs being pushed aside as adjudicators of the rules in favor of laboriously writing out every possible interaction in the rules framework. While that can succeed, it requires writers with more grey matter than average; these writers are so invested in the structure of their rules that simple common sense 'abilities' are magic to them, and require special training.Unfortunately, the cure is to stop giving morons money for shitty output, which is apparently beyond quite a few people.
I always disliked it because it feels like a very redditor "erm actually did you know?!?" thing when it's way more believable that they just suffered injuries and injured sailors became a literary stereotype for pirates.
>>97169925ALLEGEDLY, in real life some pirates would wear an eyepatch over a healthy eyepatch during the day or whenever they were around lights, to preserve their night vision in that eye.
>>971699533E/d20 did this a lot, way less "make something up" and way more "here's a table of every possible condition" (is that beam the acrobat walking across slippery, what's the wind direction, and how much have they had to drink?)i kind of get it, in a way. i get sick of shit like "i prop the torch upright in my backpack, so i can hold both weapons. why WOULDN'T that work???" so if a rule just says "look, it's a game, you have two hands, one item per hand" then thank god.but 'exception-based design' or whatever it's called INTRODUCES problems. until reading...whatever this is, i have no clue how eyes worked in 5E. i assume an eye would cause disadvantage to ranged shots, or something? but now it turns out if a character ever held a blink, then switched to the other eye, they could have had Dazzle Immunity.
>>97169972This is a false bit of trivia.>>97169925You are correct.
>>97169925I'm no biologist, but I don't think there are any gigantic reptilian flying creatures that breathe fire, either.
>>97169925it does make the covered eye more adjusted to low light and makes it easier to see in the dark if you switch from high light to low light environment. you can try it yourself just close one eye for about 10 mins and shut the lights off then switch eyes.
>>97169972this reminds me of whichever Dan Brown novel, there's a part where the protagonist enters some dark catacombs. so he shuts his eyes tightly so that they'll dilate, and of course once he opens them, he can see in the dark.as a simpleton, i thought that was clever. makes sense, in a way? but your eyes just...adjust, as a matter of course. you're not tricking your brain to overdo it.
>>97169965the QI and/or Horrible Histories 'ACKSHYUALLY' about pirates having lots of rules is legitimately interesting, to be fair.hell it's basically a plot point in the 30s pirate film Captain Blood.>don't go round raping, it's bad.>but i want to.>then a duel to death it is.
>>97169973To be fair to the torch example, you could easily balance that by having any serious motion where they don't keep their balance cause the torch to get loose and ignite the backpack.To use your complaint to elaborate on the idea of GM adjudication, a good rule of thumb is that any special pleading usually has a cost associated with it. 90% of the time, when a player makes some kind of request like that outside of the system's normal range, there is usually a drawback you can apply to make it less appealing as a pure optimization. Because you probably don't want to completely remove the player's capacity for lateral problem solving, but you also probably don't want constant upping of the ante of getting you to agree to ridiculous shit.
>>97170021Pirates absolutely had rules to follow on their ship, as set by the captain. "No women" and "no gambling" were common ones to prevent infighting and some even had "no swearing" funnily enough.
>>97170322If the account by a man who may or may not have been Daniel Defoe is true then Black Bart had quite a few.The real question is if you could run a tabletop group under these rules. It might work better than whatever x card stuff we're up to nowadays.>"But Jeff! I'm sorry I missed the game last week, I just wasn't feeling it! Please don't leave me here!"And then the GM rows off while the player gets to think about what they did on the desert island/isolated gas station.
>>97170501Death for sneaking a reverse trap gf on board?!
>>97170008The (apocryphal) eyepatch thing is so you can switch from an undilated eye to a dilated eye instantly, rather than waiting for them to adjust.
>>97170501Dang, musicians working 24h, six days a weekThis guy needed his personal BGM playing continously
>>97170501>The (((musicians))) to have rest on the Sabbath daysubtle
>>97170670Even Christians are expected to observe the sabbath, dumbfuck.
>>97169901Instead of sacrificing your standard action, you can sacrifice your move action instead.That's the benefit. Anybody else without that feat has to lose their standard action. Since it's a HIGHLY situational feat, you would have to be retarded to pick it and it seems to be just an incidental flavor perk.
>>97169976Pirates using eye patches for proto-nightvision is absolutely a myth. Zero historical data supports it and it became a thing because Treasure Island said it was a thing.Does it work? Yes! It has been tested and found to work pretty well. Did pirates use? Absolutely not. Sacrificing depth perception on a busy ship is fucking retarded. Of course, the whole storming a ship and murdering everyone on board for loot was also pretty fucking rare in the first place. If a pirate vessel got in firing range? Merchants usually just surrendered all their valuables without a fight.
>>97170664Rhythm for monotonous tasks makes stuff go much more smoothly.
>>97169925It works. The covered eye adjusts to the darkness. t. Chuuni who used this to farm aura at summer camp during night tag.
