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"Contemplate This on the Tree of Woe" Edition
Archives & Other Resources: https://rentry.co/cyoag
Allsync: https://cyoa.allsync.com/s/owWor64yLTngDk3
Previous thread: >>97219855
>Thread Question: What would you ask as a thread question if you took the burden upon yourself?
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>>97226898
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>>97226901
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>>97226903
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File: Cards of House CYOA.jpg (2.66 MB, 1600x10000)
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Summoning Surinical
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File: Dark Magic pg1 CYOA.jpg (2.06 MB, 1200x6271)
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File: Dark Magic pg2 CYOA.jpg (1.78 MB, 1200x5191)
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>>97226930
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File: Dark Magic pg3 CYOA.jpg (2.6 MB, 1200x8014)
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>>97226934
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>>97226898
>Thread Question: What would you ask as a thread question if you took the burden upon yourself?
I might ask:
Who are your top 3 (or 10 or however many) authors?
It's surprising how rarely this gets asked.
>>
>>97226953
I try to judge by cyoa, not by author. Some of them are more consistent than others in being good or bad but I try to not let it influence me.
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>>97226962
Sure, what are your top 3 (or 10 or however many) cyoas is a great question too.
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>>97226962
For me, a judgment on an authors is the judgment on their best works.
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>>97226898
>>Thread Question: What would you ask as a thread question if you took the burden upon yourself?
What makes for good emergent gameplay in CYOAs? What are examples of CYOAs with great emergent gameplay?

(So stuff like options influencing and combining with each other in ways beyond what the author could have possibly predicted - more than just "I picked every possible choice that gives +strength and now I can punch the planet in half", but many choices readily morphing with each other into something completely new.)

I'm definitely not looking for inspiration for ways to inject emergent gameplay into my own CYOA.
>>
>>97227024
Good balance and a lot of options.
>>
How many authors would you kill? That should be the thread question.
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>>97227023
Exactly. Made shit cyoas? Never remembered. Made 1 great cyoa? Top forever.
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>>97227037
I don't think a lot of options would lead to emergent gameplay on its own. You can a section with 50 powers and still have no way for most of them to meaningfully combo with or influence other choices at all. I feel like it's very easy to have it become just a shopping list of powers the player wants, rather than a cohesive build blending and fusing powers.
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>>97227039
Rake and I substitute every other author's death by offering Rake again.
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File: Accidental Magical Girl 1.png (2.83 MB, 2550x3300)
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https://imgchest.com/p/ljyqk52wey2

>PDFs:
Main cyoa: https://archive.4plebs.org/tg/thread/92873437/#92874386
Patrons: https://archive.4plebs.org/tg/thread/92873437/#92873602
>>
>>97227024
If I get you, I tried that with this RYOA. The player is prompted to invent meanings for random combinations of words.
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>>97227090
Not quite...I mean CYOAs that have set options, but those options have unexpected interactions that lead to new possibilities.

CYOA 1 (non-emergent)
You can pick 2 between fire mastery, ice mastery, electric mastery, wind mastery, or sword mastery.
Sure, you can imagine what some combinations would look like - a windy acrobat swordsperson using their magic for extra mobility seems fun, but the options don't really "talk" to each other much. They're almost entirely just isolated islands of coolness. Most possible builds are just "pick the stuff that you like", and there's almost no deeper considerations. You can double, triple, or quadruple the number of options, but the feel of the CYOA remains the same.

CYOA 2 (emergent?)
I'm in a writer's block trying to figure out how to achieve this within the bounds of my own CYOA, so giving concrete examples is hard. But imagine various options with detailed descriptions and limitations. Option A has a glaring, terrible drawback, but a careful reading of option B suggests that it could enhance option C in a way that allows them both together to nullify the drawback of option A, making it viable. And the interaction between B and C is so obscure and specific that there's no way the author could have possibly predicted it.

CYOAs like that.
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>>97227143
Okay, I agree CYOA 2 is broadly a good ideal to have. Although it takes a lot of skill and effort for the author to phrase options so that there's little ambiguity even with combinations that the author didn't think of. Ambiguity in wording is definitely a bigger problem there than usual.
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>>97227165
I feel like where there's ambiguity, players should be free to interpret as they see fit. Death of the Author and all that. And I say this as an author.
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>>97226898
>Thread Question: What would you ask as a thread question if you took the burden upon yourself?
When new OC gets posted, do you avoid looking at other people's builds at first while making your own (like me) or are you okay with getting "inspired" by them?
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>>97227227
Why should I ever look at others? I know what I want.
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>>97227206
I can't remember specific examples, but as a player I may end up thinking: "Why am I spending this much time contemplating small optimizations in section A of the CYOA, when in section B of the CYOA I'm pretty much randomly making a call on whether some combo gives me enough power to make all the choices I made in section A irrelevant?" That really diminishes my motivation as a player.
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>>97227227
Before making my build, I skim through the images of other builds.

I also check how long their builds are. If they are too long, I may postpone making a build or never make one at all (I like CYOAs where you have to pick only a small number of options, even if there are many possible options available like the Fulcrum companions).

More rarely, if I became curious about a specific choice in the CYOA, I may check other builds mid-buildmaking for how common which option was (for example, which Dark Isekai Overlord PC classes were the most popular).

I don't often read the full builds of other posters, and never before making my own build.
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>>97227227
No. It's my adventure and I'm not poisoning my imagination with fragments of yours.
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>>97227227
I only read builds with cool images that grab my attention.
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File: Black Hole-chan.png (896 KB, 1000x708)
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>>97227082
https://archive.4plebs.org/tg/thread/41074357/#41089556
>twist gravity to punch wormholes in spacetime
So Overcity Shift is superfluous for me. Great!

>Reason:
Smug

>Age:
25

>Body:
Underdeveloped (Look Younger)

>Stats:
Strength: 4
Agility: 4
Vitality: 5
Magic: 21 (Bronze x3, Silver x2)
Luck: 4

>Specialization:
Gravity

>Weapon:
Orb (Mystic)

>Outfit:
Elaborate

>Power:
Third Eye

>Perks:
Enhanced Weapon (Casts Faster), Gifted, Enhanced Sustenance, Awareness
Absolute Direction: Unparalleled for treasure hunting and finding hidden enemies.

>Patron:
Type: Lesser Force (Wizard)
Benefits: Focused, Payment, Mystic Might, Mana Font
Drawbacks: Limited, Rival Force, Vendetta (Rival Force)

I am my patron's disciple. Limited lessens what he can provide me, but there are many benefits to it. First, the Rival Force, as his counterpart, is also weaker, which means that I will have a greater impact on their conflict; I will be safer and make relatively more significant contributions. Second, I will be valued more. Last, I will have greater freedom.
>>
>>97227227
>>97227518 (me)
for example, this one >>97227519 I'll read, because black hole-chan grabbed my attention
>>
>>97226966
Top 3 No Order:
Eternal Blue
G-Incarnation
Supercape Shit Isekai

Runner-Ups:
The Lady's Very Own
The unnamed pick 1 out of 8 waifus from different worlds series
Phantom Nine
>>
>>97227519
As a gravity specialist, he ought to be an experience space traveler, right? I'm excited at the prospect of exploring other planets and civilizations.



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