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What kind of fantasy monsters are you into? I like original abominations, standard humanoids/mythological creatures/giant animals are boring to me.
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>>97228517
I like thinking about how fantasy monsters would affect the world around them. What would a world with these kind of abominations look like?
Probably a whole lot fewer people living behind palisades, a much better trained levy that uses mostly long spears/pikes. Trade occurs with heavily armored and escorted caravans, making it much more expensive. The existential threat of these wouldn’t obviate political war but there would probably be some concession to deal with these beings. Holy orders that can kill these beings would be lauded. Plate armor would probably be more widely distributed by holy orders. The church would likely have substantially more authority.
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>>97228543
I recall thinking while reading The Witcher that the society and culture of the setting should be significantly more conservative, if simply expressing a negative emotion has enough of a chance to create a curse that can cause a calamity or turn a person into a monster.
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>>97228950
This. Warhammer kinda does it already. Or how in the Discworld stories most humans are really literal-minded because of how magic works off metaphors and such and magic is basically fucking radioactive.
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>>97228517
How a monster is handled in a given game and what challenges it presents mean more than what it is.
Moreover, a game could feature really cool monsters as a selling point, but then have its only resolution mechanic be a sticky note saying "storyteller decides"; in such a case, I couldn't care less about the monsters.

The game matters more.
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>>97228517
Traditional games?
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>>97229489
/tg/ - Everything But Games
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>>97228950
>society and culture of the setting should be significantly more conservative, if simply expressing a negative emotion has enough of a chance to create a curse that can cause a calamity or turn a person into a monster
There are like, countless stories about daemons/curses manifested from trauma caused by strict societal hierarchies.
Making an argument in favour of repression rather than expression comes off as really silly, half of asian evil spirits are some flavour "i bottled up my feelings and then transformed into a monster (or committed suicide and transformed into a monster post-mortem)".
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I've always fucked with ancient culture themed undead. Egyptian, Roman, Greek, etc. They're all cool to me



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