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/tg/ - Traditional Games


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Sup /tg/, wanna talk about Slavic, Steppe, and Siberian myth in TTRPGs. There's so much cool shit, from Cornflower Wraith to Bolotnik to the Hungry Ghosts. But it feels like this stuff is barely explored. What are some good resources as reading for my setting?
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>>97184510
Have you tried google? And perhaps playing games?
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>>97184535
>>Have you tried google?
Yes, obviously.
>And perhaps playing games?
I am literally playing in one right now but I want to dip my toes into RUNNING.
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>>97184510
You maybe want to get the ball rolling yourself and perhaps sharing one of them or an example how you put it in your game?
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>>97184591
Sure. I found a splendid module called Where The Wheat Grows Tall based around Noonwraith and other spirits seeking vengeance.
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>>97184600
>where the wheat grows tall
Hey I have that one. Looked neat, the art and characterization has solid witch and spirit stuff but I find the wrap up or goal of the adventure a bit too vague. There's not enough treasure for an osr sort of adventure, there's not enough clear resolvables for a storygame adventure.
I've found Osprey magazine's different bits about warriors, conflicts and eras to be useful as an overview of a historical period. Not always the best historical research, but fast to read, decent maps and pictures and easy to use.
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The entire Hill Cantons series, less Misty Isles of the Eld but ymmv on that one, are aimed at eastern euro weird fantasy. I rather like them but haven't had players express as much interest in that area of the world so we haven't used them.
Slumbering Ursine Dunes is a pointcrawl, Fever Dreaming Marlinko is a city and What Ho Frog Demons is a hex crawl that all link together.
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>>97184510
I looked up Slavic monsters on Wikipedia, but that was to workshop a theoretical video game styled after Blasphemous
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>>97184510
The people who "own" this shit are sick and tired of it, and thus ee no value to export it
The people who treat it as exotic stuff meanwhile have nothing to draw from, unless they can read Cyrillic.
Truly, a huge mystery why it has low-to-none exposure
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>>97184950
>The people who treat it as exotic stuff meanwhile have nothing to draw from, unless they can read Cyrillic.
Cyrillic is not at all hard to read if you already know Latin (and vice versa). Both are derivatives of Greek, and neither have changed very much. Biggest hurdle is learning Russian or any other Slavic language if your mother's tongue is English, because it is substantially different.
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/v/ related but play this game, Black Book is an amazing in depth dive on Komi-Perm folklore and myth. You play as a witch and its very hands on with the supernatural but it littered with information on Permian folklore made by people from there and it doesn't go into typical Russian folklore stereotypes.

Indeed I am also fascinated by Siberia and its very hard to find someone doing justice to it. There is an aspect unfortunately that both due imperial Russia doing obvious colonization methods and urbanization and overwriting it with orthodox Christianity and then the Soviets being hostile to folkloric traditional practices, has erased a lot. It is redundant to say it, but Permians, Chuds, Komi, Nenets and other Uralic peoples are NOT ethnic Russians, they have their own language, they had their own religion and completely different pattern and way of life compared to the sedentary Slavs.
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>>97184600
Okay, NTA, but I’ll check that out, thanks.
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>>97189445
>Translation: BUMP!
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>>97184510
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>>97184510
There are a ton of good posts on gaming fantasy Central Asia/Silk Road/steppes at
https://udan-adan.blogspot.com
Use the labels or just start at the beginning.
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>>97198442
Just read Gogol instead, he's pretty knowledgeable of Ukrainian folk tales.
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>>97184541
Perhaps then just run a game. The game of your choise has a robust ruleset that helps you in running said game I presume.
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Just read bylinas, everything worthwhile from clockwork bears to flying woman-dogs can be found there



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