[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/tg/ - Traditional Games

Name
Spoiler?[]
Options
Comment
Verification
4chan Pass users can bypass this verification. [Learn More] [Login]
File[]
  • Please read the Rules and FAQ before posting.
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
[Hide] [Show All]


[Advertise on 4chan]


So apparently there's a Neopets TTRPG in the works.
Always liked Neopets, and I'm quite a fan of Neopia as a setting. Quite excited for this.
What does /tg/ think?
>>
>>97179769
It's going to be furry central.
>>
>>97179769
Last I checked, it was built off of 5e, so I have no interest in it.
>>
>>97179891
>built off of 5e
Grim, not even the furry art money is enough to break free of it's gravity
>>
>>97179891
According to the kickstarter page:
>The Neopets TTRPG game system originally started as a D&D 5e system. We decided about a year and a half ago to ultimately make it its own system and have used 5e and Pathfinder as a basis for many of the core, tried and true mechanics of a dice-driven TTRPG system. A d20 is used to resolve many dice rolls, many checks refer to your specific stats, etc. A lot of it is going to feel very familiar to a D&D player.

>That being said, some of the original rules were a little clunky, not streamlined to facilitate a more story-driven approach (or a wackier kind of world), or not quite befitting a Neopets-themed experience, so they've undergone some extensive modifications, reworks, and re-imaginings, and half the fun has been finding ways that marry the lore and worldbuilding of Neopia with actual game mechanics and metaphysical explanations for certain things. Ever wonder why Paintbrushes hum, or got a sneaking suspicion that Pet Rock is actually sentient? We've gotten to dive into some of those things.
>>
>>97180240
So is there going to be a mon collecting aspect, or just an RPG in the Neopets universe?

>either way I don't think that an RPG whose only notable aspect is mining nostalgia can be successful based on that single thing
>>
>>97180261
pretty sure it's the latter
neopia's lore is kind of awesome though, so i wouldn't say nostalgia is its "only notable aspect"
>>
>>97179769
>Neopets TTRPG
Oh, cool.
>based on 5e
I'm disappointed, but not surprised.
>>
>>97180240
I can't tell if they are trying to convince 5e players that they will be smart enough to learn how to play this game, or calm down 5e haters that this game isn't just 5e with a new coat of paint.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.