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The full doc is here (character limit) : https://docs.google.com/document/d/1a2jOdevMru4qTWOGlOBkTlHQIi3OqSP76OzcLeuGPJ0/edit?usp=sharing

I'm working on a setting for a game, by which I mean I've been shitposting about it with my friend, but I've come up with enough ideas that I actually want to run it now. Help me brainstorm if you want. To be clear I'm not intending to make this a "tg setting", it's just for my own personal game, but feel free to steal any ideas you want for your own thing if you wish, you could even make your own thread.

Nothing in the setting has to make sense. The only thing I care about it is that it's whimsical and / or provides the players with fun stuff to interact with. I want to focus on physical, player-facing features. History, deities (if any), religion, and the like are not important at this time. Because of the rule system I'm using, no magic system is required, that's already taken care of. Here's what I have so far.

By the way, don't worry about your ideas being good or bad, and please be positive about other people's ideas. If I feel something doesn't fit, I just won't use it.

Besides locations and creatures, please feel free to suggest events, adventures, and characters. All characters in the world are talking animals.

General idea : basically sword and sorcery but it's like a children's book and takes place in a holiday / dessert / candy-themed world. Pretty much an episode of adventure time.

All fauna and terrain is made of some kind of food. All water features (rivers, lakes, etc.) are filled with milk instead of water, and milk has the inherent magical property of being permanently self-chilling, and it is always clean and safe to drink.

Important rule : All sapient animals are "normal" (except that they talk and wear clothes). All non-sapient animals are made of food.
>>
Pretty much nothing smaller than a mouse exists, so no insects, parasites, or other such creepy jeebies, unless they can be made whimsical. Bumblebees specifically get an exception, and are actually flying jolly ranchers. Giant versions of insects can exist as monsters.

When a monster is defeated, it vanishes in a puff of magic (colored appropriately for the monster's theme) and a burst of rainbow sprinkles, and leaves behind some gumdrops (the universal currency of the realm), and sometimes crafting materials.

Our heroes begin their adventure in the quaint hamlet of Coldstone. It is under the protection of the Local Lady, Miss Wendy Wingspan the heron, the friendly, nervous, and somewhat absent-minded administrator who says "great goosefeathers!" a lot, and wears a sun dress and huge circular spectacles. She is rarely seen without her aide at her side, the good Mister Edgar Etchingcroft, the stern and dour yet compassionate bearded vulture with impressive eyebrows, an adorable vest, and a monocle.

Some biome ideas, just the broad strokes for now :

Forest : Candy canes grow to the size of redwood trees, and their seeds are peppermint candies. Moss is cotton candy. Birds are peeps. Toblerodents scurry underfoot. You may encounter White Chocolate Wendigos. Coldstone is located here.

Mallowmarsh : This marsh is an exception to the usual rule, being filled with caramel instead of milk. Big piles of giant marshmallows float around on the surface. Here you can find the chocodile and the vanilligator. The mangrove trees have waffle bark and maple syrup sap.

Cinnamon desert : The cacti are made of jello. Keep an eye on the sky, don't let the Ferrero Roc snatch you up. Watch your step too, those twizzler rattlesnakes don't take kindly to being stepped on. You may encounter giant peanut-brittle-shelled scorpions.
>>
Brown sugar beach : Here you might find coconut-cream crabs and tortoises that have hollowed-out jawbreakers for shells. The fish are swedish fish.

I may include crafting materials themed after each biome, I'm undecided on this right now.
>>
>>97176558
>>97176564
Sword and sorcery candyland sounds like a fun enough concept.

Rather than caramel for the marshes, why not something like whipped cream or yogurt? Or maybe flan? Still achieves the idea of having something thicker or more sticky to make up a swamp or bog, but maintains the sort of milk-based water cycle.
Also, glaciers or frozen tundras made of ice cream are an obvious must for the same reason. Milk-based deserts are quite versatile enough that I don't think you'd need to compromise on milk = water.
Ice cream tundra is the perfect excuse to have gummi-polar-bears. Maybe popsicle penguins on the other end of that.
>>
Gummy Bears are horrific real life bears made of gummy/hard suger. They have resistances against piecing/blug from being gummy.
>>
Thank you for your ideas, I think I may go with pudding for the marsh. I forgot to include it here but I was thinking of using powdered white sugar for snow.
>>
>>97177023
Actually I changed my mind, it's all marshmallow substance, in this world marshmallow is dairy rather than animal- based gelatin.
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>>97176558
You know how shellac (that glossy stuff on the surface of some candy) is made from bugs? You could reverse the process and have some of your giant bug monsters feast on your candy supply to get glossier and glossier. The glossier the bug, the more candy it has sucked up, the harder it is to defeat, and the more stuff it drops.
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>>97176564
Mallowmarsh doesn't have to be an exception if you use condensed milk caramel (or dulce de leche as you might know it).

What system are you going to be using?
>>
>>97177117
sprinkles are crystals in this universe that form in chocolate caves. Some candy fauna/monster eat them to get covered in sprinkles themselves and gain new strange abilites.
>>
Was thinking giant stickbug/manties that blending into a dark waffle tree forest would be terrifying.



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