How many players do your current game(s) have?How much is too much?What's the smallest group you've been with? What's the biggest?For me three players is the comfiest. I've ran games for two, and there was this time the table had 12 players. It was a complete shitshow but it was fun giving the GM a headache.
>>97179894>How many players do your current game(s) have?3>How much is too much?6>What's the smallest group you've been with? What's the biggest?2 and 6I find four is a good number almost all of the time, so I try for five players in a lot of my games. That way, if one person cancels, you still have four, and if two people cancel, I still feel like I can run.
>>97179894Depends on the game as for the first question. For the second, I think the best is 4 players + 1 GM, and the minimum/maximum for a good time is 3 to 5 players.
>>97179894I have two games each with 4 players. I do concur that three players is the comfiest. My smallest "group" was 1 player and my largest was 12. None of them went well.
>>97179894>How many players do your current game(s) have?4>How much is too much?6>What's the smallest group you've been with? What's the biggest?Smallest is 3 until we got a 4th. Biggest is 6, but someone dropped early on
>>97179894In between campaigns now.Too much: greatly depends on the game. The Final Girl would perhaps take ten. Generally 6 is already a big stretch.Smallest: 2. Biggest: 12, I think.
>>97179894>How many players do your current game(s) have?4 players, D&D 5.0E>How much is too much?The people that gave me free books ran a 25 people campaign for DCC>What's the smallest group you've been with? What's the biggest?3 people for D&D 5Ethe biggest is still the 25 people campaign. We played 20 at a time. I was there for the free drinks, I got a set of DCC die set for participation.
>>97179894I'm running 6. We're playing D&D 3.5
>>97179894>How many players do your current game(s) have?8 (7+dm), but we are seldom ever all present. D&D 3.5e.>How much is too much?5>What's the smallest group you've been with? What's the biggest?3 and 9 (in a 5e game)That game with 9 people was a complete shitshow, but it was fun since nobody was really taking things seriously at that point. It was more using D&D as a social medium than actually playing the game.With my 3.5e group, since most of us have such inconsistent schedules between work, family, and life in general, we have a system where the DM chooses which day we'll play that week, and as long as 3 people are able to make it, we game.That means that sometimes characters pop in and out of existence, but it's a compromise we al accept.There have been times where all 8 of us were available on the same day and shit was going down in game.One of these times where everybody showed up, we were embroiled in the defense of some capital city against an extra-planar incursion, and there were former-PC NPCs in the city too, so some of us got to control 2 characters.That was a glorious mess. 10 or so PCs vs a hoard of monsters, with some of us protecting the town square, some of us in or airship doing aerial combat, and others fighting their way through a hoard of infernal (and abominable) enemies to reach the origin point of the invasion.Shit was cash.
>>97181067horde*
Ran a table for 2, and also ran a table for 6. My preference is 3 if they can show up consistently, 4 if people are gonna miss games. Currently running a two top and playing in a 3 top.