>>97170501>Pirates had Pension plans>And social security if you had to retire early due to injury
>>97170596It isn't a matter of pupil dilation, but how light-bleached your corneas are. The more light exposure your photoreceptors get, the less sensitive they are. It's the same effect that causes afterimages.
>>97170871they don't nowadays, what with it being outsourced to the third world and everything.
>>97170596Dilate
>>97170929Yeah yeah, pay no attention to the billinaire tax cuts. Rube.
>>97170970I was making a joke about Somalia you landlubber.
>>97170871And the proportional difference between salary of the boss and the lowest worker was only 2x. It really was a different era.
>>97169953It would be okay if GMs would adopt the ethos of the feat guaranteeing access to a certain interaction, but not disallowing the interaction entirely.For example, a player could decide his own character is going to do the same thing, but that could be incumbent on all kinds of bullshit like a penalty to perception or something.Meanwhile, the feat just guarantees you a certain interaction in a certain way without leaving it to your GMs gut check.That can be pretty valuable, unfortunately most GMs are retarded so they decide you're not allowed to do anything because they can't find a rule that says you can.
>>97170501>carried her to sea, disguised...how often did this happen?
>>97169973The OP is pathfinder, not 5e.
>>97170021I know nothing about the movie, but Captain Blood the book is fucking sweet.
>>97169925 #That's literally how eyes work you retard. You do know that, beneath the eyelid, the eye is still "open" so of you cover your eye, it will get adjusted to darkness as if it was open in darkness? How have you not noticed that when you wake up at night, your eyes are adjusted to the darkness, despite having been kept closed?
>>97171224it's genuinely one of my favourite flicks. just good swashbuckling fun. i've never read the book, but the film is worth a watch if you're fine with old/black-and-white movies.also, Olivia de Havilland only died a few years ago. the love interest in a 1935 Errol Flynn film, and she was around for 9/11, smartphones, and the Covid-19 pandemic. dafuq.
>>97169925It works. Try it. Close one eye while walking around in the light and as soon as you step into a dark room switch. You’ll have ready night vision in the formerly closed eye and the other will get there in a few seconds.Sort of useful in very niche situations. But ultimately you’d just take the patch off because it’s pointless going from dark to light.Also it can seriously fuck with your balance switching back and forth. I gave myself some temporary vertigo doing that one Halloween and just about threw up after wearing it for 2 hours then taking it off in an emergency.
>>97169973Correct.Every ability you “give” the player implies numerous actions forbidden. 3.5 did well enough by handing out so many feats that you could pretty much turn a fighter or rogue into any competent non-magic skillset in just a few levels while still managing the balance. But it’s hours of flipping through pages that could have been an easy “yeah, that makes sense, do that.”
>>97170501>no fighting aboard the ship, save it for shore but must be with weaponsGood rule, still let's them get their shit out of they genuinely feel offended but putting a barrier of entry on top forces them to not be stupid with it
>>97171075Like most rules, it only takes one time for it to become a problem requiring addressing
>>97169953to be fair, they have to do this otherwise minmaxers WILL do retarded shit like all their characters have eyepatches for the benefits. You have to make it have a cost so that only the roleplayers willing to take the opportunity cost of choosing it, will do so.
>>97170701hello rabbi
>>97170983pirate crews were formed from disgruntled sailors who were tired of working for shit wages aboard normal ships. They had a very pro-labor angle
>>97173428The cost is that you get a penalty to any actions requiring sight while wearing the patch due to losing depth perception. Including attacking.
>>97173623There is also only at most two levels of separation between the highest and lowest members of the crew. It there are 7 tiers of management between the CEO and the guys doing the actual work it is easier to hide the fact that the CEO makes more than 100 times the standard employee.
>>97169901Pathfinder is so fucking retarded
>>97169925I constantly have to get up to piss in the middle of night, it's real easy to observe in the modern day. before you turn the light on in the bathroom, close one eye, when your done, turn the light off and open the other one.The military tells guys about it at least, cones and rod. also some sleep doctors go into the concept, you shouldn't be looking at a screen like this one if you want to sleep soon, they bring up eye adjustment along with the alertness.
>>97169901Well you can, it'll just take a full action to doff instead of a move action.
>>97169901I find it kind of anoying that my dm doesnt allow us to use healing potions as a bonus action cause its technically a "magic item" even though all you do is drink it, you arent actually preforming a magic spell or some shit.
>>97169925The pupil response is consensual in a healthy normal individual. Your pupils constrict in bright light and dilate in darkness. This would be unaffected by wearing an eyepatch. However, the dark adaptation of the eyes can differ and it's pretty trivial to check that this does in fact work. Keep one eye covered for 5 minutes or so and then assess how you see with each eye in darkness.
>>97169972>an eyepatch over a healthy eyepatch
>>97169901Have you tried not playing D&D?
>>97173428Trying to make good decisions is roleplaying.
>>97173579It's literally in the ten commandments.
>>97176055Let no man therefore judge you in meat, or in drink, or in respect of an holyday, or of the new moon, or of the sabbath days: Which are a shadow of things to come; but the body is of Christ.
>>97175073How quickly can you swig a flask in a swordfight?
>>97176271Instantly.