I am interested in a domain management game (probably for just one player, run one-on-one), but I want the setting to be themed after the turn of the 20th century, steampunk, Teslapunk, and the like. (I would not mind something more magical, either, like Eberron.) This backdrop fascinates me because it is the last dance for royals, kingdoms, and empires. Industrialization is very important, and wars are breaking out here and there, but this is not quite full-on World War I just yet.What domain management systems can handle this well, and can emphasize the sheer societal upheaval caused by industrialization?
>>97177433GURPS Realm Management and Social Engineering. Especially the second one if you want to deal with Steampunk and Industrial Revolution and War level upheavals to your nation/nations.
>>97177708GURPS Realm Management is a steaming pile of shit and should never be recommended to anybody. This is the unanimous opinion of /gurpsgen/, so I have to assume you are an anti-GURPS troll.
>>97177720im pretty sure this thread and anyone who posts in it like this is just baiting for (you)s. so enjoy.