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What's a character you always wanted to play and what's stopping you?
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>>97238091
I always get to play what i want to play, the trick is thinking about the character concept AFTER reading the setting primer and the allowed chargen options (and after rolling stats if the DM wants randomized attributes instead of point buy).
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>>97238091
A fundamentally monstrous creature (eldritch horror, biblical angel, sapient ooze, etc., something that clearly isn't humanoid or common-animal shaped) that disguises itself as a human but has a really poor understanding of how humanoids think and behave. The narrative draw would be (poorly) learning about humanity, while the combat draw would be playing a giant monster.
For all the goofy backstories and character identities modern DMs and GMs allow, it's rather disappointing how few of them allow nonhumanoid characters, and those that do tend not to care much about the rules of the game in the first place. Most of them won't even allow such a creature trapped in a human body (basically, just a mechanically normal character with a weird backstory), though playing a downgrade would be a copout to begin with. I can't really blame them though, as I myself wouldn't let someone play that sort of character in my usual campaigns (I did host a "players play the monsters in a dungeon and fight off adventurers" game once though, which was great). Perhaps one day, I too will get to play in a "monster party" game

If we're talking about characters the typical D&D campaign is designed to handle though, then playing a stereotypical rogue would be nice sometime. Nothing particularly special there, just a guy that's really good at being sneaky. Most games I play in tend not to care about stealth or subtlety in general, so I've somehow never played one in the past decade. Hopefully, an opportunity to change that will arise sometime.
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>>97238091
I've got plenty but mostly I just end up doing this >>97238243

In most games I play a character made for that game. Maybe take some things from an existing character and tweak to fit. Probably the only time I didn't was when i played Lost Mine of Phandelver. Don't really think being on-theme mattered much in that game.
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Back in the day I've had a friend, who played this guy. He was a wizard school dropout and a huge chuunibyou. One day he decided to dress up in black armor, put on a spiked helmet and name himself after a random mangled latin word he half-remembered from a lecture. Thus was born the evil overlord lord Gastron, who set out into the world to build his evil empire.
Immediately he met our characters - the actually evil party, who decided to make him our leader and humor his delusions, because we've thought it would be funny

The campaign fizzled out after like 3 sessions, so we didn't get far, but I've always wanted to emulate him and play that character myself



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