NOT A BEN 10 RPG, Pic is just the basic idea.Pretty much, i'm looking for an RPG based around the idea that the base character NEVER gets any stronger, any better, nothing along those lines. No level ups, no no nothing. The main character has the exact same stats throughout the entire game, maybe getting better equipment, but no extra abilities.BUT:, like Ben 10, the idea is that the character can unlock (Maybe via buying using XP or being gifted by the GM or something like that) new forms that they can turn into.Something like Ben 10 with the alien forms that grant superpowers, or Animorphs with the different animals, or Digimon with the Digivolutions. Stuff like that.Are there any systems along these lines that exist?
>>97207837you could houserule it in OVA i guess, just force everyone to take transformation
>>97207837You could potentially do this in Savage Worlds with the Superpowers Companion (which is actually really good for everything, my friend used it to run Megaman, I've used it to run Star Wars and Magical Girls). Let's say you start with 30 power points. You can get these set into arrays, for example you spend 24 points on the first array and can get 3 more arrays (each 2 points). So one could be your big strong guy form, another could have ranged attacks, another could be a computer hacking virus. Savage World's most fun system is the drawbacks where players cripple themselves for more skills and abilities. I think they're supposed to apply to your base form but you could have them apply to the arrays instead (for example the big guy is so ugly that people might attack you on sight for being a monster, the ranged guy could have crippling weaknesses to an element). The powers can also have drawbacks that let you stretch points further.Savage Worlds leveling is interesting. If I remember correctly you get 1-3 Exp after a session based on how successful you were. These are used to buy skills, abilities, etc and every time you gain 20 (even if you spent them) you rank up (novice>seasoned>veteran, etc). With every new rank you could buy New Power which gives 5 new points, which would be two new arrays.The gear part might be the one weakness to the plan. Savage Worlds gear is decent but Super Powers power level kind of blows it the fuck out. But there is a power called Devices which are supposed to be gadgets, so you could use excess points to buy those.tl;dr Savage Worlds Superhero Companion. You start with set skills and a power cap. Gameplay just gives you more ways to use your power cap in different forms.
>>97207837GURPS
>>97207837Mutants & Masterminds
What little of the show I did see back in the day included him trying to turn into one alien only to end up turning into a different one, and it makes me think that a variant of Everyone is John where each player is an alien trying to be activated by the hero regardless of how appropriate their skillset is to the situation at hand would make for a pretty funny game.